Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsDawg (Allies +30) vs. StuckTojo (Axis)
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Russia to Kazakhstan 1 fighter moved from Northwest Persia to Kazakhstan 1 fighter moved from India to Burma Combat - Americans Battle in Kazakhstan Americans attack with 2 bombers and 1 fighter Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers and 1 fighter in Kazakhstan, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Kazakhstan Americans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 fighter Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Burma Americans attack with 1 fighter Japanese defend with 1 mech_infantry Americans roll dice for 1 fighter in Burma, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Burma Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter Non Combat Move - Americans 2 bombers moved from Kazakhstan to Iraq 8 bombers moved from Siberia to 31 Sea Zone 8 bombers moved from 31 Sea Zone to Wake Island 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 bombers moved from Eastern United States to Tunisia 2 aaGuns, 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Algeria to Tunisia 3 infantry moved from Tunisia to Libya 2 mech_infantrys moved from Tobruk to Egypt 1 armour moved from Tobruk to Egypt 1 destroyer moved from 104 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.83
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - British British buy 4 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 bomber and 1 fighter moved from India to Burma 4 infantry moved from Northwest Persia to Caucasus 4 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus 2 fighters moved from 98 Sea Zone to Caucasus 1 armour and 3 mech_infantrys moved from Egypt to Iraq 2 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 6 armour and 5 mech_infantrys moved from Iraq to Northwest Persia 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt Combat - British Battle in Caucasus British attack with 6 fighters, 4 infantry and 2 tactical_bombers Germans defend with 4 mech_infantrys British roll dice for 6 fighters, 4 infantry and 2 tactical_bombers in Caucasus, round 2 : 7/12 hits, 5.00 expected hits Germans roll dice for 4 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 4 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 6 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for British: 1 infantry Casualties for Germans: 4 mech_infantrys Battle in Burma British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 bomber and 1 fighter moved from Burma to India 2 fighters moved from Caucasus to 98 Sea Zone 4 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia Place Units - British 2 armour and 1 infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 transport EDIT: Adding units owned by British to 80 Sea Zone: 1 transport EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry EDIT: Adding units owned by British to Iraq: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 2 armour and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 2.50 Japanese : -0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Ukraine to Russia Combat - Italians Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Non Combat Move - Italians 1 bomber moved from Russia to Bulgaria 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,1,1,5,3,4 Italians collect 6 PUs (5 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Ukraine to Russia Combat - Italians Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Non Combat Move - Italians 1 bomber moved from Russia to Bulgaria 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,1,1,5,3,4 Italians collect 6 PUs (5 lost to blockades); end with 6 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 1 aaGun EDIT: Adding units owned by Italians to Volgograd: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Novgorod to Vologda 3 mech_infantrys moved from Eastern Poland to Smolensk 2 mech_infantrys moved from Bessarabia to Bryansk 1 artillery moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Volgograd to Tambov 2 mech_infantrys moved from Volgograd to Samara 1 artillery moved from Volgograd to Caucasus 2 mech_infantrys moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 bomber moved from Ukraine to Vologda 1 bomber moved from Ukraine to Smolensk 1 bomber moved from Bulgaria to Tambov Combat - Germans Battle in Samara Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Vologda, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 0/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 3 infantry in Caucasus, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caucasus, round 4 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Caucasus, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Caucasus, round 5 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 infantry Battle in Bryansk Germans attack with 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Smolensk Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Smolensk to Bulgaria 1 bomber moved from Tambov to Bulgaria 1 bomber moved from Vologda to Ukraine 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 2 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Norway to Finland 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Nenetsia 1 fighter moved from Western Germany to Ukraine 2 armour moved from Ukraine to Volgograd Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 1 fighter placed in Western Germany 2 mech_infantrys placed in France 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 aaGuns, 2 artilleries and 2 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 aaGuns, 2 artilleries and 2 infantry EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,5,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,3,1,6,4,4 Germans collect 58 PUs (7 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -4.33 Russians : 0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 17 PUs; Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Yenisey to Evenkiyskiy 1 artillery moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 2 infantry moved from Russia to Vologda 1 artillery and 1 infantry moved from Russia to Vologda 1 artillery and 2 infantry moved from Russia to Samara 1 artillery and 2 infantry moved from Russia to Tambov 2 artilleries and 3 infantry moved from Russia to Bryansk Combat - Russians Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians roll dice for 1 artillery and 3 infantry in Vologda, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Vologda, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Vologda, round 5 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Samara Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 artillery in Samara, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Samara, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Samara, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Samara, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Samara, round 9 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 9 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Samara, round 10 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 10 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Samara, round 11 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 11 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Samara, round 12 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 12 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Samara, round 13 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 13 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Samara, round 14 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 14 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Samara, round 15 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 15 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 2 artilleries and 3 infantry Germans defend with 1 artillery and 2 mech_infantrys Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Bryansk Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Russians roll dice for 2 artilleries in Bryansk, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Bryansk, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win with 1 artillery remaining. Battle score for attacker is -9 Casualties for Russians: 2 artilleries and 3 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 aaGuns and 14 infantry moved from Siberia to Amur 1 infantry moved from Amur to Buryatia Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : -8.17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Novosibirsk to Samara 1 bomber moved from Tsinghai to Samara 1 tactical_bomber moved from Tsinghai to Samara 2 mech_infantrys moved from Kweichow to Burma 1 fighter moved from Szechwan to Burma 1 bomber moved from Yunnan to Burma 2 tactical_bombers moved from French Indo China to Burma 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone Combat - Japanese Battle in Java Battle in Burma Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Java from ANZAC, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in Samara Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Samara Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 artillery Non Combat Move - Japanese 1 bomber moved from Samara to Szechwan 1 tactical_bomber moved from Samara to Volgograd 1 armour moved from Tsinghai to Volgograd 1 mech_infantry moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Tsinghai to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kiangsu to Jehol 1 aaGun, 1 artillery and 8 infantry moved from Korea to Manchuria 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 armour moved from French Indo China to Szechwan 1 bomber, 1 fighter and 2 tactical_bombers moved from Burma to Yunnan 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters moved from Japan to 6 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to 35 Sea Zone 2 fighters moved from Japan to Philippines 1 fighter moved from Japan to French Indo China 1 armour and 2 mech_infantrys moved from Volgograd to Ukraine Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.33 Russians : 0.67 Japanese : 1.00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Iraq to Caucasus 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 armour and 2 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 2 bombers moved from Tunisia to Caucasus 1 fighter moved from 55 Sea Zone to 42 Sea Zone 3 bombers moved from Wake Island to 55 Sea Zone 5 bombers moved from Wake Island to 46 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caucasus Americans attack with 4 bombers Germans defend with 1 artillery Americans roll dice for 4 bombers in Caucasus, round 2 : 3/4 hits, 2.67 expected hits Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Caucasus Americans win with 4 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 55 Sea Zone Americans attack with 3 bombers, 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 3 bombers, 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 5 bombers, 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 5 bombers, 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 bombers and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 46 Sea Zone to 54 Sea Zone 3 bombers moved from 55 Sea Zone to Queensland 5 bombers moved from 46 Sea Zone to Queensland 2 aaGuns and 3 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Morocco to Algeria 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 2 bombers moved from Caucasus to Iraq 2 bombers moved from Caucasus to Northwest Persia Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 armour and 1 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to Morocco: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.83 Japanese : 1.33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - British British buy 4 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 1 submarine moved from 99 Sea Zone to 97 Sea Zone 3 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 armour moved from Northwest Persia to Kazakhstan Russians take Kazakhstan from Japanese 2 armour and 4 mech_infantrys moved from Egypt to Iraq 2 infantry moved from India to Burma 1 bomber and 1 fighter moved from India to Burma 1 artillery and 1 infantry moved from Ontario to Quebec Combat - British Battle in Burma British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 bomber and 1 fighter moved from Burma to India 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 aaGun moved from Trans-Jordan to Iraq Place Units - British 2 armour and 1 infantry placed in Iraq 2 armour and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.50 Japanese : 0.67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Bulgaria to Russia Combat - Italians Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Non Combat Move - Italians 1 bomber moved from Russia to Ukraine 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,6,2,3,5,6,3,2 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 11 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 submarines moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 2 artilleries in Java, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 4 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 artilleries in Java, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
ANZAC : -2.00 Japanese : 0.00
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Combat Move - French 1 fighter moved from Northwest Persia to Bryansk Combat - French Battle in Bryansk French attack with 1 fighter Germans defend with 1 artillery French roll dice for 1 fighter in Bryansk, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 fighter owned by the French lost in Bryansk Germans win with no units remaining. Battle score for attacker is -6 Casualties for French: 1 fighter Casualties for Germans: 1 artillery Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.67 French : 0.50
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Volgograd to Vologda Germans take Samara from Russians 2 infantry moved from Nenetsia to Vologda 2 infantry moved from Finland to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 2 mech_infantrys moved from Eastern Poland to Belarus 2 infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 2 mech_infantrys moved from Volgograd to Caucasus 1 armour and 3 mech_infantrys moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 bomber moved from Ukraine to Russia 1 fighter moved from Ukraine to Belarus 1 bomber moved from Bulgaria to Tambov 3 fighters and 3 tactical_bombers moved from Volgograd to Vologda 1 armour moved from Ukraine to Smolensk Germans take Smolensk from Russians 1 bomber moved from Bulgaria to Belarus 1 fighter and 1 tactical_bomber moved from Vologda to Archangel 1 mech_infantry moved from Volgograd to Samara 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Battle in 104 Sea Zone Germans attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Vologda Germans attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Vologda, round 3 : 3/6 hits, 3.00 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Caucasus Germans attack with 1 armour, 1 artillery and 5 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 5 mech_infantrys in Caucasus, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Vologda to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 fighter moved from Belarus to Bryansk 3 aaGuns, 4 armour and 8 artilleries moved from Ukraine to Bryansk 1 aaGun moved from Volgograd to Caucasus 1 bomber moved from Tambov to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 bomber moved from Russia to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Novgorod to Bryansk 1 artillery moved from Volgograd to Rostov 16 armour and 8 mech_infantrys moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Caucasus 1 fighter moved from 104 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 1 bomber moved from Eastern Poland to Poland 1 bomber moved from Eastern Poland to Slovakia Hungary Place Units - Germans 3 armour placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 2 infantry and 1 mech_infantry placed in Novgorod 1 bomber placed in Western Germany 5 mech_infantrys placed in Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,3,4,2,6,3,1,6 Germans collect 59 PUs (7 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : -2.33 Americans : -0.33 Russians : 3.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 15 PUs; Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Evenkiyskiy to Urals Russians take Urals from Germans 1 infantry moved from Evenkiyskiy to Timguska 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Buryatia Combat - Russians Non Combat Move - Russians Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,3,5,6,3,3,4,4,6,3,6 Russians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 1x factory_major; Remaining resources: 60 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 3 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Szechwan to Burma 1 mech_infantry moved from Szechwan to Kazakhstan 1 mech_infantry moved from Novosibirsk to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 1 bomber moved from Yunnan to Kazakhstan 1 bomber moved from Szechwan to Kazakhstan 1 tactical_bomber moved from Szechwan to Burma 2 fighters and 1 tactical_bomber moved from French Indo China to Burma 1 mech_infantry moved from Jehol to Korea 1 artillery and 8 infantry moved from Manchuria to Korea 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Korea Japanese attack with 1 artillery, 10 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 10 infantry and 1 mech_infantry in Korea, round 2 : 4/12 hits, 2.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kazakhstan Japanese attack with 2 bombers and 3 mech_infantrys British defend with 1 armour Japanese roll dice for 2 bombers and 3 mech_infantrys in Kazakhstan, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 bombers and 3 mech_infantrys in Kazakhstan, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 armour and 1 mech_infantry moved from Volgograd to Sikang 1 mech_infantry moved from Ukraine to Caucasus 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Caucasus 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 aaGun moved from Manchuria to Korea 1 bomber moved from Kazakhstan to Anhwe 1 tactical_bomber moved from Volgograd to Kazakhstan 1 bomber moved from Kazakhstan to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kazakhstan to Sikang 1 mech_infantry moved from Szechwan to Sikang Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.67 Russians : -0.33 Japanese : 1.33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 8 bombers moved from Queensland to Burma 2 bombers moved from Iraq to Kazakhstan 2 bombers moved from Northwest Persia to Kazakhstan Combat - Americans Battle in Kazakhstan Americans attack with 4 bombers Japanese defend with 2 mech_infantrys Americans roll dice for 4 bombers in Kazakhstan, round 2 : 2/4 hits, 2.67 expected hits Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 bomber owned by the Americans lost in Kazakhstan Americans win with 3 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 2 mech_infantrys Battle in Burma Americans attack with 8 bombers Japanese defend with 1 mech_infantry Americans roll dice for 8 bombers in Burma, round 2 : 6/8 hits, 5.33 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma Americans win with 8 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 8 bombers moved from Burma to India 3 bombers moved from Kazakhstan to Northwest Persia 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Alexandria to Egypt 2 aaGuns and 3 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Algeria to Tunisia 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 armour and 1 mech_infantry moved from Algeria to Tunisia 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 armour, 3 infantry and 2 mech_infantrys placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.00 Japanese : 0.00