Initial test. First time tries.
Whackamatt Allies -vs- dawgoneit Axis WAW
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Tank moved from C.Sinkiang to Khobdo 1 Infantry moved from E.Sinkiang to Khobdo 1 Fighter moved from Hsining to Khobdo 1 Infantry moved from W.Qinghai to Gobi Altai 1 Infantry moved from E.Qinghai to Gobi Altai 1 Tank moved from Hsining to Gobi Altai 1 Infantry moved from Ningsia to South Gobi 1 Infantry moved from Suiyuan to South Gobi 1 Tank moved from Ningsia to South Gobi 1 Tank moved from Suiyuan to South Gobi 2 Infantrys moved from Lanchow to Sikang 1 Artillery moved from Hunan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Infantry moved from Kweichow to N.French Indochina French take N.French Indochina from Yamamoto 1 Infantry moved from Yunnan to Sikang 1 Tank moved from Szechwan to Sikang 1 Tank moved from Yunnan to Sikang 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Shanghai to Hupeh Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Khobdo Chinese attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Khobdo, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Khobdo Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Khobdo, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Khobdo, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Khobdo Chinese roll dice for 1 Fighter and 1 Tank in Khobdo, round 4 : 2/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Khobdo, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Khobdo Chinese loses 0 PUs for violating Khobdos neutrality. Chinese win, taking Khobdo from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in South Gobi Chinese attack with 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 2 Infantrys and 2 Tanks in South Gobi, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi Chinese roll dice for 1 Infantry and 2 Tanks in South Gobi, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in South Gobi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in South Gobi Chinese loses 0 PUs for violating South Gobis neutrality. Chinese win, taking South Gobi from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Gobi Altai Chinese attack with 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Chinese roll dice for 2 Infantrys and 1 Tank in Gobi Altai, round 2 : 2/3 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Sikang Chinese attack with 3 Infantrys and 2 Tanks Neutral defend with 4 Infantrys Chinese roll dice for 3 Infantrys and 2 Tanks in Sikang, round 2 : 1/5 hits, 1.50 expected hits Neutral roll dice for 4 Infantrys in Sikang, round 2 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Neutral lost in Sikang Chinese roll dice for 3 Infantrys and 2 Tanks in Sikang, round 3 : 1/5 hits, 1.50 expected hits Neutral roll dice for 3 Infantrys in Sikang, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Sikang Chinese roll dice for 3 Infantrys and 2 Tanks in Sikang, round 4 : 1/5 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Sikang, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 2 Infantrys and 2 Tanks in Sikang, round 5 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Sikang, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Sikang Chinese loses 0 PUs for violating Sikangs neutrality. Chinese win, taking Sikang from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 4 Infantrys Casualties for Chinese: 2 Infantrys Non Combat Move - Chinese 1 AAGun moved from Urumqi to E.Sinkiang 2 Infantrys moved from Urumqi to C.Sinkiang 1 Fighter moved from Khobdo to C.Sinkiang 1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai Place Units - Chinese 2 ArmoredCars placed in Urumqi 1 Elite and 1 Infantry placed in Hsining Turn Complete - Chinese Chinese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Neutral : -2.33 Chinese : -1.00
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 1 Tank moved from Changchun to 84 Sea Zone 1 Tank moved from Liaoning to 84 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 1 Battleship moved from 84 Sea Zone to 92 Sea Zone 1 Bomber moved from Changchun to 110 Sea Zone 1 Fighter moved from Changchun to Shanghai 1 Infantry moved from Shantung to Shanghai 1 Artillery moved from Shantung to Shanghai 1 Infantry moved from Shantung to Anhwei 2 Infantrys moved from Shantung to Shansi 1 Fighter moved from Peking to Shansi 1 Artillery moved from Peking to Chahar 2 Infantrys moved from Peking to Chahar 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 3 Infantrys and 1 Tank moved from Heilungchiang to Chita 1 Tank moved from Kirin to Chita 1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang 2 Infantrys moved from Korea to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 2 Artillerys, 1 Carrier, 1 Destroyer, 7 Infantrys, 1 Submarine, 1 T.Boat, 2 Tanks and 5 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys, 7 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 2 Tanks moved from Peking to Anhwei 2 Tanks moved from Shantung to Anhwei 1 Tank moved from Liaoning to Chahar 1 Tank moved from Liaoning to Chahar 1 Infantry moved from Liaoning to Heilungchiang 1 Carrier moved from 92 Sea Zone to 106 Sea Zone 1 Destroyer and 1 Submarine moved from 92 Sea Zone to 106 Sea Zone 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 84 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 6 Infantrys and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Chita, round 2 : 3/9 hits, 2.50 expected hits Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Anhwei Hisaichi attack with 1 Infantry and 4 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 4 Tanks in Anhwei, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Chahar Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Chahar, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shanghai, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hong Kong Hisaichi attack with 4 Artillerys, 9 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 9 Infantrys and 2 Tanks in Hong Kong, round 2 : 3/15 hits, 4.50 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 4/5 hits, 1.83 expected hits 3 Infantrys owned by the British, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hong Kong Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 2 Tanks in Hong Kong, round 3 : 3/11 hits, 3.50 expected hits British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 2/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong Hisaichi win, taking Hong Kong from British with 3 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Artillery and 5 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in Shansi Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shansi, round 3 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from Shansi to Peking 1 Fighter moved from Shanghai to Kirin 2 Fighters moved from 110 Sea Zone to 106 Sea Zone 1 Bomber moved from 110 Sea Zone to Bangkok Place Units - Hisaichi 2 ArmoredCars and 4 Infantrys placed in Changchun 1 Factory placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17 British : 3.33 Chinese : -1.67 Russians : 0.50 Dutch : 0.17
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British 1 Infantry moved from British Somaliland to Italian East Africa British take Italian East Africa from Italians 1 Infantry moved from Rhodesia to Kenya 1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 59 Sea Zone to 62 Sea Zone 1 Artillery and 2 Infantrys moved from 62 Sea Zone to Kenya 1 Infantry moved from Equatoria to Kenya 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Fighter moved from Cyprus to Cairo 1 Infantry and 1 Tank moved from Iraq to W.Iran 1 Tank moved from Palestine to W.Iran 1 Fighter moved from Lower Egypt to W.Iran 1 Transport moved from 56 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Fighter moved from Trucial Coast to W.Iran 1 Cruiser moved from 56 Sea Zone to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to W.Iran 1 Destroyer moved from 55 Sea Zone to 57 Sea Zone 1 Destroyer moved from 57 Sea Zone to 63 Sea Zone 1 Fighter moved from Madras to S.Thailand 1 Infantry moved from Burma to S.Thailand 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Mysore to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 2 Artillerys and 1 Infantry moved from Madras to Mysore 1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 1 Tank moved from Hyderabad to Assam 1 Tank moved from Delhi to Assam 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Punjab to Baluchistan 1 Infantry moved from Rajputana to Baluchistan 1 Submarine moved from 59 Sea Zone to 66 Sea Zone 1 Infantry moved from Northern Ireland to 10 Sea Zone 1 Submarine moved from 18 Sea Zone to 20 Sea Zone 1 Battleship, 1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Tank moved from Manchester to 18 Sea Zone 1 Battleship, 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 2 Infantrys and 1 Tank moved from 20 Sea Zone to Normandy 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 1 Infantry moved from Canadian Prairies to British Columbia 1 Fighter moved from Montreal to 8 Sea Zone 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 1 Infantry moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Cyprus to 55 Sea Zone 1 Infantry and 1 Transport moved from 55 Sea Zone to 57 Sea Zone 1 Infantry moved from Lower Egypt to Cairo 1 Infantry moved from 57 Sea Zone to Italian East Africa 1 Tank moved from Ontario to British Columbia 1 Tank moved from Quebec to Canadian Prairies 2 Fighters moved from London to Paris 1 Fighter moved from Wales to Paris Purchase Units - British British buy 1 Fighter and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Kenya British attack with 1 Artillery and 4 Infantrys Italians defend with 1 Infantry and 1 Tank British roll dice for 1 Cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Kenya British roll dice for 1 Artillery and 4 Infantrys in Kenya, round 2 : 0/5 hits, 1.17 expected hits Italians roll dice for 1 Tank in Kenya, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Kenya British roll dice for 1 Artillery and 3 Infantrys in Kenya, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 Tank in Kenya, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 3 Infantrys in Kenya, round 4 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 Tank in Kenya, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry and 1 Tank Casualties for British: 2 Infantrys Battle in S.Thailand British attack with 1 Fighter and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand British roll dice for 1 Fighter in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in 8 Sea Zone British attack with 1 Fighter Germans defend with 5 Submarines British roll dice for 1 Fighter in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits retreated to 8 Sea Zone Battle in W.Iran British attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys AA fire in W.Iran : 1/2 hits, 0.33 expected hits 1 Fighter owned by the British lost in W.Iran British roll dice for 1 Cruiser in W.Iran, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in W.Iran, round 2 : 4/7 hits, 2.33 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits 4 Infantrys owned by the Neutral and 3 Infantrys owned by the British lost in W.Iran British roll dice for 1 Artillery, 1 Fighter and 2 Tanks in W.Iran, round 3 : 0/4 hits, 1.67 expected hits Neutral roll dice for 1 Bunker in W.Iran, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the British lost in W.Iran British roll dice for 1 Fighter and 2 Tanks in W.Iran, round 4 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in W.Iran, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British winGermans win with 5 Submarines remaining, taking W.Iran from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is -4 Casualties for British: 1 Artillery, 1 Fighter and 3 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Non Combat Move - British 1 Fighter moved from W.Iran to Iraq 1 Fighter moved from 8 Sea Zone to Montreal 1 Fighter moved from S.Thailand to Malaya Place Units - British 6 Infantrys placed in Cairo 1 Fighter placed in Manchester Turn Complete - British British collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Neutral : 1.17 British : -1.67 Italians : 0.50 Thai : 0.33 AA fire in W.Iran : : 0.67
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Fighter moved from 122 Sea Zone to Malaya 1 Fighter moved from Townsville to Malaya 1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone 1 Destroyer moved from 114 Sea Zone to 67 Sea Zone 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa 1 Submarine moved from 67 Sea Zone to 111 Sea Zone 1 Submarine moved from 123 Sea Zone to 70 Sea Zone 3 Infantrys and 1 Tank moved from Port Moresby to West Papua 1 Infantry moved from Milne Bay to West Papua 1 Infantry moved from Queensland to Northern Territory 4 Infantrys moved from Canberra to New South Wales Purchase Units - Anzac Anzac buy 1 T.Boat; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 T.Boat placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 93 Sea Zone 1 Destroyer moved from 111 Sea Zone to 110 Sea Zone 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Infantry and 1 Tank moved from Suriname to Amazon 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in 110 Sea Zone Dutch attack with 1 Destroyer and 1 Fighter Hisaichi defend with 1 Destroyer and 1 Submarine Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 110 Sea Zone 1 Submarine owned by the Hisaichi Submerged retreated to 110 Sea Zone Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for Dutch: 1 Destroyer Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Fighter moved from 110 Sea Zone to Malaya Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Hisaichi : 0.33 Dutch : -0.33
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TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Infantry moved from Tampere to Oulu 1 Fighter, 3 Infantrys and 1 Tank moved from Helsinki to Tampere 1 Submarine moved from 5 Sea Zone to 22 Sea Zone 1 Destroyer and 1 Transport moved from 5 Sea Zone to 22 Sea Zone Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Artillery and 3 Infantrys Romanians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in E.Romania, round 2 : 2/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in E.Romania Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in E.Romania, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 3 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in E.Romania Romanians roll dice for 1 Fighter and 1 Tank in E.Romania, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 4 : 1/2 hits, 0.67 expected hits 1 Fighter owned by the Romanians and 1 Infantry owned by the Russians lost in E.Romania Romanians roll dice for 1 Tank in E.Romania, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery in E.Romania, round 5 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Tank in E.Romania, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery in E.Romania, round 6 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Tank owned by the Romanians lost in E.Romania Russians win with no units remaining. Battle score for attacker is -13 Casualties for Romanians: 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Casualties for Russians: 1 Artillery and 3 Infantrys Non Combat Move - Romanians Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Romanians : -1.17 Russians : 2.33
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to East And South Borneo Thai take East And South Borneo from Dutch 1 Artillery, 2 Infantrys and 1 Tank moved from Bangkok to 105 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to West Borneo 1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in West Borneo Thai attack with 1 Artillery, 2 Infantrys and 1 Tank British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 2 Infantrys and 1 Tank in West Borneo, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in West Borneo Thai win, taking West Borneo from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Thai: 1 Artillery and 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Thai : 0.67 Dutch : 1.33
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 2 Fighters moved from 118 Sea Zone to 96 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone 1 Fighter moved from Midway to 96 Sea Zone 1 Bomber moved from Pearl Harbor to 96 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Destroyer and 2 Transports moved from 99 Sea Zone to 91 Sea Zone 1 Fighter moved from Pearl Harbor to 96 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 2 Transports moved from 83 Sea Zone to 91 Sea Zone 1 Bomber moved from South Central USA to 91 Sea Zone 1 Bomber moved from North Central USA to 91 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 1 Submarine moved from 71 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from 72 Sea Zone to Kamchatka 1 Fighter moved from Washington to 25 Sea Zone 1 Destroyer moved from 13 Sea Zone to 25 Sea Zone 1 Infantry and 1 Tank moved from South Atlantic USA to 13 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 13 Sea Zone to 26 Sea Zone 3 Infantrys moved from Colombia to Venezuela 1 Infantry and 1 Tank moved from 26 Sea Zone to Venezuela 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Artillery and 2 Infantrys moved from San Francisco to W.Mexico 2 Tanks moved from San Francisco to E.Mexico 1 Tank moved from Southwest USA to W.Mexico 1 Artillery and 2 Infantrys moved from Southwest USA to E.Mexico 1 Tank moved from Northwest USA to W.Mexico 1 Artillery and 1 Infantry moved from Northwest USA to British Columbia 1 Infantry moved from North Central USA to British Columbia 1 Infantry moved from Northeast USA to South Atlantic USA 3 Infantrys moved from Washington to Northeast USA Purchase Units - Americans Americans buy 1 Destroyer, 1 Factory, 1 Fighter, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Venezuela Americans attack with 4 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 4 Infantrys and 1 Tank in Venezuela, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 4 Infantrys and 1 Tank in Venezuela, round 3 : 1/5 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 3 Infantrys and 1 Tank in Venezuela, round 4 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 3 Infantrys Casualties for Americans: 2 Infantrys Battle in 96 Sea Zone Americans attack with 1 Bomber, 1 Destroyer, 4 Fighters and 1 Submarine Yamamoto defend with 2 Carriers and 4 Fighters Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 96 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits Yamamoto roll dice for 2 Carriers and 4 Fighters in 96 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits 2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 3 Fighters owned by the Yamamoto lost in 96 Sea Zone Americans roll dice for 1 Bomber and 2 Fighters in 96 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 2 Carriers and 1 Fighter in 96 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 2 Fighters owned by the Americans and 1 Fighter owned by the Yamamoto lost in 96 Sea Zone Americans roll dice for 1 Bomber in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 2 Carriers in 96 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 Bomber owned by the Americans and 1 Carrier owned by the Yamamoto lost in 96 Sea Zone Yamamoto win with 1 Carrier remaining. Battle score for attacker is -15 Casualties for Americans: 1 Bomber, 1 Destroyer, 4 Fighters and 1 Submarine Casualties for Yamamoto: 1 Carrier and 4 Fighters Battle in 25 Sea Zone Americans attack with 1 Destroyer and 1 Fighter Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the Americans lost in 25 Sea Zone Americans win with 1 Fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 Destroyer Casualties for Germans: 1 Submarine Battle in 91 Sea Zone Americans attack with 2 Bombers, 2 Destroyers, 1 Fighter, 1 Submarine and 4 Transports Yamamoto defend with 1 Battleship, 1 Destroyer and 3 Submarines Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 2 Bombers, 2 Destroyers, 1 Fighter and 4 Transports in 91 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 2 Submarines owned by the Yamamoto and 2 Transports owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 Bombers, 2 Destroyers, 1 Fighter and 2 Transports in 91 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto and 2 Transports owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 Submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 Bombers, 2 Destroyers and 1 Fighter in 91 Sea Zone, round 4 : 3/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Americans, 1 Battleship owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Americans win with 2 Bombers, 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 18 Casualties for Americans: 1 Submarine and 4 Transports Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 3 Submarines Battle in E.Mexico Americans attack with 1 Artillery, 3 Infantrys and 3 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in E.Mexico, round 2 : 4/7 hits, 2.50 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in W.Mexico Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in W.Mexico, round 2 : 3/5 hits, 1.83 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Infantry and 1 Tank Non Combat Move - Americans 1 Fighter moved from 91 Sea Zone to Johnston 2 Bombers moved from 91 Sea Zone to Johnston 1 Fighter moved from 25 Sea Zone to Colombia Place Units - Americans 1 Factory placed in Alaska 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 Fighter placed in Pearl Harbor 6 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 0.33 Neutral : 1.83 Yamamoto : 2.17 Americans : 2.33
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 2 Artillerys, 9 Infantrys and 11 Tanks moved from Lorraine to Burgundy 3 ArmoredCars moved from Bavaria to Burgundy 3 ArmoredCars moved from Rhine to Burgundy 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Tank moved from Pomerania to 23 Sea Zone 8 Infantrys moved from Pomerania to 23 Sea Zone 1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 9 Infantrys, 1 Tank and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Tank moved from 24 Sea Zone to Latvia 9 Infantrys moved from 24 Sea Zone to Latvia 2 Infantrys moved from East Prussia to Lithuania 5 Tanks moved from East Prussia to Latvia 2 Artillerys and 4 Infantrys moved from Hungary to E.Romania Romanians take E.Romania from Russians 1 Infantry moved from Krakow to Vinnytsia Germans take Vinnytsia from Russians 3 Infantrys moved from Danzig to Warsaw 3 Infantrys moved from Danzig to Brest 2 Infantrys moved from Danzig to East Prussia 1 Infantry moved from Krakow to Warsaw 1 Artillery moved from Krakow to Warsaw 1 Artillery moved from Danzig to Warsaw 1 Artillery moved from Krakow to Brest 1 Artillery moved from Danzig to Brest 1 Bomber, 3 Fighters and 2 Stukas moved from East Prussia to Lithuania 2 Artillerys moved from Danzig to East Prussia 1 Infantry moved from Pomerania to Danzig 2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania 2 Tanks moved from S.Tunisia to S.Algeria 1 Infantry moved from N.Tunisia to S.Algeria 1 Infantry and 2 Tanks moved from N.Tunisia to N.Algeria 2 Transports moved from 46 Sea Zone to 51 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer moved from 24 Sea Zone to 22 Sea Zone 1 Submarine moved from 24 Sea Zone to 22 Sea Zone 5 Submarines moved from 8 Sea Zone to 29 Sea Zone 1 Submarine moved from 34 Sea Zone to 29 Sea Zone 2 Submarines moved from 31 Sea Zone to 29 Sea Zone Purchase Units - Germans Germans buy 2 Destroyers, 7 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; Combat - Germans Battle in Lithuania Germans attack with 1 Bomber, 3 Fighters, 2 Infantrys and 2 Stukas Russians defend with 1 Infantry Germans roll dice for 1 Bomber, 3 Fighters, 2 Infantrys and 2 Stukas in Lithuania, round 2 : 4/8 hits, 3.33 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 Bomber, 3 Fighters, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.Algeria Germans attack with 1 Infantry and 2 Tanks French defend with 1 Infantry Germans roll dice for 1 Infantry and 2 Tanks in N.Algeria, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria Germans win, taking N.Algeria from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Burgundy Germans attack with 6 ArmoredCars, 2 Artillerys, 9 Infantrys and 11 Tanks French defend with 2 Infantrys Germans roll dice for 6 ArmoredCars, 2 Artillerys, 9 Infantrys and 11 Tanks in Burgundy, round 2 : 12/28 hits, 10.00 expected hits French roll dice for 2 Infantrys in Burgundy, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the French lost in Burgundy Germans win, taking Burgundy from French with 6 ArmoredCars, 2 Artillerys, 9 Infantrys and 11 Tanks remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Battle in S.Algeria Germans attack with 1 Infantry and 2 Tanks French defend with 1 Infantry Germans roll dice for 1 Infantry and 2 Tanks in S.Algeria, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in S.Algeria Germans win, taking S.Algeria from French with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in Warsaw Germans attack with 2 Artillerys and 4 Infantrys Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 2 Artillerys and 4 Infantrys in Warsaw, round 2 : 2/6 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Warsaw Germans roll dice for 2 Artillerys and 3 Infantrys in Warsaw, round 3 : 2/5 hits, 1.50 expected hits Neutral roll dice for 1 Artillery in Warsaw, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Latvia Germans attack with 9 Infantrys and 6 Tanks Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 9 Infantrys and 6 Tanks in Latvia, round 2 : 6/15 hits, 4.50 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 9 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Brest Germans attack with 2 Artillerys and 3 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys and 3 Infantrys in Brest, round 2 : 1/5 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Brest Germans roll dice for 2 Artillerys and 3 Infantrys in Brest, round 3 : 2/5 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Germans: 1 Infantry Non Combat Move - Germans 1 Bomber, 3 Fighters and 2 Stukas moved from Lithuania to East Prussia Place Units - Germans 3 Mech.Infs placed in Bavaria 4 Mech.Infs placed in Rhine 2 Destroyers and 1 Submarine placed in 22 Sea Zone Turn Complete - Germans Germans collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 5.00 Neutral : 0.00 French : -0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk 1 Artillery moved from Semipalatinsk to Krasnoyarsk 1 Infantry moved from Bratsk to Irkutsk 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Yakutsk to N.Buryat Mongolia 1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk 1 Infantry moved from Khatanga to Olyokminsk 1 Infantry moved from Yeniseysk to Bratsk 1 Infantry moved from Evenkia to Olyokminsk 2 Infantrys moved from Novosibirsk to Krasnoyarsk 1 Tank moved from Kuybyshev to Erzurum 1 Artillery and 1 Infantry moved from Azerbaijan to Erzurum 1 Infantry moved from Georgia to Erzurum 1 Infantry and 1 Tank moved from Vyborg to Leningrad 2 Infantrys and 2 Tanks moved from S.Karelia to Leningrad 1 Fighter moved from S.Karelia to Leningrad 1 Infantry moved from Novgorod to Leningrad 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Vologda to S.Karelia 1 Artillery and 2 Infantrys moved from Yaroslavl to S.Karelia 2 Artillerys and 3 Infantrys moved from Minsk to Novgorod 1 Infantry moved from Kursk to Minsk 1 Infantry and 1 Tank moved from Donetsk to Vinnytsia 5 Infantrys moved from Rostov to Kursk 1 Tank moved from Odessa to Kursk 1 Tank moved from Kirov to S.Karelia 1 Infantry moved from Kirov to Arkhangelsk 1 Artillery moved from Penza to Tula Purchase Units - Russians Russians buy 5 Adv.Fighters, 23 Infantrys and 4 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Erzurum Russians attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Erzurum, round 2 : 3/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Vinnytsia Russians attack with 1 Infantry and 1 Tank Germans defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Tank in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 AAGun moved from Tashkent to Chimkent 1 Infantry moved from Chimkent to Kuybyshev 1 AAGun moved from Sverdlovsk to Novosibirsk 1 AAGun moved from Sibirsky to Evenkia Place Units - Russians 4 Adv.Fighters placed in Leningrad 4 Tanks placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 1 Adv.Fighter and 5 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 107 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : -0.33 Neutral : -0.67 Russians : 2.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 Infantry moved from Mersa Matruh to Lower Egypt Italians take Lower Egypt from British 1 Artillery and 1 Infantry moved from Nubia to Italian East Africa 1 Infantry moved from Kordofan to Equatoria Italians take Equatoria from British 1 Tank moved from Darfur to French Equatorial Africa 1 Infantry moved from Darfur to French Equatorial Africa 1 Fighter moved from Tobruk to French Equatorial Africa 1 Artillery and 1 Infantry moved from Mersa Matruh to New Valley 1 Tank moved from Tobruk to New Valley 1 Artillery moved from Rome to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 1 Tank moved from Campania to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 45 Sea Zone 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank moved from 45 Sea Zone to N.Tunisia 2 Tanks moved from Tunis to N.Algeria 1 Artillery moved from Tunis to 47 Sea Zone 3 Infantrys moved from S.Tunisia to S.Algeria 1 Artillery and 3 Transports moved from 47 Sea Zone to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 1 Artillery, 5 Infantrys and 3 Transports moved from 46 Sea Zone to 45 Sea Zone 1 Artillery and 5 Infantrys moved from 45 Sea Zone to N.Tunisia 1 Battleship moved from 47 Sea Zone to 45 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Submarine moved from 47 Sea Zone to 45 Sea Zone 1 Destroyer moved from 47 Sea Zone to 45 Sea Zone 2 Tanks moved from Provence to Picardy 2 Fighters moved from Lombardy to Picardy 2 Artillerys and 1 Infantry moved from Provence to Languedoc Purchase Units - Italians Italians buy 4 ArmoredCars, 1 Destroyer, 4 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Picardy Italians attack with 2 Fighters and 2 Tanks French defend with 1 Bunker Italians roll dice for 2 Fighters and 2 Tanks in Picardy, round 2 : 2/4 hits, 1.67 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Picardy Italians win, taking Picardy from French with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 6 Casualties for French: 1 Bunker Battle in Italian East Africa Italians attack with 1 Artillery and 1 Infantry British defend with 2 Infantrys Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 2 Infantrys in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa Italians roll dice for 1 Artillery in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Italian East Africa, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Italian East Africa British win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 Artillery and 1 Infantry Casualties for British: 1 Infantry Battle in French Equatorial Africa Italians attack with 1 Fighter, 1 Infantry and 1 Tank British defend with 1 Infantry; French defend with 1 Infantry Italians roll dice for 1 Fighter, 1 Infantry and 1 Tank in French Equatorial Africa, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 2 Infantrys in French Equatorial Africa, round 2 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the Italians, 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in French Equatorial Africa Italians roll dice for 1 Tank in French Equatorial Africa, round 3 : 1/1 hits, 0.50 expected hits French roll dice for 1 Infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 1 Tank remaining. Battle score for attacker is -6 Casualties for Italians: 1 Fighter and 1 Infantry Casualties for French: 1 Infantry Casualties for British: 1 Infantry Battle in Languedoc Italians attack with 2 Artillerys and 1 Infantry French defend with 1 Infantry Italians roll dice for 2 Artillerys and 1 Infantry in Languedoc, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Italians win, taking Languedoc from French with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in New Valley Italians attack with 1 Artillery, 1 Infantry and 1 Tank British defend with 2 Infantrys Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in New Valley, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 2 Infantrys in New Valley, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley Italians roll dice for 1 Artillery and 1 Tank in New Valley, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 1 Tank remaining. Battle score for attacker is -2 Casualties for Italians: 1 Artillery and 1 Infantry Casualties for British: 2 Infantrys Non Combat Move - Italians 2 Fighters moved from Picardy to Burgundy Place Units - Italians 1 Destroyer placed in 46 Sea Zone 4 Mech.Infs placed in Tunis 1 ArmoredCar and 2 Tanks placed in Hun Italians undo move 3. 2 ArmoredCars and 1 Tank placed in Provence 2 ArmoredCars and 1 Tank placed in Hun Turn Complete - Italians Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians : 1.83 British : 2.00 French : 0.17
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French French loses 0 PUs for violating Greenlands neutrality. 1 Infantry moved from Normandy to Paris 1 Infantry moved from Orleanais to Paris 1 Artillery and 2 Infantrys moved from N.Thailand to S.French Indochina 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 1 Infantry moved from French Somaliland to Italian East Africa 1 Infantry moved from French Guiana to Amazon 1 Transport moved from 2 Sea Zone to 1 Sea Zone 1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland French take Greenland from Neutral Purchase Units - French French buy 2 Adv.Fighters and 6 Tanks; Remaining resources: 1 PUs; Combat - French Battle in S.French Indochina French attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Tank French roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in S.French Indochina, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in S.French Indochina French win, taking S.French Indochina from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Non Combat Move - French Place Units - French 2 Adv.Fighters and 6 Tanks placed in Paris Turn Complete - French French collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
French : 1.17 Yamamoto : -0.50
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 2 Fighters moved from Ulithi to West Papua 1 Fighter moved from Peleliu to West Papua 2 Fighters moved from 107 Sea Zone to West Papua 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Tank moved from Davao to 107 Sea Zone 1 Infantry moved from Peleliu to 107 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 107 Sea Zone to 108 Sea Zone 1 Battleship moved from 107 Sea Zone to 108 Sea Zone 1 Bomber moved from Hokkaido to 93 Sea Zone 1 Bomber moved from Kwajalein to West Papua 1 Tank moved from Guam to 101 Sea Zone 1 Infantry moved from Saipan to 101 Sea Zone 1 Infantry moved from Ulithi to 108 Sea Zone 1 Artillery moved from Ulithi to 108 Sea Zone 2 Artillerys, 2 Infantrys and 1 Tank moved from 108 Sea Zone to West Papua 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 108 Sea Zone 1 Infantry and 1 Tank moved from 108 Sea Zone to West Papua 2 T.Boats moved from 92 Sea Zone to 93 Sea Zone 1 Adv.Fighter moved from Tokyo to 93 Sea Zone 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 111 Sea Zone 1 Tank moved from Tokyo to 84 Sea Zone 1 Tank moved from Kyushu to 84 Sea Zone 4 ArmoredCars moved from Tokyo to 84 Sea Zone 2 ArmoredCars, 1 B.Transport and 1 Tank moved from 84 Sea Zone to 92 Sea Zone 2 ArmoredCars and 1 Tank moved from 92 Sea Zone to Kwangsi 2 ArmoredCars, 1 B.Transport and 1 Tank moved from 84 Sea Zone to 92 Sea Zone 2 ArmoredCars and 1 Tank moved from 92 Sea Zone to S.French Indochina 2 Artillerys moved from Manila to 92 Sea Zone 1 Infantry moved from Manila to 92 Sea Zone 1 Infantry moved from Kwangtung to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao 1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Artillery moved from Kiangsi to Hunan 1 Tank moved from Kiangsi to Anhwei 1 Infantry and 1 Tank moved from Kwangtung to Hunan 2 Infantrys moved from Chubu to Kyushu Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 ArmoredCars, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Marine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in S.French Indochina Yamamoto attack with 2 ArmoredCars and 1 Tank French defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 2 ArmoredCars and 1 Tank in S.French Indochina, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in S.French Indochina Yamamoto roll dice for 2 ArmoredCars and 1 Tank in S.French Indochina, round 3 : 0/3 hits, 1.17 expected hits French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 ArmoredCars and 1 Tank in S.French Indochina, round 4 : 2/3 hits, 1.17 expected hits French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the French, 1 Infantry owned by the French and 1 ArmoredCar owned by the Yamamoto lost in S.French Indochina Yamamoto win, taking S.French Indochina from French with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery and 2 Infantrys Casualties for Yamamoto: 1 ArmoredCar Battle in Kwangsi Yamamoto attack with 2 ArmoredCars and 1 Tank Chinese defend with 1 Artillery Yamamoto roll dice for 2 ArmoredCars and 1 Tank in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in N.French Indochina Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in 93 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 2 T.Boats and 1 Transport Dutch defend with 1 Submarine Dutch roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Yamamoto lost in 93 Sea Zone Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 1 T.Boat and 1 Transport in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 Submarine owned by the Dutch lost in 93 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Bomber, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 T.Boat Casualties for Dutch: 1 Submarine Battle in West Papua Yamamoto attack with 2 Artillerys, 1 Bomber, 5 Fighters, 3 Infantrys and 2 Tanks Anzac defend with 1 Artillery, 5 Infantrys and 1 Tank Yamamoto roll dice for 1 Battleship in West Papua, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in West Papua Yamamoto roll dice for 2 Artillerys, 1 Bomber, 5 Fighters, 3 Infantrys and 2 Tanks in West Papua, round 2 : 5/13 hits, 4.83 expected hits Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in West Papua, round 2 : 3/6 hits, 2.17 expected hits 1 Artillery owned by the Anzac, 4 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in West Papua Yamamoto roll dice for 2 Artillerys, 1 Bomber, 5 Fighters and 2 Tanks in West Papua, round 3 : 4/10 hits, 4.00 expected hits Anzac roll dice for 1 Tank in West Papua, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in West Papua Yamamoto win, taking West Papua from Anzac with 2 Artillerys, 1 Bomber, 5 Fighters and 2 Tanks remaining. Battle score for attacker is 13 Casualties for Anzac: 1 Artillery, 5 Infantrys and 1 Tank Casualties for Yamamoto: 3 Infantrys Battle in Hunan Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Mindanao Yamamoto attack with 1 Artillery and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in 111 Sea Zone Yamamoto attack with 1 Destroyer and 2 Submarines Anzac defend with 1 Submarine Yamamoto roll dice for 2 Submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Anzac lost in 111 Sea Zone Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Non Combat Move - Yamamoto 2 Fighters moved from West Papua to 108 Sea Zone 1 Carrier moved from 107 Sea Zone to 108 Sea Zone 1 Bomber and 3 Fighters moved from West Papua to Woleai 1 Bomber moved from 93 Sea Zone to Woleai 1 Adv.Fighter moved from 93 Sea Zone to Ulithi 1 Carrier moved from 96 Sea Zone to 102 Sea Zone 1 Tank moved from Kyushu to Tokyo Place Units - Yamamoto 1 Adv.Fighter, 1 ArmoredCar, 1 Marine and 1 Tank placed in Davao 1 Cruiser, 1 Destroyer and 1 Submarine placed in 85 Sea Zone 3 ArmoredCars and 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
French : -1.67 Yamamoto : 0.83 Americans : 0.67 Anzac : 0.00 Chinese : 0.33 Dutch : 0.67
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from C.Sinkiang to W.Tibet 1 Infantry moved from C.Sinkiang to W.Sinkiang 1 ArmoredCar moved from Urumqi to W.Sinkiang 1 Tank moved from Khobdo to W.Tibet 1 ArmoredCar moved from Urumqi to W.Sinkiang 1 Tank moved from Sikang to Assam 1 Infantry moved from South Gobi to Suiyuan 1 Infantry moved from Hupeh to Kweichow 1 Infantry moved from Hupeh to Szechwan 1 Artillery moved from Hupeh to Szechwan 1 Tank moved from Hupeh to Yunnan 1 Fighter moved from C.Sinkiang to W.Tibet 1 Tank moved from Assam to E.Tibet 1 Infantry and 1 Tank moved from Sikang to E.Tibet 1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow 1 Elite and 1 Infantry moved from Hsining to E.Qinghai 2 Infantrys and 1 Tank moved from Gobi Altai to Ulan Bator 2 Tanks moved from South Gobi to Ulan Bator Purchase Units - Chinese Chinese buy 1 Bomber, 3 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Ulan Bator Chinese attack with 2 Infantrys and 3 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 2 Infantrys and 3 Tanks in Ulan Bator, round 2 : 3/5 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Ulan Bator Chinese loses 0 PUs for violating Ulan Bators neutrality. Chinese win, taking Ulan Bator from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in W.Sinkiang Chinese attack with 2 ArmoredCars and 1 Infantry Neutral defend with 1 Artillery and 1 Infantry Chinese roll dice for 2 ArmoredCars and 1 Infantry in W.Sinkiang, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in W.Sinkiang Chinese roll dice for 2 ArmoredCars in W.Sinkiang, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 3 : 2/2 hits, 0.67 expected hits 2 ArmoredCars owned by the Chinese lost in W.Sinkiang Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 2 ArmoredCars and 1 Infantry Battle in W.Tibet Chinese attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in W.Tibet, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in W.Tibet Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in W.Tibet, round 3 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in W.Tibet, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in W.Tibet Chinese loses 0 PUs for violating W.Tibets neutrality. Chinese win, taking W.Tibet from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in E.Tibet Chinese attack with 1 Infantry and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 1 Infantry and 2 Tanks in E.Tibet, round 2 : 2/3 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in E.Tibet Chinese loses 0 PUs for violating E.Tibets neutrality. Chinese win, taking E.Tibet from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - Chinese 1 Fighter moved from W.Tibet to Lanchow 1 AAGun moved from E.Qinghai to Lanchow 1 AAGun moved from E.Sinkiang to Gobi Altai Place Units - Chinese 1 Bomber, 1 Infantry and 4 Mech.Infs placed in Hsining 2 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Chinese : 0.50
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TripleA Manual Gamesave Post: Hisaichi round 2
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry moved from Formosa to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Hisaichi take Panay from Americans 1 Infantry moved from Hong Kong to 92 Sea Zone 3 Tanks moved from Formosa to 92 Sea Zone 2 Artillerys and 1 Tank moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from Formosa to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Artillerys, 5 Infantrys, 4 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Battleship moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys, 5 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to 65 Sea Zone 2 Fighters moved from 106 Sea Zone to 65 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone 1 Artillery, 2 Infantrys and 2 Tanks moved from Chahar to Suiyuan 1 Infantry moved from Shansi to Shensi 1 Infantry moved from Shansi to Shensi 1 Infantry and 4 Tanks moved from Anhwei to Hupeh 1 Fighter moved from Peking to Shensi 1 Artillery and 1 Infantry moved from Shanghai to Anhwei 1 Tank moved from Hong Kong to Hunan 4 Infantrys moved from Changchun to Kirin 1 Fighter moved from Kirin to Khabarovsk 1 Artillery moved from Heilungchiang to Chita 2 ArmoredCars moved from Changchun to Khabarovsk 1 Infantry moved from Heilungchiang to Khabarovsk Purchase Units - Hisaichi Hisaichi buy 1 Factory, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khabarovsk Hisaichi attack with 2 ArmoredCars, 1 Fighter and 1 Infantry Russians defend with 1 Bunker Hisaichi roll dice for 2 ArmoredCars, 1 Fighter and 1 Infantry in Khabarovsk, round 2 : 1/4 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Khabarovsk, round 3 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Russians: 1 Bunker Battle in Shensi Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Artillery Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shensi, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Suiyuan Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hupeh Hisaichi attack with 1 Infantry and 4 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 4 Tanks in Hupeh, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 6 Infantrys and 4 Tanks Dutch defend with 1 AAGun, 1 Factory, 9 Infantrys and 2 Tanks Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/13 hits, 4.50 expected hits Dutch roll dice for 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 1/10 hits, 3.67 expected hits 4 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 5 Infantrys and 4 Tanks in Banjarmasin, round 3 : 10/12 hits, 4.33 expected hits Dutch roll dice for 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/6 hits, 2.33 expected hits 4 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin Hisaichi captures 28PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 24 Casualties for Dutch: 9 Infantrys and 2 Tanks Casualties for Hisaichi: 2 Infantrys Battle in 65 Sea Zone Hisaichi attack with 1 Bomber and 2 Fighters British defend with 1 Destroyer, 1 Submarine and 2 Transports Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Combat Hit Differential Summary :
Hisaichi : 7.33 Chinese : 0.00 Russians : 1.00 Dutch : -4.00
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@Whackamatt i got 1 hit. ool please
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@dawgoneit said in Whackamatt Allies -vs- dawgoneit Axis WAW:
@Whackamatt i got 1 hit. ool please
I choose NOTHING! My forces survive by sheer force of will! :) :)
Also…where are you attacking and with what? Could you post the turn as is so I can see?
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@Whackamatt NVM. Weird that the page didn’t update.
Anywho…lose the sub :smiling_imp: and then roll SNAKE EYES!!
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry moved from Formosa to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Hisaichi take Panay from Americans 1 Infantry moved from Hong Kong to 92 Sea Zone 3 Tanks moved from Formosa to 92 Sea Zone 2 Artillerys and 1 Tank moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from Formosa to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Artillerys, 5 Infantrys, 4 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Battleship moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys, 5 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to 65 Sea Zone 2 Fighters moved from 106 Sea Zone to 65 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone 1 Artillery, 2 Infantrys and 2 Tanks moved from Chahar to Suiyuan 1 Infantry moved from Shansi to Shensi 1 Infantry moved from Shansi to Shensi 1 Infantry and 4 Tanks moved from Anhwei to Hupeh 1 Fighter moved from Peking to Shensi 1 Artillery and 1 Infantry moved from Shanghai to Anhwei 1 Tank moved from Hong Kong to Hunan 4 Infantrys moved from Changchun to Kirin 1 Fighter moved from Kirin to Khabarovsk 1 Artillery moved from Heilungchiang to Chita 2 ArmoredCars moved from Changchun to Khabarovsk 1 Infantry moved from Heilungchiang to Khabarovsk Purchase Units - Hisaichi Hisaichi buy 1 Factory, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khabarovsk Hisaichi attack with 2 ArmoredCars, 1 Fighter and 1 Infantry Russians defend with 1 Bunker Hisaichi roll dice for 2 ArmoredCars, 1 Fighter and 1 Infantry in Khabarovsk, round 2 : 1/4 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Khabarovsk, round 3 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Russians: 1 Bunker Battle in Shensi Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Artillery Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shensi, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Suiyuan Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hupeh Hisaichi attack with 1 Infantry and 4 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 4 Tanks in Hupeh, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 6 Infantrys and 4 Tanks Dutch defend with 1 AAGun, 1 Factory, 9 Infantrys and 2 Tanks Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/13 hits, 4.50 expected hits Dutch roll dice for 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 1/10 hits, 3.67 expected hits 4 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 5 Infantrys and 4 Tanks in Banjarmasin, round 3 : 10/12 hits, 4.33 expected hits Dutch roll dice for 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/6 hits, 2.33 expected hits 4 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin Hisaichi captures 28PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 24 Casualties for Dutch: 9 Infantrys and 2 Tanks Casualties for Hisaichi: 2 Infantrys Battle in 65 Sea Zone Hisaichi attack with 1 Bomber and 2 Fighters British defend with 1 Destroyer, 1 Submarine and 2 Transports Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 1 Submarine owned by the British lost in 65 Sea Zone Hisaichi roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 3 : 1/3 hits, 0.67 expected hits 1 Fighter owned by the Hisaichi lost in 65 Sea Zone Hisaichi roll dice for 1 Bomber and 1 Fighter in 65 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 4 : 2/3 hits, 0.67 expected hits 1 Transport owned by the British, 1 Fighter owned by the Hisaichi and 1 Bomber owned by the Hisaichi lost in 65 Sea Zone British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -17 Casualties for British: 1 Submarine and 1 Transport Casualties for Hisaichi: 1 Bomber and 2 Fighters Non Combat Move - Hisaichi 1 Fighter moved from Khabarovsk to Chita 1 Fighter moved from Shensi to Shansi 1 Infantry moved from Heilungchiang to Chita 1 Infantry moved from Heilungchiang to Chita 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone 1 Carrier moved from 106 Sea Zone to 84 Sea Zone 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 1 Submarine moved from 110 Sea Zone to 111 Sea Zone Place Units - Hisaichi 1 Factory placed in Shantung 2 Infantrys and 2 Tanks placed in Liaoning Hisaichi undo move 2. 5 Infantrys and 1 Tank placed in Hong Kong Hisaichi undo move 2. 6 Infantrys placed in Hong Kong 2 Infantrys and 2 Tanks placed in Liaoning 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 92 PUs
Combat Hit Differential Summary :
Hisaichi : 6.00 British : 1.00 Chinese : 0.00 Russians : 1.00 Dutch : -4.00