WAW - Whack bad, dawg good! x2

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 Tank moved from N.French Indochina to S.Thailand
                  Hisaichi take N.Thailand from British
                  Hisaichi take S.Thailand from Chinese
            2 Infantrys moved from Peking to Shantung
            1 Fighter moved from Peking to Shantung
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone
            1 Artillery and 1 Elite moved from 84 Sea Zone to Shanghai
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Hisaichi take Palawan from Americans
            1 Bomber moved from Peking to 66 Sea Zone
            1 Battleship moved from 111 Sea Zone to 66 Sea Zone
            1 Transport moved from 105 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina
                  Hisaichi take S.French Indochina from French
            1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
            1 Fighter moved from 106 Sea Zone to 66 Sea Zone
            2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Transport moved from 105 Sea Zone to 92 Sea Zone
            1 Fighter moved from 106 Sea Zone to 66 Sea Zone
            1 Carrier moved from 106 Sea Zone to 92 Sea Zone
            1 Artillery and 2 Elites moved from Hong Kong to Kiangsi
            2 Mech.Infs moved from Changchun to Ayan
            2 Tanks moved from Heilungchiang to Ayan
            3 Artillerys, 4 Infantrys and 6 Tanks moved from Chita to Ayan
            1 Infantry moved from Heilungchiang to Chita
            3 Tanks moved from Kirin to Ayan
            2 Artillerys moved from Kirin to Heilungchiang
            1 Elite and 2 Infantrys moved from Changchun to Kirin
            1 Artillery moved from Changchun to Kirin
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Bunker, 3 Elites, 7 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Shanghai
                Hisaichi attack with 1 Artillery and 1 Elite
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Shanghai, round 2 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 1 Elite
                Casualties for Chinese: 1 Infantry
            Battle in Shantung
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shantung, round 2 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
            Battle in 66 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Bomber and 2 Fighters
                British defend with 1 Transport; Anzac defend with 2 Destroyers
                    Hisaichi roll dice for 1 Battleship, 1 Bomber and 2 Fighters in 66 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Anzac roll dice for 2 Destroyers and 1 Transport in 66 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    1 Transport owned by the British and 1 Destroyer owned by the Anzac lost in 66 Sea Zone
                    Hisaichi roll dice for 1 Battleship, 1 Bomber and 2 Fighters in 66 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Anzac roll dice for 1 Destroyer in 66 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Hisaichi and 1 Destroyer owned by the Anzac lost in 66 Sea Zone
                Hisaichi win with 1 Battleship, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 14
                Casualties for Anzac: 2 Destroyers
                Casualties for British: 1 Transport
                Casualties for Hisaichi: 1 Fighter
    
        Non Combat Move - Hisaichi
            1 Bomber and 1 Fighter moved from 66 Sea Zone to Java
            1 Fighter moved from Shantung to 92 Sea Zone
            1 AAGun moved from Chita to Ayan
    
        Place Units - Hisaichi
            1 Bunker placed in Ayan
            2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong
            3 Tanks placed in Kirin
            1 Elite, 5 Infantrys and 2 Mech.Infs placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.50
    Anzac : 0.83
    Chinese : 0.33
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Artillery moved from Wales to 20 Sea Zone
            2 Infantrys moved from Normandy to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 20 Sea Zone to 12 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone
            1 Artillery and 4 Infantrys moved from 12 Sea Zone to Oslo
            1 Battleship moved from 21 Sea Zone to 12 Sea Zone
            1 Bomber moved from Manchester to Oslo
            3 Infantrys and 2 Tanks moved from Dublin to Munster
            1 Fighter moved from Manchester to Munster
            1 T.Boat moved from 2 Sea Zone to 8 Sea Zone
            2 Destroyers moved from 2 Sea Zone to 16 Sea Zone
            1 Artillery and 1 Infantry moved from Palestine to Lower Egypt
            3 Adv.Fighters and 4 Fighters moved from Cairo to Lower Egypt
            1 Infantry moved from Equatoria to Kordofan
                  British take Kordofan from Germans
            1 Artillery and 1 Tank moved from French Equatorial Africa to Darfur
            2 Mech.Infs moved from Belgian Congo to Darfur
            1 Infantry moved from Belgian Congo to Angola
            2 Mech.Infs moved from Cape Town to Angola
            2 Infantrys moved from Bombay to 59 Sea Zone
            2 Infantrys and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
            2 Infantrys moved from 57 Sea Zone to Nubia
            2 Adv.Fighters moved from Lower Egypt to Nubia
            1 ArmoredCar moved from Assam to N.Thailand
                  British take N.Thailand from Hisaichi
            1 Fighter moved from Malaya to 105 Sea Zone
            1 Submarine moved from 64 Sea Zone to 66 Sea Zone
            1 Cruiser moved from 64 Sea Zone to 66 Sea Zone
            1 Cruiser moved from 64 Sea Zone to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            1 Transport moved from 65 Sea Zone to 60 Sea Zone
            2 Infantrys moved from Madras to 60 Sea Zone
            1 Cruiser and 1 Infantry moved from 60 Sea Zone to 61 Sea Zone
            2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            2 Infantrys moved from 65 Sea Zone to Malaya
            1 Transport moved from 64 Sea Zone to 60 Sea Zone
            1 Artillery moved from Hyderabad to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 61 Sea Zone
            1 Artillery and 2 Infantrys moved from 61 Sea Zone to S.Thailand
            1 ArmoredCar moved from Assam to S.Thailand
            1 Artillery and 2 Infantrys moved from Bihar to Assam
            2 Infantrys moved from Hyderabad to Calcutta
            1 Infantry moved from Madras to Hyderabad
            2 Infantrys moved from Rajputana to Hyderabad
            5 Infantrys moved from Delhi to Bihar
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
            1 Infantry moved from British Columbia to Yukon
            2 Infantrys moved from Canadian Prairies to British Columbia
            1 Infantry moved from Vancouver to British Columbia
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 8 ArmoredCars, 2 Artillerys, 1 Fighter, 7 Infantrys, 2 Mech.Infs, 2 Submarines and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 105 Sea Zone
                British attack with 1 Fighter
                Hisaichi defend with 2 Transports
                    British roll dice for 1 Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Transports in 105 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Fighter in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Transports in 105 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the British and 1 Transport owned by the Hisaichi lost in 105 Sea Zone
                Hisaichi win with 1 Transport remaining. Battle score for attacker is -2
                Casualties for British: 1 Fighter
                Casualties for Hisaichi: 1 Transport
            Battle in 66 Sea Zone
                British attack with 1 Cruiser and 1 Submarine
                Hisaichi defend with 1 Battleship
                    British roll dice for 1 Submarine in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Cruiser in 66 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Battleship in 66 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the British lost in 66 Sea Zone
                    British roll dice for 1 Cruiser in 66 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Battleship in 66 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 Cruiser owned by the British lost in 66 Sea Zone
                Hisaichi win with 1 Battleship remaining. Battle score for attacker is -19
                Casualties for British: 1 Cruiser and 1 Submarine
            Battle in Munster
                British attack with 1 Fighter, 3 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Munster, round 2 : 2/6 hits, 1.83 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Lower Egypt
                British attack with 1 Adv.Fighter, 1 Artillery, 4 Fighters and 1 Infantry
                Italians defend with 1 Artillery
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 4 Fighters and 1 Infantry in Lower Egypt, round 2 : 3/7 hits, 2.50 expected hits
                    Italians roll dice for 1 Artillery in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 Adv.Fighter, 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery
            Battle in Darfur
                British attack with 1 Artillery, 2 Mech.Infs and 1 Tank
                Germans defend with 2 Infantrys and 1 Tank
                    British roll dice for 1 Artillery, 2 Mech.Infs and 1 Tank in Darfur, round 2 : 0/4 hits, 1.50 expected hits
                    Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 2/3 hits, 1.17 expected hits
                    1 Artillery owned by the British and 1 Mech.Inf owned by the British lost in Darfur
                    British roll dice for 1 Mech.Inf and 1 Tank in Darfur, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 1/3 hits, 1.17 expected hits
                1 Mech.Inf owned by the British lost in Darfur
                1 Tank retreated to Equatoria
                Italians win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -16
                Casualties for British: 1 Artillery and 2 Mech.Infs
            Battle in S.Thailand
                British attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Tank
                    British roll dice for 1 Cruiser in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in S.Thailand
                British win, taking S.Thailand from Hisaichi with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in Angola
                British attack with 1 Infantry and 2 Mech.Infs
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 2 Mech.Infs in Angola, round 2 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Angola
                    British roll dice for 2 Mech.Infs in Angola, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 3 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Angola
                    British roll dice for 1 Mech.Inf in Angola, round 4 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Mech.Inf in Angola, round 5 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Mech.Inf in Angola, round 6 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 6 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Angola
                Neutral win with 1 Infantry remaining. Battle score for attacker is -14
                Casualties for British: 1 Infantry and 2 Mech.Infs
            Battle in Nubia
                British attack with 2 Adv.Fighters and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 2 Adv.Fighters and 2 Infantrys in Nubia, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                British win, taking Nubia from Italians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Oslo
                British attack with 1 Artillery, 1 Bomber and 4 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                British loses 0 PUs for violating Oslos neutrality.
                British win, taking Oslo from Neutral with 1 Artillery, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            1 Bomber moved from Oslo to Manchester
            1 Adv.Fighter and 4 Fighters moved from Lower Egypt to Cairo
            2 Adv.Fighters moved from Nubia to Cairo
            1 Fighter moved from Munster to Wales
    
        Place Units - British
            2 Artillerys, 2 Infantrys and 2 Tanks placed in Bangkok
            4 ArmoredCars and 1 Infantry placed in Delhi
            4 ArmoredCars and 1 Infantry placed in Madras
            2 Infantrys placed in Bombay
            2 Mech.Infs placed in Cape Town
            1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks placed in Cairo
            2 Submarines placed in 21 Sea Zone
    
        Turn Complete - British
            British collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.67
    British : -4.83
    Hisaichi : 1.00
    Italians : -0.00
    

    Savegame


  • TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            1 Adv.Fighter moved from Townsville to 66 Sea Zone
            1 Carrier moved from 65 Sea Zone to 66 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Destroyers and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 66 Sea Zone
                Anzac attack with 1 Adv.Fighter and 1 Carrier
                Hisaichi defend with 1 Battleship
                    Anzac roll dice for 1 Adv.Fighter and 1 Carrier in 66 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Battleship in 66 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Hisaichi lost in 66 Sea Zone
                Anzac win with 1 Adv.Fighter and 1 Carrier remaining. Battle score for attacker is 20
                Casualties for Hisaichi: 1 Battleship
    
        Non Combat Move - Anzac
            4 Infantrys moved from Western Australia to Broome
            2 Infantrys moved from Northern Territory to Townsville
            1 Infantry moved from Northern Territory to Townsville
    
        Place Units - Anzac
            1 Destroyer placed in 113 Sea Zone
            1 Destroyer placed in 67 Sea Zone
            2 Infantrys placed in Broome
            2 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            3 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.67
    Anzac : 0.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Dutch
            1 unit repaired.
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 2 PUs; 
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Finns
            2 Artillerys and 2 Elites moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Romanians
            2 ArmoredCars and 1 Fighter moved from Vinnytsia to Minsk
            1 Elite and 4 Infantrys moved from E.Romania to Vinnytsia
            1 Elite and 2 Infantrys moved from Bucharest to E.Romania
            1 Fighter moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 2 Elites and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Minsk
                Romanians attack with 2 ArmoredCars and 1 Fighter
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 2 ArmoredCars and 1 Fighter in Minsk, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk
                Romanians win, taking Minsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 ArmoredCar
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Minsk to Vinnytsia
    
        Place Units - Romanians
            2 Elites and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.00
    Russians : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone
            2 Transports moved from 110 Sea Zone to 67 Sea Zone
            1 T.Boat moved from 110 Sea Zone to 67 Sea Zone
    
        Combat - Thai
            Battle in 67 Sea Zone
                Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
                Anzac defend with 1 Destroyer
                    Thai roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Destroyer in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Anzac lost in 67 Sea Zone
                Thai win with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Destroyer
    
        Non Combat Move - Thai
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Anzac : -0.33
    Thai : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            2 Destroyers moved from 27 Sea Zone to 15 Sea Zone
            1 Destroyer moved from 2 Sea Zone to 16 Sea Zone
            1 Destroyer moved from 2 Sea Zone to 16 Sea Zone
            3 Infantrys moved from Quebec to Montreal
            1 Infantry moved from Ontario to Quebec
            1 Infantry moved from W.Mexico to Southwest USA
            1 Tank moved from W.Mexico to Northwest USA
            11 ArmoredCars moved from San Francisco to Northwest USA
            1 Fighter moved from Northwest USA to 88 Sea Zone
            3 Transports moved from 72 Sea Zone to 71 Sea Zone
            3 ArmoredCars and 2 Artillerys moved from Alaska to 71 Sea Zone
            3 ArmoredCars, 2 Artillerys and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
            3 ArmoredCars and 2 Artillerys moved from 72 Sea Zone to Koryakia
            2 Artillerys, 7 Infantrys and 5 Tanks moved from Koryakia to Kolyma
            2 Adv.Fighters and 1 Carrier moved from 88 Sea Zone to 72 Sea Zone
            2 Destroyers and 1 Submarine moved from 98 Sea Zone to 116 Sea Zone
    
        Purchase Units - Americans
            Americans buy 4 ArmoredCars, 1 Battleship, 1 Destroyer, 1 Fighter, 7 Infantrys, 1 S.Submarine, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 Tank placed in Alaska
            1 S.Submarine and 1 Submarine placed in 71 Sea Zone
            1 Battleship and 1 Fighter placed in 88 Sea Zone
            1 Destroyer and 1 Submarine placed in 98 Sea Zone
            4 ArmoredCars and 5 Infantrys placed in San Francisco
            2 Infantrys placed in Washington
    
        Turn Complete - Americans
            Americans collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            1 Bomber moved from Vinnytsia to Latvia
            1 Artillery and 2 Infantrys moved from Lithuania to Latvia
            1 T.Boat and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            5 Infantrys moved from Hamburg to 23 Sea Zone
            1 Battleship, 2 Destroyers and 1 Submarine moved from 24 Sea Zone to 23 Sea Zone
            1 Stuka moved from Hamburg to Oslo
            5 Infantrys moved from 23 Sea Zone to Oslo
            1 Tank moved from Greece to 51 Sea Zone
            1 Destroyer, 1 Tank and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
            1 Tank moved from 56 Sea Zone to Palestine
                  Germans take Palestine from British
            3 Submarines moved from 17 Sea Zone to 31 Sea Zone
            1 Tank moved from Darfur to French Equatorial Africa
                  Germans take French Equatorial Africa from French
            1 Tank moved from French Equatorial Africa to Equatoria
            2 Infantrys moved from Darfur to Equatoria
            2 Artillerys, 3 Elites, 5 Infantrys and 5 Tanks moved from Vinnytsia to Kiev
            4 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia
            4 ArmoredCars moved from Warsaw to Kiev
            2 Mech.Infs moved from Bavaria to Vinnytsia
            5 Infantrys moved from Picardy to Belgium
            3 Infantrys moved from Rhine to Hamburg
            1 Infantry moved from Rhine to Netherlands
            1 Fighter moved from Paris to Hamburg
    
        Purchase Units - Germans
            Germans buy 2 Elites, 4 HeavyTanks, 3 Infantrys, 4 Mech.Infs, 1 Stuka and 4 T.Boats; Remaining resources: 3 PUs; 
    
        Combat - Germans
            Battle in Oslo
                Germans attack with 5 Infantrys and 1 Stuka
                British defend with 1 Artillery and 4 Infantrys
                    Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Oslo
                    Germans roll dice for 5 Infantrys and 1 Stuka in Oslo, round 2 : 1/6 hits, 1.50 expected hits
                    British roll dice for 1 Artillery and 3 Infantrys in Oslo, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Oslo
                    Germans roll dice for 4 Infantrys and 1 Stuka in Oslo, round 3 : 2/5 hits, 1.33 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Oslo, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Oslo
                    Germans roll dice for 3 Infantrys and 1 Stuka in Oslo, round 4 : 3/4 hits, 1.17 expected hits
                    British roll dice for 1 Artillery in Oslo, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Oslo
                Germans win, taking Oslo from British with 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 8
                Casualties for British: 1 Artillery and 4 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in Latvia
                Germans attack with 1 Artillery, 1 Bomber and 2 Infantrys
                Russians defend with 4 Tanks
                    Germans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Latvia, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 4 Tanks in Latvia, round 2 : 3/4 hits, 2.00 expected hits
                    1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in Latvia
                    Germans roll dice for 1 Bomber in Latvia, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 2 Tanks in Latvia, round 3 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Russians and 1 Bomber owned by the Germans lost in Latvia
                Russians win with 1 Tank remaining. Battle score for attacker is -7
                Casualties for Germans: 1 Artillery, 1 Bomber and 2 Infantrys
                Casualties for Russians: 3 Tanks
            Battle in Equatoria
                Germans attack with 2 Infantrys and 1 Tank
                British defend with 1 Tank
                    Germans roll dice for 2 Infantrys and 1 Tank in Equatoria, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Equatoria, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 Infantrys and 1 Tank in Equatoria, round 3 : 3/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Equatoria, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Germans lost in Equatoria
                Germans win, taking Equatoria from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Tank
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Latvia: 1 Tank
            EDIT: Adding units owned by Germans to Vinnytsia: 1 Bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Stuka moved from Oslo to Hamburg
            1 AAGun moved from Brest to Kiev
            EDIT: 1 ArmoredCar moved from Vinnytsia to Lithuania
            EDIT: 1 ArmoredCar moved from Vinnytsia to East Prussia
    
        Place Units - Germans
            4 HeavyTanks placed in Vinnytsia
            4 Mech.Infs placed in Warsaw
            4 T.Boats placed in 23 Sea Zone
            2 Elites placed in Hamburg
            1 Stuka placed in Bohemia
            3 Infantrys placed in Rhine
    
        Turn Complete - Germans
            Germans collect 103 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.50
    British : -0.67
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            1 Tank moved from Latvia to East Prussia
            1 Tank moved from Latvia to Lithuania
            1 Infantry moved from Donetsk to Odessa
                  Russians take Odessa from Romanians
            1 Artillery moved from Donetsk to Kursk
            1 Infantry moved from Donetsk to Kursk
            2 Infantrys moved from Kursk to Minsk
            2 Fighters moved from Leningrad to Minsk
            1 Bomber moved from Leningrad to Minsk
            6 Infantrys moved from Rostov to Kursk
            4 Infantrys moved from Yaroslavl to Kursk
            10 Infantrys moved from Moscow to Yaroslavl
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Infantry moved from Georgia to Rostov
            5 Infantrys moved from Stalingrad to Rostov
            1 Artillery and 1 Infantry moved from Iraq to Palestine
            3 Infantrys moved from W.Iran to Iraq
            2 Tanks moved from E.Iran to Iraq
            2 Infantrys moved from E.Iran to W.Iran
            2 Infantrys moved from Tashkent to Uzbekistan
            1 Artillery moved from E.Iran to W.Iran
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 ArmoredCar moved from Yakutsk to Chita
            1 Fighter moved from Yakutsk to Chita
            1 Artillery, 1 Elite and 2 Infantrys moved from Olyokminsk to Yakutsk
            2 Artillerys and 2 Infantrys moved from Evenkia to Olyokminsk
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            6 Infantrys moved from Sibirsky to Evenkia
            5 Infantrys moved from Krasnoyarsk to Irkutsk
            5 Infantrys moved from Novosibirsk to Krasnoyarsk
            4 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Infantry moved from Vyborg to Oulu
            2 Artillerys and 2 Infantrys moved from Lapland to Oulu
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to Lapland
            1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone
    
        Purchase Units - Russians
            Russians buy 2 Bombers, 2 Bunkers, 4 HeavyTanks and 19 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Palestine
                Russians attack with 1 Artillery and 1 Infantry
                Germans defend with 1 Tank
                    Russians roll dice for 1 Artillery and 1 Infantry in Palestine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Tank in Palestine, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Palestine
                Russians win, taking Palestine from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Tank
            Battle in Lithuania
                Russians attack with 1 Tank
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 Tank in Lithuania, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 ArmoredCar in Lithuania, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Lithuania
                Russians win, taking Lithuania from Germans with 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in East Prussia
                Russians attack with 1 Tank
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 Tank in East Prussia, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 ArmoredCar in East Prussia, round 2 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans and 1 Tank owned by the Russians lost in East Prussia
                Germans win with no units remaining. Battle score for attacker is -1
                Casualties for Russians: 1 Tank
                Casualties for Germans: 1 ArmoredCar
            Battle in Minsk
                Russians attack with 1 Bomber, 2 Fighters and 2 Infantrys
                Romanians defend with 1 ArmoredCar
                    Russians roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Minsk, round 2 : 2/5 hits, 1.67 expected hits
                    Romanians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Romanians lost in Minsk
                Russians win, taking Minsk from Romanians with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 ArmoredCar
            Battle in Chita
                Russians attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Chita, round 2 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Chita to Yakutsk
            2 Fighters moved from Minsk to Leningrad
            1 Bomber moved from Minsk to Georgia
    
        Place Units - Russians
            3 Infantrys placed in Georgia
            1 Bunker and 3 Infantrys placed in Kursk
            3 HeavyTanks placed in W.Iran
            1 Bunker, 1 HeavyTank and 3 Infantrys placed in Leningrad
            2 Bombers placed in Tashkent
            6 Infantrys placed in Sibirsky
            4 Infantrys placed in Arkhangelsk
    
        Turn Complete - Russians
            Russians collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Romanians : -0.17
    Hisaichi : 0.67
    Russians : 1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            1 Infantry moved from S.Algeria to E.Morocco
            3 Artillerys, 2 Elites, 4 Infantrys and 8 Tanks moved from N.Algeria to E.Morocco
            4 Mech.Infs moved from Tunis to E.Morocco
            1 Artillery and 6 Infantrys moved from New Valley to Nubia
            1 Artillery and 3 Infantrys moved from Mersa Matruh to Lower Egypt
            2 Fighters moved from Syria to Lower Egypt
            1 Fighter moved from Syria to Lower Egypt
            1 ArmoredCar moved from Paris to Brittany
                  Italians take Brittany from French
            1 ArmoredCar moved from Paris to Aquitaine
                  Italians take Aquitaine from French
            2 Artillerys and 2 Infantrys moved from Paris to Normandy
                  Italians take Normandy from French
            1 Tank moved from Picardy to Netherlands
            2 ArmoredCars moved from Paris to Normandy
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Bunker, 2 Destroyers, 1 Elite, 2 HeavyTanks, 5 Infantrys, 1 Mech.Inf, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in E.Morocco
                Italians attack with 3 Artillerys, 2 Elites, 5 Infantrys, 4 Mech.Infs and 8 Tanks
                French defend with 1 AAGun, 6 Adv.Fighters, 1 Artillery, 1 Factory, 5 Infantrys and 2 Tanks
                    Italians roll dice for 3 Artillerys, 2 Elites, 5 Infantrys, 4 Mech.Infs and 8 Tanks in E.Morocco, round 2 : 8/22 hits, 9.00 expected hits
                    French roll dice for 6 Adv.Fighters, 1 Artillery, 5 Infantrys and 2 Tanks in E.Morocco, round 2 : 6/14 hits, 7.00 expected hits
                    2 Tanks owned by the French, 1 Artillery owned by the French, 5 Infantrys owned by the French, 1 Artillery owned by the Italians and 5 Infantrys owned by the Italians lost in E.Morocco
                    Italians roll dice for 2 Artillerys, 2 Elites, 4 Mech.Infs and 8 Tanks in E.Morocco, round 3 : 5/16 hits, 7.00 expected hits
                    French roll dice for 6 Adv.Fighters in E.Morocco, round 3 : 4/6 hits, 4.00 expected hits
                5 Adv.Fighters owned by the French, 2 Artillerys owned by the Italians and 2 Mech.Infs owned by the Italians lost in E.Morocco
                    Italians roll dice for 2 Elites, 2 Mech.Infs and 8 Tanks in E.Morocco, round 4 : 5/12 hits, 5.67 expected hits
                    French roll dice for 1 Adv.Fighter in E.Morocco, round 4 : 0/1 hits, 0.67 expected hits
                1 Adv.Fighter owned by the French lost in E.Morocco
                Italians win, taking E.Morocco from French with 2 Elites, 2 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 50
                Casualties for Italians: 3 Artillerys, 5 Infantrys and 2 Mech.Infs
                Casualties for French: 6 Adv.Fighters, 1 Artillery, 5 Infantrys and 2 Tanks
            Battle in Nubia
                Italians attack with 1 Artillery and 6 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 1 Artillery and 6 Infantrys in Nubia, round 2 : 1/7 hits, 1.50 expected hits
                    British roll dice for 2 Infantrys in Nubia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Nubia
                    Italians roll dice for 1 Artillery and 6 Infantrys in Nubia, round 3 : 1/7 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Nubia
                Italians win, taking Nubia from British with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in Lower Egypt
                Italians attack with 1 Artillery, 3 Fighters and 3 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Italians roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Lower Egypt, round 2 : 2/7 hits, 2.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Lower Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 1 Artillery, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Italians
            3 Fighters moved from Lower Egypt to Syria
            5 Transports moved from 51 Sea Zone to 48 Sea Zone
            1 AAGun, 1 Elite, 5 Infantrys and 3 Tanks moved from Campania to 48 Sea Zone
            1 AAGun, 1 Elite, 5 Infantrys, 3 Tanks and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 AAGun, 1 Elite, 5 Infantrys and 3 Tanks moved from 51 Sea Zone to Mersa Matruh
            2 Artillerys, 3 Infantrys and 1 Tank moved from Mersa Matruh to New Valley
            1 Adv.Fighter moved from Rome to Mersa Matruh
            2 Artillerys, 1 Elite and 4 Infantrys moved from Rome to Campania
            4 ArmoredCars moved from Provence to Tuscany
            1 AAGun moved from Burgundy to Orleanais
    
        Place Units - Italians
            1 Bunker and 2 HeavyTanks placed in Syria
            1 Artillery, 1 Mech.Inf and 1 Tank placed in Campania
            2 Destroyers and 1 Transport placed in 47 Sea Zone
            1 Artillery, 1 Elite and 5 Infantrys placed in Rome
            Italians undo move 4.
            1 Infantry placed in Tunis
            1 Artillery, 1 Elite and 4 Infantrys placed in Rome
            Italians undo move 5.
            2 Infantrys placed in Paris
            1 Artillery, 1 Elite and 2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 84 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Italians : -4.67
    British : -1.67
    French : -1.67
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - French
            1 Elite and 1 Infantry moved from Azores to 16 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 16 Sea Zone to 34 Sea Zone
            1 Elite and 1 Infantry moved from 34 Sea Zone to Canarians
    
        Purchase Units - French
            French buy 1 Tank and 1 Transport; Remaining resources: 21 PUs; 
    
        Combat - French
            Battle in Canarians
                French attack with 1 Elite and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Elite and 1 Infantry in Canarians, round 2 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Canarians
                French loses 0 PUs for violating Canarianss neutrality.
                French win, taking Canarians from Neutral with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            1 Transport placed in 1 Sea Zone
            1 Tank placed in Churchill
    
        Turn Complete - French
            French collect 16 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    French : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            1 Carrier and 1 Destroyer moved from 112 Sea Zone to 66 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to 66 Sea Zone
            1 Tank moved from Flores to 112 Sea Zone
            2 Marines moved from Tanimbar to 112 Sea Zone
            1 Infantry moved from Flores to 112 Sea Zone
            1 Artillery and 1 Tank moved from Java to 110 Sea Zone
            1 Marine moved from Java to 110 Sea Zone
            4 Marines moved from Banjarmasin to 110 Sea Zone
            1 Transport moved from 110 Sea Zone to 67 Sea Zone
            1 Infantry moved from Flores to 67 Sea Zone
            1 Artillery, 2 B.Transports, 5 Marines and 1 Tank moved from 110 Sea Zone to 70 Sea Zone
            1 Infantry and 1 Transport moved from 67 Sea Zone to 70 Sea Zone
            1 Infantry, 2 Marines, 1 Tank and 2 Transports moved from 112 Sea Zone to 70 Sea Zone
            1 Artillery, 2 Infantrys, 7 Marines and 2 Tanks moved from 70 Sea Zone to New South Wales
                  Yamamoto take New South Wales from Anzac
            4 Marines moved from Davao to 107 Sea Zone
            4 Marines and 2 Transports moved from 107 Sea Zone to 110 Sea Zone
            4 Marines moved from 110 Sea Zone to Sumatra
            1 Submarine moved from 85 Sea Zone to 76 Sea Zone
            1 Adv.Fighter moved from Tokyo to 76 Sea Zone
            2 Elites moved from Tokyo to 85 Sea Zone
            1 Marine moved from Tohoku to 85 Sea Zone
            2 Battleships, 2 Cruisers, 2 Elites, 1 Marine and 1 S.Submarine moved from 85 Sea Zone to 95 Sea Zone
            2 Elites and 1 Marine moved from 95 Sea Zone to Wake
            1 Carrier and 1 Destroyer moved from 85 Sea Zone to 95 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 95 Sea Zone
            2 T.Boats moved from 109 Sea Zone to 102 Sea Zone
            1 Bomber moved from West Borneo to 66 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Bomber, 1 Carrier, 1 Destroyer, 1 Elite, 1 Fighter, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Sumatra
                Yamamoto attack with 4 Marines
                Dutch defend with 1 Bunker
                    Yamamoto roll dice for 4 Marines in Sumatra, round 2 : 1/4 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Bunker in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                    1 Marine owned by the Yamamoto lost in Sumatra
                    Yamamoto roll dice for 3 Marines in Sumatra, round 3 : 2/3 hits, 1.50 expected hits
                    Dutch roll dice for 1 Bunker in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 3 Marines remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Marine
                Casualties for Dutch: 1 Bunker
            Battle in 66 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 1 Bomber, 1 Carrier and 1 Destroyer
                Anzac defend with 1 Adv.Fighter and 1 Carrier
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber, 1 Carrier and 1 Destroyer in 66 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                    Anzac roll dice for 1 Adv.Fighter and 1 Carrier in 66 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    1 Carrier owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 66 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 1 Bomber, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 24
                Casualties for Anzac: 1 Adv.Fighter and 1 Carrier
            Battle in 76 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 1 Submarine
                British defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter in 76 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto and 1 Destroyer owned by the British lost in 76 Sea Zone
                Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Submarine
                Casualties for British: 1 Destroyer
            Battle in Wake
                Yamamoto attack with 2 Elites and 1 Marine
                Americans defend with 1 Artillery, 1 Factory and 1 Infantry
                    Yamamoto roll dice for 2 Battleships and 2 Cruisers in Wake, round 2 : 3/4 hits, 2.33 expected hits
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 2 Elites and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from 76 Sea Zone to 95 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
            1 Bomber moved from 66 Sea Zone to Java
    
        Place Units - Yamamoto
            1 Carrier, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in 85 Sea Zone
            1 Bomber placed in Banjarmasin
            1 Elite placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Yamamoto : 0.33
    Anzac : -1.17
    Dutch : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Chinese
            1 Artillery and 2 Infantrys moved from Kweichow to N.French Indochina
            1 Infantry and 1 Tank moved from Chahar to Peking
            1 Artillery moved from Shansi to Shantung
            2 Infantrys moved from Chahar to Shantung
            1 Infantry moved from Hunan to Kwangsi
            1 Infantry moved from Yunnan to Kweichow
            1 Tank moved from Hupeh to Kwangtung
            1 ArmoredCar moved from Hupeh to Shanghai
            1 Adv.Fighter moved from Hupeh to Kwangsi
            1 Adv.Fighter moved from Hupeh to Shanghai
            1 Fighter moved from Hupeh to Kwangtung
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 8 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 Adv.Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kwangsi
                Chinese win, taking Kwangsi from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Peking
                Chinese attack with 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Infantry and 1 Tank in Peking, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Peking, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Peking, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry and 1 Tank in Peking, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Peking, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Peking
                    Chinese roll dice for 1 Tank in Peking, round 5 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Peking, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Peking
                Chinese win, taking Peking from Hisaichi with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Shantung
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 Infantrys in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 3 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 Infantrys in Shantung, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Shantung
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 4 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Infantry
            Battle in N.French Indochina
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.French Indochina
                Chinese win, taking N.French Indochina from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Shanghai
                Chinese attack with 1 Adv.Fighter and 1 ArmoredCar
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Adv.Fighter and 1 ArmoredCar in Shanghai, round 2 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Adv.Fighter and 1 ArmoredCar in Shanghai, round 3 : 2/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Shanghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shanghai
                Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 ArmoredCar
                Casualties for Hisaichi: 1 Artillery
            Battle in Kwangtung
                Chinese attack with 1 Fighter and 1 Tank
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 1 Tank in Kwangtung, round 2 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 1 Tank in Kwangtung, round 3 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kwangtung
                Chinese win, taking Kwangtung from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Kwangtung to Hunan
            2 Artillerys, 1 Elite and 1 Infantry moved from Hupeh to Hunan
            1 Adv.Fighter moved from Kwangsi to Hunan
            1 Adv.Fighter moved from Shanghai to Hunan
            4 Infantrys moved from Szechwan to Hupeh
            4 Infantrys moved from Suiyuan to Chahar
            1 ArmoredCar moved from Ningsia to Chahar
            2 Infantrys moved from Ningsia to Suiyuan
            1 ArmoredCar and 1 Tank moved from Lanchow to Hupeh
            2 Infantrys moved from Lanchow to Szechwan
            1 Marine moved from Lanchow to Shensi
            2 Infantrys moved from E.Qinghai to Lanchow
            4 Infantrys moved from Gobi Altai to Ningsia
            1 Adv.Fighter moved from Hsining to Hupeh
            1 ArmoredCar moved from Hsining to Ningsia
            4 Infantrys moved from Hsining to E.Qinghai
            4 Infantrys moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            1 Adv.Fighter, 1 Marine and 1 Tank placed in Hupeh
            2 Artillerys and 4 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -2.33
    Chinese : -1.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Artillery and 2 Elites moved from Kiangsi to Kwangtung
            1 Artillery and 1 Infantry moved from S.French Indochina to N.French Indochina
            1 Bomber moved from Java to N.French Indochina
            1 Transport moved from 105 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
            1 Fighter moved from 92 Sea Zone to Kwangsi
            1 Fighter moved from Java to 92 Sea Zone
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to British Borneo
                  Hisaichi take British Borneo from British
            2 Destroyers and 2 Submarines moved from 110 Sea Zone to 65 Sea Zone
            1 Transport moved from 110 Sea Zone to 66 Sea Zone
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            2 Elites moved from Hong Kong to 92 Sea Zone
            2 Elites and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Elites moved from 84 Sea Zone to Shantung
            1 Artillery and 1 Elite moved from Kirin to 84 Sea Zone
            1 Artillery and 1 Elite moved from 84 Sea Zone to Shantung
            2 Artillerys moved from Heilungchiang to Chita
            1 Tank moved from Kirin to Chita
            1 Mech.Inf moved from Changchun to Peking
            1 Tank moved from Kirin to Peking
            1 Infantry moved from Kirin to Heilungchiang
            1 Infantry moved from Kirin to Liaoning
            1 Elite moved from Changchun to Kirin
            5 Infantrys moved from Changchun to Kirin
            1 Mech.Inf moved from Changchun to Peking
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 Artillerys, 1 Bunker, 3 Elites, 6 Infantrys, 1 L.Fighter and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 65 Sea Zone
                Hisaichi attack with 2 Destroyers and 2 Submarines
                British defend with 1 Transport; Anzac defend with 1 Transport
                    Hisaichi roll dice for 2 Submarines in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Transport owned by the Anzac lost in 65 Sea Zone
                    Hisaichi roll dice for 2 Destroyers in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 65 Sea Zone
                Hisaichi win with 2 Destroyers and 2 Submarines remaining. Battle score for attacker is 12
                Casualties for Anzac: 1 Transport
                Casualties for British: 1 Transport
            Battle in Shantung
                Hisaichi attack with 1 Artillery and 3 Elites
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 3 Elites in Shantung, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
                    Hisaichi roll dice for 1 Artillery and 2 Elites in Shantung, round 3 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery in Shantung, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi lost in Shantung
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Shantung, round 4 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 2 Elites
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Peking
                Hisaichi attack with 2 Mech.Infs and 1 Tank
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 2 Mech.Infs and 1 Tank in Peking, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Tank in Peking, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Peking
                Hisaichi win, taking Peking from Chinese with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Kwangsi
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                Hisaichi win, taking Kwangsi from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kwangtung
                Hisaichi attack with 1 Artillery and 2 Elites
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Artillery and 2 Elites in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Kwangtung
                Hisaichi win, taking Kwangtung from Chinese with 1 Artillery and 2 Elites remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Chita
                Hisaichi attack with 2 Artillerys and 1 Tank
                Russians defend with 1 ArmoredCar and 1 Infantry
                    Hisaichi roll dice for 2 Artillerys and 1 Tank in Chita, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Chita, round 2 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Artillerys and 1 Tank in Chita, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Chita, round 3 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Russians lost in Chita
                    Hisaichi roll dice for 2 Artillerys and 1 Tank in Chita, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 ArmoredCar and 1 Infantry
            Battle in N.French Indochina
                Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Infantrys
                Chinese defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in N.French Indochina, round 2 : 2/5 hits, 2.00 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in N.French Indochina
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in N.French Indochina, round 3 : 0/4 hits, 1.67 expected hits
                    French roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in N.French Indochina, round 4 : 1/4 hits, 1.67 expected hits
                    French roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 2 Artillerys, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Bomber moved from N.French Indochina to Hong Kong
            1 Fighter moved from Kwangsi to 92 Sea Zone
    
        Place Units - Hisaichi
            3 Tanks placed in Kirin
            1 Bunker placed in Ayan
            2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong
            2 Artillerys, 1 Elite, 4 Infantrys and 1 L.Fighter placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -4.00
    French : -0.67
    Anzac : -0.17
    Chinese : -0.67
    Russians : -1.33
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - British
            2 Infantrys moved from Munster to Dublin
            2 Tanks moved from Munster to Northern Ireland
            1 T.Boat moved from 12 Sea Zone to 22 Sea Zone
            1 Battleship and 2 Transports moved from 12 Sea Zone to 21 Sea Zone
            1 Fighter moved from Wales to Manchester
            1 T.Boat moved from 8 Sea Zone to 9 Sea Zone
            1 Destroyer moved from 16 Sea Zone to 30 Sea Zone
            1 Destroyer moved from 16 Sea Zone to 18 Sea Zone
            4 Infantrys moved from Cairo to Lower Egypt
            4 Adv.Fighters moved from Cairo to Lower Egypt
            5 Fighters moved from Cairo to Lower Egypt
            1 Transport moved from 57 Sea Zone to 59 Sea Zone
            1 Infantry moved from Kordofan to Darfur
                  British take Darfur from Italians
            2 Mech.Infs moved from Cape Town to Angola
            2 Infantrys moved from Attu to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            1 Infantry moved from Yukon to Alaska
            3 Infantrys moved from British Columbia to Yukon
            1 Transport moved from 61 Sea Zone to 60 Sea Zone
            1 Infantry moved from Madras to 60 Sea Zone
            1 Artillery moved from Assam to 60 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 61 Sea Zone
            1 Cruiser moved from 61 Sea Zone to 60 Sea Zone
            1 Infantry moved from Hyderabad to 60 Sea Zone
            1 Cruiser and 1 Infantry moved from 60 Sea Zone to 61 Sea Zone
            1 Artillery and 2 Infantrys moved from 61 Sea Zone to S.Thailand
            1 ArmoredCar, 1 Artillery and 2 Infantrys moved from S.Thailand to N.Thailand
            1 ArmoredCar moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Hisaichi
            1 ArmoredCar moved from S.French Indochina to N.Thailand
            2 Infantrys moved from Assam to Yunnan
            2 Infantrys moved from Calcutta to Assam
            5 Infantrys moved from Bihar to Assam
            2 Infantrys moved from Hyderabad to Bihar
            4 ArmoredCars and 1 Infantry moved from Delhi to Bihar
            4 ArmoredCars moved from Bihar to Assam
            4 ArmoredCars moved from Madras to Bihar
            2 Infantrys moved from Bombay to Rajputana
    
        Purchase Units - British
            British buy 6 Artillerys, 1 Bunker, 1 Destroyer, 16 Infantrys, 2 Mech.Infs, 1 Submarine, 2 T.Boats and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Lower Egypt
                British attack with 4 Adv.Fighters, 5 Fighters and 4 Infantrys
                Italians defend with 1 Artillery and 3 Infantrys
                    British roll dice for 4 Adv.Fighters, 5 Fighters and 4 Infantrys in Lower Egypt, round 2 : 3/13 hits, 4.33 expected hits
                    Italians roll dice for 1 Artillery and 3 Infantrys in Lower Egypt, round 2 : 0/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Italians lost in Lower Egypt
                    British roll dice for 4 Adv.Fighters, 5 Fighters and 4 Infantrys in Lower Egypt, round 3 : 6/13 hits, 4.33 expected hits
                    Italians roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 4 Adv.Fighters, 5 Fighters and 4 Infantrys remaining. Battle score for attacker is 10
                Casualties for Italians: 1 Artillery and 3 Infantrys
            Battle in Angola
                British attack with 2 Mech.Infs
                Neutral defend with 1 Infantry
                    British roll dice for 2 Mech.Infs in Angola, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in Angola
                British loses 0 PUs for violating Angolas neutrality.
                British win, taking Angola from Neutral with 1 Mech.Inf remaining. Battle score for attacker is -4
                Casualties for British: 1 Mech.Inf
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            4 Adv.Fighters and 5 Fighters moved from Lower Egypt to Cairo
    
        Place Units - British
            1 Bunker placed in Malaya
            6 Infantrys placed in Bangkok
            2 Artillerys, 2 Infantrys and 1 Tank placed in Madras
            2 Artillerys and 3 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            2 Mech.Infs placed in Cape Town
            2 Artillerys, 3 Infantrys and 1 Tank placed in Cairo
            1 Destroyer, 1 Submarine and 2 T.Boats placed in 21 Sea Zone
    
        Turn Complete - British
            British collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    British : 0.67
    Italians : -1.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            1 Destroyer moved from 113 Sea Zone to 109 Sea Zone
            2 Adv.Fighters moved from Bangkok to 110 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 110 Sea Zone
                Anzac attack with 2 Adv.Fighters
                Yamamoto defend with 2 Transports
                    Anzac roll dice for 2 Adv.Fighters in 110 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Transports in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 Transports owned by the Yamamoto lost in 110 Sea Zone
                Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 2 Transports
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from 110 Sea Zone to Broome
    
        Place Units - Anzac
            1 Adv.Fighter and 5 Tanks placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.33
    Anzac : 1.00
    

    Savegame


  • TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars and 1 Tank; Remaining resources: 2 PUs; 
    
        Place Units - Dutch
            2 ArmoredCars and 1 Tank placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            5 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 1 PUs; 
    
        Non Combat Move - Finns
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Fighter and 2 Infantrys moved from Vinnytsia to Odessa
            1 Fighter and 2 Infantrys moved from Vinnytsia to Donetsk
            2 Tanks moved from Bucharest to Bulgaria
            1 Infantry moved from E.Romania to Bulgaria
            1 Infantry moved from E.Romania to Bulgaria
            2 Elites moved from Bucharest to E.Romania
            1 Elite moved from Vinnytsia to Brest
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 2 Infantrys and 2 Tanks
                Russians defend with 2 Infantrys
                    Romanians roll dice for 2 Infantrys and 2 Tanks in Bulgaria, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Bulgaria
                    Romanians roll dice for 2 Tanks in Bulgaria, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 2 Tanks in Bulgaria, round 4 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 2 Infantrys
            Battle in Donetsk
                Romanians attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 3 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 4 : 2/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Odessa
                Romanians attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter and 2 Infantrys in Odessa, round 2 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter and 2 Infantrys in Odessa, round 3 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 AAGun moved from Bucharest to E.Romania
            1 Fighter moved from Odessa to E.Romania
            1 Fighter moved from Donetsk to E.Romania
    
        Place Units - Romanians
            2 Artillerys and 2 Elites placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.67
    Russians : 1.00
    

    Savegame

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