FYI, I’m going to be on travel the next three days and not sure how much internet access I’ll have. Might not be able to post until Thursday.
No problem, have a good trip - thanks for the heads-up.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Dutch New Guinea
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Dutch New Guinea from Japanese, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Queensland
1 fighter moved from Queensland to Caroline Islands
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -0.17
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery and 1 fighter
Iwo Jima : 1 flag
Marianas : 1 flag
Queensland : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 transport
45 Sea Zone : 1 transport
33 Sea Zone : 1 carrier and 4 fighters
62 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 50 / 94
Russians : 11 / 14
Japanese : 75 / 88
Americans : 58 / 83
Chinese : 0 / 2
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 22 / 20
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 carriers, 1 destroyer, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Nenetsia to Urals
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Novgorod to 125 Sea Zone
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Novgorod to Vologda
1 bomber moved from Novgorod to Vologda
1 armour moved from Caucasus to Samara
Germans take Samara from Russians
1 mech_infantry moved from Smolensk to Rostov
3 mech_infantrys moved from Belarus to Rostov
4 armour moved from Caucasus to Volgograd
1 bomber moved from Romania to Volgograd
4 bombers moved from Novgorod to Urals
1 bomber moved from Southern Italy to Volgograd
4 fighters and 2 tactical_bombers moved from Southern Italy to Rostov
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Urals
Germans attack with 4 bombers and 1 mech_infantry
British defend with 1 armour; Russians defend with 1 mech_infantry
Germans roll dice for 4 bombers and 1 mech_infantry in Urals, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Urals
Germans win with 4 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 4 armour and 2 bombers
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 4 armour and 2 bombers in Volgograd, round 2 : 6/6 hits, 3.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 4 fighters, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 4 fighters, 4 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 5/10 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Novgorod to Bryansk
3 artilleries and 7 infantry moved from Karelia to Novgorod
4 armour and 16 mech_infantrys moved from Belarus to Bryansk
4 fighters and 2 tactical_bombers moved from Rostov to Bryansk
2 bombers moved from Volgograd to Bryansk
15 armour moved from Caucasus to Bryansk
6 mech_infantrys moved from Iraq to Caucasus
3 armour and 7 mech_infantrys moved from Romania to Ukraine
3 armour and 6 mech_infantrys moved from Slovakia Hungary to Western Ukraine
5 armour and 18 mech_infantrys moved from Western Germany to Yugoslavia
4 mech_infantrys moved from Southern Italy to Yugoslavia
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
1 bomber moved from Vologda to Bryansk
4 bombers moved from Urals to Bryansk
Place Units - Germans
3 infantry placed in France
3 tactical_bombers placed in Novgorod
1 bomber placed in Western Germany
2 carriers and 1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 5.83
Russians : -0.33
@JWWII said in G40 BM JWW (allies) v Bobbarosa Game 2:
@BobbaRossa sorry for the delay, December is a crazy busy time for work and life, with the holidays, and there has been a death in the family. My play will be slow for the remainder of the year. I am sorry.
I’m sorry to hear that :(. Hope things recover and get better. Take all the time you need. If it would be easier to pick things back up in January, I’d be fine with that.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Russians
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
5 fighters and 1 tactical_bomber moved from Russia to Tambov
1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys moved from Russia to Samara
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Russians
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
5 fighters and 1 tactical_bomber moved from Russia to Tambov
1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 5/7 hits, 3.33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys in Samara, round 2 : 9/31 hits, 8.83 expected hits
Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
3 aaGuns moved from Russia to Samara
5 fighters and 1 tactical_bomber moved from Tambov to Persia
Place Units - Russians
2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : 1.83
Territory Summary for Russians :
Algeria : 1 bomber
Russia : 1 airfield, 1 factory_major, 2 infantry and 2 mech_infantrys
Tambov : 1 infantry
Samara : 3 aaGuns, 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys
Persia : 5 fighters and 1 tactical_bomber
Production/PUs Summary :
Germans : 55 / 81
Russians : 6 / 9
Japanese : 75 / 88
Americans : 58 / 83
Chinese : 0 / 2
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 22 / 20
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Olgiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
3 fighters moved from Philippines to 34 Sea Zone
3 fighters moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Japanese creates battle in territory 70 Sea Zone
Battle in Iwo Jima
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 70 Sea Zone from British, taking Iwo Jima from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/8 hits, 4.00 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
3 fighters moved from 34 Sea Zone to Philippines
5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
5 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 35 Sea Zone
3 mech_infantrys moved from Shantung to Manchuria
1 submarine moved from 71 Sea Zone to 72 Sea Zone
3 bombers moved from Philippines to Kwangsi
2 bombers moved from Suiyuyan to Kwangsi
1 artillery moved from Shan State to Malaya
1 mech_infantry moved from Yunnan to Malaya
1 mech_infantry moved from Sikang to Yunnan
1 armour moved from Sikang to Volgograd
1 mech_infantry moved from Novosibirsk to Sikang
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Kansu to Chahar
1 mech_infantry moved from Novosibirsk to Kansu
1 fighter moved from Shantung to Kwangsi
2 fighters moved from Japan to Kwangsi
Place Units - Japanese
1 carrier and 2 transports placed in 37 Sea Zone
2 destroyers placed in 36 Sea Zone
1 infantry placed in French Indo China
1 destroyer placed in 19 Sea Zone
2 mech_infantrys placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in India
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : 0.67
ANZAC : 0.33
Japanese : 0.67
@BobbaRossa lot’s to consider, sorry this won’t be a fast and easy move, tomorrow I will get it done!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 2 artilleries and 25 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
8 fighters moved from 33 Sea Zone to 34 Sea Zone
8 fighters moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
8 fighters moved from West India to Turkmenistan
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 2 artilleries and 25 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
Americans take 98 Sea Zone from Italians
6 bombers moved from Anglo Egyptian Sudan to 80 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
8 fighters moved from West India to Turkmenistan
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
5 fighters moved from 33 Sea Zone to 34 Sea Zone
5 fighters moved from 33 Sea Zone to 22 Sea Zone
5 fighters moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
4 fighters moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 2 artilleries and 25 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
Americans take 98 Sea Zone from Italians
6 bombers moved from Anglo Egyptian Sudan to 80 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
8 fighters moved from West India to Turkmenistan
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
5 fighters moved from 33 Sea Zone to 34 Sea Zone
5 fighters moved from 33 Sea Zone to 22 Sea Zone
5 fighters moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
4 fighters moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 8 fighters
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters in 34 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
Americans win with 7 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 10 fighters
Japanese defend with 1 destroyer
Americans roll dice for 10 fighters in 22 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 80 Sea Zone
Americans attack with 6 bombers and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 6 bombers and 1 destroyer in 80 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 80 Sea Zone
Americans win, taking 80 Sea Zone from Italians with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Turkmenistan
Americans attack with 8 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 8 fighters and 1 infantry in Turkmenistan, round 2 : 4/9 hits, 4.17 expected hits
Japanese roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Turkmenistan
Americans win, taking Turkmenistan from Japanese with 8 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
8 fighters moved from Turkmenistan to West India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Syria to Iraq
6 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
3 carriers, 6 fighters and 12 transports moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 artilleries, 4 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 2 fighters, 4 infantry, 1 marine, 5 submarines and 3 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 54 Sea Zone to Queensland
6 bombers moved from Queensland to West India
6 bombers moved from 80 Sea Zone to West India
7 fighters moved from 34 Sea Zone to 54 Sea Zone
5 fighters moved from 46 Sea Zone to 54 Sea Zone
9 fighters moved from 22 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
10 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Persia
3 infantry placed in West India
10 infantry placed in Central United States
2 artilleries and 8 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Italians : -0.17
Americans : -0.83
Japanese : 1.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Queensland : 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 10 submarines
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 battleship, 13 carriers, 2 cruisers, 7 destroyers, 21 fighters, 10 submarines and 3 transports
Central United States : 1 factory_major and 10 infantry
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
West India : 1 flag, 1 airfield, 4 armour, 3 artilleries, 12 bombers, 1 factory_minor, 8 fighters, 19 infantry and 3 mech_infantrys
Trans-Jordan : 2 infantry
Gibraltar : 1 fighter
Morocco : 2 infantry
Algeria : 1 aaGun and 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Libya : 1 flag, 1 infantry
Turkmenistan : 1 infantry
80 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 8 infantry
92 Sea Zone : 4 carriers, 1 destroyer, 5 fighters and 12 transports
101 Sea Zone : 4 transports
Brazil : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 53 / 81
Russians : 5 / 9
Japanese : 80 / 93
Americans : 61 / 86
Chinese : 0 / 2
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 21 / 20
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 53 / 81
Russians : 5 / 9
Japanese : 80 / 93
Americans : 61 / 86
Chinese : 0 / 2
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 21 / 20
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - British
British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 bomber moved from Egypt to 72 Sea Zone
1 armour moved from Egypt to Tobruk
British take Tobruk from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 2 artilleries and 25 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
Americans take 98 Sea Zone from Italians
6 bombers moved from Anglo Egyptian Sudan to 80 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
8 fighters moved from West India to Turkmenistan
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
5 fighters moved from 33 Sea Zone to 34 Sea Zone
5 fighters moved from 33 Sea Zone to 22 Sea Zone
5 fighters moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
4 fighters moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 8 fighters
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters in 34 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
Americans win with 7 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 10 fighters
Japanese defend with 1 destroyer
Americans roll dice for 10 fighters in 22 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 80 Sea Zone
Americans attack with 6 bombers and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 6 bombers and 1 destroyer in 80 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 80 Sea Zone
Americans win, taking 80 Sea Zone from Italians with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Turkmenistan
Americans attack with 8 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 8 fighters and 1 infantry in Turkmenistan, round 2 : 4/9 hits, 4.17 expected hits
Japanese roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Turkmenistan
Americans win, taking Turkmenistan from Japanese with 8 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
8 fighters moved from Turkmenistan to West India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Syria to Iraq
6 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
3 carriers, 6 fighters and 12 transports moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 artilleries, 4 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 12 carriers, 2 cruisers, 6 destroyers, 2 fighters, 4 infantry, 1 marine, 5 submarines and 3 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 54 Sea Zone to Queensland
6 bombers moved from Queensland to West India
6 bombers moved from 80 Sea Zone to West India
7 fighters moved from 34 Sea Zone to 54 Sea Zone
5 fighters moved from 46 Sea Zone to 54 Sea Zone
9 fighters moved from 22 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
10 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Persia
3 infantry placed in West India
10 infantry placed in Central United States
2 artilleries and 8 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 bomber moved from Egypt to 72 Sea Zone
1 armour moved from Egypt to Tobruk
British take Tobruk from Italians
Combat - British
Battle in 72 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 72 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 72 Sea Zone
British win, taking 72 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 artillery and 2 infantry moved from Eastern Persia to West India
3 fighters moved from Egypt to West India
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Trans-Jordan to Persia
1 infantry moved from Persia to Eastern Persia
2 aaGuns and 12 infantry moved from Trans-Jordan to Iraq
4 armour moved from Egypt to Iraq
8 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 carrier and 2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 83 Sea Zone
1 bomber moved from 72 Sea Zone to Iraq
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
3 infantry placed in Scotland
1 destroyer placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
British collect 27 PUs (2 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0.17
British : 0.00
Americans : -0.83
Japanese : 1.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Queensland : 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 10 submarines
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 battleship, 13 carriers, 2 cruisers, 7 destroyers, 21 fighters, 10 submarines and 3 transports
Central United States : 1 factory_major and 10 infantry
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
West India : 5 aaGuns, 1 airfield, 4 armour, 8 artilleries, 12 bombers, 1 factory_minor, 11 fighters, 27 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 12 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 factory_minor and 3 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Morocco : 2 infantry
Algeria : 1 aaGun and 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 infantry
80 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Crete : 1 flag, 1 infantry
Iraq : 1 flag, 2 aaGuns, 4 armour, 1 bomber, 1 factory_minor and 20 infantry
92 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters and 12 transports
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 4 transports
81 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
83 Sea Zone : 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 53 / 81
Russians : 5 / 9
Japanese : 80 / 93
Americans : 61 / 86
Chinese : 0 / 2
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 21 / 20
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Bryansk to Tambov
1 armour and 2 mech_infantrys moved from Ukraine to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Tambov, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Tambov, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Tambov, round 4 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 fighters moved from Novgorod to 112 Sea Zone
1 artillery and 5 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to 112 Sea Zone
1 fighter moved from Ukraine to Southern Italy
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 airfield placed in Bryansk
1 mech_infantry placed in Ukraine
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -2.00
Russians : -1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 44 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 54 Sea Zone
Battle in 44 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 44 Sea Zone to Northern Territory
4 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry moved from Queensland to Northern Territory
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Caroline Islands to 54 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 artillery
Marianas : 1 flag
Queensland : 1 airfield, 1 factory_minor and 1 harbour
Northern Territory : 4 aaGuns, 1 artillery, 1 bomber, 7 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 2 destroyers, 5 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 53 / 81
Russians : 4 / 9
Japanese : 80 / 93
Americans : 61 / 86
Chinese : 0 / 2
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 22 / 23
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 44 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 54 Sea Zone
Battle in 44 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 44 Sea Zone to Northern Territory
4 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry moved from Queensland to Northern Territory
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Caroline Islands to 54 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 artillery
Marianas : 1 flag
Queensland : 1 airfield, 1 factory_minor and 1 harbour
Northern Territory : 4 aaGuns, 1 artillery, 1 bomber, 7 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 2 destroyers, 5 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 53 / 81
Russians : 4 / 9
Japanese : 80 / 93
Americans : 61 / 86
Chinese : 0 / 2
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 22 / 23
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@BobbaRossa I am going on vacation for a week, hopefully when I return my play will speed up. Have a great new year!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 carriers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Rostov to Samara
2 armour moved from Volgograd to Samara
2 mech_infantrys moved from Vologda to Samara
6 mech_infantrys moved from Caucasus to Samara
7 bombers moved from Bryansk to Russia
3 armour and 6 mech_infantrys moved from Western Ukraine to Russia
20 armour and 16 mech_infantrys moved from Bryansk to Samara
Combat - Germans
Battle in Samara
Germans attack with 22 armour and 28 mech_infantrys
Russians defend with 3 aaGuns, 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys
Germans roll dice for 22 armour and 28 mech_infantrys in Samara, round 2 : 14/50 hits, 15.67 expected hits
Russians roll dice for 3 aaGuns, 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys in Samara, round 2 : 12/31 hits, 10.50 expected hits
11 infantry owned by the Russians, 3 aaGuns owned by the Russians and 12 mech_infantrys owned by the Germans lost in Samara
Germans roll dice for 22 armour and 16 mech_infantrys in Samara, round 3 : 10/38 hits, 13.67 expected hits
Russians roll dice for 1 armour, 10 artilleries, 4 infantry and 5 mech_infantrys in Samara, round 3 : 5/20 hits, 6.83 expected hits
5 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 1 artillery owned by the Russians and 5 mech_infantrys owned by the Germans lost in Samara
Germans roll dice for 22 armour and 11 mech_infantrys in Samara, round 4 : 13/33 hits, 12.83 expected hits
Russians roll dice for 1 armour and 9 artilleries in Samara, round 4 : 4/10 hits, 3.50 expected hits
1 armour owned by the Russians, 9 artilleries owned by the Russians and 4 mech_infantrys owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 22 armour and 7 mech_infantrys remaining. Battle score for attacker is 42
Casualties for Germans: 21 mech_infantrys
Casualties for Russians: 3 aaGuns, 1 armour, 10 artilleries, 15 infantry and 5 mech_infantrys
Battle in Russia
Germans attack with 3 armour, 7 bombers and 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_major, 2 infantry and 2 mech_infantrys
Germans roll dice for 3 armour, 7 bombers and 6 mech_infantrys in Russia, round 2 : 4/16 hits, 7.17 expected hits
Russians roll dice for 2 infantry and 2 mech_infantrys in Russia, round 2 : 1/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 7 bombers and 5 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry and 2 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 armour and 7 mech_infantrys moved from Ukraine to Volgograd
7 bombers moved from Russia to Southern Italy
4 fighters and 2 tactical_bombers moved from Bryansk to Southern Italy
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Novgorod to Western Germany
3 artilleries and 7 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Southern Italy
2 bombers moved from Western Germany to Southern Italy
Place Units - Germans
4 carriers and 1 submarine placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 57 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -8.33
Russians : -0.17