1914 Whack Centrals - dawg Allies


  • TripleA Turn Summary: Britain round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 6,5 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover lateFighter
    
        Combat Move - Britain
            1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
            1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
            1 cavalry, 1 colonial, 1 fighter and 3 infantry moved from Sindh to Baluchistan
            2 battlecruisers, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 143 Pacific Ocean to Sea Zone 112 Pacific Ocean
            5 colonials and 2 field_guns moved from Texas to Monterrey
            1 cavalry moved from Congo to German East Africa
            1 colonial moved from Congo to Rwanda
            2 cavalrys moved from German Southwest Africa to German East Africa
            2 cavalrys moved from Cape Town to German Southwest Africa
            2 heavy_guns moved from Cairo-Suez to Sinai
            1 infantry moved from Kamerun to Middle Congo
            5 fighters moved from London to Normandy
            2 infantry moved from Bombay to Gujarat
    
        Purchase Units - Britain
            Britain buy 2 cavalrys, 3 fighters, 2 heavy_guns, 2 infantry, 4 submarines and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Monterrey
                Britain attack with 5 colonials and 2 field_guns
                Neutral defend with 2 infantry
                    Britain roll dice for 5 colonials and 2 field_guns in Monterrey, round 2 : 2/7 hits, 2.67 expected hits
                    Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Monterrey
                Britain loses 0 PUs for violating Monterreys neutrality.
                Britain win, taking Monterrey from Neutral with 5 colonials and 2 field_guns remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
            Battle in Baluchistan
                Britain attack with 1 cavalry, 1 colonial, 1 fighter and 3 infantry
                Neutral defend with 4 infantry
                    Britain roll dice for 1 cavalry, 1 colonial, 1 fighter and 3 infantry in Baluchistan, round 2 : 1/6 hits, 1.50 expected hits
                    Neutral roll dice for 4 infantry in Baluchistan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Baluchistan
                    Britain roll dice for 1 colonial, 1 fighter and 3 infantry in Baluchistan, round 3 : 2/5 hits, 1.33 expected hits
                    Neutral roll dice for 3 infantry in Baluchistan, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan
                    Britain roll dice for 1 colonial, 1 fighter and 2 infantry in Baluchistan, round 4 : 2/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 infantry in Baluchistan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Baluchistan
                Britain loses 0 PUs for violating Baluchistans neutrality.
                Britain win, taking Baluchistan from Neutral with 1 colonial, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Britain: 1 cavalry and 1 infantry
                Casualties for Neutral: 4 infantry
    
        Non Combat Move - Britain
            1 fighter moved from Baluchistan to Sindh
    
        Place Units - Britain
            3 fighters placed in London
            2 cavalrys placed in Cape Town
            3 trenchs placed in Sinai
            2 heavy_guns placed in Cairo-Suez
            2 submarines placed in Sea Zone 73 Arabian Sea
            2 submarines placed in Sea Zone 73 Arabian Sea
            2 infantry placed in London
    
        Activate Technology - Britain
            Britain activating lateFighter
            Trigger BritainT3: buylate_fighter added to productionBritain
    
        Turn Complete - Britain
            Britain collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    Britain : 0.33
    

    Savegame


  • TripleA Turn Summary: Russia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 3,2,2 and gets 0 hits
    
        Combat Move - Russia
            1 infantry moved from Tver to Moscow
            1 infantry moved from Pskov to Estonia
                  Russia take Estonia from Germany
            1 infantry moved from St. Petersburg to Pskov
            2 field_guns and 3 infantry moved from Stockholm to Sweden
            1 infantry moved from Odessa to Belarus
            1 cavalry moved from Caucasus to Lurs
            1 conscript moved from Caucasus to Kazakhstan
                  Russia take Kazakhstan from Communists
            1 conscript and 1 infantry moved from Caucasus to Sea Zone 65 Caspian Sea
            1 conscript and 1 infantry moved from Sea Zone 65 Caspian Sea to Lurs
            2 field_guns moved from Tehran to Lurs
            1 conscript moved from Caucasus to Azerbaijan
            1 field_gun moved from Caucasus to Volgograd
            1 cavalry moved from Krasnoyarsk to Novosibirsk
                  Russia take Novosibirsk from Communists
            1 cavalry moved from Novosibirsk to Kazan
                  Russia take Kazan from Communists
            1 conscript moved from Buryatia to Chita
                  Russia take Chita from Communists
            5 conscripts, 1 field_gun and 3 infantry moved from Primorsky to Khabarovsk
            1 heavy_gun and 1 infantry moved from Buryatia to Bratsk
            1 conscript moved from Krasnoyarsk to Novosibirsk
            2 cavalrys, 6 conscripts and 1 field_gun moved from Krasnoyarsk to Evenkia
            1 conscript moved from Western Siberian Lowlands to Norilsk
                  Russia take Norilsk from Communists
            2 conscripts and 1 field_gun moved from Magadan to Chukotka
            1 infantry moved from Don to Moscow
            1 field_gun and 2 infantry moved from Kiev to Odessa
    
        Purchase Units - Russia
            Russia buy 1 Factory, 3 cavalrys, 3 conscripts, 3 heavy_guns, 3 infantry and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Russia
            Battle in Belarus
                Russia attack with 1 infantry
                Austria defend with 1 trench
                    1 trench owned by the Austria lost in Belarus
                Russia win, taking Belarus from Austria with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Austria: 1 trench
            Battle in Bratsk
                Russia attack with 1 heavy_gun and 1 infantry
                Communists defend with 1 infantry
                    Russia roll dice for 1 heavy_gun and 1 infantry in Bratsk, round 2 : 1/2 hits, 0.67 expected hits
                    Communists roll dice for 1 infantry in Bratsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russia and 1 infantry owned by the Communists lost in Bratsk
                Russia win, taking Bratsk from Communists with 1 heavy_gun remaining. Battle score for attacker is 0
                Casualties for Russia: 1 infantry
                Casualties for Communists: 1 infantry
            Battle in Lurs
                Russia attack with 1 cavalry, 1 conscript, 2 field_guns and 1 infantry
                Turkey defend with 1 field_gun and 1 infantry
                    Russia roll dice for 1 cavalry, 1 conscript, 2 field_guns and 1 infantry in Lurs, round 2 : 1/5 hits, 1.33 expected hits
                    Turkey roll dice for 1 field_gun and 1 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey lost in Lurs
                    Russia roll dice for 1 cavalry, 1 conscript, 2 field_guns and 1 infantry in Lurs, round 3 : 0/5 hits, 1.33 expected hits
                    Turkey roll dice for 1 field_gun in Lurs, round 3 : 1/1 hits, 0.33 expected hits
                    1 conscript owned by the Russia lost in Lurs
                    Russia roll dice for 1 cavalry, 2 field_guns and 1 infantry in Lurs, round 4 : 2/4 hits, 1.33 expected hits
                    Turkey roll dice for 1 field_gun in Lurs, round 4 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Turkey lost in Lurs
                Russia win, taking Lurs from Turkey with 1 cavalry, 2 field_guns and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Turkey: 1 field_gun and 1 infantry
                Casualties for Russia: 1 conscript
            Battle in Evenkia
                Russia attack with 2 cavalrys, 6 conscripts and 1 field_gun
                Communists defend with 2 cavalrys and 1 infantry
                    Russia roll dice for 2 cavalrys, 6 conscripts and 1 field_gun in Evenkia, round 2 : 2/4 hits, 0.83 expected hits
                    Communists roll dice for 2 cavalrys and 1 infantry in Evenkia, round 2 : 1/3 hits, 0.67 expected hits
                    1 conscript owned by the Russia and 2 cavalrys owned by the Communists lost in Evenkia
                    Russia roll dice for 2 cavalrys, 5 conscripts and 1 field_gun in Evenkia, round 3 : 1/4 hits, 0.83 expected hits
                    Communists roll dice for 1 infantry in Evenkia, round 3 : 1/1 hits, 0.33 expected hits
                    1 conscript owned by the Russia and 1 infantry owned by the Communists lost in Evenkia
                Russia win, taking Evenkia from Communists with 2 cavalrys, 4 conscripts and 1 field_gun remaining. Battle score for attacker is 7
                Casualties for Russia: 2 conscripts
                Casualties for Communists: 2 cavalrys and 1 infantry
    
        Non Combat Move - Russia
    
        Place Units - Russia
            1 Factory placed in Tehran
            3 heavy_guns and 3 trenchs placed in Moscow
            3 infantry placed in Minsk
            3 conscripts placed in Kiev
            3 trenchs placed in Tehran
            1 trench placed in Chukotka
            3 cavalrys placed in Irkutsk
    
        Turn Complete - Russia
            Russia collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Turkey : -0.33
    Communists : 1.67
    Russia : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists roll 5,6,3 and gets 1 hit
            Communists removing all Technology Tokens after successful research.
            Communists discover science
    
        Combat Move - Communists
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 cavalrys and 2 field_guns moved from Omsk to Kazakhstan
            2 conscripts and 2 fighters moved from Aldan to Bratsk
            1 infantry moved from Tiksi to Bratsk
            1 conscript and 1 infantry moved from Yakutsk to Tiksi
            1 fighter moved from Yakutsk to Bratsk
            1 field_gun and 1 infantry moved from Aldan to Chita
            3 conscripts moved from Yakutsk to Aldan
            1 cavalry moved from Yakutsk to Chita
    
        Purchase Units - Communists
            Communists buy 1 cavalry, 3 conscripts, 1 heavy_gun, 1 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Communists
            Battle in Chita
                Communists attack with 1 cavalry, 1 field_gun and 1 infantry
                Russia defend with 1 conscript
                    Communists roll dice for 1 cavalry, 1 field_gun and 1 infantry in Chita, round 2 : 0/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry, 1 field_gun and 1 infantry in Chita, round 3 : 0/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Chita, round 3 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry, 1 field_gun and 1 infantry in Chita, round 4 : 0/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Chita, round 4 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry, 1 field_gun and 1 infantry in Chita, round 5 : 0/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Chita, round 5 : 1/1 hits, 0.17 expected hits
                    1 infantry owned by the Communists lost in Chita
                    Communists roll dice for 1 cavalry and 1 field_gun in Chita, round 6 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript in Chita, round 6 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Chita
                Communists win, taking Chita from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is -1
                Casualties for Communists: 1 infantry
                Casualties for Russia: 1 conscript
            Battle in Kazakhstan
                Communists attack with 4 cavalrys and 2 field_guns
                Russia defend with 1 conscript
                    Communists roll dice for 4 cavalrys and 2 field_guns in Kazakhstan, round 2 : 3/6 hits, 1.67 expected hits
                    Russia roll dice for 1 conscript in Kazakhstan, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Kazakhstan
                Communists win, taking Kazakhstan from Russia with 4 cavalrys and 2 field_guns remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Bratsk
                Communists attack with 2 conscripts, 3 fighters and 1 infantry
                Russia defend with 1 heavy_gun
                    Communists roll dice for 2 conscripts, 3 fighters and 1 infantry in Bratsk, round 2 : 3/6 hits, 1.67 expected hits
                    Russia roll dice for 1 heavy_gun in Bratsk, round 2 : 1/1 hits, 0.83 expected hits
                    1 heavy_gun owned by the Russia and 1 conscript owned by the Communists lost in Bratsk
                Communists win, taking Bratsk from Russia with 1 conscript, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Communists: 1 conscript
                Casualties for Russia: 1 heavy_gun
    
        Non Combat Move - Communists
            2 fighters moved from Bratsk to Aldan
            1 fighter moved from Bratsk to Tiksi
    
        Place Units - Communists
            1 trench placed in Tiksi
            1 trench placed in Aldan
            1 trench placed in Sakhe
            1 cavalry, 1 heavy_gun and 1 trench placed in Omsk
            3 conscripts and 1 infantry placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating science
            Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Communists
            Communists collect 29 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing Technology science for Communists
            EDIT: Adding Technology victoryBonds for Communists
            EDIT: Changing PUs for Communists from 29 to 38
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Communists : -0.33
    Russia : 0.17
    

    Savegame


  • TripleA Turn Summary: USA round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 6,6,2 and gets 2 hits
            USA removing all Technology Tokens after successful research.
            USA discover convoys
    
        Combat Move - USA
            1 field_gun and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            1 infantry moved from Hudson-Delaware to Sea Zone 30 Mid Atlantic
            1 field_gun, 3 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
            1 field_gun and 1 infantry moved from Azores to Sea Zone 34 Mid Atlantic
            2 field_guns and 4 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
            1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 30 Mid Atlantic
            1 cruiser and 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
            1 cruiser, 4 destroyers and 1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 27 Mid Atlantic
            1 field_gun moved from San Francisco to Sea Zone 153 Pacific Ocean
            3 infantry moved from California to Sea Zone 153 Pacific Ocean
            1 field_gun, 3 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
            1 field_gun and 3 infantry moved from Sea Zone 151 Bering Sea to Chukotka
            1 destroyer moved from Sea Zone 143 Pacific Ocean to Sea Zone 122 Bismarck Sea
    
        Purchase Units - USA
            USA buy 1 cruiser, 1 destroyer, 2 field_guns, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - USA
            Battle in Sea Zone 122 Bismarck Sea
                USA attack with 1 destroyer
                Germany defend with 1 transport
                    1 transport owned by the Germany lost in Sea Zone 122 Bismarck Sea
                USA win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Germany: 1 transport
            Battle in Madeira
                USA attack with 2 field_guns and 4 infantry
                Neutral defend with 1 infantry
                    USA roll dice for 2 field_guns and 4 infantry in Madeira, round 2 : 2/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Madeira
                USA loses 0 PUs for violating Madeiras neutrality.
                USA win, taking Madeira from Neutral with 2 field_guns and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            1 submarine and 1 transport placed in Sea Zone 130 Philippine Sea
            1 transport placed in Sea Zone 153 Pacific Ocean
            1 field_gun and 2 infantry placed in San Francisco
            1 cruiser, 1 destroyer and 1 submarine placed in Sea Zone 29 Mid Atlantic
            1 field_gun and 1 infantry placed in Charleston
    
        Activate Technology - USA
            USA activating convoys
    
        Turn Complete - USA
            USA collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    USA : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germany round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Germany
            Germany spend 15 on tech rolls
                Germany roll 3,6,5 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover mustardGas
    
        Combat Move - Germany
            3 field_guns and 11 infantry moved from Smolensk to Belarus
            1 infantry moved from Latvia to Belarus
            3 battlecruisers, 2 battleships, 3 cruisers and 2 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 27 Mid Atlantic
            8 infantry moved from Wurttemburg to Switzerland
            3 field_guns and 11 infantry moved from Alsace to Switzerland
            3 heavy_guns and 2 infantry moved from Belgium to Picardy
            2 field_guns and 2 infantry moved from Latvia to Sea Zone 9 Gulf of Bothnia
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 10 Baltic Sea
            2 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
            2 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
            2 field_guns and 4 infantry moved from Sea Zone 10 Baltic Sea to Stockholm
                  Germany take Stockholm from Russia
            2 battlecruisers, 4 cruisers and 1 submarine moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
            1 infantry moved from German New Guinea to Papua
            1 submarine moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean
            1 submarine moved from Sea Zone 92 Mozambique Channel to Sea Zone 76 Indian Ocean
            1 cavalry moved from Eritrea to British Somaliland
    
        Purchase Units - Germany
            Germany buy 1 battleship, 1 cruiser, 3 field_guns, 12 infantry, 2 submarines, 1 transport and 8 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in British Somaliland
                Germany attack with 1 cavalry
                Italy defend with 1 cavalry
                    Germany roll dice for 1 cavalry in British Somaliland, round 2 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 cavalry in British Somaliland, round 2 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 cavalry in British Somaliland, round 3 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 cavalry in British Somaliland, round 3 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 cavalry in British Somaliland, round 4 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 cavalry in British Somaliland, round 4 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 cavalry in British Somaliland, round 5 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 cavalry in British Somaliland, round 5 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 cavalry in British Somaliland, round 6 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 cavalry in British Somaliland, round 6 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 cavalry in British Somaliland, round 7 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 cavalry in British Somaliland, round 7 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 cavalry in British Somaliland, round 8 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 cavalry in British Somaliland, round 8 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 cavalry in British Somaliland, round 9 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 cavalry in British Somaliland, round 9 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 cavalry in British Somaliland, round 10 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 cavalry in British Somaliland, round 10 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 cavalry in British Somaliland, round 11 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 cavalry in British Somaliland, round 11 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 cavalry in British Somaliland, round 12 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 cavalry in British Somaliland, round 12 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 cavalry in British Somaliland, round 13 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 cavalry in British Somaliland, round 13 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 cavalry in British Somaliland, round 14 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 cavalry in British Somaliland, round 14 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 cavalry in British Somaliland, round 15 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 cavalry in British Somaliland, round 15 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 cavalry in British Somaliland, round 16 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 cavalry in British Somaliland, round 16 : 0/1 hits, 0.17 expected hits
                    Germany roll dice for 1 cavalry in British Somaliland, round 17 : 1/1 hits, 0.17 expected hits
                    Britain roll dice for 1 cavalry in British Somaliland, round 17 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Italy lost in British Somaliland
                Germany win, taking British Somaliland from Britain with 1 cavalry remaining. Battle score for attacker is 4
                Casualties for Italy: 1 cavalry
            Battle in Sea Zone 122 Bismarck Sea
                Germany attack with 2 battlecruisers, 4 cruisers and 1 submarine
                USA defend with 1 destroyer
                    Germany roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 2 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 2 battlecruisers and 4 cruisers in Sea Zone 122 Bismarck Sea, round 2 : 2/6 hits, 3.33 expected hits
                    USA roll dice for 1 destroyer in Sea Zone 122 Bismarck Sea, round 2 : 0/1 hits, 0.50 expected hits
                    1 destroyer owned by the USA lost in Sea Zone 122 Bismarck Sea
                Germany win with 2 battlecruisers, 4 cruisers and 1 submarine remaining. Battle score for attacker is 9
                Casualties for USA: 1 destroyer
            Battle in Sea Zone 27 Mid Atlantic
                Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 2 submarines
                USA defend with 2 cruisers, 5 destroyers and 1 submarine
                1 submarine owned by the USA Submerged
                    Germany roll dice for 2 submarines in Sea Zone 27 Mid Atlantic, round 2 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 27 Mid Atlantic, round 2 : 5/8 hits, 4.83 expected hits
                    USA roll dice for 2 cruisers and 5 destroyers in Sea Zone 27 Mid Atlantic, round 2 : 5/7 hits, 3.83 expected hits
                Units damaged: 2 battleships owned by the Germany
                    5 destroyers owned by the USA, 2 submarines owned by the Germany and 1 cruiser owned by the Germany lost in Sea Zone 27 Mid Atlantic
                    Germany roll dice for 3 battlecruisers, 2 battleships and 2 cruisers in Sea Zone 27 Mid Atlantic, round 3 : 3/7 hits, 4.33 expected hits
                    USA roll dice for 2 cruisers in Sea Zone 27 Mid Atlantic, round 3 : 2/2 hits, 1.33 expected hits
                    2 cruisers owned by the USA and 2 cruisers owned by the Germany lost in Sea Zone 27 Mid Atlantic
                Germany win with 3 battlecruisers and 2 battleships remaining. Battle score for attacker is 21
                Casualties for Germany: 3 cruisers and 2 submarines
                Casualties for USA: 2 cruisers and 5 destroyers
            Battle in Switzerland
                Germany attack with 3 field_guns and 19 infantry
                Neutral defend with 2 infantry and 4 trenchs
                    Germany roll dice for 3 field_guns and 19 infantry in Switzerland, round 2 : 4/22 hits, 4.67 expected hits
                Units damaged: 4 trenchs owned by the Neutral
                    Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 2 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 3 field_guns and 19 infantry in Switzerland, round 3 : 5/22 hits, 4.67 expected hits
                    Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germany, 1 infantry owned by the Neutral and 4 trenchs owned by the Neutral lost in Switzerland
                    Germany roll dice for 3 field_guns and 17 infantry in Switzerland, round 4 : 4/20 hits, 4.33 expected hits
                    Neutral roll dice for 1 infantry in Switzerland, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Switzerland
                Germany loses 0 PUs for violating Switzerlands neutrality.
                Germany win, taking Switzerland from Neutral with 3 field_guns and 17 infantry remaining. Battle score for attacker is 12
                Casualties for Germany: 2 infantry
                Casualties for Neutral: 2 infantry and 4 trenchs
            Battle in Belarus
                Germany attack with 3 field_guns and 12 infantry
                Russia defend with 1 infantry
                    Germany roll dice for 3 field_guns and 12 infantry in Belarus, round 2 : 3/15 hits, 3.50 expected hits
                    Russia roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russia lost in Belarus
                Germany win, taking Belarus from Russia with 3 field_guns and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Russia: 1 infantry
    
        Non Combat Move - Germany
            1 cruiser moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
    
        Place Units - Germany
            3 trenchs placed in Picardy
            1 trench placed in Dar es Salaam
            1 battleship, 1 cruiser and 1 submarine placed in Sea Zone 76 Indian Ocean
            1 submarine placed in Sea Zone 122 Bismarck Sea
            2 infantry and 1 trench placed in German New Guinea
            3 trenchs placed in Champagne
            1 transport placed in Sea Zone 12 Baltic Sea
            2 field_guns and 3 infantry placed in Belgium
            1 field_gun and 4 infantry placed in Mecklenburg
            3 infantry placed in Wurttemburg
    
        Activate Technology - Germany
            Germany activating mustardGas
    
        Turn Complete - Germany
            Germany collect 139 PUs; end with 141 PUs
            Germany collect 7 PUs from War Bonds; end with 148 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    USA : 1.33
    Britain : -2.67
    Germany : -6.33
    Russia : -0.33
    

    Savegame


  • TripleA Turn Summary: France round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - France
            France spend 5 on tech rolls
                France rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - France
            1 field_gun moved from Burgundy to Normandy
            1 field_gun moved from Brittany to Normandy
            2 infantry moved from Brittany to Burgundy
            2 infantry moved from Burgundy to Rhone
            3 infantry moved from Paris to Burgundy
            5 infantry moved from Paris to Burgundy
            5 infantry moved from Paris to Burgundy
            1 field_gun and 2 infantry moved from Marseilles to Rhone
            1 colonial and 1 infantry moved from Port Sudan to Eritrea
                  Italy take Eritrea from Germany
            1 infantry moved from Port Sudan to Upper Egypt
            1 colonial moved from Middle Congo to Western Sudan
            1 infantry moved from Deccan to Gujarat
            1 infantry moved from Yanaon to Madras
            1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
            1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 71 Eastern Mediterranean
            1 infantry moved from Sea Zone 71 Eastern Mediterranean to Cyprus
                  France take Cyprus from Turkey
            1 battleship moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean
            1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean
            1 colonial moved from Samoa to Sea Zone 112 Pacific Ocean
            1 colonial, 2 cruisers and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 121 Coral Sea
            1 colonial moved from Sea Zone 121 Coral Sea to Guadalcanal
                  Britain take Guadalcanal from Germany
            2 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 149 Pacific Ocean
    
        Purchase Units - France
            France buy 1 destroyer, 1 field_gun, 6 infantry and 12 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - France
    
        Non Combat Move - France
            1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
    
        Place Units - France
            1 destroyer placed in Sea Zone 60 Central Mediterranean
            3 trenchs placed in Normandy
            3 trenchs placed in Burgundy
            3 trenchs placed in Rhone
            3 trenchs placed in Paris
            1 field_gun and 6 infantry placed in Paris
    
        Activate Technology - France
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    France rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Serbia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Combat Move - Serbia
            4 field_guns, 1 fighter, 4 heavy_guns and 20 infantry moved from Greece to Macedonia
    
        Purchase Units - Serbia
            Serbia buy 1 field_gun and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Serbia
            Battle in Macedonia
                Serbia attack with 4 field_guns, 1 fighter, 4 heavy_guns and 20 infantry
                Austria defend with 2 field_guns and 14 infantry
                    Serbia roll dice for 4 field_guns, 1 fighter, 4 heavy_guns and 20 infantry in Macedonia, round 2 : 8/29 hits, 7.83 expected hits
                    Austria roll dice for 2 field_guns and 14 infantry in Macedonia, round 2 : 7/16 hits, 5.33 expected hits
                    7 infantry owned by the Serbia and 8 infantry owned by the Austria lost in Macedonia
                    Serbia roll dice for 4 field_guns, 1 fighter, 4 heavy_guns and 13 infantry in Macedonia, round 3 : 6/22 hits, 6.67 expected hits
                    Austria roll dice for 2 field_guns and 6 infantry in Macedonia, round 3 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Serbia and 6 infantry owned by the Austria lost in Macedonia
                    Serbia roll dice for 4 field_guns, 1 fighter, 4 heavy_guns and 11 infantry in Macedonia, round 4 : 4/20 hits, 6.33 expected hits
                    Austria roll dice for 2 field_guns in Macedonia, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Serbia and 2 field_guns owned by the Austria lost in Macedonia
                Serbia win, taking Macedonia from Austria with 4 field_guns, 1 fighter, 4 heavy_guns and 10 infantry remaining. Battle score for attacker is 20
                Casualties for Serbia: 10 infantry
                Casualties for Austria: 2 field_guns and 14 infantry
    
        Non Combat Move - Serbia
            1 fighter moved from Macedonia to Greece
    
        Place Units - Serbia
            1 field_gun and 2 infantry placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Austria : 1.33
    Serbia : -2.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Austria round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Austria
            Austria spend 15 on tech rolls
                Austria roll 4,5,2 and gets 0 hits
    
        Combat Move - Austria
            3 field_guns and 3 infantry moved from Belgrade to Serbia
            1 cavalry moved from Galicia to Bessarabia
                  Austria take Bessarabia from Russia
            1 cavalry moved from Bessarabia to Moldavia
                  Austria take Moldavia from Russia
            1 cavalry, 1 field_gun, 1 heavy_gun and 14 infantry moved from Milan to Tuscany
            3 field_guns and 17 infantry moved from Venice to Tuscany
    
        Purchase Units - Austria
            Austria buy 7 cavalrys, 1 cruiser, 1 field_gun, 12 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Austria
            Battle in Tuscany
                Austria attack with 1 cavalry, 4 field_guns, 1 heavy_gun and 31 infantry
                Italy defend with 22 infantry and 5 trenchs
                    Austria roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun and 31 infantry in Tuscany, round 2 : 7/37 hits, 8.50 expected hits
                Units damaged: 3 trenchs owned by the Italy
                    Italy roll dice for 22 infantry and 5 trenchs in Tuscany, round 2 : 6/27 hits, 8.17 expected hits
                    2 trenchs owned by the Italy and 6 infantry owned by the Austria lost in Tuscany
                    Austria roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun and 25 infantry in Tuscany, round 3 : 12/31 hits, 7.50 expected hits
                    Italy roll dice for 22 infantry and 3 trenchs in Tuscany, round 3 : 9/25 hits, 7.83 expected hits
                    3 trenchs owned by the Italy, 9 infantry owned by the Italy and 9 infantry owned by the Austria lost in Tuscany
                    Austria roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun and 16 infantry in Tuscany, round 4 : 5/22 hits, 6.00 expected hits
                    Italy roll dice for 13 infantry in Tuscany, round 4 : 1/13 hits, 4.33 expected hits
                    5 infantry owned by the Italy and 1 infantry owned by the Austria lost in Tuscany
                    Austria roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun and 15 infantry in Tuscany, round 5 : 6/21 hits, 5.83 expected hits
                    Italy roll dice for 8 infantry in Tuscany, round 5 : 3/8 hits, 2.67 expected hits
                    6 infantry owned by the Italy and 3 infantry owned by the Austria lost in Tuscany
                    Austria roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun and 12 infantry in Tuscany, round 6 : 6/18 hits, 5.33 expected hits
                    Italy roll dice for 2 infantry in Tuscany, round 6 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italy lost in Tuscany
                Austria win, taking Tuscany from Italy with 1 cavalry, 4 field_guns, 1 heavy_gun and 12 infantry remaining. Battle score for attacker is 24
                Casualties for Austria: 19 infantry
                Casualties for Italy: 22 infantry and 5 trenchs
    
        Non Combat Move - Austria
            Turning on Edit Mode
            EDIT: Removing units owned by Austria from Tuscany: 1 cavalry
            EDIT: Adding units owned by Austria to Tuscany: 1 infantry
            EDIT: Turning off Edit Mode
            2 infantry moved from Trieste to Venice
            6 infantry moved from Trieste to Venice
    
        Place Units - Austria
            1 cruiser and 1 transport placed in Sea Zone 62 Adriatic Sea
            6 cavalrys placed in Venice
            1 field_gun and 5 infantry placed in Belgrade
            1 cavalry and 7 infantry placed in Galicia
    
        Turn Complete - Austria
            Austria collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Austria : 2.83
    Italy : -4.67
    

    Savegame


  • TripleA Turn Summary: Italy round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy roll 5,1 and gets 0 hits
    
        Purchase Units - Italy
            Italy buy 2 heavy_guns, 4 infantry and 1 trench; Remaining resources: 0 PUs; 2 techTokens; 
    
        Non Combat Move - Italy
            3 infantry moved from Rome to Latium
    
        Place Units - Italy
            2 heavy_guns, 4 infantry and 1 trench placed in Rome
    
        Turn Complete - Italy
            Italy collect 23 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italy from Piedmont: 1 heavy_gun
            EDIT: Adding units owned by Italy to Latium: 1 heavy_gun
            EDIT: Removing units owned by Italy from Rome: 1 trench
            EDIT: Adding units owned by Italy to Latium: 1 trench
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 5,1,6,4 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover industry
    
        Combat Move - Turkey
            1 field_gun and 3 infantry moved from Georgia to Lurs
            1 infantry moved from Fars to Khurasan
                  Turkey take Khurasan from Russia
            1 heavy_gun moved from Al-Dammam to Qatar
            1 cavalry moved from Trucial Coast to Qatar
            1 field_gun moved from Al-Dammam to Qatar
            1 field_gun moved from Al-Dammam to Arabia
            1 infantry moved from Mecca to Arabia
            3 field_guns moved from Mecca to Hejaz
            1 infantry moved from Damascus to Lebanon
            1 infantry moved from Damascus to Palestine
            1 infantry moved from Mesopotamia to Kuwait
                  Turkey take Kuwait from Britain
            2 infantry moved from Baghdad to Lurs
            1 fighter moved from Baghdad to Lurs
            11 infantry moved from Mesopotamia to Basra
            1 fighter moved from Mesopotamia to Lurs
            1 infantry moved from Anatolia to Smyrna
            3 infantry moved from Constantinople to Dardanelles
            1 field_gun moved from Damascus to Palestine
    
        Purchase Units - Turkey
            Turkey buy 1 cruiser, 2 gass, 12 infantry and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Basra
                Turkey attack with 11 infantry
                Britain defend with 1 field_gun, 1 infantry and 2 trenchs
                    Turkey roll dice for 11 infantry in Basra, round 2 : 0/11 hits, 1.83 expected hits
                    Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey lost in Basra
                    Turkey roll dice for 10 infantry in Basra, round 3 : 1/10 hits, 1.67 expected hits
                Units damaged: 1 trench owned by the Britain
                    Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Turkey lost in Basra
                    Turkey roll dice for 8 infantry in Basra, round 4 : 1/8 hits, 1.33 expected hits
                Units damaged: 1 trench owned by the Britain
                    Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 4 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 8 infantry in Basra, round 5 : 2/8 hits, 1.33 expected hits
                    Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey and 2 trenchs owned by the Britain lost in Basra
                    Turkey roll dice for 7 infantry in Basra, round 6 : 2/7 hits, 1.17 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Basra, round 6 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Basra
                Turkey win, taking Basra from Britain with 6 infantry remaining. Battle score for attacker is -2
                Casualties for Turkey: 5 infantry
                Casualties for Britain: 1 field_gun, 1 infantry and 2 trenchs
            Battle in Qatar
                Turkey attack with 1 cavalry, 1 field_gun and 1 heavy_gun
                Britain defend with 1 infantry
                    Turkey roll dice for 1 cavalry, 1 field_gun and 1 heavy_gun in Qatar, round 2 : 0/3 hits, 1.00 expected hits
                    Britain roll dice for 1 infantry in Qatar, round 2 : 1/1 hits, 0.33 expected hits
                    1 cavalry owned by the Turkey lost in Qatar
                    Turkey roll dice for 1 field_gun and 1 heavy_gun in Qatar, round 3 : 1/2 hits, 0.67 expected hits
                    Britain roll dice for 1 infantry in Qatar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain and 1 field_gun owned by the Turkey lost in Qatar
                Turkey win, taking Qatar from Britain with 1 heavy_gun remaining. Battle score for attacker is -5
                Casualties for Turkey: 1 cavalry and 1 field_gun
                Casualties for Britain: 1 infantry
            Battle in Lurs
                Turkey attack with 1 field_gun, 2 fighters and 5 infantry
                Russia defend with 1 cavalry, 2 field_guns and 1 infantry
                    Turkey roll dice for 1 field_gun, 2 fighters and 5 infantry in Lurs, round 2 : 3/8 hits, 2.33 expected hits
                    Russia roll dice for 1 cavalry, 2 field_guns and 1 infantry in Lurs, round 2 : 1/4 hits, 1.17 expected hits
                    1 field_gun owned by the Russia, 1 infantry owned by the Russia, 1 infantry owned by the Turkey and 1 cavalry owned by the Russia lost in Lurs
                    Turkey roll dice for 1 field_gun, 2 fighters and 4 infantry in Lurs, round 3 : 1/7 hits, 2.17 expected hits
                    Russia roll dice for 1 field_gun in Lurs, round 3 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Russia lost in Lurs
                Turkey win, taking Lurs from Russia with 1 field_gun, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
                Casualties for Turkey: 1 infantry
                Casualties for Russia: 1 cavalry, 2 field_guns and 1 infantry
    
        Non Combat Move - Turkey
            1 cavalry moved from Georgia to Khurasan
            1 fighter moved from Lurs to Smyrna
            1 fighter moved from Lurs to Fars
            1 fighter moved from Hejaz to Smyrna
    
        Place Units - Turkey
            1 cruiser placed in Sea Zone 68 Aegean Sea
            1 trench placed in Hejaz
            1 trench placed in Palestine
            4 infantry placed in Mecca
            7 infantry placed in Constantinople
            2 gass and 1 infantry placed in Baghdad
    
        Activate Technology - Turkey
            Turkey activating industry
    
        Turn Complete - Turkey
            Turkey collect 68 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Turkey : -2.50
    Britain : 3.00
    Russia : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 5,1,6,4 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover industry
    
        Combat Move - Turkey
            1 field_gun and 3 infantry moved from Georgia to Lurs
            1 infantry moved from Fars to Khurasan
                  Turkey take Khurasan from Russia
            1 heavy_gun moved from Al-Dammam to Qatar
            1 cavalry moved from Trucial Coast to Qatar
            1 field_gun moved from Al-Dammam to Qatar
            1 field_gun moved from Al-Dammam to Arabia
            1 infantry moved from Mecca to Arabia
            3 field_guns moved from Mecca to Hejaz
            1 infantry moved from Damascus to Lebanon
            1 infantry moved from Damascus to Palestine
            1 infantry moved from Mesopotamia to Kuwait
                  Turkey take Kuwait from Britain
            2 infantry moved from Baghdad to Lurs
            1 fighter moved from Baghdad to Lurs
            11 infantry moved from Mesopotamia to Basra
            1 fighter moved from Mesopotamia to Lurs
            1 infantry moved from Anatolia to Smyrna
            3 infantry moved from Constantinople to Dardanelles
            1 field_gun moved from Damascus to Palestine
    
        Purchase Units - Turkey
            Turkey buy 1 cruiser, 2 gass, 12 infantry and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Basra
                Turkey attack with 11 infantry
                Britain defend with 1 field_gun, 1 infantry and 2 trenchs
                    Turkey roll dice for 11 infantry in Basra, round 2 : 0/11 hits, 1.83 expected hits
                    Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey lost in Basra
                    Turkey roll dice for 10 infantry in Basra, round 3 : 1/10 hits, 1.67 expected hits
                Units damaged: 1 trench owned by the Britain
                    Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Turkey lost in Basra
                    Turkey roll dice for 8 infantry in Basra, round 4 : 1/8 hits, 1.33 expected hits
                Units damaged: 1 trench owned by the Britain
                    Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 4 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 8 infantry in Basra, round 5 : 2/8 hits, 1.33 expected hits
                    Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey and 2 trenchs owned by the Britain lost in Basra
                    Turkey roll dice for 7 infantry in Basra, round 6 : 2/7 hits, 1.17 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Basra, round 6 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Basra
                Turkey win, taking Basra from Britain with 6 infantry remaining. Battle score for attacker is -2
                Casualties for Turkey: 5 infantry
                Casualties for Britain: 1 field_gun, 1 infantry and 2 trenchs
            Battle in Qatar
                Turkey attack with 1 cavalry, 1 field_gun and 1 heavy_gun
                Britain defend with 1 infantry
                    Turkey roll dice for 1 cavalry, 1 field_gun and 1 heavy_gun in Qatar, round 2 : 0/3 hits, 1.00 expected hits
                    Britain roll dice for 1 infantry in Qatar, round 2 : 1/1 hits, 0.33 expected hits
                    1 cavalry owned by the Turkey lost in Qatar
                    Turkey roll dice for 1 field_gun and 1 heavy_gun in Qatar, round 3 : 1/2 hits, 0.67 expected hits
                    Britain roll dice for 1 infantry in Qatar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain and 1 field_gun owned by the Turkey lost in Qatar
                Turkey win, taking Qatar from Britain with 1 heavy_gun remaining. Battle score for attacker is -5
                Casualties for Turkey: 1 cavalry and 1 field_gun
                Casualties for Britain: 1 infantry
            Battle in Lurs
                Turkey attack with 1 field_gun, 2 fighters and 5 infantry
                Russia defend with 1 cavalry, 2 field_guns and 1 infantry
                    Turkey roll dice for 1 field_gun, 2 fighters and 5 infantry in Lurs, round 2 : 3/8 hits, 2.33 expected hits
                    Russia roll dice for 1 cavalry, 2 field_guns and 1 infantry in Lurs, round 2 : 1/4 hits, 1.17 expected hits
                    1 field_gun owned by the Russia, 1 infantry owned by the Russia, 1 infantry owned by the Turkey and 1 cavalry owned by the Russia lost in Lurs
                    Turkey roll dice for 1 field_gun, 2 fighters and 4 infantry in Lurs, round 3 : 1/7 hits, 2.17 expected hits
                    Russia roll dice for 1 field_gun in Lurs, round 3 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Russia lost in Lurs
                Turkey win, taking Lurs from Russia with 1 field_gun, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
                Casualties for Turkey: 1 infantry
                Casualties for Russia: 1 cavalry, 2 field_guns and 1 infantry
    
        Non Combat Move - Turkey
            1 cavalry moved from Georgia to Khurasan
            1 fighter moved from Lurs to Smyrna
            1 fighter moved from Lurs to Fars
            1 fighter moved from Hejaz to Smyrna
    
        Place Units - Turkey
            1 cruiser placed in Sea Zone 68 Aegean Sea
            1 trench placed in Hejaz
            1 trench placed in Palestine
            4 infantry placed in Mecca
            7 infantry placed in Constantinople
            2 gass and 1 infantry placed in Baghdad
    
        Activate Technology - Turkey
            Turkey activating industry
    
        Turn Complete - Turkey
            Turkey collect 68 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Turkey from Smyrna: 2 fighters
            EDIT: Adding units owned by Turkey to Georgia: 1 fighter
            EDIT: Adding units owned by Turkey to Fars: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Turkey : -2.50
    Britain : 3.00
    Russia : -0.50
    

    Savegame


  • TripleA Turn Summary: Britain round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain rolls : 1/1 hits, 0.00 expected hits
            Britain removing all Technology Tokens after successful research.
            Britain discover railwayGuns
    
        Combat Move - Britain
            2 battlecruisers, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 121 Coral Sea
            1 infantry moved from Sea Zone 121 Coral Sea to Solomon Islands
                  Britain take Solomon Islands from Germany
    
        Purchase Units - Britain
            Britain buy 1 battlecruiser, 2 cavalrys, 1 cruiser, 1 destroyer, 3 fighters, 2 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
    
        Non Combat Move - Britain
            1 fighter moved from Sindh to Baluchistan
            2 infantry moved from Gujarat to Sindh
            2 heavy_guns moved from Cairo-Suez to Sinai
            2 cavalrys moved from Cape Town to German Southwest Africa
            2 cavalrys moved from German Southwest Africa to Northern Rhodesia
            2 cavalrys moved from Northern Rhodesia to German East Africa
            1 colonial moved from Rwanda to German East Africa
            1 infantry moved from Middle Congo to Congo
            1 cavalry moved from German East Africa to Italian Somaliland
            3 fighters moved from London to Normandy
    
        Place Units - Britain
            3 fighters placed in London
            2 cavalrys placed in Cape Town
            2 heavy_guns placed in Cairo-Suez
            3 trenchs placed in Sinai
            1 cruiser and 1 destroyer placed in Sea Zone 73 Arabian Sea
            1 battlecruiser placed in Sea Zone 73 Arabian Sea
    
        Activate Technology - Britain
            Britain activating railwayGuns
    
        Turn Complete - Britain
            Britain collect 92 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Britain rolls : : 1.00
    

    Savegame

  • '20 '18 '17 '15

    Don’t forget Russia! I opened the file and got very confused. LOL


  • TripleA Turn Summary: Russia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 2,1,6,6 and gets 2 hits
            Russia removing all Technology Tokens after successful research.
            Russia discover bunkers
    
        Combat Move - Russia
            1 infantry moved from Estonia to Latvia
                  Russia take Latvia from Germany
            1 infantry moved from Pskov to Smolensk
                  Russia take Smolensk from Germany
            1 infantry moved from Odessa to Bessarabia
                  Russia take Bessarabia from Austria
            1 field_gun and 1 infantry moved from Odessa to Moldavia
            3 conscripts moved from Kiev to Odessa
            3 cavalrys and 2 infantry moved from Irkutsk to Bratsk
            1 conscript moved from Irkutsk to Buryatia
            1 conscript moved from Caucasus to Volgograd
            1 conscript moved from Azerbaijan to Caucasus
            1 field_gun, 3 heavy_guns and 4 infantry moved from Moscow to Don
            2 heavy_guns moved from Minsk to Don
            2 field_guns and 3 infantry moved from Sweden to Norway
    
        Purchase Units - Russia
            Russia buy 3 heavy_guns, 13 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Bratsk
                Russia attack with 3 cavalrys and 2 infantry
                Communists defend with 1 conscript and 1 infantry
                    Russia roll dice for 3 cavalrys and 2 infantry in Bratsk, round 2 : 0/5 hits, 0.83 expected hits
                    Communists roll dice for 1 conscript and 1 infantry in Bratsk, round 2 : 1/2 hits, 0.50 expected hits
                    1 infantry owned by the Russia lost in Bratsk
                    Russia roll dice for 3 cavalrys and 1 infantry in Bratsk, round 3 : 1/4 hits, 0.67 expected hits
                    Communists roll dice for 1 conscript and 1 infantry in Bratsk, round 3 : 0/2 hits, 0.50 expected hits
                    1 conscript owned by the Communists lost in Bratsk
                    Russia roll dice for 3 cavalrys and 1 infantry in Bratsk, round 4 : 0/4 hits, 0.67 expected hits
                    Communists roll dice for 1 infantry in Bratsk, round 4 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 3 cavalrys and 1 infantry in Bratsk, round 5 : 0/4 hits, 0.67 expected hits
                    Communists roll dice for 1 infantry in Bratsk, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russia lost in Bratsk
                    Russia roll dice for 3 cavalrys in Bratsk, round 6 : 0/3 hits, 0.50 expected hits
                    Communists roll dice for 1 infantry in Bratsk, round 6 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 3 cavalrys in Bratsk, round 7 : 0/3 hits, 0.50 expected hits
                    Communists roll dice for 1 infantry in Bratsk, round 7 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 3 cavalrys in Bratsk, round 8 : 0/3 hits, 0.50 expected hits
                    Communists roll dice for 1 infantry in Bratsk, round 8 : 1/1 hits, 0.33 expected hits
                    1 cavalry owned by the Russia lost in Bratsk
                    Russia roll dice for 2 cavalrys in Bratsk, round 9 : 0/2 hits, 0.33 expected hits
                    Communists roll dice for 1 infantry in Bratsk, round 9 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 2 cavalrys in Bratsk, round 10 : 1/2 hits, 0.33 expected hits
                    Communists roll dice for 1 infantry in Bratsk, round 10 : 1/1 hits, 0.33 expected hits
                    1 cavalry owned by the Russia and 1 infantry owned by the Communists lost in Bratsk
                Russia win, taking Bratsk from Communists with 1 cavalry remaining. Battle score for attacker is -9
                Casualties for Russia: 2 cavalrys and 2 infantry
                Casualties for Communists: 1 conscript and 1 infantry
            Battle in Moldavia
                Russia attack with 1 field_gun and 1 infantry
                Austria defend with 1 cavalry
                    Russia roll dice for 1 field_gun and 1 infantry in Moldavia, round 2 : 1/2 hits, 0.67 expected hits
                    Austria roll dice for 1 cavalry in Moldavia, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Austria lost in Moldavia
                Russia win, taking Moldavia from Austria with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Austria: 1 cavalry
            Battle in Norway
                Russia attack with 2 field_guns and 3 infantry
                Neutral defend with 2 infantry
                    Russia roll dice for 2 field_guns and 3 infantry in Norway, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russia and 2 infantry owned by the Neutral lost in Norway
                Russia loses 0 PUs for violating Norways neutrality.
                Russia win, taking Norway from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russia: 2 infantry
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Russia
    
        Place Units - Russia
            3 heavy_guns and 3 trenchs placed in Tehran
            3 infantry and 3 trenchs placed in Minsk
            3 trenchs placed in Don
            3 trenchs placed in Odessa
            3 infantry placed in Moscow
            3 infantry placed in Kiev
            3 infantry placed in Irkutsk
            1 infantry placed in St. Petersburg
    
        Activate Technology - Russia
            Russia activating bunkers
    
        Turn Complete - Russia
            Russia collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    Austria : -0.17
    Communists : 0.67
    Russia : -2.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists roll 1,6 and gets 1 hit
            Communists removing all Technology Tokens after successful research.
            Communists discover workingWomen
    
        Combat Move - Communists
            1 cavalry moved from Kazakhstan to Uzbekistan
                  Communists take Uzbekistan from Russia
            1 cavalry moved from Uzbekistan to Turkmenistan
                  Communists take Turkmenistan from Russia
            1 cavalry and 1 field_gun moved from Kazakhstan to Volgograd
            1 cavalry moved from Omsk to Volgograd
            1 cavalry and 1 field_gun moved from Kazakhstan to Caucasus
            1 cavalry moved from Kazakhstan to Ryazan
                  Communists take Ryazan from Russia
            1 cavalry moved from Ryazan to Kazan
            1 heavy_gun moved from Omsk to Kazan
            2 fighters moved from Aldan to Novosibirsk
            1 cavalry and 1 field_gun moved from Chita to Buryatia
            2 conscripts and 1 fighter moved from Tiksi to Bratsk
            2 conscripts and 1 infantry moved from Yakutsk to Tiksi
            1 conscript moved from Yakutsk to Sakhe
    
        Purchase Units - Communists
            Communists buy 1 cavalry, 2 conscripts, 2 heavy_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Communists
            Battle in Buryatia
                Communists attack with 1 cavalry and 1 field_gun
                Russia defend with 1 conscript
                    Communists roll dice for 1 cavalry and 1 field_gun in Buryatia, round 2 : 2/2 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Buryatia
                Communists win, taking Buryatia from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Novosibirsk
                Communists attack with 2 fighters
                Russia defend with 1 conscript
                    Communists roll dice for 2 fighters in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript in Novosibirsk, round 2 : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the Communists lost in Novosibirsk
                    Communists roll dice for 1 fighter in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript in Novosibirsk, round 3 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Novosibirsk
                Communists win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Communists: 1 fighter
                Casualties for Russia: 1 conscript
            Battle in Caucasus
                Communists attack with 1 cavalry and 1 field_gun
                Russia defend with 1 conscript
                    Communists roll dice for 1 cavalry and 1 field_gun in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript in Caucasus, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Caucasus
                Communists win, taking Caucasus from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Volgograd
                Communists attack with 2 cavalrys and 1 field_gun
                Russia defend with 1 conscript and 1 field_gun
                    Communists roll dice for 2 cavalrys and 1 field_gun in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript and 1 field_gun in Volgograd, round 2 : 1/2 hits, 0.50 expected hits
                    1 cavalry owned by the Communists lost in Volgograd
                    Communists roll dice for 1 cavalry and 1 field_gun in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript and 1 field_gun in Volgograd, round 3 : 1/2 hits, 0.50 expected hits
                    1 cavalry owned by the Communists lost in Volgograd
                    Communists roll dice for 1 field_gun in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript and 1 field_gun in Volgograd, round 4 : 0/2 hits, 0.50 expected hits
                    Communists roll dice for 1 field_gun in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript and 1 field_gun in Volgograd, round 5 : 1/2 hits, 0.50 expected hits
                    1 field_gun owned by the Communists lost in Volgograd
                Russia win with 1 conscript and 1 field_gun remaining. Battle score for attacker is -12
                Casualties for Communists: 2 cavalrys and 1 field_gun
            Battle in Kazan
                Communists attack with 1 cavalry and 1 heavy_gun
                Russia defend with 1 cavalry
                    Communists roll dice for 1 cavalry and 1 heavy_gun in Kazan, round 2 : 0/2 hits, 0.67 expected hits
                    Russia roll dice for 1 cavalry in Kazan, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry and 1 heavy_gun in Kazan, round 3 : 0/2 hits, 0.67 expected hits
                    Russia roll dice for 1 cavalry in Kazan, round 3 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry and 1 heavy_gun in Kazan, round 4 : 0/2 hits, 0.67 expected hits
                    Russia roll dice for 1 cavalry in Kazan, round 4 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry and 1 heavy_gun in Kazan, round 5 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 1 cavalry in Kazan, round 5 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Russia lost in Kazan
                Communists win, taking Kazan from Russia with 1 cavalry and 1 heavy_gun remaining. Battle score for attacker is 4
                Casualties for Russia: 1 cavalry
            Battle in Bratsk
                Communists attack with 2 conscripts and 1 fighter
                Russia defend with 1 cavalry
                    Communists roll dice for 2 conscripts and 1 fighter in Bratsk, round 2 : 1/2 hits, 0.50 expected hits
                    Russia roll dice for 1 cavalry in Bratsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Russia lost in Bratsk
                Communists win, taking Bratsk from Russia with 2 conscripts and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russia: 1 cavalry
    
        Non Combat Move - Communists
            1 fighter moved from Novosibirsk to Omsk
            1 fighter moved from Bratsk to Aldan
    
        Place Units - Communists
            1 trench placed in Aldan
            1 trench placed in Sakhe
            1 trench placed in Tiksi
            1 cavalry and 1 heavy_gun placed in Omsk
            2 conscripts, 1 heavy_gun and 2 infantry placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating workingWomen
            Trigger CommunistsT1: buyfield_gun_w added to productionCommunists
            Trigger CommunistsT1: buyheavy_gun_w added to productionCommunists
            Trigger CommunistsT1: buyfield_gun removed from productionCommunists
            Trigger CommunistsT1: buyheavy_gun removed from productionCommunists
            Trigger CommunistsT1: buygas_w added to productionCommunists
            Trigger CommunistsT1: buyfighter_w added to productionCommunists
            Trigger CommunistsT1: buygas removed from productionCommunists
            Trigger CommunistsT1: buyfighter removed from productionCommunists
    
        Turn Complete - Communists
            Communists collect 39 PUs; end with 39 PUs
            Communists collect 7 PUs from War Bonds; end with 46 PUs
    

    Combat Hit Differential Summary :

    Communists : -1.67
    Russia : 0.50
    

    Savegame


  • TripleA Turn Summary: USA round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - USA
            1 submarine moved from Sea Zone 27 Mid Atlantic to Sea Zone 29 Mid Atlantic
            1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 33 Mid Atlantic
            1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea
            2 field_guns and 4 infantry moved from Madeira to Sea Zone 34 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea
            1 field_gun, 3 infantry and 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea
            2 field_guns and 4 infantry moved from Sea Zone 54 Alboran Sea to Morocco
            1 field_gun and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
            1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
            2 field_guns and 2 infantry moved from Chukotka to Sea Zone 151 Bering Sea
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 142 Pacific Ocean
            3 field_guns and 3 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku
            1 field_gun, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            1 field_gun and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka
    
        Purchase Units - USA
            USA buy 1 cruiser, 2 destroyers, 2 field_guns, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - USA
            Battle in Tohoku
                USA attack with 3 field_guns and 3 infantry
                Neutral defend with 6 infantry
                    USA roll dice for 3 field_guns and 3 infantry in Tohoku, round 2 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 6 infantry in Tohoku, round 2 : 1/6 hits, 2.00 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Tohoku
                    USA roll dice for 3 field_guns and 2 infantry in Tohoku, round 3 : 2/5 hits, 1.67 expected hits
                    Neutral roll dice for 4 infantry in Tohoku, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral and 2 infantry owned by the USA lost in Tohoku
                    USA roll dice for 3 field_guns in Tohoku, round 4 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 infantry in Tohoku, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Tohoku
                    USA roll dice for 2 field_guns in Tohoku, round 5 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Tohoku, round 5 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 2 field_guns in Tohoku, round 6 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Tohoku, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Tohoku
                USA loses 0 PUs for violating Tohokus neutrality.
                USA win, taking Tohoku from Neutral with 2 field_guns remaining. Battle score for attacker is 5
                Casualties for USA: 1 field_gun and 3 infantry
                Casualties for Neutral: 6 infantry
            Battle in Morocco
                USA attack with 2 field_guns and 4 infantry
                Neutral defend with 6 cavalrys
                    USA roll dice for 2 field_guns and 4 infantry in Morocco, round 2 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 6 cavalrys in Morocco, round 2 : 1/6 hits, 1.00 expected hits
                    1 cavalry owned by the Neutral and 1 infantry owned by the USA lost in Morocco
                    USA roll dice for 2 field_guns and 3 infantry in Morocco, round 3 : 0/5 hits, 1.50 expected hits
                    Neutral roll dice for 5 cavalrys in Morocco, round 3 : 1/5 hits, 0.83 expected hits
                    1 infantry owned by the USA lost in Morocco
                    USA roll dice for 2 field_guns and 2 infantry in Morocco, round 4 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 5 cavalrys in Morocco, round 4 : 2/5 hits, 0.83 expected hits
                    1 cavalry owned by the Neutral and 2 infantry owned by the USA lost in Morocco
                    USA roll dice for 2 field_guns in Morocco, round 5 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 4 cavalrys in Morocco, round 5 : 0/4 hits, 0.67 expected hits
                    1 cavalry owned by the Neutral lost in Morocco
                    USA roll dice for 2 field_guns in Morocco, round 6 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 3 cavalrys in Morocco, round 6 : 1/3 hits, 0.50 expected hits
                    1 field_gun owned by the USA lost in Morocco
                    USA roll dice for 1 field_gun in Morocco, round 7 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 3 cavalrys in Morocco, round 7 : 0/3 hits, 0.50 expected hits
                    1 cavalry owned by the Neutral lost in Morocco
                    USA roll dice for 1 field_gun in Morocco, round 8 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 2 cavalrys in Morocco, round 8 : 1/2 hits, 0.33 expected hits
                    1 field_gun owned by the USA lost in Morocco
                Neutral win with 2 cavalrys remaining. Battle score for attacker is -4
                Casualties for USA: 2 field_guns and 4 infantry
                Casualties for Neutral: 4 cavalrys
    
        Non Combat Move - USA
            1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
    
        Place Units - USA
            1 cruiser, 2 destroyers and 1 submarine placed in Sea Zone 29 Mid Atlantic
            1 transport placed in Sea Zone 130 Philippine Sea
            1 field_gun placed in Manila
            1 transport placed in Sea Zone 153 Pacific Ocean
            1 field_gun and 2 infantry placed in San Francisco
            1 infantry placed in Charleston
    
        Turn Complete - USA
            USA collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    USA : -2.50
    USA rolls : : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germany round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Germany
            Germany spend 15 on tech rolls
                Germany roll 1,3,2 and gets 0 hits
    
        Combat Move - Germany
            2 field_guns moved from Stockholm to Sea Zone 10 Baltic Sea
            1 infantry moved from Stockholm to Sea Zone 10 Baltic Sea
            2 field_guns, 1 infantry and 3 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
            1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
            1 field_gun and 3 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
            1 field_gun and 1 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia
            3 field_guns and 12 infantry moved from Belarus to Minsk
            2 field_guns, 4 infantry and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
            2 field_guns and 4 infantry moved from Sea Zone 13 Skagerrak to Norway
            3 infantry moved from Stockholm to Sweden
                  Germany take Sweden from Russia
            1 cruiser moved from Sea Zone 10 Baltic Sea to Sea Zone 13 Skagerrak
            1 cruiser moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
            3 battlecruisers and 2 battleships moved from Sea Zone 27 Mid Atlantic to Sea Zone 29 Mid Atlantic
            3 field_guns and 17 infantry moved from Switzerland to Piedmont
            3 field_guns and 3 infantry moved from Franche-Comte to Switzerland
            3 infantry moved from Wurttemburg to Switzerland
            2 field_guns and 3 infantry moved from Belgium to Picardy
            2 battlecruisers, 4 cruisers and 2 submarines moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea
            1 cavalry moved from British Somaliland to Italian Somaliland
    
        Purchase Units - Germany
            Germany buy 1 battleship, 2 destroyers, 3 field_guns, 1 heavy_gun, 19 infantry, 1 submarine and 4 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Germany
            Battle in Sea Zone 121 Coral Sea
                Germany attack with 2 battlecruisers, 4 cruisers and 2 submarines
                Britain defend with 2 battlecruisers, 3 cruisers, 1 field_gun and 1 transport; France defend with 2 cruisers and 1 transport
                    Germany roll dice for 2 submarines in Sea Zone 121 Coral Sea, round 2 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 2 battlecruisers and 4 cruisers in Sea Zone 121 Coral Sea, round 2 : 2/6 hits, 3.33 expected hits
                    Britain roll dice for 2 battlecruisers, 5 cruisers and 2 transports in Sea Zone 121 Coral Sea, round 2 : 2/7 hits, 3.83 expected hits
                    2 submarines owned by the Germany and 2 cruisers owned by the France lost in Sea Zone 121 Coral Sea
                    Germany roll dice for 2 battlecruisers and 4 cruisers in Sea Zone 121 Coral Sea, round 3 : 0/6 hits, 3.33 expected hits
                    Britain roll dice for 2 battlecruisers, 3 cruisers and 2 transports in Sea Zone 121 Coral Sea, round 3 : 5/5 hits, 2.83 expected hits
                    1 battlecruiser owned by the Germany and 4 cruisers owned by the Germany lost in Sea Zone 121 Coral Sea
                    Germany roll dice for 1 battlecruiser in Sea Zone 121 Coral Sea, round 4 : 1/1 hits, 0.67 expected hits
                    Britain roll dice for 2 battlecruisers, 3 cruisers and 2 transports in Sea Zone 121 Coral Sea, round 4 : 2/5 hits, 2.83 expected hits
                    1 battlecruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 121 Coral Sea
                Britain win with 2 battlecruisers, 2 cruisers and 2 transports remaining. Battle score for attacker is -56
                Casualties for Germany: 2 battlecruisers, 4 cruisers and 2 submarines
                Casualties for France: 2 cruisers
                Casualties for Britain: 1 cruiser
            Battle in Sea Zone 29 Mid Atlantic
                Germany attack with 3 battlecruisers and 2 battleships
                USA defend with 1 cruiser, 2 destroyers and 3 submarines
                3 submarines owned by the USA Submerged
                    Germany roll dice for 3 battlecruisers and 2 battleships in Sea Zone 29 Mid Atlantic, round 2 : 5/5 hits, 3.33 expected hits
                    USA roll dice for 1 cruiser and 2 destroyers in Sea Zone 29 Mid Atlantic, round 2 : 1/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Germany
                    2 destroyers owned by the USA and 1 cruiser owned by the USA lost in Sea Zone 29 Mid Atlantic
                Germany win with 3 battlecruisers and 2 battleships remaining. Battle score for attacker is 28
                Casualties for USA: 1 cruiser and 2 destroyers
            Battle in Italian Somaliland
                Germany attack with 1 cavalry
                Britain defend with 1 cavalry
                    Germany roll dice for 1 cavalry in Italian Somaliland, round 2 : 1/1 hits, 0.17 expected hits
                    Italy roll dice for 1 cavalry in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Britain lost in Italian Somaliland
                Germany win, taking Italian Somaliland from Italy with 1 cavalry remaining. Battle score for attacker is 4
                Casualties for Britain: 1 cavalry
            Battle in Norway
                Germany attack with 2 field_guns and 4 infantry
                Russia defend with 2 field_guns and 1 infantry
                    Germany roll dice for 2 field_guns and 4 infantry in Norway, round 2 : 0/6 hits, 1.67 expected hits
                    Russia roll dice for 2 field_guns and 1 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits
                    Germany roll dice for 2 field_guns and 4 infantry in Norway, round 3 : 2/6 hits, 1.67 expected hits
                    Russia roll dice for 2 field_guns and 1 infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits
                    1 field_gun owned by the Russia, 1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Norway
                    Germany roll dice for 2 field_guns and 3 infantry in Norway, round 4 : 1/5 hits, 1.50 expected hits
                    Russia roll dice for 1 field_gun in Norway, round 4 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Russia and 1 infantry owned by the Germany lost in Norway
                Germany win, taking Norway from Russia with 2 field_guns and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germany: 2 infantry
                Casualties for Russia: 2 field_guns and 1 infantry
            Battle in Minsk
                Germany attack with 3 field_guns and 12 infantry
                Russia defend with 1 Factory, 2 field_guns, 1 heavy_gun, 6 infantry and 3 trenchs
                    Germany roll dice for 3 field_guns and 12 infantry in Minsk, round 2 : 4/15 hits, 3.50 expected hits
                Units damaged: 2 trenchs owned by the Russia
                    Russia roll dice for 2 field_guns, 1 heavy_gun, 6 infantry and 3 trenchs in Minsk, round 2 : 1/12 hits, 4.00 expected hits
                    1 infantry owned by the Germany and 1 trench owned by the Russia lost in Minsk
                    Germany roll dice for 3 field_guns and 11 infantry in Minsk, round 3 : 4/14 hits, 3.33 expected hits
                    Russia roll dice for 2 field_guns, 1 heavy_gun, 6 infantry and 2 trenchs in Minsk, round 3 : 6/11 hits, 3.83 expected hits
                    6 infantry owned by the Germany, 2 infantry owned by the Russia and 2 trenchs owned by the Russia lost in Minsk
                    Germany roll dice for 3 field_guns and 5 infantry in Minsk, round 4 : 2/8 hits, 2.33 expected hits
                    Russia roll dice for 2 field_guns, 1 heavy_gun and 4 infantry in Minsk, round 4 : 4/7 hits, 2.83 expected hits
                    4 infantry owned by the Germany and 2 infantry owned by the Russia lost in Minsk
                    Germany roll dice for 3 field_guns and 1 infantry in Minsk, round 5 : 1/4 hits, 1.33 expected hits
                    Russia roll dice for 2 field_guns, 1 heavy_gun and 2 infantry in Minsk, round 5 : 2/5 hits, 2.17 expected hits
                    1 field_gun owned by the Germany, 1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Minsk
                    Germany roll dice for 2 field_guns in Minsk, round 6 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 2 field_guns, 1 heavy_gun and 1 infantry in Minsk, round 6 : 3/4 hits, 1.83 expected hits
                    2 field_guns owned by the Germany and 1 infantry owned by the Russia lost in Minsk
                Russia win with 2 field_guns and 1 heavy_gun remaining. Battle score for attacker is -21
                Casualties for Germany: 3 field_guns and 12 infantry
                Casualties for Russia: 6 infantry and 3 trenchs
            Battle in Piedmont
                Germany attack with 3 field_guns and 17 infantry
                Italy defend with 1 Factory, 3 field_guns, 4 heavy_guns and 2 infantry
                    Germany roll dice for 3 field_guns and 17 infantry in Piedmont, round 2 : 2/20 hits, 4.33 expected hits
                    Italy roll dice for 3 field_guns, 4 heavy_guns and 2 infantry in Piedmont, round 2 : 5/9 hits, 4.33 expected hits
                    5 infantry owned by the Germany and 2 infantry owned by the Italy lost in Piedmont
                    Germany roll dice for 3 field_guns and 12 infantry in Piedmont, round 3 : 4/15 hits, 3.50 expected hits
                    Italy roll dice for 3 field_guns and 4 heavy_guns in Piedmont, round 3 : 2/7 hits, 3.67 expected hits
                    2 infantry owned by the Germany, 1 heavy_gun owned by the Italy and 3 field_guns owned by the Italy lost in Piedmont
                    Germany roll dice for 3 field_guns and 10 infantry in Piedmont, round 4 : 3/13 hits, 3.17 expected hits
                    Italy roll dice for 3 heavy_guns in Piedmont, round 4 : 3/3 hits, 2.00 expected hits
                    3 infantry owned by the Germany and 3 heavy_guns owned by the Italy lost in Piedmont
                Germany win, taking Piedmont from Italy with 3 field_guns and 7 infantry remaining. Battle score for attacker is 8
                Casualties for Germany: 10 infantry
                Casualties for Italy: 3 field_guns, 4 heavy_guns and 2 infantry
            Battle in Latvia
                Germany attack with 1 field_gun and 1 infantry
                Russia defend with 1 infantry
                    Germany roll dice for 1 field_gun and 1 infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 1 infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russia lost in Latvia
                Germany win, taking Latvia from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russia: 1 infantry
    
        Non Combat Move - Germany
    
        Place Units - Germany
            3 trenchs placed in Switzerland
            1 heavy_gun, 2 infantry and 1 trench placed in Dar es Salaam
            1 battleship and 1 destroyer placed in Sea Zone 76 Indian Ocean
            1 submarine placed in Sea Zone 122 Bismarck Sea
            2 infantry placed in German New Guinea
            Germany undo move 2.
            2 field_guns, 1 heavy_gun and 1 trench placed in Dar es Salaam
            1 field_gun and 5 infantry placed in Mecklenburg
            5 infantry placed in Belgium
            7 infantry placed in Wurttemburg
            1 destroyer placed in Sea Zone 12 Baltic Sea
    
        Turn Complete - Germany
            Germany collect 145 PUs; end with 145 PUs
            Germany collect 5 PUs from War Bonds; end with 150 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    USA : -0.67
    Italy : -0.17
    Britain : -0.50
    Germany : -5.17
    Russia : 0.67
    

    Savegame


  • TripleA Turn Summary: France round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 3,1 and gets 0 hits
    
        Combat Move - France
            2 cavalrys, 3 field_guns and 10 infantry moved from Rhone to Piedmont
            3 infantry moved from Burgundy to Franche-Comte
            6 infantry moved from Burgundy to Rhone
            9 infantry moved from Paris to Burgundy
            2 heavy_guns moved from Normandy to Burgundy
            3 infantry moved from Paris to Burgundy
            3 infantry moved from Burgundy to Rhone
            1 infantry moved from Cyprus to Sea Zone 71 Eastern Mediterranean
            1 infantry and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 70 Eastern Mediterranean
            1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
            1 infantry moved from Sea Zone 60 Central Mediterranean to Greece
            1 infantry moved from Upper Egypt to Cairo-Suez
            1 battleship and 1 cruiser moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 69 Sea of Crete
            1 battleship moved from Sea Zone 69 Sea of Crete to Sea Zone 60 Central Mediterranean
            1 colonial and 1 infantry moved from Eritrea to French Somaliland
                  France take French Somaliland from Germany
            1 colonial moved from Western Sudan to Lower Egypt
            1 infantry moved from Gujarat to Sindh
            1 infantry moved from Madras to Deccan
            1 colonial moved from Guadalcanal to Sea Zone 121 Coral Sea
            1 colonial and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 113 Pacific Ocean
            1 colonial moved from Sea Zone 113 Pacific Ocean to New Hebrides
                  France take New Hebrides from Germany
            2 transports moved from Sea Zone 149 Pacific Ocean to Sea Zone 145 Pacific Ocean
    
        Purchase Units - France
            France buy 1 field_gun, 5 heavy_guns, 1 infantry and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - France
            Battle in Piedmont
                France attack with 2 cavalrys, 3 field_guns and 10 infantry
                Germany defend with 1 Factory, 3 field_guns and 7 infantry
                    France roll dice for 2 cavalrys, 3 field_guns and 10 infantry in Piedmont, round 2 : 4/15 hits, 3.50 expected hits
                    Germany roll dice for 3 field_guns and 7 infantry in Piedmont, round 2 : 3/10 hits, 3.33 expected hits
                    4 infantry owned by the Germany, 1 infantry owned by the France and 2 cavalrys owned by the France lost in Piedmont
                    France roll dice for 3 field_guns and 9 infantry in Piedmont, round 3 : 2/12 hits, 3.00 expected hits
                    Germany roll dice for 3 field_guns and 3 infantry in Piedmont, round 3 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Germany and 2 infantry owned by the France lost in Piedmont
                    France roll dice for 3 field_guns and 7 infantry in Piedmont, round 4 : 4/10 hits, 2.67 expected hits
                    Germany roll dice for 3 field_guns and 1 infantry in Piedmont, round 4 : 0/4 hits, 1.33 expected hits
                    3 field_guns owned by the Germany and 1 infantry owned by the Germany lost in Piedmont
                France win, taking Piedmont from Germany with 3 field_guns and 7 infantry remaining. Battle score for attacker is 16
                Casualties for France: 2 cavalrys and 3 infantry
                Casualties for Germany: 3 field_guns and 7 infantry
            Battle in Franche-Comte
                France attack with 3 infantry
                Germany defend with 1 infantry
                    France roll dice for 3 infantry in Franche-Comte, round 2 : 1/3 hits, 0.50 expected hits
                    Germany roll dice for 1 infantry in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Franche-Comte
                France win, taking Franche-Comte from Germany with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
    
        Non Combat Move - France
    
        Place Units - France
            3 trenchs placed in Normandy
            3 trenchs placed in Burgundy
            3 trenchs placed in Rhone
            2 heavy_guns placed in Tobruk
            1 field_gun, 3 heavy_guns, 1 infantry and 3 trenchs placed in Paris
    
        Activate Technology - France
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    France : 1.33
    Germany : -2.00
    

    Savegame


  • TripleA Turn Summary: Serbia round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Combat Move - Serbia
            1 infantry moved from Macedonia to Bulgaria
                  Serbia take Bulgaria from Austria
            4 field_guns, 4 heavy_guns and 9 infantry moved from Macedonia to Albania
            1 field_gun, 1 fighter and 3 infantry moved from Greece to Albania
    
        Purchase Units - Serbia
            Serbia buy 1 field_gun, 1 infantry and 1 trench; Remaining resources: 0 PUs; 
    
        Combat - Serbia
            Battle in Albania
                Serbia attack with 5 field_guns, 1 fighter, 4 heavy_guns and 12 infantry
                Austria defend with 2 heavy_guns and 6 infantry
                    Serbia roll dice for 5 field_guns, 1 fighter, 4 heavy_guns and 12 infantry in Albania, round 2 : 6/22 hits, 7.00 expected hits
                    Austria roll dice for 2 heavy_guns and 6 infantry in Albania, round 2 : 2/8 hits, 3.33 expected hits
                    2 infantry owned by the Serbia and 6 infantry owned by the Austria lost in Albania
                    Serbia roll dice for 5 field_guns, 1 fighter, 4 heavy_guns and 10 infantry in Albania, round 3 : 10/20 hits, 6.67 expected hits
                    Austria roll dice for 2 heavy_guns in Albania, round 3 : 1/2 hits, 1.33 expected hits
                    1 infantry owned by the Serbia and 2 heavy_guns owned by the Austria lost in Albania
                Serbia win, taking Albania from Austria with 5 field_guns, 1 fighter, 4 heavy_guns and 9 infantry remaining. Battle score for attacker is 19
                Casualties for Serbia: 3 infantry
                Casualties for Austria: 2 heavy_guns and 6 infantry
    
        Non Combat Move - Serbia
            1 fighter moved from Albania to Greece
    
        Place Units - Serbia
            1 field_gun, 1 infantry and 1 trench placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Austria : -1.67
    Serbia : 2.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Austria round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 7
    
        Research Technology - Austria
            Austria spend 0 on tech rolls
                Austria roll 3,1,6 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover mobileWarfare
    
        Combat Move - Austria
            4 field_guns, 1 heavy_gun and 13 infantry moved from Tuscany to Latium
            6 cavalrys moved from Venice to Latium
            2 infantry moved from Venice to Sea Zone 62 Adriatic Sea
            2 infantry moved from Sea Zone 62 Adriatic Sea to Latium
            6 infantry moved from Venice to Tuscany
            1 infantry moved from Serbia to Macedonia
                  Austria take Macedonia from Serbia
            1 field_gun and 1 infantry moved from Belgrade to Bulgaria
            4 infantry moved from Belgrade to Serbia
            1 cavalry moved from Galicia to Belgrade
    
        Purchase Units - Austria
            Austria buy 1 cruiser, 2 field_guns, 6 gass, 12 infantry and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Latium
                Austria attack with 6 cavalrys, 4 field_guns, 1 heavy_gun and 15 infantry
                Italy defend with 1 heavy_gun, 7 infantry and 1 trench
                    Austria roll dice for 1 battlecruiser in Latium, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 trench owned by the Italy
                    Austria roll dice for 6 cavalrys, 4 field_guns, 1 heavy_gun and 15 infantry in Latium, round 2 : 5/26 hits, 6.67 expected hits
                    Italy roll dice for 1 heavy_gun, 7 infantry and 1 trench in Latium, round 2 : 4/9 hits, 3.17 expected hits
                    1 trench owned by the Italy, 4 infantry owned by the Italy and 4 infantry owned by the Austria lost in Latium
                    Austria roll dice for 6 cavalrys, 4 field_guns, 1 heavy_gun and 11 infantry in Latium, round 3 : 3/22 hits, 6.00 expected hits
                    Italy roll dice for 1 heavy_gun and 3 infantry in Latium, round 3 : 2/4 hits, 1.67 expected hits
                    2 cavalrys owned by the Austria and 3 infantry owned by the Italy lost in Latium
                    Austria roll dice for 4 cavalrys, 4 field_guns, 1 heavy_gun and 11 infantry in Latium, round 4 : 9/20 hits, 5.67 expected hits
                    Italy roll dice for 1 heavy_gun in Latium, round 4 : 0/1 hits, 0.67 expected hits
                    1 heavy_gun owned by the Italy lost in Latium
                Austria win, taking Latium from Italy with 4 cavalrys, 4 field_guns, 1 heavy_gun and 11 infantry remaining. Battle score for attacker is 9
                Casualties for Austria: 2 cavalrys and 4 infantry
                Casualties for Italy: 1 heavy_gun, 7 infantry and 1 trench
            Battle in Bulgaria
                Austria attack with 1 field_gun and 1 infantry
                Serbia defend with 1 infantry
                    Austria roll dice for 1 field_gun and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits
                    Serbia roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Serbia lost in Bulgaria
                Austria win, taking Bulgaria from Serbia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Serbia: 1 infantry
    
        Non Combat Move - Austria
            1 gas moved from Galicia to Belgrade
    
        Place Units - Austria
            3 trenchs placed in Tuscany
            6 gass placed in Venice
            3 trenchs placed in Serbia
            1 cruiser placed in Sea Zone 62 Adriatic Sea
            2 field_guns and 4 infantry placed in Belgrade
            7 infantry placed in Trieste
            1 infantry placed in Galicia
    
        Activate Technology - Austria
            Austria activating mobileWarfare
    
        Turn Complete - Austria
            Austria collect 99 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Austria : -0.83
    Italy : 0.50
    Serbia : -0.33
    

    Savegame

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