Whack Allies WAW vs dawg Axis
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from Panay to Mindanao Thai take Mindanao from Americans 1 Infantry moved from East And South Borneo to British Borneo Thai take British Borneo from British 2 Transports moved from 111 Sea Zone to 110 Sea Zone 1 Tank moved from S.Thailand to N.Thailand Thai take N.Thailand from Chinese 1 Tank moved from N.Thailand to Yunnan Purchase Units - Thai Thai buy 2 ArmoredCars and 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Yunnan Thai attack with 1 Tank British defend with 1 Infantry Thai roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Thai and 1 Infantry owned by the British lost in Yunnan Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Thai: 1 Tank Casualties for British: 1 Infantry Non Combat Move - Thai Place Units - Thai Turning on Edit Mode EDIT: Removing units owned by Thai from Bangkok: 4 Infantrys EDIT: Adding units owned by Thai to S.Thailand: 4 Infantrys EDIT: Turning off Edit Mode 2 ArmoredCars and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Thai : 0.50
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 74 Sea Zone to 71 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 71 Sea Zone to Attu 1 Destroyer, 1 Submarine and 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Artillery and 1 Infantry moved from Koryakia to Kolyma 1 Elite and 1 Marine moved from San Francisco to 83 Sea Zone 1 Elite, 1 Marine and 1 Transport moved from 83 Sea Zone to 74 Sea Zone 1 Elite and 1 Marine moved from 74 Sea Zone to Umnak 1 Artillery and 3 Infantrys moved from Johnston to 91 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 91 Sea Zone to 96 Sea Zone 1 Artillery and 3 Infantrys moved from 96 Sea Zone to Kwajalein 3 Destroyers and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone 2 Carriers moved from 91 Sea Zone to 96 Sea Zone 2 Bombers moved from Johnston to Kwajalein 1 Fighter moved from Johnston to Wake 2 Tanks moved from W.Mexico to Central America 1 Artillery, 2 Infantrys and 1 Tank moved from E.Mexico to Central America 1 Artillery moved from W.Mexico to E.Mexico 1 Tank moved from Venezuela to Central America 1 Transport moved from 26 Sea Zone to 25 Sea Zone 2 Infantrys moved from South Central USA to 25 Sea Zone 1 Tank moved from South Central USA to Central America 2 Infantrys moved from 25 Sea Zone to Colombia 1 Bomber and 1 Fighter moved from South Atlantic USA to Yukon 1 Bomber moved from Yukon to Alaska Purchase Units - Americans Americans buy 1 Bomber, 1 Cruiser, 4 Destroyers, 2 Elites, 3 Fighters, 1 Marine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Kwajalein Americans attack with 1 Artillery, 2 Bombers and 3 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery, 2 Bombers and 3 Infantrys in Kwajalein, round 2 : 2/6 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein Americans win, taking Kwajalein from Yamamoto with 1 Artillery, 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Central America Americans attack with 1 Artillery, 2 Infantrys and 5 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 2 Infantrys and 5 Tanks in Central America, round 2 : 3/8 hits, 3.33 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Artillery, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Americans 2 Bombers moved from Kwajalein to Wake Place Units - Americans 2 Destroyers and 1 Submarine placed in 98 Sea Zone 1 Transport placed in 83 Sea Zone 2 Elites placed in San Francisco 1 Cruiser and 2 Destroyers placed in 71 Sea Zone 1 Bomber, 3 Fighters and 1 Marine placed in San Francisco Turn Complete - Americans Americans collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Yamamoto : 0.33 Americans : -0.67
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 1 Infantry moved from Brest to Lithuania Germans take Lithuania from Russians 1 Infantry moved from Brest to Minsk Germans take Minsk from Russians 1 Infantry moved from Brest to Kiev Germans take Kiev from Russians 4 Infantrys moved from E.Romania to Vinnytsia 3 Artillerys and 1 Infantry moved from Brest to Vinnytsia 1 Artillery moved from E.Romania to Vinnytsia 2 Tanks moved from Warsaw to Vinnytsia 1 Infantry and 1 Tank moved from East Prussia to Latvia 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Elites moved from Hamburg to 23 Sea Zone 2 Artillerys moved from Pomerania to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 2 Elites and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Elites moved from 24 Sea Zone to Latvia 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Oulu 1 Infantry moved from Lapland to Murmansk Germans take Murmansk from Russians 3 Tanks moved from Lapland to Oulu 6 ArmoredCars, 2 Artillerys, 9 Infantrys and 13 Tanks moved from Burgundy to Paris 4 Mech.Infs moved from Rhine to Paris 1 Bomber and 2 Stukas moved from Lorraine to Paris 2 Fighters moved from Netherlands to Paris 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 25 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Paris Germans attack with 6 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 9 Infantrys, 4 Mech.Infs, 2 Stukas and 13 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 17 Infantrys AA fire in Paris : 0/5 hits, 0.83 expected hits Germans roll dice for 6 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 9 Infantrys, 4 Mech.Infs, 2 Stukas and 13 Tanks in Paris, round 2 : 12/39 hits, 15.67 expected hits French roll dice for 1 Artillery, 1 Fighter and 17 Infantrys in Paris, round 2 : 6/19 hits, 6.50 expected hits 6 Infantrys owned by the Germans and 12 Infantrys owned by the French lost in Paris Germans roll dice for 6 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys, 4 Mech.Infs, 2 Stukas and 13 Tanks in Paris, round 3 : 16/33 hits, 13.83 expected hits French roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Paris, round 3 : 2/7 hits, 2.50 expected hits 1 Fighter owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the Germans and 5 Infantrys owned by the French lost in Paris Germans captures 42PUs while taking French capital Germans win, taking Paris from French with 6 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry, 4 Mech.Infs, 2 Stukas and 13 Tanks remaining. Battle score for attacker is 30 Casualties for Germans: 8 Infantrys Casualties for French: 1 Artillery, 1 Fighter and 17 Infantrys Battle in Vinnytsia Germans attack with 4 Artillerys, 5 Infantrys and 2 Tanks Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 4 Artillerys, 5 Infantrys and 2 Tanks in Vinnytsia, round 2 : 5/11 hits, 3.83 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 4 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Latvia Germans attack with 2 Elites, 2 Infantrys and 1 Tank Russians defend with 2 Infantrys Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 Elites, 2 Infantrys and 1 Tank in Latvia, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Elites, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Germans 4 Infantrys moved from Pomerania to Danzig 2 Artillerys and 4 Infantrys moved from Hungary to Krakow 1 Artillery moved from Warsaw to Krakow 4 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia 3 Infantrys moved from Hamburg to Pomerania 1 Infantry moved from Provence to Burgundy 2 Fighters moved from Paris to Burgundy 1 Stuka moved from Paris to Burgundy 1 Stuka moved from Paris to Burgundy 1 Bomber moved from Paris to Hamburg Place Units - Germans 1 Factory placed in Krakow 2 ArmoredCars and 2 Tanks placed in Warsaw 2 Artillerys and 4 Infantrys placed in Hamburg 5 Infantrys placed in Bohemia 15 Infantrys placed in Berlin 1 Infantry placed in Provence Germans undo move 5. 4 Infantrys placed in Rhine 11 Infantrys placed in Berlin Turn Complete - Germans Germans collect 103 PUs; end with 145 PUs
Combat Hit Differential Summary :
Germans : 0.50 French : -1.00 AA fire in Paris : : -0.83 Russians : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 1 ArmoredCar moved from Tashkent to E.Iran 1 Artillery, 2 Infantrys and 1 Tank moved from Uzbekistan to E.Iran 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from 54 Sea Zone to Donetsk 5 Tanks moved from Stalingrad to Donetsk 1 Tank moved from Georgia to Donetsk 1 Artillery and 2 Infantrys moved from Kursk to Kiev 1 Artillery and 2 Infantrys moved from Kursk to Minsk 1 ArmoredCar moved from Georgia to Donetsk 10 Infantrys moved from Moscow to Yaroslavl 1 Bomber, 1 Fighter, 5 Infantrys and 1 Tank moved from Leningrad to Latvia 1 Infantry moved from S.Karelia to Vyborg 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Murmansk 3 Infantrys and 2 Tanks moved from N.Karelia to Murmansk 1 Infantry moved from Arkhangelsk to S.Karelia 1 Infantry moved from Kirov to Arkhangelsk 1 Infantry moved from Astrakhan to 126 Sea Zone 1 Infantry moved from 126 Sea Zone to E.Iran 3 Artillerys moved from W.Iran to Iraq 3 Tanks moved from W.Iran to E.Iran 1 Artillery and 2 Infantrys moved from Irkutsk to S.Buryat Mongolia 1 Tank moved from Gobi Altai to Suiyuan 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Fighter moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 5 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Yeniseysk to Bratsk 1 Artillery and 2 Infantrys moved from Zhigansk to Yakutsk 1 Infantry moved from Khatanga to Olyokminsk 1 Infantry moved from Kolyma to Okhotsk 2 Infantrys moved from Ayan to Chita 1 Fighter moved from Olyokminsk to Chita 1 Artillery and 1 Infantry moved from Ayan to Khabarovsk 1 Infantry moved from Ayan to Khabarovsk 2 Tanks moved from Ayan to N.Buryat Mongolia Purchase Units - Russians Russians buy 4 ArmoredCars, 1 Bomber, 35 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Khabarovsk Russians attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Khabarovsk, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Russians win, taking Khabarovsk from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in N.Buryat Mongolia Russians attack with 1 Fighter, 4 Infantrys and 2 Tanks Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter, 4 Infantrys and 2 Tanks in N.Buryat Mongolia, round 2 : 3/7 hits, 2.00 expected hits Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Kiev Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Suiyuan Russians attack with 1 Tank Hisaichi defend with 1 Infantry Russians roll dice for 1 Tank in Suiyuan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Russians lost in Suiyuan Hisaichi win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Russians: 1 Tank Battle in E.Iran Russians attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 4 Tanks Neutral defend with 1 Bunker and 3 Infantrys Russians roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 4 Tanks in E.Iran, round 2 : 2/9 hits, 3.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Neutral lost in E.Iran Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 4 Tanks in E.Iran, round 3 : 1/7 hits, 3.00 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in E.Iran Russians roll dice for 1 ArmoredCar, 1 Artillery and 4 Tanks in E.Iran, round 4 : 4/6 hits, 2.67 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 4 : 2/2 hits, 0.83 expected hits 1 Bunker owned by the Neutral, 1 ArmoredCar owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Neutral lost in E.Iran Russians loses 0 PUs for violating E.Irans neutrality. Russians win, taking E.Iran from Neutral with 4 Tanks remaining. Battle score for attacker is -2 Casualties for Russians: 1 ArmoredCar, 1 Artillery and 3 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in S.Buryat Mongolia Russians attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in S.Buryat Mongolia, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Vyborg Russians attack with 1 Infantry Finns defend with 1 Infantry Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.17 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Latvia Russians attack with 1 Bomber, 1 Fighter, 5 Infantrys and 1 Tank Germans defend with 2 Elites, 2 Infantrys and 1 Tank Russians roll dice for 1 Bomber, 1 Fighter, 5 Infantrys and 1 Tank in Latvia, round 2 : 3/8 hits, 2.33 expected hits Germans roll dice for 2 Elites, 2 Infantrys and 1 Tank in Latvia, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Russians, 1 Elite owned by the Germans and 2 Infantrys owned by the Germans lost in Latvia Russians roll dice for 1 Bomber, 1 Fighter, 4 Infantrys and 1 Tank in Latvia, round 3 : 4/7 hits, 2.17 expected hits Germans roll dice for 1 Elite and 1 Tank in Latvia, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Elite owned by the Germans and 1 Tank owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 11 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 Elites, 2 Infantrys and 1 Tank Battle in Minsk Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Murmansk Russians attack with 7 Infantrys and 2 Tanks Germans defend with 1 Infantry Russians roll dice for 7 Infantrys and 2 Tanks in Murmansk, round 2 : 2/9 hits, 2.17 expected hits Germans roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Murmansk Russians win, taking Murmansk from Germans with 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Chita Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Chita to N.Buryat Mongolia 2 Fighters moved from N.Buryat Mongolia to Yakutsk 1 AAGun moved from Evenkia to Olyokminsk 1 AAGun moved from S.Karelia to Yaroslavl 1 AAGun moved from Sverdlovsk to Perm 1 AAGun moved from Georgia to Rostov 1 Bomber and 1 Fighter moved from Latvia to Leningrad Place Units - Russians 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 2 Infantrys placed in Rostov 2 Infantrys placed in Tula 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 1 ArmoredCar and 5 Infantrys placed in Sibirsky Russians undo move 8. 5 Infantrys and 1 Mech.Inf placed in Sibirsky 2 ArmoredCars and 1 Tank placed in W.Iran 2 ArmoredCars placed in Tashkent 1 Bomber and 1 Mech.Inf placed in Sverdlovsk Turn Complete - Russians Russians collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Germans : -1.00 Neutral : 1.50 Hisaichi : 0.33 Finns : 0.67 Russians : 0.83
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 2 Infantrys moved from Tobruk to Mersa Matruh 2 Fighters moved from 46 Sea Zone to Mersa Matruh 3 Transports moved from 48 Sea Zone to 46 Sea Zone 5 Infantrys moved from Rome to 46 Sea Zone 5 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 5 Infantrys moved from Campania to 48 Sea Zone 4 Infantrys moved from Campania to 46 Sea Zone 10 Infantrys moved from 48 Sea Zone to Tobruk 2 ArmoredCars moved from Hun to Kufra 1 Tank moved from Hun to Kufra 6 Infantrys moved from Tobruk to Kufra 1 Infantry moved from Tobruk to Kufra 3 Artillerys moved from Tobruk to Kufra 1 Tank moved from Tobruk to Kufra 1 Tank moved from S.Tunisia to S.Algeria Purchase Units - Italians Italians buy 2 ArmoredCars, 12 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Kufra Italians attack with 2 ArmoredCars, 3 Artillerys, 7 Infantrys and 2 Tanks British defend with 1 Infantry Italians roll dice for 2 ArmoredCars, 3 Artillerys, 7 Infantrys and 2 Tanks in Kufra, round 2 : 4/14 hits, 4.33 expected hits British roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra Italians win, taking Kufra from British with 2 ArmoredCars, 3 Artillerys, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Mersa Matruh Italians attack with 2 Fighters and 2 Infantrys British defend with 1 Infantry Italians roll dice for 2 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Italians 2 Fighters moved from Mersa Matruh to Tobruk 1 Carrier moved from 46 Sea Zone to 48 Sea Zone Place Units - Italians 2 ArmoredCars and 1 Infantry placed in Hun 1 Infantry and 3 Tanks placed in Tunis 10 Infantrys placed in Rome Turn Complete - Italians Italians collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 1.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from Aquitaine to Languedoc French take Languedoc from Germans 1 Infantry moved from N.Algeria to N.Tunisia French take N.Tunisia from Germans 1 Artillery and 1 Infantry moved from N.Algeria to S.Algeria 4 Tanks moved from E.Morocco to S.Algeria 1 Infantry moved from French Equatorial Africa to Darfur 2 Adv.Fighters moved from Syria to 51 Sea Zone 1 Infantry moved from Suriname to Amazon 2 Infantrys moved from North Central USA to South Central USA 1 Artillery and 3 Infantrys moved from Hispaniola to 26 Sea Zone 1 Artillery moved from 26 Sea Zone to Jamaica 1 Infantry moved from 26 Sea Zone to Cuba 1 Infantry moved from 26 Sea Zone to Cuba 1 Infantry moved from 26 Sea Zone to Jamaica Combat - French Battle in Jamaica French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Jamaica, round 2 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Jamaica French loses 0 PUs for violating Jamaicas neutrality. French win, taking Jamaica from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Battle in S.Algeria French attack with 1 Artillery, 1 Infantry and 4 Tanks Italians defend with 1 Tank French roll dice for 1 Artillery, 1 Infantry and 4 Tanks in S.Algeria, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 Tank in S.Algeria, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 5 Casualties for Italians: 1 Tank Battle in Cuba French attack with 2 Infantrys Neutral defend with 1 Infantry French roll dice for 2 Infantrys in Cuba, round 2 : 2/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Cuba French loses 0 PUs for violating Cubas neutrality. French win, taking Cuba from Neutral with 1 Infantry remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Battle in 51 Sea Zone French attack with 2 Adv.Fighters Italians defend with 1 Destroyer French roll dice for 2 Adv.Fighters in 51 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians and 1 Adv.Fighter owned by the French lost in 51 Sea Zone French win with 1 Adv.Fighter remaining. Battle score for attacker is -2 Casualties for French: 1 Adv.Fighter Casualties for Italians: 1 Destroyer Non Combat Move - French 1 Adv.Fighter moved from 51 Sea Zone to Lower Egypt Turn Complete - French French collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Neutral : 1.33 Italians : 0.17 French : 4.33
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Samar Yamamoto take Samar from Americans 1 Transport moved from 101 Sea Zone to 102 Sea Zone 1 Tank moved from Woleai to 102 Sea Zone 1 Infantry moved from Kusaie to 102 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 102 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from Guam to 101 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 108 Sea Zone 2 Tanks moved from Davao to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from Shanghai to Anhwei 1 Artillery moved from Shanghai to Anhwei 1 Tank moved from Shanghai to Hupeh Yamamoto take Hupeh from Chinese 1 Infantry moved from Kiangsi to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangsi 1 Tank moved from Shanghai to Kwangsi 1 Artillery, 4 Infantrys and 3 Tanks moved from 108 Sea Zone to West Papua 1 Infantry and 1 Tank moved from Manila to 92 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 106 Sea Zone 1 Infantry and 1 Tank moved from 106 Sea Zone to West Borneo 1 Transport moved from 92 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from Kyushu to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Bomber moved from Panay to N.French Indochina 1 Battleship moved from 107 Sea Zone to 108 Sea Zone 1 Battleship and 1 Carrier moved from 93 Sea Zone to 108 Sea Zone 2 Adv.Fighters moved from 93 Sea Zone to 108 Sea Zone 1 Destroyer moved from 107 Sea Zone to 108 Sea Zone 1 Fighter moved from Panay to West Borneo 1 Fighter moved from Panay to West Borneo 1 Submarine moved from 107 Sea Zone to 110 Sea Zone 1 ArmoredCar moved from Tokyo to 85 Sea Zone 1 ArmoredCar and 1 Cruiser moved from 85 Sea Zone to 92 Sea Zone 1 ArmoredCar moved from 92 Sea Zone to N.French Indochina 1 Fighter moved from 85 Sea Zone to Kwangsi Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 5 Destroyers, 1 Fighter, 2 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kwangsi Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Tank Yamamoto roll dice for 1 Cruiser in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Kwangsi Yamamoto roll dice for 1 Fighter and 1 Tank in Kwangsi, round 3 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Tank Battle in Anhwei Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Tank Yamamoto roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Anhwei Yamamoto win, taking Anhwei from Chinese with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Tank Battle in N.French Indochina Yamamoto attack with 1 ArmoredCar, 1 Artillery, 1 Bomber and 1 Infantry Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 1 Infantry in N.French Indochina, round 2 : 3/4 hits, 1.67 expected hits French roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in West Borneo Yamamoto attack with 2 Fighters, 1 Infantry and 1 Tank British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Tank in West Borneo, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in West Borneo Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Tank in West Borneo, round 3 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in West Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in West Borneo Yamamoto win, taking West Borneo from Dutch with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in West Papua Yamamoto attack with 1 Artillery, 4 Infantrys and 3 Tanks Anzac defend with 1 Artillery, 5 Infantrys and 1 Tank Yamamoto roll dice for 2 Battleships in West Papua, round 2 : 2/2 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in West Papua, round 2 : 3/8 hits, 2.67 expected hits Anzac roll dice for 1 Artillery, 5 Infantrys and 1 Tank in West Papua, round 2 : 1/7 hits, 2.50 expected hits 5 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Papua Yamamoto roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in West Papua, round 3 : 1/7 hits, 2.50 expected hits Anzac roll dice for 1 Artillery and 1 Tank in West Papua, round 3 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Anzac lost in West Papua Yamamoto roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in West Papua, round 4 : 2/7 hits, 2.50 expected hits Anzac roll dice for 1 Tank in West Papua, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in West Papua Yamamoto win, taking West Papua from Anzac with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 17 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Artillery, 5 Infantrys and 1 Tank Non Combat Move - Yamamoto 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone 1 Fighter moved from Kwangsi to Kwangtung 2 Fighters moved from West Borneo to Banjarmasin 1 Bomber moved from N.French Indochina to Bangkok Place Units - Yamamoto 1 Adv.Fighter and 1 Fighter placed in 85 Sea Zone 2 Infantrys placed in Davao 2 Destroyers placed in 107 Sea Zone 3 Destroyers and 1 Submarine placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
French : 1.33 Yamamoto : 0.67 Anzac : -2.83 Chinese : 0.50 Dutch : -1.00
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 3 Infantrys moved from Ningsia to Suiyuan 1 Infantry moved from Lanchow to Szechwan 1 Infantry moved from Lanchow to Shensi 1 Tank moved from Shensi to Shansi 1 Bomber moved from Hsining to Shansi 3 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from Gobi Altai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 2 Artillerys and 1 Elite moved from Hsining to E.Qinghai 1 ArmoredCar moved from Hsining to Ningsia 1 ArmoredCar moved from Hsining to Lanchow 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Bomber, 2 Elites and 5 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 1 Artillery and 3 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 3 Infantrys in Suiyuan, round 2 : 2/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shansi Chinese attack with 1 Bomber and 1 Tank Hisaichi defend with 1 Artillery Chinese roll dice for 1 Bomber and 1 Tank in Shansi, round 2 : 1/2 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Bomber and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Non Combat Move - Chinese 1 AAGun moved from Gobi Altai to Ningsia 1 Bomber moved from Shansi to Ningsia Place Units - Chinese 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry placed in Hsining 4 Infantrys placed in Urumqi 1 Artillery and 1 Elite placed in Hsining Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67 Chinese : 0.83
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Tank moved from Heilungchiang to Ayan Hisaichi take Ayan from Russians 1 Tank moved from Ayan to Khabarovsk 1 Artillery and 2 Infantrys moved from Heilungchiang to Chita 1 Infantry moved from Peking to Shantung 1 ArmoredCar moved from Peking to Chahar 1 Tank moved from Peking to Shantung 1 Artillery and 3 Infantrys moved from Kirin to Khabarovsk 2 Fighters moved from Heilungchiang to Chita 1 Elite moved from Kirin to Khabarovsk 3 Infantrys moved from Kirin to Heilungchiang 1 Infantry moved from Kwangtung to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Hisaichi take Palawan from Americans 4 Artillerys and 3 Tanks moved from Banjarmasin to 110 Sea Zone 1 Bomber moved from Bangkok to Java 1 Tank and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from S.French Indochina to 105 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 4 Artillerys, 1 Infantry and 3 Tanks moved from 110 Sea Zone to Java 1 Destroyer moved from 84 Sea Zone to 107 Sea Zone Purchase Units - Hisaichi Hisaichi buy 10 ArmoredCars, 2 Artillerys, 1 Factory, 2 Infantrys, 4 Marines, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khabarovsk Hisaichi attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank in Khabarovsk, round 2 : 3/6 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Khabarovsk, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Chita Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Java Hisaichi attack with 4 Artillerys, 1 Bomber, 1 Infantry and 3 Tanks British defend with 2 Artillerys, 1 Fighter and 2 Infantrys Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 1 Bomber, 1 Infantry and 3 Tanks in Java, round 2 : 0/9 hits, 3.83 expected hits Dutch roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Java, round 2 : 3/5 hits, 1.83 expected hits 1 Infantry owned by the British, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Java Hisaichi roll dice for 2 Artillerys, 1 Bomber and 3 Tanks in Java, round 3 : 1/6 hits, 2.83 expected hits Dutch roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Java, round 3 : 0/4 hits, 1.50 expected hits 1 Infantry owned by the British lost in Java Hisaichi roll dice for 2 Artillerys, 1 Bomber and 3 Tanks in Java, round 4 : 2/6 hits, 2.83 expected hits Dutch roll dice for 2 Artillerys and 1 Fighter in Java, round 4 : 2/3 hits, 1.17 expected hits 2 Artillerys owned by the British and 2 Artillerys owned by the Hisaichi lost in Java Hisaichi roll dice for 1 Bomber and 3 Tanks in Java, round 5 : 1/4 hits, 2.17 expected hits Dutch roll dice for 1 Fighter in Java, round 5 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the British lost in Java Hisaichi win, taking Java from Dutch with 1 Bomber and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 4 Artillerys and 1 Infantry Casualties for British: 2 Artillerys, 1 Fighter and 2 Infantrys Non Combat Move - Hisaichi 1 Bomber moved from Java to Banjarmasin 2 Fighters moved from Chita to Heilungchiang Place Units - Hisaichi 1 Factory placed in Hulunbuir 1 Artillery, 1 Infantry and 1 Tank placed in Peking Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Hong Kong: 3 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank EDIT: Adding units owned by Hisaichi to Kwangtung: 1 Artillery and 1 Infantry EDIT: Adding units owned by Hisaichi to Hunan: 3 ArmoredCars and 1 Tank EDIT: Turning off Edit Mode 6 ArmoredCars placed in Hong Kong 4 ArmoredCars, 1 Artillery, 1 Infantry, 1 Marine and 1 Mech.Inf placed in Changchun Hisaichi undo move 4. 4 Marines placed in Banjarmasin 4 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : -5.67 Russians : -0.67 Dutch : 0.00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Battleship, 2 Cruisers, 2 Destroyers, 2 Infantrys, 1 Submarine and 2 Transports moved from 56 Sea Zone to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Sicily 1 Infantry moved from 48 Sea Zone to Campania 1 Fighter moved from Lower Egypt to 48 Sea Zone 1 Fighter moved from N.Algeria to 48 Sea Zone 1 Transport moved from 58 Sea Zone to 56 Sea Zone 1 Infantry and 1 Tank moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from Lower Egypt to 56 Sea Zone 3 Infantrys and 1 Tank moved from 56 Sea Zone to Crete 1 Artillery and 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from Kordofan to Darfur 2 Artillerys and 3 Infantrys moved from Equatoria to Darfur 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from New Valley to Mersa Matruh 1 Artillery moved from Lower Egypt to Mersa Matruh 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from British Guiana to Amazon 1 Infantry moved from Mauritania to W.Morocco 3 Infantrys and 1 Tank moved from Sumatra to Java 1 Destroyer, 1 Submarine and 2 Transports moved from 66 Sea Zone to 60 Sea Zone 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys moved from 60 Sea Zone to Assam 1 Infantry moved from Assam to Yunnan 1 Infantry moved from Delhi to Bihar 2 Fighters moved from Bombay to Sumatra 1 Destroyer moved from 71 Sea Zone to 76 Sea Zone 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 2 Infantrys moved from Yukon to Alaska 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Battleship, 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 3 Infantrys moved from Manchester to 18 Sea Zone 4 Infantrys and 1 Tank moved from 18 Sea Zone to Dublin 1 Infantry moved from Northern Ireland to Dublin 2 Fighters moved from Manchester to Dublin 1 Bomber and 1 Fighter moved from Dover to Dublin Purchase Units - British British buy 2 Artillerys, 1 Cruiser, 1 Destroyer, 3 Elites, 9 Infantrys and 9 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Java British attack with 3 Infantrys and 1 Tank Hisaichi defend with 3 Tanks British roll dice for 3 Infantrys and 1 Tank in Java, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 3 Tanks in Java, round 2 : 3/3 hits, 1.50 expected hits 3 Infantrys owned by the British lost in Java British roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 3 Tanks in Java, round 3 : 1/3 hits, 1.50 expected hits 1 Tank owned by the British lost in Java Hisaichi win with 3 Tanks remaining. Battle score for attacker is -11 Casualties for British: 3 Infantrys and 1 Tank Battle in 48 Sea Zone British attack with 1 Battleship, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports Italians defend with 1 Battleship, 1 Carrier, 2 Destroyers and 5 Transports British roll dice for 1 Submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Italians British roll dice for 1 Battleship, 2 Cruisers, 2 Destroyers, 2 Fighters and 2 Transports in 48 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits Italians roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 5 Transports in 48 Sea Zone, round 2 : 3/9 hits, 2.67 expected hits Units damaged: 1 Battleship owned by the British 3 Transports owned by the Italians and 2 Transports owned by the British lost in 48 Sea Zone British roll dice for 1 Submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Battleship, 2 Cruisers, 2 Destroyers and 2 Fighters in 48 Sea Zone, round 3 : 3/7 hits, 3.00 expected hits Italians roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 Transports in 48 Sea Zone, round 3 : 4/6 hits, 2.17 expected hits 1 Fighter owned by the British, 1 Submarine owned by the British, 2 Transports owned by the Italians, 1 Destroyer owned by the Italians and 2 Destroyers owned by the British lost in 48 Sea Zone British roll dice for 1 Battleship, 2 Cruisers and 1 Fighter in 48 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 48 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits 1 Carrier owned by the Italians, 1 Fighter owned by the British and 1 Destroyer owned by the Italians lost in 48 Sea Zone British roll dice for 1 Battleship and 2 Cruisers in 48 Sea Zone, round 5 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 Battleship in 48 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 Battleship owned by the Italians and 1 Cruiser owned by the British lost in 48 Sea Zone 1 Infantry owned by the British lost in Sicily British win with 1 Battleship and 1 Cruiser remaining. Battle score for attacker is 17 Casualties for British: 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports Casualties for Italians: 1 Battleship, 1 Carrier, 2 Destroyers and 5 Transports Battle in Dublin British attack with 1 Bomber, 3 Fighters, 5 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Battleship in Dublin, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Bomber, 3 Fighters, 5 Infantrys and 1 Tank in Dublin, round 2 : 3/10 hits, 3.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 1 Bomber, 3 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Campania Battle in Mersa Matruh British attack with 1 Artillery and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Campania from Italians, taking Mersa Matruh from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Crete British attack with 3 Infantrys and 1 Tank Neutral defend with 1 AAGun and 1 Artillery British roll dice for 3 Infantrys and 1 Tank in Crete, round 2 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Non Combat Move - British 1 Infantry moved from Northwest USA to British Columbia 2 Fighters moved from Dublin to Manchester 1 Fighter moved from Dublin to Northern Ireland 1 Bomber moved from Dublin to Manchester 1 AAGun moved from Wales to Dover 1 Fighter moved from Greenland to Manchester Place Units - British 3 Tanks placed in Italian East Africa 1 Cruiser and 1 Destroyer placed in 56 Sea Zone 4 Tanks placed in Cairo 2 Artillerys, 2 Elites and 1 Infantry placed in Madras 1 Elite, 2 Infantrys and 2 Tanks placed in Delhi 2 Infantrys placed in Bombay 4 Infantrys placed in Manchester Turn Complete - British British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Neutral : -0.33 British : -1.17 Hisaichi : 1.00 Italians : 1.67
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 1 Infantry moved from Tasmania to 122 Sea Zone 1 Infantry and 1 Transport moved from 122 Sea Zone to 114 Sea Zone 1 Artillery moved from New Ireland to 114 Sea Zone 1 Artillery and 1 Infantry moved from 114 Sea Zone to West Papua 1 Tank moved from Soembawa to Java 1 Tank moved from Lombok to Java 1 Infantry moved from Lombok to Java 2 Cruisers moved from 67 Sea Zone to 114 Sea Zone 1 Infantry moved from Bougainville to 114 Sea Zone 1 Infantry moved from New Britain to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to West Papua 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to West Papua 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from Northern Territory to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to West Papua 1 Carrier moved from 66 Sea Zone to 60 Sea Zone 2 Destroyers and 2 Submarines moved from 67 Sea Zone to 114 Sea Zone 4 Infantrys moved from New South Wales to Queensland Purchase Units - Anzac Anzac buy 2 Artillerys, 2 Elites, 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Anzac Battle in West Papua Anzac attack with 1 Artillery and 7 Infantrys Yamamoto defend with 1 Artillery, 3 Infantrys and 3 Tanks Anzac roll dice for 2 Cruisers in West Papua, round 2 : 2/2 hits, 1.00 expected hits Anzac roll dice for 1 Artillery and 7 Infantrys in West Papua, round 2 : 2/8 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in West Papua, round 2 : 3/7 hits, 2.83 expected hits 3 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in West Papua Anzac roll dice for 1 Artillery and 4 Infantrys in West Papua, round 3 : 0/5 hits, 1.17 expected hits Yamamoto roll dice for 3 Tanks in West Papua, round 3 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Anzac lost in West Papua Anzac roll dice for 1 Artillery and 2 Infantrys in West Papua, round 4 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 3 Tanks in West Papua, round 4 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Anzac and 1 Tank owned by the Yamamoto lost in West Papua Anzac roll dice for 1 Artillery in West Papua, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Tanks in West Papua, round 5 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Yamamoto lost in West Papua Anzac roll dice for 1 Artillery in West Papua, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in West Papua, round 6 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery in West Papua, round 7 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in West Papua, round 7 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Anzac and 1 Tank owned by the Yamamoto lost in West Papua Yamamoto win with no units remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Artillery and 7 Infantrys Casualties for Yamamoto: 1 Artillery, 3 Infantrys and 3 Tanks Battle in Java Anzac attack with 1 Infantry and 2 Tanks Hisaichi defend with 3 Tanks Anzac roll dice for 1 Infantry and 2 Tanks in Java, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 3 Tanks in Java, round 2 : 2/3 hits, 1.50 expected hits 1 Infantry owned by the Anzac, 1 Tank owned by the Anzac and 1 Tank owned by the Hisaichi lost in Java Anzac roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Tanks in Java, round 3 : 2/2 hits, 1.00 expected hits 1 Tank owned by the Anzac lost in Java Hisaichi win with 2 Tanks remaining. Battle score for attacker is -7 Casualties for Anzac: 1 Infantry and 2 Tanks Casualties for Hisaichi: 1 Tank Non Combat Move - Anzac Place Units - Anzac 3 Tanks placed in Port Moresby 1 Artillery, 1 Elite and 1 Infantry placed in Townsville 1 Artillery, 1 Elite and 1 Infantry placed in Broome 2 Infantrys placed in Wellington Anzac undo move 4. 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Hisaichi : 1.50 Yamamoto : 0.17 Anzac : 0.67
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Infantry and 1 Tank moved from Peru to Bolivia 1 Tank moved from Hollandia to West Papua Anzac take West Papua from Yamamoto 1 Tank moved from West Papua to Hollandia 1 Artillery and 1 Infantry moved from Lombok to Java 1 Artillery and 2 Infantrys moved from Sumatra to Java Purchase Units - Dutch Dutch buy nothing; Remaining resources: 24 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 1 Infantry and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 1 Infantry and 1 Tank in Bolivia, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Bolivia Dutch roll dice for 1 Tank in Bolivia, round 3 : 1/1 hits, 0.50 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Bolivia Dutch roll dice for 1 Tank in Bolivia, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Bolivia Neutral win with no units remaining. Battle score for attacker is -1 Casualties for Dutch: 1 Infantry and 1 Tank Casualties for Neutral: 3 Infantrys Battle in Java Dutch attack with 2 Artillerys and 3 Infantrys Hisaichi defend with 2 Tanks Dutch roll dice for 2 Artillerys and 3 Infantrys in Java, round 2 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 2 Tanks in Java, round 2 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Java Dutch roll dice for 2 Artillerys and 2 Infantrys in Java, round 3 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits Dutch roll dice for 2 Artillerys and 2 Infantrys in Java, round 4 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Java, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Java Dutch win, taking Java from Hisaichi with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Infantry Casualties for Hisaichi: 2 Tanks Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 21 PUs; end with 45 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Hisaichi : -1.00 Dutch : -0.83
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Infantry moved from Helsinki to 24 Sea Zone 1 Artillery moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Stockholm 1 Fighter moved from Tampere to Stockholm 2 Infantrys moved from Kotka to Oulu 3 Infantrys moved from Tampere to Oulu 1 Tank moved from Tampere to Oulu 1 Artillery and 1 Infantry moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Stockholm Finns attack with 1 Artillery, 1 Fighter and 1 Infantry Neutral defend with 1 Bunker Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Stockholm, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Finns lost in Stockholm Finns roll dice for 1 Artillery and 1 Fighter in Stockholm, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Stockholm, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Finns lost in Stockholm Neutral win with 1 Bunker remaining. Battle score for attacker is -6 Casualties for Finns: 1 Artillery and 1 Infantry 1 Fighter owned by the Finns retreated Non Combat Move - Finns 1 Fighter moved from Stockholm to Oulu Place Units - Finns 2 Elites and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Neutral : 1.00 Finns : -0.67
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 2 ArmoredCars and 2 Tanks moved from Bucharest to Vinnytsia 1 Artillery moved from W.Romania to E.Romania 3 Infantrys moved from E.Romania to Vinnytsia 1 Tank moved from E.Romania to Vinnytsia Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 1 PUs; Non Combat Move - Romanians Place Units - Romanians 2 ArmoredCars and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 2 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Artillery moved from S.Thailand to 105 Sea Zone 2 ArmoredCars and 1 Infantry moved from Bangkok to 105 Sea Zone 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Lombok Thai take Lombok from Dutch 2 ArmoredCars, 1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra 1 Fighter moved from Bangkok to Sumatra Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Sumatra Thai attack with 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Infantry British defend with 2 Fighters; Dutch defend with 1 Bunker Thai roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Infantry in Sumatra, round 2 : 2/5 hits, 1.67 expected hits Dutch roll dice for 1 Bunker and 2 Fighters in Sumatra, round 2 : 0/3 hits, 1.50 expected hits 1 Bunker owned by the Dutch lost in Sumatra Thai roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Infantry in Sumatra, round 3 : 2/5 hits, 1.67 expected hits Dutch roll dice for 2 Fighters in Sumatra, round 3 : 1/2 hits, 1.00 expected hits 2 Fighters owned by the British and 1 Infantry owned by the Thai lost in Sumatra Thai win, taking Sumatra from Dutch with 2 ArmoredCars, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 20 Casualties for Dutch: 1 Bunker Casualties for Thai: 1 Infantry Casualties for British: 2 Fighters Non Combat Move - Thai 1 Fighter moved from Sumatra to 110 Sea Zone 2 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Thai : 0.67 Dutch : -1.50
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Artillery and 1 Infantry moved from Kolyma to Okhotsk 2 Infantrys and 1 Tank moved from Attu to 71 Sea Zone 1 Artillery moved from Attu to 71 Sea Zone 1 Elite moved from Umnak to 71 Sea Zone 1 Marine moved from Umnak to 71 Sea Zone 1 Artillery, 1 Cruiser, 3 Destroyers, 1 Elite, 2 Infantrys, 1 Marine, 1 Submarine, 1 Tank and 3 Transports moved from 71 Sea Zone to 72 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys, 1 Marine and 1 Tank moved from 72 Sea Zone to Koryakia 1 Destroyer moved from 96 Sea Zone to 86 Sea Zone 1 Infantry moved from Kwajalein to Jaluit Americans take Jaluit from Yamamoto 1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 95 Sea Zone 1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori 1 Transport moved from 96 Sea Zone to 95 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Woleai Americans take Woleai from Yamamoto 2 Carriers, 2 Destroyers and 2 Submarines moved from 96 Sea Zone to 95 Sea Zone 1 Fighter moved from Yukon to Koryakia 1 Bomber moved from Alaska to 93 Sea Zone 2 Bombers moved from Wake to 106 Sea Zone 1 Bomber moved from San Francisco to Wake 1 Fighter moved from Wake to Minamitori 2 Destroyers and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone 2 Infantrys moved from Colombia to Amazon 5 Tanks moved from Central America to Amazon 1 Artillery moved from E.Mexico to 25 Sea Zone 1 Infantry moved from Central America to 25 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 25 Sea Zone to 32 Sea Zone 1 Artillery moved from Central America to Colombia 1 Artillery and 1 Infantry moved from 32 Sea Zone to Bahia 1 Elite and 1 Marine moved from San Francisco to 83 Sea Zone 1 Elite, 1 Marine and 1 Transport moved from 83 Sea Zone to 74 Sea Zone 1 Elite and 1 Marine moved from 74 Sea Zone to Umnak 1 Transport moved from 74 Sea Zone to 83 Sea Zone 3 Fighters moved from San Francisco to Umnak Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 ArmoredCars, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Elites, 1 Infantry, 1 Marine, 1 Submarine and 3 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Minamitori Americans attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minamitori, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 93 Sea Zone Americans attack with 1 Bomber Yamamoto defend with 1 T.Boat Americans roll dice for 1 Bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 T.Boat in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in 93 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 T.Boat in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in 93 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 T.Boat in 93 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in 93 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 T.Boat in 93 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in 93 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Battle in 106 Sea Zone Americans attack with 2 Bombers Hisaichi defend with 1 T.Boat; Yamamoto defend with 1 Transport Americans roll dice for 2 Bombers in 106 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Yamamoto roll dice for 1 T.Boat and 1 Transport in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Yamamoto lost in 106 Sea Zone Americans roll dice for 2 Bombers in 106 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Yamamoto roll dice for 1 T.Boat in 106 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Bomber owned by the Americans and 1 T.Boat owned by the Hisaichi lost in 106 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Transport Casualties for Americans: 1 Bomber Casualties for Hisaichi: 1 T.Boat Battle in Bahia Americans attack with 1 Artillery and 1 Infantry Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Artillery and 1 Infantry in Bahia, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits, 1.50 expected hits 1 Infantry owned by the Neutral lost in Bahia Americans roll dice for 1 Artillery and 1 Infantry in Bahia, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia Americans roll dice for 1 Artillery in Bahia, round 4 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 4 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Americans lost in Bahia Neutral win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2 Casualties for Neutral: 2 Infantrys Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Americans 1 Fighter moved from Minamitori to 95 Sea Zone 1 Bomber moved from 106 Sea Zone to Mindoro 1 Bomber moved from 93 Sea Zone to Mindoro Place Units - Americans 1 Destroyer, 1 Submarine and 1 Transport placed in 98 Sea Zone 1 Battleship and 1 Carrier placed in 71 Sea Zone 1 Adv.Fighter placed in 71 Sea Zone 2 Transports placed in 83 Sea Zone 2 ArmoredCars, 2 Elites, 1 Infantry and 1 Marine placed in San Francisco Turn Complete - Americans Americans collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Neutral : -1.50 Yamamoto : -0.50 Americans : -1.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 ArmoredCar moved from Warsaw to Minsk 1 ArmoredCar moved from Vinnytsia to Minsk 1 Tank moved from Warsaw to Minsk 1 ArmoredCar and 1 Tank moved from Warsaw to Kiev 1 ArmoredCar moved from Vinnytsia to Kiev 1 Infantry moved from Vinnytsia to Kiev 1 ArmoredCar moved from Vinnytsia to Minsk 1 Artillery moved from Vinnytsia to Kiev 1 ArmoredCar moved from Vinnytsia to Minsk 3 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia 5 Infantrys moved from Bohemia to Krakow 3 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from Danzig to East Prussia 2 Artillerys moved from Hamburg to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 5 Infantrys moved from 24 Sea Zone to Lapland 2 Artillerys, 2 Infantrys and 3 Tanks moved from Oulu to Lapland 3 Infantrys moved from Pomerania to Danzig 12 Infantrys moved from Berlin to Brandenburg 2 Infantrys and 1 Transport moved from 46 Sea Zone to 42 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 42 Sea Zone 1 Infantry moved from Provence to Languedoc 1 Infantry moved from Burgundy to Languedoc 1 Infantry moved from Paris to Orleanais 1 ArmoredCar moved from Paris to Orleanais 1 Stuka moved from Burgundy to Orleanais 1 Artillery moved from Paris to Picardy 1 Stuka moved from Burgundy to Languedoc 1 ArmoredCar moved from Paris to Normandy Germans take Normandy from French 1 Tank moved from Paris to Languedoc 1 Artillery moved from Paris to Picardy 2 ArmoredCars moved from Paris to Picardy 1 ArmoredCar moved from Paris to Languedoc 1 ArmoredCar moved from Paris to Orleanais 4 Mech.Infs moved from Paris to Lorraine 4 Mech.Infs moved from Lorraine to Belgium 4 Infantrys moved from Rhine to Belgium 2 Fighters moved from Burgundy to Belgium 12 Tanks moved from Paris to Lorraine 1 Bomber moved from Hamburg to Belgium 1 Fighter moved from 22 Sea Zone to Belgium Purchase Units - Germans Germans buy 1 Adv.Fighter, 6 ArmoredCars, 2 Artillerys, 2 Carriers, 2 Elites, 1 Factory, 2 HeavyTanks, 14 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 2 ArmoredCars and 2 Artillerys French defend with 1 Bunker Germans roll dice for 2 ArmoredCars and 2 Artillerys in Picardy, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans lost in Picardy Germans roll dice for 1 ArmoredCar and 2 Artillerys in Picardy, round 3 : 2/3 hits, 1.00 expected hits French roll dice for 1 Bunker in Picardy, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Picardy Germans win, taking Picardy from French with 1 ArmoredCar and 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Germans: 1 ArmoredCar Casualties for French: 1 Bunker Battle in Kiev Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 3/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Germans, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Germans roll dice for 1 Artillery and 1 Tank in Kiev, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Kiev Germans roll dice for 1 Tank in Kiev, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery in Kiev, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Tank owned by the Germans lost in Kiev Russians win with no units remaining. Battle score for attacker is -11 Casualties for Germans: 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Orleanais Germans attack with 2 ArmoredCars, 1 Infantry and 1 Stuka French defend with 1 Infantry Germans roll dice for 2 ArmoredCars, 1 Infantry and 1 Stuka in Orleanais, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Orleanais Germans win, taking Orleanais from French with 2 ArmoredCars, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Languedoc Germans attack with 1 ArmoredCar, 2 Infantrys, 1 Stuka and 1 Tank French defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 2 Infantrys, 1 Stuka and 1 Tank in Languedoc, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Germans win, taking Languedoc from French with 1 ArmoredCar, 2 Infantrys, 1 Stuka and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Belgium Germans attack with 1 Bomber, 3 Fighters, 4 Infantrys and 4 Mech.Infs Neutral defend with 3 Infantrys Germans roll dice for 1 Bomber, 3 Fighters, 4 Infantrys and 4 Mech.Infs in Belgium, round 2 : 3/12 hits, 4.33 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 Bomber, 3 Fighters, 4 Infantrys and 4 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Minsk Germans attack with 4 ArmoredCars and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 4 ArmoredCars and 1 Tank in Minsk, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Minsk Germans roll dice for 4 ArmoredCars and 1 Tank in Minsk, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 2 Infantrys Casualties for Germans: 1 ArmoredCar Non Combat Move - Germans 2 Fighters moved from Belgium to 22 Sea Zone 1 Fighter moved from Belgium to 22 Sea Zone 1 Bomber moved from Belgium to Paris 1 Stuka moved from Orleanais to Paris 1 Stuka moved from Languedoc to Paris 1 Submarine moved from 24 Sea Zone to 22 Sea Zone Place Units - Germans 1 Adv.Fighter and 2 Carriers placed in 22 Sea Zone 1 Factory placed in Vinnytsia 2 HeavyTanks and 2 Tanks placed in Warsaw 2 Artillerys and 1 Infantry placed in Hamburg 3 ArmoredCars placed in Krakow 3 ArmoredCars, 1 Elite and 1 Mech.Inf placed in Bohemia 1 Elite and 2 Infantrys placed in Bavaria 11 Infantrys placed in Berlin Turn Complete - Germans Germans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : -1.83 Neutral : -1.00 French : -0.67 Russians : 2.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 3 Artillerys moved from Iraq to N.Saudi Arabia 2 ArmoredCars and 1 Tank moved from W.Iran to N.Saudi Arabia 1 Infantry moved from Okhotsk to Ayan Russians take Ayan from Hisaichi 1 Artillery and 1 Infantry moved from S.Buryat Mongolia to Chita 4 Infantrys and 2 Tanks moved from N.Buryat Mongolia to Chita 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Yakutsk to N.Buryat Mongolia 1 Infantry moved from Bratsk to Irkutsk 5 Infantrys moved from Evenkia to Olyokminsk 5 Infantrys moved from Sibirsky to Evenkia 1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia 2 Fighters moved from Yakutsk to N.Buryat Mongolia 2 ArmoredCars moved from Tashkent to Afghanistan 2 Tanks moved from E.Iran to Afghanistan 2 Tanks moved from E.Iran to W.Sinkiang 1 ArmoredCar moved from Donetsk to Brest Russians take Brest from Germans 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Murmansk 1 Infantry moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from Kursk to Minsk 1 Tank moved from Leningrad to Minsk 1 Bomber moved from Leningrad to Minsk 1 Infantry moved from Latvia to Minsk 1 Infantry and 1 Tank moved from Latvia to East Prussia 10 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Tula to Kursk 2 Infantrys moved from Rostov to Donetsk 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Infantry moved from Arkhangelsk to S.Karelia 1 Mech.Inf moved from Sverdlovsk to Penza 1 Bomber moved from Sverdlovsk to Moscow Purchase Units - Russians Russians buy 1 Bunker, 4 HeavyTanks, 31 Infantrys, 2 Mot.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in W.Sinkiang Russians attack with 2 Tanks Neutral defend with 1 Artillery and 1 Infantry Russians roll dice for 2 Tanks in W.Sinkiang, round 2 : 0/2 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Tanks in W.Sinkiang, round 3 : 1/2 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Russians lost in W.Sinkiang Russians roll dice for 1 Tank in W.Sinkiang, round 4 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery in W.Sinkiang, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Tank in W.Sinkiang, round 5 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery in W.Sinkiang, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in W.Sinkiang Russians loses 0 PUs for violating W.Sinkiangs neutrality. Russians win, taking W.Sinkiang from Neutral with 1 Tank remaining. Battle score for attacker is 1 Casualties for Russians: 1 Tank Casualties for Neutral: 1 Artillery and 1 Infantry Battle in Chita Russians attack with 1 Artillery, 5 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Chita, round 2 : 1/8 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Chita, round 3 : 0/7 hits, 2.17 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita Russians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Chita, round 4 : 2/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in N.Saudi Arabia Russians attack with 2 ArmoredCars, 3 Artillerys and 1 Tank Neutral defend with 1 Artillery and 3 Infantrys Russians roll dice for 2 ArmoredCars, 3 Artillerys and 1 Tank in N.Saudi Arabia, round 2 : 2/6 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Neutral lost in N.Saudi Arabia Russians roll dice for 2 ArmoredCars, 3 Artillerys and 1 Tank in N.Saudi Arabia, round 3 : 2/6 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in N.Saudi Arabia, round 3 : 2/2 hits, 0.67 expected hits 2 ArmoredCars owned by the Russians, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Saudi Arabia Russians loses 0 PUs for violating N.Saudi Arabias neutrality. Russians win, taking N.Saudi Arabia from Neutral with 3 Artillerys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for Russians: 2 ArmoredCars Battle in Vyborg Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in East Prussia Russians attack with 1 Infantry and 1 Tank Germans defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Tank in East Prussia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in East Prussia Russians win, taking East Prussia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 Bomber, 2 Infantrys and 1 Tank Germans defend with 3 ArmoredCars and 1 Tank Russians roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Minsk, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 3 ArmoredCars and 1 Tank in Minsk, round 2 : 1/4 hits, 1.00 expected hits 2 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 Bomber, 1 Infantry and 1 Tank in Minsk, round 3 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Bomber and 1 Tank remaining. Battle score for attacker is 13 Casualties for Russians: 2 Infantrys Casualties for Germans: 3 ArmoredCars and 1 Tank Battle in Afghanistan Russians attack with 2 ArmoredCars and 2 Tanks Neutral defend with 4 Infantrys Russians roll dice for 2 ArmoredCars and 2 Tanks in Afghanistan, round 2 : 2/4 hits, 1.67 expected hits Neutral roll dice for 4 Infantrys in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits 2 ArmoredCars owned by the Russians and 2 Infantrys owned by the Neutral lost in Afghanistan Russians roll dice for 2 Tanks in Afghanistan, round 3 : 0/2 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Afghanistan, round 3 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Russians lost in Afghanistan Russians roll dice for 1 Tank in Afghanistan, round 4 : 0/1 hits, 0.50 expected hits Neutral roll dice for 2 Infantrys in Afghanistan, round 4 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Russians lost in Afghanistan Neutral win with 2 Infantrys remaining. Battle score for attacker is -14 Casualties for Russians: 2 ArmoredCars and 2 Tanks Casualties for Neutral: 2 Infantrys Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Bomber moved from Moscow to Sverdlovsk EDIT: 1 Bomber moved from Sverdlovsk to Iraq EDIT: 1 Mech.Inf moved from Penza to Sverdlovsk EDIT: 1 Mech.Inf moved from Sverdlovsk to Uzbekistan 1 Bomber moved from Minsk to Kursk 1 Fighter moved from Vyborg to Leningrad 1 AAGun moved from Rostov to Kursk 1 AAGun moved from Kursk to Yaroslavl 1 AAGun moved from Yaroslavl to S.Karelia 1 AAGun moved from Perm to Kirov 1 AAGun moved from Olyokminsk to N.Buryat Mongolia Place Units - Russians 1 Bunker placed in Donetsk 4 Infantrys placed in Leningrad 10 Infantrys placed in Moscow 4 Infantrys placed in Arkhangelsk 5 Infantrys placed in Stalingrad 2 Infantrys and 1 Tank placed in Georgia 2 HeavyTanks placed in Rostov 2 HeavyTanks placed in Tula 6 Infantrys placed in Sibirsky 2 Mot.Infs placed in Sverdlovsk Turn Complete - Russians Russians collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germans : 0.00 Neutral : 0.33 Hisaichi : 0.67 Finns : 0.67 Russians : -3.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 Infantry moved from 42 Sea Zone to N.Algeria Italians take N.Algeria from French 2 Infantrys moved from 42 Sea Zone to Baleares 1 Infantry moved from 42 Sea Zone to N.Algeria 2 Fighters moved from Tobruk to 48 Sea Zone 10 Infantrys moved from Rome to Campania 1 Infantry moved from Tunis to S.Tunisia 2 Artillerys, 1 Elite, 1 Infantry and 3 Tanks moved from Tunis to N.Tunisia 2 Infantrys moved from Kufra to New Valley 1 ArmoredCar moved from Hun to New Valley 1 ArmoredCar and 1 Infantry moved from Hun to Kufra 1 Artillery and 2 Infantrys moved from Tobruk to Mersa Matruh Purchase Units - Italians Italians buy 3 Destroyers and 3 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in N.Tunisia Italians attack with 2 Artillerys, 1 Elite, 1 Infantry and 3 Tanks French defend with 1 Infantry Italians roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 3 Tanks in N.Tunisia, round 2 : 2/7 hits, 3.00 expected hits French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Tunisia Italians win, taking N.Tunisia from French with 2 Artillerys, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Mersa Matruh Italians attack with 1 Artillery and 2 Infantrys British defend with 1 Artillery and 1 Infantry Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the British, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in Campania Italians attack with 10 Infantrys British defend with 1 Infantry Italians roll dice for 10 Infantrys in Campania, round 2 : 1/10 hits, 1.67 expected hits British roll dice for 1 Infantry in Campania, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Campania Italians win, taking Campania from British with 9 Infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Baleares Italians attack with 2 Infantrys Neutral defend with 1 Infantry Italians roll dice for 2 Infantrys in Baleares, round 2 : 1/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Baleares Italians loses 0 PUs for violating Balearess neutrality. Italians win, taking Baleares from Neutral with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in New Valley Italians attack with 1 ArmoredCar and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 ArmoredCar and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.67 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in 48 Sea Zone Italians attack with 2 Fighters British defend with 1 Battleship and 1 Cruiser Italians roll dice for 2 Fighters in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Battleship and 1 Cruiser in 48 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 2 Fighters owned by the Italians lost in 48 Sea Zone British win with 1 Battleship and 1 Cruiser remaining. Battle score for attacker is -16 Casualties for Italians: 2 Fighters Non Combat Move - Italians Place Units - Italians 3 Destroyers and 3 Submarines placed in 46 Sea Zone Turn Complete - Italians Italians collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Italians : -0.17 British : 1.50 French : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French French loses 0 PUs for violating Bolivias neutrality. 1 Artillery moved from Jamaica to 26 Sea Zone 1 Infantry moved from Cuba to 26 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 100 Sea Zone 1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos 1 Infantry moved from Amazon to Bolivia French take Bolivia from Neutral 1 Transport moved from 26 Sea Zone to 25 Sea Zone 2 Infantrys moved from South Central USA to 25 Sea Zone 2 Infantrys and 1 Transport moved from 25 Sea Zone to 100 Sea Zone 2 Infantrys moved from 100 Sea Zone to Galapagos 1 Destroyer moved from 26 Sea Zone to 32 Sea Zone 1 Infantry moved from Darfur to New Valley 1 Infantry moved from Nubia to New Valley 1 Adv.Fighter moved from Lower Egypt to New Valley 1 Artillery and 4 Tanks moved from S.Algeria to E.Morocco 1 Infantry moved from S.Algeria to E.Morocco Purchase Units - French French buy 1 Factory, 2 Infantrys and 4 Tanks; Remaining resources: 2 PUs; Combat - French Battle in Galapagos French attack with 1 Artillery and 3 Infantrys Neutral defend with 1 Infantry French roll dice for 1 Artillery and 3 Infantrys in Galapagos, round 2 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 3 Infantrys in Galapagos, round 3 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Galapagos French loses 0 PUs for violating Galapagoss neutrality. French win, taking Galapagos from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in New Valley French attack with 1 Adv.Fighter and 2 Infantrys Italians defend with 1 ArmoredCar and 2 Infantrys French roll dice for 1 Adv.Fighter and 2 Infantrys in New Valley, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 ArmoredCar and 2 Infantrys in New Valley, round 2 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Italians and 1 Infantry owned by the Italians lost in New Valley French roll dice for 1 Adv.Fighter and 2 Infantrys in New Valley, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Adv.Fighter and 2 Infantrys in New Valley, round 4 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in New Valley, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley French win, taking New Valley from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Italians: 1 ArmoredCar and 2 Infantrys Non Combat Move - French 1 Adv.Fighter moved from New Valley to Darfur Place Units - French 2 Infantrys placed in Syria 4 Tanks placed in E.Morocco 1 Factory placed in W.Morocco Turn Complete - French French collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Italians : -1.50 French : 0.50