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sovietishcat +17 Allies - VS - Dawgoneit Axis Play in play off Game

  • 19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 13 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 3 fighters and 1 infantry moved from Burma to India
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Non Combat Move - French
            1 infantry moved from Libya to Tobruk
            1 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            7 armour, 6 artilleries, 14 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            6 artilleries and 2 infantry moved from Poland to Eastern Poland
            7 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 2 infantry moved from Romania to Bessarabia
            3 armour moved from Greece to Romania
            1 artillery and 4 infantry moved from Romania to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery and 1 infantry moved from Norway to Finland
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
            2 submarines moved from 109 Sea Zone to 110 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat scramble in sz 110?

  • 19

    No scrambles

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            7 armour, 6 artilleries, 14 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            6 artilleries and 2 infantry moved from Poland to Eastern Poland
            7 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 2 infantry moved from Romania to Bessarabia
            3 armour moved from Greece to Romania
            1 artillery and 4 infantry moved from Romania to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery and 1 infantry moved from Norway to Finland
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
            2 submarines moved from 109 Sea Zone to 110 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 2 submarines and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Bessarabia
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
            1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
            1 mech_infantry moved from Western Germany to Poland
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 aaGun moved from Germany to Slovakia Hungary
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 110 Sea Zone
            2 armour and 6 mech_infantrys placed in Germany
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : -0.33
    Russians : -0.33
    

    Savegame

  • 19

    TripleA Move Summary: Russians round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            1 fighter moved from Belarus to Baltic States
            1 infantry moved from Belarus to Baltic States
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            1 fighter moved from Belarus to Baltic States
            1 infantry moved from Belarus to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Bryansk
            1 tactical_bomber moved from Belarus to Bryansk
            17 infantry moved from Belarus to Bryansk
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            4 aaGuns, 13 armour, 2 artilleries, 1 fighter and 4 mech_infantrys moved from Belarus to Bryansk
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            2 armour and 1 mech_infantry moved from Ukraine to Bryansk
            1 infantry moved from Rostov to Ukraine
            1 artillery and 1 mech_infantry moved from Russia to Bryansk
            2 aaGuns and 18 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 armour, 7 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.17
    

    Savegame

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 1 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery moved from Kansu to Suiyuyan
            3 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Kwangsi to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 armour moved from Kwangsi to Shan State
                  Japanese take French Indo China from French
            1 artillery moved from Malaya to Shan State
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            2 submarines moved from 37 Sea Zone to 39 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 38 Sea Zone
            1 fighter moved from 37 Sea Zone to Burma
            1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to Philippines
            2 infantry moved from Kweichow to Szechwan
            4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            1 bomber, 2 fighters and 2 tactical_bombers moved from Kweichow to Szechwan
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Celebes
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry; Chinese defend with 1 fighter
                    Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 2 : 2/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 fighter in Burma, round 3 : 0/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 fighter in Burma, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Burma
                UK_Pacific win with 1 fighter remaining. Battle score for attacker is -14
                Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/10 hits, 4.50 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/7 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/5 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to 38 Sea Zone
            1 fighter moved from Yunnan to 38 Sea Zone
            1 tactical_bomber moved from Shan State to Kweichow
            2 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
            1 bomber, 2 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Kweichow to Chahar
            2 infantry moved from Kiangsi to Hunan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to Manchuria
            2 submarines moved from 6 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 bomber moved from Philippines to Kwangsi
    
        Place Units - Japanese
            1 destroyer and 4 submarines placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : -1.33
    UK_Pacific : 1.00
    Japanese : -3.50
    

    Savegame

  • 19

    TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 9 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            9 bombers moved from Western United States to 110 Sea Zone
    

    Savegame

  • 19

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 9 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            9 bombers moved from Western United States to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 9 bombers
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 3 submarines
                3 submarines owned by the Germans Submerged
                    Americans roll dice for 9 bombers in 110 Sea Zone, round 2 : 8/9 hits, 6.00 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                Americans win with 7 bombers remaining. Battle score for attacker is 16
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 battleship, 1 cruiser and 1 destroyer
    
        Non Combat Move - Americans
            7 bombers moved from 110 Sea Zone to United Kingdom
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
            3 fighters moved from Hawaiian Islands to Queensland
            1 armour, 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Central United States
            1 tactical_bomber moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
            8 infantry placed in Central United States
            1 destroyer placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Americans : 2.00
    

    Savegame

  • 19

    TripleA Move Summary: Chinese round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
            10 infantry moved from Sikang to Tsinghai
    

    Savegame

  • 19

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
            10 infantry moved from Sikang to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Tsinghai, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 0.67
    

    Savegame

  • 19

    TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Combat Move - British
            1 unit repaired.
            1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 infantry and 1 mech_infantry moved from Persia to Iraq
            1 armour moved from Persia to Iraq
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 fighter moved from India to 41 Sea Zone
    

    Savegame

  • 19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 9 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            9 bombers moved from Western United States to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 9 bombers
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 3 submarines
                3 submarines owned by the Germans Submerged
                    Americans roll dice for 9 bombers in 110 Sea Zone, round 2 : 8/9 hits, 6.00 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                Americans win with 7 bombers remaining. Battle score for attacker is 16
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 battleship, 1 cruiser and 1 destroyer
    
        Non Combat Move - Americans
            7 bombers moved from 110 Sea Zone to United Kingdom
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
            3 fighters moved from Hawaiian Islands to Queensland
            1 armour, 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Central United States
            1 tactical_bomber moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
            8 infantry placed in Central United States
            1 destroyer placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
            10 infantry moved from Sikang to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Tsinghai, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 infantry and 1 mech_infantry moved from Persia to Iraq
            1 armour moved from Persia to Iraq
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 fighter moved from India to 41 Sea Zone
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iraq
                British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 3.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 5/6 hits, 3.00 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 armour, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Iraq to Egypt
            1 bomber and 2 fighters moved from Iraq to Persia
            1 infantry moved from West India to India
            1 fighter moved from 41 Sea Zone to India
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
            British collect 32 PUs (1 lost to blockades); end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,6,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.17
    Americans : 2.00
    Chinese : 0.33
    Neutral_Axis : -0.67
    Japanese : 0.67
    

    Savegame


  • @Sovietishcat how did your bombers make it to my german fleet?


  • @dawgoneit never mind. that is messed up that they can make it that far

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Belarus
            1 fighter moved from Romania to Belarus
            1 fighter moved from Romania to Ukraine
            1 bomber moved from Northern Italy to Western Ukraine
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 1 armour and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 fighter in Belarus, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber in Western Ukraine, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Italians attack with 1 fighter
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 fighter in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to Greece
            1 fighter moved from Belarus to Romania
            1 bomber moved from Western Ukraine to Romania
            2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            3 submarines placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Russians : -1.33
    

    Savegame

  • 19

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 4 artilleries and 9 infantry moved from New South Wales to Queensland
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
            1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 4 artilleries and 9 infantry moved from New South Wales to Queensland
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
            1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Libya to Tobruk
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from United Kingdom: 1 fighter
            EDIT: Adding units owned by French to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    @dawgoneit said in sovietishcat +17 Allies - VS - Dawgoneit Axis Play in play off Game:

    @dawgoneit never mind. that is messed up that they can make it that far

    That is the fun thing about bombers!

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