TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Americans buy 3 bombers, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Malta to Northern Italy
3 bombers moved from United Kingdom to Northern Italy
4 infantry moved from Southern France to Northern Italy
1 fighter moved from 110 Sea Zone to Northern Italy
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
6 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in Northern Italy
Americans attack with 4 bombers, 1 fighter and 10 infantry
Italians defend with 2 aaGuns, 1 factory_major, 1 fighter and 6 infantry
AA fire in Northern Italy : 0/5 hits, 0.83 expected hits
Americans roll dice for 4 bombers, 1 fighter and 10 infantry in Northern Italy, round 2 : 6/15 hits, 4.83 expected hits
Italians roll dice for 2 aaGuns, 1 fighter and 6 infantry in Northern Italy, round 2 : 1/7 hits, 2.67 expected hits
2 aaGuns owned by the Italians, 1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 4 bombers, 1 fighter and 9 infantry in Northern Italy, round 3 : 5/14 hits, 4.67 expected hits
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 3/3 hits, 1.33 expected hits
3 infantry owned by the Americans, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking 125 Sea Zone from Germans, taking Northern Italy from Italians with 4 bombers, 1 fighter and 6 infantry remaining. Battle score for attacker is 26
Casualties for Americans: 4 infantry
Casualties for Italians: 2 aaGuns, 1 fighter and 6 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 2 submarines
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 submarines in 92 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 destroyer in 92 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 2 submarines
Casualties for Americans: 1 submarine
Non Combat Move - Americans
4 bombers moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Northern Italy to Southern France
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
8 infantry moved from Central United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 55 Sea Zone to 53 Sea Zone
Place Units - Americans
3 bombers placed in Normandy Bordeaux
3 infantry placed in Southern France
4 infantry placed in Central United States
3 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2,6,2,5,5,1,1,3,3,2,6,2,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,5,2,3,5
Americans collect 58 PUs (5 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 artillery moved from India to Burma
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 bomber moved from India to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
Combat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kazakhstan
British attack with 1 armour, 1 bomber and 3 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Kazakhstan, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Kazakhstan, round 3 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 bomber moved from Kazakhstan to Bryansk
1 fighter moved from Burma to India
2 armour and 6 mech_infantrys moved from Eastern Persia to India
1 armour moved from Persia to Eastern Persia
1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern France to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to Gibraltar
Place Units - British
1 carrier and 1 destroyer placed in 80 Sea Zone
1 fighter placed in 80 Sea Zone
1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,6,4,5,4,1,2,3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Italians : -0.33
British : -1.83
Americans : 0.17
AA fire in Northern Italy : : -0.83
Japanese : -0.33
Savegame