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Whackamatt Allies -vs- dawgoneit Axis "#T-19.07"

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Germans
                3 HeavyTanks moved from Bulgaria to Vinnytsia
                1 Tank moved from Odessa to Vinnytsia
                6 Infantrys moved from Krakow to Brest
                1 Elite and 3 Infantrys moved from Warsaw to Brest
                13 Infantrys moved from Danzig to Brest
                1 Infantry moved from Danzig to East Prussia
                2 Transports moved from 24 Sea Zone to 23 Sea Zone
                1 Cruiser and 1 S.Submarine moved from 24 Sea Zone to 23 Sea Zone
                7 Infantrys moved from Hamburg to 23 Sea Zone
                1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
                1 Infantry moved from 24 Sea Zone to Estonia
                      Germans take Estonia from Russians
                1 Cruiser, 4 Destroyers, 6 Infantrys, 1 S.Submarine and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
                6 Infantrys moved from 24 Sea Zone to Latvia
                2 Adv.Fighters moved from Kotka to Latvia
                1 Artillery and 2 Infantrys moved from La Mancha to Leon
                3 Tanks moved from Madrid to Leon

    Purchase Units - Germans
                Germans buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 2 HeavyTanks, 35 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Leon
                    Germans attack with 1 Artillery, 2 Infantrys and 3 Tanks
                    Neutral defend with 3 Infantrys
                        Germans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Leon, round 2 :  3/6 hits
                        Neutral roll dice for 3 Infantrys in Leon, round 2 :  1/3 hits
                        1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Leon
                    Germans loses 0 PUs for violating Leons neutrality.
                    Germans win, taking Leon from Neutral with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Infantry
                    Casualties for Neutral: 3 Infantrys
                Battle in Latvia
                    Germans attack with 2 Adv.Fighters and 6 Infantrys
                    Russians defend with 2 Infantrys and 3 Tanks
                        Germans roll dice for 2 Cruisers in Latvia, round 2 :  0/2 hits
                        Germans roll dice for 2 Adv.Fighters and 6 Infantrys in Latvia, round 2 :  2/8 hits
                        Russians roll dice for 2 Infantrys and 3 Tanks in Latvia, round 2 :  4/5 hits
                        2 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Latvia
                        Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Latvia, round 3 :  1/4 hits
                        Russians roll dice for 3 Tanks in Latvia, round 3 :  1/3 hits
                        1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Latvia
                        Germans roll dice for 2 Adv.Fighters and 1 Infantry in Latvia, round 4 :  1/3 hits
                        Russians roll dice for 2 Tanks in Latvia, round 4 :  1/2 hits
                        1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Latvia
                        Germans roll dice for 2 Adv.Fighters in Latvia, round 5 :  0/2 hits
                        Russians roll dice for 1 Tank in Latvia, round 5 :  1/1 hits
                    1 Adv.Fighter owned by the Germans lost in Latvia
                        Germans roll dice for 1 Adv.Fighter in Latvia, round 6 :  1/1 hits
                        Russians roll dice for 1 Tank in Latvia, round 6 :  0/1 hits
                        1 Tank owned by the Russians lost in Latvia
                    Germans win with 1 Adv.Fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 Adv.Fighter and 6 Infantrys
                    Casualties for Russians: 2 Infantrys and 3 Tanks

    Non Combat Move - Germans
                1 Adv.Fighter moved from Latvia to Kotka
                9 Infantrys moved from Pomerania to Danzig
                3 Infantrys moved from Hamburg to Pomerania
                5 Infantrys moved from Brandenburg to Pomerania
                8 Infantrys moved from Bohemia to Krakow
                10 Infantrys moved from Brandenburg to Bohemia
                1 AAGun moved from Warsaw to Brest
                15 Infantrys moved from Berlin to Brandenburg
                3 Infantrys moved from Brittany to Normandy
                5 Infantrys moved from Normandy to Picardy
                11 Infantrys moved from Picardy to Belgium
                3 Infantrys moved from Belgium to Netherlands
                3 Infantrys moved from Netherlands to Hamburg
                4 Infantrys moved from Rhine to Hamburg
                3 Infantrys moved from Bavaria to Bohemia
                1 Submarine moved from 45 Sea Zone to 48 Sea Zone
                1 Destroyer moved from 45 Sea Zone to 48 Sea Zone

    Place Units - Germans
                2 HeavyTanks and 2 Tanks placed in Warsaw
                2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Bohemia
                1 Artillery, 2 Elites and 3 Infantrys placed in Hamburg
                15 Infantrys placed in Berlin
                Germans undo move 3.
                1 Artillery, 2 Elites and 2 Infantrys placed in Madrid
                6 Infantrys placed in Hamburg
                4 Infantrys placed in Rhine
                3 Infantrys placed in Bavaria
                3 Infantrys placed in Normandy
                1 Infantry placed in Paris

    Turn Complete - Germans
                Germans collect 118 PUs; end with 118 PUs

    triplea_42537_Ger12.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Russians
                1 Bomber, 1 Fighter and 28 Infantrys moved from N.Buryat Mongolia to Chita
                1 Infantry moved from S.Buryat Mongolia to Chita
                5 Infantrys moved from Irkutsk to N.Buryat Mongolia
                6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                6 Infantrys moved from Evenkia to Olyokminsk
                6 Infantrys moved from Sibirsky to Evenkia
                4 Infantrys moved from Arkhangelsk to S.Karelia
                1 Fighter and 2 Infantrys moved from Leningrad to Estonia
                25 Infantrys moved from S.Karelia to Novgorod
                10 Infantrys moved from Smolensk to Minsk
                10 Infantrys moved from Yaroslavl to Kursk
                10 Infantrys moved from Moscow to Yaroslavl
                6 Infantrys moved from Rostov to Donetsk
                2 Infantrys moved from Georgia to 54 Sea Zone
                2 Infantrys moved from 54 Sea Zone to Donetsk
                6 Infantrys moved from Donetsk to Kiev
                5 Infantrys moved from Stalingrad to Rostov
                1 Infantry moved from Georgia to Rostov
                1 Mot.Inf moved from Sverdlovsk to Gorky
                3 Infantrys moved from Novosibirsk to Ufa

    Purchase Units - Russians
                Russians buy 6 Bunkers and 28 Infantrys; Remaining resources: 3 PUs;

    Combat - Russians
                Battle in Chita
                    Russians attack with 1 Bomber, 1 Fighter and 29 Infantrys
                    Hisaichi defend with 1 ArmoredCar, 2 Artillerys, 1 Factory, 10 Infantrys and 4 Tanks
                        Russians roll dice for 1 Bomber, 1 Fighter and 29 Infantrys in Chita, round 2 : 8/31 hits, 5.83 expected hits
                        Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 10 Infantrys and 4 Tanks in Chita, round 2 : 8/17 hits, 6.17 expected hits
                        1 ArmoredCar owned by the Hisaichi, 8 Infantrys owned by the Russians and 7 Infantrys owned by the Hisaichi lost in Chita
                        Russians roll dice for 1 Bomber, 1 Fighter and 21 Infantrys in Chita, round 3 : 4/23 hits, 4.50 expected hits
                        Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Chita, round 3 : 2/9 hits, 3.67 expected hits
                        2 Infantrys owned by the Russians, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                        Russians roll dice for 1 Bomber, 1 Fighter and 19 Infantrys in Chita, round 4 : 4/21 hits, 4.17 expected hits
                        Hisaichi roll dice for 1 Artillery and 4 Tanks in Chita, round 4 : 2/5 hits, 2.33 expected hits
                        2 Infantrys owned by the Russians, 3 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                        Russians roll dice for 1 Bomber, 1 Fighter and 17 Infantrys in Chita, round 5 : 5/19 hits, 3.83 expected hits
                        Hisaichi roll dice for 1 Tank in Chita, round 5 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Chita
                    Russians win, taking Chita from Hisaichi with 1 Bomber, 1 Fighter and 16 Infantrys remaining. Battle score for attacker is 26
                    Casualties for Russians: 13 Infantrys
                    Casualties for Hisaichi: 1 ArmoredCar, 2 Artillerys, 10 Infantrys and 4 Tanks
                Battle in Estonia
                    Russians attack with 1 Fighter and 2 Infantrys
                    Germans defend with 1 Infantry
                        Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.67 expected hits
                        Germans roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Estonia
                    Russians win, taking Estonia from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 1 Infantry

    Non Combat Move - Russians
                1 Fighter moved from Estonia to Leningrad
                1 Bomber and 1 Fighter moved from Chita to N.Buryat Mongolia
                1 AAGun moved from Irkutsk to N.Buryat Mongolia
                1 AAGun moved from N.Buryat Mongolia to Chita
                1 AAGun moved from Rostov to Donetsk
                1 AAGun moved from Donetsk to Kiev
                1 AAGun moved from Kiev to Minsk
                1 AAGun moved from Minsk to Novgorod

    Place Units - Russians
                1 Bunker and 4 Infantrys placed in Leningrad
                1 Bunker placed in Novgorod
                1 Bunker placed in Minsk
                1 Bunker placed in Kiev
                1 Bunker placed in Donetsk
                1 Bunker and 2 Infantrys placed in S.Karelia
                4 Infantrys placed in Arkhangelsk
                10 Infantrys placed in Moscow
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia

    Turn Complete - Russians
                Russians collect 98 PUs; end with 101 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Hisaichi : 0.33
        Russians : 3.00

    triplea_42537_Rus12.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Italians
                1 Infantry moved from El Agheila to Kufra
                1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Hun to Kufra
                1 Infantry moved from Tobruk to Kufra
                1 Infantry moved from N.Tunisia to N.Algeria
                8 Infantrys moved from N.Tunisia to S.Algeria
                1 ArmoredCar and 1 Tank moved from Tunis to S.Algeria
                1 Artillery and 1 Infantry moved from Tunis to N.Tunisia
                1 Cruiser moved from 51 Sea Zone to 48 Sea Zone
                4 Transports moved from 51 Sea Zone to 48 Sea Zone
                1 ArmoredCar and 1 Infantry moved from Greece to 51 Sea Zone
                1 ArmoredCar and 1 Artillery moved from Greece to 51 Sea Zone
                2 ArmoredCars, 1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh
                8 Infantrys moved from Campania to 48 Sea Zone
                8 Infantrys and 4 Transports moved from 48 Sea Zone to 51 Sea Zone
                1 Cruiser moved from 48 Sea Zone to 51 Sea Zone
                1 Destroyer moved from 51 Sea Zone to 48 Sea Zone
                1 Destroyer moved from 51 Sea Zone to 48 Sea Zone
                8 Infantrys moved from 51 Sea Zone to Tobruk
                1 Fighter moved from 51 Sea Zone to Kufra

    Purchase Units - Italians
                Italians buy 4 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Elite, 1 HeavyTank, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Kufra
                    Italians attack with 1 ArmoredCar, 1 Fighter, 1 HeavyTank, 2 Infantrys and 1 Tank
                    British defend with 2 Infantrys; French defend with 2 Tanks
                        Italians roll dice for 1 ArmoredCar, 1 Fighter, 1 HeavyTank, 2 Infantrys and 1 Tank in Kufra, round 2 :  2/6 hits
                        French roll dice for 2 Infantrys and 2 Tanks in Kufra, round 2 :  1/4 hits
                        1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Kufra
                        Italians roll dice for 1 ArmoredCar, 1 Fighter, 1 HeavyTank, 1 Infantry and 1 Tank in Kufra, round 3 :  1/5 hits
                        French roll dice for 2 Tanks in Kufra, round 3 :  0/2 hits
                        1 Tank owned by the French lost in Kufra
                        Italians roll dice for 1 ArmoredCar, 1 Fighter, 1 HeavyTank, 1 Infantry and 1 Tank in Kufra, round 4 :  2/5 hits
                        French roll dice for 1 Tank in Kufra, round 4 :  0/1 hits
                        1 Tank owned by the French lost in Kufra
                    Italians win, taking Kufra from French with 1 ArmoredCar, 1 Fighter, 1 HeavyTank, 1 Infantry and 1 Tank remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 Infantry
                    Casualties for British: 2 Infantrys
                    Casualties for French: 2 Tanks
                Battle in Mersa Matruh
                    Italians attack with 2 ArmoredCars, 1 Artillery and 1 Infantry
                    British defend with 2 ArmoredCars
                        Italians roll dice for 2 Battleships and 2 Cruisers in Mersa Matruh, round 2 :  2/4 hits
                        British roll dice for 2 ArmoredCars in Mersa Matruh, round 2 :  0/2 hits
                        2 ArmoredCars owned by the British lost in Mersa Matruh
                    Italians win, taking Mersa Matruh from British with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 ArmoredCars
                Battle in S.Algeria
                    Italians attack with 1 ArmoredCar, 8 Infantrys and 1 Tank
                    French defend with 1 Infantry
                        Italians roll dice for 1 ArmoredCar, 8 Infantrys and 1 Tank in S.Algeria, round 2 :  2/10 hits
                        French roll dice for 1 Infantry in S.Algeria, round 2 :  0/1 hits
                        1 Infantry owned by the French lost in S.Algeria
                    Italians win, taking S.Algeria from French with 1 ArmoredCar, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry

    Non Combat Move - Italians
                1 Fighter moved from Kufra to 51 Sea Zone
                1 Infantry moved from Tuscany to Rome
                6 Infantrys moved from Rome to Campania

    Place Units - Italians
                1 Destroyer placed in 51 Sea Zone
                2 ArmoredCars, 1 Artillery and 1 Infantry placed in Tunis
                1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
                1 ArmoredCar, 1 Artillery and 1 Elite placed in Greece
                5 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 57 PUs; end with 57 PUs

    triplea_42537_Ita12.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - French
                1 Infantry moved from Nordland to Oslo

    Purchase Units - French
                French buy 4 Artillerys, 3 Bunkers and 2 Infantrys; Remaining resources: 5 PUs;

    Non Combat Move - French

    Place Units - French
                4 Artillerys and 1 Bunker placed in E.Morocco
                1 Bunker placed in Oslo
                1 Bunker placed in S.French Indochina
                2 Infantrys placed in Syria

    Turn Complete - French
                French collect 32 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    triplea_42537_Fre12.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Yamamoto
                1 Fighter moved from Anhwei to 92 Sea Zone
                1 Adv.Fighter moved from Tokyo to 93 Sea Zone
                1 Adv.Fighter moved from Tokyo to 92 Sea Zone
                1 T.Boat moved from 111 Sea Zone to 112 Sea Zone

    Purchase Units - Yamamoto
                Yamamoto buy 2 Adv.Fighters and 17 Infantrys; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 92 Sea Zone
                    Yamamoto attack with 1 Adv.Fighter and 1 Fighter
                    Americans defend with 1 Battleship
                        Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 92 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 Battleship in 92 Sea Zone, round 2 :  1/1 hits
                        1 Battleship owned by the Americans and 1 Fighter owned by the Yamamoto lost in 92 Sea Zone
                    Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is 12
                    Casualties for Yamamoto: 1 Fighter
                    Casualties for Americans: 1 Battleship
                Battle in 93 Sea Zone
                    Yamamoto attack with 1 Adv.Fighter
                    Americans defend with 4 S.Submarines
                        Yamamoto roll dice for 1 Adv.Fighter in 93 Sea Zone, round 2 :  0/1 hits
                    4 S.Submarines owned by the Americans Submerged

    Non Combat Move - Yamamoto
                1 Adv.Fighter moved from 93 Sea Zone to Tokyo
                1 Adv.Fighter moved from 92 Sea Zone to Chubu

    Place Units - Yamamoto
                4 Infantrys placed in Davao
                2 Adv.Fighters and 1 Infantry placed in Kyushu
                4 Infantrys placed in Chubu
                8 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 41 PUs; end with 41 PUs

    triplea_42537_Yam12.tsvg

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    this has been a tough one

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Chinese
                1 Artillery and 1 Marine moved from Kweichow to Hunan
                1 Fighter moved from Shensi to Hunan
                3 Infantrys moved from Szechwan to Hupeh
                1 Artillery and 1 Elite moved from Shensi to Hupeh
                1 Infantry moved from Suiyuan to Shansi
                10 Infantrys moved from Ningsia to Suiyuan
                2 Artillerys and 3 Infantrys moved from Shensi to Shansi
                6 Infantrys moved from E.Qinghai to Ningsia
                4 Infantrys moved from Gobi Altai to Ningsia
                1 Elite, 4 Infantrys and 1 Marine moved from Hsining to E.Qinghai
                3 Infantrys moved from E.Sinkiang to Gobi Altai
                3 Infantrys moved from Urumqi to E.Sinkiang
                1 Adv.Fighter moved from Urumqi to Shensi

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 1 Bunker, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shansi
                    Chinese attack with 2 Artillerys and 4 Infantrys
                    Hisaichi defend with 1 Artillery and 1 Infantry
                        Chinese roll dice for 2 Artillerys and 4 Infantrys in Shansi, round 2 : 2/6 hits, 1.67 expected hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Battle in Hunan
                    Chinese attack with 1 Artillery, 1 Fighter and 1 Marine
                    Hisaichi defend with 1 Artillery and 2 Infantrys
                        Chinese roll dice for 1 Artillery, 1 Fighter and 1 Marine in Hunan, round 2 : 0/3 hits, 1.33 expected hits
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                        1 Fighter owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 Artillery and 1 Marine in Hunan, round 3 : 2/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 3 : 2/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Hisaichi, 1 Marine owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
                    Hisaichi win with 1 Artillery remaining. Battle score for attacker is -12
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Chinese: 1 Artillery, 1 Fighter and 1 Marine
                Battle in Hupeh
                    Chinese attack with 1 Artillery, 1 Elite and 3 Infantrys
                    Hisaichi defend with 1 Artillery and 1 Infantry
                        Chinese roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Hupeh, round 2 : 2/5 hits, 1.33 expected hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 Bunker and 2 Tanks placed in Kiangsi
                2 ArmoredCars placed in Shensi
                2 Infantrys placed in Ningsia
                6 Infantrys placed in Hsining
                1 Infantry placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 40 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Hisaichi : 0.67
        Chinese : 0.67

    triplea_42537_Chi12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Hisaichi
                1 Artillery moved from Hunan to Kiangsi
                1 Infantry moved from Heilungchiang to Ayan
                      Hisaichi take Ayan from Russians
                1 Adv.Fighter moved from Changchun to Kiangsi
                2 Artillerys, 5 Infantrys and 3 Tanks moved from Chahar to Shansi
                1 Artillery and 2 Infantrys moved from Anhwei to Shansi
                8 Infantrys moved from Changchun to Kirin
                2 Artillerys and 7 Infantrys moved from N.French Indochina to S.French Indochina
                4 Infantrys moved from Banjarmasin to 110 Sea Zone
                4 Infantrys and 4 T.Boats moved from 110 Sea Zone to 106 Sea Zone
                4 Infantrys moved from 106 Sea Zone to S.French Indochina
                1 Battleship moved from 110 Sea Zone to 106 Sea Zone
                1 Bomber moved from Anhwei to Kiangsi
                1 Fighter moved from 110 Sea Zone to S.French Indochina
                1 Fighter moved from 110 Sea Zone to Kiangsi

    Purchase Units - Hisaichi
                Hisaichi buy 1 Elite, 16 Infantrys and 7 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in S.French Indochina
                    Hisaichi attack with 2 Artillerys, 1 Fighter and 11 Infantrys
                    British defend with 1 Infantry; French defend with 1 Bunker; Americans defend with 3 Adv.Fighters, 1 Bomber and 2 Fighters
                        Hisaichi roll dice for 1 Battleship in S.French Indochina, round 2 :  1/1 hits
                    Units damaged: 1 Bunker owned by the French
                        Hisaichi roll dice for 2 Artillerys, 1 Fighter and 11 Infantrys in S.French Indochina, round 2 :  1/14 hits
                        French roll dice for 3 Adv.Fighters, 1 Bomber, 1 Bunker, 2 Fighters and 1 Infantry in S.French Indochina, round 2 :  4/8 hits
                        1 Bomber owned by the Americans and 4 Infantrys owned by the Hisaichi lost in S.French Indochina
                        Hisaichi roll dice for 2 Artillerys, 1 Fighter and 7 Infantrys in S.French Indochina, round 3 :  2/10 hits
                        French roll dice for 3 Adv.Fighters, 1 Bunker, 2 Fighters and 1 Infantry in S.French Indochina, round 3 :  5/7 hits
                        1 Bunker owned by the French, 1 Infantry owned by the British and 5 Infantrys owned by the Hisaichi lost in S.French Indochina
                        Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in S.French Indochina, round 4 :  1/5 hits
                        French roll dice for 3 Adv.Fighters and 2 Fighters in S.French Indochina, round 4 :  4/5 hits
                        1 Fighter owned by the Americans, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in S.French Indochina
                        Hisaichi roll dice for 1 Fighter in S.French Indochina, round 5 :  1/1 hits
                        French roll dice for 3 Adv.Fighters and 1 Fighter in S.French Indochina, round 5 :  1/4 hits
                        1 Fighter owned by the Americans and 1 Fighter owned by the Hisaichi lost in S.French Indochina
                    French win with 3 Adv.Fighters remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 2 Artillerys, 1 Fighter and 11 Infantrys
                    Casualties for British: 1 Infantry
                    Casualties for French: 1 Bunker
                    Casualties for Americans: 1 Bomber and 2 Fighters
                Battle in Kiangsi
                    Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 1 Fighter
                    Americans defend with 2 Elites; Chinese defend with 1 Bunker, 1 Factory and 2 Tanks
                        Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 1 Fighter in Kiangsi, round 2 :  3/4 hits
                    Units damaged: 1 Bunker owned by the Chinese
                        Chinese roll dice for 1 Bunker, 2 Elites and 2 Tanks in Kiangsi, round 2 :  4/5 hits
                        1 Fighter owned by the Hisaichi, 2 Elites owned by the Americans, 1 Bomber owned by the Hisaichi, 1 Adv.Fighter owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Kiangsi
                    Chinese win with 1 Bunker and 2 Tanks remaining. Battle score for attacker is -30
                    Casualties for Hisaichi: 1 Adv.Fighter, 1 Artillery, 1 Bomber and 1 Fighter
                    Casualties for Americans: 2 Elites
                Battle in Shansi
                    Hisaichi attack with 3 Artillerys, 7 Infantrys and 3 Tanks
                    Chinese defend with 2 Artillerys and 4 Infantrys
                        Hisaichi roll dice for 3 Artillerys, 7 Infantrys and 3 Tanks in Shansi, round 2 :  4/13 hits
                        Chinese roll dice for 2 Artillerys and 4 Infantrys in Shansi, round 2 :  1/6 hits
                        1 Infantry owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Shansi
                        Hisaichi roll dice for 3 Artillerys, 6 Infantrys and 3 Tanks in Shansi, round 3 :  4/12 hits
                        Chinese roll dice for 2 Artillerys in Shansi, round 3 :  1/2 hits
                        1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 3 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Chinese: 2 Artillerys and 4 Infantrys

    Non Combat Move - Hisaichi

    Place Units - Hisaichi
                6 Tanks placed in Hong Kong
                4 Infantrys placed in Banjarmasin
                3 Infantrys placed in Shantung
                8 Infantrys placed in Changchun
                1 Elite, 1 Infantry and 1 Tank placed in Peking

    Turn Complete - Hisaichi
                Hisaichi collect 61 PUs; end with 61 PUs

    triplea_42537_His12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    this one is all most done

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - British
                2 Mech.Infs moved from Cape Town to Kenya
                2 Mech.Infs moved from Kenya to Darfur
                3 Infantrys moved from Iraq to Syria
                1 Artillery moved from W.Iran to Iraq
                2 ArmoredCars moved from Cairo to Mersa Matruh
                9 Infantrys moved from Lower Egypt to Mersa Matruh
                9 Adv.Fighters and 4 Fighters moved from Cairo to Mersa Matruh
                2 Artillerys and 5 Infantrys moved from Assam to Burma
                6 Infantrys moved from Bihar to Assam
                1 Tank moved from S.Thailand to N.French Indochina
                      French take N.French Indochina from Hisaichi
                2 Adv.Fighters and 4 Fighters moved from Oslo to Minsk

    Purchase Units - British
                British buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Fighter, 11 Infantrys, 2 Mech.Infs and 6 Submarines; Remaining resources: 0 PUs;

    Combat - British
                Battle in Mersa Matruh
                    British attack with 9 Adv.Fighters, 2 ArmoredCars, 4 Fighters and 9 Infantrys
                    Italians defend with 2 ArmoredCars, 1 Artillery and 1 Infantry
                        British roll dice for 9 Adv.Fighters, 2 ArmoredCars, 4 Fighters and 9 Infantrys in Mersa Matruh, round 2 : 6/24 hits, 8.00 expected hits
                        Italians roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/4 hits, 1.00 expected hits
                        2 ArmoredCars owned by the Italians, 1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                    British win, taking Mersa Matruh from Italians with 9 Adv.Fighters, 2 ArmoredCars, 4 Fighters and 8 Infantrys remaining. Battle score for attacker is 12
                    Casualties for British: 1 Infantry
                    Casualties for Italians: 2 ArmoredCars, 1 Artillery and 1 Infantry

    Non Combat Move - British
                9 Adv.Fighters and 4 Fighters moved from Mersa Matruh to Cairo

    Place Units - British
                1 Bunker placed in Lower Egypt
                2 ArmoredCars, 1 Fighter and 3 Infantrys placed in Cairo
                2 Infantrys placed in Darfur
                2 Mech.Infs placed in Cape Town
                Turning on Edit Mode
                EDIT: Removing units owned by British from 63 Sea Zone: 2 Submarines
                EDIT: Adding units owned by British to 65 Sea Zone: 2 Submarines
                EDIT: Turning off Edit Mode
                6 Submarines placed in 65 Sea Zone
                2 Artillerys placed in Assam
                5 Infantrys placed in Madras
                1 Infantry placed in W.Iran

    Turn Complete - British
                British collect 103 PUs; end with 103 PUs

    Combat Hit Differential Summary :

    British : -2.00
        Italians : 0.00

    triplea_42537_Bri12.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Anzac
                3 Infantrys moved from Townsville to 113 Sea Zone
                1 Artillery and 1 Infantry moved from Merauke to 113 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 112 Sea Zone
                1 Artillery and 1 Infantry moved from 112 Sea Zone to Jilolo
                5 Carriers, 3 Cruisers, 1 Destroyer, 3 Infantrys and 1 Submarine moved from 113 Sea Zone to 112 Sea Zone
                3 Infantrys moved from 112 Sea Zone to Celebes
                2 Adv.Fighters and 1 Fighter moved from Timor to 112 Sea Zone
                2 Adv.Fighters and 2 Fighters moved from Tanimbar to 112 Sea Zone

    Purchase Units - Anzac
                Anzac buy 1 Cruiser and 3 Destroyers; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in 112 Sea Zone
                    Anzac attack with 4 Adv.Fighters, 5 Carriers, 3 Cruisers, 1 Destroyer, 3 Fighters, 1 Submarine and 1 Transport
                    Yamamoto defend with 1 T.Boat
                        Anzac roll dice for 1 Submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 T.Boat owned by the Yamamoto lost in 112 Sea Zone
                    Anzac win with 4 Adv.Fighters, 5 Carriers, 3 Cruisers, 1 Destroyer, 3 Fighters, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 T.Boat
                Battle in Celebes
                Battle in Jilolo

    Non Combat Move - Anzac

    Place Units - Anzac
                1 Cruiser and 2 Destroyers placed in 114 Sea Zone
                Anzac undo move 1.
                1 Cruiser and 2 Destroyers placed in 113 Sea Zone
                1 Destroyer placed in 67 Sea Zone

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Anzac : 0.67

    triplea_42537_Anz12.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Dutch
                1 Submarine moved from 65 Sea Zone to 67 Sea Zone

    Purchase Units - Dutch
                Dutch buy 1 Carrier and 1 Cruiser; Remaining resources: 4 PUs;

    Non Combat Move - Dutch
                2 Adv.Fighters moved from Java to 67 Sea Zone

    Place Units - Dutch
                1 Carrier and 1 Cruiser placed in 67 Sea Zone

    Turn Complete - Dutch
                Dutch collect 31 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    triplea_42537_Dut12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Finns
                6 Artillerys, 11 Elites, 1 Fighter, 21 Infantrys and 1 Tank moved from Oulu to Vyborg
                7 Infantrys moved from Kotka to Vyborg

    Purchase Units - Finns
                Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Vyborg
                    Finns attack with 6 Artillerys, 11 Elites, 1 Fighter, 28 Infantrys and 1 Tank
                    Russians defend with 1 AAGun, 4 Artillerys, 2 Bunkers and 27 Infantrys
                        AA fire in Vyborg :  0/1 hits
                        Finns roll dice for 6 Artillerys, 11 Elites, 1 Fighter, 28 Infantrys and 1 Tank in Vyborg, round 2 :  11/47 hits
                    Units damaged: 2 Bunkers owned by the Russians
                        Russians roll dice for 4 Artillerys, 2 Bunkers and 27 Infantrys in Vyborg, round 2 :  12/33 hits
                        9 Infantrys owned by the Russians and 12 Infantrys owned by the Finns lost in Vyborg
                        Finns roll dice for 6 Artillerys, 11 Elites, 1 Fighter, 16 Infantrys and 1 Tank in Vyborg, round 3 :  10/35 hits
                        Russians roll dice for 4 Artillerys, 2 Bunkers and 18 Infantrys in Vyborg, round 3 :  5/24 hits
                        10 Infantrys owned by the Russians and 5 Infantrys owned by the Finns lost in Vyborg
                        Finns roll dice for 6 Artillerys, 11 Elites, 1 Fighter, 11 Infantrys and 1 Tank in Vyborg, round 4 :  12/30 hits
                        Russians roll dice for 4 Artillerys, 2 Bunkers and 8 Infantrys in Vyborg, round 4 :  7/14 hits
                        8 Infantrys owned by the Russians, 7 Infantrys owned by the Finns and 4 Artillerys owned by the Russians lost in Vyborg
                        Finns roll dice for 6 Artillerys, 11 Elites, 1 Fighter, 4 Infantrys and 1 Tank in Vyborg, round 5 :  8/23 hits
                        Russians roll dice for 2 Bunkers in Vyborg, round 5 :  0/2 hits
                        2 Bunkers owned by the Russians lost in Vyborg
                    Finns win, taking Vyborg from Russians with 6 Artillerys, 11 Elites, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 34
                    Casualties for Finns: 24 Infantrys
                    Casualties for Russians: 4 Artillerys, 2 Bunkers and 27 Infantrys

    Non Combat Move - Finns
                1 Fighter moved from Vyborg to Oulu
                2 Elites and 4 Infantrys moved from Tampere to Oulu
                1 AAGun, 2 Elites and 4 Infantrys moved from Helsinki to Tampere

    Place Units - Finns
                2 Elites and 4 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 16 PUs; end with 16 PUs

    triplea_42537_Fin12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Purchase Units - Romanians
                Romanians buy 3 Elites and 4 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Romanians
                1 Elite and 6 Infantrys moved from E.Romania to Vinnytsia
                4 Infantrys moved from Bucharest to E.Romania

    Place Units - Romanians
                3 Elites placed in E.Romania
                4 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 17 PUs; end with 17 PUs

    triplea_42537_Rom12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Thai
                1 T.Boat and 2 Transports moved from 110 Sea Zone to 105 Sea Zone
                2 Tanks moved from Bangkok to 105 Sea Zone
                1 Elite moved from Bangkok to 105 Sea Zone
                2 Infantrys moved from Bangkok to 105 Sea Zone
                1 Elite, 2 Infantrys and 2 Tanks moved from 105 Sea Zone to S.French Indochina
                1 Fighter moved from Bangkok to S.French Indochina
                1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
                1 Submarine moved from 110 Sea Zone to 107 Sea Zone

    Purchase Units - Thai
                Thai buy 6 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in S.French Indochina
                    Thai attack with 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks
                    Americans defend with 3 Adv.Fighters
                        Thai roll dice for 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks in S.French Indochina, round 2 :  3/6 hits
                        French roll dice for 3 Adv.Fighters in S.French Indochina, round 2 :  3/3 hits
                        2 Infantrys owned by the Thai, 1 Elite owned by the Thai and 3 Adv.Fighters owned by the Americans lost in S.French Indochina
                    Thai win, taking S.French Indochina from French with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 23
                    Casualties for Americans: 3 Adv.Fighters
                    Casualties for Thai: 1 Elite and 2 Infantrys

    Non Combat Move - Thai
                1 Fighter moved from S.French Indochina to Bangkok

    Place Units - Thai
                6 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 10 PUs; end with 10 PUs

    triplea_42537_Tha12.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Americans
                1 ArmoredCar, 1 Artillery and 1 Elite moved from Kamchatka to 76 Sea Zone
                1 ArmoredCar, 1 Artillery and 1 Elite moved from Kamchatka to 76 Sea Zone
                2 ArmoredCars, 2 Artillerys, 2 B.Transports and 2 Elites moved from 76 Sea Zone to 84 Sea Zone
                2 ArmoredCars, 2 Artillerys and 2 Elites moved from 84 Sea Zone to Changchun
                1 Artillery moved from Iwo Jima to 94 Sea Zone
                1 Artillery and 1 Transport moved from 94 Sea Zone to 93 Sea Zone
                1 Infantry moved from Formosa to 93 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
                1 Artillery and 1 Infantry moved from 84 Sea Zone to Changchun
                1 Infantry moved from Panay to 93 Sea Zone
                1 Infantry moved from Samar to 93 Sea Zone
                1 Infantry moved from Manila to 93 Sea Zone
                1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
                1 Destroyer and 1 S.Submarine moved from 93 Sea Zone to 107 Sea Zone
                1 Artillery moved from Woleai to 109 Sea Zone
                1 Artillery and 1 Transport moved from 109 Sea Zone to 107 Sea Zone
                1 Artillery moved from 107 Sea Zone to Mindanao
                1 Elite moved from Truk to 109 Sea Zone
                1 Elite and 1 S.Submarine moved from 109 Sea Zone to 107 Sea Zone
                1 Elite moved from 107 Sea Zone to Peleliu
                1 Marine moved from Midway to 88 Sea Zone
                1 Marine and 1 S.Submarine moved from 88 Sea Zone to 85 Sea Zone
                1 Marine moved from 85 Sea Zone to Hokkaido
                      Americans take Hokkaido from Yamamoto
                1 Destroyer moved from 76 Sea Zone to 85 Sea Zone
                1 Destroyer moved from 76 Sea Zone to 84 Sea Zone
                2 Infantrys and 2 S.Submarines moved from 93 Sea Zone to 84 Sea Zone
                2 Infantrys moved from 84 Sea Zone to Changchun
                1 Infantry and 1 S.Submarine moved from 93 Sea Zone to 92 Sea Zone
                1 Infantry moved from 92 Sea Zone to Hainan
                      Chinese take Hainan from Yamamoto
                1 B.Carrier moved from 95 Sea Zone to 86 Sea Zone
                2 Carriers moved from 95 Sea Zone to 85 Sea Zone
                1 Battleship moved from 95 Sea Zone to 86 Sea Zone
                1 Marine moved from Pearl Harbor to 91 Sea Zone
                1 Marine and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
                1 Marine moved from 95 Sea Zone to Minamitori
                1 Fighter moved from 95 Sea Zone to 85 Sea Zone
                1 Cruiser moved from 95 Sea Zone to 86 Sea Zone
                1 S.Bomber moved from Pearl Harbor to Minamitori
                1 Marine moved from Alaska to 71 Sea Zone
                1 B.Transport moved from 72 Sea Zone to 86 Sea Zone
                1 L.Fighter moved from San Francisco to 86 Sea Zone
                1 Marine and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone
                1 Marine moved from 85 Sea Zone to Tohoku
                      Americans take Tohoku from Yamamoto
                1 ArmoredCar, 2 Artillerys, 1 B.Transport and 1 Destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 ArmoredCar and 2 Artillerys moved from 76 Sea Zone to Kamchatka
                2 Submarines moved from 104 Sea Zone to 108 Sea Zone
                1 ArmoredCar and 2 Marines moved from San Francisco to W.Mexico

    Purchase Units - Americans
                Americans buy 1 B.Transport, 1 Destroyer, 6 Elites, 2 Factorys, 1 L.Fighter, 2 Marines and 2 S.Bombers; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 107 Sea Zone
                    Americans attack with 1 Destroyer, 2 S.Submarines and 1 Transport
                    Thai defend with 1 Submarine
                        Americans roll dice for 2 S.Submarines in 107 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        Thai roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 S.Submarines in 107 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        Thai roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 Submarine owned by the Thai lost in 107 Sea Zone
                    Americans win with 1 Destroyer, 2 S.Submarines and 1 Transport remaining. Battle score for attacker is 7
                    Casualties for Thai: 1 Submarine
                Battle in Peleliu
                Battle in Changchun
                    Americans attack with 2 ArmoredCars, 3 Artillerys, 2 Elites and 3 Infantrys
                    Hisaichi defend with 1 AAGun, 1 Factory and 8 Infantrys
                        Americans roll dice for 3 Cruisers in Changchun, round 2 : 2/3 hits, 1.50 expected hits
                        Americans roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites and 3 Infantrys in Changchun, round 2 : 3/10 hits, 3.33 expected hits
                        Hisaichi roll dice for 8 Infantrys in Changchun, round 2 : 4/8 hits, 2.67 expected hits
                        3 Infantrys owned by the Americans, 5 Infantrys owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Changchun
                        Americans roll dice for 1 ArmoredCar, 3 Artillerys and 2 Elites in Changchun, round 3 : 1/6 hits, 2.33 expected hits
                        Hisaichi roll dice for 3 Infantrys in Changchun, round 3 : 0/3 hits, 1.00 expected hits
                        1 Infantry owned by the Hisaichi lost in Changchun
                        Americans roll dice for 1 ArmoredCar, 3 Artillerys and 2 Elites in Changchun, round 4 : 1/6 hits, 2.33 expected hits
                        Hisaichi roll dice for 2 Infantrys in Changchun, round 4 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Hisaichi lost in Changchun
                        Americans roll dice for 1 ArmoredCar, 3 Artillerys and 2 Elites in Changchun, round 5 : 1/6 hits, 2.33 expected hits
                        Hisaichi roll dice for 1 Infantry in Changchun, round 5 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Changchun
                    Americans captures 61PUs while taking Hisaichi capital
                    Americans win, taking Peleliu from Yamamoto, taking Changchun from Hisaichi with 3 Artillerys and 2 Elites remaining. Battle score for attacker is 2
                    Casualties for Americans: 2 ArmoredCars and 3 Infantrys
                    Casualties for Hisaichi: 8 Infantrys
                Battle in W.Mexico
                    Americans attack with 1 ArmoredCar and 2 Marines
                    Neutral defend with 1 Infantry and 1 Tank
                        Americans roll dice for 1 ArmoredCar and 2 Marines in W.Mexico, round 2 : 1/3 hits, 1.33 expected hits
                        Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
                        1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in W.Mexico
                        Americans roll dice for 2 Marines in W.Mexico, round 3 : 2/2 hits, 1.00 expected hits
                        Neutral roll dice for 1 Tank in W.Mexico, round 3 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Neutral lost in W.Mexico
                    Americans loses 0 PUs for violating W.Mexicos neutrality.
                    Americans win, taking W.Mexico from Neutral with 2 Marines remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 ArmoredCar
                    Casualties for Neutral: 1 Infantry and 1 Tank
                Battle in Mindanao

    Non Combat Move - Americans

    Place Units - Americans
                1 B.Transport and 1 Destroyer placed in 13 Sea Zone
                1 Factory placed in Manila
                1 Factory placed in Formosa
                1 Elite and 2 Marines placed in Saipan
                2 Elites placed in Minamitori
                1 L.Fighter placed in Midway
                2 S.Bombers placed in Pearl Harbor
                3 Elites placed in Washington

    Turn Complete - Americans
                Americans collect 134 PUs; end with 195 PUs

    Combat Hit Differential Summary :

    Neutral : -0.33
        Hisaichi : 0.33
        Americans : -4.50
        Thai : -0.67

    triplea_42537_Ame12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Germans
                1 Infantry moved from East Prussia to Latvia
                      Germans take Latvia from Russians
                1 Elite and 13 Infantrys moved from Kotka to Vyborg
                2 Cruisers, 1 S.Submarine and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
                5 Infantrys moved from Hamburg to 23 Sea Zone
                2 Infantrys moved from Hamburg to 23 Sea Zone
                1 Cruiser, 3 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
                3 Infantrys moved from 24 Sea Zone to Estonia
                1 Adv.Fighter moved from Kotka to Estonia
                1 Cruiser, 4 Infantrys, 1 S.Submarine and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
                4 Infantrys moved from 24 Sea Zone to Vyborg
                2 Tanks moved from Warsaw to Brest
                2 HeavyTanks moved from Warsaw to Brest
                8 Infantrys moved from Krakow to Vinnytsia
                9 Infantrys moved from Danzig to Brest
                2 ArmoredCars, 1 Artillery, 14 Infantrys and 1 Tank moved from Bohemia to Krakow
                2 ArmoredCars moved from Krakow to Vinnytsia
                1 Tank moved from Krakow to Vinnytsia
                8 Infantrys moved from Pomerania to Danzig
                10 Infantrys moved from Brandenburg to Bohemia
                5 Infantrys moved from Brandenburg to Pomerania
                15 Infantrys moved from Berlin to Brandenburg
                6 Infantrys moved from Hamburg to Pomerania
                3 Infantrys moved from Netherlands to Hamburg
                4 Infantrys moved from Rhine to Saxony
                3 Infantrys moved from Bavaria to Bohemia
                11 Infantrys moved from Belgium to Rhine
                5 Infantrys moved from Picardy to Belgium
                1 Infantry moved from Paris to Picardy
                6 Infantrys moved from Normandy to Picardy
                1 Artillery, 2 Elites and 2 Infantrys moved from Madrid to Leon
                1 Artillery, 1 Infantry and 3 Tanks moved from Leon to Andalusia
                1 Destroyer and 1 Submarine moved from 48 Sea Zone to 51 Sea Zone

    Purchase Units - Germans
                Germans buy 2 HeavyTanks and 47 Infantrys; Remaining resources: 10 PUs;

    Combat - Germans
                Battle in Andalusia
                    Germans attack with 1 Artillery, 1 Infantry and 3 Tanks
                    Neutral defend with 1 Bunker
                        Germans roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Andalusia, round 2 :  3/5 hits
                        Neutral roll dice for 1 Bunker in Andalusia, round 2 :  0/1 hits
                        1 Bunker owned by the Neutral lost in Andalusia
                    Germans loses 0 PUs for violating Andalusias neutrality.
                    Germans win, taking Andalusia from Neutral with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Bunker
                Battle in Estonia
                    Germans attack with 1 Adv.Fighter and 3 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 2 Cruisers in Estonia, round 2 :  2/2 hits
                        Russians roll dice for 1 Infantry in Estonia, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Estonia
                    Germans win, taking Estonia from Russians with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Germans
                1 Adv.Fighter moved from Estonia to 24 Sea Zone
                1 Adv.Fighter moved from 24 Sea Zone to Vyborg

    Place Units - Germans
                2 HeavyTanks and 2 Infantrys placed in Warsaw
                5 Infantrys placed in Bohemia
                6 Infantrys placed in Hamburg
                15 Infantrys placed in Berlin
                3 Infantrys placed in Bavaria
                4 Infantrys placed in Rhine
                3 Infantrys placed in Normandy
                8 Infantrys placed in Paris
                Germans undo move 8.
                5 Infantrys placed in Madrid
                4 Infantrys placed in Paris

    Turn Complete - Germans
                Germans collect 122 PUs; end with 132 PUs

    triplea_42537_Ger13.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Russians
                2 Infantrys moved from Georgia to 54 Sea Zone
                2 Infantrys moved from 54 Sea Zone to Donetsk
                1 Infantry moved from Georgia to Rostov
                5 Infantrys moved from Stalingrad to Rostov
                6 Infantrys moved from Rostov to Donetsk
                5 Infantrys moved from Kursk to Kiev
                5 Infantrys moved from Kursk to Minsk
                4 Infantrys moved from Arkhangelsk to S.Karelia
                10 Infantrys moved from Yaroslavl to S.Karelia
                2 Infantrys moved from S.Karelia to Leningrad
                5 Infantrys moved from Novgorod to Leningrad
                10 Infantrys moved from Novgorod to Latvia
                5 Infantrys moved from Novgorod to Leningrad
                4 Infantrys moved from Novgorod to S.Karelia
                1 Infantry moved from Novgorod to Minsk
                1 Mot.Inf moved from Gorky to Leningrad
                11 Infantrys moved from N.Buryat Mongolia to Ayan
                1 Infantry moved from Chita to Heilungchiang
                      Russians take Heilungchiang from Hisaichi
                15 Infantrys moved from Chita to Hulunbuir
                      Russians take Hulunbuir from Hisaichi
                6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                1 Bomber and 1 Fighter moved from N.Buryat Mongolia to Ufa
                3 Infantrys moved from Ufa to Kuybyshev
                1 Bomber moved from Ufa to Penza
                6 Infantrys moved from Evenkia to Olyokminsk

    Purchase Units - Russians
                Russians buy 6 Bunkers, 29 Infantrys and 1 Mech.Inf; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Latvia
                    Russians attack with 10 Infantrys
                    Germans defend with 1 Infantry
                        Russians roll dice for 10 Infantrys in Latvia, round 2 : 3/10 hits, 1.67 expected hits
                        Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Germans lost in Latvia
                    Russians win, taking Latvia from Germans with 10 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Ayan
                    Russians attack with 11 Infantrys
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 11 Infantrys in Ayan, round 2 : 2/11 hits, 1.83 expected hits
                        Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Ayan
                    Russians win, taking Ayan from Hisaichi with 11 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Russians
                1 AAGun moved from N.Buryat Mongolia to Chita
                1 AAGun moved from Chita to Hulunbuir
                10 Infantrys moved from Moscow to Yaroslavl

    Place Units - Russians
                1 Bunker and 2 Infantrys placed in S.Karelia
                1 Bunker and 4 Infantrys placed in Leningrad
                1 Bunker placed in Minsk
                1 Bunker placed in Kiev
                1 Bunker placed in Donetsk
                1 Bunker placed in Novgorod
                10 Infantrys placed in Moscow
                4 Infantrys placed in Arkhangelsk
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                1 Infantry and 1 Mech.Inf placed in Chita

    Turn Complete - Russians
                Russians collect 101 PUs; end with 102 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Hisaichi : -0.33
        Russians : 1.50

    triplea_42537_Rus13.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Italians
                1 Artillery and 1 Infantry moved from N.Tunisia to S.Algeria
                2 ArmoredCars moved from Tunis to S.Algeria
                1 Artillery and 1 Infantry moved from Tunis to S.Tunisia
                2 Infantrys moved from Campania to 48 Sea Zone
                2 Destroyers, 2 Infantrys and 2 T.Boats moved from 48 Sea Zone to 51 Sea Zone
                2 Transports moved from 51 Sea Zone to 48 Sea Zone
                4 Infantrys moved from Campania to 48 Sea Zone
                4 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
                1 ArmoredCar, 1 Artillery and 1 Elite moved from Greece to 51 Sea Zone
                1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank moved from Kufra to Darfur
                1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Hun to Darfur
                8 Infantrys moved from Tobruk to Kufra
                1 ArmoredCar, 1 Artillery, 1 Elite and 6 Infantrys moved from 51 Sea Zone to Tobruk

    Purchase Units - Italians
                Italians buy 2 ArmoredCars, 1 HeavyTank, 19 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Darfur
                    Italians attack with 2 ArmoredCars, 2 HeavyTanks, 1 Infantry and 2 Tanks
                    British defend with 1 Bunker, 1 Factory, 2 Infantrys, 2 Mech.Infs and 2 Tanks
                        Italians roll dice for 2 ArmoredCars, 2 HeavyTanks, 1 Infantry and 2 Tanks in Darfur, round 2 :  3/7 hits
                    Units damaged: 1 Bunker owned by the British
                        British roll dice for 1 Bunker, 2 Infantrys, 2 Mech.Infs and 2 Tanks in Darfur, round 2 :  3/7 hits
                        2 ArmoredCars owned by the Italians, 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Darfur
                        Italians roll dice for 2 HeavyTanks and 2 Tanks in Darfur, round 3 :  1/4 hits
                        British roll dice for 1 Bunker, 2 Mech.Infs and 2 Tanks in Darfur, round 3 :  2/5 hits
                        2 Tanks owned by the Italians and 1 Mech.Inf owned by the British lost in Darfur
                    2 HeavyTanks retreated to Kufra
                    British win with 1 Bunker, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is -10
                    Casualties for Italians: 2 ArmoredCars, 1 Infantry and 2 Tanks
                    Casualties for British: 2 Infantrys and 1 Mech.Inf

    Non Combat Move - Italians

    Place Units - Italians
                1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
                1 ArmoredCar and 3 Infantrys placed in Tunis
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Rome: 6 Infantrys
                EDIT: Adding units owned by Italians to Campania: 6 Infantrys
                EDIT: Turning off Edit Mode
                4 Infantrys placed in Greece
                10 Infantrys placed in Rome
                2 Infantrys placed in Lombardy

    Turn Complete - Italians
                Italians collect 56 PUs; end with 56 PUs

    triplea_42537_Ita13.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - French
                2 Tanks moved from Syria to Lower Egypt
                5 Adv.Fighters moved from Malta to S.Algeria
                4 Artillerys, 6 Infantrys and 1 Mech.Inf moved from E.Morocco to S.Algeria

    Purchase Units - French
                French buy 4 ArmoredCars, 1 Bunker and 2 Infantrys; Remaining resources: 13 PUs;

    Combat - French
                Battle in S.Algeria
                    French attack with 5 Adv.Fighters, 4 Artillerys, 6 Infantrys and 1 Mech.Inf
                    Italians defend with 3 ArmoredCars, 1 Artillery, 9 Infantrys and 1 Tank
                        French roll dice for 5 Adv.Fighters, 4 Artillerys, 6 Infantrys and 1 Mech.Inf in S.Algeria, round 2 : 6/16 hits, 6.00 expected hits
                        Italians roll dice for 3 ArmoredCars, 1 Artillery, 9 Infantrys and 1 Tank in S.Algeria, round 2 : 5/14 hits, 4.33 expected hits
                        3 ArmoredCars owned by the Italians, 3 Infantrys owned by the Italians and 5 Infantrys owned by the French lost in S.Algeria
                        French roll dice for 5 Adv.Fighters, 4 Artillerys, 1 Infantry and 1 Mech.Inf in S.Algeria, round 3 : 2/11 hits, 4.50 expected hits
                        Italians roll dice for 1 Artillery, 6 Infantrys and 1 Tank in S.Algeria, round 3 : 2/8 hits, 2.83 expected hits
                        1 Artillery owned by the French, 2 Infantrys owned by the Italians and 1 Infantry owned by the French lost in S.Algeria
                        French roll dice for 5 Adv.Fighters, 3 Artillerys and 1 Mech.Inf in S.Algeria, round 4 : 5/9 hits, 3.83 expected hits
                        Italians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in S.Algeria, round 4 : 3/6 hits, 2.17 expected hits
                        3 Artillerys owned by the French, 1 Artillery owned by the Italians and 4 Infantrys owned by the Italians lost in S.Algeria
                        French roll dice for 5 Adv.Fighters and 1 Mech.Inf in S.Algeria, round 5 : 2/6 hits, 2.83 expected hits
                        Italians roll dice for 1 Tank in S.Algeria, round 5 : 1/1 hits, 0.50 expected hits
                        1 Tank owned by the Italians and 1 Mech.Inf owned by the French lost in S.Algeria
                    French win with 5 Adv.Fighters remaining. Battle score for attacker is 5
                    Casualties for French: 4 Artillerys, 6 Infantrys and 1 Mech.Inf
                    Casualties for Italians: 3 ArmoredCars, 1 Artillery, 9 Infantrys and 1 Tank

    Non Combat Move - French
                5 Adv.Fighters moved from S.Algeria to E.Morocco

    Place Units - French
                1 Bunker and 2 Infantrys placed in Syria
                4 ArmoredCars placed in E.Morocco

    Turn Complete - French
                French collect 32 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Italians : 1.17
        French : -2.17

    triplea_42537_Fre13.tsvg

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