Wizmark (X +3) vs AetV (L) BM G3

  • '20 '19

    GL and HF

  • '20 '19

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 10:58:12 PM
    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
            EDIT: Turning off Edit Mode
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
    

    Savegame

  • '20 '19

    @aequitas-et-veritas scramble orders for uk?


  • @wizmark no thank you.
    GL HF

    “To all Royal Navies, blast those Krauts from the Sea, the Sky and from the Earth!”

    Supreme Chancellor AetV speaking!

    Over

  • '20 '19

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
            EDIT: Turning off Edit Mode
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 submarine owned by the Germans lost in 111 Sea Zone
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 1/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 4 : 2/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in France
                Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 1/1 hits, 0.17 expected hits
                    1 tactical_bomber owned by the Germans lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 4/17 hits, 5.17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 2 infantry owned by the Germans and 3 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in France, round 3 : 6/15 hits, 4.83 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 2/8 hits, 3.33 expected hits
                    2 infantry owned by the Germans, 3 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in France, round 4 : 5/13 hits, 4.50 expected hits
                    French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits, 1.17 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 24
                Casualties for Germans: 6 infantry and 1 tactical_bomber
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 8/15 hits, 4.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                French win with no units remaining. Battle score for attacker is -9
                Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            2 bombers moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            3 aaGuns moved from Western Germany to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter moved from Yugoslavia to Southern Italy
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Poland: 3 aaGuns, 3 artilleries and 11 infantry
            EDIT: Removing units owned by Germans from Germany: 3 aaGuns, 3 artilleries and 11 infantry
            EDIT: Turning off Edit Mode
            6 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.00
    British : -1.17
    AA fire in France : : 0.83
    French : -0.50
    Neutral_Allies : 0.33
    

    Savegame


  • @aequitas-et-veritas A mixed bag of rolling indeed…overall slightly beneficial to the allies I think


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            3 infantry moved from Baltic States to Belarus
            1 aaGun, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 armour and 1 mech_infantry moved from Russia to Belarus
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 127 Sea Zone to 111 Sea Zone
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            1 aaGun, 1 artillery and 1 infantry moved from Russia to Bryansk
            2 infantry moved from Caucasus to Rostov
            6 infantry moved from Amur to Siberia
            2 aaGuns and 6 infantry moved from Sakha to Siberia
            1 infantry moved from Buryatia to Amur
            2 infantry moved from Buryatia to Sakha
            3 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Novgorod
            5 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Western Ukraine: 2 infantry
            EDIT: Removing units owned by Russians from Eastern Poland: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from Formosa to 37 Sea Zone
            2 bombers moved from Japan to 37 Sea Zone
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Jehol to Chahar
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery moved from Jehol to Chahar
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsi to Hunan
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
            1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
            1 fighter moved from Okinawa to Kwangtung
            1 tactical_bomber moved from Japan to Kwangtung
            2 fighters and 1 tactical_bomber moved from Japan to Kwangtung
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Manchuria to Anhwe
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from Formosa to 37 Sea Zone
            2 bombers moved from Japan to 37 Sea Zone
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Jehol to Chahar
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery moved from Jehol to Chahar
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsi to Hunan
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
            1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
            1 fighter moved from Okinawa to Kwangtung
            1 tactical_bomber moved from Japan to Kwangtung
            2 fighters and 1 tactical_bomber moved from Japan to Kwangtung
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Manchuria to Anhwe
    
        Combat - Japanese
            Battle in Borneo
            Battle in Hunan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 4/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Borneo from UK_Pacific with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 4 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                British defend with 1 battleship
                    Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 cruiser
                Casualties for British: 1 battleship
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 62 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    1 transport owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Philippines
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 fighter and 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter could not land in Philippines and was removed
            1 carrier moved from 33 Sea Zone to 43 Sea Zone
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
            3 fighters moved from Kwangtung to Kwangsi
            2 tactical_bombers moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            2 bombers moved from 37 Sea Zone to Kwangsi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Korea to Japan
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
            3 transports placed in 6 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Americans : -0.50
    ANZAC : -1.00
    Chinese : 3.00
    UK_Pacific : 0.33
    Japanese : -0.83
    

    Savegame


  • @aequitas-et-veritas Assumed no scramble as overwhelming japanese naval presence. Also made a muck up on an air unit movement which I edited back to where it should have been. Can roll the combats again if you wish, but I think the allies have come out quite well from that! Sorry about the mistake.


  • @wizmark

    FYI, you should roll amphib attacks before all other attacks first (exception is the sea battle to clear for amphib of course). It is in the rulebooks if you may wonder or ask.

    Was this your first J1 DoW?
    How did you like it?
    You assumed right w. the Scramble. The edit is ok, no Problem.


  • @aequitas-et-veritas Oh have mucked around with a J1 before… thought I would try it out again! Knocks the UKPAC economy but is hard to eliminate the chinese at the same time


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 3 carriers; Remaining resources: 4 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 27 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 30 Sea Zone
            1 destroyer moved from 27 Sea Zone to 30 Sea Zone
            1 battleship and 1 cruiser moved from 27 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 cruiser moved from 101 Sea Zone to 51 Sea Zone
    
        Place Units - Americans
            3 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Shensi
            2 infantry moved from Kweichow to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            3 artilleries placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to Tobruk
            1 tactical_bomber moved from 98 Sea Zone to Tobruk
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Burma to French Indo China
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 cruiser, 1 fighter and 1 transport
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Tobruk
                British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 5/9 hits, 3,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 3/6 hits, 2,67 expected hits
                    Italians roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            Battle in French Indo China
                British attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 110 Sea Zone
                British attack with 1 bomber, 1 destroyer and 3 fighters
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    British roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans lost in 110 Sea Zone
                British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 18
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 battleship and 1 submarine
    
        Non Combat Move - British
            1 bomber and 3 fighters moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
            1 fighter moved from 96 Sea Zone to Malta
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from French Indo China to Burma
            1 aaGun moved from India to Burma
            1 infantry moved from Malaya to Shan State
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 transport moved from 109 Sea Zone to 88 Sea Zone
            1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 transport placed in 71 Sea Zone
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5
            British collect 28 PUs; end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 1 aaGun and 4 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : 2,67
    Italians : 1,00
    Japanese : -1,00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 bomber moved from Northern Italy to Tunisia
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 bomber moved from Northern Italy to Tunisia
    
        Combat - Italians
            Battle in Gibraltar
            Battle in 96 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                British defend with 1 cruiser and 1 transport
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone
                Italians win, taking Gibraltar from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser and 1 transport
            Battle in Tunisia
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            2 fighters moved from 96 Sea Zone to Southern Italy
            1 armour moved from Northern Italy to Romania
            1 armour moved from Albania to Romania
            2 aaGuns moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : -0.50
    French : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to 62 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 62 Sea Zone to Queensland
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1,00
    Japanese : -0,33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            2 bombers moved from Western Germany to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 tactical_bomber moved from Western Germany to 99 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            2 bombers moved from Western Germany to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 tactical_bomber moved from Western Germany to 99 Sea Zone
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 99 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            2 bombers moved from 99 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
            4 infantry moved from Bulgaria to Romania
            3 armour moved from Yugoslavia to Poland
            2 artilleries and 7 infantry moved from Yugoslavia to Romania
            1 infantry moved from Germany to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            2 infantry moved from Norway to Finland
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            5 artilleries and 1 infantry moved from Germany to Poland
            3 aaGuns, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            5 armour and 4 mech_infantrys moved from France to Germany
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 113 Sea Zone
            1 bomber placed in Western Germany
            3 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 artilleries moved from Novgorod to Belarus
            3 infantry moved from Novgorod to Belarus
            2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
            1 armour and 1 mech_infantry moved from Bryansk to Belarus
            1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            5 infantry moved from Russia to Bryansk
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
            1 infantry moved from Amur to Siberia
            2 infantry moved from Sakha to Siberia
            3 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Rostov to Ukraine
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

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