@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Whackamatt Allies -vs- dawgoneit Axis "#T-19.07"
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Rolls: 1@6; Total Hits: 11@6: (6)Rolling for strategic bombing damage in Chita. I forgot to do the move until after I had started combat. Will edit in the result, up to 3, of course.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Russians
1 unit repaired.
4 Infantrys moved from Okhotsk to Ayan
3 Infantrys moved from Irkutsk to N.Buryat Mongolia
5 Infantrys moved from Krasnoyarsk to Irkutsk
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
3 Infantrys moved from Sverdlovsk to Novosibirsk
4 Infantrys moved from Arkhangelsk to S.Karelia
2 Infantrys and 1 Tank moved from Estonia to Latvia
1 Fighter, 4 Infantrys and 2 Tanks moved from Leningrad to Latvia
3 Infantrys moved from Minsk to Latvia
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
6 Infantrys moved from Rostov to Donetsk
8 Infantrys moved from Kursk to Kiev
1 Infantry moved from Kursk to Kiev
7 Infantrys moved from Kursk to Minsk
10 Infantrys moved from Yaroslavl to Smolensk
10 Infantrys moved from Moscow to Yaroslavl
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to RostovPurchase Units - Russians
Russians buy 6 Bunkers, 34 Infantrys and 1 Mot.Inf; Remaining resources: 0 PUs;Combat - Russians
Battle in Latvia
Russians attack with 1 Fighter, 9 Infantrys and 3 Tanks
Germans defend with 1 Artillery, 1 Elite, 1 Infantry and 5 Tanks
Russians roll dice for 1 Fighter, 9 Infantrys and 3 Tanks in Latvia, round 2 : 1/13 hits, 3.33 expected hits
Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 5 Tanks in Latvia, round 2 : 4/8 hits, 3.50 expected hits
4 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 1 Fighter, 5 Infantrys and 3 Tanks in Latvia, round 3 : 5/9 hits, 2.67 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 5 Tanks in Latvia, round 3 : 3/7 hits, 3.17 expected hits
3 Infantrys owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans and 3 Tanks owned by the Germans lost in Latvia
Russians roll dice for 1 Fighter, 2 Infantrys and 3 Tanks in Latvia, round 4 : 2/6 hits, 2.17 expected hits
Germans roll dice for 2 Tanks in Latvia, round 4 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Fighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 20
Casualties for Russians: 7 Infantrys
Casualties for Germans: 1 Artillery, 1 Elite, 1 Infantry and 5 TanksNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing PUs for Hisaichi from 66 to 63
EDIT: Turning off Edit Mode
1 Fighter moved from Latvia to Leningrad
1 AAGun moved from Kiev to Minsk
1 AAGun moved from Donetsk to RostovPlace Units - Russians
1 Bunker placed in Donetsk
1 Bunker placed in Kiev
1 Bunker placed in Minsk
1 Bunker and 4 Infantrys placed in Leningrad
1 Bunker and 2 Infantrys placed in S.Karelia
1 Bunker placed in Novgorod
4 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
6 Infantrys placed in Sibirsky
1 Mot.Inf placed in SverdlovskTurn Complete - Russians
Russians collect 95 PUs; end with 95 PUsCombat Hit Differential Summary :
Germans : -0.67
Russians : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Italians
4 Transports moved from 51 Sea Zone to 48 Sea Zone
1 Transport moved from 51 Sea Zone to 48 Sea Zone
3 Infantrys moved from Greece to 51 Sea Zone
1 Infantry moved from Greece to 51 Sea Zone
1 Infantry and 1 T.Boat moved from 51 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Tobruk
1 Infantry and 1 T.Boat moved from 51 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to El Agheila
10 Infantrys moved from Campania to 48 Sea Zone
10 Infantrys and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
12 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 HeavyTank and 3 Infantrys moved from Hun to Kufra
2 Fighters moved from 51 Sea Zone to Kufra
8 Infantrys moved from Rome to Campania
4 Infantrys moved from Tunis to N.Tunisia
1 Infantry moved from N.Algeria to N.Tunisia
1 Infantry moved from Lombardy to Tuscany
1 Infantry moved from Istanbul to BulgariaPurchase Units - Italians
Italians buy 4 ArmoredCars, 2 Artillerys, 1 HeavyTank, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Italians
Battle in Mersa Matruh
Italians attack with 12 Infantrys
British defend with 2 ArmoredCars
Italians roll dice for 2 Battleships and 2 Cruisers in Mersa Matruh, round 2 : 2/4 hits
British roll dice for 2 ArmoredCars in Mersa Matruh, round 2 : 0/2 hits
2 ArmoredCars owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 12 Infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 ArmoredCars
Battle in Kufra
Italians attack with 2 Fighters, 1 HeavyTank and 3 Infantrys
British defend with 5 Infantrys
Italians roll dice for 2 Fighters, 1 HeavyTank and 3 Infantrys in Kufra, round 2 : 3/6 hits
British roll dice for 5 Infantrys in Kufra, round 2 : 3/5 hits
3 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Kufra
Italians roll dice for 2 Fighters and 1 HeavyTank in Kufra, round 3 : 2/3 hits
British roll dice for 2 Infantrys in Kufra, round 3 : 1/2 hits
1 Fighter owned by the Italians and 2 Infantrys owned by the British lost in Kufra
Italians win, taking Kufra from British with 1 Fighter and 1 HeavyTank remaining. Battle score for attacker is -4
Casualties for Italians: 1 Fighter and 3 Infantrys
Casualties for British: 5 InfantrysNon Combat Move - Italians
1 Fighter moved from Kufra to 51 Sea ZonePlace Units - Italians
1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank placed in Tunis
2 ArmoredCars, 1 Artillery and 1 Infantry placed in Greece
6 Infantrys placed in RomeTurn Complete - Italians
Italians collect 56 PUs; end with 56 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - French
2 Tanks moved from Lower Egypt to Kufra
1 Infantry moved from Iceland to 3 Sea Zone
1 Destroyer, 1 Infantry and 1 Transport moved from 3 Sea Zone to 5 Sea Zone
1 Infantry moved from 5 Sea Zone to Nordland
1 Infantry moved from E.Morocco to S.Algeria
French take S.Algeria from GermansPurchase Units - French
French buy 2 Bunkers, 3 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 6 PUs;Combat - French
Battle in Kufra
French attack with 2 Tanks
Italians defend with 1 HeavyTank
French roll dice for 2 Tanks in Kufra, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 HeavyTank in Kufra, round 2 : 0/1 hits, 0.67 expected hits
1 HeavyTank owned by the Italians lost in Kufra
French win, taking Kufra from Italians with 2 Tanks remaining. Battle score for attacker is 7
Casualties for Italians: 1 HeavyTankNon Combat Move - French
Place Units - French
1 Bunker and 2 Tanks placed in Syria
1 Bunker, 3 Infantrys and 1 Mech.Inf placed in E.Morocco
Turning on Edit Mode
EDIT: Removing units owned by French from E.Morocco: 5 Adv.Fighters
EDIT: Adding units owned by French to Malta: 5 Adv.Fighters
EDIT: Turning off Edit ModeTurn Complete - French
French collect 35 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians : -0.67
French : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Yamamoto
1 Battleship, 2 Carriers, 16 Destroyers, 4 Fighters, 3 S.Submarines, 14 Submarines and 3 Transports moved from 109 Sea Zone to 115 Sea Zone
1 Submarine moved from 86 Sea Zone to 102 Sea Zone
1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
2 B.Transports moved from 75 Sea Zone to 84 Sea Zone
2 Artillerys and 2 Infantrys moved from Hunan to Kweichow
1 Fighter moved from Hunan to Kweichow
4 Infantrys moved from Anhwei to Hunan
4 Infantrys moved from Vladivostok to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to KyushuPurchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters and 19 Infantrys; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 102 Sea Zone
Yamamoto attack with 1 Submarine
Americans defend with 2 Transports
Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 Transports in 102 Sea Zone, round 2 : 0/2 hits
Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 Transports in 102 Sea Zone, round 3 : 0/2 hits
Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 Transports in 102 Sea Zone, round 4 : 0/2 hits
Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 2 Transports in 102 Sea Zone, round 5 : 0/2 hits
Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 2 Transports in 102 Sea Zone, round 6 : 1/2 hits
1 Submarine owned by the Yamamoto lost in 102 Sea Zone
Americans win with 2 Transports remaining. Battle score for attacker is -7
Casualties for Yamamoto: 1 Submarine
Battle in 115 Sea Zone
Yamamoto attack with 1 Battleship, 2 Carriers, 16 Destroyers, 4 Fighters, 3 S.Submarines, 14 Submarines and 3 Transports
Americans defend with 7 Destroyers and 12 Submarines; Anzac defend with 2 Adv.Fighters, 3 Carriers, 5 Cruisers, 2 Destroyers, 4 Fighters, 1 Submarine and 3 Transports
Yamamoto roll dice for 3 S.Submarines and 14 Submarines in 115 Sea Zone, round 2 : 7/17 hits
Anzac roll dice for 13 Submarines in 115 Sea Zone, round 2 : 7/13 hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 2 Carriers, 16 Destroyers, 4 Fighters and 3 Transports in 115 Sea Zone, round 2 : 9/23 hits
Anzac roll dice for 2 Adv.Fighters, 3 Carriers, 5 Cruisers, 9 Destroyers, 4 Fighters and 3 Transports in 115 Sea Zone, round 2 : 13/26 hits
12 Submarines owned by the Americans, 3 Transports owned by the Anzac, 14 Submarines owned by the Yamamoto, 1 Submarine owned by the Anzac, 2 Carriers owned by the Yamamoto and 3 Transports owned by the Yamamoto lost in 115 Sea Zone
Yamamoto roll dice for 3 S.Submarines in 115 Sea Zone, round 3 : 2/3 hits
Yamamoto roll dice for 1 Battleship, 16 Destroyers and 4 Fighters in 115 Sea Zone, round 3 : 5/21 hits
Anzac roll dice for 2 Adv.Fighters, 3 Carriers, 5 Cruisers, 9 Destroyers and 4 Fighters in 115 Sea Zone, round 3 : 11/23 hits
5 Destroyers owned by the Americans, 2 Destroyers owned by the Anzac and 11 Destroyers owned by the Yamamoto lost in 115 Sea Zone
Yamamoto roll dice for 3 S.Submarines in 115 Sea Zone, round 4 : 0/3 hits
Yamamoto roll dice for 1 Battleship, 5 Destroyers and 4 Fighters in 115 Sea Zone, round 4 : 7/10 hits
Anzac roll dice for 2 Adv.Fighters, 3 Carriers, 5 Cruisers, 2 Destroyers and 4 Fighters in 115 Sea Zone, round 4 : 9/16 hits
2 Destroyers owned by the Americans, 1 Cruiser owned by the Anzac, 4 Fighters owned by the Anzac, 5 Destroyers owned by the Yamamoto and 4 Fighters owned by the Yamamoto lost in 115 Sea Zone
Yamamoto roll dice for 3 S.Submarines in 115 Sea Zone, round 5 : 2/3 hits
2 Cruisers owned by the Anzac lost in 115 Sea Zone
Yamamoto roll dice for 1 Battleship in 115 Sea Zone, round 5 : 1/1 hits
Anzac roll dice for 2 Adv.Fighters, 3 Carriers and 2 Cruisers in 115 Sea Zone, round 5 : 5/7 hits
1 Cruiser owned by the Anzac, 1 Battleship owned by the Yamamoto and 3 S.Submarines owned by the Yamamoto lost in 115 Sea Zone
Anzac win with 2 Adv.Fighters, 3 Carriers and 1 Cruiser remaining. Battle score for attacker is -93
Casualties for Yamamoto: 1 Battleship, 2 Carriers, 16 Destroyers, 4 Fighters, 3 S.Submarines, 14 Submarines and 3 Transports
Casualties for Americans: 7 Destroyers and 12 Submarines
Casualties for Anzac: 4 Cruisers, 2 Destroyers, 4 Fighters, 1 Submarine and 3 Transports
Battle in Kweichow
Yamamoto attack with 2 Artillerys, 1 Fighter and 2 Infantrys
Chinese defend with 3 ArmoredCars and 1 Tank
Yamamoto roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Kweichow, round 2 : 2/5 hits
Chinese roll dice for 3 ArmoredCars and 1 Tank in Kweichow, round 2 : 1/4 hits
1 Infantry owned by the Yamamoto and 2 ArmoredCars owned by the Chinese lost in Kweichow
Yamamoto roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Kweichow, round 3 : 0/4 hits
Chinese roll dice for 1 ArmoredCar and 1 Tank in Kweichow, round 3 : 0/2 hits
Yamamoto roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Kweichow, round 4 : 2/4 hits
Chinese roll dice for 1 ArmoredCar and 1 Tank in Kweichow, round 4 : 1/2 hits
1 Tank owned by the Chinese, 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 13
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 3 ArmoredCars and 1 TankNon Combat Move - Yamamoto
1 Fighter moved from Kweichow to AnhweiPlace Units - Yamamoto
4 Infantrys placed in Davao
2 Infantrys placed in Kiangsi
3 Infantrys placed in Kyushu
4 Infantrys placed in Chubu
2 Adv.Fighters and 6 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 54 PUs; end with 54 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Chinese
1 Artillery and 1 Elite moved from Shensi to Shansi
3 Elites and 2 Infantrys moved from Hupeh to Hunan
1 Artillery and 1 Marine moved from Hupeh to Kweichow
1 Infantry moved from Hupeh to Kweichow
1 Elite moved from Hupeh to Hunan
1 Infantry moved from Hupeh to Shansi
1 Artillery, 1 Elite and 1 Infantry moved from Suiyuan to Chahar
1 Infantry moved from Suiyuan to Shansi
1 Infantry moved from Suiyuan to Chahar
3 Infantrys moved from Lanchow to Szechwan
1 Artillery, 1 Elite and 3 Infantrys moved from Ningsia to Shensi
6 Infantrys moved from E.Qinghai to Ningsia
4 Infantrys moved from Gobi Altai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.Sinkiang
1 Fighter moved from Urumqi to ShensiPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Artillery, 1 Infantry and 1 Marine
Yamamoto defend with 2 Artillerys
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Marine in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 2 Artillerys in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto lost in Kweichow
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Marine in Kweichow, round 3 : 0/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Marine in Kweichow, round 4 : 0/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 Artillery and 1 Marine in Kweichow, round 5 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Kweichow
Chinese win, taking Kweichow from Yamamoto with 1 Artillery and 1 Marine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 2 Artillerys
Casualties for Chinese: 1 Infantry
Battle in Hunan
Chinese attack with 4 Elites and 2 Infantrys
Yamamoto defend with 4 Infantrys
Chinese roll dice for 4 Elites and 2 Infantrys in Hunan, round 2 : 1/6 hits, 1.67 expected hits
Yamamoto roll dice for 4 Infantrys in Hunan, round 2 : 2/4 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Hunan
Chinese roll dice for 4 Elites in Hunan, round 3 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 3 Infantrys in Hunan, round 3 : 1/3 hits, 1.00 expected hits
1 Elite owned by the Chinese lost in Hunan
Chinese roll dice for 3 Elites in Hunan, round 4 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 3 Infantrys in Hunan, round 4 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 3 Elites in Hunan, round 5 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 3 Infantrys in Hunan, round 5 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 3 Elites in Hunan, round 6 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 3 Infantrys in Hunan, round 6 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto and 1 Elite owned by the Chinese lost in Hunan
Chinese roll dice for 2 Elites in Hunan, round 7 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Infantrys in Hunan, round 7 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Elite owned by the Chinese lost in Hunan
Chinese roll dice for 1 Elite in Hunan, round 8 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Hunan, round 8 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Hunan
Chinese win, taking Hunan from Yamamoto with 1 Elite remaining. Battle score for attacker is -5
Casualties for Chinese: 3 Elites and 2 Infantrys
Casualties for Yamamoto: 4 Infantrys
Battle in Chahar
Chinese attack with 1 Artillery, 1 Elite and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chahar, round 2 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shansi
Chinese attack with 1 Artillery, 1 Elite and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shansi, round 2 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Shansi, round 3 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 2 InfantrysNon Combat Move - Chinese
1 AAGun moved from Hupeh to Shensi
1 AAGun moved from Suiyuan to NingsiaPlace Units - Chinese
2 Artillerys placed in Shensi
1 Elite, 4 Infantrys and 1 Marine placed in Hsining
1 Adv.Fighter and 3 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Hisaichi : 0.33
Yamamoto : -2.00
Chinese : -5.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Hisaichi
2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to N.French Indochina
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
2 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Infantry moved from Anhwei to Hunan
1 Infantry moved from Anhwei to Hupeh
1 Infantry moved from Anhwei to Hunan
1 Infantry moved from Anhwei to Hupeh
1 Infantry moved from Shantung to Shansi
2 Infantrys moved from Anhwei to Shansi
2 Tanks moved from Anhwei to Chahar
1 Tank moved from Shantung to Chahar
2 Artillerys moved from Shantung to Chahar
1 Bomber moved from Anhwei to Chahar
1 Artillery moved from Anhwei to Shansi
1 Adv.Fighter moved from Anhwei to Shansi
1 Artillery moved from Anhwei to Hupeh
1 Artillery moved from Anhwei to Hunan
6 Infantrys moved from Khabarovsk to Ayan
1 Infantry moved from Heilungchiang to Ayan
1 Adv.Fighter moved from Chita to Ayan
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
5 Infantrys moved from Peking to Chahar
1 Infantry moved from Kirin to Heilungchiang
6 Infantrys moved from Changchun to Kirin
3 Transports moved from 75 Sea Zone to 84 Sea Zone
3 Transports moved from 84 Sea Zone to 92 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 3 Destroyers, 16 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hupeh, round 2 : 1/3 hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Ayan
Hisaichi attack with 1 Adv.Fighter and 7 Infantrys
Americans defend with 1 Mech.Inf; Russians defend with 6 Infantrys
Hisaichi roll dice for 1 Adv.Fighter and 7 Infantrys in Ayan, round 2 : 1/8 hits
Russians roll dice for 6 Infantrys and 1 Mech.Inf in Ayan, round 2 : 1/7 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 1 Adv.Fighter and 6 Infantrys in Ayan, round 3 : 1/7 hits
Russians roll dice for 5 Infantrys and 1 Mech.Inf in Ayan, round 3 : 1/6 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 1 Adv.Fighter and 5 Infantrys in Ayan, round 4 : 3/6 hits
Russians roll dice for 4 Infantrys and 1 Mech.Inf in Ayan, round 4 : 4/5 hits
3 Infantrys owned by the Russians and 4 Infantrys owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Ayan, round 5 : 2/2 hits
Russians roll dice for 1 Infantry and 1 Mech.Inf in Ayan, round 5 : 2/2 hits
1 Infantry owned by the Russians, 1 Mech.Inf owned by the Americans, 1 Adv.Fighter owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Ayan
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Adv.Fighter and 7 Infantrys
Casualties for Americans: 1 Mech.Inf
Casualties for Russians: 6 Infantrys
Battle in N.French Indochina
Hisaichi attack with 2 Artillerys and 10 Infantrys
British defend with 2 Artillerys and 3 Infantrys
Hisaichi roll dice for 2 Artillerys and 10 Infantrys in N.French Indochina, round 2 : 0/12 hits
French roll dice for 2 Artillerys and 3 Infantrys in N.French Indochina, round 2 : 1/5 hits
1 Infantry owned by the Hisaichi lost in N.French Indochina
Hisaichi roll dice for 2 Artillerys and 9 Infantrys in N.French Indochina, round 3 : 1/11 hits
French roll dice for 2 Artillerys and 3 Infantrys in N.French Indochina, round 3 : 1/5 hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina
Hisaichi roll dice for 2 Artillerys and 8 Infantrys in N.French Indochina, round 4 : 4/10 hits
French roll dice for 2 Artillerys and 2 Infantrys in N.French Indochina, round 4 : 1/4 hits
2 Artillerys owned by the British, 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 3 Infantrys
Casualties for British: 2 Artillerys and 3 Infantrys
Battle in Chahar
Hisaichi attack with 2 Artillerys, 1 Bomber, 5 Infantrys and 3 Tanks
Chinese defend with 1 Artillery, 1 Elite and 2 Infantrys
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 5 Infantrys and 3 Tanks in Chahar, round 2 : 5/11 hits
Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chahar, round 2 : 0/4 hits
1 Elite owned by the Chinese, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 2 Artillerys, 1 Bomber, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 11
Casualties for Chinese: 1 Artillery, 1 Elite and 2 Infantrys
Battle in Hunan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Elite
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 0/3 hits
Chinese roll dice for 1 Elite in Hunan, round 2 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 3 : 1/3 hits
Chinese roll dice for 1 Elite in Hunan, round 3 : 0/1 hits
1 Elite owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Elite
Battle in Shansi
Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
Chinese defend with 1 Artillery and 1 Elite
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Shansi, round 2 : 1/5 hits
Chinese roll dice for 1 Artillery and 1 Elite in Shansi, round 2 : 1/2 hits
1 Elite owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Shansi, round 3 : 0/4 hits
Chinese roll dice for 1 Artillery in Shansi, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Shansi
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Shansi, round 4 : 2/3 hits
Chinese roll dice for 1 Artillery in Shansi, round 4 : 0/1 hits
1 Artillery owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Artillery and 1 EliteNon Combat Move - Hisaichi
1 Adv.Fighter moved from Shansi to Changchun
1 Bomber moved from Chahar to AnhweiPlace Units - Hisaichi
3 Destroyers and 1 Submarine placed in 84 Sea Zone
Hisaichi undo move 1.
3 Destroyers placed in 84 Sea Zone
1 Submarine placed in 84 Sea Zone
8 Infantrys placed in Changchun
2 Infantrys placed in Peking
4 Infantrys placed in Banjarmasin
2 Infantrys placed in Hong Kong
Hisaichi undo move 1.
2 Destroyers placed in 92 Sea Zone
1 Destroyer placed in 84 Sea Zone
Hisaichi undo move 5.
2 Infantrys placed in ShantungTurn Complete - Hisaichi
Hisaichi collect 70 PUs; end with 70 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - British
2 Infantrys moved from Darfur to Kufra
5 ArmoredCars moved from Cairo to Mersa Matruh
7 Adv.Fighters and 3 Fighters moved from Cairo to Mersa Matruh
2 Infantrys moved from Cairo to Lower Egypt
3 Infantrys moved from W.Iran to Iraq
2 Tanks moved from Assam to S.Thailand
1 Infantry moved from N.Thailand to S.French Indochina
French take S.French Indochina from Hisaichi
1 Artillery and 5 Infantrys moved from Burma to S.Thailand
5 Infantrys moved from Bihar to Assam
6 Infantrys moved from Delhi to Bihar
2 Cruisers moved from 65 Sea Zone to 60 Sea Zone
2 Infantrys moved from Madras to 60 Sea Zone
2 Transports moved from 65 Sea Zone to 60 Sea Zone
3 Infantrys moved from Madras to 60 Sea Zone
2 Cruisers, 5 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
5 Infantrys moved from 65 Sea Zone to S.Thailand
1 Adv.Fighter moved from Malaya to S.Thailand
2 Submarines moved from 58 Sea Zone to 63 Sea Zone
2 Mech.Infs moved from Cape Town to Kenya
1 ArmoredCar moved from New Valley to Mersa MatruhPurchase Units - British
British buy 2 Adv.Fighters, 2 ArmoredCars, 10 Artillerys, 2 Bunkers, 1 Fighter, 2 Mech.Infs and 2 Tanks; Remaining resources: 1 PUs;Combat - British
Battle in Mersa Matruh
British attack with 7 Adv.Fighters, 6 ArmoredCars and 3 Fighters
Italians defend with 12 Infantrys
British roll dice for 7 Adv.Fighters, 6 ArmoredCars and 3 Fighters in Mersa Matruh, round 2 : 5/16 hits, 6.50 expected hits
Italians roll dice for 12 Infantrys in Mersa Matruh, round 2 : 2/12 hits, 4.00 expected hits
2 ArmoredCars owned by the British and 5 Infantrys owned by the Italians lost in Mersa Matruh
British roll dice for 7 Adv.Fighters, 4 ArmoredCars and 3 Fighters in Mersa Matruh, round 3 : 7/14 hits, 5.83 expected hits
Italians roll dice for 7 Infantrys in Mersa Matruh, round 3 : 2/7 hits, 2.33 expected hits
2 ArmoredCars owned by the British and 7 Infantrys owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 7 Adv.Fighters, 2 ArmoredCars and 3 Fighters remaining. Battle score for attacker is 8
Casualties for British: 4 ArmoredCars
Casualties for Italians: 12 Infantrys
Battle in S.Thailand
British attack with 1 Adv.Fighter, 1 Artillery, 10 Infantrys and 2 Tanks
Thai defend with 1 Artillery, 3 Elites and 6 Infantrys
British roll dice for 2 Cruisers in S.Thailand, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 Adv.Fighter, 1 Artillery, 10 Infantrys and 2 Tanks in S.Thailand, round 2 : 7/14 hits, 3.67 expected hits
Thai roll dice for 1 Artillery, 3 Elites and 6 Infantrys in S.Thailand, round 2 : 4/10 hits, 3.33 expected hits
6 Infantrys owned by the Thai, 3 Elites owned by the Thai and 4 Infantrys owned by the British lost in S.Thailand
British roll dice for 1 Adv.Fighter, 1 Artillery, 6 Infantrys and 2 Tanks in S.Thailand, round 3 : 2/10 hits, 3.00 expected hits
Thai roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Adv.Fighter, 1 Artillery, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 15
Casualties for British: 5 Infantrys
Casualties for Thai: 1 Artillery, 3 Elites and 6 InfantrysNon Combat Move - British
1 Adv.Fighter moved from S.Thailand to Malaya
1 AAGun moved from Yunnan to Assam
1 AAGun moved from Rhodesia to Kenya
1 AAGun and 7 Infantrys moved from Palestine to Lower Egypt
7 Adv.Fighters and 3 Fighters moved from Mersa Matruh to CairoPlace Units - British
1 Bunker placed in Lower Egypt
1 Bunker placed in Cairo
2 Tanks placed in Darfur
2 Mech.Infs placed in Cape Town
6 Artillerys placed in Malaya
2 Adv.Fighters, 2 ArmoredCars, 1 Artillery and 1 Fighter placed in Cairo
2 Artillerys placed in Assam
1 Artillery placed in W.IranTurn Complete - British
British collect 103 PUs; end with 104 PUsCombat Hit Differential Summary :
British : 3.00
Italians : -2.33
Thai : 1.33 -
anzac & dutch
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Anzac
1 Infantry moved from Guadalcanal to 115 Sea Zone
2 Adv.Fighters, 3 Carriers, 1 Cruiser and 1 Infantry moved from 115 Sea Zone to 113 Sea Zone
1 Infantry moved from 113 Sea Zone to Timor
2 Adv.Fighters, 2 Carriers, 1 Destroyer, 2 Fighters and 1 Submarine moved from 114 Sea Zone to 113 Sea Zone
2 Adv.Fighters and 2 Fighters moved from 113 Sea Zone to Tanimbar
2 Adv.Fighters moved from 113 Sea Zone to Timor
8 Infantrys moved from Milne Bay to West Papua
1 Artillery and 6 Infantrys moved from West Papua to Merauke
1 Fighter moved from New Georgia to TimorPurchase Units - Anzac
Anzac buy 2 Cruisers, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
2 Cruisers and 1 Transport placed in 113 Sea Zone
3 Infantrys placed in BroomeTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Purchase Units - Dutch
Dutch buy 3 Bunkers, 2 Infantrys and 2 Marines; Remaining resources: 1 PUs;Place Units - Dutch
2 Marines placed in Java
1 Bunker placed in Lombok
Dutch undo move 2.
1 Bunker placed in Tanimbar
1 Bunker placed in Timor
1 Bunker placed in Lombok
Dutch undo move 1.
2 Infantrys placed in Bahia
2 Marines placed in JavaTurn Complete - Dutch
Dutch collect 29 PUs; end with 30 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Finns
2 Elites and 4 Infantrys moved from Tampere to Oulu
2 Elites and 4 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Finns
Place Units - Finns
2 Elites and 4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Romanians
1 Elite and 5 Infantrys moved from E.Romania to Vinnytsia
1 Infantry moved from E.Romania to Odessa
4 Infantrys moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Romanians
Place Units - Romanians
1 Elite and 2 Infantrys placed in E.Romania
4 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Thai
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 1 PUs;Combat - Thai
Place Units - Thai
6 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 11 PUs; end with 12 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Thai
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 1 PUs;Combat - Thai
Place Units - Thai
6 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 11 PUs; end with 12 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Americans
1 unit repaired.
1 Infantry moved from Ulithi to Yap
Americans take Yap from Yamamoto
1 Elite moved from Ponape to Truk
Americans take Truk from Yamamoto
1 Adv.Fighter and 3 Fighters moved from Saipan to 92 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to 92 Sea Zone
1 Transport moved from 102 Sea Zone to 94 Sea Zone
1 Artillery moved from Saipan to 94 Sea Zone
1 Artillery moved from 94 Sea Zone to Iwo Jima
Americans take Iwo Jima from Yamamoto
1 S.Submarine moved from 91 Sea Zone to 109 Sea Zone
1 Transport moved from 102 Sea Zone to 109 Sea Zone
1 Artillery moved from Nauru to 109 Sea Zone
1 Artillery moved from 109 Sea Zone to Woleai
Americans take Woleai from Yamamoto
1 Infantry moved from Kusaie to 103 Sea Zone
1 Destroyer moved from 76 Sea Zone to 84 Sea Zone
2 Destroyers moved from 85 Sea Zone to 92 Sea Zone
2 Elites and 2 Infantrys moved from Kunashir to 76 Sea Zone
1 B.Transport, 2 Elites and 2 Infantrys moved from 76 Sea Zone to 84 Sea Zone
2 Elites and 2 Infantrys moved from 84 Sea Zone to Kiangsi
1 S.Submarine moved from 85 Sea Zone to 86 Sea Zone
1 Infantry moved from Minamitori to 86 Sea Zone
1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Formosa
Americans take Formosa from Hisaichi
1 Infantry moved from Wake to 87 Sea Zone
1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Manila
Americans take Manila from Thai
1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Panay
Americans take Panay from Yamamoto
1 Infantry moved from Rongelap to 95 Sea Zone
1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Samar
Americans take Samar from Yamamoto
1 Bomber moved from Minamitori to 92 Sea Zone
1 Battleship moved from 85 Sea Zone to 92 Sea Zone
3 Cruisers and 1 Destroyer moved from 85 Sea Zone to 93 Sea Zone
3 Cruisers and 1 Destroyer moved from 93 Sea Zone to 84 Sea Zone
1 Carrier and 1 Cruiser moved from 85 Sea Zone to 93 Sea Zone
1 Carrier moved from 93 Sea Zone to 92 Sea Zone
1 Cruiser moved from 93 Sea Zone to 84 Sea Zone
2 ArmoredCars and 1 Elite moved from Umnak to 71 Sea Zone
2 Artillerys and 1 Elite moved from Attu to 71 Sea Zone
2 ArmoredCars, 1 B.Transport and 2 Elites moved from 71 Sea Zone to 76 Sea Zone
2 Artillerys and 1 B.Transport moved from 71 Sea Zone to 76 Sea Zone
2 ArmoredCars, 2 Artillerys and 2 Elites moved from 76 Sea Zone to Kamchatka
2 Destroyers moved from 71 Sea Zone to 76 Sea Zone
1 ArmoredCar and 2 Artillerys moved from Northwest USA to 80 Sea Zone
1 ArmoredCar, 2 Artillerys, 1 B.Transport and 1 Destroyer moved from 80 Sea Zone to 71 Sea Zone
1 B.Transport moved from 74 Sea Zone to 72 Sea Zone
2 Submarines moved from 91 Sea Zone to 104 Sea Zone
1 S.Submarine moved from 89 Sea Zone to 88 Sea Zone
1 B.Carrier, 1 Battleship, 2 Carriers, 1 Cruiser and 1 Fighter moved from 89 Sea Zone to 95 Sea Zone
1 S.Submarine moved from 85 Sea Zone to 93 Sea Zone
1 S.Submarine moved from 93 Sea Zone to 84 Sea ZonePurchase Units - Americans
Americans buy 2 Factorys, 1 L.Fighter, 5 Marines, 1 S.Bomber and 2 S.Submarines; Remaining resources: 5 PUs;Combat - Americans
Battle in 92 Sea Zone
Americans attack with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers and 3 Fighters
Hisaichi defend with 2 Destroyers and 9 Transports
Americans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers and 3 Fighters in 92 Sea Zone, round 2 : 4/11 hits, 4.67 expected hits
Hisaichi roll dice for 2 Destroyers and 9 Transports in 92 Sea Zone, round 2 : 1/11 hits, 2.17 expected hits
Units damaged: 1 Battleship owned by the Americans
4 Transports owned by the Hisaichi lost in 92 Sea Zone
Americans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers and 3 Fighters in 92 Sea Zone, round 3 : 2/11 hits, 4.67 expected hits
Hisaichi roll dice for 2 Destroyers and 5 Transports in 92 Sea Zone, round 3 : 3/7 hits, 1.50 expected hits
2 Destroyers owned by the Americans, 1 Carrier owned by the Americans and 2 Transports owned by the Hisaichi lost in 92 Sea Zone
Americans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber and 3 Fighters in 92 Sea Zone, round 4 : 3/8 hits, 3.83 expected hits
Hisaichi roll dice for 2 Destroyers and 3 Transports in 92 Sea Zone, round 4 : 0/5 hits, 1.17 expected hits
3 Transports owned by the Hisaichi lost in 92 Sea Zone
Americans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber and 3 Fighters in 92 Sea Zone, round 5 : 5/8 hits, 3.83 expected hits
Hisaichi roll dice for 2 Destroyers in 92 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
1 Fighter owned by the Americans and 2 Destroyers owned by the Hisaichi lost in 92 Sea Zone
Americans win with 3 Adv.Fighters, 1 Battleship, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 32
Casualties for Hisaichi: 2 Destroyers and 9 Transports
Casualties for Americans: 1 Carrier, 2 Destroyers and 1 Fighter
Battle in 84 Sea Zone
Americans attack with 1 B.Transport, 4 Cruisers, 2 Destroyers and 1 S.Submarine
Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 2 B.Transports
Americans roll dice for 1 S.Submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Submarine in 84 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport, 4 Cruisers and 2 Destroyers in 84 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Yamamoto roll dice for 2 B.Transports and 1 Destroyer in 84 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
1 Destroyer owned by the Americans, 1 Cruiser owned by the Americans and 2 B.Transports owned by the Yamamoto lost in 84 Sea Zone
Americans roll dice for 1 S.Submarine in 84 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Submarine in 84 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Transport, 3 Cruisers and 1 Destroyer in 84 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
Yamamoto roll dice for 1 Destroyer in 84 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 84 Sea Zone
Americans win with 1 B.Transport, 3 Cruisers, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 11
Casualties for Americans: 1 Cruiser and 1 Destroyer
Casualties for Yamamoto: 2 B.Transports
Casualties for Hisaichi: 1 Destroyer and 1 Submarine
Battle in Kiangsi
Americans attack with 2 Elites and 2 Infantrys
Yamamoto defend with 1 Factory and 2 Infantrys
Americans roll dice for 2 Elites and 2 Infantrys in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits
Yamamoto roll dice for 2 Infantrys in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kiangsi
Americans roll dice for 2 Elites and 1 Infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Kiangsi
Americans roll dice for 2 Elites in Kiangsi, round 4 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kiangsi
Americans win, taking Kiangsi from Yamamoto with 2 Elites remaining. Battle score for attacker is 0
Casualties for Americans: 2 Infantrys
Casualties for Yamamoto: 2 InfantrysNon Combat Move - Americans
3 Adv.Fighters and 2 Fighters moved from 92 Sea Zone to S.French Indochina
1 Bomber moved from 92 Sea Zone to S.French IndochinaPlace Units - Americans
1 Factory placed in Saipan
1 Factory placed in Minamitori
1 Marine placed in Midway
1 Marine placed in Alaska
1 S.Submarine placed in 71 Sea Zone
1 Marine placed in Pearl Harbor
1 S.Submarine placed in 91 Sea Zone
1 S.Bomber placed in Pearl Harbor
1 L.Fighter and 2 Marines placed in San FranciscoTurn Complete - Americans
Americans collect 115 PUs; end with 120 PUsCombat Hit Differential Summary :
Hisaichi : -0.50
Yamamoto : 1.00
Americans : -3.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Germans
3 HeavyTanks moved from Bulgaria to Vinnytsia
1 Tank moved from Odessa to Vinnytsia
6 Infantrys moved from Krakow to Brest
1 Elite and 3 Infantrys moved from Warsaw to Brest
13 Infantrys moved from Danzig to Brest
1 Infantry moved from Danzig to East Prussia
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Cruiser and 1 S.Submarine moved from 24 Sea Zone to 23 Sea Zone
7 Infantrys moved from Hamburg to 23 Sea Zone
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
1 Cruiser, 4 Destroyers, 6 Infantrys, 1 S.Submarine and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
6 Infantrys moved from 24 Sea Zone to Latvia
2 Adv.Fighters moved from Kotka to Latvia
1 Artillery and 2 Infantrys moved from La Mancha to Leon
3 Tanks moved from Madrid to LeonPurchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 2 HeavyTanks, 35 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Leon
Germans attack with 1 Artillery, 2 Infantrys and 3 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Leon, round 2 : 3/6 hits
Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/3 hits
1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Leon
Germans loses 0 PUs for violating Leons neutrality.
Germans win, taking Leon from Neutral with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Latvia
Germans attack with 2 Adv.Fighters and 6 Infantrys
Russians defend with 2 Infantrys and 3 Tanks
Germans roll dice for 2 Cruisers in Latvia, round 2 : 0/2 hits
Germans roll dice for 2 Adv.Fighters and 6 Infantrys in Latvia, round 2 : 2/8 hits
Russians roll dice for 2 Infantrys and 3 Tanks in Latvia, round 2 : 4/5 hits
2 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Latvia
Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Latvia, round 3 : 1/4 hits
Russians roll dice for 3 Tanks in Latvia, round 3 : 1/3 hits
1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Latvia
Germans roll dice for 2 Adv.Fighters and 1 Infantry in Latvia, round 4 : 1/3 hits
Russians roll dice for 2 Tanks in Latvia, round 4 : 1/2 hits
1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Latvia
Germans roll dice for 2 Adv.Fighters in Latvia, round 5 : 0/2 hits
Russians roll dice for 1 Tank in Latvia, round 5 : 1/1 hits
1 Adv.Fighter owned by the Germans lost in Latvia
Germans roll dice for 1 Adv.Fighter in Latvia, round 6 : 1/1 hits
Russians roll dice for 1 Tank in Latvia, round 6 : 0/1 hits
1 Tank owned by the Russians lost in Latvia
Germans win with 1 Adv.Fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 Adv.Fighter and 6 Infantrys
Casualties for Russians: 2 Infantrys and 3 TanksNon Combat Move - Germans
1 Adv.Fighter moved from Latvia to Kotka
9 Infantrys moved from Pomerania to Danzig
3 Infantrys moved from Hamburg to Pomerania
5 Infantrys moved from Brandenburg to Pomerania
8 Infantrys moved from Bohemia to Krakow
10 Infantrys moved from Brandenburg to Bohemia
1 AAGun moved from Warsaw to Brest
15 Infantrys moved from Berlin to Brandenburg
3 Infantrys moved from Brittany to Normandy
5 Infantrys moved from Normandy to Picardy
11 Infantrys moved from Picardy to Belgium
3 Infantrys moved from Belgium to Netherlands
3 Infantrys moved from Netherlands to Hamburg
4 Infantrys moved from Rhine to Hamburg
3 Infantrys moved from Bavaria to Bohemia
1 Submarine moved from 45 Sea Zone to 48 Sea Zone
1 Destroyer moved from 45 Sea Zone to 48 Sea ZonePlace Units - Germans
2 HeavyTanks and 2 Tanks placed in Warsaw
2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Bohemia
1 Artillery, 2 Elites and 3 Infantrys placed in Hamburg
15 Infantrys placed in Berlin
Germans undo move 3.
1 Artillery, 2 Elites and 2 Infantrys placed in Madrid
6 Infantrys placed in Hamburg
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
3 Infantrys placed in Normandy
1 Infantry placed in ParisTurn Complete - Germans
Germans collect 118 PUs; end with 118 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Russians
1 Bomber, 1 Fighter and 28 Infantrys moved from N.Buryat Mongolia to Chita
1 Infantry moved from S.Buryat Mongolia to Chita
5 Infantrys moved from Irkutsk to N.Buryat Mongolia
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
4 Infantrys moved from Arkhangelsk to S.Karelia
1 Fighter and 2 Infantrys moved from Leningrad to Estonia
25 Infantrys moved from S.Karelia to Novgorod
10 Infantrys moved from Smolensk to Minsk
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
6 Infantrys moved from Rostov to Donetsk
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
6 Infantrys moved from Donetsk to Kiev
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 Mot.Inf moved from Sverdlovsk to Gorky
3 Infantrys moved from Novosibirsk to UfaPurchase Units - Russians
Russians buy 6 Bunkers and 28 Infantrys; Remaining resources: 3 PUs;Combat - Russians
Battle in Chita
Russians attack with 1 Bomber, 1 Fighter and 29 Infantrys
Hisaichi defend with 1 ArmoredCar, 2 Artillerys, 1 Factory, 10 Infantrys and 4 Tanks
Russians roll dice for 1 Bomber, 1 Fighter and 29 Infantrys in Chita, round 2 : 8/31 hits, 5.83 expected hits
Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 10 Infantrys and 4 Tanks in Chita, round 2 : 8/17 hits, 6.17 expected hits
1 ArmoredCar owned by the Hisaichi, 8 Infantrys owned by the Russians and 7 Infantrys owned by the Hisaichi lost in Chita
Russians roll dice for 1 Bomber, 1 Fighter and 21 Infantrys in Chita, round 3 : 4/23 hits, 4.50 expected hits
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Chita, round 3 : 2/9 hits, 3.67 expected hits
2 Infantrys owned by the Russians, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
Russians roll dice for 1 Bomber, 1 Fighter and 19 Infantrys in Chita, round 4 : 4/21 hits, 4.17 expected hits
Hisaichi roll dice for 1 Artillery and 4 Tanks in Chita, round 4 : 2/5 hits, 2.33 expected hits
2 Infantrys owned by the Russians, 3 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
Russians roll dice for 1 Bomber, 1 Fighter and 17 Infantrys in Chita, round 5 : 5/19 hits, 3.83 expected hits
Hisaichi roll dice for 1 Tank in Chita, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Bomber, 1 Fighter and 16 Infantrys remaining. Battle score for attacker is 26
Casualties for Russians: 13 Infantrys
Casualties for Hisaichi: 1 ArmoredCar, 2 Artillerys, 10 Infantrys and 4 Tanks
Battle in Estonia
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 InfantryNon Combat Move - Russians
1 Fighter moved from Estonia to Leningrad
1 Bomber and 1 Fighter moved from Chita to N.Buryat Mongolia
1 AAGun moved from Irkutsk to N.Buryat Mongolia
1 AAGun moved from N.Buryat Mongolia to Chita
1 AAGun moved from Rostov to Donetsk
1 AAGun moved from Donetsk to Kiev
1 AAGun moved from Kiev to Minsk
1 AAGun moved from Minsk to NovgorodPlace Units - Russians
1 Bunker and 4 Infantrys placed in Leningrad
1 Bunker placed in Novgorod
1 Bunker placed in Minsk
1 Bunker placed in Kiev
1 Bunker placed in Donetsk
1 Bunker and 2 Infantrys placed in S.Karelia
4 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in GeorgiaTurn Complete - Russians
Russians collect 98 PUs; end with 101 PUsCombat Hit Differential Summary :
Germans : 0.67
Hisaichi : 0.33
Russians : 3.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Italians
1 Infantry moved from El Agheila to Kufra
1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Hun to Kufra
1 Infantry moved from Tobruk to Kufra
1 Infantry moved from N.Tunisia to N.Algeria
8 Infantrys moved from N.Tunisia to S.Algeria
1 ArmoredCar and 1 Tank moved from Tunis to S.Algeria
1 Artillery and 1 Infantry moved from Tunis to N.Tunisia
1 Cruiser moved from 51 Sea Zone to 48 Sea Zone
4 Transports moved from 51 Sea Zone to 48 Sea Zone
1 ArmoredCar and 1 Infantry moved from Greece to 51 Sea Zone
1 ArmoredCar and 1 Artillery moved from Greece to 51 Sea Zone
2 ArmoredCars, 1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh
8 Infantrys moved from Campania to 48 Sea Zone
8 Infantrys and 4 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Cruiser moved from 48 Sea Zone to 51 Sea Zone
1 Destroyer moved from 51 Sea Zone to 48 Sea Zone
1 Destroyer moved from 51 Sea Zone to 48 Sea Zone
8 Infantrys moved from 51 Sea Zone to Tobruk
1 Fighter moved from 51 Sea Zone to KufraPurchase Units - Italians
Italians buy 4 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Elite, 1 HeavyTank, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Italians
Battle in Kufra
Italians attack with 1 ArmoredCar, 1 Fighter, 1 HeavyTank, 2 Infantrys and 1 Tank
British defend with 2 Infantrys; French defend with 2 Tanks
Italians roll dice for 1 ArmoredCar, 1 Fighter, 1 HeavyTank, 2 Infantrys and 1 Tank in Kufra, round 2 : 2/6 hits
French roll dice for 2 Infantrys and 2 Tanks in Kufra, round 2 : 1/4 hits
1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Kufra
Italians roll dice for 1 ArmoredCar, 1 Fighter, 1 HeavyTank, 1 Infantry and 1 Tank in Kufra, round 3 : 1/5 hits
French roll dice for 2 Tanks in Kufra, round 3 : 0/2 hits
1 Tank owned by the French lost in Kufra
Italians roll dice for 1 ArmoredCar, 1 Fighter, 1 HeavyTank, 1 Infantry and 1 Tank in Kufra, round 4 : 2/5 hits
French roll dice for 1 Tank in Kufra, round 4 : 0/1 hits
1 Tank owned by the French lost in Kufra
Italians win, taking Kufra from French with 1 ArmoredCar, 1 Fighter, 1 HeavyTank, 1 Infantry and 1 Tank remaining. Battle score for attacker is 12
Casualties for Italians: 1 Infantry
Casualties for British: 2 Infantrys
Casualties for French: 2 Tanks
Battle in Mersa Matruh
Italians attack with 2 ArmoredCars, 1 Artillery and 1 Infantry
British defend with 2 ArmoredCars
Italians roll dice for 2 Battleships and 2 Cruisers in Mersa Matruh, round 2 : 2/4 hits
British roll dice for 2 ArmoredCars in Mersa Matruh, round 2 : 0/2 hits
2 ArmoredCars owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
Casualties for British: 2 ArmoredCars
Battle in S.Algeria
Italians attack with 1 ArmoredCar, 8 Infantrys and 1 Tank
French defend with 1 Infantry
Italians roll dice for 1 ArmoredCar, 8 Infantrys and 1 Tank in S.Algeria, round 2 : 2/10 hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits
1 Infantry owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 1 ArmoredCar, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 InfantryNon Combat Move - Italians
1 Fighter moved from Kufra to 51 Sea Zone
1 Infantry moved from Tuscany to Rome
6 Infantrys moved from Rome to CampaniaPlace Units - Italians
1 Destroyer placed in 51 Sea Zone
2 ArmoredCars, 1 Artillery and 1 Infantry placed in Tunis
1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
1 ArmoredCar, 1 Artillery and 1 Elite placed in Greece
5 Infantrys placed in RomeTurn Complete - Italians
Italians collect 57 PUs; end with 57 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - French
1 Infantry moved from Nordland to OsloPurchase Units - French
French buy 4 Artillerys, 3 Bunkers and 2 Infantrys; Remaining resources: 5 PUs;Non Combat Move - French
Place Units - French
4 Artillerys and 1 Bunker placed in E.Morocco
1 Bunker placed in Oslo
1 Bunker placed in S.French Indochina
2 Infantrys placed in SyriaTurn Complete - French
French collect 32 PUs; end with 37 PUsCombat Hit Differential Summary :





