Dawg (Allies +30) vs. StuckTojo (Axis)


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Combat Move - French
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Russia to Caucasus
    
        Combat - French
            Battle in Caucasus
                French attack with 1 fighter and 2 infantry
                Italians defend with 1 mech_infantry
                    French roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                French win, taking Caucasus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - French
            1 fighter moved from Caucasus to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : 1.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Novgorod to Vologda
            2 mech_infantrys moved from Eastern Poland to Smolensk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
            3 mech_infantrys moved from Volgograd to Caucasus
            1 bomber moved from Ukraine to Vologda
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            1 bomber moved from Western Germany to Bryansk
            1 bomber moved from Southern Italy to Caucasus
            1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 bomber and 3 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Vologda, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Vologda, round 3 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Vologda, round 4 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                French defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 2 infantry
            Battle in Bryansk
                Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 4/6 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Ukraine
            1 bomber moved from Caucasus to Bulgaria
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            3 aaGuns and 9 artilleries moved from Rostov to Ukraine
            1 aaGun moved from Rostov to Volgograd
            3 armour and 9 mech_infantrys moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            1 bomber moved from Bryansk to Ukraine
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            3 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Yugoslavia to Bessarabia
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from 112 Sea Zone to Western Germany
            1 mech_infantry moved from Ukraine to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 mech_infantry moved from Rostov to Caucasus
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 fighter and 2 infantry placed in Western Germany
            2 mech_infantrys placed in Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,4,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,1,2,4,3,1
            Germans collect 60 PUs (4 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Siberia to Amur
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 artillery moved from Samara to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            1 artillery and 2 infantry moved from Russia to Smolensk
            1 artillery and 3 infantry moved from Russia to Bryansk
            2 infantry moved from Yakut S.S.R. to Yenisey
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Bryansk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,2,5
            Russians collect 20 PUs (2 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.00
    Russians : 0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 16x factory_major, 4x harbour, 4x airfield; Remaining resources: 36 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 fighter and 9 infantry moved from Manchuria to Korea
            1 mech_infantry moved from Tsinghai to Novosibirsk
            1 bomber moved from Shan State to Novosibirsk
            1 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
            1 tactical_bomber moved from Yunnan to Kazakhstan
            2 mech_infantrys moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to Burma
            1 bomber moved from Shan State to 41 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
                Japanese attack with 1 artillery, 1 fighter and 9 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 9 infantry in Korea, round 2 : 1/11 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Kazakhstan to Tsinghai
            1 bomber moved from Novosibirsk to Tsinghai
            1 mech_infantry moved from Kweichow to Tsinghai
            1 armour and 4 mech_infantrys moved from Sikang to Volgograd
            1 mech_infantry moved from French Indo China to Szechwan
            1 mech_infantry moved from Kweichow to Tsinghai
            1 mech_infantry moved from Kweichow to Szechwan
            3 mech_infantrys moved from Kiangsu to Kweichow
            2 artilleries moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from Korea to Japan
            1 aaGun moved from Manchuria to Korea
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to Yunnan
            1 artillery moved from 36 Sea Zone to French Indo China
            1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            2 destroyers and 2 submarines moved from 35 Sea Zone to 36 Sea Zone
            2 carriers moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 carrier and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 35 Sea Zone to Japan
            1 fighter moved from 35 Sea Zone to Japan
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 fighter moved from Yunnan to Szechwan
            1 tactical_bomber moved from Yunnan to French Indo China
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from 41 Sea Zone to Yunnan
    
        Place Units - Japanese
            1 armour and 2 infantry placed in French Indo China
            1 mech_infantry placed in Kiangsu
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.67
    Russians : -0.33
    Japanese : -3.00
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 16x factory_major, 4x harbour, 4x airfield; Remaining resources: 36 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 fighter and 9 infantry moved from Manchuria to Korea
            1 mech_infantry moved from Tsinghai to Novosibirsk
            1 bomber moved from Shan State to Novosibirsk
            1 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
            1 tactical_bomber moved from Yunnan to Kazakhstan
            2 mech_infantrys moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to Burma
            1 bomber moved from Shan State to 41 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
                Japanese attack with 1 artillery, 1 fighter and 9 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 9 infantry in Korea, round 2 : 1/11 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Kazakhstan to Tsinghai
            1 bomber moved from Novosibirsk to Tsinghai
            1 mech_infantry moved from Kweichow to Tsinghai
            1 armour and 4 mech_infantrys moved from Sikang to Volgograd
            1 mech_infantry moved from French Indo China to Szechwan
            1 mech_infantry moved from Kweichow to Tsinghai
            1 mech_infantry moved from Kweichow to Szechwan
            3 mech_infantrys moved from Kiangsu to Kweichow
            2 artilleries moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from Korea to Japan
            1 aaGun moved from Manchuria to Korea
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to Yunnan
            1 artillery moved from 36 Sea Zone to French Indo China
            1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            2 destroyers and 2 submarines moved from 35 Sea Zone to 36 Sea Zone
            2 carriers moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 carrier and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 35 Sea Zone to Japan
            1 fighter moved from 35 Sea Zone to Japan
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 fighter moved from Yunnan to Szechwan
            1 tactical_bomber moved from Yunnan to French Indo China
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from 41 Sea Zone to Yunnan
    
        Place Units - Japanese
            1 armour and 2 infantry placed in French Indo China
            1 mech_infantry placed in Kiangsu
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.67
    Russians : -0.33
    Japanese : -3.00
    

    Savegame

  • '19 '17 '16

    @StuckTojo

    Use 2nd file, please.


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Russia to Kazakhstan
            1 fighter moved from Northwest Persia to Kazakhstan
            1 fighter moved from India to Burma
    
        Combat - Americans
            Battle in Kazakhstan
                Americans attack with 2 bombers and 1 fighter
                Japanese defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 2 bombers and 1 fighter in Kazakhstan, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Kazakhstan
                Americans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Burma
                Americans attack with 1 fighter
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 fighter in Burma, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Burma
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            2 bombers moved from Kazakhstan to Iraq
            8 bombers moved from Siberia to 31 Sea Zone
            8 bombers moved from 31 Sea Zone to Wake Island
            1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 bombers moved from Eastern United States to Tunisia
            2 aaGuns, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Algeria to Tunisia
            3 infantry moved from Tunisia to Libya
            2 mech_infantrys moved from Tobruk to Egypt
            1 armour moved from Tobruk to Egypt
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 4 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 bomber and 1 fighter moved from India to Burma
            4 infantry moved from Northwest Persia to Caucasus
            4 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
            2 fighters moved from 98 Sea Zone to Caucasus
            1 armour and 3 mech_infantrys moved from Egypt to Iraq
            2 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            6 armour and 5 mech_infantrys moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
    
        Combat - British
            Battle in Caucasus
                British attack with 6 fighters, 4 infantry and 2 tactical_bombers
                Germans defend with 4 mech_infantrys
                    British roll dice for 6 fighters, 4 infantry and 2 tactical_bombers in Caucasus, round 2 : 7/12 hits, 5.00 expected hits
                    Germans roll dice for 4 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    4 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 6 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry
                Casualties for Germans: 4 mech_infantrys
            Battle in Burma
                British attack with 1 bomber, 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Burma to India
            2 fighters moved from Caucasus to 98 Sea Zone
            4 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
    
        Place Units - British
            2 armour and 1 infantry placed in Iraq
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
            EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Iraq: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            2 armour and 1 mech_infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 2.50
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Ukraine to Russia
    
        Combat - Italians
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Russia to Bulgaria
            1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,1,1,5,3,4
            Italians collect 6 PUs (5 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Italians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Ukraine to Russia
    
        Combat - Italians
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Russia to Bulgaria
            1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,1,1,5,3,4
            Italians collect 6 PUs (5 lost to blockades); end with 6 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rostov: 1 aaGun
            EDIT: Adding units owned by Italians to Volgograd: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Novgorod to Vologda
            3 mech_infantrys moved from Eastern Poland to Smolensk
            2 mech_infantrys moved from Bessarabia to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Volgograd to Tambov
            2 mech_infantrys moved from Volgograd to Samara
            1 artillery moved from Volgograd to Caucasus
            2 mech_infantrys moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Vologda
            1 bomber moved from Ukraine to Smolensk
            1 bomber moved from Bulgaria to Tambov
    
        Combat - Germans
            Battle in Samara
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 3 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Vologda, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery
            Battle in Caucasus
                Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 0/5 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Caucasus, round 3 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caucasus, round 4 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Caucasus
                    Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caucasus, round 5 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 3 infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 3 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Smolensk to Bulgaria
            1 bomber moved from Tambov to Bulgaria
            1 bomber moved from Vologda to Ukraine
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 fighter and 1 tactical_bomber moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            2 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Norway to Finland
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Nenetsia
            1 fighter moved from Western Germany to Ukraine
            2 armour moved from Ukraine to Volgograd
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 fighter placed in Western Germany
            2 mech_infantrys placed in France
            2 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 aaGuns, 2 artilleries and 2 infantry
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 aaGuns, 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,5,1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,3,1,6,4,4
            Germans collect 58 PUs (7 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 17 PUs; 
            Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from Yenisey to Evenkiyskiy
            1 artillery moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            2 infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Russia to Vologda
            1 artillery and 2 infantry moved from Russia to Samara
            1 artillery and 2 infantry moved from Russia to Tambov
            2 artilleries and 3 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 4 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 5 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery in Samara, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 8 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 8 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 9 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 9 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 10 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 10 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 11 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 11 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 12 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 12 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 13 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 13 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 14 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 14 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 15 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 15 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 artillery and 2 mech_infantrys
                    Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 artilleries in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Russians: 2 artilleries and 3 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            2 aaGuns and 14 infantry moved from Siberia to Amur
            1 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            2 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : -8.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Novosibirsk to Samara
            1 bomber moved from Tsinghai to Samara
            1 tactical_bomber moved from Tsinghai to Samara
            2 mech_infantrys moved from Kweichow to Burma
            1 fighter moved from Szechwan to Burma
            1 bomber moved from Yunnan to Burma
            2 tactical_bombers moved from French Indo China to Burma
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Java from ANZAC, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Samara
                Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Samara
                Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Japanese
            1 bomber moved from Samara to Szechwan
            1 tactical_bomber moved from Samara to Volgograd
            1 armour moved from Tsinghai to Volgograd
            1 mech_infantry moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Tsinghai to Szechwan
            1 mech_infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Kiangsu to Jehol
            1 aaGun, 1 artillery and 8 infantry moved from Korea to Manchuria
            1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 armour moved from French Indo China to Szechwan
            1 bomber, 1 fighter and 2 tactical_bombers moved from Burma to Yunnan
            1 tactical_bomber moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            2 fighters moved from Japan to 6 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from Japan to 35 Sea Zone
            2 fighters moved from Japan to Philippines
            1 fighter moved from Japan to French Indo China
            1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.33
    Russians : 0.67
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Iraq to Caucasus
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            3 infantry moved from Libya to Tobruk
            1 mech_infantry moved from Tunisia to Tobruk
            2 bombers moved from Tunisia to Caucasus
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            3 bombers moved from Wake Island to 55 Sea Zone
            5 bombers moved from Wake Island to 46 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caucasus
                Americans attack with 4 bombers
                Germans defend with 1 artillery
                    Americans roll dice for 4 bombers in Caucasus, round 2 : 3/4 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Caucasus
                Americans win with 4 bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in 55 Sea Zone
                Americans attack with 3 bombers, 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 bombers, 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 5 bombers, 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 bombers, 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 5 bombers and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            3 bombers moved from 55 Sea Zone to Queensland
            5 bombers moved from 46 Sea Zone to Queensland
            2 aaGuns and 3 infantry moved from Algeria to Tunisia
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            2 bombers moved from Caucasus to Iraq
            2 bombers moved from Caucasus to Northwest Persia
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to Morocco: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 0.83
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 4 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            3 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 armour moved from Northwest Persia to Kazakhstan
                  Russians take Kazakhstan from Japanese
            2 armour and 4 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from India to Burma
            1 bomber and 1 fighter moved from India to Burma
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber, 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Burma to India
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 aaGun moved from Trans-Jordan to Iraq
    
        Place Units - British
            2 armour and 1 infantry placed in Iraq
            2 armour and 1 mech_infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 0.50
    Japanese : 0.67
    

    Savegame

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