No scramble
G40L BM Giallo Allies vs Karl7 Axis
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 2 submarines moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 5 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 125 Sea Zone to 113 Sea Zone 3 bombers and 4 fighters moved from Normandy Bordeaux to 113 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Tsinghai to Egypt 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Holland Belgium Americans attack with 1 artillery and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 6 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 113 Sea Zone Americans attack with 3 bombers and 8 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports 1 submarine owned by the Germans Submerged Americans roll dice for 3 bombers and 8 fighters in 113 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits 1 destroyer owned by the Germans, 1 carrier owned by the Germans, 5 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone Americans roll dice for 3 bombers and 3 fighters in 113 Sea Zone, round 3 : 5/6 hits, 3,50 expected hits Germans roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 113 Sea Zone, round 3 : 6/6 hits, 3,67 expected hits 3 fighters owned by the Germans, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 3 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone Germans win with 1 battleship and 2 transports remaining. Battle score for attacker is -28 Casualties for Americans: 3 bombers and 8 fighters Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers Battle in 46 Sea Zone Americans attack with 1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 7 fighters, 6 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 3 submarines, 3 tactical_bombers and 5 transports Americans roll dice for 6 submarines in 46 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 10/18 hits, 8,33 expected hits Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 3 tactical_bombers and 5 transports in 46 Sea Zone, round 2 : 16/29 hits, 14,17 expected hits Units damaged: 1 battleship owned by the Americans 4 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 46 Sea Zone Americans roll dice for 2 submarines in 46 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 3 cruisers, 6 destroyers, 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 6/18 hits, 8,33 expected hits
Combat Hit Differential Summary :
Germans : 1,17 Americans : -1,50 Japanese : 2,33
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6 hitssss
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lose 5 dd, 1 tacb
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 2 submarines moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 5 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 125 Sea Zone to 113 Sea Zone 3 bombers and 4 fighters moved from Normandy Bordeaux to 113 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Tsinghai to Egypt 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Holland Belgium Americans attack with 1 artillery and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 6 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 113 Sea Zone Americans attack with 3 bombers and 8 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports 1 submarine owned by the Germans Submerged Americans roll dice for 3 bombers and 8 fighters in 113 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits 1 destroyer owned by the Germans, 1 carrier owned by the Germans, 5 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone Americans roll dice for 3 bombers and 3 fighters in 113 Sea Zone, round 3 : 5/6 hits, 3,50 expected hits Germans roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 113 Sea Zone, round 3 : 6/6 hits, 3,67 expected hits 3 fighters owned by the Germans, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 3 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone Germans win with 1 battleship and 2 transports remaining. Battle score for attacker is -28 Casualties for Americans: 3 bombers and 8 fighters Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers Battle in 46 Sea Zone Americans attack with 1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 7 fighters, 6 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 3 submarines, 3 tactical_bombers and 5 transports Americans roll dice for 6 submarines in 46 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 10/18 hits, 8,33 expected hits Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 3 tactical_bombers and 5 transports in 46 Sea Zone, round 2 : 16/29 hits, 14,17 expected hits Units damaged: 1 battleship owned by the Americans 4 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 46 Sea Zone Americans roll dice for 2 submarines in 46 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 3 cruisers, 6 destroyers, 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 6/18 hits, 8,33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 9 fighters, 3 tactical_bombers and 5 transports in 46 Sea Zone, round 3 : 13/25 hits, 12,83 expected hits 1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 6 destroyers owned by the Americans, 5 destroyers owned by the Japanese and 5 fighters owned by the Americans lost in 46 Sea Zone Americans roll dice for 1 battleship, 3 cruisers, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 4 : 3/7 hits, 3,83 expected hits
Combat Hit Differential Summary :
Germans : 1,17 Americans : -2,33 Japanese : 2,50
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@Karl7 3 hits
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lose 2 tacbs and ftr
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 2 submarines moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 5 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 125 Sea Zone to 113 Sea Zone 3 bombers and 4 fighters moved from Normandy Bordeaux to 113 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Tsinghai to Egypt 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Holland Belgium Americans attack with 1 artillery and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 6 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 113 Sea Zone Americans attack with 3 bombers and 8 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports 1 submarine owned by the Germans Submerged Americans roll dice for 3 bombers and 8 fighters in 113 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits 1 destroyer owned by the Germans, 1 carrier owned by the Germans, 5 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone Americans roll dice for 3 bombers and 3 fighters in 113 Sea Zone, round 3 : 5/6 hits, 3,50 expected hits Germans roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 113 Sea Zone, round 3 : 6/6 hits, 3,67 expected hits 3 fighters owned by the Germans, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 3 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone Germans win with 1 battleship and 2 transports remaining. Battle score for attacker is -28 Casualties for Americans: 3 bombers and 8 fighters Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers Battle in 46 Sea Zone Americans attack with 1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 7 fighters, 6 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 3 submarines, 3 tactical_bombers and 5 transports Americans roll dice for 6 submarines in 46 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 10/18 hits, 8,33 expected hits Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 3 tactical_bombers and 5 transports in 46 Sea Zone, round 2 : 16/29 hits, 14,17 expected hits Units damaged: 1 battleship owned by the Americans 4 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 46 Sea Zone Americans roll dice for 2 submarines in 46 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 3 cruisers, 6 destroyers, 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 6/18 hits, 8,33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 9 fighters, 3 tactical_bombers and 5 transports in 46 Sea Zone, round 3 : 13/25 hits, 12,83 expected hits 1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 6 destroyers owned by the Americans, 5 destroyers owned by the Japanese and 5 fighters owned by the Americans lost in 46 Sea Zone Americans roll dice for 1 battleship, 3 cruisers, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 4 : 3/7 hits, 3,83 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 9 fighters, 2 tactical_bombers and 5 transports in 46 Sea Zone, round 4 : 10/19 hits, 10,67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 3 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 46 Sea Zone Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters and 5 transports remaining. Battle score for attacker is -160 Casualties for Americans: 1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 7 fighters, 6 submarines and 1 tactical_bomber Casualties for Japanese: 3 carriers, 6 destroyers, 1 fighter, 3 submarines and 3 tactical_bombers 2 fighters owned by the Japanese forced to land in New Guinea Non Combat Move - Americans 3 fighters moved from Western United States to Hawaiian Islands 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 11 Sea Zone 6 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone 6 artilleries and 6 infantry moved from 112 Sea Zone to Norway 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 78 Sea Zone to 41 Sea Zone Place Units - Americans 2 destroyers and 3 submarines placed in 10 Sea Zone 1 fighter and 4 tactical_bombers placed in Western United States 2 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 1,17 Americans : -2,33 Japanese : 1,83
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai 8 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : 0,67
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so now it’s anzac’s time to shine if they can nuke the fleet!
if you attack, max defense, save dd as long as you have attacking subs
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - British British buy 3 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 7 PUs; Combat Move - British 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 2 fighters moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Southern France 1 bomber moved from United Kingdom to 113 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 battleship and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Denmark 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 119 Sea Zone to 112 Sea Zone
Combat Hit Differential Summary :
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scramble?
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no
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I have Anzac at 24ish percent win against Japan!
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 2 submarines moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 5 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 125 Sea Zone to 113 Sea Zone 3 bombers and 4 fighters moved from Normandy Bordeaux to 113 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Tsinghai to Egypt 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Holland Belgium Americans attack with 1 artillery and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 6 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 113 Sea Zone Americans attack with 3 bombers and 8 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports 1 submarine owned by the Germans Submerged Americans roll dice for 3 bombers and 8 fighters in 113 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits 1 destroyer owned by the Germans, 1 carrier owned by the Germans, 5 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone Americans roll dice for 3 bombers and 3 fighters in 113 Sea Zone, round 3 : 5/6 hits, 3,50 expected hits Germans roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 113 Sea Zone, round 3 : 6/6 hits, 3,67 expected hits 3 fighters owned by the Germans, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 3 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone Germans win with 1 battleship and 2 transports remaining. Battle score for attacker is -28 Casualties for Americans: 3 bombers and 8 fighters Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers Battle in 46 Sea Zone Americans attack with 1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 7 fighters, 6 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 3 submarines, 3 tactical_bombers and 5 transports Americans roll dice for 6 submarines in 46 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 10/18 hits, 8,33 expected hits Japanese roll dice for 3 submarines in 46 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 3 tactical_bombers and 5 transports in 46 Sea Zone, round 2 : 16/29 hits, 14,17 expected hits Units damaged: 1 battleship owned by the Americans 4 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 46 Sea Zone Americans roll dice for 2 submarines in 46 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 3 cruisers, 6 destroyers, 7 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 6/18 hits, 8,33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 9 fighters, 3 tactical_bombers and 5 transports in 46 Sea Zone, round 3 : 13/25 hits, 12,83 expected hits 1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 6 destroyers owned by the Americans, 5 destroyers owned by the Japanese and 5 fighters owned by the Americans lost in 46 Sea Zone Americans roll dice for 1 battleship, 3 cruisers, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 4 : 3/7 hits, 3,83 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 9 fighters, 2 tactical_bombers and 5 transports in 46 Sea Zone, round 4 : 10/19 hits, 10,67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 3 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 46 Sea Zone Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters and 5 transports remaining. Battle score for attacker is -160 Casualties for Americans: 1 battleship, 6 carriers, 3 cruisers, 6 destroyers, 7 fighters, 6 submarines and 1 tactical_bomber Casualties for Japanese: 3 carriers, 6 destroyers, 1 fighter, 3 submarines and 3 tactical_bombers 2 fighters owned by the Japanese forced to land in New Guinea Non Combat Move - Americans 3 fighters moved from Western United States to Hawaiian Islands 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 11 Sea Zone 6 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone 6 artilleries and 6 infantry moved from 112 Sea Zone to Norway 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 78 Sea Zone to 41 Sea Zone Place Units - Americans 2 destroyers and 3 submarines placed in 10 Sea Zone 1 fighter and 4 tactical_bombers placed in Western United States 2 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai 8 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 3 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 7 PUs; Combat Move - British 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 2 fighters moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Southern France 1 bomber moved from United Kingdom to 113 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 battleship and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Denmark 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 119 Sea Zone to 112 Sea Zone Combat - British Battle in Denmark British attack with 1 artillery, 3 infantry and 1 marine Germans defend with 1 aaGun and 4 infantry British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 artillery, 3 infantry and 1 marine in Denmark, round 2 : 2/5 hits, 1,33 expected hits Germans roll dice for 1 aaGun and 4 infantry in Denmark, round 2 : 1/4 hits, 1,33 expected hits 1 aaGun owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark British roll dice for 1 artillery, 2 infantry and 1 marine in Denmark, round 3 : 0/4 hits, 1,17 expected hits Germans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 2 infantry and 1 marine in Denmark, round 4 : 3/4 hits, 1,17 expected hits Germans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Denmark British win, taking Denmark from Germans with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 14 Casualties for British: 1 infantry Casualties for Germans: 1 aaGun and 4 infantry Battle in 113 Sea Zone British attack with 1 bomber, 6 fighters and 2 tactical_bombers Germans defend with 1 battleship, 1 submarine and 2 transports 1 submarine owned by the Germans Submerged British roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 2/9 hits, 5,00 expected hits Germans roll dice for 1 battleship and 2 transports in 113 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 transport owned by the Germans lost in 113 Sea Zone 1 transport owned by the Germans lost in 113 Sea Zone British win with 1 bomber, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 battleship and 2 transports Battle in Southern France British attack with 1 bomber and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to United Kingdom 5 fighters and 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from Southern France to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 aaGuns, 6 artilleries and 21 infantry moved from West India to Eastern Persia 5 infantry moved from Northwest Persia to Iraq 2 mech_infantrys moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 infantry moved from Iraq to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Northwest Persia to Kazakhstan Place Units - British 3 artilleries placed in Iraq 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 51 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 60 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,50 British : -0,67 Italians : -0,33 Americans : -2,33 Chinese : 0,33 Japanese : 2,50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 bomber moved from Southern France to Western Germany 1 artillery and 1 infantry moved from Northern Italy to Western Germany Place Units - Italians 3 infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1,5,2 Italians collect 12 PUs (5 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : -0.33
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 carriers, 2 cruisers, 5 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 2 carriers, 2 cruisers, 5 destroyers, 6 fighters and 1 submarine Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 transports ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 carriers, 2 cruisers, 5 destroyers and 6 fighters in 46 Sea Zone, round 2 : 8/13 hits, 5,67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 transports in 46 Sea Zone, round 2 : 7/14 hits, 7,67 expected hits 2 carriers owned by the ANZAC, 2 destroyers owned by the ANZAC, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 46 Sea Zone ANZAC roll dice for 2 cruisers, 3 destroyers and 6 fighters in 46 Sea Zone, round 3 : 4/11 hits, 5,00 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 6 fighters and 5 transports in 46 Sea Zone, round 3 : 4/9 hits, 5,83 expected hits 3 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 3 destroyers owned by the ANZAC and 1 cruiser owned by the Japanese lost in 46 Sea Zone ANZAC roll dice for 1 cruiser and 6 fighters in 46 Sea Zone, round 4 : 3/7 hits, 3,50 expected hits Japanese roll dice for 2 battleships, 3 fighters and 5 transports in 46 Sea Zone, round 4 : 3/5 hits, 3,33 expected hits 3 fighters owned by the Japanese, 2 fighters owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 46 Sea Zone ANZAC roll dice for 4 fighters in 46 Sea Zone, round 5 : 3/4 hits, 2,00 expected hits Japanese roll dice for 2 battleships and 5 transports in 46 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits 1 transport owned by the Japanese, 2 fighters owned by the ANZAC and 2 battleships owned by the Japanese lost in 46 Sea Zone 4 transports owned by the Japanese lost in 46 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 73 Casualties for ANZAC: 2 carriers, 2 cruisers, 5 destroyers, 4 fighters and 1 submarine Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 transports Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to Queensland 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 3 infantry placed in New South Wales 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : 1,50 Japanese : -2,17
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 carriers, 2 cruisers, 5 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 2 carriers, 2 cruisers, 5 destroyers, 6 fighters and 1 submarine Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 transports ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 carriers, 2 cruisers, 5 destroyers and 6 fighters in 46 Sea Zone, round 2 : 8/13 hits, 5,67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 transports in 46 Sea Zone, round 2 : 7/14 hits, 7,67 expected hits 2 carriers owned by the ANZAC, 2 destroyers owned by the ANZAC, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 46 Sea Zone ANZAC roll dice for 2 cruisers, 3 destroyers and 6 fighters in 46 Sea Zone, round 3 : 4/11 hits, 5,00 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 6 fighters and 5 transports in 46 Sea Zone, round 3 : 4/9 hits, 5,83 expected hits 3 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 3 destroyers owned by the ANZAC and 1 cruiser owned by the Japanese lost in 46 Sea Zone ANZAC roll dice for 1 cruiser and 6 fighters in 46 Sea Zone, round 4 : 3/7 hits, 3,50 expected hits Japanese roll dice for 2 battleships, 3 fighters and 5 transports in 46 Sea Zone, round 4 : 3/5 hits, 3,33 expected hits 3 fighters owned by the Japanese, 2 fighters owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 46 Sea Zone ANZAC roll dice for 4 fighters in 46 Sea Zone, round 5 : 3/4 hits, 2,00 expected hits Japanese roll dice for 2 battleships and 5 transports in 46 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits 1 transport owned by the Japanese, 2 fighters owned by the ANZAC and 2 battleships owned by the Japanese lost in 46 Sea Zone 4 transports owned by the Japanese lost in 46 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 73 Casualties for ANZAC: 2 carriers, 2 cruisers, 5 destroyers, 4 fighters and 1 submarine Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 transports Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to Queensland 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 3 infantry placed in New South Wales 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,50 Japanese : -2,17
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saved for now
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wow, didn’t think you could win that… aye it’s going to be a long game!
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 12x factory_major; Remaining resources: 61 PUs; Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Western Germany to Denmark 3 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Germany to Denmark 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium 1 bomber moved from Western Germany to Denmark 2 infantry moved from Rostov to Volgograd 2 tactical_bombers moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Kazakhstan 2 tactical_bombers moved from Caucasus to Kazakhstan 1 bomber moved from Novgorod to Denmark Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters and 3 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Kazakhstan Germans attack with 1 mech_infantry and 2 tactical_bombers British defend with 1 fighter Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 fighter in Kazakhstan, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Battle in Volgograd Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 2 bombers, 2 fighters and 5 infantry British defend with 1 artillery, 2 infantry and 1 marine Germans roll dice for 2 bombers, 2 fighters and 5 infantry in Denmark, round 2 : 4/9 hits, 3.17 expected hits British roll dice for 1 artillery, 2 infantry and 1 marine in Denmark, round 2 : 1/4 hits, 1.33 expected hits 1 marine owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 2 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for British: 1 artillery, 2 infantry and 1 marine Non Combat Move - Germans 1 bomber and 2 fighters moved from Denmark to Western Germany 1 bomber moved from Denmark to Western Germany 2 fighters moved from Holland Belgium to Germany 1 artillery moved from Germany to Western Germany 2 artilleries moved from Western Germany to France 4 infantry moved from Novgorod to Belarus 1 infantry moved from Vologda to Smolensk 2 infantry moved from Russia to Tambov 2 aaGuns, 13 artilleries and 15 infantry moved from Rostov to Tambov 2 tactical_bombers moved from Volgograd to Caucasus 2 tactical_bombers moved from Kazakhstan to Caucasus 3 mech_infantrys moved from Ukraine to Tambov 35 armour moved from Caucasus to Tambov 14 mech_infantrys moved from Caucasus to Tambov 4 mech_infantrys moved from Caucasus to Tambov 5 mech_infantrys moved from Caucasus to Tambov Place Units - Germans 10 infantry placed in Western Germany 9 infantry placed in Germany 1 artillery placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,6,4,4 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : -0.33 Americans : 0.00 Russians : -1.00