L.O.T.R. - Whack Evil - dawg Good


  • TripleA Turn Summary: Elves round 24

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 24
    
        Purchase Units - Elves
            Elves buy 1 eagles, 1 griffin, 7 hobbitss, 2 hunterss and 1 wizard; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 eagles and 4 griffins moved from S. Brown Lands to Fangorn
            1 hobbits moved from Celebran to Fangorn
            1 griffin moved from Wold to Fangorn
            2 eagless and 4 griffins moved from Lorien to Fangorn
            1 hobbits moved from Lorien to Celebran
            1 hunters moved from S. Caves to Fangorn
            1 hobbits moved from N. Caves to Drimrill Dale
            1 hobbits moved from Drimrill Dale to Lorien
            1 hobbits moved from High Mirkwood to N. Mirkwood
            1 hobbits moved from High Mirkwood to Carrock
            1 hobbits moved from N. Mirkwood to W. Mirkwood
            1 hobbits moved from W. Mirkwood to S. Mirkwood
            1 hobbits moved from Gladden to Anduin East Bank
            1 wizard moved from Gladden to Lorien
            1 hobbits moved from S. Mirkwood to N. Brown Lands
            1 eagles moved from Rivendell to Fangorn
    
        Combat - Elves
            Battle in Fangorn
                Elves attack with 4 eagless, 9 griffins, 1 hobbits and 1 hunters
                Saruman defend with 1 raiders, 2 siegeTowers and 1 trolls
                    Elves roll dice for 4 eagless, 9 griffins, 1 hobbits and 1 hunters in Fangorn, round 2 : 6/15 hits, 6.33 expected hits
                    Saruman roll dice for 1 raiders, 2 siegeTowers and 1 trolls in Fangorn, round 2 : 0/4 hits, 1.00 expected hits
                    2 siegeTowers owned by the Saruman, 1 raiders owned by the Saruman and 1 trolls owned by the Saruman lost in Fangorn
                Elves win, taking Fangorn from Saruman with 4 eagless, 9 griffins, 1 hobbits and 1 hunters remaining. Battle score for attacker is 18
                Casualties for Saruman: 1 raiders, 2 siegeTowers and 1 trolls
    
        Non Combat Move - Elves
            4 eagless and 9 griffins moved from Fangorn to E. Emnet
            1 hunters moved from S. Caves to Wold
            2 hunterss moved from Lorien to Wold
            1 hobbits moved from N. Dunland to S. Dunland
            1 hobbits moved from N. Dunland to Eregion
            2 hobbitss moved from S. Caves to N. Dunland
            1 hobbits moved from Rivendell to Eregion
    
        Place Units - Elves
            2 hunterss placed in E. Emnet
            1 griffin and 1 wizard placed in E. Emnet
            1 eagles and 3 hobbitss placed in Lorien
            2 hobbitss placed in S. Caves
            2 hobbitss placed in N. Caves
    
        Turn Complete - Elves
            Elves collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Saruman : -1.00
    Elves : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 24

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 24
    
        Purchase Units - Haradrim
            Haradrim buy 1 oliphant, 5 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            4 spearInfantrys moved from Helms Deep to Westfold
            2 spearInfantrys moved from Helms Deep to Eastfold
            3 corsairss and 5 spearInfantrys moved from Andrast to Druwaith Laur
            1 oliphant moved from Andrast to Druwaith Laur
            2 corsairss and 2 spearInfantrys moved from Angren Bank to Enedwaith
            3 corsairss moved from Pinnath Gelin to Angren Bank
            2 spearInfantrys moved from Anfalas to Pinnath Gelin
    
        Combat - Haradrim
            Battle in Druwaith Laur
                Haradrim attack with 3 corsairss, 1 oliphant and 5 spearInfantrys
                Freefolk defend with 1 hobbits
                    Haradrim roll dice for 3 corsairss, 1 oliphant and 5 spearInfantrys in Druwaith Laur, round 2 : 5/9 hits, 2.83 expected hits
                    Freefolk roll dice for 1 hobbits in Druwaith Laur, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Freefolk lost in Druwaith Laur
                Haradrim win, taking Druwaith Laur from Freefolk with 3 corsairss, 1 oliphant and 5 spearInfantrys remaining. Battle score for attacker is 2
                Casualties for Freefolk: 1 hobbits
            Battle in Enedwaith
                Haradrim attack with 2 corsairss and 2 spearInfantrys
                Freefolk defend with 1 hobbits
                    Haradrim roll dice for 2 corsairss and 2 spearInfantrys in Enedwaith, round 2 : 2/4 hits, 1.33 expected hits
                    Freefolk roll dice for 1 hobbits in Enedwaith, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Freefolk lost in Enedwaith
                Haradrim win, taking Enedwaith from Freefolk with 2 corsairss and 2 spearInfantrys remaining. Battle score for attacker is 2
                Casualties for Freefolk: 1 hobbits
            Battle in Westfold
                Haradrim attack with 4 spearInfantrys
                Freefolk defend with 1 spearInfantry
                    Haradrim roll dice for 4 spearInfantrys in Westfold, round 2 : 1/4 hits, 0.67 expected hits
                    Freefolk roll dice for 1 spearInfantry in Westfold, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Freefolk lost in Westfold
                Haradrim win, taking Westfold from Freefolk with 4 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Freefolk: 1 spearInfantry
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 spearInfantry and 1 trebuche placed in Pinnath Gelin
            2 spearInfantrys placed in Andrast
            1 oliphant, 2 spearInfantrys and 1 trebuche placed in Helms Deep
    
        Turn Complete - Haradrim
            Haradrim collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 3.17
    Freefolk : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 24

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 24
    
        Purchase Units - Rhun
            Rhun buy 2 spearInfantrys and 2 trebuches; Remaining resources: 1 PUs; 
    
        Combat Move - Rhun
    
        Combat - Rhun
    
        Place Units - Rhun
            2 spearInfantrys and 2 trebuches placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dale round 24

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 24
    
        Purchase Units - Dale
            Dale buy 2 heavyCavalrys, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            2 archerss moved from S. Rhovanion to S. Rhun
            1 heavyCavalry moved from S. Rhovanion to S. Rhun
            2 spearInfantrys moved from S. Rhovanion to S. Rhun
            1 lightCavalry moved from S. Rhovanion to S. Rhun
            1 heavyCavalry and 1 lightCavalry moved from S. Brown Lands to S. Rhovanion
            3 archerss, 1 lightCavalry and 1 spearInfantry moved from Rhovanion to S. Rhovanion
            1 heavyCavalry moved from Celduin to S. Rhovanion
            1 spearInfantry moved from Celduin to Rhovanion
            1 archers and 2 spearInfantrys moved from N. Dale to Celduin
            2 spearInfantrys moved from Lake Town to N. Dale
            1 archers moved from Lake Town to N. Dale
            1 heavyCavalry moved from Lake Town to Celduin
            1 lightCavalry moved from Lake Town to Rhovanion
    
        Combat - Dale
            Battle in S. Rhun
                Dale attack with 2 archerss, 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys
                Khand defend with 1 raiderCavalry and 3 xbowInfantrys
                    Dale roll dice for 2 archerss, 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys in S. Rhun, round 2 : 2/6 hits, 1.83 expected hits
                    Rhun roll dice for 1 raiderCavalry and 3 xbowInfantrys in S. Rhun, round 2 : 2/4 hits, 1.17 expected hits
                    1 spearInfantry owned by the Dale, 1 archers owned by the Dale, 1 raiderCavalry owned by the Khand and 1 xbowInfantry owned by the Khand lost in S. Rhun
                    Dale roll dice for 1 archers, 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry in S. Rhun, round 3 : 2/4 hits, 1.33 expected hits
                    Rhun roll dice for 2 xbowInfantrys in S. Rhun, round 3 : 2/2 hits, 0.67 expected hits
                    1 spearInfantry owned by the Dale, 1 archers owned by the Dale and 2 xbowInfantrys owned by the Khand lost in S. Rhun
                Dale win, taking S. Rhun from Rhun with 1 heavyCavalry and 1 lightCavalry remaining. Battle score for attacker is 5
                Casualties for Dale: 2 archerss and 2 spearInfantrys
                Casualties for Khand: 1 raiderCavalry and 3 xbowInfantrys
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 heavyCavalrys, 2 lightCavalrys and 1 spearInfantry placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.83
    Rhun : 2.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 24

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 24
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys and 1 warWolves; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            1 raiders and 2 xbowInfantrys moved from N. Ithilien to Anorien
            1 warWolves moved from S. Ithilien to Anorien
            2 raiderCavalrys moved from N. Ithilien to Anorien
            2 raiderCavalrys moved from Khand to S. Ithilien
            2 raiderCavalrys moved from S. Ithilien to N. Ithilien
            2 xbowInfantrys moved from S. Ithilien to N. Ithilien
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 warWolves placed in S. Ithilien
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Dwarves round 24

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 24
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers and 1 mortar; Remaining resources: 1 PUs; 
    
        Combat Move - Dwarves
            2 berzerkerss moved from N. Dale to N. Rhun
            1 axeInfantry, 1 berzerkers and 1 cannon moved from Lonely Mtn. to N. Dale
            1 axeInfantry, 1 berzerkers, 1 mortar and 1 phalanx moved from Rhovanion to S. Rhovanion
            1 berzerkers moved from S. E. Rhovanion to S. Rhovanion
            1 phalanx moved from S. Dale to N. Rhun
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 berzerkers and 1 mortar placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 25

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 25
    
        Purchase Units - Saruman
            Saruman buy 1 siegeTower and 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 orcs, 1 raiders and 1 siegeTower moved from Isengard to Fangorn
    
        Combat - Saruman
            Battle in Fangorn
                Saruman attack with 1 orcs, 1 raiders and 1 siegeTower
                Elves defend with 1 hobbits and 1 hunters
                    Saruman roll dice for 1 orcs, 1 raiders and 1 siegeTower in Fangorn, round 2 : 1/3 hits, 1.00 expected hits
                    Elves roll dice for 1 hobbits and 1 hunters in Fangorn, round 2 : 1/2 hits, 0.67 expected hits
                    1 hobbits owned by the Elves and 1 orcs owned by the Saruman lost in Fangorn
                    Saruman roll dice for 1 raiders and 1 siegeTower in Fangorn, round 3 : 0/2 hits, 0.83 expected hits
                    Elves roll dice for 1 hunters in Fangorn, round 3 : 1/1 hits, 0.50 expected hits
                    1 raiders owned by the Saruman lost in Fangorn
                    Saruman roll dice for 1 siegeTower in Fangorn, round 4 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 hunters in Fangorn, round 4 : 0/1 hits, 0.50 expected hits
                    Saruman roll dice for 1 siegeTower in Fangorn, round 5 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 hunters in Fangorn, round 5 : 1/1 hits, 0.50 expected hits
                    1 siegeTower owned by the Saruman lost in Fangorn
                Elves win with 1 hunters remaining. Battle score for attacker is -9
                Casualties for Saruman: 1 orcs, 1 raiders and 1 siegeTower
                Casualties for Elves: 1 hobbits
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            1 siegeTower and 2 trollss placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Saruman : -1.50
    Elves : 0.83
    

    Savegame


  • TripleA Turn Summary: Freefolk round 25

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 25
    
        Purchase Units - Freefolk
            Freefolk buy 2 archerss, 6 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            2 archerss, 2 hobbitss, 3 lightCavalrys and 3 spearInfantrys moved from Enedwaith Coast to Enedwaith
            2 lightCavalrys moved from Lond Daer to Enedwaith
            1 spearInfantry moved from S. Dunland to Enedwaith
            1 hobbits moved from Lond Daer to Enedwaith Coast
            1 archers, 4 hobbitss and 2 spearInfantrys moved from Lond Daer to Enedwaith Coast
            6 hobbitss moved from Minhiriath to Lond Daer
            2 lightCavalrys moved from Tharbad to Enedwaith
            6 hobbitss moved from S. Downs to Minhiriath
            3 hobbitss moved from Bree to S. Downs
            1 hobbits moved from Shire to S. Downs
            2 hobbitss moved from Breelands to S. Downs
            1 hobbits moved from Hobbiton to Shire
            2 hobbitss moved from Fornost to Breelands
    
        Combat - Freefolk
            Battle in Enedwaith
                Freefolk attack with 2 archerss, 2 hobbitss, 7 lightCavalrys and 4 spearInfantrys
                Haradrim defend with 2 corsairss and 2 spearInfantrys
                    Freefolk roll dice for 2 archerss, 2 hobbitss, 7 lightCavalrys and 4 spearInfantrys in Enedwaith, round 2 : 3/15 hits, 3.67 expected hits
                    Haradrim roll dice for 2 corsairss and 2 spearInfantrys in Enedwaith, round 2 : 1/4 hits, 1.00 expected hits
                    2 corsairss owned by the Haradrim, 1 spearInfantry owned by the Haradrim and 1 hobbits owned by the Freefolk lost in Enedwaith
                    Freefolk roll dice for 2 archerss, 1 hobbits, 7 lightCavalrys and 4 spearInfantrys in Enedwaith, round 3 : 3/14 hits, 3.67 expected hits
                    Haradrim roll dice for 1 spearInfantry in Enedwaith, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Haradrim lost in Enedwaith
                Freefolk win, taking Enedwaith from Haradrim with 2 archerss, 1 hobbits, 7 lightCavalrys and 4 spearInfantrys remaining. Battle score for attacker is 12
                Casualties for Freefolk: 1 hobbits
                Casualties for Haradrim: 2 corsairss and 2 spearInfantrys
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 lightCavalry and 1 spearInfantry placed in Lond Daer
            1 archers and 1 lightCavalry placed in Tharbad
            1 archers and 2 hobbitss placed in Bree
            2 hobbitss placed in Fornost
            2 hobbitss placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Freefolk : -1.33
    Haradrim : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 25

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 25
    
        Purchase Units - Mordor
            Mordor buy 8 orcss and 5 siegeTowers; Remaining resources: 1 PUs; 
    
        Combat Move - Mordor
            1 orcs and 1 siegeTower moved from E. Osg. to N. Ithilien
            13 orcss, 3 siegeTowers and 8 trollss moved from Dagorlad to S. Rhovanion
            1 orcs moved from Udun to Dagorlad
            1 nazgul moved from Barad Dur to Dagorlad
            1 nazgul and 5 trollss moved from Dol Goldur to S. Mirkwood
    
        Combat - Mordor
            Battle in S. Rhovanion
                Mordor attack with 13 orcss, 3 siegeTowers and 8 trollss
                Dwarves defend with 1 axeInfantry, 4 berzerkerss, 2 cannons, 1 mortar and 1 phalanx; Dale defend with 5 archerss, 4 heavyCavalrys, 2 lightCavalrys and 7 spearInfantrys
                    Mordor roll dice for 13 orcss, 3 siegeTowers and 8 trollss in S. Rhovanion, round 2 : 4/24 hits, 7.67 expected hits
                    Dale roll dice for 5 archerss, 1 axeInfantry, 4 berzerkerss, 2 cannons, 4 heavyCavalrys, 2 lightCavalrys, 1 mortar, 1 phalanx and 7 spearInfantrys in S. Rhovanion, round 2 : 11/27 hits, 9.00 expected hits
                    2 lightCavalrys owned by the Dale, 1 archers owned by the Dale, 11 orcss owned by the Mordor and 1 mortar owned by the Dwarves lost in S. Rhovanion
                2 orcss, 3 siegeTowers and 8 trollss retreated to Dagorlad
                Dale win with 4 archerss, 1 axeInfantry, 4 berzerkerss, 2 cannons, 4 heavyCavalrys, 1 phalanx and 7 spearInfantrys remaining. Battle score for attacker is -16
                Casualties for Mordor: 11 orcss
                Casualties for Dale: 1 archers and 2 lightCavalrys
                Casualties for Dwarves: 1 mortar
            Battle in S. Mirkwood
                Mordor attack with 1 nazgul and 5 trollss
                Elves defend with 1 hobbits; Dwarves defend with 6 berzerkerss
                    Mordor roll dice for 1 nazgul and 5 trollss in S. Mirkwood, round 2 : 5/6 hits, 3.17 expected hits
                    Elves roll dice for 6 berzerkerss and 1 hobbits in S. Mirkwood, round 2 : 2/7 hits, 2.17 expected hits
                Units damaged: 1 nazgul owned by the Mordor
                    1 hobbits owned by the Elves, 1 trolls owned by the Mordor and 4 berzerkerss owned by the Dwarves lost in S. Mirkwood
                    Mordor roll dice for 1 nazgul and 4 trollss in S. Mirkwood, round 3 : 0/5 hits, 2.67 expected hits
                    Elves roll dice for 2 berzerkerss in S. Mirkwood, round 3 : 0/2 hits, 0.67 expected hits
                    Mordor roll dice for 1 nazgul and 4 trollss in S. Mirkwood, round 4 : 3/5 hits, 2.67 expected hits
                    Elves roll dice for 2 berzerkerss in S. Mirkwood, round 4 : 1/2 hits, 0.67 expected hits
                    1 trolls owned by the Mordor and 2 berzerkerss owned by the Dwarves lost in S. Mirkwood
                Mordor win, taking S. Mirkwood from Elves with 1 nazgul and 3 trollss remaining. Battle score for attacker is 20
                Casualties for Mordor: 2 trollss
                Casualties for Dwarves: 6 berzerkerss
                Casualties for Elves: 1 hobbits
    
        Non Combat Move - Mordor
            1 nazgul moved from S. Mirkwood to Dol Goldur
    
        Place Units - Mordor
            Turning on Edit Mode
            EDIT: Removing units owned by Mordor from Dagorlad: 1 nazgul
            EDIT: Adding units owned by Mordor to Udun: 1 nazgul
            EDIT: Turning off Edit Mode
            1 orcs placed in Udun
            4 orcss placed in Eastfold
            1 orcs and 1 siegeTower placed in E. Osg.
            2 orcss and 4 siegeTowers placed in Barad Dur
    
        Turn Complete - Mordor
            Mordor collect 45 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Mordor : -4.17
    Elves : -0.50
    Dale : 2.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 25

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 25
    
        Purchase Units - Goblins
            Goblins buy 2 catapults; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            1 catapult, 1 shooters and 1 stabbers moved from Moria to Celebran
            1 catapult, 1 shooters and 1 stabbers moved from Moria to Drimrill Dale
    
        Combat - Goblins
            Battle in Celebran
                Goblins attack with 1 catapult, 1 shooters and 1 stabbers
                Elves defend with 1 hobbits
                    Goblins roll dice for 1 catapult, 1 shooters and 1 stabbers in Celebran, round 2 : 0/2 hits, 0.67 expected hits
                    Elves roll dice for 1 hobbits in Celebran, round 2 : 1/1 hits, 0.17 expected hits
                    1 shooters owned by the Goblins lost in Celebran
                    Goblins roll dice for 1 catapult and 1 stabbers in Celebran, round 3 : 1/2 hits, 0.67 expected hits
                    Elves roll dice for 1 hobbits in Celebran, round 3 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Celebran
                Goblins win, taking Celebran from Elves with 1 catapult and 1 stabbers remaining. Battle score for attacker is 0
                Casualties for Goblins: 1 shooters
                Casualties for Elves: 1 hobbits
            Battle in Drimrill Dale
                Goblins attack with 1 catapult, 1 shooters and 1 stabbers
                Elves defend with 1 hobbits
                    Goblins roll dice for 1 catapult, 1 shooters and 1 stabbers in Drimrill Dale, round 2 : 0/2 hits, 0.67 expected hits
                    Elves roll dice for 1 hobbits in Drimrill Dale, round 2 : 0/1 hits, 0.17 expected hits
                    Goblins roll dice for 1 catapult, 1 shooters and 1 stabbers in Drimrill Dale, round 3 : 1/2 hits, 0.67 expected hits
                    Elves roll dice for 1 hobbits in Drimrill Dale, round 3 : 1/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves and 1 stabbers owned by the Goblins lost in Drimrill Dale
                Goblins win, taking Drimrill Dale from Elves with 1 catapult and 1 shooters remaining. Battle score for attacker is 0
                Casualties for Goblins: 1 stabbers
                Casualties for Elves: 1 hobbits
    
        Non Combat Move - Goblins
    
        Place Units - Goblins
            2 catapults placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.67
    Elves : 1.33
    

    Savegame


  • TripleA Turn Summary: Elves round 25

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 25
    
        Purchase Units - Elves
            Elves buy 1 eagles, 1 griffin, 5 hobbitss, 2 hunterss and 1 wizard; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 hobbits moved from Anduin East Bank to Celebran
            1 hobbits moved from Lorien to Celebran
            2 hobbitss moved from N. Dunland to Enedwaith
            1 hobbits moved from S. Dunland to Enedwaith
            2 hobbitss moved from S. Caves to N. Dunland
            2 hobbitss moved from Lorien to Drimrill Dale
            1 wizard moved from Lorien to Drimrill Dale
            2 hunterss moved from Wold to Celebran
            2 hunterss moved from E. Emnet to Westfold
            10 griffins moved from E. Emnet to Westfold
            3 eagless moved from E. Emnet to Celebran
            1 eagles moved from E. Emnet to Celebran
            1 eagles moved from Lorien to Drimrill Dale
            3 griffins moved from Westfold to Angren Bank
            2 griffins moved from Westfold to Angren Bank
    
        Combat - Elves
            Battle in Drimrill Dale
                Elves attack with 1 eagles, 2 hobbitss and 1 wizard
                Goblins defend with 1 catapult and 1 shooters
                    Elves roll dice for 1 eagles, 2 hobbitss and 1 wizard in Drimrill Dale, round 2 : 1/2 hits, 1.00 expected hits
                    Goblins roll dice for 1 catapult and 1 shooters in Drimrill Dale, round 2 : 1/2 hits, 0.50 expected hits
                    1 hobbits owned by the Elves and 1 catapult owned by the Goblins lost in Drimrill Dale
                    Elves roll dice for 1 eagles, 1 hobbits and 1 wizard in Drimrill Dale, round 3 : 1/2 hits, 1.00 expected hits
                    Goblins roll dice for 1 shooters in Drimrill Dale, round 3 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Drimrill Dale
                Elves win, taking Drimrill Dale from Goblins with 1 eagles, 1 hobbits and 1 wizard remaining. Battle score for attacker is 4
                Casualties for Elves: 1 hobbits
                Casualties for Goblins: 1 catapult and 1 shooters
            Battle in Westfold
                Elves attack with 5 griffins and 2 hunterss
                Haradrim defend with 4 spearInfantrys
                    Elves roll dice for 5 griffins and 2 hunterss in Westfold, round 2 : 3/7 hits, 3.17 expected hits
                    Haradrim roll dice for 4 spearInfantrys in Westfold, round 2 : 1/4 hits, 1.33 expected hits
                    1 hunters owned by the Elves and 3 spearInfantrys owned by the Haradrim lost in Westfold
                    Elves roll dice for 5 griffins and 1 hunters in Westfold, round 3 : 3/6 hits, 2.83 expected hits
                    Haradrim roll dice for 1 spearInfantry in Westfold, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Haradrim lost in Westfold
                Elves win, taking Westfold from Haradrim with 5 griffins and 1 hunters remaining. Battle score for attacker is 8
                Casualties for Elves: 1 hunters
                Casualties for Haradrim: 4 spearInfantrys
            Battle in Celebran
                Elves attack with 4 eagless, 2 hobbitss and 2 hunterss
                Goblins defend with 1 catapult and 1 stabbers
                    Elves roll dice for 4 eagless, 2 hobbitss and 2 hunterss in Celebran, round 2 : 2/8 hits, 2.33 expected hits
                    Goblins roll dice for 1 catapult and 1 stabbers in Celebran, round 2 : 0/2 hits, 0.33 expected hits
                    1 stabbers owned by the Goblins and 1 catapult owned by the Goblins lost in Celebran
                Elves win, taking Celebran from Goblins with 4 eagless, 2 hobbitss and 2 hunterss remaining. Battle score for attacker is 6
                Casualties for Goblins: 1 catapult and 1 stabbers
            Battle in Angren Bank
                Elves attack with 5 griffins
                Haradrim defend with 3 corsairss
                    Elves roll dice for 5 griffins in Angren Bank, round 2 : 2/5 hits, 2.50 expected hits
                    Haradrim roll dice for 3 corsairss in Angren Bank, round 2 : 0/3 hits, 0.50 expected hits
                    2 corsairss owned by the Haradrim lost in Angren Bank
                    Elves roll dice for 5 griffins in Angren Bank, round 3 : 3/5 hits, 2.50 expected hits
                    Haradrim roll dice for 1 corsairs in Angren Bank, round 3 : 0/1 hits, 0.17 expected hits
                    1 corsairs owned by the Haradrim lost in Angren Bank
                Elves win with 5 griffins remaining. Battle score for attacker is 12
                Casualties for Haradrim: 3 corsairss
    
        Non Combat Move - Elves
            5 griffins moved from Angren Bank to Enedwaith
            5 griffins moved from Westfold to E. Emnet
            4 eagless moved from Celebran to E. Emnet
            1 hunters moved from Wold to E. Emnet
            1 hobbits moved from Lorien to Anduin East Bank
            1 hobbits moved from W. Mirkwood to Gladden
            1 hobbits moved from N. Mirkwood to W. Mirkwood
            4 hobbitss moved from N. Caves to Eregion
            1 eagles moved from Drimrill Dale to E. Emnet
    
        Place Units - Elves
            1 eagles, 1 griffin, 1 hobbits and 1 wizard placed in E. Emnet
            2 hobbitss and 2 hunterss placed in Lorien
            2 hobbitss placed in High Mirkwood
    
        Turn Complete - Elves
            Elves collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.17
    Elves : -0.33
    Haradrim : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 25

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 25
    
        Purchase Units - Haradrim
            Haradrim buy 1 oliphant and 9 spearInfantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Haradrim
            1 spearInfantry and 1 trebuche moved from Helms Deep to Westfold
            1 spearInfantry moved from Helms Deep to Westfold
            3 oliphants moved from Helms Deep to Eastfold
            2 spearInfantrys moved from Andrast to Druwaith Laur
            1 spearInfantry moved from Pinnath Gelin to Angren Bank
    
        Combat - Haradrim
            Battle in Westfold
                Haradrim attack with 2 spearInfantrys and 1 trebuche
                Elves defend with 1 hunters
                    Haradrim roll dice for 2 spearInfantrys and 1 trebuche in Westfold, round 2 : 1/3 hits, 1.00 expected hits
                    Elves roll dice for 1 hunters in Westfold, round 2 : 0/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves lost in Westfold
                Haradrim win, taking Westfold from Elves with 2 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 4
                Casualties for Elves: 1 hunters
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 spearInfantrys placed in Andrast
            2 spearInfantrys placed in Pinnath Gelin
            3 spearInfantrys placed in Anfalas
            1 oliphant and 2 spearInfantrys placed in Helms Deep
    
        Turn Complete - Haradrim
            Haradrim collect 40 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Elves : -0.50
    Haradrim : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 25

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 25
    
        Purchase Units - Rhun
            Rhun buy 2 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            6 spearInfantrys, 5 trebuches and 1 warChariot moved from Rhun to E. Rhovanion
    
        Combat - Rhun
            Battle in E. Rhovanion
                Rhun attack with 6 spearInfantrys, 5 trebuches and 1 warChariot
                Dwarves defend with 1 axeInfantry
                    Rhun roll dice for 6 spearInfantrys, 5 trebuches and 1 warChariot in E. Rhovanion, round 2 : 5/12 hits, 5.00 expected hits
                    Dale roll dice for 1 axeInfantry in E. Rhovanion, round 2 : 0/1 hits, 0.50 expected hits
                    1 axeInfantry owned by the Dwarves lost in E. Rhovanion
                Rhun win, taking E. Rhovanion from Dale with 6 spearInfantrys, 5 trebuches and 1 warChariot remaining. Battle score for attacker is 4
                Casualties for Dwarves: 1 axeInfantry
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            2 spearInfantrys and 2 trebuches placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Dale : -0.50
    Rhun : 0.00
    

    Savegame


  • TripleA Turn Summary: Dale round 25

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 25
    
        Purchase Units - Dale
            Dale buy 2 heavyCavalrys, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 heavyCavalry and 1 lightCavalry moved from S. Rhun to Dagorlad
            4 archerss, 4 heavyCavalrys and 7 spearInfantrys moved from S. Rhovanion to Dagorlad
            1 lightCavalry moved from Rhovanion to Dagorlad
            1 spearInfantry moved from Rhovanion to S. E. Rhovanion
            1 archers moved from Celduin to Rhovanion
            1 heavyCavalry moved from Celduin to S. Rhovanion
            1 archers and 2 spearInfantrys moved from N. Dale to Celduin
            2 heavyCavalrys and 2 lightCavalrys moved from Lake Town to Celduin
            1 spearInfantry moved from Lake Town to N. Dale
    
        Combat - Dale
            Battle in Dagorlad
                Dale attack with 4 archerss, 5 heavyCavalrys, 2 lightCavalrys and 7 spearInfantrys
                Mordor defend with 3 orcss, 3 siegeTowers and 8 trollss
                    Dale roll dice for 4 archerss, 5 heavyCavalrys, 2 lightCavalrys and 7 spearInfantrys in Dagorlad, round 2 : 5/18 hits, 5.67 expected hits
                    Khand roll dice for 3 orcss, 3 siegeTowers and 8 trollss in Dagorlad, round 2 : 5/14 hits, 5.00 expected hits
                    4 spearInfantrys owned by the Dale, 1 archers owned by the Dale, 2 siegeTowers owned by the Mordor and 3 orcss owned by the Mordor lost in Dagorlad
                    Dale roll dice for 3 archerss, 5 heavyCavalrys, 2 lightCavalrys and 3 spearInfantrys in Dagorlad, round 3 : 4/13 hits, 4.67 expected hits
                    Khand roll dice for 1 siegeTower and 8 trollss in Dagorlad, round 3 : 4/9 hits, 4.17 expected hits
                    1 spearInfantry owned by the Dale, 3 trollss owned by the Mordor, 3 archerss owned by the Dale and 1 siegeTower owned by the Mordor lost in Dagorlad
                    Dale roll dice for 5 heavyCavalrys, 2 lightCavalrys and 2 spearInfantrys in Dagorlad, round 4 : 4/9 hits, 3.50 expected hits
                    Khand roll dice for 5 trollss in Dagorlad, round 4 : 2/5 hits, 2.50 expected hits
                    2 spearInfantrys owned by the Dale and 4 trollss owned by the Mordor lost in Dagorlad
                    Dale roll dice for 5 heavyCavalrys and 2 lightCavalrys in Dagorlad, round 5 : 5/7 hits, 3.17 expected hits
                    Khand roll dice for 1 trolls in Dagorlad, round 5 : 0/1 hits, 0.50 expected hits
                    1 trolls owned by the Mordor lost in Dagorlad
                Dale win, taking Dagorlad from Khand with 5 heavyCavalrys and 2 lightCavalrys remaining. Battle score for attacker is 36
                Casualties for Dale: 4 archerss and 7 spearInfantrys
                Casualties for Mordor: 3 orcss, 3 siegeTowers and 8 trollss
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 heavyCavalrys, 2 lightCavalrys and 1 spearInfantry placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Dale : 1.00
    Khand : -1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 25

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 25
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys and 1 warWolves; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            2 raiderCavalrys moved from Khand to N. Ithilien
            1 warWolves moved from S. Ithilien to Dagorlad
            2 xbowInfantrys moved from N. Ithilien to Dagorlad
            2 raiderCavalrys moved from N. Ithilien to Dagorlad
            2 raiderCavalrys and 1 warWolves moved from Anorien to Dagorlad
            1 raiders and 1 xbowInfantry moved from Anorien to N. Ithilien
    
        Combat - Khand
            Battle in Dagorlad
                Khand attack with 4 raiderCavalrys, 2 warWolvess and 2 xbowInfantrys
                Dale defend with 5 heavyCavalrys and 2 lightCavalrys
                    Khand roll dice for 4 raiderCavalrys, 2 warWolvess and 2 xbowInfantrys in Dagorlad, round 2 : 1/8 hits, 3.00 expected hits
                    Dale roll dice for 5 heavyCavalrys and 2 lightCavalrys in Dagorlad, round 2 : 2/7 hits, 2.00 expected hits
                    1 lightCavalry owned by the Dale and 2 warWolvess owned by the Khand lost in Dagorlad
                    Khand roll dice for 4 raiderCavalrys and 2 xbowInfantrys in Dagorlad, round 3 : 4/6 hits, 2.67 expected hits
                    Dale roll dice for 5 heavyCavalrys and 1 lightCavalry in Dagorlad, round 3 : 2/6 hits, 1.83 expected hits
                    1 lightCavalry owned by the Dale, 3 heavyCavalrys owned by the Dale and 2 xbowInfantrys owned by the Khand lost in Dagorlad
                    Khand roll dice for 4 raiderCavalrys in Dagorlad, round 4 : 3/4 hits, 2.00 expected hits
                    Dale roll dice for 2 heavyCavalrys in Dagorlad, round 4 : 1/2 hits, 0.67 expected hits
                    2 heavyCavalrys owned by the Dale and 1 raiderCavalry owned by the Khand lost in Dagorlad
                Khand win, taking Dagorlad from Dale with 3 raiderCavalrys remaining. Battle score for attacker is 14
                Casualties for Khand: 1 raiderCavalry, 2 warWolvess and 2 xbowInfantrys
                Casualties for Dale: 5 heavyCavalrys and 2 lightCavalrys
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 warWolves placed in S. Ithilien
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.50
    Khand : 0.33
    

    Savegame


  • TripleA Turn Summary: Dwarves round 25

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 25
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers and 1 cannon; Remaining resources: 3 PUs; 
    
        Combat Move - Dwarves
            2 cannons moved from S. Rhovanion to Dagorlad
            1 axeInfantry, 4 berzerkerss and 1 phalanx moved from S. Rhovanion to Dagorlad
            1 axeInfantry, 1 berzerkers and 1 cannon moved from N. Dale to Celduin
            1 axeInfantry moved from S. Dale to Celduin
            1 berzerkers and 1 mortar moved from Lonely Mtn. to N. Dale
    
        Combat - Dwarves
            Battle in Dagorlad
                Dwarves attack with 1 axeInfantry, 4 berzerkerss, 2 cannons and 1 phalanx
                Khand defend with 3 raiderCavalrys
                    Dwarves roll dice for 1 axeInfantry, 4 berzerkerss, 2 cannons and 1 phalanx in Dagorlad, round 2 : 3/8 hits, 3.83 expected hits
                    Khand roll dice for 3 raiderCavalrys in Dagorlad, round 2 : 0/3 hits, 0.50 expected hits
                    3 raiderCavalrys owned by the Khand lost in Dagorlad
                Dwarves win, taking Dagorlad from Khand with 1 axeInfantry, 4 berzerkerss, 2 cannons and 1 phalanx remaining. Battle score for attacker is 15
                Casualties for Khand: 3 raiderCavalrys
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 berzerkers and 1 cannon placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Dwarves : -0.83
    Khand : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 26

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 26
    
        Purchase Units - Saruman
            Saruman buy 1 siegeTower and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 siegeTower and 2 trollss moved from Isengard to Fangorn
    
        Combat - Saruman
            Battle in Fangorn
                Saruman attack with 1 siegeTower and 2 trollss
                Elves defend with 1 hunters
                    Saruman roll dice for 1 siegeTower and 2 trollss in Fangorn, round 2 : 1/3 hits, 1.50 expected hits
                    Elves roll dice for 1 hunters in Fangorn, round 2 : 0/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves lost in Fangorn
                Saruman win, taking Fangorn from Elves with 1 siegeTower and 2 trollss remaining. Battle score for attacker is 4
                Casualties for Elves: 1 hunters
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            1 siegeTower and 1 trolls placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.50
    Elves : -0.50
    

    Savegame


  • TripleA Turn Summary: Freefolk round 26

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 26
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 5 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 archers, 5 hobbitss and 2 spearInfantrys moved from Enedwaith Coast to Druwaith Laur
            7 lightCavalrys moved from Enedwaith to Druwaith Laur
            1 lightCavalry moved from Lond Daer to Druwaith Laur
            2 archerss, 1 hobbits and 4 spearInfantrys moved from Enedwaith to Angren Bank
    
        Combat - Freefolk
            Battle in Druwaith Laur
                Freefolk attack with 1 archers, 5 hobbitss, 8 lightCavalrys and 2 spearInfantrys
                Haradrim defend with 3 corsairss, 1 oliphant and 7 spearInfantrys
                    Freefolk roll dice for 1 archers, 5 hobbitss, 8 lightCavalrys and 2 spearInfantrys in Druwaith Laur, round 2 : 7/12 hits, 3.33 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim roll dice for 3 corsairss, 1 oliphant and 7 spearInfantrys in Druwaith Laur, round 2 : 3/11 hits, 3.17 expected hits
                    3 corsairss owned by the Haradrim, 3 spearInfantrys owned by the Haradrim and 3 hobbitss owned by the Freefolk lost in Druwaith Laur
                    Freefolk roll dice for 1 archers, 2 hobbitss, 8 lightCavalrys and 2 spearInfantrys in Druwaith Laur, round 3 : 5/12 hits, 3.33 expected hits
                    Haradrim roll dice for 1 oliphant and 4 spearInfantrys in Druwaith Laur, round 3 : 2/5 hits, 1.67 expected hits
                    4 spearInfantrys owned by the Haradrim, 2 hobbitss owned by the Freefolk and 1 oliphant owned by the Haradrim lost in Druwaith Laur
                Freefolk win, taking Druwaith Laur from Haradrim with 1 archers, 8 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 35
                Casualties for Freefolk: 5 hobbitss
                Casualties for Haradrim: 3 corsairss, 1 oliphant and 7 spearInfantrys
            Battle in Angren Bank
                Freefolk attack with 2 archerss, 1 hobbits and 4 spearInfantrys
                Haradrim defend with 1 spearInfantry
                    Freefolk roll dice for 2 archerss, 1 hobbits and 4 spearInfantrys in Angren Bank, round 2 : 2/7 hits, 1.33 expected hits
                    Haradrim roll dice for 1 spearInfantry in Angren Bank, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Haradrim lost in Angren Bank
                Freefolk win, taking Angren Bank from Haradrim with 2 archerss, 1 hobbits and 4 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Haradrim: 1 spearInfantry
    
        Non Combat Move - Freefolk
            6 hobbitss and 1 spearInfantry moved from Lond Daer to Enedwaith Coast
            6 hobbitss moved from Minhiriath to Lond Daer
            1 lightCavalry moved from Tharbad to Enedwaith Coast
            1 archers moved from Tharbad to Eregion
            6 hobbitss moved from S. Downs to Minhiriath
            1 archers and 2 hobbitss moved from Bree to S. Downs
            1 hobbits moved from Shire to S. Downs
            2 hobbitss moved from Breelands to S. Downs
            2 hobbitss moved from Fornost to Breelands
            2 hobbitss moved from Hobbiton to Shire
            1 lightCavalry moved from Enedwaith Coast to Druwaith Laur
    
        Place Units - Freefolk
            2 lightCavalrys placed in Lond Daer
            1 archers and 1 spearInfantry placed in Tharbad
            3 hobbitss placed in Bree
            2 hobbitss placed in Fornost
    
        Turn Complete - Freefolk
            Freefolk collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Freefolk : 6.00
    Haradrim : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 26

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 26
    
        Purchase Units - Mordor
            Mordor buy 7 orcss, 2 siegeTowers, 1 tower and 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            1 unit repaired.
            2 orcss and 4 siegeTowers moved from Barad Dur to Gorgoroth
            1 orcs moved from E. Osg. to N. Ithilien
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            1 tower placed in Udun
            4 orcss placed in Dol Goldur
            3 orcss and 1 siegeTower placed in Eastfold
            1 siegeTower and 1 trolls placed in E. Osg.
            1 trolls placed in Barad Dur
    
        Turn Complete - Mordor
            Mordor collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 26

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 26
    
        Purchase Units - Goblins
            Goblins buy 3 shooterss and 2 stabberss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
            1 catapult, 1 shooters and 1 stabbers moved from Moria to Drimrill Dale
            1 catapult, 1 shooters and 1 stabbers moved from Moria to Celebran
            1 stabbers moved from Moria to Drimrill Dale
            1 stabbers moved from Moria to Celebran
    
        Combat - Goblins
            Battle in Drimrill Dale
                Goblins attack with 1 catapult, 1 shooters and 2 stabberss
                Elves defend with 1 hobbits and 1 wizard
                    Goblins roll dice for 1 catapult, 1 shooters and 2 stabberss in Drimrill Dale, round 2 : 3/3 hits, 1.00 expected hits
                    Elves roll dice for 1 hobbits and 1 wizard in Drimrill Dale, round 2 : 1/2 hits, 0.83 expected hits
                    1 shooters owned by the Goblins, 1 hobbits owned by the Elves and 1 wizard owned by the Elves lost in Drimrill Dale
                Goblins win, taking Drimrill Dale from Elves with 1 catapult and 2 stabberss remaining. Battle score for attacker is 8
                Casualties for Goblins: 1 shooters
                Casualties for Elves: 1 hobbits and 1 wizard
            Battle in Celebran
                Goblins attack with 1 catapult, 1 shooters and 2 stabberss
                Elves defend with 2 hobbitss and 2 hunterss
                    Goblins roll dice for 1 catapult, 1 shooters and 2 stabberss in Celebran, round 2 : 0/3 hits, 1.00 expected hits
                    Elves roll dice for 2 hobbitss and 2 hunterss in Celebran, round 2 : 1/4 hits, 1.33 expected hits
                    1 shooters owned by the Goblins lost in Celebran
                    Goblins roll dice for 1 catapult and 2 stabberss in Celebran, round 3 : 0/3 hits, 0.83 expected hits
                    Elves roll dice for 2 hobbitss and 2 hunterss in Celebran, round 3 : 1/4 hits, 1.33 expected hits
                    1 stabbers owned by the Goblins lost in Celebran
                    Goblins roll dice for 1 catapult and 1 stabbers in Celebran, round 4 : 1/2 hits, 0.67 expected hits
                    Elves roll dice for 2 hobbitss and 2 hunterss in Celebran, round 4 : 0/4 hits, 1.33 expected hits
                    1 hobbits owned by the Elves lost in Celebran
                    Goblins roll dice for 1 catapult and 1 stabbers in Celebran, round 5 : 0/2 hits, 0.67 expected hits
                    Elves roll dice for 1 hobbits and 2 hunterss in Celebran, round 5 : 1/3 hits, 1.17 expected hits
                    1 stabbers owned by the Goblins lost in Celebran
                1 catapult retreated to Moria
                Elves win with 1 hobbits and 2 hunterss remaining. Battle score for attacker is -4
                Casualties for Goblins: 1 shooters and 2 stabberss
                Casualties for Elves: 1 hobbits
    
        Non Combat Move - Goblins
    
        Place Units - Goblins
            3 shooterss and 2 stabberss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.17
    Elves : -2.00
    

    Savegame

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