Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
HOW DARE YOU BUMP MY COMRADE TOUCAN!!
GO HOME AND CRY TO YOUR MOM! THIS GAME IS ALREADY OVER!
What? Get out of here freak!
Toucan is losing if you haven’t noticed! And thus is afraid to go on…
That is all.
@Curtmungus said in 19L TOUCAN-SONOFSAM (X+6) vs Karl7 (Loser):
HOW DARE YOU BUMP MY COMRADE TOUCAN!!
GO HOME AND CRY TO YOUR MOM! THIS GAME IS ALREADY OVER!
Just watch me Bump Toucan right into oblivion, Lordy Munghole.
@Karl7 said in 19L TOUCAN-SONOFSAM (X+6) vs Karl7 (Loser):
@Curtmungus said in 19L TOUCAN-SONOFSAM (X+6) vs Karl7 (Loser):
HOW DARE YOU BUMP MY COMRADE TOUCAN!!
GO HOME AND CRY TO YOUR MOM! THIS GAME IS ALREADY OVER!
Just watch me Bump Toucan right into oblivion, Lordy Munghole.
MUNGHOLE
YOU INSULT YOURSELF WITH YOUR INABILITY TO READ!
TOUCAN, KILL THIS FOOL. CRUSH HIS ARMIES LIKE THEY WERE BABY SPARROWS!
TODAY!
RAGE AND HONOR!
@Curmungus there is no honor in being bumped. Already 4, this game is already over.
A shame.
Someone you know I’m guessing?
Not sure but we need some more players so I hope he comes back.
Yes and no… I just wish he’d fire up!!!
I require a two day extension.
If I haven’t posted by Aug 8th I will consider the game FORFEIT
@Toucan-son-of-sam said in 19L TOUCAN-SONOFSAM (X+6) vs Karl7 (Loser):
I require a two day extension.
If I haven’t posted by Aug 8th I will consider the game FORFEIT
AGREED!
I just returned from a trip away. I was supposed to be home hours ago. I will be posting by noon tomorrow. this WAR must be completed.
granted
thank you kindly
Test summary from TripleA, engine version: 1.9, time: 10:46:04 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1
EDIT: Turning off Edit Mode
Italians buy 1 carrier and 2 destroyers; Remaining resources: 1 PUs;
Combat Move - Italians
1 unit repaired.
Turning on Edit Mode
EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1
EDIT: Turning off Edit Mode
1 infantry moved from French Central Africa to Nigeria
Italians take Nigeria from British
1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery and 1 mech_infantry moved from Tobruk to Alexandria
1 battleship moved from 95 Sea Zone to 94 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 fighter moved from Slovakia Hungary to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 marine moved from Southern Italy to 95 Sea Zone
1 marine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 marine moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern France to Southern Italy
Combat - Italians
Battle in Crete
Battle in Alexandria
Italians attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 5 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians win, taking Crete from Neutral_Allies, taking Alexandria from British with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 destroyer placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 marines
EDIT: Adding units owned by Italians to Northern Italy: 2 marines
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 24 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -1.67
British : -0.33
Apologies for the LONG delay and all the trouble… its been a hell of a few weeks.
I’ve rebuilt the turn as best as I can recall about what I did, in coordination with the known results and text message records.
We still have some game ahead it appears, but what a deveastating blow for Italy!
@Toucan-son-of-sam said in 19L TOUCAN-SONOFSAM (X+6) vs Karl7 (Loser):
Apologies for the LONG delay and all the trouble… its been a hell of a few weeks.
I’ve rebuilt the turn as best as I can recall about what I did, in coordination with the known results and text message records.
We still have some game ahead it appears, but what a deveastating blow for Italy!
KILL!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Caroline Islands to Queensland
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
2 aaGuns, 1 armour, 1 artillery and 4 infantry moved from New South Wales to Queensland
1 fighter moved from India to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield, 2x factory_minor; Remaining resources: 53 PUs;
Germans buy 3 armour, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Norway to Finland
1 bomber moved from Western Germany to Finland
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from Scotland to United Kingdom
3 fighters moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Germany to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Poland
3 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
1 bomber moved from Slovakia Hungary to Poland
1 tactical_bomber moved from 110 Sea Zone to Finland
1 transport moved from 119 Sea Zone to 125 Sea Zone
1 transport moved from 111 Sea Zone to 113 Sea Zone
1 cruiser and 1 submarine moved from 110 Sea Zone to 114 Sea Zone
1 carrier moved from 110 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Romania
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Romania
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 3 : 0/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 4 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 artillery, 1 bomber, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 2 tactical_bombers in Poland, round 2 : 1/7 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Poland, round 3 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Poland
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Poland, round 4 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
3 aaGuns and 9 artilleries moved from Germany to Slovakia Hungary
1 armour and 9 mech_infantrys moved from Western Germany to Slovakia Hungary
1 bomber moved from Poland to Western Germany
1 bomber moved from Finland to United Kingdom
1 carrier and 7 transports moved from 110 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Romania to Southern Italy
1 tactical_bomber moved from Finland to Norway
Place Units - Germans
3 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
3 armour placed in Germany
2 mech_infantrys placed in Western Germany
1 infantry placed in France
1 infantry placed in Western Germany
1 mech_infantry placed in Germany
Germans undo move 6.
1 infantry placed in Germany
Germans undo move 4.
1 mech_infantry placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -4.50
Russians : -1.67