Whackamatt Allies -vs- dawgoneit Axis 1914 #A-5

  • '20 '18 '17 '15

    TripleA Turn Summary: Italy round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Combat Move - Italy
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
            1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea
            1 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea
            2 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
            2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            3 field_guns moved from Piedmont to Milan
            1 heavy_gun and 6 infantry moved from Latium to Tuscany
    
        Purchase Units - Italy
            Italy buy 4 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Italy
    
        Place Units - Italy
            3 trenchs placed in Milan
            3 trenchs placed in Tuscany
            3 infantry placed in Piedmont
            1 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Arabia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Combat Move - Arabia
            1 Bedouin moved from Hejaz to Yemen
                  Arabia take Yemen from Turkey
            1 Bedouin moved from Yemen to Oman
                  Arabia take Oman from Turkey
            1 Bedouin moved from Mecca to Arabia
                  Arabia take Arabia from Turkey
            1 Bedouin moved from Hejaz to Mecca
    
        Purchase Units - Arabia
            Arabia buy 3 Bedouins; Remaining resources: 1 PUs; 
    
        Combat - Arabia
    
        Non Combat Move - Arabia
    
        Place Units - Arabia
            3 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Turkey round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 6,4,2 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover lateFighter
    
        Combat Move - Turkey
            1 cavalry and 1 field_gun moved from Trucial Coast to Oman
            2 infantry moved from Basra to Sea Zone 72 Persian Gulf
            2 infantry moved from Sea Zone 72 Persian Gulf to Oman
            1 infantry moved from Jordan to Hejaz
                  Turkey take Hejaz from Arabia
            1 infantry moved from Palestine to Sinai
            2 infantry moved from Mesopotamia to Arabia
            1 field_gun moved from Jordan to Arabia
            1 field_gun and 2 infantry moved from Dardanelles to Bulgaria
            5 infantry moved from Constantinople to Dardanelles
            3 infantry moved from Constantinople to Smyrna
            2 infantry moved from Smyrna to Syria
            1 infantry moved from Damascus to Palestine
            1 infantry moved from Palestine to Sinai
            1 field_gun and 1 infantry moved from Damascus to Jordan
            1 field_gun and 2 infantry moved from Mesopotamia to Arabia
            1 cavalry moved from Basra to Arabia
    
        Purchase Units - Turkey
            Turkey buy 3 field_guns, 5 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Oman
                Turkey attack with 1 cavalry, 1 field_gun and 2 infantry
                Arabia defend with 1 Bedouin
                    Turkey roll dice for 1 cavalry, 1 field_gun and 2 infantry in Oman, round 2 : 0/4 hits, 1.00 expected hits
                    Arabia roll dice for 1 Bedouin in Oman, round 2 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 cavalry, 1 field_gun and 2 infantry in Oman, round 3 : 0/4 hits, 1.00 expected hits
                    Arabia roll dice for 1 Bedouin in Oman, round 3 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 cavalry, 1 field_gun and 2 infantry in Oman, round 4 : 1/4 hits, 1.00 expected hits
                    Arabia roll dice for 1 Bedouin in Oman, round 4 : 0/1 hits, 0.33 expected hits
                    1 Bedouin owned by the Arabia lost in Oman
                Turkey win, taking Oman from Arabia with 1 cavalry, 1 field_gun and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Arabia: 1 Bedouin
            Battle in Arabia
                Turkey attack with 1 cavalry, 2 field_guns and 4 infantry
                Arabia defend with 1 Bedouin
                    Turkey roll dice for 1 cavalry, 2 field_guns and 4 infantry in Arabia, round 2 : 2/7 hits, 1.83 expected hits
                    Arabia roll dice for 1 Bedouin in Arabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Bedouin owned by the Arabia lost in Arabia
                Turkey win, taking Arabia from Arabia with 1 cavalry, 2 field_guns and 4 infantry remaining. Battle score for attacker is 2
                Casualties for Arabia: 1 Bedouin
    
        Non Combat Move - Turkey
            2 fighters moved from Jordan to Sinai
            1 field_gun and 2 infantry moved from Baghdad to Mesopotamia
            2 infantry moved from Basra to Kuwait
            1 infantry moved from Basra to Mesopotamia
    
        Place Units - Turkey
            3 trenchs placed in Sinai
            3 trenchs placed in Kuwait
            3 trenchs placed in Basra
            1 field_gun and 2 infantry placed in Damascus
            1 field_gun and 2 infantry placed in Baghdad
            1 field_gun and 1 infantry placed in Constantinople
            Turkey undo move 5.
            1 infantry placed in Constantinople
            1 field_gun and 1 infantry placed in Baghdad
    
        Activate Technology - Turkey
            Turkey activating lateFighter
            Trigger TurkeyT3: buylate_fighter added to productionTurkey
    
        Turn Complete - Turkey
            Turkey collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Turkey : -1.83
    Arabia : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 4,1,2,5 and gets 0 hits
    
        Combat Move - Britain
            2 cavalrys moved from Northern Rhodesia to German East Africa
            1 field_gun and 1 infantry moved from British East Africa to German East Africa
            1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            1 cavalry moved from Madras to Sea Zone 73 Arabian Sea
            2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 cavalry, 1 cruiser, 2 infantry and 3 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            1 colonial and 2 infantry moved from Baluchistan to Sistan
            1 cavalry and 2 infantry moved from Sea Zone 72 Persian Gulf to Sistan
            1 field_gun moved from England to Sea Zone 15 English Channel
            1 field_gun moved from London to Sea Zone 15 English Channel
            1 infantry moved from England to Sea Zone 15 English Channel
            3 infantry moved from London to Sea Zone 15 English Channel
            2 field_guns and 4 infantry moved from Sea Zone 15 English Channel to Amsterdam
            2 fighters moved from Belgium to Amsterdam
            1 colonial moved from Gabon to Congo
            1 infantry moved from Niger to Chad
            2 cavalrys moved from Queensland to South Australia
    
        Purchase Units - Britain
            Britain buy 2 cruisers, 3 field_guns, 3 heavy_guns, 8 infantry and 6 trenchs; Remaining resources: 2 PUs; 4 techTokens; 
    
        Combat - Britain
            Battle in Sea Zone 72 Persian Gulf
                Britain attack with 1 cruiser, 1 destroyer and 3 transports
                Turkey defend with 1 transport
                    1 transport owned by the Turkey lost in Sea Zone 72 Persian Gulf
                Britain win with 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
                Casualties for Turkey: 1 transport
            Battle in Sistan
                Britain attack with 1 cavalry, 1 colonial and 4 infantry
                Neutral defend with 2 infantry
                    Britain roll dice for 1 cavalry, 1 colonial and 4 infantry in Sistan, round 2 : 2/6 hits, 1.17 expected hits
                    Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Sistan
                Britain loses 0 PUs for violating Sistans neutrality.
                Britain win, taking Sistan from Neutral with 1 cavalry, 1 colonial and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
            Battle in Amsterdam
                Britain attack with 2 field_guns, 2 fighters and 4 infantry
                Neutral defend with 4 infantry and 2 trenchs
                    Britain roll dice for 3 battlecruisers and 2 battleships in Amsterdam, round 2 : 4/5 hits, 3.33 expected hits
                    Britain roll dice for 2 field_guns, 2 fighters and 4 infantry in Amsterdam, round 2 : 3/8 hits, 2.67 expected hits
                    Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral, 1 infantry owned by the Britain and 2 trenchs owned by the Neutral lost in Amsterdam
                    Britain roll dice for 2 field_guns, 2 fighters and 3 infantry in Amsterdam, round 3 : 4/7 hits, 2.33 expected hits
                    Neutral roll dice for 1 infantry in Amsterdam, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam
                Britain loses 0 PUs for violating Amsterdams neutrality.
                Britain win, taking Amsterdam from Neutral with 2 field_guns, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Britain: 2 infantry
                Casualties for Neutral: 4 infantry and 2 trenchs
    
        Non Combat Move - Britain
            2 fighters moved from Amsterdam to Belgium
    
        Place Units - Britain
            3 heavy_guns and 3 trenchs placed in Belgium
            2 cruisers placed in Sea Zone 15 English Channel
            2 field_guns, 2 infantry and 1 trench placed in London
            Britain undo move 2.
            1 cruiser placed in Sea Zone 15 English Channel
            1 cruiser placed in Sea Zone 15 English Channel
            1 field_gun, 1 infantry and 2 trenchs placed in England
            2 infantry placed in Bombay
            2 infantry placed in Cairo-Suez
            1 infantry placed in Cape Town
    
        Turn Complete - Britain
            Britain collect 99 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Britain : 3.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 4,3,5 and gets 0 hits
    
        Combat Move - Russia
            1 field_gun and 3 infantry moved from Norway to Sweden
            1 conscript moved from Odessa to Bessarabia
            2 cavalrys moved from Caucasus to Georgia
            1 cavalry moved from Irkutsk to Buryatia
                  Russia take Buryatia from Communists
            1 cavalry moved from Buryatia to Chita
                  Russia take Chita from Communists
            3 conscripts moved from Novosibirsk to Krasnoyarsk
            2 conscripts and 1 field_gun moved from Kazan to Novosibirsk
            2 heavy_guns moved from Omsk to Novosibirsk
            3 infantry moved from Kiev to Odessa
            1 conscript and 1 heavy_gun moved from Don to Caucasus
            2 infantry moved from Don to Caucasus
            2 heavy_guns and 1 infantry moved from Minsk to Belarus
            1 conscript moved from Smolensk to Belarus
            1 conscript and 1 infantry moved from Don to Caucasus
            3 infantry moved from Moscow to Don
            1 conscript moved from Vologda to Western Siberian Lowlands
    
        Purchase Units - Russia
            Russia buy 3 conscripts, 2 field_guns, 12 infantry and 12 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Russia
            Battle in Sweden
                Russia attack with 1 field_gun and 3 infantry
                Neutral defend with 2 infantry
                    Russia roll dice for 1 field_gun and 3 infantry in Sweden, round 2 : 3/4 hits, 1.00 expected hits
                    Neutral roll dice for 2 infantry in Sweden, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Sweden
                Russia loses 0 PUs for violating Swedens neutrality.
                Russia win, taking Sweden from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Russia
    
        Place Units - Russia
            2 trenchs placed in Lithuania
            2 trenchs placed in Belarus
            1 trench placed in Odessa
            1 trench placed in Belarus
            2 trenchs placed in Western Siberian Lowlands
            2 trenchs placed in Krasnoyarsk
            2 trenchs placed in Novosibirsk
            2 conscripts placed in Vladivostok
            1 conscript and 2 infantry placed in Irkutsk
            3 infantry placed in Minsk
            3 infantry placed in Kiev
            2 infantry placed in Omsk
            2 field_guns and 2 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Russia : 2.00
    

    Savegame


  • TripleA Turn Summary: Communists round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists rolls : 1/1 hits, 0.00 expected hits
            Communists removing all Technology Tokens after successful research.
            Communists discover lateFighter
    
        Combat Move - Communists
            1 field_gun moved from Aldan to Chita
            1 cavalry moved from Khabarovsk to Chita
            1 cavalry moved from Amur to Chita
            12 infantry moved from Aldan to Bratsk
            1 cavalry moved from Bratsk to Buryatia
                  Communists take Buryatia from Russia
            1 cavalry moved from Buryatia to Chita
            1 cavalry moved from Chukotka to Khabarovsk
            1 cavalry moved from Magadan to Khabarovsk
            1 cavalry and 1 field_gun moved from Evenkia to Tiksi
            1 field_gun moved from Yakutsk to Aldan
            5 infantry moved from Yakutsk to Aldan
            1 field_gun and 2 infantry moved from Yakutsk to Tiksi
            1 conscript and 1 field_gun moved from Sakhe to Tiksi
            2 conscripts moved from Sakhe to Khabarovsk
    
        Purchase Units - Communists
            Communists buy 2 field_guns and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Communists
            Battle in Chita
                Communists attack with 3 cavalrys and 1 field_gun
                Russia defend with 1 cavalry
                    Communists roll dice for 3 cavalrys and 1 field_gun in Chita, round 2 : 1/4 hits, 1.00 expected hits
                    Russia roll dice for 1 cavalry in Chita, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Russia lost in Chita
                Communists win, taking Chita from Russia with 3 cavalrys and 1 field_gun remaining. Battle score for attacker is 4
                Casualties for Russia: 1 cavalry
    
        Non Combat Move - Communists
    
        Place Units - Communists
            2 field_guns and 7 infantry placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating lateFighter
            Trigger CommunistsT3: buylate_fighter added to productionCommunists
    
        Turn Complete - Communists
            Communists collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : : 1.00
    Communists : 0.00
    Russia : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 3
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 1,1,2 and gets 0 hits
    
        Combat Move - USA
            3 cavalrys and 2 infantry moved from Baja-Sonora to Puerto Vallarta
    
        Purchase Units - USA
            USA buy 1 Factory, 1 cruiser, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - USA
            Battle in Puerto Vallarta
                USA attack with 3 cavalrys and 2 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 3 cavalrys and 2 infantry in Puerto Vallarta, round 2 : 1/5 hits, 0.83 expected hits
                    Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral lost in Puerto Vallarta
                    USA roll dice for 3 cavalrys and 2 infantry in Puerto Vallarta, round 3 : 0/5 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Puerto Vallarta, round 3 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 3 cavalrys and 2 infantry in Puerto Vallarta, round 4 : 2/5 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Puerto Vallarta, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Puerto Vallarta
                USA loses 0 PUs for violating Puerto Vallartas neutrality.
                USA win, taking Puerto Vallarta from Neutral with 3 cavalrys and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - USA
            1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 147 Gulf of California to Sea Zone 145 Pacific Ocean
    
        Place Units - USA
            1 Factory placed in Honolulu
            2 infantry placed in Manila
            1 cruiser, 1 destroyer and 2 submarines placed in Sea Zone 147 Gulf of California
            1 infantry placed in Charleston
    
        Turn Complete - USA
            USA collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    USA : 0.50
    

    Savegame


  • TripleA Turn Summary: Germany round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 1,2,6,1 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover science
    
        Combat Move - Germany
            1 field_gun and 2 infantry moved from Wurttemburg to Alsace
            3 fighters moved from Rhine to Alsace
            2 field_guns moved from German New Guinea to Sea Zone 122 Bismarck Sea
            2 battlecruisers, 1 cruiser, 1 destroyer, 2 field_guns, 2 submarines and 2 transports moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea
            2 infantry moved from Papua to Sea Zone 120 Arafura Sea
            2 battlecruisers, 1 cruiser, 1 destroyer, 2 field_guns, 2 infantry, 2 submarines and 2 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
            2 field_guns and 2 infantry moved from Sea Zone 115 Tasman Sea to Sydney-Canberra
            8 submarines moved from Sea Zone 28 Sargasso Sea to Sea Zone 33 Mid Atlantic
    
        Purchase Units - Germany
            Germany buy 5 field_guns, 5 heavy_guns, 7 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Sydney-Canberra
                Germany attack with 2 field_guns and 2 infantry
                Britain defend with 1 Factory, 1 cavalry and 2 colonials
                    Germany roll dice for 2 battlecruisers in Sydney-Canberra, round 2 : 1/2 hits, 1.33 expected hits
                    Germany roll dice for 2 field_guns and 2 infantry in Sydney-Canberra, round 2 : 2/4 hits, 1.33 expected hits
                    Britain roll dice for 1 cavalry and 2 colonials in Sydney-Canberra, round 2 : 0/3 hits, 0.83 expected hits
                    2 colonials owned by the Britain and 1 cavalry owned by the Britain lost in Sydney-Canberra
                Germany win, taking Sydney-Canberra from Britain with 2 field_guns and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Britain: 1 cavalry and 2 colonials
            Battle in Alsace
                Germany attack with 1 field_gun, 3 fighters and 2 infantry
                France defend with 3 infantry
                    Germany roll dice for 1 field_gun, 3 fighters and 2 infantry in Alsace, round 2 : 4/6 hits, 2.00 expected hits
                    France roll dice for 3 infantry in Alsace, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany and 3 infantry owned by the France lost in Alsace
                Germany win, taking Alsace from France with 1 field_gun, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germany: 1 infantry
                Casualties for France: 3 infantry
    
        Non Combat Move - Germany
            3 field_guns and 3 infantry moved from Wurttemburg to Rhine
            3 fighters moved from Alsace to Rhine
            5 infantry moved from Westphalia to Rhine
            2 field_guns and 2 infantry moved from Bavaria to Wurttemburg
    
        Place Units - Germany
            3 trenchs placed in Papua
            2 heavy_guns and 3 trenchs placed in German New Guinea
            3 trenchs placed in Rhine
            3 heavy_guns and 3 trenchs placed in Dar es Salaam
            4 field_guns and 5 infantry placed in Wurttemburg
            1 field_gun and 2 infantry placed in Bavaria
    
        Activate Technology - Germany
            Germany activating science
            Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Germany
            Germany collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Britain : -0.83
    France : 0.00
    Germany : 2.33
    

    Savegame


  • TripleA Turn Summary: Germany round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 1,2,6,1 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover science
    
        Combat Move - Germany
            1 field_gun and 2 infantry moved from Wurttemburg to Alsace
            3 fighters moved from Rhine to Alsace
            2 field_guns moved from German New Guinea to Sea Zone 122 Bismarck Sea
            2 battlecruisers, 1 cruiser, 1 destroyer, 2 field_guns, 2 submarines and 2 transports moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea
            2 infantry moved from Papua to Sea Zone 120 Arafura Sea
            2 battlecruisers, 1 cruiser, 1 destroyer, 2 field_guns, 2 infantry, 2 submarines and 2 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
            2 field_guns and 2 infantry moved from Sea Zone 115 Tasman Sea to Sydney-Canberra
            8 submarines moved from Sea Zone 28 Sargasso Sea to Sea Zone 33 Mid Atlantic
    
        Purchase Units - Germany
            Germany buy 5 field_guns, 5 heavy_guns, 7 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Sydney-Canberra
                Germany attack with 2 field_guns and 2 infantry
                Britain defend with 1 Factory, 1 cavalry and 2 colonials
                    Germany roll dice for 2 battlecruisers in Sydney-Canberra, round 2 : 1/2 hits, 1.33 expected hits
                    Germany roll dice for 2 field_guns and 2 infantry in Sydney-Canberra, round 2 : 2/4 hits, 1.33 expected hits
                    Britain roll dice for 1 cavalry and 2 colonials in Sydney-Canberra, round 2 : 0/3 hits, 0.83 expected hits
                    2 colonials owned by the Britain and 1 cavalry owned by the Britain lost in Sydney-Canberra
                Germany win, taking Sydney-Canberra from Britain with 2 field_guns and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Britain: 1 cavalry and 2 colonials
            Battle in Alsace
                Germany attack with 1 field_gun, 3 fighters and 2 infantry
                France defend with 3 infantry
                    Germany roll dice for 1 field_gun, 3 fighters and 2 infantry in Alsace, round 2 : 4/6 hits, 2.00 expected hits
                    France roll dice for 3 infantry in Alsace, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany and 3 infantry owned by the France lost in Alsace
                Germany win, taking Alsace from France with 1 field_gun, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germany: 1 infantry
                Casualties for France: 3 infantry
    
        Non Combat Move - Germany
            3 field_guns and 3 infantry moved from Wurttemburg to Rhine
            3 fighters moved from Alsace to Rhine
            5 infantry moved from Westphalia to Rhine
            2 field_guns and 2 infantry moved from Bavaria to Wurttemburg
    
        Place Units - Germany
            3 trenchs placed in Papua
            2 heavy_guns and 3 trenchs placed in German New Guinea
            3 trenchs placed in Rhine
            3 heavy_guns and 3 trenchs placed in Dar es Salaam
            4 field_guns and 5 infantry placed in Wurttemburg
            1 field_gun and 2 infantry placed in Bavaria
    
        Activate Technology - Germany
            Germany activating science
            Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Germany
            Germany collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Britain : -0.83
    France : 0.00
    Germany : 2.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: France round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - France
            France spend 10 on tech rolls
                France roll 4,2 and gets 0 hits
    
        Combat Move - France
            2 field_guns and 20 infantry moved from Champagne to Alsace
            1 heavy_gun and 7 infantry moved from Paris to Champagne
            3 infantry moved from Burgundy to Champagne
            3 infantry moved from Brittany to Burgundy
            2 infantry moved from Normandy to Sea Zone 15 English Channel
            2 infantry moved from Sea Zone 15 English Channel to Belgium
            1 heavy_gun moved from Belgium to Champagne
            3 infantry moved from Marseilles to Rhone
            2 colonials and 3 infantry moved from Franche-Comte to Switzerland
            1 colonial and 3 infantry moved from Piedmont to Switzerland
            1 colonial and 1 infantry moved from Algeria to Sea Zone 55 Western Mediterranean
            2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
            1 battleship and 2 cruisers moved from Sea Zone 53 Mid Atlantic to Sea Zone 56 Gulf of Lyon
            3 colonials, 1 infantry and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
            3 colonials and 1 infantry moved from Sea Zone 56 Gulf of Lyon to Marseilles
            2 colonials moved from Tobruk to Sea Zone 70 Eastern Mediterranean
            2 colonials and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
            2 colonials moved from Sea Zone 60 Central Mediterranean to Greece
            1 infantry moved from Chad to Cyrenaica
            1 colonial moved from Niger to Chad
            1 infantry moved from Congo to Western Sudan
            1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
            1 infantry moved from Yanaon to Madras
            1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea
            1 colonial moved from Shanghai 2 to Sea Zone 137 Yellow Sea
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
            1 colonial and 1 field_gun moved from Sea Zone 138 Sea of Japan to Primorsky
    
        Purchase Units - France
            France buy 4 colonials, 4 field_guns, 2 heavy_guns and 11 infantry; Remaining resources: 3 PUs; 2 techTokens; 
    
        Combat - France
            Battle in Switzerland
                France attack with 3 colonials and 6 infantry
                Neutral defend with 2 infantry and 4 trenchs
                    France roll dice for 3 colonials and 6 infantry in Switzerland, round 2 : 4/9 hits, 2.00 expected hits
                Units damaged: 4 trenchs owned by the Neutral
                    Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the France lost in Switzerland
                    France roll dice for 3 colonials and 5 infantry in Switzerland, round 3 : 0/8 hits, 1.83 expected hits
                    Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 3 : 0/2 hits, 0.67 expected hits
                    France roll dice for 3 colonials and 5 infantry in Switzerland, round 4 : 2/8 hits, 1.83 expected hits
                    Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 4 : 0/2 hits, 0.67 expected hits
                    2 trenchs owned by the Neutral lost in Switzerland
                    France roll dice for 3 colonials and 5 infantry in Switzerland, round 5 : 1/8 hits, 1.83 expected hits
                    Neutral roll dice for 2 infantry and 2 trenchs in Switzerland, round 5 : 0/2 hits, 0.67 expected hits
                    1 trench owned by the Neutral lost in Switzerland
                    France roll dice for 3 colonials and 5 infantry in Switzerland, round 6 : 5/8 hits, 1.83 expected hits
                    Neutral roll dice for 2 infantry and 1 trench in Switzerland, round 6 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral, 1 trench owned by the Neutral and 1 infantry owned by the France lost in Switzerland
                France loses 0 PUs for violating Switzerlands neutrality.
                France win, taking Switzerland from Neutral with 3 colonials and 4 infantry remaining. Battle score for attacker is 12
                Casualties for France: 2 infantry
                Casualties for Neutral: 2 infantry and 4 trenchs
            Battle in Alsace
                France attack with 2 field_guns and 20 infantry
                Germany defend with 1 field_gun and 1 infantry
                    France roll dice for 2 field_guns and 20 infantry in Alsace, round 2 : 7/22 hits, 4.33 expected hits
                    Germany roll dice for 1 field_gun and 1 infantry in Alsace, round 2 : 0/2 hits, 0.67 expected hits
                    1 field_gun owned by the Germany and 1 infantry owned by the Germany lost in Alsace
                France win, taking Alsace from Germany with 2 field_guns and 20 infantry remaining. Battle score for attacker is 7
                Casualties for Germany: 1 field_gun and 1 infantry
    
        Non Combat Move - France
            3 field_guns and 1 infantry moved from Belgium to Champagne
            1 fighter moved from Belgium to Champagne
    
        Place Units - France
            4 field_guns and 4 infantry placed in Paris
            3 infantry placed in Normandy
            3 infantry placed in Brittany
            2 heavy_guns and 1 infantry placed in Marseilles
            2 colonials placed in Algiers
            2 colonials placed in Tobruk
            Turning on Edit Mode
            EDIT: Removing units owned by France from Marseilles: 2 heavy_guns
            EDIT: Adding units owned by France to Sea Zone 56 Gulf of Lyon: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - France
            France collect 85 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    France : 5.33
    Germany : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Serbia round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Combat Move - Serbia
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 field_gun and 1 infantry moved from Albania to Greece
            EDIT: 1 colonial moved from Macedonia to Greece
            1 field_gun and 4 infantry moved from Macedonia to Greece
    
        Purchase Units - Serbia
            Serbia buy 1 heavy_gun and 3 trenchs; Remaining resources: 0 PUs; 
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            1 heavy_gun and 3 trenchs placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Austria round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Austria
            Austria spend 10 on tech rolls
                Austria roll 5,2 and gets 0 hits
    
        Combat Move - Austria
            8 infantry moved from Carpathia to Galicia
            1 infantry moved from Galicia to Eastern Poland
            3 infantry moved from Galicia to Eastern Poland
            3 infantry moved from Vienna to Carpathia
            1 field_gun and 3 infantry moved from Montenegro to Albania
                  Austria take Albania from Serbia
            6 infantry moved from Serbia to Macedonia
                  Austria take Macedonia from Serbia
            5 infantry moved from Serbia to Macedonia
            2 heavy_guns moved from Serbia to Albania
            2 infantry moved from Serbia to Macedonia
            1 field_gun moved from Serbia to Albania
            2 cavalrys moved from Belgrade to Albania
            2 cavalrys moved from Belgrade to Macedonia
            1 infantry moved from Trieste to Venice
    
        Purchase Units - Austria
            Austria buy 2 field_guns, 4 gass and 16 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Austria
    
        Non Combat Move - Austria
    
        Place Units - Austria
            2 field_guns and 5 infantry placed in Venice
            9 infantry placed in Tyrol
            4 gass placed in Belgrade
            Austria undo move 2.
            4 infantry placed in Trieste
            7 infantry placed in Tyrol
    
        Activate Technology - Austria
            Trigger AustriaP: Austria has 3 infantry placed in Vienna
    
        Turn Complete - Austria
            Austria collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italy round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Combat Move - Italy
            2 battlecruisers and 2 cruisers moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
            2 infantry moved from Tuscany to Milan
            3 infantry moved from Piedmont to Milan
            1 infantry moved from Rome to Sea Zone 57 Ligurian Sea
            1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
    
        Purchase Units - Italy
            Italy buy 3 infantry and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Non Combat Move - Italy
    
        Place Units - Italy
            3 trenchs placed in Milan
            3 trenchs placed in Tuscany
            3 infantry placed in Piedmont
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Arabia round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins; Remaining resources: 2 PUs; 
    
        Place Units - Arabia
            4 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Turkey round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Turkey
            1 field_gun, 1 heavy_gun and 6 infantry moved from Bulgaria to Macedonia
            2 infantry moved from Dardanelles to Bulgaria
            1 infantry moved from Constantinople to Smyrna
            1 field_gun and 1 infantry moved from Jordan to Arabia
            1 field_gun and 3 infantry moved from Mesopotamia to Arabia
            1 infantry moved from Palestine to Hejaz
            1 infantry moved from Hejaz to Arabia
            1 field_gun and 2 infantry moved from Damascus to Palestine
            2 infantry moved from Syria to Lebanon
            2 fighters moved from Sinai to Arabia
            1 infantry moved from Al-Dammam to Arabia
            1 field_gun and 2 infantry moved from Oman to Arabia
            1 cavalry moved from Oman to Yemen
                  Turkey take Yemen from Arabia
            1 cavalry moved from Yemen to Arabia
            1 field_gun and 1 infantry moved from Baghdad to Mesopotamia
            2 infantry moved from Smyrna to Armenia
            1 field_gun moved from Constantinople to Smyrna
    
        Purchase Units - Turkey
            Turkey buy 1 field_gun, 6 gass, 7 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Turkey
    
        Non Combat Move - Turkey
    
        Place Units - Turkey
            2 trenchs placed in Sinai
            3 gass placed in Baghdad
            3 gass placed in Damascus
            1 field_gun and 7 infantry placed in Constantinople
    
        Turn Complete - Turkey
            Turkey collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Turkey rolls : : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Britain round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 5,6,4,2,4 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover lateFighter
    
        Combat Move - Britain
                Britain loses 0 PUs for violating Bahrains neutrality.
            1 infantry moved from Amsterdam to Westphalia
                  Britain take Westphalia from Germany
            2 field_guns moved from London to Sea Zone 15 English Channel
            1 field_gun moved from England to Sea Zone 15 English Channel
            3 infantry moved from London to Sea Zone 15 English Channel
            3 battlecruisers, 2 battleships, 9 cruisers, 1 destroyer, 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
            3 field_guns and 3 infantry moved from Sea Zone 14 Helgoland Bight to Denmark
            1 field_gun moved from Canary Islands to Sea Zone 53 Mid Atlantic
            1 battlecruiser, 1 cruiser, 1 field_gun and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 56 Gulf of Lyon
            1 field_gun moved from Sea Zone 56 Gulf of Lyon to Marseilles
            3 heavy_guns moved from Belgium to Amsterdam
            1 battleship moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
            1 colonial, 1 cruiser, 1 field_gun and 1 transport moved from Sea Zone 117 Indian Ocean to Sea Zone 86 Indian Ocean
            1 battlecruiser, 2 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 118 Java Sea to Sea Zone 86 Indian Ocean
            1 cavalry moved from Malaya to Singapore
            1 cruiser moved from Sea Zone 129 South China Sea to Sea Zone 126 Java Sea
            1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            2 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            2 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            2 infantry moved from Sea Zone 72 Persian Gulf to Bahrain
                  Britain take Bahrain from Neutral
            1 colonial moved from Congo to Northern Rhodesia
            1 infantry moved from Cape Town to Cape Colony
            1 infantry moved from Chad to Western Sudan
    
        Purchase Units - Britain
            Britain buy 3 heavy_guns, 16 infantry and 11 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Denmark
                Britain attack with 3 field_guns and 3 infantry
                Germany defend with 4 infantry
                    Britain roll dice for 3 battlecruisers and 2 battleships in Denmark, round 2 : 4/5 hits, 3.33 expected hits
                    Germany roll dice for 4 infantry in Denmark, round 2 : 2/4 hits, 1.33 expected hits
                    4 infantry owned by the Germany and 2 infantry owned by the Britain lost in Denmark
                Britain win, taking Denmark from Germany with 3 field_guns and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Britain: 2 infantry
                Casualties for Germany: 4 infantry
    
        Non Combat Move - Britain
    
        Place Units - Britain
            3 trenchs placed in Amsterdam
            3 heavy_guns and 3 trenchs placed in Belgium
            2 trenchs placed in Cairo-Suez
            3 trenchs placed in German East Africa
            2 infantry placed in Cape Town
            2 infantry placed in Singapore
            2 infantry placed in Goa
            2 infantry placed in Bombay
            2 infantry placed in Cairo-Suez
            5 infantry placed in London
            1 infantry placed in England
    
        Activate Technology - Britain
            Britain activating lateFighter
            Trigger BritainT3: buylate_fighter added to productionBritain
    
        Turn Complete - Britain
            Britain collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Britain : 0.67
    Germany : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russia round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Russia
                Russia roll 5,3,5 and gets 0 hits
    
        Combat Move - Russia
            1 field_gun and 3 infantry moved from Norway to Oslo
            1 field_gun and 3 infantry moved from Sweden to Oslo
            1 field_gun and 4 infantry moved from Odessa to Belarus
            13 conscripts, 5 field_guns, 2 heavy_guns and 4 infantry moved from Belarus to Eastern Poland
            1 conscript moved from Bessarabia to Odessa
            3 infantry moved from Kiev to Odessa
            3 infantry moved from Don to Belarus
            3 infantry moved from Minsk to Belarus
            2 conscripts, 1 heavy_gun and 3 infantry moved from Caucasus to Georgia
            2 infantry moved from Omsk to Novosibirsk
            1 field_gun moved from Novosibirsk to Krasnoyarsk
            2 conscripts moved from Vladivostok to Primorsky
            1 conscript moved from Koryak to Chukotka
                  Russia take Chukotka from Communists
            1 conscript moved from Koryak to Magadan
                  Russia take Magadan from Communists
            1 conscript and 1 field_gun moved from Koryak to Magadan
    
        Purchase Units - Russia
            Russia buy 1 Factory, 1 conscript, 2 heavy_guns, 9 infantry and 10 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Russia
            Battle in Eastern Poland
                Russia attack with 13 conscripts, 5 field_guns, 2 heavy_guns and 4 infantry
                Austria defend with 4 infantry; Germany defend with 3 field_guns and 10 infantry
                    Russia roll dice for 13 conscripts, 5 field_guns, 2 heavy_guns and 4 infantry in Eastern Poland, round 2 : 4/18 hits, 4.17 expected hits
                    Germany roll dice for 3 field_guns and 14 infantry in Eastern Poland, round 2 : 7/17 hits, 5.67 expected hits
                    4 infantry owned by the Germany and 7 conscripts owned by the Russia lost in Eastern Poland
                    Russia roll dice for 6 conscripts, 5 field_guns, 2 heavy_guns and 4 infantry in Eastern Poland, round 3 : 3/17 hits, 4.17 expected hits
                    Germany roll dice for 3 field_guns and 10 infantry in Eastern Poland, round 3 : 6/13 hits, 4.33 expected hits
                    3 infantry owned by the Germany and 6 conscripts owned by the Russia lost in Eastern Poland
                    Russia roll dice for 5 field_guns, 2 heavy_guns and 4 infantry in Eastern Poland, round 4 : 3/11 hits, 3.67 expected hits
                    Germany roll dice for 3 field_guns and 7 infantry in Eastern Poland, round 4 : 3/10 hits, 3.33 expected hits
                    3 infantry owned by the Germany and 3 infantry owned by the Russia lost in Eastern Poland
                    Russia roll dice for 5 field_guns, 2 heavy_guns and 1 infantry in Eastern Poland, round 5 : 3/8 hits, 2.67 expected hits
                    Germany roll dice for 3 field_guns and 4 infantry in Eastern Poland, round 5 : 5/7 hits, 2.33 expected hits
                    4 field_guns owned by the Russia, 1 infantry owned by the Russia and 3 infantry owned by the Austria lost in Eastern Poland
                    Russia roll dice for 1 field_gun and 2 heavy_guns in Eastern Poland, round 6 : 1/3 hits, 1.00 expected hits
                    Germany roll dice for 3 field_guns and 1 infantry in Eastern Poland, round 6 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Austria lost in Eastern Poland
                    Russia roll dice for 1 field_gun and 2 heavy_guns in Eastern Poland, round 7 : 1/3 hits, 1.00 expected hits
                    Germany roll dice for 3 field_guns in Eastern Poland, round 7 : 1/3 hits, 1.00 expected hits
                    1 field_gun owned by the Germany and 1 field_gun owned by the Russia lost in Eastern Poland
                    Russia roll dice for 2 heavy_guns in Eastern Poland, round 8 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 2 field_guns in Eastern Poland, round 8 : 0/2 hits, 0.67 expected hits
                    1 field_gun owned by the Germany lost in Eastern Poland
                    Russia roll dice for 2 heavy_guns in Eastern Poland, round 9 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 field_gun in Eastern Poland, round 9 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany lost in Eastern Poland
                Russia win, taking Eastern Poland from Germany with 2 heavy_guns remaining. Battle score for attacker is -4
                Casualties for Russia: 13 conscripts, 5 field_guns and 4 infantry
                Casualties for Germany: 3 field_guns and 10 infantry
                Casualties for Austria: 4 infantry
            Battle in Oslo
                Russia attack with 2 field_guns and 6 infantry
                Neutral defend with 3 infantry
                    Russia roll dice for 2 field_guns and 6 infantry in Oslo, round 2 : 2/8 hits, 2.00 expected hits
                    Neutral roll dice for 3 infantry in Oslo, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russia and 2 infantry owned by the Neutral lost in Oslo
                    Russia roll dice for 2 field_guns and 4 infantry in Oslo, round 3 : 2/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Oslo
                Russia loses 0 PUs for violating Oslos neutrality.
                Russia win, taking Oslo from Neutral with 2 field_guns and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russia: 2 infantry
                Casualties for Neutral: 3 infantry
    
        Non Combat Move - Russia
    
        Place Units - Russia
            3 trenchs placed in Belarus
            3 trenchs placed in Odessa
            2 trenchs placed in Novosibirsk
            1 trench placed in Krasnoyarsk
            1 trench placed in Western Siberian Lowlands
            1 Factory placed in Belarus
            3 infantry placed in Kiev
            3 infantry placed in Minsk
            Russia undo move 6.
            1 Factory placed in Caucasus
            2 heavy_guns placed in Omsk
            3 infantry placed in Irkutsk
            1 conscript placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Germany : 3.00
    Russia : -0.67
    

    Savegame


  • TripleA Turn Summary: Communists round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Communists
            1 field_gun and 3 infantry moved from Yakutsk to Sakhe
            3 cavalrys and 1 field_gun moved from Chita to Bratsk
            1 infantry moved from Bratsk to Buryatia
            2 infantry moved from Bratsk to Evenkia
            1 field_gun and 5 infantry moved from Aldan to Bratsk
            3 infantry moved from Bratsk to Evenkia
            1 cavalry moved from Bratsk to Evenkia
            1 cavalry, 1 conscript, 3 field_guns and 2 infantry moved from Tiksi to Norilsk
            1 conscript moved from Evenkia to Norilsk
            1 field_gun and 4 infantry moved from Yakutsk to Aldan
    
        Purchase Units - Communists
            Communists buy 2 field_guns and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Non Combat Move - Communists
    
        Place Units - Communists
            2 field_guns and 7 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: USA round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 4
    
        Research Technology - USA
                USA roll 2,2,5 and gets 0 hits
    
        Combat Move - USA
                USA loses 0 PUs for violating Mexico Citys neutrality.
            2 cavalrys and 2 infantry moved from Puerto Vallarta to Chihuahua
            1 cavalry moved from Puerto Vallarta to Mexico City
                  USA take Mexico City from Neutral
    
        Purchase Units - USA
            USA buy 1 Factory, 1 destroyer, 2 field_guns, 3 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 3 techTokens; 
    
        Combat - USA
            Battle in Chihuahua
                USA attack with 2 cavalrys and 2 infantry
                Neutral defend with 2 infantry
                    USA roll dice for 2 cavalrys and 2 infantry in Chihuahua, round 2 : 1/4 hits, 0.67 expected hits
                    Neutral roll dice for 2 infantry in Chihuahua, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral and 2 infantry owned by the USA lost in Chihuahua
                    USA roll dice for 2 cavalrys in Chihuahua, round 3 : 1/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 infantry in Chihuahua, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 cavalry owned by the USA lost in Chihuahua
                USA loses 0 PUs for violating Chihuahuas neutrality.
                USA win, taking Chihuahua from Neutral with 1 cavalry remaining. Battle score for attacker is -4
                Casualties for USA: 1 cavalry and 2 infantry
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - USA
            1 cruiser, 1 destroyer and 2 submarines moved from Sea Zone 147 Gulf of California to Sea Zone 144 Pacific Ocean
            1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 145 Pacific Ocean to Sea Zone 144 Pacific Ocean
    
        Place Units - USA
            1 destroyer and 1 submarine placed in Sea Zone 145 Pacific Ocean
            1 field_gun and 1 infantry placed in Manila
            1 submarine and 1 transport placed in Sea Zone 147 Gulf of California
            1 field_gun and 1 infantry placed in San Francisco
            1 Factory placed in California
            1 infantry placed in Charleston
    
        Turn Complete - USA
            USA collect 74 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Neutral : 2.00
    USA : 1.00
    

    Savegame


  • TripleA Turn Summary: Germany round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 5
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 1,4,5 and gets 0 hits
    
        Combat Move - Germany
            2 infantry moved from Rhine to Westphalia
            3 fighters moved from Rhine to Westphalia
            1 field_gun and 2 infantry moved from Bavaria to Wurttemburg
            3 infantry moved from Wurttemburg to Rhine
            1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
            2 battlecruisers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea
            2 field_guns and 2 infantry moved from Sydney-Canberra to New South Wales
                  Germany take New South Wales from Britain
    
        Purchase Units - Germany
            Germany buy 2 cavalrys, 1 destroyer, 16 infantry, 1 submarine and 9 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Germany
            Battle in Westphalia
                Germany attack with 3 fighters and 2 infantry
                Britain defend with 1 infantry
                    Germany roll dice for 3 fighters and 2 infantry in Westphalia, round 2 : 0/5 hits, 1.67 expected hits
                    Britain roll dice for 1 infantry in Westphalia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Westphalia
                    Germany roll dice for 3 fighters and 1 infantry in Westphalia, round 3 : 1/4 hits, 1.33 expected hits
                    Britain roll dice for 1 infantry in Westphalia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Westphalia
                Germany win, taking Westphalia from Britain with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germany: 1 infantry
                Casualties for Britain: 1 infantry
    
        Non Combat Move - Germany
            3 fighters moved from Westphalia to Rhine
    
        Place Units - Germany
            1 destroyer and 1 submarine placed in Sea Zone 122 Bismarck Sea
            2 cavalrys placed in Sydney-Canberra
            3 trenchs placed in Rhine
            9 infantry and 3 trenchs placed in Wurttemburg
            3 trenchs placed in Holstein
            5 infantry placed in Warsaw
            Germany undo move 4.
            1 trench placed in Warsaw
            9 infantry and 2 trenchs placed in Wurttemburg
            Germany undo move 7.
            6 infantry placed in Wurttemburg
            4 infantry placed in Mecklenburg
            2 trenchs placed in Wurttemburg
            1 infantry placed in Wurttemburg
    
        Activate Technology - Germany
            Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 4 techTokens
    
        Turn Complete - Germany
            Germany collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Britain : 0.33
    Germany : -2.00
    

    Savegame

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