L.O.T.R. - Whack Evil - dawg Good

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 34

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 34
    
        Purchase Units - Goblins
            Goblins buy 1 bats and 1 shooters; Remaining resources: 1 PUs; 
    
        Place Units - Goblins
            1 bats and 1 shooters placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Elves round 34

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 34
    
        Purchase Units - Elves
            Elves buy 1 eagles, 1 griffin, 9 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            3 hobbitss moved from W. Mirkwood to S. Mirkwood
            1 wizard moved from Lebennin to Lamedon
                  Gondor take Lamedon from Haradrim
            1 wizard moved from Lamedon to Lebennin
            2 hobbitss moved from N. Caves to Drimrill Dale
            3 hobbitss moved from Lorien to Drimrill Dale
            1 hobbits moved from Lorien to Drimrill Dale
            1 hobbits moved from Drimrill Dale to Anduin East Bank
            1 wizard moved from Westfold to Anorien
            1 hunters moved from E. Emnet to Anorien
            2 eagless moved from E. Emnet to Fangorn
            5 hobbitss moved from Celebran to Fangorn
            9 griffins moved from E. Emnet to Anorien
            3 hobbitss moved from N. Mirkwood to W. Mirkwood
            2 hobbitss moved from Westfold to E. Emnet
    
        Combat - Elves
            Battle in Fangorn
                Elves attack with 2 eagless and 5 hobbitss
                Saruman defend with 2 trollss
                    Elves roll dice for 2 eagless and 5 hobbitss in Fangorn, round 2 : 2/2 hits, 0.67 expected hits
                    Saruman roll dice for 2 trollss in Fangorn, round 2 : 0/2 hits, 1.00 expected hits
                    2 trollss owned by the Saruman lost in Fangorn
                Elves win, taking Fangorn from Saruman with 2 eagless and 5 hobbitss remaining. Battle score for attacker is 12
                Casualties for Saruman: 2 trollss
            Battle in Anorien
                Elves attack with 9 griffins, 1 hunters and 1 wizard
                Mordor defend with 1 orcs and 4 trollss
                    Elves roll dice for 9 griffins, 1 hunters and 1 wizard in Anorien, round 2 : 5/11 hits, 5.50 expected hits
                    Mordor roll dice for 1 orcs and 4 trollss in Anorien, round 2 : 2/5 hits, 2.17 expected hits
                    1 hunters owned by the Elves, 1 griffin owned by the Elves, 4 trollss owned by the Mordor and 1 orcs owned by the Mordor lost in Anorien
                Elves win, taking Anorien from Mordor with 8 griffins and 1 wizard remaining. Battle score for attacker is 16
                Casualties for Elves: 1 griffin and 1 hunters
                Casualties for Mordor: 1 orcs and 4 trollss
    
        Non Combat Move - Elves
            8 griffins moved from Anorien to E. Emnet
            2 eagless moved from Fangorn to E. Emnet
    
        Place Units - Elves
            1 eagles, 1 griffin, 1 hunters and 1 wizard placed in E. Emnet
            4 hobbitss placed in Lorien
            3 hobbitss placed in High Mirkwood
            Elves undo move 3.
            2 hobbitss placed in N. Caves
            2 hobbitss placed in S. Caves
            1 hobbits placed in High Mirkwood
    
        Turn Complete - Elves
            Elves collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Saruman : -1.00
    Mordor : -0.17
    Elves : 0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 34

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 34
    
        Purchase Units - Haradrim
            Haradrim buy 9 corsairss; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            6 corsairss and 3 galleons moved from N. E. Central Sea Zone to Lefnui
            6 corsairss moved from Lefnui to Andrast
            3 spearInfantrys moved from Anfalas to Andrast
            2 spearInfantrys moved from Pinnath Gelin to Andrast
            5 spearInfantrys and 5 trebuches moved from Helms Deep to Eastfold
    
        Combat - Haradrim
            Battle in Andrast
                Haradrim attack with 6 corsairss and 5 spearInfantrys
                Freefolk defend with 4 hobbitss and 9 lightCavalrys; Gondor defend with 1 castle
                    Haradrim roll dice for 6 corsairss and 5 spearInfantrys in Andrast, round 2 : 3/11 hits, 3.83 expected hits
                    Gondor roll dice for 4 hobbitss and 9 lightCavalrys in Andrast, round 2 : 2/13 hits, 2.17 expected hits
                    3 hobbitss owned by the Freefolk and 2 spearInfantrys owned by the Haradrim lost in Andrast
                    Haradrim roll dice for 6 corsairss and 3 spearInfantrys in Andrast, round 3 : 3/9 hits, 3.50 expected hits
                    Gondor roll dice for 1 hobbits and 9 lightCavalrys in Andrast, round 3 : 3/10 hits, 1.67 expected hits
                    2 lightCavalrys owned by the Freefolk, 1 hobbits owned by the Freefolk and 3 spearInfantrys owned by the Haradrim lost in Andrast
                    Haradrim roll dice for 6 corsairss in Andrast, round 4 : 4/6 hits, 3.00 expected hits
                    Gondor roll dice for 7 lightCavalrys in Andrast, round 4 : 1/7 hits, 1.17 expected hits
                    4 lightCavalrys owned by the Freefolk and 1 corsairs owned by the Haradrim lost in Andrast
                    Haradrim roll dice for 5 corsairss in Andrast, round 5 : 3/5 hits, 2.50 expected hits
                    Gondor roll dice for 3 lightCavalrys in Andrast, round 5 : 1/3 hits, 0.50 expected hits
                    3 lightCavalrys owned by the Freefolk and 1 corsairs owned by the Haradrim lost in Andrast
                Haradrim win, taking Andrast from Gondor with 4 corsairss remaining. Battle score for attacker is 21
                Casualties for Haradrim: 2 corsairss and 5 spearInfantrys
                Casualties for Freefolk: 4 hobbitss and 9 lightCavalrys
    
        Non Combat Move - Haradrim
            2 corsairss moved from Umbar Peninsula to Umbar Peninsula Coast
            2 corsairss and 1 galleon moved from Umbar Peninsula Coast to N. W. Central Sea Zone
            3 galleons moved from Umbar Peninsula Coast to Bay of Harad
    
        Place Units - Haradrim
            3 corsairss placed in Anfalas
            2 corsairss placed in Pinnath Gelin
            4 corsairss placed in Helms Deep
    
        Turn Complete - Haradrim
            Haradrim collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 0.17
    Gondor : 1.50
    

    Savegame


  • TripleA Turn Summary: Gondor round 34

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 34
    
        Purchase Units - Gondor
            Gondor buy 1 heavyCavalry, 1 spearInfantry and 2 towerGuards; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            1 spearInfantry moved from Minas Tirith to Lossarnach
            3 towerGuards moved from Minas Tirith to Lossarnach
    
        Combat - Gondor
            Battle in Lossarnach
                Gondor attack with 1 spearInfantry and 3 towerGuards
                Mordor defend with 1 orcs
                    Gondor roll dice for 1 spearInfantry and 3 towerGuards in Lossarnach, round 2 : 1/4 hits, 1.17 expected hits
                    Mordor roll dice for 1 orcs in Lossarnach, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Mordor lost in Lossarnach
                Gondor win, taking Lossarnach from Mordor with 1 spearInfantry and 3 towerGuards remaining. Battle score for attacker is 3
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            1 heavyCavalry, 1 spearInfantry and 2 towerGuards placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Mordor : -0.17
    Gondor : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 34

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 34
    
        Purchase Units - Rhun
            Rhun buy 1 chariotArchers and 1 warWagon; Remaining resources: 0 PUs; 
    
        Place Units - Rhun
            1 chariotArchers and 1 warWagon placed in Iron Hills
    
        Turn Complete - Rhun
            Rhun collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dale round 34

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 34
    
        Purchase Units - Dale
            Dale buy 1 heavyCavalry and 4 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            2 lightCavalrys moved from S. Rhovanion to S. Ithilien
                  Gondor take N. Ithilien from Khand
            1 heavyCavalry and 2 lightCavalrys moved from Rhovanion to Dagorlad
            2 lightCavalrys moved from S. Rhovanion to Dagorlad
            1 heavyCavalry moved from Celduin to S. Rhovanion
            4 lightCavalrys moved from Lake Town to Rhovanion
            1 heavyCavalry moved from Lake Town to Celduin
    
        Combat - Dale
            Battle in S. Ithilien
                Dale attack with 2 lightCavalrys
                Khand defend with 1 castle and 1 warWolves
                    Dale roll dice for 2 lightCavalrys in S. Ithilien, round 2 : 0/2 hits, 0.67 expected hits
                    Khand roll dice for 1 warWolves in S. Ithilien, round 2 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 2 lightCavalrys in S. Ithilien, round 3 : 0/2 hits, 0.67 expected hits
                    Khand roll dice for 1 warWolves in S. Ithilien, round 3 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 2 lightCavalrys in S. Ithilien, round 4 : 1/2 hits, 0.67 expected hits
                    Khand roll dice for 1 warWolves in S. Ithilien, round 4 : 0/1 hits, 0.17 expected hits
                    1 warWolves owned by the Khand lost in S. Ithilien
                Dale win, taking S. Ithilien from Khand with 2 lightCavalrys remaining. Battle score for attacker is 3
                Casualties for Khand: 1 warWolves
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 heavyCavalry and 4 lightCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Dale : -1.00
    Khand : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 34

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 34
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys and 1 warWolves; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys moved from Khand to S. Ithilien
    
        Combat - Khand
            Battle in S. Ithilien
                Khand attack with 2 raiderCavalrys
                Gondor defend with 1 castle; Dale defend with 2 lightCavalrys
                    Khand roll dice for 2 raiderCavalrys in S. Ithilien, round 2 : 1/2 hits, 1.00 expected hits
                    Gondor roll dice for 2 lightCavalrys in S. Ithilien, round 2 : 2/2 hits, 0.33 expected hits
                    1 lightCavalry owned by the Dale and 2 raiderCavalrys owned by the Khand lost in S. Ithilien
                Gondor win with 1 lightCavalry remaining. Battle score for attacker is -6
                Casualties for Khand: 2 raiderCavalrys
                Casualties for Dale: 1 lightCavalry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderCavalrys and 1 warWolves placed in Khand
    
        Turn Complete - Khand
            Khand collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Gondor : 1.67
    Khand : 0.00
    

    Savegame


  • TripleA Turn Summary: Dwarves round 34

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 34
    
        Purchase Units - Dwarves
            Dwarves buy 1 axeInfantry and 1 zepplin; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            2 axeInfantrys moved from Dagorlad to N. Ithilien
            1 axeInfantry moved from S. Rhovanion to Dagorlad
            1 berzerkers moved from Rhovanion to S. Rhovanion
            1 zepplin moved from Rhovanion to Dagorlad
            1 phalanx moved from Celduin to N. Dale
            1 axeInfantry moved from N. Dale to Withered Heath
            1 axeInfantry moved from Lonely Mtn. to Withered Heath
            1 zepplin moved from Lonely Mtn. to Rhovanion
            1 phalanx moved from N. Rhun to N. Dale
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 axeInfantry and 1 zepplin placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 35

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 35
    
        Purchase Units - Saruman
            Saruman buy 2 trollss; Remaining resources: 1 PUs; 
    
        Combat Move - Saruman
            2 trollss moved from Isengard to Westfold
    
        Combat - Saruman
            Battle in Westfold
                Saruman attack with 2 trollss
                Elves defend with 1 hobbits
                    Saruman roll dice for 2 trollss in Westfold, round 2 : 1/2 hits, 1.00 expected hits
                    Elves roll dice for 1 hobbits in Westfold, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Westfold
                Saruman win, taking Westfold from Elves with 2 trollss remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 trollss placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.00
    Elves : -0.17
    

    Savegame


  • TripleA Turn Summary: Freefolk round 35

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 35
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 6 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 archers and 6 hobbitss moved from Enedwaith Coast to Druwaith Laur
            6 hobbitss moved from Angren Bank to Druwaith Laur
            2 lightCavalrys moved from Lond Daer to Druwaith Laur
            6 hobbitss moved from Lond Daer to Enedwaith Coast
            7 hobbitss moved from Minhiriath to Lond Daer
            7 hobbitss moved from S. Downs to Minhiriath
            1 archers and 1 spearInfantry moved from Tharbad to Eregion
            2 hobbitss moved from Shire to S. Downs
            3 hobbitss moved from Bree to S. Downs
            1 hobbits moved from Breelands to S. Downs
            2 hobbitss moved from Hobbiton to Shire
            1 hobbits moved from Fornost to Breelands
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 lightCavalrys placed in Lond Daer
            1 archers and 1 spearInfantry placed in Tharbad
            3 hobbitss placed in Bree
            2 hobbitss placed in Hobbiton
            1 hobbits placed in Fornost
    
        Turn Complete - Freefolk
            Freefolk collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 35

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 35
    
        Purchase Units - Mordor
            Mordor buy 2 orcss and 4 trollss; Remaining resources: 2 PUs; 
    
        Combat Move - Mordor
            1 nazgul, 7 orcss, 2 siegeTowers and 2 trollss moved from Dol Goldur to S. Mirkwood
            3 orcss moved from W. Osg. to Anorien
            3 orcss moved from Eastfold to Anorien
    
        Combat - Mordor
            Battle in S. Mirkwood
                Mordor attack with 1 nazgul, 7 orcss, 2 siegeTowers and 2 trollss
                Elves defend with 12 hobbitss
                    Mordor roll dice for 1 nazgul, 7 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 2 : 3/12 hits, 3.83 expected hits
                    Elves roll dice for 12 hobbitss in S. Mirkwood, round 2 : 1/12 hits, 2.00 expected hits
                Units damaged: 1 nazgul owned by the Mordor
                    3 hobbitss owned by the Elves lost in S. Mirkwood
                    Mordor roll dice for 1 nazgul, 7 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 3 : 5/12 hits, 3.83 expected hits
                    Elves roll dice for 9 hobbitss in S. Mirkwood, round 3 : 4/9 hits, 1.50 expected hits
                    5 hobbitss owned by the Elves and 4 orcss owned by the Mordor lost in S. Mirkwood
                    Mordor roll dice for 1 nazgul, 3 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 4 : 4/8 hits, 3.17 expected hits
                    Elves roll dice for 4 hobbitss in S. Mirkwood, round 4 : 1/4 hits, 0.67 expected hits
                    4 hobbitss owned by the Elves and 1 orcs owned by the Mordor lost in S. Mirkwood
                Mordor win, taking S. Mirkwood from Elves with 1 nazgul, 2 orcss, 2 siegeTowers and 2 trollss remaining. Battle score for attacker is 9
                Casualties for Elves: 12 hobbitss
                Casualties for Mordor: 5 orcss
            Battle in Anorien
                Mordor attack with 6 orcss
                Elves defend with 1 wizard
                    Mordor roll dice for 6 orcss in Anorien, round 2 : 1/6 hits, 1.00 expected hits
                    Gondor roll dice for 1 wizard in Anorien, round 2 : 1/1 hits, 0.67 expected hits
                    1 wizard owned by the Elves and 1 orcs owned by the Mordor lost in Anorien
                Mordor win, taking Anorien from Gondor with 5 orcss remaining. Battle score for attacker is 5
                Casualties for Mordor: 1 orcs
                Casualties for Elves: 1 wizard
    
        Non Combat Move - Mordor
            1 nazgul moved from S. Mirkwood to Dol Goldur
    
        Place Units - Mordor
            2 trollss placed in W. Osg.
            2 trollss placed in E. Osg.
            Mordor undo move 1.
            Mordor undo move 1.
            4 trollss placed in Eastfold
            2 orcss placed in W. Osg.
    
        Turn Complete - Mordor
            Mordor collect 31 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Mordor : 1.17
    Elves : 1.83
    Gondor : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 35

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 35
    
        Purchase Units - Goblins
            Goblins buy 1 shooters and 1 trolls; Remaining resources: 1 PUs; 
    
        Place Units - Goblins
            1 shooters and 1 trolls placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Elves round 35

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 35
    
        Purchase Units - Elves
            Elves buy 1 eagles, 1 griffin, 9 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            2 hobbitss moved from Fangorn to Westfold
            2 hobbitss moved from E. Emnet to Anorien
            1 eagles and 1 griffin moved from E. Emnet to Westfold
            1 griffin moved from E. Emnet to Westfold
            3 griffins moved from E. Emnet to Anorien
            2 griffins moved from E. Emnet to Anorien
            2 eagless moved from E. Emnet to Anorien
            1 griffin moved from E. Emnet to Westfold
            1 griffin moved from E. Emnet to Anorien
            1 hobbits moved from Anduin East Bank to N. Brown Lands
            4 hobbitss moved from Lorien to Anduin East Bank
            6 hobbitss moved from Drimrill Dale to Gladden
            2 hobbitss moved from N. Caves to Drimrill Dale
            2 hobbitss moved from Fangorn to Celebran
            2 hobbitss moved from Celebran to Anduin East Bank
            2 hobbitss moved from S. Caves to Celebran
            2 hobbitss moved from Celebran to Anduin East Bank
            1 hobbits moved from High Mirkwood to N. Mirkwood
    
        Combat - Elves
            Battle in Westfold
                Elves attack with 1 eagles, 3 griffins and 2 hobbitss
                Saruman defend with 2 trollss
                    Elves roll dice for 1 eagles, 3 griffins and 2 hobbitss in Westfold, round 2 : 3/4 hits, 1.83 expected hits
                    Saruman roll dice for 2 trollss in Westfold, round 2 : 1/2 hits, 1.00 expected hits
                    1 hobbits owned by the Elves and 2 trollss owned by the Saruman lost in Westfold
                Elves win, taking Westfold from Saruman with 1 eagles, 3 griffins and 1 hobbits remaining. Battle score for attacker is 10
                Casualties for Elves: 1 hobbits
                Casualties for Saruman: 2 trollss
            Battle in Anorien
                Elves attack with 2 eagless, 6 griffins and 2 hobbitss
                Mordor defend with 5 orcss
                    Elves roll dice for 2 eagless, 6 griffins and 2 hobbitss in Anorien, round 2 : 4/8 hits, 3.67 expected hits
                    Mordor roll dice for 5 orcss in Anorien, round 2 : 0/5 hits, 0.83 expected hits
                    4 orcss owned by the Mordor lost in Anorien
                    Elves roll dice for 2 eagless, 6 griffins and 2 hobbitss in Anorien, round 3 : 0/8 hits, 3.67 expected hits
                    Mordor roll dice for 1 orcs in Anorien, round 3 : 1/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Anorien
                    Elves roll dice for 2 eagless, 6 griffins and 1 hobbits in Anorien, round 4 : 4/8 hits, 3.67 expected hits
                    Mordor roll dice for 1 orcs in Anorien, round 4 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Mordor lost in Anorien
                Elves win, taking Anorien from Mordor with 2 eagless, 6 griffins and 1 hobbits remaining. Battle score for attacker is 13
                Casualties for Mordor: 5 orcss
                Casualties for Elves: 1 hobbits
    
        Non Combat Move - Elves
            2 eagless and 6 griffins moved from Anorien to E. Emnet
            1 eagles and 3 griffins moved from Westfold to E. Emnet
    
        Place Units - Elves
            1 eagles, 1 griffin, 1 hunters and 1 wizard placed in E. Emnet
            Elves undo move 1.
            1 griffin, 2 hobbitss and 1 wizard placed in E. Emnet
            1 eagles, 2 hobbitss and 1 hunters placed in Lorien
            3 hobbitss placed in High Mirkwood
            2 hobbitss placed in N. Caves
    
        Turn Complete - Elves
            Elves collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.00
    Mordor : -0.17
    Elves : -1.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 35

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 35
    
        Purchase Units - Haradrim
            Haradrim buy 8 corsairss; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            5 spearInfantrys and 5 trebuches moved from Eastfold to Anorien
            4 corsairss moved from Helms Deep to Westfold
            1 corsairs moved from Anfalas to Lamedon
                  Haradrim take Lamedon from Gondor
            1 galleon moved from Lefnui to Morthond
            2 corsairss moved from Anfalas to Morthond
            2 corsairss moved from Morthond to Lebennin
            2 corsairss and 1 galleon moved from N. W. Central Sea Zone to Lefnui
            2 galleons moved from Lefnui to S. E. Central Sea Zone
            2 corsairss moved from Lefnui to Anfalas
    
        Combat - Haradrim
            Battle in Anorien
                Haradrim attack with 5 spearInfantrys and 5 trebuches
                Elves defend with 1 hobbits
                    Haradrim roll dice for 5 spearInfantrys and 5 trebuches in Anorien, round 2 : 4/10 hits, 4.17 expected hits
                    Gondor roll dice for 1 hobbits in Anorien, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Anorien
                Haradrim win, taking Anorien from Gondor with 5 spearInfantrys and 5 trebuches remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
            Battle in Westfold
                Haradrim attack with 4 corsairss
                Elves defend with 1 hobbits
                    Haradrim roll dice for 4 corsairss in Westfold, round 2 : 2/4 hits, 2.00 expected hits
                    Elves roll dice for 1 hobbits in Westfold, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Westfold
                Haradrim win, taking Westfold from Elves with 4 corsairss remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
            Battle in Lebennin
                Haradrim attack with 2 corsairss
                Elves defend with 1 wizard
                    Haradrim roll dice for 2 corsairss in Lebennin, round 2 : 2/2 hits, 1.00 expected hits
                    Gondor roll dice for 1 wizard in Lebennin, round 2 : 1/1 hits, 0.67 expected hits
                    1 corsairs owned by the Haradrim and 1 wizard owned by the Elves lost in Lebennin
                Haradrim win, taking Lebennin from Gondor with 1 corsairs remaining. Battle score for attacker is 4
                Casualties for Haradrim: 1 corsairs
                Casualties for Elves: 1 wizard
    
        Non Combat Move - Haradrim
            4 corsairss moved from Andrast to Anfalas
    
        Place Units - Haradrim
            2 corsairss placed in Pinnath Gelin
            3 corsairss placed in Anfalas
            3 corsairss placed in Helms Deep
            Turning on Edit Mode
            EDIT: Removing units owned by Haradrim from Bay of Harad: 3 galleons
            EDIT: Adding units owned by Haradrim to Umbar Peninsula Coast: 3 galleons
            EDIT: Removing units owned by Haradrim from S. E. Central Sea Zone: 2 galleons
            EDIT: Adding units owned by Haradrim to Morthond: 2 galleons
            EDIT: Turning off Edit Mode
    
        Turn Complete - Haradrim
            Haradrim collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Elves : -0.17
    Haradrim : 0.83
    Gondor : 0.17
    

    Savegame


  • TripleA Turn Summary: Gondor round 35

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 35
    
        Purchase Units - Gondor
            Gondor buy 6 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            1 spearInfantry and 3 towerGuards moved from Lossarnach to Anorien
            1 heavyCavalry, 1 spearInfantry and 2 towerGuards moved from Minas Tirith to Anorien
    
        Combat - Gondor
            Battle in Anorien
                Gondor attack with 1 heavyCavalry, 2 spearInfantrys and 5 towerGuards
                Haradrim defend with 5 spearInfantrys and 5 trebuches
                    Gondor roll dice for 1 heavyCavalry, 2 spearInfantrys and 5 towerGuards in Anorien, round 2 : 2/8 hits, 2.50 expected hits
                    Haradrim roll dice for 5 spearInfantrys and 5 trebuches in Anorien, round 2 : 3/10 hits, 2.50 expected hits
                    1 trebuche owned by the Haradrim, 1 towerGuard owned by the Gondor, 1 spearInfantry owned by the Haradrim and 2 spearInfantrys owned by the Gondor lost in Anorien
                    Gondor roll dice for 1 heavyCavalry and 4 towerGuards in Anorien, round 3 : 2/5 hits, 1.83 expected hits
                    Haradrim roll dice for 4 spearInfantrys and 4 trebuches in Anorien, round 3 : 0/8 hits, 2.00 expected hits
                    1 trebuche owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Anorien
                    Gondor roll dice for 1 heavyCavalry and 4 towerGuards in Anorien, round 4 : 4/5 hits, 1.83 expected hits
                    Haradrim roll dice for 3 spearInfantrys and 3 trebuches in Anorien, round 4 : 0/6 hits, 1.50 expected hits
                    3 trebuches owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Anorien
                    Gondor roll dice for 1 heavyCavalry and 4 towerGuards in Anorien, round 5 : 2/5 hits, 1.83 expected hits
                    Haradrim roll dice for 2 spearInfantrys in Anorien, round 5 : 0/2 hits, 0.67 expected hits
                    2 spearInfantrys owned by the Haradrim lost in Anorien
                Gondor win, taking Anorien from Haradrim with 1 heavyCavalry and 4 towerGuards remaining. Battle score for attacker is 25
                Casualties for Gondor: 2 spearInfantrys and 1 towerGuard
                Casualties for Haradrim: 5 spearInfantrys and 5 trebuches
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            6 spearInfantrys placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Haradrim : -3.67
    Gondor : 2.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 35

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 35
    
        Purchase Units - Rhun
            Rhun buy 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs; 
    
        Place Units - Rhun
            2 spearInfantrys and 1 trebuche placed in Iron Hills
    
        Turn Complete - Rhun
            Rhun collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dale round 35

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 35
    
        Purchase Units - Dale
            Dale buy 1 heavyCavalry and 4 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            4 lightCavalrys moved from Lake Town to S. Mirkwood
            1 heavyCavalry moved from Celduin to S. Mirkwood
            4 lightCavalrys moved from Rhovanion to S. Mirkwood
            1 heavyCavalry moved from S. Rhovanion to S. Mirkwood
            4 lightCavalrys moved from Dagorlad to E. Osg.
            1 heavyCavalry moved from Dagorlad to E. Osg.
            1 lightCavalry moved from S. Ithilien to City of Corsairs
                  Dale take Debatable Land from Haradrim
                  Dale take Umbar from Haradrim
    
        Combat - Dale
            Battle in E. Osg.
                Dale attack with 1 heavyCavalry and 4 lightCavalrys
                Mordor defend with 1 castle, 2 fortificationss and 2 towers
                    Dale roll dice for 1 heavyCavalry and 4 lightCavalrys in E. Osg., round 2 : 0/5 hits, 1.83 expected hits
                    Mordor roll dice for 2 fortificationss and 2 towers in E. Osg., round 2 : 2/4 hits, 1.67 expected hits
                    2 lightCavalrys owned by the Dale lost in E. Osg.
                    Dale roll dice for 1 heavyCavalry and 2 lightCavalrys in E. Osg., round 3 : 2/3 hits, 1.17 expected hits
                    Mordor roll dice for 2 fortificationss and 2 towers in E. Osg., round 3 : 2/4 hits, 1.67 expected hits
                    2 lightCavalrys owned by the Dale and 2 fortificationss owned by the Mordor lost in E. Osg.
                    Dale roll dice for 1 heavyCavalry in E. Osg., round 4 : 0/1 hits, 0.50 expected hits
                    Mordor roll dice for 2 towers in E. Osg., round 4 : 1/2 hits, 1.33 expected hits
                    1 heavyCavalry owned by the Dale lost in E. Osg.
                Mordor win with 2 towers remaining. Battle score for attacker is -17
                Casualties for Dale: 1 heavyCavalry and 4 lightCavalrys
                Casualties for Mordor: 2 fortificationss
            Battle in City of Corsairs
                Dale attack with 1 lightCavalry
                Haradrim defend with 1 castle and 2 fortificationss
                    Dale roll dice for 1 lightCavalry in City of Corsairs, round 2 : 1/1 hits, 0.33 expected hits
                    Haradrim roll dice for 2 fortificationss in City of Corsairs, round 2 : 1/2 hits, 0.33 expected hits
                    1 lightCavalry owned by the Dale and 1 fortifications owned by the Haradrim lost in City of Corsairs
                Haradrim win with 1 fortifications remaining. Battle score for attacker is -2
                Casualties for Dale: 1 lightCavalry
                Casualties for Haradrim: 1 fortifications
            Battle in S. Mirkwood
                Dale attack with 2 heavyCavalrys and 8 lightCavalrys
                Mordor defend with 2 orcss, 2 siegeTowers and 2 trollss
                    Dale roll dice for 2 heavyCavalrys and 8 lightCavalrys in S. Mirkwood, round 2 : 3/10 hits, 3.67 expected hits
                    Mordor roll dice for 2 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 2 : 2/6 hits, 1.67 expected hits
                    2 lightCavalrys owned by the Dale, 1 siegeTower owned by the Mordor and 2 orcss owned by the Mordor lost in S. Mirkwood
                    Dale roll dice for 2 heavyCavalrys and 6 lightCavalrys in S. Mirkwood, round 3 : 3/8 hits, 3.00 expected hits
                    Mordor roll dice for 1 siegeTower and 2 trollss in S. Mirkwood, round 3 : 0/3 hits, 1.17 expected hits
                    2 trollss owned by the Mordor and 1 siegeTower owned by the Mordor lost in S. Mirkwood
                Dale win, taking S. Mirkwood from Mordor with 2 heavyCavalrys and 6 lightCavalrys remaining. Battle score for attacker is 18
                Casualties for Dale: 2 lightCavalrys
                Casualties for Mordor: 2 orcss, 2 siegeTowers and 2 trollss
    
        Non Combat Move - Dale
            1 heavyCavalry moved from Lake Town to Celduin
    
        Place Units - Dale
            1 heavyCavalry and 4 lightCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Mordor : -0.50
    Haradrim : 0.67
    Dale : -1.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 35

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 35
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys; Remaining resources: 1 PUs; 
    
        Combat Move - Khand
            1 warWolves moved from Khand to Umbar
                  Haradrim take Umbar from Dale
            2 raiderCavalrys moved from Khand to S. Ithilien
                  Khand take S. Ithilien from Gondor
    
        Combat - Khand
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dwarves round 35

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 35
    
        Purchase Units - Dwarves
            Dwarves buy 1 axeInfantry and 1 zepplin; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            2 axeInfantrys moved from N. Ithilien to S. Ithilien
            3 zepplins moved from Dagorlad to S. Ithilien
            1 axeInfantry moved from Dagorlad to N. Ithilien
            1 berzerkers moved from S. Rhovanion to Dagorlad
            1 zepplin moved from Rhovanion to N. Ithilien
            1 axeInfantry moved from Lonely Mtn. to N. Dale
            1 axeInfantry moved from S. Dale to N. Dale
            1 zepplin moved from Lonely Mtn. to Rhovanion
    
        Combat - Dwarves
            Battle in S. Ithilien
                Dwarves attack with 2 axeInfantrys and 3 zepplins
                Khand defend with 1 castle and 2 raiderCavalrys
                    Dwarves roll dice for 2 axeInfantrys and 3 zepplins in S. Ithilien, round 2 : 2/5 hits, 1.83 expected hits
                    Khand roll dice for 2 raiderCavalrys in S. Ithilien, round 2 : 0/2 hits, 0.33 expected hits
                    2 raiderCavalrys owned by the Khand lost in S. Ithilien
                Dwarves win, taking S. Ithilien from Khand with 2 axeInfantrys and 3 zepplins remaining. Battle score for attacker is 10
                Casualties for Khand: 2 raiderCavalrys
    
        Non Combat Move - Dwarves
            3 zepplins moved from S. Ithilien to N. Ithilien
            1 axeInfantry moved from N. Rhun to N. Dale
    
        Place Units - Dwarves
            1 axeInfantry and 1 zepplin placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Dwarves : 0.17
    Khand : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 36

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 36
    
        Purchase Units - Saruman
            Saruman buy 2 trollss; Remaining resources: 3 PUs; 
    
        Combat Move - Saruman
            2 trollss moved from Isengard to Fangorn
    
        Combat - Saruman
            Battle in Fangorn
                Saruman attack with 2 trollss
                Elves defend with 1 hobbits
                    Saruman roll dice for 2 trollss in Fangorn, round 2 : 2/2 hits, 1.00 expected hits
                    Elves roll dice for 1 hobbits in Fangorn, round 2 : 1/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves and 1 trolls owned by the Saruman lost in Fangorn
                Saruman win, taking Fangorn from Elves with 1 trolls remaining. Battle score for attacker is -4
                Casualties for Saruman: 1 trolls
                Casualties for Elves: 1 hobbits
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 trollss placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 12 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Saruman : 1.00
    Elves : 0.83
    

    Savegame

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