@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
18L MrRoboto (Axis) vs JWW(Allies) BM3 Game 2
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 bomber moved from Suriname to 92 Sea Zone Combat - Americans Battle in Borneo Battle in 92 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 92 Sea Zone Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to Gibraltar 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 bomber moved from New Guinea to Yunnan 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 aaGun and 1 artillery moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 89 Sea Zone to 88 Sea Zone 1 marine moved from Suriname to 88 Sea Zone 1 cruiser and 1 marine moved from 88 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter and 2 infantry placed in Eastern United States 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 artillery and 2 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Hunan to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Alexandria 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Non Combat Move - British 1 tactical_bomber could not land in 98 Sea Zone and was removed 1 artillery, 6 infantry and 1 mech_infantry moved from Alexandria to Egypt 2 infantry moved from Egypt to Trans-Jordan 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone 1 fighter moved from India to Trans-Jordan 1 aaGun, 2 artilleries and 6 infantry moved from Shan State to Yunnan 3 infantry moved from Burma to India 2 fighters moved from Scotland to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 infantry moved from French West Africa to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Morocco 1 cruiser and 1 destroyer moved from 119 Sea Zone to 109 Sea Zone 1 bomber moved from United Kingdom to Gibraltar Place Units - British 1 destroyer and 2 submarines placed in 98 Sea Zone 1 transport placed in 109 Sea Zone 1 airfield placed in Gibraltar Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 15 PUs; end with 15 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 tactical_bomber EDIT: Removing units owned by British from Trans-Jordan: 1 fighter EDIT: Adding units owned by British to Yunnan: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 3 infantry EDIT: Adding units owned by British to Yunnan: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 transport EDIT: Removing units owned by British from Egypt: 2 infantry EDIT: Adding units owned by British to 99 Sea Zone: 1 transport EDIT: Changing ownership of Greece from Italians to British EDIT: Adding units owned by British to Greece: 2 infantry EDIT: Changing PUs for British from 39 to 41 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Morocco: 1 artillery, 1 fighter and 3 infantry EDIT: Adding units owned by British to Gibraltar: 1 artillery, 1 fighter and 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : -0.33 Japanese : 1.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Libya to Tobruk Italians take Tobruk from British 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Southern Italy to 99 Sea Zone 2 fighters moved from 97 Sea Zone to Greece 1 bomber moved from Romania to Caucasus 1 armour moved from Ukraine to Caucasus Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 3/4 hits, 1,67 expected hits British roll dice for 2 infantry in Greece, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in Caucasus Italians attack with 1 armour and 1 bomber Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Southern Italy 1 fighter moved from Greece to 97 Sea Zone 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from Greece to 97 Sea Zone 1 artillery moved from Western Ukraine to Ukraine Place Units - Italians 3 infantry placed in Ukraine 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : 2,00 British : 1,33 Russians : 0,67 -
TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Celebes Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 2 fighters moved from New Guinea to 54 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33Territory Summary for ANZAC :
Caroline Islands : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 1 infantry Java : 1 flag, 1 artillery and 1 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 transport 44 Sea Zone : 1 transport 17 Sea Zone : 1 flag 54 Sea Zone : 1 cruiser, 2 fighters, 2 submarines and 1 transport Trans-Jordan : 3 fighters Egypt : 1 infantry Ethiopia : 1 flag 98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 58 Russians : 24 / 31 Japanese : 36 / 59 Americans : 59 / 80 Chinese : 11 / 14 British : 37 / 41 UK_Pacific : 15 / 15 Italians : 14 / 14 ANZAC : 18 / 27 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Celebes Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 2 fighters moved from New Guinea to 54 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33Territory Summary for ANZAC and French :
Caroline Islands : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 1 infantry Java : 1 flag, 1 artillery and 1 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 transport 44 Sea Zone : 1 transport 17 Sea Zone : 1 flag 54 Sea Zone : 1 cruiser, 2 fighters, 2 submarines and 1 transport Trans-Jordan : 3 fighters Egypt : 2 infantry United Kingdom : 2 infantry Ethiopia : 1 flag 98 Sea Zone : 1 cruiser and 3 destroyersProduction/PUs Summary :
Germans : 49 / 58 Russians : 24 / 31 Japanese : 36 / 59 Americans : 59 / 80 Chinese : 11 / 14 British : 37 / 41 UK_Pacific : 15 / 15 Italians : 14 / 14 ANZAC : 18 / 27 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
I am going on vacation for a week, hopefully when I return my play will quicken. Have a great new year!
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HAve a great new year!
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 4 infantry moved from Ukraine to Bryansk 1 armour moved from Rostov to Northwest Persia Germans take Caucasus from Russians Germans take Northwest Persia from Neutral_Allies 5 armour moved from Rostov to Volgograd 1 armour moved from Ukraine to Volgograd 2 armour moved from Rostov to Volgograd 1 armour moved from Rostov to Volgograd 3 armour moved from Rostov to Northwest Persia 2 armour moved from Rostov to Northwest Persia 2 infantry moved from Karelia to Finland 1 tactical_bomber moved from Novgorod to Bryansk 2 armour and 3 mech_infantrys moved from Karelia to Finland 1 mech_infantry moved from Karelia to Finland Combat - Germans Battle in Bryansk Germans attack with 2 artilleries, 4 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/7 hits, 2,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Finland Germans attack with 2 armour, 2 infantry and 4 mech_infantrys Americans defend with 1 infantry Germans roll dice for 2 armour, 2 infantry and 4 mech_infantrys in Finland, round 2 : 3/8 hits, 2,00 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 9 armour Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 9 armour in Volgograd, round 2 : 9/9 hits, 4,50 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour remaining. Battle score for attacker is -3 Casualties for Germans: 2 armour Casualties for Russians: 3 infantry Non Combat Move - Germans 6 aaGuns, 8 artilleries and 20 infantry moved from Ukraine to Rostov 2 artilleries and 1 infantry moved from Novgorod to Belarus 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 3 armour and 2 mech_infantrys moved from Eastern Poland to Belarus 1 tactical_bomber moved from Bryansk to Novgorod 4 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Belarus 2 artilleries and 3 infantry moved from Western Germany to France 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 submarine moved from 113 Sea Zone to 125 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in France 8 infantry placed in Western Germany 5 infantry placed in Germany Germans undo move 4. 4 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 56 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : 7,33 Americans : -0,33 Russians : 0,00 -
TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour, 1 artillery, 2 fighters, 49 infantry and 3 mech_infantrys moved from Russia to Bryansk 1 artillery moved from Smolensk to Bryansk -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour, 1 artillery, 2 fighters, 49 infantry and 3 mech_infantrys moved from Russia to Bryansk 1 artillery moved from Smolensk to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 armour, 2 artilleries, 2 fighters, 49 infantry and 3 mech_infantrys Germans defend with 2 artilleries and 4 infantry Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 49 infantry and 3 mech_infantrys in Bryansk, round 2 : 14/57 hits, 11.17 expected hits Germans roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 2 artilleries, 2 fighters, 47 infantry and 3 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries and 4 infantry Non Combat Move - Russians 3 aaGuns moved from Russia to Bryansk 2 fighters moved from Bryansk to Russia 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Vologda to Samara 1 aaGun, 1 artillery and 1 infantry moved from Vologda to Russia Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 2.83Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry Bryansk : 3 aaGuns, 1 armour, 2 artilleries, 48 infantry and 3 mech_infantrys Archangel : 1 infantry Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 10 infantry and 1 mech_infantry Tambov : 1 infantry Smolensk : 1 infantry Samara : 1 infantry 115 Sea Zone : 1 cruiser and 1 submarine 105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 73 Russians : 21 / 26 Japanese : 36 / 59 Americans : 57 / 80 Chinese : 11 / 14 British : 37 / 41 UK_Pacific : 15 / 15 Italians : 14 / 14 ANZAC : 18 / 27 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from French Indo China to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 2 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Manchuria to Anhwe 2 fighters moved from Japan to Anhwe 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Siam Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 0/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 3 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 infantry Chinese defend with 1 artillery Japanese roll dice for 2 battleships in Kwangsi, round 2 : 2/2 hits, 1,33 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Anhwe Japanese attack with 1 armour, 2 fighters and 1 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Anhwe, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 armour and 2 fighters in Anhwe, round 3 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 1 fighter moved from 43 Sea Zone to French Indo China 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 destroyer moved from 5 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Anhwe to Shantung 1 infantry moved from Manchuria to Jehol Place Units - Japanese 4 destroyers placed in 6 Sea Zone 3 infantry placed in Manchuria 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese : 0,00 UK_Pacific : -0,33 Japanese : 1,50 -
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 6 fighters moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 bomber moved from Yunnan to Kansu 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from Gibraltar to 125 Sea Zone -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 6 fighters moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 bomber moved from Yunnan to Kansu 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from Gibraltar to 125 Sea Zone Combat - Americans Battle in Philippines Battle in 42 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 42 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 125 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Kansu Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kansu, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Kansu, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Kansu to Yunnan 1 destroyer moved from 54 Sea Zone to 57 Sea Zone 6 fighters moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland 5 submarines moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Western United States to Central United States 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Gibraltar to 91 Sea Zone 2 fighters moved from Gibraltar to Norway 1 bomber moved from 125 Sea Zone to Norway 1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 112 Sea Zone to Norway 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 transports placed in 101 Sea Zone 3 fighters and 3 infantry placed in Eastern United States 1 airfield and 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : -0.17 Americans : 1.33 Japanese : -0.83Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Iwo Jima : 1 flag, 1 infantry Yunnan : 1 bomber Queensland : 1 infantry, 1 marine and 1 mech_infantry Philippines : 1 airfield, 1 artillery and 1 harbour Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 42 Sea Zone : 1 flag, 1 destroyer 30 Sea Zone : 5 submarines 35 Sea Zone : 1 transport 57 Sea Zone : 1 destroyer 54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 submarine and 1 transport Central United States : 1 factory_major and 1 infantry Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry Gibraltar : 1 fighter Morocco : 1 flag, 2 infantry and 2 mech_infantrys French Guiana : 1 flag Norway : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry 112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports 125 Sea Zone : 1 flag, 1 destroyer 101 Sea Zone : 2 transports Brazil : 1 flag 91 Sea Zone : 1 carrier, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 54 / 73 Russians : 21 / 26 Japanese : 46 / 48 Americans : 59 / 84 Chinese : 8 / 14 British : 37 / 41 UK_Pacific : 6 / 15 Italians : 14 / 14 ANZAC : 18 / 27 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Kansu Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Territory Summary for Chinese :
Yunnan : 4 artilleries and 5 infantry Kansu : 1 infantryProduction/PUs Summary :
Germans : 54 / 73 Russians : 21 / 26 Japanese : 45 / 48 Americans : 59 / 84 Chinese : 9 / 12 British : 37 / 41 UK_Pacific : 6 / 15 Italians : 14 / 14 ANZAC : 18 / 27 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - British 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Gibraltar to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Yunnan to Shan State 1 fighter and 1 mech_infantry moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Kwangsi -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 6 fighters moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 bomber moved from Yunnan to Kansu 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from Gibraltar to 125 Sea Zone Combat - Americans Battle in Philippines Battle in 42 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 42 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 125 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Kansu Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kansu, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Kansu, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Kansu to Yunnan 1 destroyer moved from 54 Sea Zone to 57 Sea Zone 6 fighters moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland 5 submarines moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Western United States to Central United States 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Gibraltar to 91 Sea Zone 2 fighters moved from Gibraltar to Norway 1 bomber moved from 125 Sea Zone to Norway 1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 112 Sea Zone to Norway 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 transports placed in 101 Sea Zone 3 fighters and 3 infantry placed in Eastern United States 1 airfield and 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Kansu Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Gibraltar to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Yunnan to Shan State 1 fighter and 1 mech_infantry moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Kwangsi Combat - British Battle in Malta Battle in Tobruk British attack with 1 bomber and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk British win, taking Malta from Italians with 1 bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Anhwe British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 armour British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Shan State British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 1 artillery and 3 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Anhwe to Yunnan 3 infantry moved from India to Burma 1 bomber moved from Tobruk to Egypt 1 fighter moved from 98 Sea Zone to Bryansk 1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 98 Sea Zone to Gibraltar 1 armour moved from Alexandria to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Alexandria 1 fighter moved from Gibraltar to Norway 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 cruiser moved from 109 Sea Zone to 112 Sea Zone Place Units - British 2 fighters placed in 98 Sea Zone 1 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,4,3,4,4,6,1,3,1,6,3,1,6,4,3,4,2,5,2 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 5 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 4 infantry EDIT: Adding units owned by British to Scotland: 4 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.17 British : 1.17 Italians : 0.67 Americans : 1.33 Japanese : -2.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Iwo Jima : 1 flag, 1 infantry Kwangsi : 1 artillery and 3 infantry Yunnan : 3 aaGuns, 5 artilleries, 1 bomber, 1 fighter and 17 infantry Kansu : 1 infantry Anhwe : 1 mech_infantry Shan State : 1 artillery and 1 infantry Burma : 3 infantry India : 1 airfield, 1 factory_major, 1 harbour and 5 infantry Queensland : 1 infantry, 1 marine and 1 mech_infantry Philippines : 1 airfield, 1 artillery and 1 harbour Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 42 Sea Zone : 1 flag, 1 destroyer 30 Sea Zone : 5 submarines 35 Sea Zone : 1 transport 57 Sea Zone : 1 destroyer 54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 submarine and 1 transport Central United States : 1 factory_major and 1 infantry Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 airfield, 1 artillery, 4 infantry and 1 tactical_bomber Alexandria : 1 infantry Gibraltar : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield and 4 infantry Malta : 1 infantry United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry Morocco : 1 flag, 2 infantry and 2 mech_infantrys French Madagascar : 1 flag French Guiana : 1 flag Syria : 1 flag French West Africa : 1 flag Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 5 infantry, 1 marine and 1 mech_infantry Italian Somaliland : 1 flag Bryansk : 1 fighter 112 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports 125 Sea Zone : 1 flag, 1 destroyer 96 Sea Zone : 1 transport Greece : 1 flag Iraq : 1 flag, 1 infantry Eastern Persia : 1 flag 101 Sea Zone : 2 transports Brazil : 1 flag Persia : 1 flag 98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines 91 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 54 / 73 Russians : 21 / 26 Japanese : 42 / 48 Americans : 59 / 84 Chinese : 11 / 12 British : 37 / 44 UK_Pacific : 7 / 4 Italians : 14 / 14 ANZAC : 18 / 27 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 6 fighters moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 bomber moved from Yunnan to Kansu 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from Gibraltar to 125 Sea Zone Combat - Americans Battle in Philippines Battle in 42 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 42 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 125 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Kansu Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kansu, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Kansu, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Kansu to Yunnan 1 destroyer moved from 54 Sea Zone to 57 Sea Zone 6 fighters moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 marine and 1 mech_infantry moved from 54 Sea Zone to Queensland 5 submarines moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Western United States to Central United States 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 1 marine moved from Gibraltar to 91 Sea Zone 2 fighters moved from Gibraltar to Norway 1 bomber moved from 125 Sea Zone to Norway 1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 1 marine moved from 112 Sea Zone to Norway 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 transports placed in 101 Sea Zone 3 fighters and 3 infantry placed in Eastern United States 1 airfield and 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Kansu Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Gibraltar to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Yunnan to Shan State 1 fighter and 1 mech_infantry moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Kwangsi Combat - British Battle in Malta Battle in Tobruk British attack with 1 bomber and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk British win, taking Malta from Italians with 1 bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Anhwe British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 armour British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Shan State British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 1 artillery and 3 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Anhwe to Yunnan 3 infantry moved from India to Burma 1 bomber moved from Tobruk to Egypt 1 fighter moved from 98 Sea Zone to Bryansk 1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 98 Sea Zone to Gibraltar 1 armour moved from Alexandria to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Alexandria 1 fighter moved from Gibraltar to Norway 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 cruiser moved from 109 Sea Zone to 112 Sea Zone Place Units - British 2 fighters placed in 98 Sea Zone 1 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,4,3,4,4,6,1,3,1,6,3,1,6,4,3,4,2,5,2 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 5 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 4 infantry EDIT: Adding units owned by British to Scotland: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to Norway: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.17 British : 1.17 Italians : 0.67 Americans : 1.33 Japanese : -2.67 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 armour and 1 mech_infantry moved from Libya to Alexandria 1 bomber moved from Southern Italy to Iraq Combat - Italians Battle in Greece Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win, taking Greece from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Alexandria Italians attack with 1 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Iraq Italians attack with 1 bomber British defend with 1 infantry Italians roll dice for 1 bomber in Iraq, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Caucasus 1 bomber moved from Caucasus to Volgograd 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy 1 artillery moved from Libya to Tobruk 2 aaGuns, 1 artillery and 3 infantry moved from Ukraine to Bessarabia Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 0,67 British : 0,33 -
TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Egypt to Alexandria 3 fighters moved from Trans-Jordan to Alexandria -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Egypt to Alexandria 3 fighters moved from Trans-Jordan to Alexandria Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in 37 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking Marshall Islands from Japanese, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Battle in Alexandria ANZAC attack with 3 fighters and 1 infantry Italians defend with 1 armour ANZAC roll dice for 3 fighters and 1 infantry in Alexandria, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 armour in Alexandria, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Alexandria ANZAC win with 3 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 armour Non Combat Move - ANZAC 3 fighters moved from Alexandria to Trans-Jordan Place Units - ANZAC 2 fighters placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : 0.50 ANZAC : -1.33 Japanese : 0.00Territory Summary for ANZAC :
Caroline Islands : 1 infantry Marshall Islands : 1 flag, 1 marine Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 1 infantry Java : 1 flag, 1 artillery and 1 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 artillery 41 Sea Zone : 1 transport 43 Sea Zone : 1 flag, 1 submarine 32 Sea Zone : 1 cruiser 37 Sea Zone : 1 flag, 1 submarine 17 Sea Zone : 1 flag 54 Sea Zone : 2 fighters and 1 transport Trans-Jordan : 3 fighters Ethiopia : 1 flag 98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 73 Russians : 21 / 26 Japanese : 38 / 48 Americans : 59 / 84 Chinese : 11 / 12 British : 35 / 44 UK_Pacific : 7 / 4 Italians : 16 / 16 ANZAC : 22 / 28 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0





