@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Whack Good vs dawg Evil
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TripleA Turn Summary: Khand round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Khand Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien 3 raiderss, 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road 2 warWolvess moved from Harad Road to S. Ithilien Non Combat Move - Khand Place Units - Khand 2 warWolvess and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Dwarves Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs; Combat Move - Dwarves 6 axeInfantrys, 2 cannons and 2 phalanxs moved from N. Dale to N. Rhun 2 zepplins moved from Lonely Mtn. to N. Rhun Combat - Dwarves Battle in N. Rhun Dwarves attack with 6 axeInfantrys, 2 cannons, 2 phalanxs and 2 zepplins Rhun defend with 2 chariotArcherss Dwarves roll dice for 6 axeInfantrys, 2 cannons, 2 phalanxs and 2 zepplins in N. Rhun, round 2 : 4/12 hits, 4.00 expected hits Rhun roll dice for 2 chariotArcherss in N. Rhun, round 2 : 0/2 hits, 0.67 expected hits 2 chariotArcherss owned by the Rhun lost in N. Rhun Dwarves win, taking N. Rhun from Rhun with 6 axeInfantrys, 2 cannons, 2 phalanxs and 2 zepplins remaining. Battle score for attacker is 10 Casualties for Rhun: 2 chariotArcherss Non Combat Move - Dwarves 2 zepplins moved from N. Rhun to Iron Hills Place Units - Dwarves 3 axeInfantrys placed in Iron Hills Turn Complete - Dwarves Dwarves collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Dwarves : 0.00 Rhun : -0.67
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TripleA Turn Summary: Saruman round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Saruman Saruman buy 4 fortificationss and 1 urukhai; Remaining resources: 0 PUs; Place Units - Saruman 4 fortificationss and 1 urukhai placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Freefolk Freefolk buy 5 lightCavalrys; Remaining resources: 2 PUs; Combat Move - Freefolk Freefolk loses 0 PUs for violating Enedwaith Coasts neutrality. 3 lightCavalrys moved from Lond Daer to N. Dunland 1 lightCavalry moved from N. Enedwaith to N. Dunland 1 archers moved from Lond Daer to Enedwaith Coast Freefolk take Enedwaith Coast from Neutral 1 spearInfantry moved from Lond Daer to N. Enedwaith 3 lightCavalrys moved from Bree to Tharbad 2 archerss and 3 spearInfantrys moved from Cardolan to Tharbad 1 archers, 2 hobbitss and 2 spearInfantrys moved from S. Downs to Cardolan 1 lightCavalry moved from Hobbiton to N. Enedwaith Combat - Freefolk Battle in N. Dunland Freefolk attack with 4 lightCavalrys Goblins defend with 2 stabberss and 1 wargs Freefolk roll dice for 4 lightCavalrys in N. Dunland, round 2 : 0/4 hits, 1.33 expected hits Goblins roll dice for 2 stabberss and 1 wargs in N. Dunland, round 2 : 0/3 hits, 0.50 expected hits Freefolk roll dice for 4 lightCavalrys in N. Dunland, round 3 : 1/4 hits, 1.33 expected hits Goblins roll dice for 2 stabberss and 1 wargs in N. Dunland, round 3 : 0/3 hits, 0.50 expected hits 1 stabbers owned by the Goblins lost in N. Dunland Freefolk roll dice for 4 lightCavalrys in N. Dunland, round 4 : 1/4 hits, 1.33 expected hits Goblins roll dice for 1 stabbers and 1 wargs in N. Dunland, round 4 : 0/2 hits, 0.33 expected hits 1 stabbers owned by the Goblins lost in N. Dunland Freefolk roll dice for 4 lightCavalrys in N. Dunland, round 5 : 1/4 hits, 1.33 expected hits Goblins roll dice for 1 wargs in N. Dunland, round 5 : 1/1 hits, 0.17 expected hits 1 wargs owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in N. Dunland Freefolk win, taking N. Dunland from Goblins with 3 lightCavalrys remaining. Battle score for attacker is 5 Casualties for Goblins: 2 stabberss and 1 wargs Casualties for Freefolk: 1 lightCavalry Battle in Tharbad Freefolk attack with 2 archerss, 3 lightCavalrys and 3 spearInfantrys Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys Freefolk roll dice for 2 archerss, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 2 : 4/8 hits, 2.17 expected hits Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 2/6 hits, 1.50 expected hits 1 archers owned by the Freefolk, 1 spearInfantry owned by the Neutral, 1 spearInfantry owned by the Freefolk and 3 fortificationss owned by the Neutral lost in Tharbad Freefolk roll dice for 1 archers, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 3 : 1/6 hits, 1.67 expected hits Neutral roll dice for 2 spearInfantrys in Tharbad, round 3 : 1/2 hits, 0.67 expected hits 1 spearInfantry owned by the Neutral and 1 spearInfantry owned by the Freefolk lost in Tharbad Freefolk roll dice for 1 archers, 3 lightCavalrys and 1 spearInfantry in Tharbad, round 4 : 2/5 hits, 1.50 expected hits Neutral roll dice for 1 spearInfantry in Tharbad, round 4 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Tharbad Freefolk loses 0 PUs for violating Tharbads neutrality. Freefolk win, taking Tharbad from Neutral with 1 archers, 3 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 6 Casualties for Freefolk: 1 archers and 2 spearInfantrys Casualties for Neutral: 3 fortificationss and 3 spearInfantrys Non Combat Move - Freefolk Place Units - Freefolk 3 lightCavalrys placed in Bree 2 lightCavalrys placed in Lond Daer Turn Complete - Freefolk Freefolk collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
Goblins : -0.50 Neutral : 0.50 Freefolk : -0.67
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TripleA Turn Summary: Mordor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Mordor Mordor buy 4 fortificationss and 6 orcss; Remaining resources: 0 PUs; Non Combat Move - Mordor 1 orcs moved from Minas Morgul to S. Ithilien 2 siegeTowers moved from Minas Morgul to N. Ithilien 1 orcs moved from Minas Morgul to S. Ithilien 1 orcs moved from Dagorlad to N. Ithilien Place Units - Mordor 4 fortificationss placed in Dol Goldur 5 orcss placed in Minas Morgul 1 orcs placed in Udun Turn Complete - Mordor Mordor collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rohan Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rohan 2 spearInfantrys moved from Helms Deep to Westfold 1 spearInfantry moved from Eastfold to Westfold 6 spearInfantrys moved from Eastfold to E. Emnet 1 spearInfantry moved from Eastfold to E. Emnet 2 spearInfantrys moved from Eastfold to Anorien Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 2 spearInfantrys placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Goblins Goblins buy 11 stabberss; Remaining resources: 0 PUs; Combat Move - Goblins 1 wargs moved from Drimrill Dale to Fangorn Goblins take Fangorn from Elves 1 stabbers moved from Drimrill Dale to Gladden Goblins take Gladden from Elves 1 stabbers moved from Drimrill Dale to Anduin East Bank Goblins take Anduin East Bank from Elves 4 shooterss moved from Drimrill Dale to N. Caves 4 shooterss moved from Drimrill Dale to Moria 1 shooters moved from Drimrill Dale to Moria 2 shooterss moved from Drimrill Dale to Moria 2 shooterss moved from Drimrill Dale to N. Caves 2 trollss moved from Drimrill Dale to Moria 1 stabbers moved from Drimrill Dale to Celebran 3 wargss moved from Drimrill Dale to Moria Combat - Goblins Non Combat Move - Goblins Place Units - Goblins 2 stabberss placed in N. Caves 2 stabberss placed in S. Caves 7 stabberss placed in Moria Turn Complete - Goblins Goblins collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Elves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Elves Elves buy 6 hunterss; Remaining resources: 3 PUs; Combat Move - Elves 3 hobbitss moved from High Mirkwood to Carrock 2 hobbitss moved from Eregion to N. Caves 1 hunters moved from Carrock to Gladden 1 ents moved from W. Mirkwood to Gladden 1 hunters moved from Carrock to Drimrill Dale 1 hunters moved from Anduin West Bank to Drimrill Dale 1 hunters moved from S. Mirkwood to S. Rhovanion Elves take Rhovanion from Goblins Elves take S. Rhovanion from Rhun 1 hunters and 1 wizard moved from S. Mirkwood to S. E. Rhovanion 1 hunters and 1 wizard moved from S. Mirkwood to E. Rhovanion 2 entss moved from S. Mirkwood to Anduin East Bank 1 hunters moved from Carrock to Drimrill Dale 2 hunterss and 2 wizards moved from Lorien to Celebran 4 eagless moved from Lorien to N. Caves 2 hunterss and 1 wizard moved from Eregion to N. Caves 3 hunterss and 1 wizard moved from Eregion to N. Caves Combat - Elves Battle in N. Caves Elves attack with 4 eagless, 2 hobbitss, 5 hunterss and 2 wizards Goblins defend with 1 castle, 8 shooterss and 2 stabberss Elves roll dice for 4 eagless, 2 hobbitss, 5 hunterss and 2 wizards in N. Caves, round 2 : 4/13 hits, 4.67 expected hits Goblins roll dice for 8 shooterss and 2 stabberss in N. Caves, round 2 : 4/10 hits, 3.00 expected hits 2 shooterss owned by the Goblins, 2 hunterss owned by the Elves, 2 hobbitss owned by the Elves and 2 stabberss owned by the Goblins lost in N. Caves Elves roll dice for 4 eagless, 3 hunterss and 2 wizards in N. Caves, round 3 : 4/9 hits, 3.67 expected hits Goblins roll dice for 6 shooterss in N. Caves, round 3 : 2/6 hits, 2.00 expected hits 4 shooterss owned by the Goblins and 2 hunterss owned by the Elves lost in N. Caves Elves roll dice for 4 eagless, 1 hunters and 2 wizards in N. Caves, round 4 : 3/7 hits, 3.00 expected hits Goblins roll dice for 2 shooterss in N. Caves, round 4 : 1/2 hits, 0.67 expected hits 2 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in N. Caves Elves win, taking N. Caves from Goblins with 4 eagless and 2 wizards remaining. Battle score for attacker is -4 Casualties for Elves: 2 hobbitss and 5 hunterss Casualties for Goblins: 8 shooterss and 2 stabberss Battle in E. Rhovanion Elves attack with 1 hunters and 1 wizard Goblins defend with 1 wargs; Rhun defend with 1 spearInfantry Elves roll dice for 1 hunters and 1 wizard in E. Rhovanion, round 2 : 0/2 hits, 1.00 expected hits Goblins roll dice for 1 spearInfantry and 1 wargs in E. Rhovanion, round 2 : 1/2 hits, 0.50 expected hits 1 hunters owned by the Elves lost in E. Rhovanion Elves roll dice for 1 wizard in E. Rhovanion, round 3 : 0/1 hits, 0.67 expected hits Goblins roll dice for 1 spearInfantry and 1 wargs in E. Rhovanion, round 3 : 1/2 hits, 0.50 expected hits 1 wizard owned by the Elves lost in E. Rhovanion Goblins win with 1 spearInfantry and 1 wargs remaining. Battle score for attacker is -12 Casualties for Elves: 1 hunters and 1 wizard Battle in Celebran Elves attack with 2 hunterss and 2 wizards Goblins defend with 1 stabbers Elves roll dice for 2 hunterss and 2 wizards in Celebran, round 2 : 1/4 hits, 2.00 expected hits Goblins roll dice for 1 stabbers in Celebran, round 2 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Celebran Elves win, taking Celebran from Goblins with 2 hunterss and 2 wizards remaining. Battle score for attacker is 2 Casualties for Goblins: 1 stabbers Battle in Anduin East Bank Elves attack with 2 entss Goblins defend with 1 stabbers Elves roll dice for 2 entss in Anduin East Bank, round 2 : 1/2 hits, 1.00 expected hits Goblins roll dice for 1 stabbers in Anduin East Bank, round 2 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Anduin East Bank Elves win, taking Anduin East Bank from Goblins with 2 entss remaining. Battle score for attacker is 2 Casualties for Goblins: 1 stabbers Battle in S. E. Rhovanion Elves attack with 1 hunters and 1 wizard Rhun defend with 1 spearInfantry Elves roll dice for 1 hunters and 1 wizard in S. E. Rhovanion, round 2 : 1/2 hits, 1.00 expected hits Rhun roll dice for 1 spearInfantry in S. E. Rhovanion, round 2 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun and 1 hunters owned by the Elves lost in S. E. Rhovanion Elves win, taking S. E. Rhovanion from Rhun with 1 wizard remaining. Battle score for attacker is -1 Casualties for Elves: 1 hunters Casualties for Rhun: 1 spearInfantry Battle in Drimrill Dale Elves attack with 3 hunterss Goblins defend with 1 stabbers Elves roll dice for 3 hunterss in Drimrill Dale, round 2 : 1/3 hits, 1.00 expected hits Goblins roll dice for 1 stabbers in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 3 hunterss remaining. Battle score for attacker is 2 Casualties for Goblins: 1 stabbers Battle in Gladden Elves attack with 1 ents and 1 hunters Goblins defend with 1 stabbers Elves roll dice for 1 ents and 1 hunters in Gladden, round 2 : 2/2 hits, 0.83 expected hits Goblins roll dice for 1 stabbers in Gladden, round 2 : 0/1 hits, 0.17 expected hits 1 stabbers owned by the Goblins lost in Gladden Elves win, taking Gladden from Goblins with 1 ents and 1 hunters remaining. Battle score for attacker is 2 Casualties for Goblins: 1 stabbers Non Combat Move - Elves 4 eagless moved from N. Caves to Lorien Place Units - Elves 4 hunterss placed in Lorien 2 hunterss placed in High Mirkwood Turn Complete - Elves Elves collect 32 PUs; end with 35 PUs
Combat Hit Differential Summary :
Goblins : 1.67 Elves : -1.83 Rhun : 0.67
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TripleA Turn Summary: Haradrim round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Haradrim Haradrim buy 1 caravel, 3 corsairss and 1 spearInfantry; Remaining resources: 0 PUs; Combat Move - Haradrim 3 corsairss moved from S. Gondor to S. Gondor Coast 1 spearInfantry moved from Tolfolas to S. Gondor Coast 6 spearInfantrys moved from Debatable Land to S. Gondor Coast 2 spearInfantrys moved from S. Gondor to S. Gondor Coast 2 caravels, 3 corsairss, 5 galleons and 9 spearInfantrys moved from S. Gondor Coast to Lefnui 1 corsairs moved from Lefnui to Pinnath Gelin Haradrim take Pinnath Gelin from Gondor 2 corsairss and 9 spearInfantrys moved from Lefnui to Andrast 1 caravel moved from Bay of Harad to Umbar Peninsula Coast 1 corsairs and 1 trebuche moved from Umbar to Debatable Land 4 corsairss and 4 oliphants moved from N. Ithilien to S. Ithilien 2 spearInfantrys moved from S. Ithilien to N. Ithilien 1 corsairs and 3 spearInfantrys moved from City of Corsairs to Umbar Combat - Haradrim Battle in Andrast Haradrim attack with 2 corsairss and 9 spearInfantrys Gondor defend with 1 castle, 5 fortificationss and 1 trebuche Haradrim roll dice for 2 corsairss and 9 spearInfantrys in Andrast, round 2 : 1/11 hits, 2.50 expected hits Gondor roll dice for 5 fortificationss and 1 trebuche in Andrast, round 2 : 3/6 hits, 1.00 expected hits 3 spearInfantrys owned by the Haradrim and 1 fortifications owned by the Gondor lost in Andrast Haradrim roll dice for 2 corsairss and 6 spearInfantrys in Andrast, round 3 : 1/8 hits, 2.00 expected hits Gondor roll dice for 4 fortificationss and 1 trebuche in Andrast, round 3 : 1/5 hits, 0.83 expected hits 1 spearInfantry owned by the Haradrim and 1 fortifications owned by the Gondor lost in Andrast Haradrim roll dice for 2 corsairss and 5 spearInfantrys in Andrast, round 4 : 2/7 hits, 1.83 expected hits Gondor roll dice for 3 fortificationss and 1 trebuche in Andrast, round 4 : 1/4 hits, 0.67 expected hits 1 spearInfantry owned by the Haradrim and 2 fortificationss owned by the Gondor lost in Andrast Haradrim roll dice for 2 corsairss and 4 spearInfantrys in Andrast, round 5 : 1/6 hits, 1.67 expected hits Gondor roll dice for 1 fortifications and 1 trebuche in Andrast, round 5 : 0/2 hits, 0.33 expected hits 1 fortifications owned by the Gondor lost in Andrast Haradrim roll dice for 2 corsairss and 4 spearInfantrys in Andrast, round 6 : 1/6 hits, 1.67 expected hits Gondor roll dice for 1 trebuche in Andrast, round 6 : 1/1 hits, 0.17 expected hits 1 trebuche owned by the Gondor and 1 spearInfantry owned by the Haradrim lost in Andrast Haradrim win, taking Andrast from Gondor with 2 corsairss and 3 spearInfantrys remaining. Battle score for attacker is -4 Casualties for Haradrim: 6 spearInfantrys Casualties for Gondor: 5 fortificationss and 1 trebuche Non Combat Move - Haradrim Place Units - Haradrim 1 caravel placed in Bay of Harad 3 corsairss and 1 spearInfantry placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Haradrim : -3.67 Gondor : 3.00
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TripleA Turn Summary: Gondor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Gondor Gondor buy 4 fortificationss, 4 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs; Combat Move - Gondor 5 heavyCavalrys, 17 spearInfantrys, 4 towerGuards and 5 trebuches moved from Anorien to N. Ithilien 2 towerGuards moved from W. Osg. to Lower Anduin 1 heavyCavalry moved from W. Osg. to N. Ithilien 4 towerGuards moved from Minas Tirith to Anorien 2 towerGuards moved from Lower Anduin to N. Ithilien 2 heavyCavalrys moved from E. Osg. to N. Ithilien 10 undeads moved from Lamedon to Anfalas Combat - Gondor Battle in N. Ithilien Gondor attack with 8 heavyCavalrys, 17 spearInfantrys, 6 towerGuards and 5 trebuches Mordor defend with 3 nazguls, 17 orcss, 9 siegeTowers and 3 trollss; Haradrim defend with 2 spearInfantrys Gondor roll dice for 8 heavyCavalrys, 17 spearInfantrys, 6 towerGuards and 5 trebuches in N. Ithilien, round 2 : 13/36 hits, 12.17 expected hits Units damaged: 3 nazguls owned by the Mordor Mordor roll dice for 3 nazguls, 17 orcss, 9 siegeTowers, 2 spearInfantrys and 3 trollss in N. Ithilien, round 2 : 7/34 hits, 8.00 expected hits 7 spearInfantrys owned by the Gondor and 10 orcss owned by the Mordor lost in N. Ithilien Gondor roll dice for 8 heavyCavalrys, 10 spearInfantrys, 6 towerGuards and 5 trebuches in N. Ithilien, round 3 : 9/29 hits, 11.00 expected hits Mordor roll dice for 3 nazguls, 7 orcss, 9 siegeTowers, 2 spearInfantrys and 3 trollss in N. Ithilien, round 3 : 8/24 hits, 6.33 expected hits 8 spearInfantrys owned by the Gondor, 2 siegeTowers owned by the Mordor and 7 orcss owned by the Mordor lost in N. Ithilien Gondor roll dice for 8 heavyCavalrys, 2 spearInfantrys, 6 towerGuards and 5 trebuches in N. Ithilien, round 4 : 13/21 hits, 9.67 expected hits Mordor roll dice for 3 nazguls, 7 siegeTowers, 2 spearInfantrys and 3 trollss in N. Ithilien, round 4 : 4/15 hits, 4.83 expected hits 2 towerGuards owned by the Gondor, 1 nazgul owned by the Mordor, 2 spearInfantrys owned by the Haradrim, 2 spearInfantrys owned by the Gondor, 3 trollss owned by the Mordor and 7 siegeTowers owned by the Mordor lost in N. Ithilien Gondor roll dice for 8 heavyCavalrys, 4 towerGuards and 5 trebuches in N. Ithilien, round 5 : 7/17 hits, 8.50 expected hits Mordor roll dice for 2 nazguls in N. Ithilien, round 5 : 2/2 hits, 1.00 expected hits 2 nazguls owned by the Mordor and 2 trebuches owned by the Gondor lost in N. Ithilien Gondor win, taking N. Ithilien from Mordor with 8 heavyCavalrys, 4 towerGuards and 3 trebuches remaining. Battle score for attacker is 125 Casualties for Gondor: 17 spearInfantrys, 2 towerGuards and 2 trebuches Casualties for Mordor: 3 nazguls, 17 orcss, 9 siegeTowers and 3 trollss Casualties for Haradrim: 2 spearInfantrys Non Combat Move - Gondor Place Units - Gondor 2 fortificationss placed in E. Osg. 2 fortificationss placed in W. Osg. 3 trebuches placed in Anfalas 4 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Mordor : 0.83 Gondor : 0.67
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TripleA Turn Summary: Rhun round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rhun Rhun buy 4 fortificationss and 2 towers; Remaining resources: 4 PUs; Combat Move - Rhun 1 spearInfantry moved from E. Rhovanion to Rhovanion Rhun take Rhovanion from Elves 3 chariotArcherss and 2 warChariots moved from S. Brown Lands to E. Emnet Combat - Rhun Battle in E. Emnet Rhun attack with 3 chariotArcherss and 2 warChariots Rohan defend with 7 spearInfantrys Rhun roll dice for 3 chariotArcherss and 2 warChariots in E. Emnet, round 2 : 2/5 hits, 2.33 expected hits Rohan roll dice for 7 spearInfantrys in E. Emnet, round 2 : 3/7 hits, 2.33 expected hits 3 chariotArcherss owned by the Rhun and 2 spearInfantrys owned by the Rohan lost in E. Emnet Rhun roll dice for 2 warChariots in E. Emnet, round 3 : 2/2 hits, 1.33 expected hits Rohan roll dice for 5 spearInfantrys in E. Emnet, round 3 : 4/5 hits, 1.67 expected hits 2 warChariots owned by the Rhun and 2 spearInfantrys owned by the Rohan lost in E. Emnet Rohan win with 3 spearInfantrys remaining. Battle score for attacker is -15 Casualties for Rhun: 3 chariotArcherss and 2 warChariots Casualties for Rohan: 4 spearInfantrys Non Combat Move - Rhun Place Units - Rhun 4 fortificationss and 2 towers placed in Rhun Turn Complete - Rhun Rhun collect 10 PUs; end with 14 PUs
Combat Hit Differential Summary :
Rhun : 0.33 Rohan : 3.00
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TripleA Turn Summary: Dale round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dale Dale buy 3 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Dale 1 archers and 2 spearInfantrys moved from Iron Hills to N. Rhun 3 spearInfantrys moved from N. Dale to S. Dale 1 lightCavalry and 1 spearInfantry moved from Lake Town to N. Dale 1 heavyCavalry moved from Lake Town to N. Dale 1 heavyCavalry moved from Iron Hills to S. Dale 1 heavyCavalry and 1 lightCavalry moved from N. Dale to S. Dale Non Combat Move - Dale Place Units - Dale 3 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Khand round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Khand Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; Combat Move - Khand 2 raiderCavalrys, 4 raiderss, 3 warWolvess and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien 3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien 2 warWolvess moved from Khand to S. Ithilien 1 xbowInfantry moved from Khand to Harad Road Combat - Khand Battle in N. Ithilien Khand attack with 2 raiderCavalrys, 4 raiderss, 3 warWolvess and 2 xbowInfantrys Gondor defend with 8 heavyCavalrys, 4 towerGuards and 3 trebuches Khand roll dice for 2 raiderCavalrys, 4 raiderss, 3 warWolvess and 2 xbowInfantrys in N. Ithilien, round 2 : 2/11 hits, 3.83 expected hits Gondor roll dice for 8 heavyCavalrys, 4 towerGuards and 3 trebuches in N. Ithilien, round 2 : 4/15 hits, 5.17 expected hits 2 towerGuards owned by the Gondor, 3 warWolvess owned by the Khand and 1 raiders owned by the Khand lost in N. Ithilien Khand roll dice for 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys in N. Ithilien, round 3 : 3/7 hits, 3.00 expected hits Gondor roll dice for 8 heavyCavalrys, 2 towerGuards and 3 trebuches in N. Ithilien, round 3 : 5/13 hits, 4.17 expected hits 2 towerGuards owned by the Gondor, 1 trebuche owned by the Gondor, 2 xbowInfantrys owned by the Khand and 3 raiderss owned by the Khand lost in N. Ithilien 2 raiderCavalrys retreated to S. Ithilien Gondor win with 8 heavyCavalrys and 2 trebuches remaining. Battle score for attacker is -13 Casualties for Khand: 4 raiderss, 3 warWolvess and 2 xbowInfantrys Casualties for Gondor: 4 towerGuards and 1 trebuche Non Combat Move - Khand Place Units - Khand 2 warWolvess and 1 xbowInfantry placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Gondor : -0.33 Khand : -1.83
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TripleA Turn Summary: Dwarves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dwarves Dwarves buy 3 phalanxs; Remaining resources: 1 PUs; Combat Move - Dwarves 3 axeInfantrys moved from Iron Hills to N. Rhun 2 zepplins moved from Iron Hills to N. Rhun Non Combat Move - Dwarves Place Units - Dwarves 3 phalanxs placed in Iron Hills Turn Complete - Dwarves Dwarves collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Saruman Saruman buy 2 orcss and 1 raiders; Remaining resources: 0 PUs; Combat Move - Saruman Place Units - Saruman 2 orcss and 1 raiders placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Freefolk Freefolk buy 6 lightCavalrys; Remaining resources: 2 PUs; Combat Move - Freefolk Freefolk loses 0 PUs for violating Enedwaiths neutrality. Freefolk loses 0 PUs for violating Enedwaiths neutrality. 3 lightCavalrys moved from Tharbad to S. Caves 3 lightCavalrys moved from N. Dunland to S. Caves 1 lightCavalry moved from N. Enedwaith to S. Caves 2 lightCavalrys moved from Lond Daer to S. Caves 1 archers and 1 spearInfantry moved from Tharbad to Eregion 1 archers, 2 hobbitss and 2 spearInfantrys moved from Cardolan to Eregion 3 lightCavalrys moved from Bree to Cardolan 1 archers moved from Enedwaith Coast to Enedwaith Freefolk take Enedwaith from Neutral 1 spearInfantry moved from N. Enedwaith to Eregion Combat - Freefolk Battle in S. Caves Freefolk attack with 9 lightCavalrys Goblins defend with 1 castle, 5 shooterss and 2 stabberss Freefolk roll dice for 9 lightCavalrys in S. Caves, round 2 : 2/9 hits, 3.00 expected hits Goblins roll dice for 5 shooterss and 2 stabberss in S. Caves, round 2 : 2/7 hits, 2.00 expected hits 2 lightCavalrys owned by the Freefolk and 2 stabberss owned by the Goblins lost in S. Caves Freefolk roll dice for 7 lightCavalrys in S. Caves, round 3 : 2/7 hits, 2.33 expected hits Goblins roll dice for 5 shooterss in S. Caves, round 3 : 2/5 hits, 1.67 expected hits 2 lightCavalrys owned by the Freefolk and 2 shooterss owned by the Goblins lost in S. Caves Freefolk roll dice for 5 lightCavalrys in S. Caves, round 4 : 2/5 hits, 1.67 expected hits Goblins roll dice for 3 shooterss in S. Caves, round 4 : 2/3 hits, 1.00 expected hits 2 lightCavalrys owned by the Freefolk and 2 shooterss owned by the Goblins lost in S. Caves Freefolk roll dice for 3 lightCavalrys in S. Caves, round 5 : 2/3 hits, 1.00 expected hits Goblins roll dice for 1 shooters in S. Caves, round 5 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in S. Caves Freefolk win, taking S. Caves from Goblins with 3 lightCavalrys remaining. Battle score for attacker is -10 Casualties for Freefolk: 6 lightCavalrys Casualties for Goblins: 5 shooterss and 2 stabberss Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Tharbad 2 lightCavalrys placed in Lond Daer 2 lightCavalrys placed in Bree Turn Complete - Freefolk Freefolk collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
Goblins : 1.00 Freefolk : -0.00
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TripleA Turn Summary: Mordor round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Mordor Mordor buy 4 fortificationss, 1 orcs, 2 siegeTowers and 1 tower; Remaining resources: 0 PUs; Combat Move - Mordor 1 orcs moved from Udun to Dagorlad 2 orcss moved from S. Ithilien to Minas Morgul 2 orcss moved from Minas Morgul to Gorgoroth Non Combat Move - Mordor Place Units - Mordor Turning on Edit Mode EDIT: Removing units owned by Mordor from Dol Goldur: 1 orcs EDIT: Adding units owned by Mordor to S. Mirkwood: 1 orcs EDIT: Changing ownership of S. Mirkwood from Elves to Mordor EDIT: Turning off Edit Mode 1 tower placed in Udun 3 fortificationss and 2 siegeTowers placed in Minas Morgul 1 fortifications and 1 orcs placed in Dol Goldur Turn Complete - Mordor Mordor collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Rohan Rohan buy 2 heavyCavalrys and 2 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Rohan 1 spearInfantry moved from E. Emnet to S. Brown Lands Rohan take S. Brown Lands from Rhun 2 spearInfantrys moved from E. Emnet to S. Brown Lands 3 spearInfantrys moved from Westfold to Fangorn 2 spearInfantrys moved from Helms Deep to Westfold 4 spearInfantrys moved from Eastfold to Westfold 6 spearInfantrys moved from Anorien to W. Osg. Combat - Rohan Battle in Fangorn Rohan attack with 3 spearInfantrys Goblins defend with 1 wargs Rohan roll dice for 3 spearInfantrys in Fangorn, round 2 : 1/3 hits, 0.50 expected hits Goblins roll dice for 1 wargs in Fangorn, round 2 : 1/1 hits, 0.17 expected hits 1 wargs owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Fangorn Rohan win, taking Fangorn from Goblins with 2 spearInfantrys remaining. Battle score for attacker is 2 Casualties for Rohan: 1 spearInfantry Casualties for Goblins: 1 wargs Non Combat Move - Rohan Place Units - Rohan 2 heavyCavalrys and 2 lightCavalrys placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Goblins : 0.83 Rohan : 0.50
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TripleA Turn Summary: Goblins round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Goblins Goblins buy 8 shooterss; Remaining resources: 4 PUs; Combat Move - Goblins 1 wargs moved from E. Rhovanion to S. E. Rhovanion Combat - Goblins Battle in S. E. Rhovanion Goblins attack with 1 wargs Elves defend with 1 wizard Goblins roll dice for 1 wargs in S. E. Rhovanion, round 2 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 wizard in S. E. Rhovanion, round 2 : 1/1 hits, 0.67 expected hits 1 wargs owned by the Goblins lost in S. E. Rhovanion Elves win with 1 wizard remaining. Battle score for attacker is -5 Casualties for Goblins: 1 wargs Non Combat Move - Goblins Place Units - Goblins 8 shooterss placed in Moria Turn Complete - Goblins Goblins collect 9 PUs; end with 13 PUs
Combat Hit Differential Summary :
Goblins : -0.33 Elves : 0.33
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TripleA Turn Summary: Elves round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Elves Elves buy 5 hobbitss and 6 hunterss; Remaining resources: 1 PUs; Combat Move - Elves 2 hunterss and 2 wizards moved from Celebran to S. Mirkwood 1 hunters moved from Drimrill Dale to Celebran 1 hunters moved from Drimrill Dale to S. Mirkwood 1 ents and 1 hunters moved from Gladden to S. Mirkwood 2 entss moved from Anduin East Bank to S. Mirkwood 1 wizard moved from S. E. Rhovanion to S. Rhun Elves take S. Rhun from Rhun 1 wizard moved from S. Rhun to Dagorlad 1 hunters moved from S. Rhovanion to Dagorlad 3 hobbitss moved from Carrock to Anduin West Bank 2 hunterss moved from High Mirkwood to Anduin West Bank 2 wizards moved from N. Caves to Anduin East Bank 4 eagless moved from Lorien to Rhovanion 4 hunterss moved from Lorien to Anduin East Bank Combat - Elves Battle in Rhovanion Elves attack with 4 eagless Rhun defend with 1 spearInfantry Elves roll dice for 4 eagless in Rhovanion, round 2 : 1/4 hits, 1.33 expected hits Rhun roll dice for 1 spearInfantry in Rhovanion, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in Rhovanion Elves win with 4 eagless remaining. Battle score for attacker is 3 Casualties for Rhun: 1 spearInfantry Battle in Dagorlad Elves attack with 1 hunters and 1 wizard Mordor defend with 1 orcs Elves roll dice for 1 hunters and 1 wizard in Dagorlad, round 2 : 0/2 hits, 1.00 expected hits Mordor roll dice for 1 orcs in Dagorlad, round 2 : 1/1 hits, 0.17 expected hits 1 hunters owned by the Elves lost in Dagorlad Elves roll dice for 1 wizard in Dagorlad, round 3 : 0/1 hits, 0.67 expected hits Mordor roll dice for 1 orcs in Dagorlad, round 3 : 1/1 hits, 0.17 expected hits 1 wizard owned by the Elves lost in Dagorlad Mordor win with 1 orcs remaining. Battle score for attacker is -12 Casualties for Elves: 1 hunters and 1 wizard Battle in S. Mirkwood Elves attack with 3 entss, 4 hunterss and 2 wizards Mordor defend with 1 orcs Elves roll dice for 3 entss, 4 hunterss and 2 wizards in S. Mirkwood, round 2 : 5/9 hits, 4.17 expected hits Mordor roll dice for 1 orcs in S. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Mordor lost in S. Mirkwood Elves win, taking S. Mirkwood from Mordor with 3 entss, 4 hunterss and 2 wizards remaining. Battle score for attacker is 3 Casualties for Mordor: 1 orcs Non Combat Move - Elves 4 eagless moved from Rhovanion to Anduin East Bank Place Units - Elves 4 hunterss placed in Lorien 1 hobbits and 2 hunterss placed in High Mirkwood 2 hobbitss placed in N. Caves 2 hobbitss placed in Rivendell Turn Complete - Elves Elves collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Mordor : 1.50 Elves : -1.17 Rhun : -0.33