Dawgoneit (Allies +30) vs StuckTojo (Axis)

  • '19 '17 '16

    @dawgoneit

    Thanks, bro. But you still need to go for France. :grinning:


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Rostov to Caucasus
            3 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Belarus to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
            1 mech_infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Tambov
            1 bomber moved from Western Germany to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Germans lost in 91 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Caucasus
                Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Tambov, round 2 : 4/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
            1 tactical_bomber moved from Caucasus to Bryansk
            1 bomber moved from Caucasus to Bulgaria
            1 armour moved from Western Ukraine to Bryansk
            2 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 armour moved from Rostov to Bryansk
            2 infantry moved from Novgorod to Archangel
            6 infantry moved from Novgorod to Belarus
            5 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 104 Sea Zone to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Novgorod
            1 fighter and 1 mech_infantry placed in Western Germany
            6 mech_infantrys placed in Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    ANZAC : 0.67
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Caucasus
            2 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            2 infantry moved from Russia to Vologda
            2 fighters moved from Russia to Vologda
            1 fighter and 3 infantry moved from Russia to Smolensk
            1 infantry moved from Sakha to Amur
                  Russians take Amur from Japanese
            15 infantry moved from Sakha to Buryatia
                  Russians take Buryatia from Japanese
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 5 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Smolensk to Russia
            2 fighters moved from Vologda to Russia
            2 aaGuns moved from Sakha to Buryatia
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 4 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
            2 fighters moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 artillery moved from Soviet Far East to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Amur
            2 infantry moved from Manchuria to Amur
            2 artilleries and 8 infantry moved from Korea to Amur
            2 fighters moved from 6 Sea Zone to Amur
            1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            3 mech_infantrys moved from Kweichow to Szechwan
            2 mech_infantrys moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 bomber moved from Philippines to Burma
            1 bomber moved from Philippines to Szechwan
            1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from Yunnan to Szechwan
    
        Combat - Japanese
            Battle in 23 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Amur
                Japanese attack with 3 artilleries, 2 fighters and 10 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 artilleries, 2 fighters and 10 infantry in Amur, round 2 : 4/15 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 3 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 2/7 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Burma to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 armour moved from French Indo China to Szechwan
            1 artillery moved from Hopei to Kweichow
            1 infantry moved from Kweichow to Yunnan
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 aaGun moved from Korea to Amur
            2 fighters moved from Amur to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from 22 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
            1 fighter and 2 tactical_bombers moved from Burma to Yunnan
            1 bomber moved from Szechwan to Kweichow
    
        Place Units - Japanese
            1 carrier and 4 destroyers placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    Chinese : 0.33
    UK_Pacific : 0.67
    Russians : -0.33
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from New South Wales to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in 34 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 23 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            1 bomber moved from 46 Sea Zone to Caroline Islands
            2 fighters moved from 23 Sea Zone to 33 Sea Zone
            1 fighter moved from 22 Sea Zone to 33 Sea Zone
            1 bomber moved from Eastern United States to Hawaiian Islands
            1 fighter moved from Eastern United States to Western United States
            2 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 cruiser, 3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 22 Sea Zone to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            4 bombers placed in Western United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
            1 infantry moved from Tsinghai to Sikang
            15 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 15 infantry in Shensi, round 2 : 2/15 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.17
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 11 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            3 infantry moved from Persia to Eastern Persia
            2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            3 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Persia
            3 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 bomber moved from Egypt to Northern Italy
            1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
            2 fighters moved from India to Burma
            1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Rhodesia to Belgian Congo
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Northern Italy causes 4 damage total. 
            Battle in Burma
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Burma to India
            1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports moved from 94 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 bomber moved from Northern Italy to Syria
            1 infantry moved from 98 Sea Zone to Syria
            1 aaGun moved from 98 Sea Zone to Syria
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 0.50
    AA fire in Northern Italy : : -0.17
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Archangel to Nenetsia
                  Italians take Nenetsia from Russians
            1 armour moved from Nenetsia to Vologda
            1 armour moved from Archangel to Vologda
            2 artilleries and 1 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Tambov
            1 bomber moved from Rostov to Tambov
            1 armour moved from Libya to Tobruk
                  Italians take Tobruk from ANZAC
            1 armour moved from Tobruk to Libya
    
        Combat - Italians
            Battle in Vologda
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Vologda, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Italians win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Caucasus, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
                    Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 4 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 5 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Tambov
                 retreated to Tambov
                Russians win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tambov to Ukraine
            1 aaGun moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            2 infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
            1 armour and 1 mech_infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.33
    Russians : -1.33
    

    Savegame


  • TripleA Move Summary: ANZAC round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 bomber moved from Caroline Islands to 36 Sea Zone
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 bomber moved from Caroline Islands to 36 Sea Zone
    
        Combat - ANZAC
            Battle in 36 Sea Zone
                ANZAC attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 bomber and 1 destroyer in 36 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 36 Sea Zone
                ANZAC win, taking 36 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 bomber moved from 36 Sea Zone to Java
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Combat Move - French
            1 fighter moved from Egypt to Syria
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Archangel to Smolensk
            1 infantry moved from Belarus to Smolensk
            2 mech_infantrys moved from Bryansk to Volgograd
            2 infantry moved from Bryansk to Tambov
            1 bomber moved from Bulgaria to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Volgograd
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            2 fighters moved from 112 Sea Zone to 104 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom causes 4 damage total. 
            Battle in 104 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Volgograd
                Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Smolensk, round 2 : 4/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Belarus to Archangel
            2 armour and 1 mech_infantry moved from Novgorod to Belarus
            1 infantry and 1 mech_infantry moved from Norway to 125 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
            1 infantry and 1 mech_infantry moved from 127 Sea Zone to Nenetsia
            4 aaGuns, 5 artilleries and 10 infantry moved from Bryansk to Ukraine
            20 armour and 7 mech_infantrys moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
            1 fighter and 2 tactical_bombers moved from Smolensk to Caucasus
            1 fighter moved from Southern Italy to Caucasus
            5 mech_infantrys moved from Eastern Poland to Ukraine
            6 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 bomber moved from United Kingdom to France
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 bomber moved from France to Western Germany
            1 bomber moved from Volgograd to Bulgaria
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 fighter and 2 mech_infantrys placed in Western Germany
            1 infantry placed in France
            6 mech_infantrys placed in Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.50
    British : 0.67
    Russians : 0.67
    AA fire in United Kingdom : : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            2 fighters moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            1 artillery moved from Russia to Tambov
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 2 armour
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 2 armour in Vologda, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 armour owned by the Italians lost in Vologda
                Russians win, taking Vologda from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Italians: 2 armour
            Battle in Smolensk
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 4 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 5 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 6 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 7 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 8 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            2 fighters moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 mech_infantry moved from Russia to Kazakhstan
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -1.33
    Russians : -3.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 6 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Urals to Kazakhstan
                  Japanese take Novosibirsk from Russians
            1 artillery and 3 mech_infantrys moved from Kweichow to Shensi
            4 mech_infantrys moved from Yunnan to Shensi
            1 armour and 2 mech_infantrys moved from Szechwan to Shensi
            1 bomber moved from Kweichow to Shensi
            1 bomber moved from Yunnan to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from Yunnan to Burma
            1 fighter moved from French Indo China to 36 Sea Zone
            1 mech_infantry moved from Yunnan to Shensi
            1 fighter moved from Yunnan to Shensi
            2 fighters and 2 tactical_bombers moved from Yunnan to Burma
            1 tactical_bomber moved from Yunnan to Shensi
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            3 artilleries and 10 infantry moved from Amur to Sakha
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 36 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 36 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 36 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 10 mech_infantrys and 1 tactical_bomber
                Chinese defend with 14 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 6/15 hits, 4.50 expected hits
                    Chinese roll dice for 14 infantry in Shensi, round 2 : 5/14 hits, 4.67 expected hits
                    5 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 5/10 hits, 3.67 expected hits
                    Chinese roll dice for 8 infantry in Shensi, round 3 : 2/8 hits, 2.67 expected hits
                    2 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 4 : 4/8 hits, 3.33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 4 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 9 mech_infantrys
                Casualties for Chinese: 14 infantry
            Battle in Kazakhstan
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shensi to Yunnan
            1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
            1 fighter moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 aaGun moved from Amur to Sakha
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 bomber moved from Yunnan to French Indo China
            1 bomber moved from 42 Sea Zone to French Indo China
            1 armour and 1 mech_infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Yunnan to Szechwan
    
        Place Units - Japanese
            6 destroyers placed in 6 Sea Zone
            2 infantry placed in Japan
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Chinese : 0.67
    UK_Pacific : 0.33
    Russians : -0.33
    Japanese : 3.33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Hawaiian Islands to Caroline Islands
            4 bombers moved from Western United States to Caroline Islands
            1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
            2 artilleries and 1 infantry moved from 44 Sea Zone to Celebes
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Iwo Jima, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Celebes
                Americans attack with 2 artilleries and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 artilleries and 1 infantry in Celebes, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Americans roll dice for 2 artilleries in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            5 bombers and 1 infantry placed in Western United States
            Americans undo move 1.
            5 bombers placed in Western United States
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Shensi
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 3 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Shensi, round 4 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 4 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Syria to Northern Italy
            2 infantry moved from India to Burma
            1 artillery moved from India to Burma
            2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
            3 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            1 infantry moved from Eastern Persia to Turkmenistan
            1 armour, 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
            2 fighters moved from 98 Sea Zone to Northwest Persia
            3 fighters and 1 tactical_bomber moved from India to Northwest Persia
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Libya
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Northern Italy causes 4 damage total. 
            Battle in Libya
                British attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 armour and 1 artillery
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 3/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 armour and 1 artillery
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Trans-Jordan to Iraq
            1 aaGun and 1 infantry moved from Syria to Iraq
            2 infantry moved from Eastern Persia to Persia
            3 infantry moved from Egypt to 98 Sea Zone
            1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 80 Sea Zone
            3 infantry moved from 80 Sea Zone to Persia
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            2 armour moved from India to Eastern Persia
            1 bomber moved from Northern Italy to Syria
    
        Place Units - British
            3 armour placed in Persia
            1 armour and 2 infantry placed in Iraq
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    British : 1.00
    Italians : -0.83
    AA fire in Northern Italy : : -0.17
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Caucasus to Samara
            1 bomber moved from Ukraine to Samara
            1 armour moved from Caucasus to Bryansk
            1 armour and 1 mech_infantry moved from Ukraine to Bryansk
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 2 transports
                    2 transports owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Samara
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Italians win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Samara to Ukraine
            2 infantry moved from Yugoslavia to Bulgaria
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 aaGun and 2 artilleries moved from Caucasus to Volgograd
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Ukraine
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : -0.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Java to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            4 fighters moved from Caroline Islands to 22 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            2 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from French West Africa to 83 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                ANZAC attack with 4 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 4 fighters in 22 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 22 Sea Zone to 33 Sea Zone
            3 fighters moved from 22 Sea Zone to Caroline Islands
            1 bomber moved from 34 Sea Zone to Caroline Islands
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 82 Sea Zone to French Equatorial Africa
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 2.67
    Japanese : -0.67
    

    Savegame

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