Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Syria to Iraq
            1 bomber and 1 fighter moved from Southern Italy to Iraq
            1 marine moved from Cyprus to 99 Sea Zone
            1 marine moved from Crete to 99 Sea Zone
            2 cruisers and 2 marines moved from 99 Sea Zone to 98 Sea Zone
                  Italians take 98 Sea Zone from British
            2 marines moved from 98 Sea Zone to Egypt
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 battleship moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 artillery moved from Belgian Congo to Rhodesia
                  Italians take Rhodesia from British
            1 armour moved from Slovakia Hungary to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Slovakia Hungary to Belarus
                  Italians take Belarus from Russians
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 2 infantry and 2 marines
                British defend with 1 harbour; ANZAC defend with 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 infantry and 2 marines remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Iraq
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 artillery, 2 infantry and 1 marine
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Iraq, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 artillery, 2 infantry and 1 marine in Iraq, round 2 : 2/4 hits, 1.33 expected hits
                    1 fighter owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 1 artillery and 1 bomber in Iraq, round 3 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 1 marine in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Iraq
                    Italians roll dice for 1 bomber in Iraq, round 4 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 1 marine in Iraq, round 4 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Iraq
                    Italians roll dice for 1 bomber in Iraq, round 5 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 marine in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Iraq
                Italians win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
                Casualties for British: 1 artillery, 2 infantry and 1 marine
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Greece
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 destroyer and 2 transports placed in 97 Sea Zone
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            3 fighters moved from Queensland to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 1 marine and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
            1 destroyer moved from 112 Sea Zone to 114 Sea Zone
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 bomber moved from Greece to 72 Sea Zone
    
        Combat - Germans
            Battle in 72 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 72 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 114 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
            1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
            1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            5 infantry moved from Finland to Karelia
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 armour and 2 mech_infantrys moved from Poland to Eastern Poland
            4 artilleries moved from Poland to Eastern Poland
            3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            2 armour moved from Romania to Eastern Poland
            2 infantry moved from Bulgaria to Romania
            1 artillery moved from Germany to Poland
            1 bomber moved from Germany to Southern Italy
            3 fighters and 2 tactical_bombers moved from Morocco to Southern Italy
            1 tactical_bomber moved from Algeria to Southern Italy
            1 infantry moved from Algeria to Tunisia
                  Germans take Tunisia from Neutral_Axis
            1 artillery and 2 infantry moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            1 bomber moved from Greece to Eastern Poland
            1 bomber moved from 72 Sea Zone to Kenya
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
    
        Place Units - Germans
            1 fighter and 1 marine placed in Western Germany
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belarus
            1 fighter moved from Smolensk to Belarus
            1 fighter moved from Smolensk to Western Ukraine
            1 tactical_bomber moved from Smolensk to Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Smolensk
            1 aaGun moved from Smolensk to Russia
            1 fighter moved from Smolensk to Russia
            1 aaGun and 9 infantry moved from Archangel to Smolensk
            1 aaGun, 3 armour, 3 artilleries and 8 infantry moved from Bryansk to Smolensk
            1 fighter moved from Western Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Russia
            2 infantry moved from Volgograd to Tambov
            2 artilleries moved from Russia to Smolensk
            8 infantry moved from Russia to Smolensk
            2 aaGuns, 1 artillery and 18 infantry moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 armour placed in Volgograd
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,50
    Russians : 0,17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery moved from Kweichow to Shensi
            1 bomber moved from Anhwe to Shensi
            1 bomber moved from Anhwe to Shensi
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            2 fighters and 2 tactical_bombers moved from Yunnan to Burma
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 3/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 2 bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 bombers in Shensi, round 2 : 3/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shensi to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 armour moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Hopei to Szechwan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Kiangsu to Hopei
            2 mech_infantrys moved from Kiangsu to Hunan
            3 infantry moved from Jehol to Anhwe
            1 aaGun moved from Jehol to Anhwe
            1 armour and 1 infantry moved from French Indo China to Yunnan
            1 submarine moved from 40 Sea Zone to 74 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            2 infantry moved from Korea to Manchuria
            1 infantry moved from Korea to Manchuria
            3 fighters and 3 tactical_bombers moved from Burma to Yunnan
            3 fighters moved from French Indo China to Philippines
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 cruiser moved from 35 Sea Zone to 46 Sea Zone
            1 artillery moved from Shan State to Yunnan
    
        Place Units - Japanese
            1 destroyer and 2 transports placed in 6 Sea Zone
            2 destroyers placed in 36 Sea Zone
            1 infantry placed in French Indo China
            3 armour placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    ANZAC : -0.33
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Queensland to 54 Sea Zone
            4 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 54 Sea Zone to 48 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone
            2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 battleship moved from 54 Sea Zone to 48 Sea Zone
            1 battleship moved from 48 Sea Zone to 33 Sea Zone
            3 cruisers moved from 54 Sea Zone to 48 Sea Zone
            3 cruisers moved from 48 Sea Zone to 33 Sea Zone
            4 bombers moved from Queensland to Burma
            1 bomber moved from India to Szechwan
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2,17 expected hits
                    Americans roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/10 hits, 3,83 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 aaGun and 3 infantry
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Burma
                Americans attack with 4 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 4 bombers in Burma, round 2 : 3/4 hits, 2,67 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Burma
                Americans win with 2 bombers remaining. Battle score for attacker is -18
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Burma to India
            1 bomber moved from Szechwan to India
            2 fighters moved from Queensland to Hawaiian Islands
            4 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 54 Sea Zone to 49 Sea Zone
            4 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 49 Sea Zone to 33 Sea Zone
            3 fighters moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 artillery placed in Central United States
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Queensland: 6 bombers
            EDIT: Removing units owned by Americans from Western United States: 6 bombers
            EDIT: Turning off Edit Mode
            1 transport placed in 10 Sea Zone
            5 bombers placed in Western United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            11 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Sikang
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Sikang, round 2 : 1/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 bomber moved from South West Africa to Rhodesia
            1 fighter moved from Union of South Africa to Kenya
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 tactical_bomber moved from 80 Sea Zone to Kenya
            2 cruisers moved from 80 Sea Zone to 72 Sea Zone
            1 carrier moved from 80 Sea Zone to 72 Sea Zone
    
        Combat - British
            Battle in Kenya
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 bomber
                    British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 bomber in Kenya, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Germans lost in Kenya
                British win, taking Kenya from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
            Battle in Rhodesia
                British attack with 1 armour, 1 bomber and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rhodesia, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Rhodesia
                British win, taking Rhodesia from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Burma from Japanese to British
            EDIT: Changing ownership of Burma from British to UK_Pacific
            EDIT: Adding units owned by British to Burma: 1 infantry
            EDIT: Removing units owned by British from India: 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from Rhodesia to Persia
            1 destroyer moved from 80 Sea Zone to 76 Sea Zone
            1 fighter moved from 80 Sea Zone to Persia
            1 fighter and 1 tactical_bomber moved from Kenya to 72 Sea Zone
            1 infantry moved from Brazil to Suriname
                  British take Suriname from Dutch
            1 armour and 3 infantry moved from Brazil to Suriname
            1 battleship moved from 54 Sea Zone to 48 Sea Zone
            1 battleship moved from 48 Sea Zone to 33 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            1 armour placed in Union of South Africa
            1 destroyer placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1,1
            British collect 28 PUs (3 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -1,17
    Italians : -0,50
    Americans : -2,00
    AA fire in Caroline Islands : : -0,50
    Chinese : -1,50
    Japanese : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 infantry moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 marine moved from Egypt to Alexandria
                  Italians take Alexandria from British
            1 marine moved from Egypt to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Tobruk
            1 bomber moved from Greece to 76 Sea Zone
    
        Combat - Italians
            Battle in Tobruk
            Battle in 76 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber in 76 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 bomber owned by the Italians lost in 76 Sea Zone
                British win, taking Tobruk from British with no units remaining. Battle score for attacker is -4
                Casualties for Italians: 1 bomber
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 infantry moved from French Equatorial Africa to Belgian Congo
            1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
            1 transport moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
            1 fighter placed in Southern Italy
            2 infantry placed in Northern Italy
            1 factory_minor placed in Egypt
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 fighter moved from New South Wales to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the ANZAC lost in 46 Sea Zone
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 cruiser in 46 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 fighter and 1 submarine
                Casualties for Japanese: 1 cruiser
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC lost in 55 Sea Zone
                 retreated to 55 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to 33 Sea Zone
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 aaGun moved from 33 Sea Zone to Caroline Islands
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2,33
    Japanese : 1,67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 fighter moved from New South Wales to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the ANZAC lost in 46 Sea Zone
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 cruiser in 46 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 fighter and 1 submarine
                Casualties for Japanese: 1 cruiser
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC lost in 55 Sea Zone
                 retreated to 55 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to 33 Sea Zone
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 aaGun moved from 33 Sea Zone to Caroline Islands
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2,33
    Japanese : 1,67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 fighter moved from New South Wales to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the ANZAC lost in 46 Sea Zone
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 cruiser in 46 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 fighter and 1 submarine
                Casualties for Japanese: 1 cruiser
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC lost in 55 Sea Zone
                 retreated to 55 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to 33 Sea Zone
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 aaGun moved from 33 Sea Zone to Caroline Islands
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2,33
    Japanese : 1,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 2 destroyers, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            6 artilleries and 19 infantry moved from Eastern Poland to Western Ukraine
            16 armour and 15 mech_infantrys moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 16 armour and 15 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 16 armour and 15 mech_infantrys in Ukraine, round 2 : 13/31 hits, 10.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 16 armour and 14 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 6 artilleries and 19 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 artilleries and 19 infantry in Western Ukraine, round 2 : 11/25 hits, 6.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 6 artilleries and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Belarus to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            5 infantry moved from Karelia to Novgorod
            1 bomber moved from Eastern Poland to Southern Italy
            2 fighters and 2 tactical_bombers moved from Southern Italy to Egypt
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 battleship and 1 carrier moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
            1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            10 mech_infantrys moved from Germany to Eastern Poland
            3 aaGuns moved from Eastern Poland to Western Ukraine
            2 infantry moved from Romania to Bessarabia
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Tunisia to Algeria
            1 artillery moved from Poland to Eastern Poland
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
    
        Place Units - Germans
            1 armour and 2 artilleries placed in Novgorod
            7 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
            2 destroyers and 1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 6.83
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 8 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Belarus
            2 fighters moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            1 infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 aaGuns, 8 armour, 9 artilleries, 35 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            2 fighters moved from Archangel to Bryansk
            9 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Rostov
            1 armour moved from Volgograd to Bryansk
            1 infantry moved from Tambov to Bryansk
            2 aaGuns, 1 artillery and 18 infantry moved from Yenisey to Timguska
            1 submarine moved from 91 Sea Zone to 88 Sea Zone
    
        Place Units - Russians
            1 armour, 8 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : 1,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Hopei to Shensi
            2 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            2 bombers and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
            2 bombers, 2 destroyers and 2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
            2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            3 fighters moved from Philippines to 33 Sea Zone
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Hopei to Shensi
            2 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            2 bombers and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
            2 bombers, 2 destroyers and 2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
            2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            3 fighters moved from Philippines to 33 Sea Zone
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Midway
            Battle in Wake Island
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Dutch New Guinea from Dutch, taking Midway from Americans, taking Wake Island from Americans, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 6 destroyers, 9 fighters and 5 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 3 fighters and 2 transports
                    Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 6 destroyers, 9 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 13/25 hits, 13.00 expected hits
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    UK_Pacific : -0.33
    Japanese : 2.17
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @aequitas-et-veritas
    OOL in SZ33?
    13 hits first round


  • @Odonis dent both BB, kill all CV, Sub and 2xDD.
    Max. Def., Ftrs last.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Hopei to Shensi
            2 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            2 bombers and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
            2 bombers, 2 destroyers and 2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
            2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            3 fighters moved from Philippines to 33 Sea Zone
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Midway
            Battle in Wake Island
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Dutch New Guinea from Dutch, taking Midway from Americans, taking Wake Island from Americans, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 6 destroyers, 9 fighters and 5 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 3 fighters and 2 transports
                    Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 6 destroyers, 9 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 13/25 hits, 13.00 expected hits
                Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 2 battleships, 4 carriers, 4 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 5 transports in 33 Sea Zone, round 2 : 7/20 hits, 10.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 6 destroyers owned by the Japanese and 4 carriers owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 9 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 10/19 hits, 11.00 expected hits
                    Americans roll dice for 2 battleships, 4 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 33 Sea Zone, round 3 : 11/14 hits, 8.17 expected hits
                    2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 3 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 bombers owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 1 fighter owned by the Americans, 1 battleship owned by the British, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 3 carriers, 5 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 5/10 hits, 5.83 expected hits
                    Americans roll dice for 4 fighters and 5 transports in 33 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                    3 tactical_bombers owned by the Japanese, 2 fighters owned by the ANZAC, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone
                    2 transports owned by the ANZAC and 2 transports owned by the Americans lost in 33 Sea Zone
                Japanese win with 2 battleships, 3 carriers and 5 fighters remaining. Battle score for attacker is 93
                Casualties for Japanese: 2 bombers, 1 carrier, 1 cruiser, 6 destroyers, 4 fighters and 5 tactical_bombers
                Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                Casualties for ANZAC: 1 cruiser, 3 fighters and 2 transports
                Casualties for British: 1 battleship
    
        Non Combat Move - Japanese
            3 infantry moved from Manchuria to Jehol
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            3 armour moved from Kiangsu to Kweichow
            1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Szechwan to 36 Sea Zone
            1 artillery moved from French Indo China to Yunnan
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
            2 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            1 infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Chinese : -0.67
    UK_Pacific : -0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 bombers moved from Western United States to 33 Sea Zone
            6 bombers moved from Queensland to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            2 bombers moved from India to 33 Sea Zone
            1 bomber moved from India to 45 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 33 Sea Zone
                Americans attack with 13 bombers
                Japanese defend with 2 battleships, 3 carriers and 5 fighters
                    Americans roll dice for 13 bombers in 33 Sea Zone, round 2 : 9/13 hits, 8,67 expected hits
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Americans : 0,00
    

    Savegame


  • @Odonis need an Ool.
    9 hits first round.


  • @aequitas-et-veritas
    Nicely done…

    Lose all FTR and 4 hits on CV
    Max defence, save BB for last

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