• '20 '18 '17 '15

    TripleA Turn Summary: Khand round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Khand
            Khand buy 1 raiderCavalry and 2 xbowInfantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Khand
            1 raiderCavalry and 1 warWolves moved from Khand to Harad Road
            2 raiderCavalrys moved from E. Osg. to S. Rhun
                  Khand take N. Ithilien from Rohan
                  Khand take Dagorlad from Rohan
            3 raiderss and 2 xbowInfantrys moved from E. Osg. to N. Ithilien
    
        Combat - Khand
            Battle in Harad Road
                Khand attack with 1 raiderCavalry and 1 warWolves
                Rohan defend with 1 lightCavalry
                    Khand roll dice for 1 raiderCavalry and 1 warWolves in Harad Road, round 2 : 1/2 hits, 0.67 expected hits
                    Rohan roll dice for 1 lightCavalry in Harad Road, round 2 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Rohan lost in Harad Road
                Khand win, taking Harad Road from Rohan with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 4
                Casualties for Rohan: 1 lightCavalry
            Battle in S. Rhun
                Khand attack with 2 raiderCavalrys
                Rohan defend with 1 lightCavalry
                    Khand roll dice for 2 raiderCavalrys in S. Rhun, round 2 : 1/2 hits, 1.00 expected hits
                    Rohan roll dice for 1 lightCavalry in S. Rhun, round 2 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Rohan lost in S. Rhun
                Khand win, taking S. Rhun from Rohan with 2 raiderCavalrys remaining. Battle score for attacker is 4
                Casualties for Rohan: 1 lightCavalry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 xbowInfantrys placed in E. Osg.
            1 raiderCavalry placed in Khand
    
        Turn Complete - Khand
            Khand collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Khand : 0.33
    Rohan : -0.33
    

    Savegame


  • TripleA Turn Summary: Dwarves round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers and 1 cannon; Remaining resources: 2 PUs; 
    
        Combat Move - Dwarves
            1 berzerkers moved from S. Dale to N. Dale
            2 berzerkerss and 1 phalanx moved from Lonely Mtn. to N. Dale
            1 phalanx moved from Withered Heath to N. Dale
    
        Combat - Dwarves
            Battle in N. Dale
                Dwarves attack with 3 berzerkerss and 2 phalanxs
                Rhun defend with 1 chariotArchers and 1 warChariot
                    Dwarves roll dice for 3 berzerkerss and 2 phalanxs in N. Dale, round 2 : 3/5 hits, 2.17 expected hits
                    Rhun roll dice for 1 chariotArchers and 1 warChariot in N. Dale, round 2 : 0/2 hits, 0.50 expected hits
                    1 chariotArchers owned by the Rhun and 1 warChariot owned by the Rhun lost in N. Dale
                Dwarves win, taking N. Dale from Rhun with 3 berzerkerss and 2 phalanxs remaining. Battle score for attacker is 11
                Casualties for Rhun: 1 chariotArchers and 1 warChariot
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 berzerkers and 1 cannon placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Dwarves : 0.83
    Rhun : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Saruman
    
        Turn Complete - Saruman
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Freefolk round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 3 hobbitss, 2 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            2 catapults and 1 spearInfantry moved from Eregion to N. Dunland
            1 lightCavalry moved from Tharbad to N. Dunland
            2 archerss, 1 catapult, 1 hobbits and 1 spearInfantry moved from Cardolan to Eregion
            1 archers, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan
            1 catapult moved from Tharbad to Eregion
            2 hobbitss and 1 spearInfantry moved from Bree to S. Downs
            2 hobbitss moved from Shire to S. Downs
            1 hobbits moved from Breelands to S. Downs
            1 hobbits moved from Hobbiton to Shire
            1 archers and 1 spearInfantry moved from Lond Daer to Enedwaith Coast
            1 hobbits moved from Enedwaith Coast to Druwaith Laur
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 spearInfantrys placed in Lond Daer
            2 lightCavalrys placed in Tharbad
            Freefolk undo move 2.
            1 archers and 1 hobbits placed in Tharbad
            1 hobbits and 2 lightCavalrys placed in Bree
            1 hobbits placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Mordor
            Mordor buy 6 orcss and 4 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            4 trollss moved from Dol Goldur to W. Mirkwood
            2 trollss moved from Gladden to Carrock
            2 trollss moved from Gladden to N. Mirkwood
            1 trolls moved from Lossarnach to Lamedon
                  Mordor take Lebennin from Gondor
                  Mordor take Lamedon from Gondor
            1 trolls moved from Lossarnach to Belfalas
                  Mordor take Belfalas from Gondor
            4 siegeTowers and 4 trollss moved from Lossarnach to Anorien
            8 orcss and 2 trollss moved from Minas Tirith to Anorien
    
        Combat - Mordor
            Battle in N. Mirkwood
                Mordor attack with 2 trollss
                Elves defend with 1 hobbits
                    Mordor roll dice for 2 trollss in N. Mirkwood, round 2 : 1/2 hits, 1.00 expected hits
                    Elves roll dice for 1 hobbits in N. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in N. Mirkwood
                Mordor win, taking N. Mirkwood from Elves with 2 trollss remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
            Battle in Carrock
                Mordor attack with 2 trollss
                Elves defend with 1 hobbits
                    Mordor roll dice for 2 trollss in Carrock, round 2 : 2/2 hits, 1.00 expected hits
                    Elves roll dice for 1 hobbits in Carrock, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Carrock
                Mordor win, taking Carrock from Elves with 2 trollss remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
            Battle in Anorien
                Mordor attack with 8 orcss, 4 siegeTowers and 6 trollss
                Rohan defend with 1 spearInfantry
                    Mordor roll dice for 8 orcss, 4 siegeTowers and 6 trollss in Anorien, round 2 : 9/18 hits, 6.33 expected hits
                    Rohan roll dice for 1 spearInfantry in Anorien, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Anorien
                Mordor win, taking Anorien from Rohan with 8 orcss, 4 siegeTowers and 6 trollss remaining. Battle score for attacker is 3
                Casualties for Rohan: 1 spearInfantry
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            4 trollss placed in Dol Goldur
            6 orcss placed in Minas Tirith
    
        Turn Complete - Mordor
            Mordor collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Mordor : 3.67
    Elves : -0.33
    Rohan : -0.33
    

    Savegame


  • TripleA Turn Summary: Rohan round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Rohan
            Rohan buy 7 spearInfantrys and 4 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            6 spearInfantrys moved from Helms Deep to Eastfold
            1 spearInfantry moved from Westfold to Fangorn
                  Elves take Fangorn from Goblins
            1 spearInfantry moved from Westfold to Wold
                  Rohan take Wold from Goblins
            1 spearInfantry moved from Westfold to Eastfold
    
        Combat - Rohan
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 trebuches placed in Eastfold
            6 spearInfantrys placed in Helms Deep
            1 spearInfantry placed in Isengard
    
        Turn Complete - Rohan
            Rohan collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Goblins
            Goblins buy 4 shooterss and 8 stabberss; Remaining resources: 1 PUs; 
    
        Combat Move - Goblins
            3 wargss moved from Moria to Fangorn
            3 batss moved from Moria to Fangorn
            1 wargs moved from Moria to S. Caves
            1 trolls moved from S. Caves to Fangorn
    
        Combat - Goblins
            Battle in Fangorn
                Goblins attack with 3 batss, 1 trolls and 3 wargss
                Rohan defend with 1 spearInfantry
                    Goblins roll dice for 3 batss, 1 trolls and 3 wargss in Fangorn, round 2 : 2/7 hits, 2.50 expected hits
                    Elves roll dice for 1 spearInfantry in Fangorn, round 2 : 1/1 hits, 0.33 expected hits
                    1 wargs owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Fangorn
                Goblins win, taking Fangorn from Elves with 3 batss, 1 trolls and 2 wargss remaining. Battle score for attacker is -2
                Casualties for Goblins: 1 wargs
                Casualties for Rohan: 1 spearInfantry
    
        Non Combat Move - Goblins
            3 batss moved from Fangorn to S. Caves
    
        Place Units - Goblins
            2 shooterss placed in S. Caves
            2 shooterss placed in N. Caves
            8 stabberss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.50
    Elves : 0.67
    

    Savegame


  • TripleA Turn Summary: Elves round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Elves
            Elves buy 1 hobbits and 3 hunterss; Remaining resources: 1 PUs; 
    
        Combat Move - Elves
            11 hunterss moved from Eregion to N. Caves
            2 wizards moved from Eregion to N. Caves
            2 hobbitss moved from Eregion to N. Caves
            1 hobbits moved from Eregion to N. Caves
    
        Combat - Elves
            Battle in N. Caves
                Elves attack with 3 hobbitss, 11 hunterss and 2 wizards
                Goblins defend with 1 castle, 9 shooterss and 3 stabberss
                    Elves roll dice for 3 hobbitss, 11 hunterss and 2 wizards in N. Caves, round 2 : 4/16 hits, 5.50 expected hits
                    Goblins roll dice for 9 shooterss and 3 stabberss in N. Caves, round 2 : 5/12 hits, 3.50 expected hits
                    1 shooters owned by the Goblins, 2 hunterss owned by the Elves, 3 hobbitss owned by the Elves and 3 stabberss owned by the Goblins lost in N. Caves
                    Elves roll dice for 9 hunterss and 2 wizards in N. Caves, round 3 : 2/11 hits, 4.33 expected hits
                    Goblins roll dice for 8 shooterss in N. Caves, round 3 : 2/8 hits, 2.67 expected hits
                    2 shooterss owned by the Goblins and 2 hunterss owned by the Elves lost in N. Caves
                    Elves roll dice for 7 hunterss and 2 wizards in N. Caves, round 4 : 2/9 hits, 3.67 expected hits
                    Goblins roll dice for 6 shooterss in N. Caves, round 4 : 1/6 hits, 2.00 expected hits
                    2 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in N. Caves
                    Elves roll dice for 6 hunterss and 2 wizards in N. Caves, round 5 : 3/8 hits, 3.33 expected hits
                    Goblins roll dice for 4 shooterss in N. Caves, round 5 : 1/4 hits, 1.33 expected hits
                    3 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in N. Caves
                    Elves roll dice for 5 hunterss and 2 wizards in N. Caves, round 6 : 5/7 hits, 3.00 expected hits
                    Goblins roll dice for 1 shooters in N. Caves, round 6 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in N. Caves
                Elves win, taking N. Caves from Goblins with 5 hunterss and 2 wizards remaining. Battle score for attacker is -6
                Casualties for Elves: 3 hobbitss and 6 hunterss
                Casualties for Goblins: 9 shooterss and 3 stabberss
    
        Non Combat Move - Elves
            5 hobbitss moved from Rivendell to Eregion
    
        Place Units - Elves
            1 hobbits and 1 hunters placed in High Mirkwood
            2 hunterss placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.83
    Elves : -3.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Haradrim
            Haradrim buy 1 caravel, 2 fortificationss, 1 galleon and 2 spearInfantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Haradrim
            3 corsairss moved from W. Osg. to Anorien
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 fortificationss and 1 spearInfantry placed in Anfalas
            1 spearInfantry placed in W. Osg.
            1 caravel and 1 galleon placed in Bay of Harad
    
        Turn Complete - Haradrim
            Haradrim collect 25 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Gondor round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Combat Move - Gondor
            2 caravels and 1 galleon moved from S. E. Central Sea Zone to Harad Sea Coast
            5 galleons moved from Anfalas Coast to S. E. Central Sea Zone
            1 towerGuard moved from Druwaith Laur to Andrast
            4 spearInfantrys moved from Druwaith Laur to Andrast
            1 heavyCavalry moved from Druwaith Laur to Adorn
    
        Non Combat Move - Gondor
    
        Turn Complete - Gondor
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Rhun
            Rhun buy 4 chariotArcherss; Remaining resources: 1 PUs; 
    
        Combat Move - Rhun
            1 warWagon moved from Rhun to S. Dale
                  Rhun take S. Dale from Dale
            1 warWagon moved from S. Dale to N. Dale
            6 spearInfantrys moved from N. Rhun to N. Dale
            4 spearInfantrys moved from Iron Hills to N. Dale
            1 spearInfantry moved from Rhun to N. Rhun
    
        Combat - Rhun
            Battle in N. Dale
                Rhun attack with 10 spearInfantrys and 1 warWagon
                Dwarves defend with 3 berzerkerss and 2 phalanxs
                    Rhun roll dice for 10 spearInfantrys and 1 warWagon in N. Dale, round 2 : 2/11 hits, 2.33 expected hits
                    Dale roll dice for 3 berzerkerss and 2 phalanxs in N. Dale, round 2 : 3/5 hits, 2.33 expected hits
                    3 spearInfantrys owned by the Rhun and 2 berzerkerss owned by the Dwarves lost in N. Dale
                    Rhun roll dice for 7 spearInfantrys and 1 warWagon in N. Dale, round 3 : 3/8 hits, 1.83 expected hits
                    Dale roll dice for 1 berzerkers and 2 phalanxs in N. Dale, round 3 : 3/3 hits, 1.67 expected hits
                    3 spearInfantrys owned by the Rhun, 1 berzerkers owned by the Dwarves and 2 phalanxs owned by the Dwarves lost in N. Dale
                Rhun win, taking N. Dale from Dale with 4 spearInfantrys and 1 warWagon remaining. Battle score for attacker is 9
                Casualties for Rhun: 6 spearInfantrys
                Casualties for Dwarves: 3 berzerkerss and 2 phalanxs
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            4 chariotArcherss placed in Iron Hills
    
        Turn Complete - Rhun
            Rhun collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Dale : 2.00
    Rhun : 0.83
    

    Savegame


  • TripleA Turn Summary: Dale round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Dale
            Dale buy 1 archers and 1 lightCavalry; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 archers, 1 lightCavalry and 1 spearInfantry moved from Lake Town to N. Dale
    
        Combat - Dale
            Battle in N. Dale
                Dale attack with 1 archers, 1 lightCavalry and 1 spearInfantry
                Rhun defend with 4 spearInfantrys and 1 warWagon
                    Dale roll dice for 1 archers, 1 lightCavalry and 1 spearInfantry in N. Dale, round 2 : 0/3 hits, 0.83 expected hits
                    Rhun roll dice for 4 spearInfantrys and 1 warWagon in N. Dale, round 2 : 4/5 hits, 2.00 expected hits
                    1 spearInfantry owned by the Dale, 1 lightCavalry owned by the Dale and 1 archers owned by the Dale lost in N. Dale
                Rhun win with 4 spearInfantrys and 1 warWagon remaining. Battle score for attacker is -10
                Casualties for Dale: 1 archers, 1 lightCavalry and 1 spearInfantry
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 archers and 1 lightCavalry placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Dale : -0.83
    Rhun : 2.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Khand
            Khand buy 1 raiderCavalry and 2 xbowInfantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Khand
            1 raiderCavalry moved from Khand to N. Ithilien
                  Khand take S. Ithilien from Rohan
            1 raiderCavalry moved from Harad Road to N. Ithilien
            1 warWolves moved from Harad Road to N. Ithilien
            2 xbowInfantrys moved from E. Osg. to N. Ithilien
            2 raiderCavalrys moved from S. Rhun to S. Rhovanion
    
        Combat - Khand
            Battle in S. Rhovanion
                Khand attack with 2 raiderCavalrys
                Rohan defend with 1 lightCavalry
                    Khand roll dice for 2 raiderCavalrys in S. Rhovanion, round 2 : 1/2 hits, 1.00 expected hits
                    Rohan roll dice for 1 lightCavalry in S. Rhovanion, round 2 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Rohan lost in S. Rhovanion
                Khand win, taking S. Rhovanion from Rohan with 2 raiderCavalrys remaining. Battle score for attacker is 4
                Casualties for Rohan: 1 lightCavalry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 xbowInfantrys placed in E. Osg.
            1 raiderCavalry placed in Khand
    
        Turn Complete - Khand
            Khand collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Khand : 0.00
    Rohan : -0.17
    

    Savegame


  • TripleA Turn Summary: Dwarves round 6

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6
    
        Purchase Units - Dwarves
            Dwarves buy 2 axeInfantrys and 4 fortificationss; Remaining resources: 0 PUs; 
    
        Place Units - Dwarves
            2 axeInfantrys and 4 fortificationss placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Saruman
    
        Turn Complete - Saruman
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Freefolk round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Freefolk
            Freefolk buy 2 archerss, 5 hobbitss, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            2 archerss, 2 catapults, 1 hobbits and 1 spearInfantry moved from Eregion to N. Dunland
            1 archers and 1 hobbits moved from Tharbad to Eregion
            4 lightCavalrys moved from N. Dunland to Fangorn
            1 archers and 1 spearInfantry moved from Enedwaith Coast to Druwaith Laur
            1 hobbits moved from Druwaith Laur to Angren Bank
            2 spearInfantrys moved from Lond Daer to Enedwaith Coast
            1 archers, 1 hobbits and 1 spearInfantry moved from Cardolan to Eregion
            5 hobbitss and 1 spearInfantry moved from S. Downs to Cardolan
            2 lightCavalrys moved from Bree to Eregion
            1 hobbits moved from Bree to S. Downs
            1 hobbits moved from Shire to S. Downs
            1 hobbits moved from Hobbiton to Shire
    
        Combat - Freefolk
            Battle in Fangorn
                Freefolk attack with 4 lightCavalrys
                Goblins defend with 1 trolls and 2 wargss
                    Freefolk roll dice for 4 lightCavalrys in Fangorn, round 2 : 2/4 hits, 1.33 expected hits
                    Goblins roll dice for 1 trolls and 2 wargss in Fangorn, round 2 : 1/3 hits, 0.83 expected hits
                    2 wargss owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in Fangorn
                    Freefolk roll dice for 3 lightCavalrys in Fangorn, round 3 : 2/3 hits, 1.00 expected hits
                    Goblins roll dice for 1 trolls in Fangorn, round 3 : 1/1 hits, 0.50 expected hits
                    1 lightCavalry owned by the Freefolk and 1 trolls owned by the Goblins lost in Fangorn
                Freefolk win, taking Fangorn from Goblins with 2 lightCavalrys remaining. Battle score for attacker is 8
                Casualties for Freefolk: 2 lightCavalrys
                Casualties for Goblins: 1 trolls and 2 wargss
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 archers and 1 spearInfantry placed in Tharbad
            1 archers and 1 hobbits placed in Lond Daer
            2 hobbitss and 1 lightCavalry placed in Bree
            2 hobbitss placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.67
    Freefolk : 1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Mordor
            Mordor buy 5 orcss and 4 trollss; Remaining resources: 2 PUs; 
    
        Combat Move - Mordor
            2 trollss moved from N. Mirkwood to Lake Town
            4 trollss moved from W. Mirkwood to Lake Town
            2 trollss moved from Carrock to Lake Town
            4 trollss moved from Dol Goldur to W. Mirkwood
            6 orcss moved from Minas Tirith to Anorien
            1 trolls moved from Lamedon to Pinnath Gelin
                  Mordor take Pinnath Gelin from Gondor
            1 trolls moved from Belfalas to Lossarnach
    
        Combat - Mordor
            Battle in Lake Town
                Mordor attack with 8 trollss
                Dale defend with 1 archers, 1 castle, 4 fortificationss and 1 lightCavalry
                    Mordor roll dice for 8 trollss in Lake Town, round 2 : 4/8 hits, 4.00 expected hits
                    Dale roll dice for 1 archers, 4 fortificationss and 1 lightCavalry in Lake Town, round 2 : 1/6 hits, 1.17 expected hits
                    1 trolls owned by the Mordor and 4 fortificationss owned by the Dale lost in Lake Town
                    Mordor roll dice for 7 trollss in Lake Town, round 3 : 3/7 hits, 3.50 expected hits
                    Dale roll dice for 1 archers and 1 lightCavalry in Lake Town, round 3 : 1/2 hits, 0.50 expected hits
                    1 lightCavalry owned by the Dale, 1 archers owned by the Dale and 1 trolls owned by the Mordor lost in Lake Town
                Mordor captures 5PUs while taking Dale capital
                Mordor win, taking Lake Town from Dale with 6 trollss remaining. Battle score for attacker is 3
                Casualties for Mordor: 2 trollss
                Casualties for Dale: 1 archers, 4 fortificationss and 1 lightCavalry
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            4 trollss placed in Dol Goldur
            5 orcss placed in Minas Tirith
    
        Turn Complete - Mordor
            Mordor collect 48 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Mordor : -0.50
    Dale : 0.33
    

    Savegame


  • TripleA Turn Summary: Rohan round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Rohan
            Rohan buy 3 lightCavalrys, 1 spearInfantry and 4 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            1 spearInfantry moved from Wold to Celebran
                  Rohan take Celebran from Goblins
            1 spearInfantry moved from Isengard to Westfold
            6 spearInfantrys moved from Helms Deep to Eastfold
    
        Combat - Rohan
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 trebuches placed in Eastfold
            3 lightCavalrys placed in Helms Deep
            1 spearInfantry placed in Isengard
    
        Turn Complete - Rohan
            Rohan collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Goblins
            Goblins buy 12 shooterss; Remaining resources: 1 PUs; 
    
        Combat Move - Goblins
            3 batss moved from S. Caves to Celebran
            1 wargs moved from S. Caves to Celebran
            1 shooters and 1 stabbers moved from Moria to Celebran
            1 shooters moved from Moria to Drimrill Dale
    
        Combat - Goblins
            Battle in Celebran
                Goblins attack with 3 batss, 1 shooters, 1 stabbers and 1 wargs
                Rohan defend with 1 spearInfantry
                    Goblins roll dice for 3 batss, 1 shooters, 1 stabbers and 1 wargs in Celebran, round 2 : 2/5 hits, 1.67 expected hits
                    Rohan roll dice for 1 spearInfantry in Celebran, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Celebran
                Goblins win, taking Celebran from Rohan with 3 batss, 1 shooters, 1 stabbers and 1 wargs remaining. Battle score for attacker is 3
                Casualties for Rohan: 1 spearInfantry
    
        Non Combat Move - Goblins
            3 batss moved from Celebran to Moria
    
        Place Units - Goblins
            8 shooterss placed in Moria
            2 shooterss placed in S. Caves
            2 shooterss placed in Lorien
    
        Turn Complete - Goblins
            Goblins collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.33
    Rohan : -0.33
    

    Savegame


  • TripleA Turn Summary: Elves round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Elves
            Elves buy 2 fortificationss, 2 hobbitss, 1 hunters and 1 tower; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 hobbits moved from Withered Heath to Lonely Mtn.
            2 hobbitss moved from High Mirkwood to Lonely Mtn.
            2 hunterss moved from Rivendell to Eregion
            2 hunterss moved from N. Caves to Drimrill Dale
            1 hunters moved from N. Caves to Anduin West Bank
                  Elves take Anduin West Bank from Goblins
            1 hunters moved from Anduin West Bank to Carrock
                  Elves take Carrock from Mordor
            1 hunters moved from N. Caves to Gladden
                  Elves take Gladden from Mordor
            1 hunters moved from High Mirkwood to N. Mirkwood
                  Elves take N. Mirkwood from Mordor
            1 hunters moved from N. Mirkwood to E. Mirkwood
                  Elves take E. Mirkwood from Goblins
    
        Combat - Elves
            Battle in Drimrill Dale
                Elves attack with 2 hunterss
                Goblins defend with 1 shooters
                    Elves roll dice for 2 hunterss in Drimrill Dale, round 2 : 1/2 hits, 0.67 expected hits
                    Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 1/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins and 1 hunters owned by the Elves lost in Drimrill Dale
                Elves win, taking Drimrill Dale from Goblins with 1 hunters remaining. Battle score for attacker is -2
                Casualties for Elves: 1 hunters
                Casualties for Goblins: 1 shooters
    
        Non Combat Move - Elves
    
        Place Units - Elves
            2 fortificationss and 1 tower placed in High Mirkwood
            1 hobbits and 1 hunters placed in N. Caves
            1 hobbits placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Goblins : 0.67
    Elves : 0.33
    

    Savegame

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