@msoot scramble 109 and/or 111?
Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 5 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Norway to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 6 fighters moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in India Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in India Americans win, taking Normandy Bordeaux from Germans, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 30 Sea Zone Americans attack with 1 destroyer and 7 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 7 fighters in 30 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 63 Sea Zone to New Zealand 7 fighters moved from 30 Sea Zone to 63 Sea Zone 1 bomber and 4 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Norway to Russia 2 fighters moved from 112 Sea Zone to Norway 3 transports moved from 112 Sea Zone to 109 Sea Zone 2 carriers, 2 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from Iraq to Eastern Persia 1 bomber moved from Holland Belgium to United Kingdom Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3 Americans collect 60 PUs (3 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : -0.67 Americans : -2.17 Japanese : -0.67Territory Summary for Americans :
Marshall Islands : 1 flag, 1 infantry India : 1 artillery and 1 infantry New Zealand : 1 infantry, 1 marine and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 4 fighters, 1 harbour and 1 infantry Midway : 1 airfield Java : 1 flag, 2 infantry 41 Sea Zone : 1 flag 44 Sea Zone : 1 flag 30 Sea Zone : 1 destroyer 39 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 4 destroyers and 1 transport 63 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 4 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry United Kingdom : 1 bomber Morocco : 1 aaGun, 3 infantry and 1 mech_infantry Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Norway : 1 aaGun and 2 fighters Holland Belgium : 1 flag, 1 artillery and 1 infantry Russia : 2 fighters 109 Sea Zone : 3 transports Eastern Persia : 1 armour 101 Sea Zone : 2 transports Brazil : 1 flag 91 Sea Zone : 2 transports Finland : 1 flag, 1 infantry 110 Sea Zone : 2 carriers, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 39 / 53 Russians : 32 / 41 Japanese : 59 / 70 Americans : 63 / 91 Chinese : 0 / 2 British : 40 / 49 UK_Pacific : 5 / 0 Italians : 10 / 12 ANZAC : 12 / 20 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 5 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Norway to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 6 fighters moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in India Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in India Americans win, taking Normandy Bordeaux from Germans, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 30 Sea Zone Americans attack with 1 destroyer and 7 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 7 fighters in 30 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 63 Sea Zone to New Zealand 7 fighters moved from 30 Sea Zone to 63 Sea Zone 1 bomber and 4 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Norway to Russia 2 fighters moved from 112 Sea Zone to Norway 3 transports moved from 112 Sea Zone to 109 Sea Zone 2 carriers, 2 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from Iraq to Eastern Persia 1 bomber moved from Holland Belgium to United Kingdom Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3 Americans collect 60 PUs (3 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 3 artilleries, 2 fighters, 8 infantry and 1 mech_infantry moved from West India to India 1 armour moved from Eastern Persia to India 1 fighter moved from Sumatra to India 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 79 Sea Zone to 39 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Libya to Tobruk 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from Norway to Russia 1 bomber moved from Norway to Russia 2 fighters moved from United Kingdom to Norway 1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 bomber moved from Union of South Africa to India Place Units - British 2 transports placed in 110 Sea Zone 2 fighters placed in United Kingdom 5 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Germans : -0.67 Americans : -2.17 Japanese : -0.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag, 1 infantry India : 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry New Zealand : 1 infantry, 1 marine and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 4 fighters, 1 harbour and 1 infantry Midway : 1 airfield Java : 1 flag, 2 infantry 41 Sea Zone : 1 flag 44 Sea Zone : 1 flag 30 Sea Zone : 1 destroyer 39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports 10 Sea Zone : 1 carrier, 4 destroyers and 1 transport 63 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 4 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 6 infantry Morocco : 1 flag, 1 aaGun, 3 infantry and 1 mech_infantry Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Algeria : 1 flag Tunisia : 1 flag Norway : 1 flag, 2 aaGuns, 1 airfield, 4 fighters and 3 infantry Holland Belgium : 1 flag, 1 artillery and 1 infantry Tobruk : 1 flag, 1 artillery and 2 infantry Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Russia : 1 bomber and 3 fighters 93 Sea Zone : 1 submarine 109 Sea Zone : 3 transports 97 Sea Zone : 6 submarines Iraq : 1 flag Eastern Persia : 1 flag, 1 armour 101 Sea Zone : 2 transports Brazil : 1 flag Persia : 1 flag 98 Sea Zone : 1 carrier, 2 destroyers and 2 fighters 91 Sea Zone : 2 transports Finland : 1 flag, 1 infantry 110 Sea Zone : 1 aaGun, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 5 transportsProduction/PUs Summary :
Germans : 39 / 53 Russians : 32 / 41 Japanese : 59 / 70 Americans : 63 / 91 Chinese : 0 / 2 British : 40 / 49 UK_Pacific : 5 / 8 Italians : 10 / 12 ANZAC : 12 / 20 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to Holland Belgium 1 mech_infantry moved from Northern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 mech_infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 1 bomber in Holland Belgium, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 1 fighter moved from Eastern Poland to Western Germany 1 mech_infantry moved from Bessarabia to Eastern Poland Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4,3,2,2,3,1,6,1,2 Italians collect 0 PUs (10 lost to blockades); end with 0 PUsCombat Hit Differential Summary :
Italians : 0.50 Americans : 0.00 -
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by French from Persia: 1 infantry EDIT: Adding units owned by French to Eastern Persia: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by French from Persia: 1 infantry EDIT: Adding units owned by French to Eastern Persia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 2 submarines EDIT: Adding units owned by ANZAC to 63 Sea Zone: 2 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by French from Persia: 1 infantry EDIT: Adding units owned by French to Eastern Persia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 2 submarines EDIT: Adding units owned by ANZAC to 63 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Germans repair damage of 6x factory_minor; Remaining resources: 47 PUs; Germans buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 fighters moved from Germany to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 3 mech_infantrys moved from Western Germany to France 3 mech_infantrys moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Ukraine to Bryansk 1 artillery and 2 infantry moved from Western Ukraine to Ukraine 3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Western Ukraine to Belarus 4 armour moved from Eastern Poland to Novgorod 5 bombers moved from Eastern Poland to Archangel 1 artillery moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 2 tactical_bombers moved from Eastern Poland to Bryansk -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by French from Persia: 1 infantry EDIT: Adding units owned by French to Eastern Persia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 2 submarines EDIT: Adding units owned by ANZAC to 63 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Germans repair damage of 6x factory_minor; Remaining resources: 47 PUs; Germans buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 fighters moved from Germany to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 3 mech_infantrys moved from Western Germany to France 3 mech_infantrys moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Ukraine to Bryansk 1 artillery and 2 infantry moved from Western Ukraine to Ukraine 3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Western Ukraine to Belarus 4 armour moved from Eastern Poland to Novgorod 5 bombers moved from Eastern Poland to Archangel 1 artillery moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 2 tactical_bombers moved from Eastern Poland to Bryansk Combat - Germans Battle in Belarus Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Battle in Archangel Germans attack with 5 bombers Russians defend with 2 infantry Germans roll dice for 5 bombers in Archangel, round 2 : 0/5 hits, 3.33 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 5 bombers in Archangel, round 3 : 4/5 hits, 3.33 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win with 5 bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Bryansk Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 2 tactical_bombers in Bryansk, round 3 : 0/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk retreated to Bryansk Russians win with 2 infantry remaining. Battle score for attacker is -18 Casualties for Germans: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 7 armour and 3 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys Germans roll dice for 7 armour and 3 mech_infantrys in Novgorod, round 2 : 3/10 hits, 4.00 expected hits Russians roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Normandy Bordeaux Germans attack with 2 fighters and 6 mech_infantrys Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys Germans roll dice for 2 fighters and 6 mech_infantrys in Normandy Bordeaux, round 2 : 1/8 hits, 2.00 expected hits Americans roll dice for 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 fighters and 4 mech_infantrys in Normandy Bordeaux, round 3 : 1/6 hits, 1.67 expected hits Americans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1.17 expected hits Americans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -16 Casualties for Germans: 1 fighter and 5 mech_infantrys Casualties for Americans: 2 infantry and 2 mech_infantrys Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to France 1 aaGun moved from Western Germany to France 1 aaGun moved from Bulgaria to Yugoslavia 1 artillery and 1 infantry moved from Bulgaria to Romania 1 tactical_bomber moved from Bryansk to Western Ukraine 1 aaGun moved from Western Ukraine to Ukraine 7 armour and 1 mech_infantry moved from Western Ukraine to Baltic States 4 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Germany to Western Germany 2 artilleries moved from Western Germany to France 1 tactical_bomber moved from Belarus to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 artillery and 18 infantry moved from Western Ukraine to Ukraine 1 aaGun moved from Western Ukraine to Eastern Poland 1 aaGun and 6 artilleries moved from Western Ukraine to Ukraine 1 bomber moved from Archangel to Suiyuyan 4 bombers moved from Archangel to Eastern Poland Place Units - Germans 2 artilleries placed in France 1 artillery, 1 fighter and 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,3,1,5,6,3,4,2,3,1 Germans collect 47 PUs (2 lost to blockades); end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -4.67 Americans : 3.00 Russians : 0.67 -
TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Russia to Belarus 3 fighters moved from Vologda to Belarus -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Russia to Belarus 3 fighters moved from Vologda to Belarus Combat - Russians Battle in Belarus Russians attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Belarus to Bryansk 1 armour and 1 mech_infantry moved from Vologda to Bryansk 1 infantry moved from Vologda to Archangel 3 infantry moved from Tambov to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 1 artillery moved from Vologda to Russia 1 infantry moved from Russia to Vologda 3 aaGuns, 2 armour, 1 artillery, 44 infantry and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 10 artilleries placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : 0.17Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry Belarus : 1 infantry and 1 mech_infantry Bryansk : 3 aaGuns, 3 armour, 1 artillery, 3 fighters, 47 infantry and 4 mech_infantrys Archangel : 1 infantry Russia : 1 airfield, 11 artilleries and 1 factory_major Western Ukraine : 1 infantry Vologda : 1 aaGun and 2 infantry Volgograd : 1 factory_minor 113 Sea Zone : 1 cruiser and 1 submarine Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 53 Russians : 30 / 37 Japanese : 59 / 70 Americans : 58 / 91 Chinese : 0 / 2 British : 40 / 49 UK_Pacific : 5 / 8 Italians : 10 / 0 ANZAC : 12 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 9 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 armour moved from Sikang to Caucasus Japanese take Kazakhstan from Russians Japanese take Caucasus from Russians Combat - Japanese Non Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 battleship, 1 carrier and 5 destroyers moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan 1 carrier and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 armour moved from Tsinghai to Szechwan 1 mech_infantry moved from Szechwan to Sikang 1 artillery moved from Shensi to Tsinghai 1 armour moved from Kansu to Szechwan 1 mech_infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Kiangsu to Jehol 1 mech_infantry moved from Kiangsu to Jehol 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Szechwan to Yunnan Place Units - Japanese 3 mech_infantrys placed in French Indo China 2 artilleries and 1 tactical_bomber placed in Japan 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from Norway to Holland Belgium -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from Norway to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 3 transports moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from Finland to Norway 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 39 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia 1 armour moved from Eastern Persia to India 1 infantry, 1 marine and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 infantry, 1 marine, 1 mech_infantry, 4 submarines and 1 transport moved from 63 Sea Zone to 56 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 56 Sea Zone to Western Australia 1 destroyer moved from 30 Sea Zone to 63 Sea Zone 1 bomber and 2 fighters moved from Hawaiian Islands to New Zealand 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to New Zealand Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans : 0.00 Americans : -1.50Territory Summary for Americans :
Marshall Islands : 1 flag, 1 infantry India : 1 armour, 1 artillery and 1 infantry New Zealand : 2 bombers and 2 fighters Western Australia : 3 infantry, 1 marine and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry Midway : 1 airfield Java : 1 flag 41 Sea Zone : 1 flag 44 Sea Zone : 1 flag 26 Sea Zone : 1 carrier, 4 destroyers and 1 transport 10 Sea Zone : 1 carrier, 3 submarines and 1 transport 63 Sea Zone : 1 destroyer 56 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 4 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry United Kingdom : 1 bomber Morocco : 1 aaGun and 4 infantry Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Norway : 1 aaGun and 1 infantry Holland Belgium : 1 flag, 1 infantry Russia : 2 fighters 106 Sea Zone : 3 transports 101 Sea Zone : 2 transports Brazil : 1 flag 91 Sea Zone : 2 transports Finland : 1 flag 110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 41 / 53 Russians : 27 / 37 Japanese : 62 / 66 Americans : 63 / 93 Chinese : 0 / 2 British : 40 / 49 UK_Pacific : 5 / 8 Italians : 10 / 0 ANZAC : 12 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - British 2 fighters moved from 98 Sea Zone to Caucasus 1 bomber moved from Russia to Caucasus 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from India to French Indo China -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from Norway to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 3 transports moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from Finland to Norway 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 39 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia 1 armour moved from Eastern Persia to India 1 infantry, 1 marine and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 infantry, 1 marine, 1 mech_infantry, 4 submarines and 1 transport moved from 63 Sea Zone to 56 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 56 Sea Zone to Western Australia 1 destroyer moved from 30 Sea Zone to 63 Sea Zone 1 bomber and 2 fighters moved from Hawaiian Islands to New Zealand 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to New Zealand Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 fighters, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 98 Sea Zone to Caucasus 1 bomber moved from Russia to Caucasus 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from India to French Indo China Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Battle in Caucasus British attack with 1 bomber and 2 fighters Japanese defend with 1 armour British roll dice for 1 bomber and 2 fighters in Caucasus, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Caucasus British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Borneo British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Borneo British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 destroyer moved from 42 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to India 1 bomber moved from Caucasus to India 2 fighters moved from Caucasus to Northwest Persia 1 artillery and 2 infantry moved from Tobruk to Alexandria 1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Norway to Russia 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Norway to Finland Place Units - British 1 transport placed in 81 Sea Zone British undo move 1. 2 fighters and 1 transport placed in 98 Sea Zone 6 infantry and 1 mech_infantry placed in United Kingdom British undo move 1. 1 fighter and 1 transport placed in 98 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 aaGun and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 aaGun and 1 infantryCombat Hit Differential Summary :
Germans : 0.00 British : 1.00 Americans : -1.50 Japanese : -1.17 AA fire in French Indo China : : 0.83Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag, 1 infantry Burma : 1 infantry India : 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber Borneo : 1 artillery and 1 infantry New Zealand : 2 bombers and 2 fighters Western Australia : 3 infantry, 1 marine and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry Midway : 1 airfield Java : 1 flag 41 Sea Zone : 1 flag 44 Sea Zone : 1 flag 43 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 4 destroyers and 1 transport 10 Sea Zone : 1 carrier, 3 submarines and 1 transport 63 Sea Zone : 1 destroyer 56 Sea Zone : 1 artillery, 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 8 fighters, 1 infantry, 4 submarines and 3 transports Central United States : 1 factory_major Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry Iceland : 1 airfield Quebec : 1 factory_minor Alexandria : 1 artillery and 2 infantry Gibraltar : 1 airfield and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry Morocco : 1 flag, 1 aaGun and 4 infantry Normandy Bordeaux : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 2 mech_infantrys Algeria : 1 flag Tunisia : 1 flag Norway : 1 flag, 2 aaGuns, 1 airfield, 1 fighter and 3 infantry Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Russia : 4 fighters 106 Sea Zone : 3 transports 93 Sea Zone : 1 submarine 97 Sea Zone : 6 submarines Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 2 transports Brazil : 1 flag Northwest Persia : 2 fighters Persia : 1 flag 98 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport 91 Sea Zone : 2 transports Finland : 1 flag, 1 infantry 110 Sea Zone : 1 aaGun, 2 carriers, 2 destroyers, 3 fighters, 3 infantry and 7 transportsProduction/PUs Summary :
Germans : 41 / 53 Russians : 27 / 37 Japanese : 57 / 66 Americans : 63 / 93 Chinese : 0 / 2 British : 40 / 49 UK_Pacific : 10 / 13 Italians : 10 / 0 ANZAC : 12 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Italians 1 bomber moved from Southern Italy to 91 Sea Zone 2 mech_infantrys moved from Northern Italy to Holland Belgium 1 mech_infantry moved from Northern Italy to Holland Belgium 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine -
Scramble option at Gibraltor. You’ve got 1 French Fighter to try and save 2 transports against an Italian bomber.
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@weddingsinger scramble please
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Italians 1 bomber moved from Southern Italy to 91 Sea Zone 2 mech_infantrys moved from Northern Italy to Holland Belgium 1 mech_infantry moved from Northern Italy to Holland Belgium 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine Combat - Italians Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Western Ukraine Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Italians attack with 3 mech_infantrys Americans defend with 1 infantry Italians roll dice for 3 mech_infantrys in Holland Belgium, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Italians roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 mech_infantrys in Holland Belgium, round 4 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 mech_infantrys in Holland Belgium, round 5 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 mech_infantry in Holland Belgium, round 6 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Holland Belgium, round 7 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Holland Belgium, round 8 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for Italians: 2 mech_infantrys Casualties for Americans: 1 infantry Battle in 91 Sea Zone Italians attack with 1 bomber French defend with 1 fighter; Americans defend with 2 transports Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 24 Casualties for French: 1 fighter Casualties for Americans: 2 transports Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Southern France 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Western Ukraine to Eastern Poland Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,2,3,6,6,4,4,1,2,5 Italians collect 3 PUs (9 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Italians : -1.67 Americans : -1.00 Russians : -1.00 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from New South Wales to Queensland ANZAC take Queensland from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 marine moved from India to 39 Sea Zone 2 infantry moved from West India to India 1 marine and 1 transport moved from 39 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Western Australia 2 fighters moved from Western Australia to 56 Sea Zone 2 submarines moved from 63 Sea Zone to 56 Sea Zone Place Units - ANZAC 2 artilleries and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
India : 2 infantry Queensland : 1 airfield, 1 factory_minor, 1 harbour and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry Western Australia : 1 marine Dutch New Guinea : 1 flag Sumatra : 1 flag 56 Sea Zone : 2 fighters, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 44 / 53 Russians : 25 / 37 Japanese : 55 / 66 Americans : 60 / 93 Chinese : 0 / 2 British : 40 / 49 UK_Pacific : 10 / 13 Italians : 12 / 3 ANZAC : 14 / 20 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from New South Wales to Queensland ANZAC take Queensland from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 marine moved from India to 39 Sea Zone 2 infantry moved from West India to India 1 marine and 1 transport moved from 39 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Western Australia 2 fighters moved from Western Australia to 56 Sea Zone 2 submarines moved from 63 Sea Zone to 56 Sea Zone Place Units - ANZAC 2 artilleries and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Eastern Persia to West India 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 2 infantry Queensland : 1 airfield, 1 factory_minor, 1 harbour and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry Western Australia : 1 marine Dutch New Guinea : 1 flag Sumatra : 1 flag 56 Sea Zone : 2 fighters, 2 submarines and 1 transport West India : 1 infantry Normandy Bordeaux : 2 infantryProduction/PUs Summary :
Germans : 44 / 53 Russians : 25 / 37 Japanese : 55 / 66 Americans : 60 / 93 Chinese : 0 / 2 British : 40 / 49 UK_Pacific : 10 / 13 Italians : 12 / 3 ANZAC : 14 / 20 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0





