• '20 '18 '17 '15

    TripleA Turn Summary: Egypt round 17

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 17
    
        Combat Move - Egypt
            7 archers, 13 axemen and 16 chariots moved from Sabrata to Thenae
            12 axemen and 1 chariot moved from Oea to Sabrata
            1 chariot moved from Sabrata to Thenae
            4 chariots moved from Leptis Magna to Sabrata
            4 axemen moved from Berenice to Leptis Magna
            2 axemen moved from Paraetonium to Paliurus
            2 chariots moved from Alexandria to Paliurus
            2 biremes and 2 triremes moved from SZ 55 to SZ 54
            3 biremes moved from SZ 54 to SZ 52
            2 biremes and 2 triremes moved from SZ 52 to SZ 42
            4 biremes and 5 triremes moved from SZ 42 to SZ 41
    
        Purchase Units - Egypt
            Egypt buy 3 biremes, 5 chariots, 4 spearmen and 1 trireme; Remaining resources: 0 PUs; 
    
        Combat - Egypt
            Battle in Thenae
                Egypt attack with 7 archers, 13 axemen and 17 chariots
                Numidia defend with 1 spearman
                    Egypt roll dice for 7 archers, 13 axemen and 17 chariots in Thenae, round 2 : 10/37 hits, 10.50 expected hits
                    Carthage roll dice for 1 spearman in Thenae, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearman owned by the Numidia lost in Thenae
                Egypt win, taking Thenae from Carthage with 7 archers, 13 axemen and 17 chariots remaining. Battle score for attacker is 3
                Casualties for Numidia: 1 spearman
    
        Non Combat Move - Egypt
    
        Place Units - Egypt
            4 spearmen placed in Leptis Magna
            3 biremes and 1 trireme placed in SZ 41
            5 chariots placed in Alexandria
    
        Turn Complete - Egypt
            Egypt collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Carthage : -0.33
    Egypt : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Parthia round 17

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 17
    
        Combat Move - Parthia
            7 triremes moved from SZ 68 to SZ 69
            1 bireme moved from SZ 69 to SZ 68
            7 triremes moved from SZ 69 to SZ 70
            21 horsearchers moved from Pergamum to SZ 70
            21 horsearchers moved from SZ 70 to Byzantium
            11 spearmen moved from Tarsus to Tavium
            6 archers and 11 spearmen moved from Sardis to Pergamum
            1 archer, 7 cataphracts, 3 cavalrys and 10 spearmen moved from Tavium to Heraclea Pontica
            5 archers moved from Melitene to Sinope
            7 cataphracts moved from Edessa to Sinope
            6 archers, 11 cataphracts and 1 cavalry moved from Trapezus to Phasis
    
        Purchase Units - Parthia
            Parthia buy 17 cavalrys and 7 triremes; Remaining resources: 0 PUs; 
    
        Combat - Parthia
            Battle in Phasis
                Parthia attack with 6 archers, 11 cataphracts and 1 cavalry
                Neutral defend with 2 archers, 1 cavalry and 3 spearmen
                    Parthia roll dice for 6 archers, 11 cataphracts and 1 cavalry in Phasis, round 2 : 5/18 hits, 6.83 expected hits
                    Neutral roll dice for 2 archers, 1 cavalry and 3 spearmen in Phasis, round 2 : 5/6 hits, 2.17 expected hits
                    1 cavalry owned by the Neutral, 5 archers owned by the Parthia, 1 archer owned by the Neutral and 3 spearmen owned by the Neutral lost in Phasis
                    Parthia roll dice for 1 archer, 11 cataphracts and 1 cavalry in Phasis, round 3 : 7/13 hits, 6.00 expected hits
                    Neutral roll dice for 1 archer in Phasis, round 3 : 0/1 hits, 0.50 expected hits
                    1 archer owned by the Neutral lost in Phasis
                Parthia loses 0 PUs for violating Phasiss neutrality.
                Parthia win, taking Phasis from Neutral with 1 archer, 11 cataphracts and 1 cavalry remaining. Battle score for attacker is 1
                Casualties for Parthia: 5 archers
                Casualties for Neutral: 2 archers, 1 cavalry and 3 spearmen
            Battle in Byzantium
                Parthia attack with 21 horsearchers
                Macedonia defend with 16 peltastss
                    Parthia roll dice for 21 horsearchers in Byzantium, round 2 : 7/21 hits, 7.00 expected hits
                    Macedonia roll dice for 16 peltastss in Byzantium, round 2 : 2/16 hits, 2.67 expected hits
                    2 horsearchers owned by the Parthia and 7 peltastss owned by the Macedonia lost in Byzantium
                    Parthia roll dice for 19 horsearchers in Byzantium, round 3 : 9/19 hits, 6.33 expected hits
                    Macedonia roll dice for 9 peltastss in Byzantium, round 3 : 1/9 hits, 1.50 expected hits
                    1 horsearcher owned by the Parthia and 9 peltastss owned by the Macedonia lost in Byzantium
                Parthia win, taking Byzantium from Macedonia with 18 horsearchers remaining. Battle score for attacker is 14
                Casualties for Parthia: 3 horsearchers
                Casualties for Macedonia: 16 peltastss
    
        Non Combat Move - Parthia
    
        Place Units - Parthia
            7 triremes placed in SZ 76
            6 cavalrys placed in Pergamum
            7 cavalrys placed in Sardis
            4 cavalrys placed in Edessa
    
        Turn Complete - Parthia
            Parthia collect 161 PUs; end with 161 PUs
    

    Combat Hit Differential Summary :

    Neutral : 2.33
    Parthia : 1.83
    Macedonia : -1.17
    

    Savegame


  • TripleA Turn Summary: Numidia round 17

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 17
    
        Combat Move - Numidia
            1 archer moved from Zama to Capsa
            1 archer and 3 spearmen moved from Cirta to Auzia
            2 archers moved from Zama to Cirta
            1 cavalry moved from Thapsus to Theveste
            1 cavalry moved from Thapsus to Igilgili
    
        Purchase Units - Numidia
            Numidia buy 2 archers and 3 spearmen; Remaining resources: 0 PUs; 
    
        Non Combat Move - Numidia
    
        Place Units - Numidia
            2 archers and 1 spearman placed in Cirta
            2 spearmen placed in Igilgili
    
        Turn Complete - Numidia
            Numidia collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Carthage round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Combat Move - Carthage
            5 cavalrys, 12 spearmen and 3 swordmen moved from Carthago to Thapsus
            23 biremes moved from SZ 38 to SZ 36
            30 triremes moved from SZ 37 to SZ 36
            3 cavalrys moved from Nemausus to Genua
            5 cavalrys moved from Valentia to Corduba
    
        Purchase Units - Carthage
            Carthage buy 3 cavalrys, 7 spearmen and 10 swordmen; Remaining resources: 0 PUs; 
    
        Combat - Carthage
    
        Non Combat Move - Carthage
    
        Place Units - Carthage
            7 swordmen placed in Thapsus
            7 spearmen and 3 swordmen placed in Carthago
            3 cavalrys placed in Nemausus
    
        Turn Complete - Carthage
            Carthage collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Carthage round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Combat Move - Carthage
            5 cavalrys, 12 spearmen and 3 swordmen moved from Carthago to Thapsus
            23 biremes moved from SZ 38 to SZ 36
            30 triremes moved from SZ 37 to SZ 36
            3 cavalrys moved from Nemausus to Genua
            5 cavalrys moved from Valentia to Corduba
    
        Purchase Units - Carthage
            Carthage buy 3 cavalrys, 7 spearmen and 10 swordmen; Remaining resources: 0 PUs; 
    
        Combat - Carthage
    
        Non Combat Move - Carthage
    
        Place Units - Carthage
            7 swordmen placed in Thapsus
            7 spearmen and 3 swordmen placed in Carthago
            3 cavalrys placed in Nemausus
    
        Turn Complete - Carthage
            Carthage collect 71 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Carthage from Genua: 7 cavalrys, 1 swordman and 1 warelephant
            EDIT: Adding units owned by Carthage to Mediolanum: 7 cavalrys, 1 swordman and 1 warelephant
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: RomanRepublic round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Combat Move - RomanRepublic
            41 biremes and 5 triremes moved from SZ 33 to SZ 27
            1 bireme moved from SZ 35 to SZ 34
            4 velitess moved from Messana to Lilybaeum
            1 velites moved from Cartenna to SZ 16
            1 bireme and 1 velites moved from SZ 16 to SZ 15
            9 velitess moved from Roma to Arretium
            1 ballista and 1 onager moved from Roma to Arretium
    
        Purchase Units - RomanRepublic
            RomanRepublic buy 3 triremes and 9 velitess; Remaining resources: 5 PUs; 
    
        Non Combat Move - RomanRepublic
    
        Place Units - RomanRepublic
            3 triremes placed in SZ 28
            5 velitess placed in Lilybaeum
            4 velitess placed in Messana
    
        Turn Complete - RomanRepublic
            RomanRepublic collect 67 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: GreekCityStates round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Turn Complete - GreekCityStates
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Macedonia round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Combat Move - Macedonia
            8 cavalrys and 8 hoplites moved from Patavium to Ariminum
    
        Purchase Units - Macedonia
            Macedonia buy 5 hoplites and 27 peltastss; Remaining resources: 0 PUs; 
    
        Combat - Macedonia
            Battle in Ariminum
                Macedonia attack with 8 cavalrys and 8 hoplites
                RomanRepublic defend with 1 legionaire and 14 velitess
                    Macedonia roll dice for 8 cavalrys and 8 hoplites in Ariminum, round 2 : 5/16 hits, 5.33 expected hits
                    RomanRepublic roll dice for 1 legionaire and 14 velitess in Ariminum, round 2 : 7/15 hits, 5.00 expected hits
                    5 velitess owned by the RomanRepublic and 7 cavalrys owned by the Macedonia lost in Ariminum
                    Macedonia roll dice for 1 cavalry and 8 hoplites in Ariminum, round 3 : 5/9 hits, 3.00 expected hits
                    RomanRepublic roll dice for 1 legionaire and 9 velitess in Ariminum, round 3 : 2/10 hits, 3.33 expected hits
                    1 hoplite owned by the Macedonia, 5 velitess owned by the RomanRepublic and 1 cavalry owned by the Macedonia lost in Ariminum
                    Macedonia roll dice for 7 hoplites in Ariminum, round 4 : 3/7 hits, 2.33 expected hits
                    RomanRepublic roll dice for 1 legionaire and 4 velitess in Ariminum, round 4 : 0/5 hits, 1.67 expected hits
                    3 velitess owned by the RomanRepublic lost in Ariminum
                    Macedonia roll dice for 7 hoplites in Ariminum, round 5 : 1/7 hits, 2.33 expected hits
                    RomanRepublic roll dice for 1 legionaire and 1 velites in Ariminum, round 5 : 0/2 hits, 0.67 expected hits
                    1 velites owned by the RomanRepublic lost in Ariminum
                    Macedonia roll dice for 7 hoplites in Ariminum, round 6 : 3/7 hits, 2.33 expected hits
                    RomanRepublic roll dice for 1 legionaire in Ariminum, round 6 : 0/1 hits, 0.33 expected hits
                    1 legionaire owned by the RomanRepublic lost in Ariminum
                Macedonia win, taking Ariminum from RomanRepublic with 7 hoplites remaining. Battle score for attacker is 9
                Casualties for Macedonia: 8 cavalrys and 1 hoplite
                Casualties for RomanRepublic: 1 legionaire and 14 velitess
    
        Non Combat Move - Macedonia
            12 hoplites moved from Philippopolis to Thessalonica
            1 peltasts moved from Thessalonica to Odessus
            7 hoplites moved from Larissa to Thessalonica
            6 hoplites moved from Corinth to Athens
    
        Place Units - Macedonia
            5 hoplites and 1 peltasts placed in Thessalonica
            6 peltastss placed in Larissa
            7 peltastss placed in Athens
            6 peltastss placed in Sparta
            7 peltastss placed in Patavium
    
        Turn Complete - Macedonia
            Macedonia collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    RomanRepublic : -2.00
    Macedonia : 1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Egypt round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Combat Move - Egypt
            5 chariots moved from Alexandria to Paliurus
            2 chariots moved from Paliurus to Berenice
            2 axemen moved from Paliurus to Cyrene
            4 axemen and 4 spearmen moved from Leptis Magna to SZ 41
            4 axemen, 2 biremes, 4 spearmen and 2 triremes moved from SZ 41 to SZ 39
            12 axemen and 4 chariots moved from Sabrata to Thenae
            4 axemen and 4 spearmen moved from SZ 39 to Sabrata
            2 biremes and 2 triremes moved from SZ 42 to SZ 41
            3 biremes moved from SZ 52 to SZ 42
            2 biremes and 2 triremes moved from SZ 54 to SZ 52
    
        Purchase Units - Egypt
            Egypt buy 4 archers, 5 chariots, 1 city and 4 spearmen; Remaining resources: 0 PUs; 
    
        Combat - Egypt
    
        Non Combat Move - Egypt
    
        Place Units - Egypt
            1 city placed in Thenae
            4 archers placed in Leptis Magna
            4 spearmen placed in Cyrene
            5 chariots placed in Alexandria
    
        Turn Complete - Egypt
            Egypt collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Parthia round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Combat Move - Parthia
            7 triremes moved from SZ 69 to SZ 70
            4 cataphracts, 7 cavalrys and 7 horsearchers moved from Pergamum to SZ 70
            7 cavalrys moved from Sardis to SZ 70
            11 archers moved from Pergamum to SZ 70
            4 spearmen moved from Pergamum to SZ 70
            6 cataphracts moved from Sinope to SZ 76
            1 cataphract moved from Sinope to SZ 76
            5 archers moved from Sinope to SZ 76
            2 cavalrys moved from Heraclea Pontica to SZ 76
            5 archers, 7 cataphracts, 2 cavalrys and 7 triremes moved from SZ 76 to SZ 72
            5 archers, 7 cataphracts and 2 cavalrys moved from SZ 72 to Odessus
            11 archers, 4 cataphracts, 14 cavalrys, 7 horsearchers and 4 spearmen moved from SZ 70 to Byzantium
            4 cavalrys moved from Edessa to Sinope
            1 archer, 11 cataphracts and 1 cavalry moved from Phasis to Pityus
    
        Purchase Units - Parthia
            Parthia buy 6 archers, 1 cataphract, 13 cavalrys, 1 city, 8 horsearchers and 1 trireme; Remaining resources: 3 PUs; 
    
        Combat - Parthia
            Battle in Pityus
                Parthia attack with 1 archer, 11 cataphracts and 1 cavalry
                Neutral defend with 4 spearmen
                    Parthia roll dice for 1 archer, 11 cataphracts and 1 cavalry in Pityus, round 2 : 8/13 hits, 6.00 expected hits
                    Neutral roll dice for 4 spearmen in Pityus, round 2 : 2/4 hits, 1.33 expected hits
                    1 archer owned by the Parthia, 4 spearmen owned by the Neutral and 1 cavalry owned by the Parthia lost in Pityus
                Parthia loses 0 PUs for violating Pityuss neutrality.
                Parthia win, taking Pityus from Neutral with 11 cataphracts remaining. Battle score for attacker is 4
                Casualties for Parthia: 1 archer and 1 cavalry
                Casualties for Neutral: 4 spearmen
            Battle in Odessus
                Parthia attack with 5 archers, 7 cataphracts and 2 cavalrys
                Macedonia defend with 1 peltasts
                    Parthia roll dice for 5 archers, 7 cataphracts and 2 cavalrys in Odessus, round 2 : 5/14 hits, 5.00 expected hits
                    Macedonia roll dice for 1 peltasts in Odessus, round 2 : 0/1 hits, 0.17 expected hits
                    1 peltasts owned by the Macedonia lost in Odessus
                Parthia win, taking Odessus from Macedonia with 5 archers, 7 cataphracts and 2 cavalrys remaining. Battle score for attacker is 2
                Casualties for Macedonia: 1 peltasts
    
        Non Combat Move - Parthia
    
        Place Units - Parthia
            1 trireme placed in SZ 69
            1 cataphract and 5 cavalrys placed in Pergamum
            6 archers placed in Sardis
            7 cavalrys placed in Sinope
            1 cavalry and 4 horsearchers placed in Edessa
            4 horsearchers placed in Antioch
            Parthia undo move 6.
            4 horsearchers placed in Antioch
            1 city placed in Byzantium
    
        Turn Complete - Parthia
            Parthia collect 169 PUs; end with 172 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Parthia : 2.00
    Macedonia : -0.17
    

    Savegame


  • TripleA Turn Summary: Numidia round 18

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 18
    
        Combat Move - Numidia
            1 archer moved from Zama to Thapsus
            1 spearman moved from Auzia to Cartenna
                  Numidia take Cartenna from RomanRepublic
            1 archer and 2 spearmen moved from Auzia to Siga
            4 archers and 1 spearman moved from Cirta to Zama
            1 cavalry and 2 spearmen moved from Igilgili to Zama
            1 cavalry moved from Theveste to Zama
    
        Purchase Units - Numidia
            Numidia buy 5 spearmen; Remaining resources: 0 PUs; 
    
        Combat - Numidia
    
        Non Combat Move - Numidia
    
        Place Units - Numidia
            4 spearmen placed in Cirta
            Numidia undo move 1.
            2 spearmen placed in Igilgili
            3 spearmen placed in Cirta
    
        Turn Complete - Numidia
            Numidia collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Carthage round 19

    TripleA Turn Summary for game: 270BC, version: 1.7

    Game History

    Round: 19
    
        Combat Move - Carthage
            7 spearmen and 3 swordmen moved from Carthago to SZ 36
            23 biremes, 7 spearmen, 3 swordmen and 30 triremes moved from SZ 36 to SZ 37
            5 cavalrys, 15 spearmen and 17 swordmen moved from Thapsus to SZ 37
            5 cavalrys, 22 spearmen and 20 swordmen moved from SZ 37 to Thenae
            1 cavalry moved from Genua to Salapia
            3 cavalrys moved from Nemausus to Mediolanum
            5 cavalrys moved from Barcino to Nemausus
    
        Purchase Units - Carthage
            Carthage buy 1 hoplite, 2 spearmen and 15 swordmen; Remaining resources: 0 PUs; 
    
        Combat - Carthage
            Battle in Salapia
                Carthage attack with 1 cavalry
                RomanRepublic defend with 2 forts
                    Carthage roll dice for 1 cavalry in Salapia, round 2 : 0/1 hits, 0.33 expected hits
                    RomanRepublic roll dice for 2 forts in Salapia, round 2 : 0/2 hits, 1.33 expected hits
                1 cavalry owned by the Carthage retreated to Ariminum
            Battle in Thenae
                Carthage attack with 5 cavalrys, 22 spearmen and 20 swordmen
                Egypt defend with 7 archers, 25 axemen, 21 chariots and 1 city
                    Carthage roll dice for 5 cavalrys, 22 spearmen and 20 swordmen in Thenae, round 2 : 14/47 hits, 12.00 expected hits
                    Egypt roll dice for 7 archers, 25 axemen and 21 chariots in Thenae, round 2 : 19/53 hits, 21.67 expected hits
                    14 axemen owned by the Egypt and 19 spearmen owned by the Carthage lost in Thenae
                    Carthage roll dice for 5 cavalrys, 3 spearmen and 20 swordmen in Thenae, round 3 : 7/28 hits, 8.83 expected hits
                    Egypt roll dice for 7 archers, 11 axemen and 21 chariots in Thenae, round 3 : 15/39 hits, 19.33 expected hits
                    7 axemen owned by the Egypt, 5 cavalrys owned by the Carthage, 7 swordmen owned by the Carthage and 3 spearmen owned by the Carthage lost in Thenae
                    Carthage roll dice for 13 swordmen in Thenae, round 4 : 4/13 hits, 4.33 expected hits
                    Egypt roll dice for 7 archers, 4 axemen and 21 chariots in Thenae, round 4 : 18/32 hits, 18.17 expected hits
                    4 axemen owned by the Egypt and 13 swordmen owned by the Carthage lost in Thenae
                Egypt winRomanRepublic win with 2 forts remaining with 7 archers and 21 chariots remaining. Battle score for attacker is -91
                Casualties for Carthage: 5 cavalrys, 22 spearmen and 20 swordmen
                Casualties for Egypt: 25 axemen
    
        Non Combat Move - Carthage
    
        Place Units - Carthage
            10 swordmen placed in Carthago
            1 hoplite, 2 spearmen and 4 swordmen placed in Thapsus
            1 swordman placed in Nemausus
    
        Turn Complete - Carthage
            Carthage collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Carthage : -0.50
    RomanRepublic : -1.33
    Egypt : -7.17
    

    Savegame


  • @Whackamatt i do believe you have this 1

  • '20 '18 '17 '15

    Yeah. Go ahead and start another one


  • @Whackamatt i have to go Xmas shopping today. (Wife orders). LOL. but i will tonight. i have a lot of Xmas activities going on from now until Xmas so I’ll try to get our games. (I’m sure I’ll get to them but may be a couple at a time). thanks for not being mad at me for my rant about the dice.

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