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Whackamatt Allies -vs- dawgoneit Axis "#T-19.07"

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Finns
                2 Elites moved from Tampere to Oulu
                4 Infantrys moved from Tampere to Kotka
                2 Infantrys moved from Oulu to N.Karelia
                1 Fighter moved from Oulu to N.Karelia

    Purchase Units - Finns
                Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in N.Karelia
                    Finns attack with 1 Fighter and 2 Infantrys
                    Russians defend with 1 Infantry
                        Finns roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 2 :  0/3 hits
                        Russians roll dice for 1 Infantry in N.Karelia, round 2 :  1/1 hits
                        1 Infantry owned by the Finns lost in N.Karelia
                        Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 3 :  1/2 hits
                        Russians roll dice for 1 Infantry in N.Karelia, round 3 :  0/1 hits
                        1 Infantry owned by the Russians lost in N.Karelia
                    Finns win, taking N.Karelia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Finns: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Finns
                1 Fighter moved from N.Karelia to Oulu
                2 Elites and 4 Infantrys moved from Helsinki to Tampere

    Place Units - Finns
                2 Elites and 4 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 14 PUs; end with 14 PUs

    triplea_42537_Fin10.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Romanians
                2 Elites, 8 Infantrys and 4 Tanks moved from E.Romania to Bulgaria

    Purchase Units - Romanians
                Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Bulgaria
                    Romanians attack with 2 Elites, 8 Infantrys and 4 Tanks
                    British defend with 6 Adv.Fighters and 1 Fighter; Russians defend with 2 Bunkers and 2 Infantrys
                        Romanians roll dice for 2 Elites, 8 Infantrys and 4 Tanks in Bulgaria, round 2 :  7/14 hits
                        Russians roll dice for 6 Adv.Fighters, 2 Bunkers, 1 Fighter and 2 Infantrys in Bulgaria, round 2 :  7/11 hits
                        1 Fighter owned by the British, 2 Infantrys owned by the Russians, 2 Bunkers owned by the Russians and 7 Infantrys owned by the Romanians lost in Bulgaria
                        Romanians roll dice for 2 Elites, 1 Infantry and 4 Tanks in Bulgaria, round 3 :  2/7 hits
                        Russians roll dice for 6 Adv.Fighters in Bulgaria, round 3 :  4/6 hits
                        2 Elites owned by the Romanians, 1 Tank owned by the Romanians, 1 Infantry owned by the Romanians and 2 Adv.Fighters owned by the British lost in Bulgaria
                        Romanians roll dice for 3 Tanks in Bulgaria, round 4 :  1/3 hits
                        Russians roll dice for 4 Adv.Fighters in Bulgaria, round 4 :  3/4 hits
                        3 Tanks owned by the Romanians and 1 Adv.Fighter owned by the British lost in Bulgaria
                    Russians win with 3 Adv.Fighters remaining. Battle score for attacker is 12
                    Casualties for Romanians: 2 Elites, 8 Infantrys and 4 Tanks
                    Casualties for British: 3 Adv.Fighters and 1 Fighter
                    Casualties for Russians: 2 Bunkers and 2 Infantrys

    Non Combat Move - Romanians
                4 Infantrys moved from Bucharest to E.Romania

    Place Units - Romanians
                1 Elite and 2 Infantrys placed in E.Romania
                4 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 15 PUs; end with 15 PUs

    triplea_42537_Rom10.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Thai
                1 Artillery, 3 Elites and 10 Infantrys moved from Bangkok to S.Thailand
                1 Fighter moved from Bangkok to S.Thailand
                2 Infantrys moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in S.Thailand
                    Thai attack with 1 Artillery, 3 Elites, 1 Fighter and 12 Infantrys
                    British defend with 4 Artillerys, 1 Elite, 5 Infantrys and 1 Tank
                        Thai roll dice for 1 Artillery, 3 Elites, 1 Fighter and 12 Infantrys in S.Thailand, round 2 :  4/17 hits
                        British roll dice for 4 Artillerys, 1 Elite, 5 Infantrys and 1 Tank in S.Thailand, round 2 :  4/11 hits
                        4 Infantrys owned by the Thai and 4 Infantrys owned by the British lost in S.Thailand
                        Thai roll dice for 1 Artillery, 3 Elites, 1 Fighter and 8 Infantrys in S.Thailand, round 3 :  4/13 hits
                        British roll dice for 4 Artillerys, 1 Elite, 1 Infantry and 1 Tank in S.Thailand, round 3 :  1/7 hits
                        1 Elite owned by the British, 1 Infantry owned by the Thai, 2 Artillerys owned by the British and 1 Infantry owned by the British lost in S.Thailand
                        Thai roll dice for 1 Artillery, 3 Elites, 1 Fighter and 7 Infantrys in S.Thailand, round 4 :  2/12 hits
                        British roll dice for 2 Artillerys and 1 Tank in S.Thailand, round 4 :  1/3 hits
                        1 Infantry owned by the Thai and 2 Artillerys owned by the British lost in S.Thailand
                        Thai roll dice for 1 Artillery, 3 Elites, 1 Fighter and 6 Infantrys in S.Thailand, round 5 :  6/11 hits
                        British roll dice for 1 Tank in S.Thailand, round 5 :  0/1 hits
                        1 Tank owned by the British lost in S.Thailand
                    Thai win, taking S.Thailand from British with 1 Artillery, 3 Elites, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 22
                    Casualties for British: 4 Artillerys, 1 Elite, 5 Infantrys and 1 Tank
                    Casualties for Thai: 6 Infantrys

    Non Combat Move - Thai
                1 Fighter moved from S.Thailand to Bangkok

    Place Units - Thai
                1 Elite and 5 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 13 PUs; end with 13 PUs

    triplea_42537_Tha10.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Americans
                1 unit repaired.
                1 Marine moved from Alaska to 71 Sea Zone
                1 Marine and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone
                2 Elites and 1 Marine moved from Kunashir to 76 Sea Zone
                1 Elite moved from Paramushir to 76 Sea Zone
                1 Elite moved from Iturup to 76 Sea Zone
                2 B.Transports, 1 Battleship, 1 Carrier, 4 Cruisers, 9 Destroyers, 4 Elites, 1 Marine, 1 S.Submarine, 8 Submarines and 1 Transport moved from 76 Sea Zone to 85 Sea Zone
                4 Elites and 2 Marines moved from 85 Sea Zone to Tokyo
                2 Adv.Fighters moved from 104 Sea Zone to 85 Sea Zone
                2 Bombers moved from Kamchatka to Tokyo
                1 S.Submarine moved from 104 Sea Zone to 86 Sea Zone
                1 Adv.Fighter and 3 Fighters moved from 104 Sea Zone to 86 Sea Zone
                1 Transport moved from 104 Sea Zone to 103 Sea Zone
                1 Infantry moved from Kwajalein to 103 Sea Zone
                1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
                1 Infantry moved from 102 Sea Zone to Ulithi
                      Americans take Ulithi from Yamamoto
                1 Transport moved from 104 Sea Zone to 103 Sea Zone
                1 Elite moved from Eniwetok to 103 Sea Zone
                1 Elite and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
                1 Elite moved from 102 Sea Zone to Ponape
                      Americans take Ponape from Yamamoto
                1 Infantry moved from Pearl Harbor to 91 Sea Zone
                1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 103 Sea Zone
                1 Infantry moved from 103 Sea Zone to Kusaie
                      Americans take Kusaie from Yamamoto
                1 S.Submarine moved from 91 Sea Zone to 97 Sea Zone
                1 Infantry moved from Midway to 97 Sea Zone
                1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 95 Sea Zone
                1 Infantry moved from 95 Sea Zone to Rongelap
                      Americans take Rongelap from Yamamoto
                2 Elites and 2 Infantrys moved from Attu to 71 Sea Zone
                1 B.Transport, 1 Destroyer, 2 Elites and 2 Infantrys moved from 71 Sea Zone to 76 Sea Zone
                2 Elites and 2 Infantrys moved from 76 Sea Zone to Kunashir
                2 Artillerys and 1 Elite moved from Northwest USA to 80 Sea Zone
                2 Artillerys, 1 B.Transport and 1 Elite moved from 80 Sea Zone to 71 Sea Zone
                2 Artillerys and 1 Elite moved from 71 Sea Zone to Attu
                2 ArmoredCars and 1 Elite moved from Northwest USA to 83 Sea Zone
                2 ArmoredCars, 1 B.Transport and 1 Elite moved from 83 Sea Zone to 74 Sea Zone
                2 ArmoredCars and 1 Elite moved from 74 Sea Zone to Umnak
                1 B.Transport moved from 83 Sea Zone to 80 Sea Zone
                1 S.Submarine moved from 91 Sea Zone to 97 Sea Zone
                1 Infantry moved from Midway to 97 Sea Zone
                1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 88 Sea Zone
                1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 87 Sea Zone
                1 Infantry moved from 87 Sea Zone to Wake
                4 Destroyers and 4 Submarines moved from 104 Sea Zone to 115 Sea Zone
                3 Destroyers and 8 Submarines moved from 104 Sea Zone to 115 Sea Zone
                1 B.Carrier, 2 Carriers and 1 Cruiser moved from 104 Sea Zone to 89 Sea Zone
                1 Fighter moved from Johnston to 89 Sea Zone
                1 Bomber moved from San Francisco to Minamitori

    Purchase Units - Americans
                Americans buy 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Battleship, 3 Destroyers, 1 S.Submarine and 2 Submarines; Remaining resources: 5 PUs;

    Combat - Americans
                Battle in 85 Sea Zone
                    Americans attack with 2 Adv.Fighters, 2 B.Transports, 1 Battleship, 1 Carrier, 4 Cruisers, 9 Destroyers, 2 S.Submarines, 8 Submarines and 1 Transport
                    Yamamoto defend with 1 Carrier, 1 Cruiser, 7 Destroyers, 1 Fighter, 6 S.Submarines, 4 Submarines and 3 Transports
                        Americans roll dice for 2 S.Submarines and 8 Submarines in 85 Sea Zone, round 2 : 2/10 hits, 3.67 expected hits
                        Yamamoto roll dice for 6 S.Submarines and 4 Submarines in 85 Sea Zone, round 2 : 5/10 hits, 4.33 expected hits
                    Units damaged: 1 Battleship owned by the Americans
                        Americans roll dice for 2 Adv.Fighters, 2 B.Transports, 1 Battleship, 1 Carrier, 4 Cruisers, 9 Destroyers and 1 Transport in 85 Sea Zone, round 2 : 8/17 hits, 6.83 expected hits
                        Yamamoto roll dice for 1 Carrier, 1 Cruiser, 7 Destroyers, 1 Fighter and 3 Transports in 85 Sea Zone, round 2 : 3/13 hits, 4.33 expected hits
                        4 Submarines owned by the Americans, 2 B.Transports owned by the Americans, 4 Submarines owned by the Yamamoto, 1 Transport owned by the Americans, 3 Destroyers owned by the Yamamoto and 3 Transports owned by the Yamamoto lost in 85 Sea Zone
                        Americans roll dice for 2 S.Submarines and 4 Submarines in 85 Sea Zone, round 3 : 2/6 hits, 2.33 expected hits
                        Yamamoto roll dice for 6 S.Submarines in 85 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
                        Americans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Cruisers and 9 Destroyers in 85 Sea Zone, round 3 : 6/17 hits, 6.83 expected hits
                        Yamamoto roll dice for 1 Carrier, 1 Cruiser, 4 Destroyers and 1 Fighter in 85 Sea Zone, round 3 : 4/7 hits, 2.83 expected hits
                        2 Destroyers owned by the Americans, 4 Submarines owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 4 Destroyers owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 85 Sea Zone
                        Americans roll dice for 2 S.Submarines in 85 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                        Yamamoto roll dice for 5 S.Submarines in 85 Sea Zone, round 4 : 4/5 hits, 2.50 expected hits
                        Americans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Cruisers and 7 Destroyers in 85 Sea Zone, round 4 : 5/15 hits, 6.17 expected hits
                        4 Destroyers owned by the Americans and 5 S.Submarines owned by the Yamamoto lost in 85 Sea Zone
                    Americans win with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Cruisers, 3 Destroyers and 2 S.Submarines remaining. Battle score for attacker is 70
                    Casualties for Americans: 2 B.Transports, 6 Destroyers, 8 Submarines and 1 Transport
                    Casualties for Yamamoto: 1 Carrier, 1 Cruiser, 7 Destroyers, 1 Fighter, 6 S.Submarines, 4 Submarines and 3 Transports
                Battle in 86 Sea Zone
                    Americans attack with 1 Adv.Fighter, 3 Fighters and 1 S.Submarine
                    Yamamoto defend with 2 Submarines
                        Americans roll dice for 1 S.Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        Americans roll dice for 1 Adv.Fighter and 3 Fighters in 86 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                        1 Submarine owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 86 Sea Zone
                    1 Submarine owned by the Yamamoto Submerged
                    Americans win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 S.Submarine
                    Casualties for Yamamoto: 1 Submarine
                Battle in Tokyo
                    Americans attack with 2 Bombers, 4 Elites and 2 Marines
                    Yamamoto defend with 1 AAGun, 1 Factory and 8 Infantrys
                        AA fire in Tokyo : 2/2 hits, 0.33 expected hits
                        2 Bombers owned by the Americans lost in Tokyo
                        Americans roll dice for 4 Elites and 2 Marines in Tokyo, round 2 : 1/6 hits, 2.33 expected hits
                        Yamamoto roll dice for 8 Infantrys in Tokyo, round 2 : 4/8 hits, 2.67 expected hits
                        1 Infantry owned by the Yamamoto and 4 Elites owned by the Americans lost in Tokyo
                        Americans roll dice for 2 Marines in Tokyo, round 3 : 1/2 hits, 1.00 expected hits
                        Yamamoto roll dice for 7 Infantrys in Tokyo, round 3 : 2/7 hits, 2.33 expected hits
                        2 Marines owned by the Americans and 1 Infantry owned by the Yamamoto lost in Tokyo
                    Yamamoto win with 6 Infantrys remaining. Battle score for attacker is -44
                    Casualties for Americans: 2 Bombers, 4 Elites and 2 Marines
                    Casualties for Yamamoto: 2 Infantrys

    Non Combat Move - Americans
                1 Adv.Fighter and 3 Fighters moved from 86 Sea Zone to Saipan

    Place Units - Americans
                1 Battleship placed in 89 Sea Zone
                1 S.Submarine and 2 Submarines placed in 91 Sea Zone
                1 ArmoredCar and 2 Artillerys placed in Northwest USA
                1 B.Transport and 2 Destroyers placed in 71 Sea Zone
                1 Destroyer placed in 80 Sea Zone
                1 ArmoredCar placed in San Francisco

    Turn Complete - Americans
                Americans collect 100 PUs; end with 105 PUs

    Combat Hit Differential Summary :

    AA fire in Tokyo : : 1.67
        Yamamoto : 2.33
        Americans : -6.17

    triplea_42537_Ame10.tsvg

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    It was too tempting…I had to try for Tokyo.  Your boys were HOT!

    AA fire in Tokyo : : 1.67

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Combat Move - Germans
                3 Infantrys moved from E.Romania to Bulgaria
                2 Tanks moved from E.Romania to Odessa
                3 HeavyTanks moved from E.Romania to Bulgaria
                1 S.Submarine moved from 24 Sea Zone to 23 Sea Zone
                1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
                2 Transports moved from 24 Sea Zone to 23 Sea Zone
                1 Artillery moved from Pomerania to 23 Sea Zone
                1 Tank moved from Pomerania to 23 Sea Zone
                1 Elite and 1 Infantry moved from Pomerania to 23 Sea Zone
                2 Infantrys moved from Pomerania to 23 Sea Zone
                1 Artillery, 1 Cruiser, 1 Elite, 3 Infantrys, 1 S.Submarine, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
                1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia
                4 Infantrys moved from East Prussia to Latvia
                4 Tanks moved from Danzig to Latvia
                14 Infantrys moved from Pomerania to Danzig
                2 Infantrys moved from Warsaw to Brest
                2 Infantrys moved from Warsaw to Brest
                3 Artillerys and 15 Infantrys moved from Krakow to Vinnytsia
                3 Tanks moved from Warsaw to Vinnytsia
                1 Infantry moved from Warsaw to Brest
                3 HeavyTanks and 1 Tank moved from Bohemia to Vinnytsia
                6 Infantrys moved from Bohemia to Krakow
                9 Infantrys moved from Hamburg to Pomerania
                15 Infantrys moved from Berlin to Brandenburg
                7 Tanks moved from La Mancha to Madrid
                3 Infantrys moved from Bavaria to Bohemia
                4 Infantrys moved from Rhine to Hamburg
                6 Infantrys moved from Normandy to Picardy
                3 Infantrys moved from Picardy to Belgium
                3 Infantrys moved from Paris to Normandy
                5 Infantrys moved from Paris to Picardy
                3 Infantrys moved from Belgium to Netherlands
                5 Infantrys moved from Netherlands to Hamburg
                1 Destroyer and 1 Submarine moved from 41 Sea Zone to 45 Sea Zone

    Purchase Units - Germans
                Germans buy 1 Cruiser, 4 Destroyers, 1 Elite and 33 Infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Odessa
                    Germans attack with 2 Tanks
                    Russians defend with 1 Infantry
                        Germans roll dice for 2 Tanks in Odessa, round 2 :  1/2 hits
                        Russians roll dice for 1 Infantry in Odessa, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Odessa
                    Germans win, taking Odessa from Russians with 1 Tank remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 Tank
                    Casualties for Russians: 1 Infantry
                Battle in Bulgaria
                    Germans attack with 3 HeavyTanks and 3 Infantrys
                    British defend with 3 Adv.Fighters
                        Germans roll dice for 3 HeavyTanks and 3 Infantrys in Bulgaria, round 2 :  2/6 hits
                        Russians roll dice for 3 Adv.Fighters in Bulgaria, round 2 :  2/3 hits
                        2 Infantrys owned by the Germans and 2 Adv.Fighters owned by the British lost in Bulgaria
                        Germans roll dice for 3 HeavyTanks and 1 Infantry in Bulgaria, round 3 :  2/4 hits
                        Russians roll dice for 1 Adv.Fighter in Bulgaria, round 3 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Adv.Fighter owned by the British lost in Bulgaria
                    Germans win, taking Bulgaria from Russians with 3 HeavyTanks remaining. Battle score for attacker is 24
                    Casualties for Germans: 3 Infantrys
                    Casualties for British: 3 Adv.Fighters
                Battle in Vinnytsia
                    Germans attack with 3 Artillerys, 3 HeavyTanks, 15 Infantrys and 4 Tanks
                    Russians defend with 1 Infantry
                        Germans roll dice for 3 Artillerys, 3 HeavyTanks, 15 Infantrys and 4 Tanks in Vinnytsia, round 2 :  7/25 hits
                        Russians roll dice for 1 Infantry in Vinnytsia, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Vinnytsia
                    Germans win, taking Vinnytsia from Russians with 3 Artillerys, 3 HeavyTanks, 15 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Madrid
                    Germans attack with 7 Tanks
                    Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
                        Germans roll dice for 7 Tanks in Madrid, round 2 :  4/7 hits
                        Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 :  3/6 hits
                        1 Tank owned by the Neutral, 3 Infantrys owned by the Neutral and 3 Tanks owned by the Germans lost in Madrid
                        Germans roll dice for 4 Tanks in Madrid, round 3 :  3/4 hits
                        Neutral roll dice for 2 Tanks in Madrid, round 3 :  1/2 hits
                        2 Tanks owned by the Neutral and 1 Tank owned by the Germans lost in Madrid
                    Germans loses 0 PUs for violating Madrids neutrality.
                    Germans win, taking Madrid from Neutral with 3 Tanks remaining. Battle score for attacker is 1
                    Casualties for Germans: 4 Tanks
                    Casualties for Neutral: 3 Infantrys and 3 Tanks
                Battle in Latvia
                    Germans attack with 1 Artillery, 1 Elite, 7 Infantrys and 5 Tanks
                    Russians defend with 12 Infantrys
                        Germans roll dice for 1 Cruiser in Latvia, round 2 :  1/1 hits
                        Germans roll dice for 1 Artillery, 1 Elite, 7 Infantrys and 5 Tanks in Latvia, round 2 :  6/14 hits
                        Russians roll dice for 12 Infantrys in Latvia, round 2 :  3/12 hits
                        7 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Latvia
                        Germans roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 5 Tanks in Latvia, round 3 :  3/11 hits
                        Russians roll dice for 5 Infantrys in Latvia, round 3 :  2/5 hits
                        3 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia
                        Germans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 5 Tanks in Latvia, round 4 :  5/9 hits
                        Russians roll dice for 2 Infantrys in Latvia, round 4 :  1/2 hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                    Germans win, taking Latvia from Russians with 1 Artillery, 1 Elite, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 12
                    Casualties for Germans: 6 Infantrys
                    Casualties for Russians: 12 Infantrys
                Battle in Brest
                    Germans attack with 5 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 5 Infantrys in Brest, round 2 :  0/5 hits
                        Russians roll dice for 1 Infantry in Brest, round 2 :  0/1 hits
                        Germans roll dice for 5 Infantrys in Brest, round 3 :  3/5 hits
                        Russians roll dice for 1 Infantry in Brest, round 3 :  0/1 hits
                        1 Infantry owned by the Russians lost in Brest
                    Germans win, taking Brest from Russians with 5 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Germans
                1 Artillery and 2 Infantrys moved from Navarre to La Mancha

    Place Units - Germans
                1 Cruiser and 4 Destroyers placed in 23 Sea Zone
                1 Elite and 3 Infantrys placed in Warsaw
                5 Infantrys placed in Bohemia
                1 Infantry placed in Hamburg
                15 Infantrys placed in Berlin
                3 Infantrys placed in Bavaria
                4 Infantrys placed in Rhine
                2 Infantrys placed in Normandy

    Turn Complete - Germans
                Germans collect 119 PUs; end with 119 PUs

    triplea_42537_Ger11.tsvg

  • 20 18 17 15

    DiceRolls: 1@6; Total Hits: 11@6: (6)

    Rolling for strategic bombing damage in Chita. I forgot to do the move until after I had started combat. Will edit in the result, up to 3, of course.

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Combat Move - Russians
                1 unit repaired.
                4 Infantrys moved from Okhotsk to Ayan
                3 Infantrys moved from Irkutsk to N.Buryat Mongolia
                5 Infantrys moved from Krasnoyarsk to Irkutsk
                6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                6 Infantrys moved from Evenkia to Olyokminsk
                6 Infantrys moved from Sibirsky to Evenkia
                3 Infantrys moved from Sverdlovsk to Novosibirsk
                4 Infantrys moved from Arkhangelsk to S.Karelia
                2 Infantrys and 1 Tank moved from Estonia to Latvia
                1 Fighter, 4 Infantrys and 2 Tanks moved from Leningrad to Latvia
                3 Infantrys moved from Minsk to Latvia
                1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
                1 Infantry moved from Georgia to 54 Sea Zone
                1 Infantry moved from Georgia to 54 Sea Zone
                2 Infantrys moved from 54 Sea Zone to Donetsk
                6 Infantrys moved from Rostov to Donetsk
                8 Infantrys moved from Kursk to Kiev
                1 Infantry moved from Kursk to Kiev
                7 Infantrys moved from Kursk to Minsk
                10 Infantrys moved from Yaroslavl to Smolensk
                10 Infantrys moved from Moscow to Yaroslavl
                5 Infantrys moved from Stalingrad to Rostov
                1 Infantry moved from Georgia to Rostov

    Purchase Units - Russians
                Russians buy 6 Bunkers, 34 Infantrys and 1 Mot.Inf; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Latvia
                    Russians attack with 1 Fighter, 9 Infantrys and 3 Tanks
                    Germans defend with 1 Artillery, 1 Elite, 1 Infantry and 5 Tanks
                        Russians roll dice for 1 Fighter, 9 Infantrys and 3 Tanks in Latvia, round 2 : 1/13 hits, 3.33 expected hits
                        Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 5 Tanks in Latvia, round 2 : 4/8 hits, 3.50 expected hits
                        4 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                        Russians roll dice for 1 Fighter, 5 Infantrys and 3 Tanks in Latvia, round 3 : 5/9 hits, 2.67 expected hits
                        Germans roll dice for 1 Artillery, 1 Elite and 5 Tanks in Latvia, round 3 : 3/7 hits, 3.17 expected hits
                        3 Infantrys owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans and 3 Tanks owned by the Germans lost in Latvia
                        Russians roll dice for 1 Fighter, 2 Infantrys and 3 Tanks in Latvia, round 4 : 2/6 hits, 2.17 expected hits
                        Germans roll dice for 2 Tanks in Latvia, round 4 : 0/2 hits, 1.00 expected hits
                        2 Tanks owned by the Germans lost in Latvia
                    Russians win, taking Latvia from Germans with 1 Fighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 20
                    Casualties for Russians: 7 Infantrys
                    Casualties for Germans: 1 Artillery, 1 Elite, 1 Infantry and 5 Tanks

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing PUs for Hisaichi from 66 to 63
                EDIT: Turning off Edit Mode
                1 Fighter moved from Latvia to Leningrad
                1 AAGun moved from Kiev to Minsk
                1 AAGun moved from Donetsk to Rostov

    Place Units - Russians
                1 Bunker placed in Donetsk
                1 Bunker placed in Kiev
                1 Bunker placed in Minsk
                1 Bunker and 4 Infantrys placed in Leningrad
                1 Bunker and 2 Infantrys placed in S.Karelia
                1 Bunker placed in Novgorod
                4 Infantrys placed in Arkhangelsk
                10 Infantrys placed in Moscow
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                6 Infantrys placed in Sibirsky
                1 Mot.Inf placed in Sverdlovsk

    Turn Complete - Russians
                Russians collect 95 PUs; end with 95 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : -0.17

    triplea_42537_Rus11.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Combat Move - Italians
                4 Transports moved from 51 Sea Zone to 48 Sea Zone
                1 Transport moved from 51 Sea Zone to 48 Sea Zone
                3 Infantrys moved from Greece to 51 Sea Zone
                1 Infantry moved from Greece to 51 Sea Zone
                1 Infantry and 1 T.Boat moved from 51 Sea Zone to 48 Sea Zone
                1 Infantry moved from 48 Sea Zone to Tobruk
                1 Infantry and 1 T.Boat moved from 51 Sea Zone to 48 Sea Zone
                1 Infantry moved from 48 Sea Zone to El Agheila
                10 Infantrys moved from Campania to 48 Sea Zone
                10 Infantrys and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
                12 Infantrys moved from 51 Sea Zone to Mersa Matruh
                1 HeavyTank and 3 Infantrys moved from Hun to Kufra
                2 Fighters moved from 51 Sea Zone to Kufra
                8 Infantrys moved from Rome to Campania
                4 Infantrys moved from Tunis to N.Tunisia
                1 Infantry moved from N.Algeria to N.Tunisia
                1 Infantry moved from Lombardy to Tuscany
                1 Infantry moved from Istanbul to Bulgaria

    Purchase Units - Italians
                Italians buy 4 ArmoredCars, 2 Artillerys, 1 HeavyTank, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Mersa Matruh
                    Italians attack with 12 Infantrys
                    British defend with 2 ArmoredCars
                        Italians roll dice for 2 Battleships and 2 Cruisers in Mersa Matruh, round 2 :  2/4 hits
                        British roll dice for 2 ArmoredCars in Mersa Matruh, round 2 :  0/2 hits
                        2 ArmoredCars owned by the British lost in Mersa Matruh
                    Italians win, taking Mersa Matruh from British with 12 Infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 2 ArmoredCars
                Battle in Kufra
                    Italians attack with 2 Fighters, 1 HeavyTank and 3 Infantrys
                    British defend with 5 Infantrys
                        Italians roll dice for 2 Fighters, 1 HeavyTank and 3 Infantrys in Kufra, round 2 :  3/6 hits
                        British roll dice for 5 Infantrys in Kufra, round 2 :  3/5 hits
                        3 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Kufra
                        Italians roll dice for 2 Fighters and 1 HeavyTank in Kufra, round 3 :  2/3 hits
                        British roll dice for 2 Infantrys in Kufra, round 3 :  1/2 hits
                        1 Fighter owned by the Italians and 2 Infantrys owned by the British lost in Kufra
                    Italians win, taking Kufra from British with 1 Fighter and 1 HeavyTank remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 Fighter and 3 Infantrys
                    Casualties for British: 5 Infantrys

    Non Combat Move - Italians
                1 Fighter moved from Kufra to 51 Sea Zone

    Place Units - Italians
                1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
                1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank placed in Tunis
                2 ArmoredCars, 1 Artillery and 1 Infantry placed in Greece
                6 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 56 PUs; end with 56 PUs

    triplea_42537_Ita11.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Combat Move - French
                2 Tanks moved from Lower Egypt to Kufra
                1 Infantry moved from Iceland to 3 Sea Zone
                1 Destroyer, 1 Infantry and 1 Transport moved from 3 Sea Zone to 5 Sea Zone
                1 Infantry moved from 5 Sea Zone to Nordland
                1 Infantry moved from E.Morocco to S.Algeria
                      French take S.Algeria from Germans

    Purchase Units - French
                French buy 2 Bunkers, 3 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 6 PUs;

    Combat - French
                Battle in Kufra
                    French attack with 2 Tanks
                    Italians defend with 1 HeavyTank
                        French roll dice for 2 Tanks in Kufra, round 2 : 1/2 hits, 1.00 expected hits
                        Italians roll dice for 1 HeavyTank in Kufra, round 2 : 0/1 hits, 0.67 expected hits
                        1 HeavyTank owned by the Italians lost in Kufra
                    French win, taking Kufra from Italians with 2 Tanks remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 HeavyTank

    Non Combat Move - French

    Place Units - French
                1 Bunker and 2 Tanks placed in Syria
                1 Bunker, 3 Infantrys and 1 Mech.Inf placed in E.Morocco
                Turning on Edit Mode
                EDIT: Removing units owned by French from E.Morocco: 5 Adv.Fighters
                EDIT: Adding units owned by French to Malta: 5 Adv.Fighters
                EDIT: Turning off Edit Mode

    Turn Complete - French
                French collect 35 PUs; end with 41 PUs

    Combat Hit Differential Summary :

    Italians : -0.67
        French : 0.00

    triplea_42537_Fre11.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Combat Move - Yamamoto
                1 Battleship, 2 Carriers, 16 Destroyers, 4 Fighters, 3 S.Submarines, 14 Submarines and 3 Transports moved from 109 Sea Zone to 115 Sea Zone
                1 Submarine moved from 86 Sea Zone to 102 Sea Zone
                1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
                2 B.Transports moved from 75 Sea Zone to 84 Sea Zone
                2 Artillerys and 2 Infantrys moved from Hunan to Kweichow
                1 Fighter moved from Hunan to Kweichow
                4 Infantrys moved from Anhwei to Hunan
                4 Infantrys moved from Vladivostok to 84 Sea Zone
                4 Infantrys moved from 84 Sea Zone to Kyushu

    Purchase Units - Yamamoto
                Yamamoto buy 2 Adv.Fighters and 19 Infantrys; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 102 Sea Zone
                    Yamamoto attack with 1 Submarine
                    Americans defend with 2 Transports
                        Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 Transports in 102 Sea Zone, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 Transports in 102 Sea Zone, round 3 :  0/2 hits
                        Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 2 Transports in 102 Sea Zone, round 4 :  0/2 hits
                        Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 2 Transports in 102 Sea Zone, round 5 :  0/2 hits
                        Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 2 Transports in 102 Sea Zone, round 6 :  1/2 hits
                        1 Submarine owned by the Yamamoto lost in 102 Sea Zone
                    Americans win with 2 Transports remaining. Battle score for attacker is -7
                    Casualties for Yamamoto: 1 Submarine
                Battle in 115 Sea Zone
                    Yamamoto attack with 1 Battleship, 2 Carriers, 16 Destroyers, 4 Fighters, 3 S.Submarines, 14 Submarines and 3 Transports
                    Americans defend with 7 Destroyers and 12 Submarines; Anzac defend with 2 Adv.Fighters, 3 Carriers, 5 Cruisers, 2 Destroyers, 4 Fighters, 1 Submarine and 3 Transports
                        Yamamoto roll dice for 3 S.Submarines and 14 Submarines in 115 Sea Zone, round 2 :  7/17 hits
                        Anzac roll dice for 13 Submarines in 115 Sea Zone, round 2 :  7/13 hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        Yamamoto roll dice for 1 Battleship, 2 Carriers, 16 Destroyers, 4 Fighters and 3 Transports in 115 Sea Zone, round 2 :  9/23 hits
                        Anzac roll dice for 2 Adv.Fighters, 3 Carriers, 5 Cruisers, 9 Destroyers, 4 Fighters and 3 Transports in 115 Sea Zone, round 2 :  13/26 hits
                        12 Submarines owned by the Americans, 3 Transports owned by the Anzac, 14 Submarines owned by the Yamamoto, 1 Submarine owned by the Anzac, 2 Carriers owned by the Yamamoto and 3 Transports owned by the Yamamoto lost in 115 Sea Zone
                        Yamamoto roll dice for 3 S.Submarines in 115 Sea Zone, round 3 :  2/3 hits
                        Yamamoto roll dice for 1 Battleship, 16 Destroyers and 4 Fighters in 115 Sea Zone, round 3 :  5/21 hits
                        Anzac roll dice for 2 Adv.Fighters, 3 Carriers, 5 Cruisers, 9 Destroyers and 4 Fighters in 115 Sea Zone, round 3 :  11/23 hits
                        5 Destroyers owned by the Americans, 2 Destroyers owned by the Anzac and 11 Destroyers owned by the Yamamoto lost in 115 Sea Zone
                        Yamamoto roll dice for 3 S.Submarines in 115 Sea Zone, round 4 :  0/3 hits
                        Yamamoto roll dice for 1 Battleship, 5 Destroyers and 4 Fighters in 115 Sea Zone, round 4 :  7/10 hits
                        Anzac roll dice for 2 Adv.Fighters, 3 Carriers, 5 Cruisers, 2 Destroyers and 4 Fighters in 115 Sea Zone, round 4 :  9/16 hits
                        2 Destroyers owned by the Americans, 1 Cruiser owned by the Anzac, 4 Fighters owned by the Anzac, 5 Destroyers owned by the Yamamoto and 4 Fighters owned by the Yamamoto lost in 115 Sea Zone
                        Yamamoto roll dice for 3 S.Submarines in 115 Sea Zone, round 5 :  2/3 hits
                        2 Cruisers owned by the Anzac lost in 115 Sea Zone
                        Yamamoto roll dice for 1 Battleship in 115 Sea Zone, round 5 :  1/1 hits
                        Anzac roll dice for 2 Adv.Fighters, 3 Carriers and 2 Cruisers in 115 Sea Zone, round 5 :  5/7 hits
                        1 Cruiser owned by the Anzac, 1 Battleship owned by the Yamamoto and 3 S.Submarines owned by the Yamamoto lost in 115 Sea Zone
                    Anzac win with 2 Adv.Fighters, 3 Carriers and 1 Cruiser remaining. Battle score for attacker is -93
                    Casualties for Yamamoto: 1 Battleship, 2 Carriers, 16 Destroyers, 4 Fighters, 3 S.Submarines, 14 Submarines and 3 Transports
                    Casualties for Americans: 7 Destroyers and 12 Submarines
                    Casualties for Anzac: 4 Cruisers, 2 Destroyers, 4 Fighters, 1 Submarine and 3 Transports
                Battle in Kweichow
                    Yamamoto attack with 2 Artillerys, 1 Fighter and 2 Infantrys
                    Chinese defend with 3 ArmoredCars and 1 Tank
                        Yamamoto roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Kweichow, round 2 :  2/5 hits
                        Chinese roll dice for 3 ArmoredCars and 1 Tank in Kweichow, round 2 :  1/4 hits
                        1 Infantry owned by the Yamamoto and 2 ArmoredCars owned by the Chinese lost in Kweichow
                        Yamamoto roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Kweichow, round 3 :  0/4 hits
                        Chinese roll dice for 1 ArmoredCar and 1 Tank in Kweichow, round 3 :  0/2 hits
                        Yamamoto roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Kweichow, round 4 :  2/4 hits
                        Chinese roll dice for 1 ArmoredCar and 1 Tank in Kweichow, round 4 :  1/2 hits
                        1 Tank owned by the Chinese, 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Kweichow
                    Yamamoto win, taking Kweichow from Chinese with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 13
                    Casualties for Yamamoto: 2 Infantrys
                    Casualties for Chinese: 3 ArmoredCars and 1 Tank

    Non Combat Move - Yamamoto
                1 Fighter moved from Kweichow to Anhwei

    Place Units - Yamamoto
                4 Infantrys placed in Davao
                2 Infantrys placed in Kiangsi
                3 Infantrys placed in Kyushu
                4 Infantrys placed in Chubu
                2 Adv.Fighters and 6 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 54 PUs; end with 54 PUs

    triplea_42537_Yam11.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Combat Move - Chinese
                1 Artillery and 1 Elite moved from Shensi to Shansi
                3 Elites and 2 Infantrys moved from Hupeh to Hunan
                1 Artillery and 1 Marine moved from Hupeh to Kweichow
                1 Infantry moved from Hupeh to Kweichow
                1 Elite moved from Hupeh to Hunan
                1 Infantry moved from Hupeh to Shansi
                1 Artillery, 1 Elite and 1 Infantry moved from Suiyuan to Chahar
                1 Infantry moved from Suiyuan to Shansi
                1 Infantry moved from Suiyuan to Chahar
                3 Infantrys moved from Lanchow to Szechwan
                1 Artillery, 1 Elite and 3 Infantrys moved from Ningsia to Shensi
                6 Infantrys moved from E.Qinghai to Ningsia
                4 Infantrys moved from Gobi Altai to Ningsia
                6 Infantrys moved from Hsining to E.Qinghai
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                3 Infantrys moved from Urumqi to E.Sinkiang
                1 Fighter moved from Urumqi to Shensi

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 Artillery, 1 Infantry and 1 Marine
                    Yamamoto defend with 2 Artillerys
                        Chinese roll dice for 1 Artillery, 1 Infantry and 1 Marine in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
                        Yamamoto roll dice for 2 Artillerys in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                        1 Artillery owned by the Yamamoto lost in Kweichow
                        Chinese roll dice for 1 Artillery, 1 Infantry and 1 Marine in Kweichow, round 3 : 0/3 hits, 1.17 expected hits
                        Yamamoto roll dice for 1 Artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 Artillery, 1 Infantry and 1 Marine in Kweichow, round 4 : 0/3 hits, 1.17 expected hits
                        Yamamoto roll dice for 1 Artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 Artillery and 1 Marine in Kweichow, round 5 : 1/2 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Yamamoto lost in Kweichow
                    Chinese win, taking Kweichow from Yamamoto with 1 Artillery and 1 Marine remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 2 Artillerys
                    Casualties for Chinese: 1 Infantry
                Battle in Hunan
                    Chinese attack with 4 Elites and 2 Infantrys
                    Yamamoto defend with 4 Infantrys
                        Chinese roll dice for 4 Elites and 2 Infantrys in Hunan, round 2 : 1/6 hits, 1.67 expected hits
                        Yamamoto roll dice for 4 Infantrys in Hunan, round 2 : 2/4 hits, 1.33 expected hits
                        1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Hunan
                        Chinese roll dice for 4 Elites in Hunan, round 3 : 0/4 hits, 1.33 expected hits
                        Yamamoto roll dice for 3 Infantrys in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                        1 Elite owned by the Chinese lost in Hunan
                        Chinese roll dice for 3 Elites in Hunan, round 4 : 0/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 3 Infantrys in Hunan, round 4 : 0/3 hits, 1.00 expected hits
                        Chinese roll dice for 3 Elites in Hunan, round 5 : 0/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 3 Infantrys in Hunan, round 5 : 0/3 hits, 1.00 expected hits
                        Chinese roll dice for 3 Elites in Hunan, round 6 : 1/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 3 Infantrys in Hunan, round 6 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Yamamoto and 1 Elite owned by the Chinese lost in Hunan
                        Chinese roll dice for 2 Elites in Hunan, round 7 : 1/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 2 Infantrys in Hunan, round 7 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Yamamoto and 1 Elite owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 Elite in Hunan, round 8 : 1/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Infantry in Hunan, round 8 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in Hunan
                    Chinese win, taking Hunan from Yamamoto with 1 Elite remaining. Battle score for attacker is -5
                    Casualties for Chinese: 3 Elites and 2 Infantrys
                    Casualties for Yamamoto: 4 Infantrys
                Battle in Chahar
                    Chinese attack with 1 Artillery, 1 Elite and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chahar, round 2 : 1/4 hits, 1.17 expected hits
                        Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Chahar
                    Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Shansi
                    Chinese attack with 1 Artillery, 1 Elite and 2 Infantrys
                    Hisaichi defend with 2 Infantrys
                        Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shansi, round 2 : 0/4 hits, 1.17 expected hits
                        Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Chinese lost in Shansi
                        Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Shansi, round 3 : 2/3 hits, 1.00 expected hits
                        Hisaichi roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 Infantrys
                    Casualties for Hisaichi: 2 Infantrys

    Non Combat Move - Chinese
                1 AAGun moved from Hupeh to Shensi
                1 AAGun moved from Suiyuan to Ningsia

    Place Units - Chinese
                2 Artillerys placed in Shensi
                1 Elite, 4 Infantrys and 1 Marine placed in Hsining
                1 Adv.Fighter and 3 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 41 PUs; end with 41 PUs

    Combat Hit Differential Summary :

    Hisaichi : 0.33
        Yamamoto : -2.00
        Chinese : -5.83

    triplea_42537_Chi11.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Combat Move - Hisaichi
                2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
                2 Artillerys and 2 Infantrys moved from 92 Sea Zone to N.French Indochina
                2 Infantrys moved from Hong Kong to 92 Sea Zone
                2 Infantrys moved from Hong Kong to 92 Sea Zone
                2 Infantrys moved from 92 Sea Zone to N.French Indochina
                2 Infantrys moved from 92 Sea Zone to N.French Indochina
                1 Infantry moved from Anhwei to Hunan
                1 Infantry moved from Anhwei to Hupeh
                1 Infantry moved from Anhwei to Hunan
                1 Infantry moved from Anhwei to Hupeh
                1 Infantry moved from Shantung to Shansi
                2 Infantrys moved from Anhwei to Shansi
                2 Tanks moved from Anhwei to Chahar
                1 Tank moved from Shantung to Chahar
                2 Artillerys moved from Shantung to Chahar
                1 Bomber moved from Anhwei to Chahar
                1 Artillery moved from Anhwei to Shansi
                1 Adv.Fighter moved from Anhwei to Shansi
                1 Artillery moved from Anhwei to Hupeh
                1 Artillery moved from Anhwei to Hunan
                6 Infantrys moved from Khabarovsk to Ayan
                1 Infantry moved from Heilungchiang to Ayan
                1 Adv.Fighter moved from Chita to Ayan
                1 Transport moved from 92 Sea Zone to 84 Sea Zone
                2 Infantrys moved from Hong Kong to 92 Sea Zone
                2 Infantrys moved from 92 Sea Zone to N.French Indochina
                1 Infantry moved from Changchun to 84 Sea Zone
                1 Infantry moved from Changchun to 84 Sea Zone
                2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
                2 Infantrys moved from 92 Sea Zone to N.French Indochina
                5 Infantrys moved from Peking to Chahar
                1 Infantry moved from Kirin to Heilungchiang
                6 Infantrys moved from Changchun to Kirin
                3 Transports moved from 75 Sea Zone to 84 Sea Zone
                3 Transports moved from 84 Sea Zone to 92 Sea Zone

    Purchase Units - Hisaichi
                Hisaichi buy 3 Destroyers, 16 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Hupeh
                    Hisaichi attack with 1 Artillery and 2 Infantrys
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hupeh, round 2 :  1/3 hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Ayan
                    Hisaichi attack with 1 Adv.Fighter and 7 Infantrys
                    Americans defend with 1 Mech.Inf; Russians defend with 6 Infantrys
                        Hisaichi roll dice for 1 Adv.Fighter and 7 Infantrys in Ayan, round 2 :  1/8 hits
                        Russians roll dice for 6 Infantrys and 1 Mech.Inf in Ayan, round 2 :  1/7 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                        Hisaichi roll dice for 1 Adv.Fighter and 6 Infantrys in Ayan, round 3 :  1/7 hits
                        Russians roll dice for 5 Infantrys and 1 Mech.Inf in Ayan, round 3 :  1/6 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                        Hisaichi roll dice for 1 Adv.Fighter and 5 Infantrys in Ayan, round 4 :  3/6 hits
                        Russians roll dice for 4 Infantrys and 1 Mech.Inf in Ayan, round 4 :  4/5 hits
                        3 Infantrys owned by the Russians and 4 Infantrys owned by the Hisaichi lost in Ayan
                        Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Ayan, round 5 :  2/2 hits
                        Russians roll dice for 1 Infantry and 1 Mech.Inf in Ayan, round 5 :  2/2 hits
                        1 Infantry owned by the Russians, 1 Mech.Inf owned by the Americans, 1 Adv.Fighter owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Ayan
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Hisaichi: 1 Adv.Fighter and 7 Infantrys
                    Casualties for Americans: 1 Mech.Inf
                    Casualties for Russians: 6 Infantrys
                Battle in N.French Indochina
                    Hisaichi attack with 2 Artillerys and 10 Infantrys
                    British defend with 2 Artillerys and 3 Infantrys
                        Hisaichi roll dice for 2 Artillerys and 10 Infantrys in N.French Indochina, round 2 :  0/12 hits
                        French roll dice for 2 Artillerys and 3 Infantrys in N.French Indochina, round 2 :  1/5 hits
                        1 Infantry owned by the Hisaichi lost in N.French Indochina
                        Hisaichi roll dice for 2 Artillerys and 9 Infantrys in N.French Indochina, round 3 :  1/11 hits
                        French roll dice for 2 Artillerys and 3 Infantrys in N.French Indochina, round 3 :  1/5 hits
                        1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina
                        Hisaichi roll dice for 2 Artillerys and 8 Infantrys in N.French Indochina, round 4 :  4/10 hits
                        French roll dice for 2 Artillerys and 2 Infantrys in N.French Indochina, round 4 :  1/4 hits
                        2 Artillerys owned by the British, 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina
                    Hisaichi win, taking N.French Indochina from French with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for British: 2 Artillerys and 3 Infantrys
                Battle in Chahar
                    Hisaichi attack with 2 Artillerys, 1 Bomber, 5 Infantrys and 3 Tanks
                    Chinese defend with 1 Artillery, 1 Elite and 2 Infantrys
                        Hisaichi roll dice for 2 Artillerys, 1 Bomber, 5 Infantrys and 3 Tanks in Chahar, round 2 :  5/11 hits
                        Chinese roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chahar, round 2 :  0/4 hits
                        1 Elite owned by the Chinese, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar
                    Hisaichi win, taking Chahar from Chinese with 2 Artillerys, 1 Bomber, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 11
                    Casualties for Chinese: 1 Artillery, 1 Elite and 2 Infantrys
                Battle in Hunan
                    Hisaichi attack with 1 Artillery and 2 Infantrys
                    Chinese defend with 1 Elite
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 :  0/3 hits
                        Chinese roll dice for 1 Elite in Hunan, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 3 :  1/3 hits
                        Chinese roll dice for 1 Elite in Hunan, round 3 :  0/1 hits
                        1 Elite owned by the Chinese lost in Hunan
                    Hisaichi win, taking Hunan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 Elite
                Battle in Shansi
                    Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
                    Chinese defend with 1 Artillery and 1 Elite
                        Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Shansi, round 2 :  1/5 hits
                        Chinese roll dice for 1 Artillery and 1 Elite in Shansi, round 2 :  1/2 hits
                        1 Elite owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi
                        Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Shansi, round 3 :  0/4 hits
                        Chinese roll dice for 1 Artillery in Shansi, round 3 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Shansi
                        Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Shansi, round 4 :  2/3 hits
                        Chinese roll dice for 1 Artillery in Shansi, round 4 :  0/1 hits
                        1 Artillery owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Chinese: 1 Artillery and 1 Elite

    Non Combat Move - Hisaichi
                1 Adv.Fighter moved from Shansi to Changchun
                1 Bomber moved from Chahar to Anhwei

    Place Units - Hisaichi
                3 Destroyers and 1 Submarine placed in 84 Sea Zone
                Hisaichi undo move 1.
                3 Destroyers placed in 84 Sea Zone
                1 Submarine placed in 84 Sea Zone
                8 Infantrys placed in Changchun
                2 Infantrys placed in Peking
                4 Infantrys placed in Banjarmasin
                2 Infantrys placed in Hong Kong
                Hisaichi undo move 1.
                2 Destroyers placed in 92 Sea Zone
                1 Destroyer placed in 84 Sea Zone
                Hisaichi undo move 5.
                2 Infantrys placed in Shantung

    Turn Complete - Hisaichi
                Hisaichi collect 70 PUs; end with 70 PUs

    triplea_42537_His11.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Combat Move - British
                2 Infantrys moved from Darfur to Kufra
                5 ArmoredCars moved from Cairo to Mersa Matruh
                7 Adv.Fighters and 3 Fighters moved from Cairo to Mersa Matruh
                2 Infantrys moved from Cairo to Lower Egypt
                3 Infantrys moved from W.Iran to Iraq
                2 Tanks moved from Assam to S.Thailand
                1 Infantry moved from N.Thailand to S.French Indochina
                      French take S.French Indochina from Hisaichi
                1 Artillery and 5 Infantrys moved from Burma to S.Thailand
                5 Infantrys moved from Bihar to Assam
                6 Infantrys moved from Delhi to Bihar
                2 Cruisers moved from 65 Sea Zone to 60 Sea Zone
                2 Infantrys moved from Madras to 60 Sea Zone
                2 Transports moved from 65 Sea Zone to 60 Sea Zone
                3 Infantrys moved from Madras to 60 Sea Zone
                2 Cruisers, 5 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
                5 Infantrys moved from 65 Sea Zone to S.Thailand
                1 Adv.Fighter moved from Malaya to S.Thailand
                2 Submarines moved from 58 Sea Zone to 63 Sea Zone
                2 Mech.Infs moved from Cape Town to Kenya
                1 ArmoredCar moved from New Valley to Mersa Matruh

    Purchase Units - British
                British buy 2 Adv.Fighters, 2 ArmoredCars, 10 Artillerys, 2 Bunkers, 1 Fighter, 2 Mech.Infs and 2 Tanks; Remaining resources: 1 PUs;

    Combat - British
                Battle in Mersa Matruh
                    British attack with 7 Adv.Fighters, 6 ArmoredCars and 3 Fighters
                    Italians defend with 12 Infantrys
                        British roll dice for 7 Adv.Fighters, 6 ArmoredCars and 3 Fighters in Mersa Matruh, round 2 : 5/16 hits, 6.50 expected hits
                        Italians roll dice for 12 Infantrys in Mersa Matruh, round 2 : 2/12 hits, 4.00 expected hits
                        2 ArmoredCars owned by the British and 5 Infantrys owned by the Italians lost in Mersa Matruh
                        British roll dice for 7 Adv.Fighters, 4 ArmoredCars and 3 Fighters in Mersa Matruh, round 3 : 7/14 hits, 5.83 expected hits
                        Italians roll dice for 7 Infantrys in Mersa Matruh, round 3 : 2/7 hits, 2.33 expected hits
                        2 ArmoredCars owned by the British and 7 Infantrys owned by the Italians lost in Mersa Matruh
                    British win, taking Mersa Matruh from Italians with 7 Adv.Fighters, 2 ArmoredCars and 3 Fighters remaining. Battle score for attacker is 8
                    Casualties for British: 4 ArmoredCars
                    Casualties for Italians: 12 Infantrys
                Battle in S.Thailand
                    British attack with 1 Adv.Fighter, 1 Artillery, 10 Infantrys and 2 Tanks
                    Thai defend with 1 Artillery, 3 Elites and 6 Infantrys
                        British roll dice for 2 Cruisers in S.Thailand, round 2 : 2/2 hits, 1.00 expected hits
                        British roll dice for 1 Adv.Fighter, 1 Artillery, 10 Infantrys and 2 Tanks in S.Thailand, round 2 : 7/14 hits, 3.67 expected hits
                        Thai roll dice for 1 Artillery, 3 Elites and 6 Infantrys in S.Thailand, round 2 : 4/10 hits, 3.33 expected hits
                        6 Infantrys owned by the Thai, 3 Elites owned by the Thai and 4 Infantrys owned by the British lost in S.Thailand
                        British roll dice for 1 Adv.Fighter, 1 Artillery, 6 Infantrys and 2 Tanks in S.Thailand, round 3 : 2/10 hits, 3.00 expected hits
                        Thai roll dice for 1 Artillery in S.Thailand, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the British and 1 Artillery owned by the Thai lost in S.Thailand
                    British win, taking S.Thailand from Thai with 1 Adv.Fighter, 1 Artillery, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 15
                    Casualties for British: 5 Infantrys
                    Casualties for Thai: 1 Artillery, 3 Elites and 6 Infantrys

    Non Combat Move - British
                1 Adv.Fighter moved from S.Thailand to Malaya
                1 AAGun moved from Yunnan to Assam
                1 AAGun moved from Rhodesia to Kenya
                1 AAGun and 7 Infantrys moved from Palestine to Lower Egypt
                7 Adv.Fighters and 3 Fighters moved from Mersa Matruh to Cairo

    Place Units - British
                1 Bunker placed in Lower Egypt
                1 Bunker placed in Cairo
                2 Tanks placed in Darfur
                2 Mech.Infs placed in Cape Town
                6 Artillerys placed in Malaya
                2 Adv.Fighters, 2 ArmoredCars, 1 Artillery and 1 Fighter placed in Cairo
                2 Artillerys placed in Assam
                1 Artillery placed in W.Iran

    Turn Complete - British
                British collect 103 PUs; end with 104 PUs

    Combat Hit Differential Summary :

    British : 3.00
        Italians : -2.33
        Thai : 1.33

    triplea_42537_Bri11.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    anzac & dutch

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Combat Move - Anzac
                1 Infantry moved from Guadalcanal to 115 Sea Zone
                2 Adv.Fighters, 3 Carriers, 1 Cruiser and 1 Infantry moved from 115 Sea Zone to 113 Sea Zone
                1 Infantry moved from 113 Sea Zone to Timor
                2 Adv.Fighters, 2 Carriers, 1 Destroyer, 2 Fighters and 1 Submarine moved from 114 Sea Zone to 113 Sea Zone
                2 Adv.Fighters and 2 Fighters moved from 113 Sea Zone to Tanimbar
                2 Adv.Fighters moved from 113 Sea Zone to Timor
                8 Infantrys moved from Milne Bay to West Papua
                1 Artillery and 6 Infantrys moved from West Papua to Merauke
                1 Fighter moved from New Georgia to Timor

    Purchase Units - Anzac
                Anzac buy 2 Cruisers, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;

    Non Combat Move - Anzac

    Place Units - Anzac
                2 Cruisers and 1 Transport placed in 113 Sea Zone
                3 Infantrys placed in Broome

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    triplea_42537_Anz11.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Purchase Units - Dutch
                Dutch buy 3 Bunkers, 2 Infantrys and 2 Marines; Remaining resources: 1 PUs;

    Place Units - Dutch
                2 Marines placed in Java
                1 Bunker placed in Lombok
                Dutch undo move 2.
                1 Bunker placed in Tanimbar
                1 Bunker placed in Timor
                1 Bunker placed in Lombok
                Dutch undo move 1.
                2 Infantrys placed in Bahia
                2 Marines placed in Java

    Turn Complete - Dutch
                Dutch collect 29 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    triplea_42537_Dut11.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Combat Move - Finns
                2 Elites and 4 Infantrys moved from Tampere to Oulu
                2 Elites and 4 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Finns

    Place Units - Finns
                2 Elites and 4 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 14 PUs; end with 14 PUs

    triplea_42537_Fin11.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Combat Move - Romanians
                1 Elite and 5 Infantrys moved from E.Romania to Vinnytsia
                1 Infantry moved from E.Romania to Odessa
                4 Infantrys moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Elite and 2 Infantrys placed in E.Romania
                4 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 17 PUs; end with 17 PUs

    triplea_42537_Rom11.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Combat Move - Thai

    Purchase Units - Thai
                Thai buy 6 Infantrys; Remaining resources: 1 PUs;

    Combat - Thai

    Place Units - Thai
                6 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 11 PUs; end with 12 PUs

    triplea_42537_Tha11.tsvg

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Axis & Allies Boardgaming Custom Painted Miniatures

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