18L Playoff G40 Max(A) +29 vs Majikforce(X)

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Manchuria: 1 infantry
            EDIT: Turning off Edit Mode
            British buy 4 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 artillery and 3 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 mech_infantry moved from Kazakhstan to Kansu
                  Chinese take Kansu from Japanese
            1 mech_infantry moved from Kazakhstan to Tambov
            1 mech_infantry moved from Samara to Tambov
            1 fighter and 1 tactical_bomber moved from Samara to Tambov
            1 bomber and 1 fighter moved from Russia to Tambov
            1 transport moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from Scotland to 111 Sea Zone
            2 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 fighter moved from United Kingdom to 112 Sea Zone
    
        Combat - British
            Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in Kwangtung
            Battle in Malaya
            Battle in 112 Sea Zone
                British attack with 1 fighter and 1 submarine
                Germans defend with 1 destroyer and 1 fighter
                    British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 submarine owned by the British lost in 112 Sea Zone
                 retreated to 112 Sea Zone
                Germans win, taking Kwangtung from Japanese, taking Malaya from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
                Casualties for British: 1 submarine
            Battle in Tambov
                British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 2 mech_infantrys
                    British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Tambov, round 2 : 3/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the British, 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Tambov
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for British: 1 fighter and 2 mech_infantrys
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 2 infantry
            EDIT: Adding units owned by British to 119 Sea Zone: 1 transport
            EDIT: Removing units owned by British from 125 Sea Zone: 4 infantry and 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Tambov to Russia
            1 bomber moved from Tambov to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from 112 Sea Zone to Norway
            1 mech_infantry moved from Persia to Turkmenistan
            3 aaGuns moved from Burma to Yunnan
    
        Place Units - British
            1 artillery, 1 infantry and 1 mech_infantry placed in Persia
            British undo move 1.
            2 artilleries and 1 mech_infantry placed in Persia
            British undo move 1.
            2 artilleries and 1 infantry placed in Union of South Africa
            1 artillery, 1 infantry and 1 mech_infantry placed in Persia
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 27 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Adding units owned by British to Norway: 1 infantry
            EDIT: Removing units owned by British from Finland: 1 infantry
            EDIT: Changing ownership of Finland from British to Germans
            EDIT: Changing PUs for British from 28 to 26
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Korea: 1 artillery
            EDIT: Removing units owned by Americans from Korea: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.83
    British : -0.50
    

    Savegame

  • 2024 '22 '21 '19 '18

    @max334
    Feel free to edit anything you feel is appropriate. I dont have the energy to review the history and reset things as they maybe ought to be.

  • '22 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Trans-Jordan to Iraq
                  Italians take Iraq from British
            2 fighters moved from Egypt to Northwest Persia
            3 infantry moved from Trans-Jordan to Syria
            1 fighter moved from Egypt to Syria
            3 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Ethiopia to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 armour moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 armour moved from Tanganyika Territory to Rhodesia
            1 armour moved from Rhodesia to South West Africa
                  Italians take South West Africa from British
            1 armour moved from South West Africa to Rhodesia
            1 infantry moved from Bryansk to Smolensk
            1 artillery and 1 mech_infantry moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Tambov
            1 bomber moved from Holland Belgium to 124 Sea Zone
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 battleship and 1 destroyer moved from 110 Sea Zone to 111 Sea Zone
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 119 Sea Zone
            3 submarines moved from 92 Sea Zone to 109 Sea Zone
    
        Combat - Italians
            Battle in 125 Sea Zone
                Italians attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 125 Sea Zone
                Italians win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 124 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 124 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Syria
                Italians attack with 1 fighter and 3 infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 fighter and 3 infantry in Syria, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Syria
                Italians win, taking Syria from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Northwest Persia
                Italians attack with 2 fighters
                Russians defend with 1 mech_infantry
                    Italians roll dice for 2 fighters in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters in Northwest Persia, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in Northwest Persia
                    Italians roll dice for 1 fighter in Northwest Persia, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Northwest Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 fighter owned by the Italians lost in Northwest Persia
                Russians win with no units remaining. Battle score for attacker is -16
                Casualties for Italians: 2 fighters
                Casualties for Russians: 1 mech_infantry
            Battle in Alexandria
                Italians attack with 3 infantry
                British defend with 1 airfield; French defend with 1 infantry
                    Italians roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 infantry in Alexandria, round 3 : 1/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Alexandria
                Italians win, taking Alexandria from British with 3 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 111 Sea Zone
                Italians attack with 1 battleship and 1 destroyer
                Americans defend with 1 cruiser
                    Italians roll dice for 1 battleship and 1 destroyer in 111 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 cruiser in 111 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship and 1 destroyer in 111 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 cruiser in 111 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 cruiser owned by the Americans lost in 111 Sea Zone
                Italians win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in 119 Sea Zone
                Italians attack with 1 cruiser and 1 destroyer
                British defend with 1 transport; Americans defend with 1 submarine
                    Italians roll dice for 1 cruiser and 1 destroyer in 119 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 119 Sea Zone
                    1 transport owned by the British lost in 119 Sea Zone
                Italians win, taking 119 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for British: 1 transport
            Battle in Smolensk
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Syria to Egypt
            1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from 124 Sea Zone to Western Germany
    
        Place Units - Italians
            3 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Ukraine
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 33 PUs; end with 34 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 41 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
            EDIT: Adding units owned by Italians to 81 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -2.00
    British : -0.67
    Americans : -0.17
    Russians : 0.00
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Archangel
            2 mech_infantrys moved from Eastern Poland to Archangel
            2 mech_infantrys moved from Bryansk to Samara
            1 fighter moved from Bryansk to Samara
            2 mech_infantrys moved from Bryansk to Vologda
            1 tactical_bomber moved from Bryansk to Archangel
            1 fighter moved from Bryansk to Vologda
            1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
            1 armour moved from Caucasus to Volgograd
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Volgograd
            5 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from Russians
            5 armour and 4 mech_infantrys moved from Northwest Persia to Persia
            1 armour and 1 mech_infantry moved from Novgorod to Finland
            2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Union of South Africa
            1 fighter moved from Anglo Egyptian Sudan to Union of South Africa
            1 destroyer moved from 112 Sea Zone to 114 Sea Zone
            2 bombers and 1 fighter moved from Western Germany to 114 Sea Zone
            1 destroyer moved from 110 Sea Zone to 113 Sea Zone
            2 fighters moved from 110 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in Persia
                Germans attack with 5 armour and 4 mech_infantrys
                British defend with 1 airfield, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
                    Germans roll dice for 5 armour and 4 mech_infantrys in Persia, round 2 : 2/9 hits, 3.17 expected hits
                    British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Persia, round 2 : 2/5 hits, 1.67 expected hits
                    2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Persia
                    Germans roll dice for 5 armour and 2 mech_infantrys in Persia, round 3 : 5/7 hits, 2.83 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Persia, round 3 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
            Battle in Union of South Africa
                Germans attack with 3 fighters and 2 tactical_bombers
                British defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 3 fighters and 2 tactical_bombers in Union of South Africa, round 2 : 1/5 hits, 2.83 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 2 : 4/4 hits, 1.33 expected hits
                    2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 1 infantry owned by the British lost in Union of South Africa
                 retreated to Union of South Africa
                British win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -39
                Casualties for Germans: 2 fighters and 2 tactical_bombers
                Casualties for British: 1 infantry
            Battle in 114 Sea Zone
                Germans attack with 2 bombers, 1 destroyer and 1 fighter
                Russians defend with 1 cruiser
                    Germans roll dice for 2 bombers, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 cruiser
            Battle in 113 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 submarine
            Battle in Vologda
                Germans attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Vologda, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Archangel
                Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Volgograd
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Samara
                Germans attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Eastern Poland to Bryansk
            1 fighter moved from 114 Sea Zone to Western Germany
            2 mech_infantrys moved from Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 tactical_bomber moved from Archangel to Bryansk
            1 fighter moved from Vologda to Bryansk
            1 fighter moved from Samara to Bryansk
            1 fighter moved from Southern Italy to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Union of South Africa to Rhodesia
            2 bombers moved from 114 Sea Zone to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Germany
            1 artillery moved from Western Germany to Germany
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            5 mech_infantrys placed in Germany
            2 bombers and 1 infantry placed in Western Germany
            1 transport placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    British : 2.00
    Russians : -1.67
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 artillery moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Samara
            2 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
            2 mech_infantrys moved from Novosibirsk to Kazakhstan
            1 armour moved from Novosibirsk to Kazakhstan
            2 fighters moved from Novosibirsk to Kazakhstan
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Kazakhstan
                Russians attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 2 mech_infantrys
                    Russians roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 4/7 hits, 3.00 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            5 mech_infantrys moved from Russia to Kazakhstan
            1 tactical_bomber moved from Kazakhstan to Russia
            3 fighters moved from Kazakhstan to Russia
            1 fighter moved from Samara to Russia
            1 fighter moved from Vologda to Russia
            1 infantry moved from Korea to Manchuria
            1 aaGun moved from Korea to Manchuria
    
        Place Units - Russians
            2 artilleries, 1 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : 2.17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Tsinghai to Kansu
            1 infantry moved from Anhwe to Jehol
            2 mech_infantrys moved from Anhwe to Kwangtung
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            3 fighters moved from Philippines to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from Japan to 20 Sea Zone
            1 fighter moved from Japan to Kwangtung
            1 destroyer moved from 17 Sea Zone to 33 Sea Zone
            2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Shan State
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 transport; Americans defend with 2 carriers; ANZAC defend with 1 fighter and 1 transport
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 2 carriers and 2 transports in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 carrier, 1 fighter and 2 transports in 37 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    1 carrier owned by the Americans lost in 37 Sea Zone
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 4 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter and 2 transports in 37 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 1 transport owned by the ANZAC and 1 transport owned by the British lost in 37 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 29
                Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for Americans: 2 carriers
                Casualties for ANZAC: 1 fighter and 1 transport
                Casualties for British: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 fighter and 2 mech_infantrys
                British defend with 1 artillery; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter and 2 mech_infantrys in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 artillery in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 artillery
            Battle in Kansu
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 4 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 5 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 6 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Kansu, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 33 Sea Zone
                Japanese attack with 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
                Americans defend with 1 carrier, 2 destroyers and 1 transport
                    Japanese roll dice for 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
                    Americans roll dice for 1 carrier, 2 destroyers and 1 transport in 33 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone
                Japanese win with 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
                Casualties for Americans: 1 carrier, 2 destroyers and 1 transport
            Battle in 26 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Kwangtung to Kiangsi
            2 fighters moved from 37 Sea Zone to French Indo China
            1 fighter moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hopei to Kweichow
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
            2 armour and 1 mech_infantry placed in Kiangsu
            Japanese undo move 3.
            2 armour and 1 artillery placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Chinese : -0.67
    UK_Pacific : 1.33
    Japanese : 0.67
    

    Savegame

  • '22 '16

    @majikforce Assumed your sub would fight and no scramble from carolines. Let me now if you wanted different.


  • Sorry guys, haven’t been on for a week. Looks like you’ve moved past the disagreement? If not, just let me know if I can help you guys out.

    I would respectfully remind you of the applicable league rules:

    9 - Order of Play -

    You may not go back to previous phases/turns of the game and make changes without your opponent’s permission.
    10 - Moderators will make the final decision on any rules violations or other game disputes. Moderator rulings are FINAL. PERIOD.


  • Playing Axis and Allies with Jim Halpert? That’s pretty cool…

  • '22 '16

    @gamerman01 Thanks gamerman.

    Bears, Beets, Battlestar Galactica…

  • 2024 '22 '21 '19 '18

    …thinking about resigning. Unless you think that there’s still hope…

  • '22 '16

    @max334 Totally up to you. But it does not look good. I think I calculated taking Moscow next German turn above 90% but maybe you have some options to change that. I’m not sure and haven’t looked at your choices. You are keeping Japan in check but are far from controlling them. Norway is good but I don’t forsee you holding it in the next two turns.

  • 2024 '22 '21 '19 '18

    your game

  • 2024 '22 '21 '19 '18

    where do i post

  • '22 '16

    @max334 gg. You can post it in the game results thread just below the find opponents thread.


  • @majikforce
    Let me apologize for the hostilities. I really need to learn to become a more gracious loser. Its just a game, … right. Anyway, good luck to you as you proceed…God Speed

  • '22 '16

    @max334 Apology accepted. All good.

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