NO scramble.
G40.2 StuckTojo (Axis) vs. Dawgoneit (Allies +25)
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 6 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Tobruk to Egypt 1 artillery moved from Tunisia to Libya 1 mech_infantry moved from Tunisia to Tobruk 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 2 infantry moved from Morocco to Algeria 1 fighter moved from 91 Sea Zone to Gibraltar 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 armour, 4 infantry and 1 mech_infantry placed in Eastern United States 5 destroyers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 1.17 Japanese : 0.33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 6 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Tobruk to Egypt 1 artillery moved from Tunisia to Libya 1 mech_infantry moved from Tunisia to Tobruk 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 2 infantry moved from Morocco to Algeria 1 fighter moved from 91 Sea Zone to Gibraltar 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 armour, 4 infantry and 1 mech_infantry placed in Eastern United States 5 destroyers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 infantry, 1 mech_infantry and 2 transports EDIT: Adding units owned by Americans to Morocco: 3 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1.17 Japanese : 0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - British British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from India to Burma 1 bomber moved from India to Burma 2 artilleries and 2 infantry moved from Northwest Persia to Caucasus 1 armour moved from Iraq to Caucasus 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France Combat - British Battle in Southern France Battle in Caucasus British attack with 1 armour, 2 artilleries and 2 infantry Germans defend with 1 armour and 2 mech_infantrys British roll dice for 1 armour, 2 artilleries and 2 infantry in Caucasus, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.17 expected hits 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Southern France from Germans, taking Caucasus from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Burma British attack with 1 bomber and 2 infantry Japanese defend with 1 artillery British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 bomber moved from Burma to India 1 armour and 1 mech_infantry moved from Eastern Persia to India 2 infantry moved from Eastern Persia to West India 2 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 5 infantry moved from Trans-Jordan to Iraq 5 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Iraq 1 armour moved from Tobruk to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Libya to Tobruk 2 infantry moved from Tunisia to Libya 1 transport moved from 91 Sea Zone to 86 Sea Zone Place Units - British 3 infantry placed in Persia British undo move 1. 1 artillery and 2 infantry placed in Persia 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 2 infantry placed in Brazil Turn Complete - British British collect 39 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 12 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -1.17 British : 1.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 artillery moved from Rostov to Tambov 3 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Tambov Italians attack with 1 armour and 1 artillery Russians defend with 1 infantry Italians roll dice for 1 armour and 1 artillery in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 2 fighters and 3 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Southern France Italians roll dice for 2 fighters and 3 infantry in Southern France, round 3 : 2/5 hits, 1.50 expected hits British roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Southern France Italians win, taking Southern France from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Rostov to Volgograd Place Units - Italians 1 armour and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -1.00 Russians : -0.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 35 Sea Zone to 20 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Java 2 fighters moved from New South Wales to Queensland Combat - ANZAC Battle in Borneo Battle in Malaya Non Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Volgograd to Samara 1 mech_infantry moved from Bryansk to Samara 1 armour and 3 mech_infantrys moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 1 mech_infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 2 bombers moved from Eastern Poland to Caucasus 1 bomber moved from Western Germany to Archangel 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Samara Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Caucasus Germans attack with 1 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 1 armour, 2 artilleries and 2 infantry Germans roll dice for 1 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/8 hits, 3.50 expected hits Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 3/6 hits, 3.17 expected hits Russians roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 3 mech_infantrys Casualties for British: 1 armour, 2 artilleries and 2 infantry Battle in Archangel Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel retreated to Archangel Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Germans attack with 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 2 mech_infantrys in Smolensk, round 3 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Archangel to Eastern Poland 6 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 3 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from 104 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to Bryansk 3 mech_infantrys moved from Western Germany to Poland 2 bombers moved from Caucasus to Eastern Poland Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Volgograd 1 armour and 2 mech_infantrys placed in Novgorod 1 fighter and 1 mech_infantry placed in Western Germany 2 mech_infantrys placed in Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 1.17 Americans : 0.67 Russians : 0.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus Russians take Belarus from Germans 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Russia to Tambov 2 fighters moved from Russia to Smolensk 2 fighters moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov Combat - Russians Battle in Samara Russians attack with 2 fighters and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters and 3 infantry in Samara, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians roll dice for 2 fighters and 2 infantry in Samara, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 artillery Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.17 expected hits Italians roll dice for 1 armour and 1 artillery in Tambov, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 artillery Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Tambov to Russia 2 fighters moved from Samara to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.17 Russians : -0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 fighter moved from Philippines to 44 Sea Zone 1 tactical_bomber moved from Philippines to 20 Sea Zone 2 destroyers moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 armour and 1 mech_infantry moved from French Indo China to Malaya 3 mech_infantrys moved from Kweichow to Burma 1 tactical_bomber moved from Yunnan to Malaya 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 bomber moved from Kweichow to 37 Sea Zone 1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan Japanese take Kazakhstan from Russians Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 20 Sea Zone Japanese attack with 2 destroyers and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 2 destroyers and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Java Japanese attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 5 fighters Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 2 : 6/10 hits, 4.33 expected hits ANZAC roll dice for 1 artillery and 5 fighters in Java, round 2 : 4/6 hits, 3.67 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 5 fighters owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Japanese: 1 artillery and 3 infantry Casualties for ANZAC: 1 artillery and 5 fighters Battle in Malaya Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 3/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 1 mech_infantry moved from Szechwan to Kazakhstan 1 armour moved from Sikang to Kazakhstan 1 artillery moved from Shensi to Tsinghai 1 armour moved from Kweichow to Szechwan 3 mech_infantrys moved from Kiangsu to Kweichow 1 tactical_bomber moved from Malaya to Yunnan 1 tactical_bomber moved from Yunnan to French Indo China 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 1 bomber moved from 37 Sea Zone to Philippines 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 57 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 UK_Pacific : -1.00 Japanese : 3.67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 3 destroyers, 2 fighters, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Iraq to Caucasus 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Caucasus Americans attack with 1 armour Germans defend with 1 armour Americans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the Americans lost in Caucasus Germans win with no units remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 1 armour Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Tobruk to Egypt 1 artillery moved from Libya to Tobruk 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Libya to Tobruk 2 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Algeria 3 infantry moved from Morocco to Algeria 1 mech_infantry moved from Algeria to Tunisia 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Alaska to Alberta Saskatchewan Manitoba 1 aaGun moved from British Columbia to Alberta Saskatchewan Manitoba 5 destroyers moved from 10 Sea Zone to 26 Sea Zone 4 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 armour, 4 infantry and 1 mech_infantry placed in Eastern United States 3 destroyers placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.17 Americans : 1.17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - British British buy 1 armour and 11 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 39 Sea Zone to 43 Sea Zone 1 bomber moved from India to Burma 2 infantry moved from West India to India 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 5 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 infantry moved from Eastern Persia to West India 1 infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 armour and 5 infantry moved from Egypt to Trans-Jordan 1 armour and 5 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in Burma British attack with 1 artillery, 1 bomber and 2 infantry Japanese defend with 3 mech_infantrys British roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 3 mech_infantrys in Burma, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 1 artillery and 1 bomber in Burma, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 3 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Japanese: 3 mech_infantrys Battle in 43 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 9 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - British 1 bomber moved from Burma to India Place Units - British 1 armour and 2 infantry placed in Persia 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 3 infantry placed in Brazil Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by British to Morocco: 2 infantry EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : -1.17 Japanese : 0.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Volgograd to Caucasus 1 fighter moved from Southern Italy to Caucasus Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Caucasus Italians attack with 1 armour and 1 fighter British defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking 97 Sea Zone from British, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Volgograd 1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia 1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Southern France to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 1 armour and 1 mech_infantry placed in Southern Italy 1 artillery placed in Southern France Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.00 Russians : -0.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser and 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 4 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Yenisey to Timguska Germans take Timguska from Russians 1 armour moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 2 infantry moved from Bryansk to Tambov 2 infantry moved from Bryansk to Smolensk 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 1 mech_infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 bomber moved from Eastern Poland to Belarus 2 bombers moved from Eastern Poland to Smolensk 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Samara Germans attack with 1 armour, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 aaGuns moved from Bryansk to Ukraine 2 bombers moved from Smolensk to Yugoslavia 1 bomber moved from Belarus to Yugoslavia 18 armour and 25 mech_infantrys moved from Bryansk to Caucasus 2 armour moved from Volgograd to Caucasus 3 armour moved from Ukraine to Caucasus 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 3 mech_infantrys moved from Poland to Western Ukraine 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Western Germany 9 artilleries and 4 infantry moved from Bryansk to Rostov 1 fighter moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Samara to Rostov 1 tactical_bomber moved from Tambov to Rostov Place Units - Germans 1 artillery placed in France 1 destroyer and 1 submarine placed in 112 Sea Zone 3 armour placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd 1 armour and 2 mech_infantrys placed in Novgorod 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 1.17 Americans : -0.33 Russians : 0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Evenkiyskiy to Yenisey Russians take Yenisey from Germans 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Japanese 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 2 infantry moved from Russia to Samara 2 fighters moved from Russia to Bryansk 1 fighter moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 2 fighters moved from Bryansk to Russia 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Samara to Russia Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0.17 Italians : 0.67 Russians : 1.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 mech_infantry moved from Malaya to Burma 1 mech_infantry moved from French Indo China to Burma 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 artillery moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Kazakhstan to Novosibirsk 2 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 cruiser Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits British roll dice for 1 cruiser in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Borneo Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/6 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 artillery Battle in Novosibirsk Japanese attack with 1 artillery and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Turkmenistan Japanese attack with 2 armour and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Turkmenistan, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Turkmenistan Japanese win, taking Turkmenistan from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan 3 mech_infantrys moved from Kweichow to Szechwan 1 armour moved from Malaya to Shan State 2 mech_infantrys moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 armour and 1 artillery moved from Java to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 3 transports moved from 42 Sea Zone to 35 Sea Zone 3 destroyers moved from 20 Sea Zone to 35 Sea Zone 1 armour and 1 artillery moved from 35 Sea Zone to Philippines 1 bomber moved from Philippines to Yunnan 3 mech_infantrys moved from Kiangsu to Kweichow 3 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 infantry placed in Japan 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : -0.50 UK_Pacific : 1.33 Russians : 0.67 Japanese : 1.00
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 5 destroyers, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 artillery moved from Tobruk to Alexandria 1 artillery and 2 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 2 infantry moved from Tunisia to Libya 3 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 4 infantry moved from Morocco to Algeria 1 armour, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Western United States to Hawaiian Islands 5 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Eastern United States Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 104 Sea Zone to 91 Sea Zone 2 fighters moved from 104 Sea Zone to Gibraltar 1 tactical_bomber moved from 54 Sea Zone to Queensland Place Units - Americans 5 destroyers placed in 10 Sea Zone 1 fighter placed in Western United States 1 armour, 3 infantry and 2 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -1.50 Japanese : -0.33