Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
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19L axis-dominion vs farmboy (allies+6) bm3
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@farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:
lol. I didn’t realize you had posted. I got too nervous about Moscow and moved more air there.
that’s cool, make the edit again during anz
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doesn’t affect my decision there
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ok. Funnily enough I was only nervous about the Italians hitting first and shifting the odds so I no longer am committed to the change. But since I only know that now, I think I’m stuck making it. I’ll re-edit it in on Anzac
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 34 Sea Zone to 21 Sea Zone 3 fighters moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 2 infantry and 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 infantry and 1 marine in Celebes, round 2 : 0/3 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry and 1 marine in Celebes, round 3 : 1/3 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in 21 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 21 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 21 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 3 fighters moved from 21 Sea Zone to 33 Sea Zone 1 bomber moved from New South Wales to Caroline Islands 3 infantry moved from South Australia to Western Australia 1 aaGun moved from South Australia to Western Australia 1 aaGun moved from South Australia to Western Australia 1 infantry moved from India to Burma Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer and 2 submarines EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by British to Russia: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.00 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 3 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 3 artilleries and 3 infantry moved from Rostov to Volgograd 2 armour and 2 mech_infantrys moved from Rostov to Volgograd 1 bomber moved from French Indo China to 41 Sea Zone 1 artillery and 1 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 6 fighters moved from 112 Sea Zone to Holland Belgium 2 fighters moved from Rostov to Caucasus Combat - Germans Battle in 41 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/9 hits, 3.83 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 6 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 4/8 hits, 3.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 6 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 armour, 3 artilleries, 7 infantry and 4 mech_infantrys moved from Smolensk to Bryansk 1 aaGun, 6 infantry and 1 mech_infantry moved from Belarus to Bryansk 3 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 aaGun moved from Rostov to Volgograd 7 artilleries and 7 infantry moved from Rostov to Volgograd 10 mech_infantrys moved from Rostov to Volgograd 12 mech_infantrys moved from Rostov to Volgograd 7 armour moved from Rostov to Volgograd 1 armour moved from Ukraine to Volgograd 13 mech_infantrys moved from Rostov to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 2 tactical_bombers moved from Smolensk to Yugoslavia 1 bomber moved from 41 Sea Zone to French Indo China 2 fighters moved from Greece to Western Germany 6 fighters moved from Holland Belgium to 112 Sea Zone 4 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 fighters moved from Caucasus to Yugoslavia 1 fighter moved from 96 Sea Zone to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 carrier and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Western Germany to Yugoslavia 2 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to Yugoslavia 3 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone 3 artilleries and 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Western Germany to Northern Italy Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 3 infantry placed in Novgorod 3 fighters and 5 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : -2.17 Americans : 1.00 Russians : 0.33 -
would like to place one fig in novg instead of yugo
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if you don’t mind, I could adjust during Japan
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checking out for now, will catch Japan tomorrow
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia Combat - Russians Non Combat Move - Russians 2 aaGuns, 10 artilleries and 35 infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Smolensk 4 infantry moved from Timguska to Yenisey 1 infantry moved from Olgiy to Kansu 1 infantry moved from Olgiy to Kansu 2 aaGuns, 9 artilleries and 41 infantry moved from Samara to Russia 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
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that is fine. Just saw it now.
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I don’t imagine it will effect my Russia move but I might switch an inf between Russia and Smolensk as a result.
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@farmboy said in 19L axis-dominion vs farmboy (allies+6) bm3:
I don’t imagine it will effect my Russia move but I might switch an inf between Russia and Smolensk as a result.
no prob
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might just do Japan now… can’t seem to sleep lol
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gonna have scramble orders for you in a few mins
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 5 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 39 Sea Zone 1 tactical_bomber moved from Hunan to 39 Sea Zone 1 fighter moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo China to 39 Sea Zone 1 fighter moved from Malaya to Sumatra 1 tactical_bomber moved from Japan to 19 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 4 submarines moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 1 armour moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Ulaanbaatar 1 mech_infantry moved from Ulaanbaatar to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Sikang to Shensi 1 tactical_bomber moved from Szechwan to Shensi 1 tactical_bomber moved from Kweichow to Shensi 2 tactical_bombers moved from Hunan to Shensi 1 fighter moved from French Indo China to Shensi 1 fighter moved from Philippines to 44 Sea Zone Combat - JapaneseCombat Hit Differential Summary :
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I see you’re offline, I’m gonna assume no scramble to finish the turn. if you decide you did want to after all, we can redo the battle.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 5 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 39 Sea Zone 1 tactical_bomber moved from Hunan to 39 Sea Zone 1 fighter moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo China to 39 Sea Zone 1 fighter moved from Malaya to Sumatra 1 tactical_bomber moved from Japan to 19 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 4 submarines moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 1 armour moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Ulaanbaatar 1 mech_infantry moved from Ulaanbaatar to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Sikang to Shensi 1 tactical_bomber moved from Szechwan to Shensi 1 tactical_bomber moved from Kweichow to Shensi 2 tactical_bombers moved from Hunan to Shensi 1 fighter moved from French Indo China to Shensi 1 fighter moved from Philippines to 44 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 39 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers British defend with 1 transport; French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French, 1 transport owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Casualties for British: 1 transport Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 marine British defend with 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Sumatra, round 2 : 0/3 hits, 1.83 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 marine in Sumatra, round 2 : 1/4 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 fighter, 2 infantry and 1 marine in Sumatra, round 3 : 0/4 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 marine in Sumatra, round 4 : 2/4 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 3 fighters, 5 submarines and 2 transports ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 5 submarines in 44 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 carrier, 1 destroyer, 3 fighters, 5 submarines and 2 transports remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Celebes Japanese attack with 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers ANZAC defend with 1 infantry and 1 marine Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers in Celebes, round 2 : 6/12 hits, 5.50 expected hits ANZAC roll dice for 1 infantry and 1 marine in Celebes, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 marine owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry and 1 marine Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 4 tactical_bombers in Shensi, round 2 : 4/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 41 Sea Zone 2 carriers moved from 35 Sea Zone to 41 Sea Zone 3 fighters and 2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 6 carriers moved from 35 Sea Zone to 44 Sea Zone 5 fighters moved from Celebes to 44 Sea Zone 3 tactical_bombers moved from Celebes to 44 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 fighter moved from Philippines to French Indo China 1 artillery moved from Yunnan to Szechwan 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 44 Sea Zone to French Indo China 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to Hunan 1 tactical_bomber moved from Japan to Hunan 1 fighter moved from French Indo China to Manchuria 1 fighter moved from French Indo China to Malaya 1 fighter moved from Shensi to Hunan 1 tactical_bomber moved from Shensi to French Indo China 2 infantry moved from Manchuria to Jehol 3 tactical_bombers moved from Shensi to Hunan 1 mech_infantry moved from Buyant-Uhaa to Hopei 2 infantry moved from Manchuria to Amur 1 aaGun moved from Manchuria to Jehol 1 mech_infantry moved from Hopei to Kweichow 1 armour moved from Kweichow to Hunan 1 armour moved from Sikang to Kweichow 1 mech_infantry moved from Kweichow to Hunan 1 artillery moved from Szechwan to Kweichow Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 2 infantry placed in Manchuria 4 fighters placed in Japan 1 fighter placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
British : 0.67 ANZAC : 1.33 Chinese : -0.33 UK_Pacific : -1.33 Japanese : -0.50 -
see my scramble assumption below.
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Very competitive game and an interesting position. I am curious to see how this continues. Axis have no clear winning path yet, but so far everything is holding together and Allies will have a hard time making progress.
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@JDOW yeah. Its been an interesting one.
And no scramble AD. That was the right choice. I was too exhausted when I did that last set of allied turns and a bit too eager to play. The point of moving all that UK air down was to make sure I could counter your fleet if you went for that transport off India. But then I got too nervous that you might gamble on Russia. And I also was missing some really obvious things. I only realized at the end of the US turn that I had to do more than protect 110 in order to keep Britain safe and that you could come around to 109. Hence the wasted inf purchase.
I am surprised though that you didn’t prioritize Java over Sumatra since I can stack it.
I should get to my turn again later today or tomorrow.





