Weddingsinger (Axis) vs 666 (Allies) G40 BM3 no bid best 2 out of 3 Game #1


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 marine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            2 fighters moved from New Zealand to New South Wales
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Adding units owned by British to Union of South Africa: 1 fighter
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @666

    Ugh… I forgot to attack Italian Somaliland on Italy’s turn…


  • @weddingsinger just edit it in this turn…no big deal…


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour and 7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            3 artilleries and 15 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Romania to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 bombers moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 2 bombers and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 artilleries and 2 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Normandy Bordeaux to Western Germany
            3 aaGuns, 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            2 infantry moved from Western Germany to Germany
            7 artilleries moved from Germany to Poland
            2 aaGuns moved from Poland to Baltic States
            2 artilleries moved from Slovakia Hungary to Poland
            1 armour moved from Bulgaria to Slovakia Hungary
            1 armour moved from Yugoslavia to Poland
            2 infantry moved from Yugoslavia to Romania
            4 infantry moved from Bulgaria to Romania
            1 tactical_bomber moved from Southern Italy to Western Germany
            4 armour and 3 mech_infantrys moved from France to Germany
            1 armour moved from Southern France to Yugoslavia
            1 artillery moved from France to Western Germany
            1 battleship and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            2 bombers placed in Western Germany
            1 armour and 6 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Gibraltar: 2 tactical_bombers
            EDIT: Turning off Edit Mode
            1 armour and 6 mech_infantrys placed in Germany
            2 bombers and 1 fighter placed in Western Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
            Germans collect 44 PUs (3 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    French : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour and 7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            3 artilleries and 15 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Romania to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 bombers moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 2 bombers and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 artilleries and 2 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Normandy Bordeaux to Western Germany
            3 aaGuns, 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            2 infantry moved from Western Germany to Germany
            7 artilleries moved from Germany to Poland
            2 aaGuns moved from Poland to Baltic States
            2 artilleries moved from Slovakia Hungary to Poland
            1 armour moved from Bulgaria to Slovakia Hungary
            1 armour moved from Yugoslavia to Poland
            2 infantry moved from Yugoslavia to Romania
            4 infantry moved from Bulgaria to Romania
            1 tactical_bomber moved from Southern Italy to Western Germany
            4 armour and 3 mech_infantrys moved from France to Germany
            1 armour moved from Southern France to Yugoslavia
            1 artillery moved from France to Western Germany
            1 battleship and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            2 bombers placed in Western Germany
            1 armour and 6 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Gibraltar: 2 tactical_bombers
            EDIT: Turning off Edit Mode
            1 armour and 6 mech_infantrys placed in Germany
            2 bombers and 1 fighter placed in Western Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
            Germans collect 44 PUs (3 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.33
    French : 1.33
    

    Savegame


  • @666 Just a minute then, and thank you.

    I’ll reload Italy’s turn to roll the dice then come back to Germany and edit the results.


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland
    
        Combat - Italians
            Battle in Italian Somaliland
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
                    Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Italian Somaliland
                Italians win, taking Italian Somaliland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour and 7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            3 artilleries and 15 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Romania to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 bombers moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 2 bombers and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 artilleries and 2 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Normandy Bordeaux to Western Germany
            3 aaGuns, 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            2 infantry moved from Western Germany to Germany
            7 artilleries moved from Germany to Poland
            2 aaGuns moved from Poland to Baltic States
            2 artilleries moved from Slovakia Hungary to Poland
            1 armour moved from Bulgaria to Slovakia Hungary
            1 armour moved from Yugoslavia to Poland
            2 infantry moved from Yugoslavia to Romania
            4 infantry moved from Bulgaria to Romania
            1 tactical_bomber moved from Southern Italy to Western Germany
            4 armour and 3 mech_infantrys moved from France to Germany
            1 armour moved from Southern France to Yugoslavia
            1 artillery moved from France to Western Germany
            1 battleship and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            2 bombers placed in Western Germany
            1 armour and 6 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
            EDIT: Adding units owned by Germans to Gibraltar: 2 tactical_bombers
            EDIT: Turning off Edit Mode
            1 armour and 6 mech_infantrys placed in Germany
            2 bombers and 1 fighter placed in Western Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
            Germans collect 44 PUs (3 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Italian Somaliland: 1 artillery and 1 infantry
            EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry
            EDIT: Changing ownership of Italian Somaliland from British to Italians
            EDIT: Adding units owned by Italians to Italian Somaliland: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.33
    French : 1.33
    

    Savegame


  • @666

    Sloppy play ain’t gonna win this game for me, that’s for sure.

    Germany also edited plane and cruiser placement so Russia doesn’t get a free shot at our cruiser and Gibraltor doesn’t fall to the mighty Canadian army.


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 mech_infantry moved from Kazakhstan to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            3 infantry moved from Ukraine to Bryansk
            1 artillery and 7 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            5 infantry moved from Russia to Bryansk
            1 aaGun, 1 artillery and 11 infantry moved from Belarus to Bryansk
            1 aaGun and 8 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Volgograd to Russia
            1 armour moved from Kazakhstan to Russia
            1 armour and 1 mech_infantry moved from Sikang to Volgograd
            1 fighter and 1 tactical_bomber moved from Szechwan to Russia
            1 fighter moved from Sikang to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 18 infantry
            EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
    Bryansk : 3 aaGuns, 3 artilleries, 1 fighter and 29 infantry
    Archangel : 1 aaGun and 8 infantry
    Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
    Ukraine : 1 factory_minor and 3 infantry
    Western Ukraine : 1 infantry
    Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
    Novgorod : 1 airfield, 1 factory_minor and 1 harbour
    125 Sea Zone : 1 submarine
    Northwest Persia : 1 flag, 1 mech_infantry
    115 Sea Zone : 1 cruiser and 1 submarine
    

    Production/PUs Summary :

    Germans : 47 / 50
    Russians : 34 / 37
    Japanese : 28 / 39
    Americans : 52 / 52
    Chinese : 10 / 13
    British : 28 / 34
    UK_Pacific : 17 / 17
    Italians : 12 / 17
    ANZAC : 10 / 11
    French : 8 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            2 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery moved from Anhwe to Hunan
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Siam to Shan State
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Guam
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            2 bombers moved from Kwangsi to Malaya
            2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            3 fighters moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
            2 infantry moved from Kiangsi to Kwangtung
    
        Combat - Japanese
            Battle in Java
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win, taking Java from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
            Battle in 54 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Malaya
                Japanese attack with 2 bombers and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 bombers and 1 infantry in Malaya, round 2 : 1/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.67 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Kwangtung
                Japanese attack with 3 fighters and 2 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 fighters and 2 infantry in Kwangtung, round 2 : 4/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 4/4 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Guam
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 fighter
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Japanese
            1 carrier moved from 33 Sea Zone to 21 Sea Zone
            1 cruiser moved from 33 Sea Zone to 21 Sea Zone
            1 battleship moved from 36 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Guam to 21 Sea Zone
            1 fighter moved from Guam to 21 Sea Zone
            2 submarines moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 bombers moved from Malaya to Kwangsi
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            3 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
            1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 battleship moved from 33 Sea Zone to 21 Sea Zone
            1 carrier moved from 33 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
            1 fighter moved from 46 Sea Zone to 34 Sea Zone
            2 fighters moved from Kwangtung to Shantung
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 destroyer and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 battleship
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsi: 2 fighters
            EDIT: Adding units owned by Japanese to Japan: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : -1.00
    UK_Pacific : -1.00
    Japanese : 1.17
    

    Savegame


  • @666

    I hope its OK I assumed no scramble at Guam due to the presence of a Japanese battleship and carrier to soak hits.

    Edit at end of turn to place battleship and planes at Japan. I don’t like the look of that pesky U.S. fleet…


  • TripleA Move Summary: Americans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 23 Sea Zone to 34 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 23 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in 34 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 34 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 28 Sea Zone to 26 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 bomber and 1 fighter placed in Eastern United States
            2 destroyers and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    Japanese : 0.00
    

    Territory Summary for Americans :

    Queensland : 1 bomber
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 4 infantry and 1 marine
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
    10 Sea Zone : 1 destroyer
    54 Sea Zone : 1 destroyer
    Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
    101 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 2 transports
    

    Production/PUs Summary :

    Germans : 47 / 50
    Russians : 34 / 37
    Japanese : 52 / 55
    Americans : 50 / 70
    Chinese : 5 / 13
    British : 28 / 34
    UK_Pacific : 6 / 17
    Italians : 12 / 17
    ANZAC : 10 / 11
    French : 6 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Kweichow
            6 infantry moved from Szechwan to Yunnan
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Kweichow
            6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 6 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 5 infantry in Yunnan, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Territory Summary for Chinese :

    Yunnan : 5 infantry
    Kweichow : 2 infantry
    Szechwan : 1 fighter and 6 infantry
    

    Production/PUs Summary :

    Germans : 47 / 50
    Russians : 34 / 37
    Japanese : 50 / 55
    Americans : 50 / 70
    Chinese : 7 / 11
    British : 28 / 34
    UK_Pacific : 6 / 17
    Italians : 12 / 17
    ANZAC : 10 / 11
    French : 6 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 92 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 mech_infantry moved from Egypt to Ethiopia
                  British take Ethiopia from Italians
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 armour and 1 infantry moved from Egypt to 81 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 tactical_bomber moved from Tanganyika Territory to Italian Somaliland
            1 cruiser moved from 76 Sea Zone to 98 Sea Zone
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 23 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in 34 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 34 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 28 Sea Zone to 26 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 bomber and 1 fighter placed in Eastern United States
            2 destroyers and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Kweichow
            6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 6 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 5 infantry in Yunnan, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 92 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 mech_infantry moved from Egypt to Ethiopia
                  British take Ethiopia from Italians
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 armour and 1 infantry moved from Egypt to 81 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 tactical_bomber moved from Tanganyika Territory to Italian Somaliland
            1 cruiser moved from 76 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in Italian Somaliland
                British attack with 1 armour, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 3/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in 92 Sea Zone
                British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Italians defend with 1 cruiser, 1 destroyer and 2 transports
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                    2 transports owned by the Italians lost in 92 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 infantry moved from India to Burma
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            2 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from Tanganyika Territory to 98 Sea Zone
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Union of South Africa to Egypt
            1 battleship moved from 79 Sea Zone to 76 Sea Zone
            1 tactical_bomber moved from Italian Somaliland to Anglo Egyptian Sudan
            1 bomber moved from 92 Sea Zone to British Guiana
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 destroyer and 2 transports moved from 106 Sea Zone to 101 Sea Zone
    
        Place Units - British
            1 carrier and 1 destroyer placed in 98 Sea Zone
            1 fighter placed in 98 Sea Zone
            British undo move 2.
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,5,5,3,3
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    British : 1.17
    Italians : 0.50
    Americans : -1.00
    Chinese : 0.33
    Japanese : 0.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Yunnan : 5 infantry
    Kweichow : 2 infantry
    Szechwan : 1 fighter and 6 infantry
    Shan State : 1 infantry
    Burma : 1 infantry
    India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
    Queensland : 1 bomber
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 4 infantry and 1 marine
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
    10 Sea Zone : 1 destroyer
    54 Sea Zone : 1 destroyer
    Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 2 artilleries and 2 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 fighter and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    British Guiana : 1 bomber
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 1 tactical_bomber
    Rhodesia : 2 infantry
    Tanganyika Territory : 2 infantry
    Tobruk : 1 flag, 1 infantry
    Italian Somaliland : 1 flag, 1 armour and 1 infantry
    Ethiopia : 1 flag, 1 mech_infantry
    76 Sea Zone : 1 battleship and 1 transport
    Eastern Persia : 1 flag
    72 Sea Zone : 1 transport
    101 Sea Zone : 1 carrier, 3 destroyers, 1 submarine and 4 transports
    Persia : 1 flag, 3 infantry
    98 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 1 fighter
    

    Production/PUs Summary :

    Germans : 47 / 50
    Russians : 34 / 37
    Japanese : 49 / 55
    Americans : 50 / 70
    Chinese : 7 / 11
    British : 31 / 34
    UK_Pacific : 7 / 9
    Italians : 11 / 17
    ANZAC : 10 / 11
    French : 6 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 5 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery moved from Morocco to Algeria
            1 mech_infantry moved from Tunisia to Algeria
            2 infantry moved from Libya to Tobruk
            1 armour moved from Tunisia to Tobruk
            2 armour and 2 infantry moved from Albania to Greece
            1 fighter moved from Southern Italy to Greece
            1 bomber moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 artillery and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 mech_infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 4 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Tobruk
                Italians attack with 1 armour and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Tobruk, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                Italians win, taking Tobruk from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Greece
                Italians attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 1/6 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 armour, 1 bomber and 1 fighter in Greece, round 3 : 3/4 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Allies and 1 armour owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour and 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Greece to Southern Italy
            1 artillery moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 0.67
    French : 0.00
    Neutral_Allies : 0.67
    

    Savegame


  • TripleA Move Summary: ANZAC round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 61 Sea Zone to 42 Sea Zone
    

    Savegame

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