turn complete
Patryn Axis -VS- dawgoneit +22 Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in Java
Battle in SumatraNon Combat Move - ANZAC
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in IraqTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in Java
Battle in SumatraNon Combat Move - ANZAC
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in IraqTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUsCombat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Tunisia to LibyaCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Finland to Norway
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
3 bombers moved from Bryansk to Norway
1 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Rostov
3 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
2 artilleries moved from Belarus to Smolensk
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Vologda
1 mech_infantry moved from Ukraine to Smolensk
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Samara
1 bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Samara
15 armour and 5 mech_infantrys moved from Russia to Volgograd
Germans take Tambov from Russians
3 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to SmolenskCombat - Germans
Battle in Norway
Germans attack with 3 bombers and 3 infantry
Americans defend with 1 armour and 1 infantry
Germans roll dice for 3 bombers and 3 infantry in Norway, round 2 : 1/6 hits, 2.50 expected hits
Americans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans roll dice for 3 bombers and 2 infantry in Norway, round 3 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 armour in Norway, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Volgograd
Germans attack with 15 armour and 5 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 15 armour and 5 mech_infantrys in Volgograd, round 2 : 8/20 hits, 8.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 15 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 1/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Archangel, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Norway to Finland
3 infantry moved from Novgorod to Karelia
1 bomber moved from Archangel to Germany
1 tactical_bomber moved from Smolensk to Novgorod
2 fighters moved from Bryansk to Finland
4 tactical_bombers moved from Bryansk to Russia
1 bomber moved from Vologda to Russia
1 bomber moved from Samara to Russia
3 aaGuns moved from Bryansk to Rostov
3 mech_infantrys moved from Bryansk to Rostov
3 infantry moved from Western Germany to France
1 battleship, 1 cruiser and 3 submarines moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in France
3 fighters placed in Western Germany
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Novgorod
7 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : 0.33
Americans : 0.67
Russians : 2.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 16 infantry moved from Amur to Buryatia
1 mech_infantry moved from Kazakhstan to Northwest PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 mech_infantrys moved from Kwangsi to French Indo China
2 mech_infantrys moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Kwangsi to 42 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Manchuria to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 0/4 hits, 1.00 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 3 : 2/4 hits, 1.00 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in French Indo China
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from 41 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery, 7 infantry and 9 mech_infantrys moved from Manchuria to Amur
1 artillery moved from Tsinghai to SikangPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
ANZAC : -1.33
Chinese : -0.67
UK_Pacific : -0.67
Japanese : -2.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 bomber moved from Tunisia to Northern Italy
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery, 1 infantry and 2 mech_infantrys moved from Tunisia to Libya
2 mech_infantrys moved from Libya to Tobruk
2 infantry moved from Algeria to TunisiaCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Battle in 96 Sea Zone
Americans attack with 1 fighter and 1 transport
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 42 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Malta
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from 96 Sea Zone to Trans-Jordan
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Northern Italy to LibyaPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 bomber moved from Tunisia to Northern Italy
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery, 1 infantry and 2 mech_infantrys moved from Tunisia to Libya
2 mech_infantrys moved from Libya to Tobruk
2 infantry moved from Algeria to TunisiaCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Battle in 96 Sea Zone
Americans attack with 1 fighter and 1 transport
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 42 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Malta
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from 96 Sea Zone to Trans-Jordan
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Northern Italy to LibyaPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 3 artilleries, 6 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Eastern Persia to TurkmenistanCombat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 mech_infantrys
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 2/2 hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
1 armour moved from India to Burma
2 artilleries and 3 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 armour moved from India to Shan State
1 armour moved from India to Shan State
1 armour moved from West India to Burma
1 armour moved from Persia to West India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
3 infantry moved from Iraq to Northwest Persia
5 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Tunisia to Tobruk
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun moved from India to Burma
1 fighter moved from Trans-Jordan to Northwest PersiaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 infantry placed in Quebec
1 submarine and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
5 infantry moved from Ukraine to Rostov
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Russia to Southern ItalyPlace Units - Italians
1 bomber and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Iraq to Northwest Persia
1 transport moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 artillery and 2 infantry placed in IraqTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Iraq to Northwest Persia
1 transport moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 artillery and 2 infantry placed in IraqTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUsCombat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 26 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour and 6 mech_infantrys moved from Rostov to Caucasus
15 armour and 5 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Samara to Caucasus
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 bombers moved from Finland to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 4 bombers, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 bombers and 3 fighters in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 4 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 19 armour and 12 mech_infantrys
British defend with 1 infantry
Germans roll dice for 19 armour and 12 mech_infantrys in Caucasus, round 2 : 11/31 hits, 11.50 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 19 armour and 11 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Rostov to Caucasus
1 artillery moved from Samara to Volgograd
3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Smolensk to Rostov
1 mech_infantry moved from Russia to Volgograd
1 tactical_bomber moved from Novgorod to Russia
2 fighters moved from Finland to Russia
3 fighters moved from 110 Sea Zone to Western Germany
4 bombers moved from 110 Sea Zone to Western Germany
1 artillery moved from Smolensk to Bryansk
1 artillery and 2 infantry moved from Archangel to Smolensk
3 infantry moved from Karelia to Finland
1 infantry moved from Norway to Finland
3 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Vologda to Volgograd
2 infantry moved from Russia to Tambov
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to FrancePlace Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Russia
10 infantry placed in Western Germany
3 infantry placed in Novgorod
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : -1.00
British : 0.67
Americans : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 16 infantry moved from Buryatia to Yakut S.S.R.Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 bombers, 1 fighter, 1 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 mech_infantrys moved from Hunan to Shan State
4 mech_infantrys moved from Kwangsi to Shan State
2 mech_infantrys moved from French Indo China to Shan State
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Philippines to Shan State
1 bomber moved from Philippines to Shan State
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 8 fighters, 1 infantry, 8 mech_infantrys and 6 tactical_bombers
British defend with 2 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 1 infantry, 8 mech_infantrys and 6 tactical_bombers in Shan State, round 2 : 13/26 hits, 11.33 expected hits
UK_Pacific roll dice for 2 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 4/11 hits, 5.00 expected hits
1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 2 tactical_bombers owned by the British, 2 artilleries owned by the British, 2 fighters owned by the British, 3 infantry owned by the British and 2 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 8 fighters, 5 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Casualties for British: 2 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombersNon Combat Move - Japanese
4 fighters moved from Shan State to 38 Sea Zone
2 tactical_bombers moved from Shan State to 38 Sea Zone
2 bombers moved from Shan State to French Indo China
3 mech_infantrys moved from Kiangsu to Kwangsi
2 tactical_bombers moved from Shan State to 38 Sea Zone
4 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Kazakhstan to Novosibirsk
1 artillery moved from Sikang to Szechwan
1 artillery moved from Nenetsia to Urals
1 artillery moved from Evenkiyskiy to Timguska
1 aaGun, 1 artillery, 8 infantry and 7 mech_infantrys moved from Amur to Buryatia
3 mech_infantrys moved from Shantung to HunanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 transports placed in 6 Sea Zone
2 bombers, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
Japanese collect 71 PUs (3 lost to blockades); end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
UK_Pacific : -1.00
Japanese : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Libya to Northern Italy
1 fighter moved from Trans-Jordan to Northwest Persia
2 mech_infantrys moved from Tobruk to Egypt
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 artilleries and 3 infantry moved from Morocco to Algeria
2 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Libya to TobrukCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/1 hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in PhilippinesNon Combat Move - Americans
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports
EDIT: Adding units owned by Americans to Morocco: 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 9 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Libya to Northern Italy
1 fighter moved from Trans-Jordan to Northwest Persia
2 mech_infantrys moved from Tobruk to Egypt
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 artilleries and 3 infantry moved from Morocco to Algeria
2 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Libya to TobrukCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/1 hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in PhilippinesNon Combat Move - Americans
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports
EDIT: Adding units owned by Americans to Morocco: 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour, 2 artilleries and 2 infantry moved from Burma to Shan State
1 infantry moved from Turkmenistan to Kazakhstan
British take Kazakhstan from JapaneseCombat - British
British creates battle in territory 106 Sea Zone
Battle in Shan State
British attack with 2 armour, 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 5 mech_infantrys
British roll dice for 2 armour, 2 artilleries and 2 infantry in Shan State, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 5 mech_infantrys in Shan State, round 2 : 4/6 hits
3 mech_infantrys owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Shan State
British roll dice for 2 armour in Shan State, round 3 : 0/2 hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Shan State, round 3 : 0/3 hits
British roll dice for 2 armour in Shan State, round 4 : 1/2 hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Shan State, round 4 : 1/3 hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Shan State
British roll dice for 1 armour in Shan State, round 5 : 1/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 5 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Shan State
British roll dice for 1 armour in Shan State, round 6 : 1/1 hits
Japanese roll dice for 1 artillery in Shan State, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking 106 Sea Zone from Germans, taking Shan State from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 armour, 2 artilleries and 2 infantry
Casualties for Japanese: 1 artillery and 5 mech_infantrysNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Burma to India
1 armour moved from West India to India
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
1 artillery moved from Eastern Persia to West India
2 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Iraq to Northwest Persia
5 infantry moved from Iraq to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Suriname to 88 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 infantry and 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
5 infantry moved from Rostov to CaucasusPlace Units - Italians
1 bomber and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
Battle in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in IraqTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
Battle in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in IraqTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 17 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
19 armour and 11 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 artillery and 3 infantry moved from Volgograd to Kazakhstan
2 bombers, 2 fighters and 5 tactical_bombers moved from Russia to Northwest Persia
4 bombers moved from Western Germany to Northwest Persia
3 fighters moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kazakhstan
Germans attack with 1 artillery and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Kazakhstan, round 3 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 19 armour, 6 bombers, 2 fighters, 14 mech_infantrys and 5 tactical_bombers
British defend with 2 armour, 2 artilleries, 2 fighters, 11 infantry and 4 mech_infantrys; French defend with 1 fighter and 2 infantry; ANZAC defend with 2 artilleries and 4 infantry; Americans defend with 1 fighter; Russians defend with 1 mech_infantry
Germans roll dice for 19 armour, 6 bombers, 2 fighters, 14 mech_infantrys and 5 tactical_bombers in Northwest Persia, round 2 : 23/46 hits, 20.17 expected hits
British roll dice for 2 armour, 4 artilleries, 4 fighters, 17 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 12/32 hits, 12.33 expected hits
1 mech_infantry owned by the Russians, 4 mech_infantrys owned by the British, 4 infantry owned by the ANZAC, 2 infantry owned by the French, 1 artillery owned by the British, 12 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Northwest Persia
Germans roll dice for 19 armour, 6 bombers, 2 fighters, 2 mech_infantrys and 5 tactical_bombers in Northwest Persia, round 3 : 16/34 hits, 18.17 expected hits
British roll dice for 2 armour, 3 artilleries and 4 fighters in Northwest Persia, round 3 : 5/9 hits, 4.67 expected hits
2 artilleries owned by the ANZAC, 3 armour owned by the Germans, 1 fighter owned by the Americans, 1 fighter owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 2 fighters owned by the British and 2 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 16 armour, 6 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Germans: 3 armour and 14 mech_infantrys
Casualties for ANZAC: 2 artilleries and 4 infantry
Casualties for British: 2 armour, 2 artilleries, 2 fighters, 11 infantry and 4 mech_infantrys
Casualties for French: 1 fighter and 2 infantry
Casualties for Russians: 1 mech_infantry
Casualties for Americans: 1 fighterNon Combat Move - Germans
3 aaGuns moved from Caucasus to Northwest Persia
6 bombers, 2 fighters and 5 tactical_bombers moved from Northwest Persia to Caucasus
3 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
2 infantry moved from Tambov to Volgograd
1 artillery moved from Bryansk to Rostov
3 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Smolensk to Russia
3 infantry moved from Karelia to Finland
3 infantry moved from Novgorod to Karelia
3 fighters moved from 110 Sea Zone to Western Germany
4 infantry moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 infantry placed in Volgograd
1 bomber placed in Western Germany
3 infantry placed in France
3 infantry placed in Novgorod
8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : 0.83
British : -0.00





