Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 4 Infantrys and 1 Tank moved from Sumatra to Java
1 Infantry moved from Lombok to Java
Purchase Units - Dutch
Dutch buy 2 Adv.Fighters, 2 Bunkers and 1 Infantry; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Adv.Fighter, 1 Bunker and 1 Infantry placed in Java
Dutch undo move 1.
2 Adv.Fighters and 1 Bunker placed in Java
1 Bunker placed in Sumatra
1 Infantry placed in Bahia
Turn Complete - Dutch
Dutch collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Finns
2 Infantrys moved from Tampere to Kotka
1 Fighter moved from Oulu to Kotka
1 Infantry moved from Tampere to Kotka
2 Artillerys moved from Tampere to Oulu
1 Elite moved from Tampere to Oulu
2 Elites and 4 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Kotka
Finns attack with 1 Fighter and 3 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 3 Infantrys in Kotka, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kotka
Finns win, taking Kotka from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Kotka to Oulu
Place Units - Finns
2 Elites and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
2 Infantrys and 2 Tanks moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Romanians
Place Units - Romanians
1 Infantry and 2 Tanks placed in E.Romania
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Thai
Purchase Units - Thai
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Place Units - Thai
1 Elite and 5 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 13 PUs; end with 13 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Americans
1 Mech.Inf moved from Koryakia to Ayan
1 Bomber moved from Kamchatka to Kyushu
1 Bomber moved from Kamchatka to Chubu
4 Elites moved from Attu to 72 Sea Zone
1 Marine moved from Koryakia to 72 Sea Zone
1 Destroyer and 2 Submarines moved from 71 Sea Zone to 76 Sea Zone
2 B.Transports, 1 Battleship, 1 Carrier, 4 Cruisers, 8 Destroyers, 4 Elites, 1 Marine, 1 S.Submarine, 6 Submarines and 1 Transport moved from 72 Sea Zone to 76 Sea Zone
1 Marine moved from 76 Sea Zone to Kunashir
1 Elite moved from 76 Sea Zone to Iturup
1 Elite moved from 76 Sea Zone to Paramushir
2 Elites moved from 76 Sea Zone to Kunashir
2 Elites and 2 Infantrys moved from Northwest USA to 80 Sea Zone
1 B.Transport, 2 Elites and 2 Infantrys moved from 80 Sea Zone to 71 Sea Zone
1 B.Transport moved from 71 Sea Zone to 80 Sea Zone
2 B.Transports moved from 74 Sea Zone to 83 Sea Zone
2 ArmoredCars moved from San Francisco to Northwest USA
2 Elites and 2 Infantrys moved from 71 Sea Zone to Attu
1 Transport moved from 104 Sea Zone to 97 Sea Zone
1 Artillery and 1 Infantry moved from Midway to 97 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 97 Sea Zone to 104 Sea Zone
1 Destroyer and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone
1 Adv.Fighter moved from Johnston to Nauru
1 Artillery and 2 Infantrys moved from 104 Sea Zone to Nauru
2 Adv.Fighters moved from 104 Sea Zone to 102 Sea Zone
2 Fighters moved from 104 Sea Zone to Nauru
1 Fighter moved from 104 Sea Zone to 102 Sea Zone
1 Artillery moved from Eniwetok to 95 Sea Zone
1 Elite moved from Wake to 95 Sea Zone
1 Infantry moved from Midway to 89 Sea Zone
1 Infantry and 1 S.Submarine moved from 89 Sea Zone to 86 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 95 Sea Zone to 86 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 86 Sea Zone to Saipan
1 Fighter moved from San Francisco to Johnston
Purchase Units - Americans
Americans buy 2 Artillerys, 1 Bomber, 1 Destroyer, 2 Elites, 1 Marine and 5 S.Submarines; Remaining resources: 0 PUs;
Combat - Americans
Strategic bombing raid in Kyushu
Bombing raid in Kyushu rolls: 4 and costs: 3 PUs.
Bombing raid costs 3 PUs
Strategic bombing raid in Chubu
Bombing raid in Chubu rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in Saipan
Americans attack with 1 Artillery, 1 Elite and 1 Infantry
Yamamoto defend with 1 AAGun and 1 Bunker
Americans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Saipan, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker in Saipan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans lost in Saipan
Americans roll dice for 1 Artillery and 1 Elite in Saipan, round 3 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Bunker in Saipan, round 3 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Americans and 1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 Elite and 1 Infantry
Casualties for Yamamoto: 1 Bunker
Battle in 102 Sea Zone
Americans attack with 2 Adv.Fighters and 1 Fighter
Yamamoto defend with 1 Submarine
Americans roll dice for 2 Adv.Fighters and 1 Fighter in 102 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 Submarine owned by the Yamamoto lost in 102 Sea Zone
Americans win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in 76 Sea Zone
Americans attack with 2 B.Transports, 1 Battleship, 1 Carrier, 4 Cruisers, 9 Destroyers, 1 S.Submarine, 8 Submarines and 1 Transport
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 S.Submarine and 8 Submarines in 76 Sea Zone, round 2 : 3/9 hits, 3.17 expected hits
Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Americans
1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
Americans win with 2 B.Transports, 1 Battleship, 1 Carrier, 4 Cruisers, 9 Destroyers, 1 S.Submarine, 8 Submarines and 1 Transport remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in Paramushir
Battle in Nauru
Americans attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys
Yamamoto defend with 1 Artillery and 1 Elite
Americans roll dice for 1 Cruiser in Nauru, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 2 Infantrys in Nauru, round 2 : 2/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Elite in Nauru, round 2 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto, 1 Elite owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Nauru
Americans win, taking Paramushir from Yamamoto, taking Nauru from Yamamoto with 1 Adv.Fighter, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 Infantrys
Casualties for Yamamoto: 1 Artillery and 1 Elite
Battle in Iturup
Battle in Kunashir
Non Combat Move - Americans
1 Bomber moved from Chubu to Kamchatka
1 Bomber moved from Kyushu to Kamchatka
2 Adv.Fighters and 1 Fighter moved from 102 Sea Zone to 104 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Nauru to 104 Sea Zone
Place Units - Americans
1 Destroyer and 1 S.Submarine placed in 71 Sea Zone
1 Marine placed in Alaska
3 S.Submarines placed in 91 Sea Zone
1 S.Submarine placed in 89 Sea Zone
2 Artillerys and 2 Elites placed in Northwest USA
1 Bomber placed in San Francisco
Turn Complete - Americans
Americans collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto : 3.00
Americans : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
1 ArmoredCar moved from Danzig to Brest
Germans take Brest from Russians
1 ArmoredCar moved from Brest to Minsk
Germans take Minsk from Russians
8 Infantrys moved from Danzig to Warsaw
3 Infantrys moved from Krakow to E.Romania
1 HeavyTank moved from Bohemia to E.Romania
3 Artillerys and 15 Infantrys moved from Bohemia to Krakow
1 Infantry moved from East Prussia to Lithuania
Germans take Lithuania from Russians
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
Germans take Latvia from Russians
5 Infantrys moved from Danzig to 24 Sea Zone
4 Infantrys moved from Danzig to East Prussia
3 Tanks moved from Pomerania to Warsaw
2 HeavyTanks and 2 Tanks moved from Bohemia to E.Romania
5 Infantrys moved from Brandenburg to Bohemia
10 Infantrys moved from Brandenburg to Pomerania
5 Infantrys moved from 24 Sea Zone to Kotka
1 Elite and 8 Infantrys moved from Oulu to Kotka
2 Adv.Fighters moved from Hamburg to Kotka
1 Tank moved from Berlin to Pomerania
4 Tanks moved from Hamburg to Danzig
1 Artillery, 1 Elite and 7 Infantrys moved from Hamburg to Pomerania
3 Infantrys moved from Picardy to Belgium
5 Infantrys moved from Belgium to Netherlands
3 Infantrys moved from Netherlands to Hamburg
8 Tanks moved from Navarre to La Mancha
1 Artillery and 2 Infantrys moved from Aquitaine to Navarre
2 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Destroyer and 1 Submarine moved from 30 Sea Zone to 41 Sea Zone
Purchase Units - Germans
Germans buy 3 HeavyTanks, 40 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Germans
Battle in La Mancha
Germans attack with 8 Tanks
Neutral defend with 2 Infantrys
Germans roll dice for 8 Tanks in La Mancha, round 2 : 4/8 hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 1/2 hits
2 Infantrys owned by the Neutral and 1 Tank owned by the Germans lost in La Mancha
Germans loses 0 PUs for violating La Manchas neutrality.
Germans win, taking La Mancha from Neutral with 7 Tanks remaining. Battle score for attacker is -1
Casualties for Germans: 1 Tank
Casualties for Neutral: 2 Infantrys
Battle in Warsaw
Germans attack with 8 Infantrys and 3 Tanks
Russians defend with 2 AAGuns, 1 Factory, 5 Infantrys and 1 Tank
Germans roll dice for 8 Infantrys and 3 Tanks in Warsaw, round 2 : 2/11 hits
Russians roll dice for 5 Infantrys and 1 Tank in Warsaw, round 2 : 2/6 hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Warsaw
Germans roll dice for 6 Infantrys and 3 Tanks in Warsaw, round 3 : 0/9 hits
Russians roll dice for 3 Infantrys and 1 Tank in Warsaw, round 3 : 0/4 hits
Germans roll dice for 6 Infantrys and 3 Tanks in Warsaw, round 4 : 3/9 hits
Russians roll dice for 3 Infantrys and 1 Tank in Warsaw, round 4 : 1/4 hits
3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Warsaw
Germans roll dice for 5 Infantrys and 3 Tanks in Warsaw, round 5 : 3/8 hits
Russians roll dice for 1 Tank in Warsaw, round 5 : 0/1 hits
1 Tank owned by the Russians lost in Warsaw
Germans win, taking Warsaw from Russians with 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 9
Casualties for Germans: 3 Infantrys
Casualties for Russians: 5 Infantrys and 1 Tank
Non Combat Move - Germans
Place Units - Germans
3 HeavyTanks, 1 Infantry and 1 Tank placed in Bohemia
6 Infantrys placed in Hamburg
15 Infantrys placed in Berlin
3 Infantrys placed in Bavaria
4 Infantrys placed in Rhine
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
Turn Complete - Germans
Germans collect 113 PUs; end with 113 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
1 Elite and 9 Infantrys moved from Odessa to Donetsk
10 Infantrys moved from Vinnytsia to Kiev
10 Infantrys moved from Smolensk to Minsk
1 Infantry moved from Kiev to Brest
Russians take Brest from Germans
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
1 Infantry moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
6 Infantrys moved from Rostov to Kursk
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
4 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from S.Karelia to N.Karelia
Russians take N.Karelia from Finns
1 Fighter moved from Kiev to Latvia
2 Infantrys moved from Leningrad to Latvia
2 Infantrys and 1 Tank moved from Leningrad to Estonia
4 Infantrys moved from Leningrad to Vyborg
10 Infantrys moved from Leningrad to Latvia
5 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 Infantry moved from Ayan to Khabarovsk
Russians take Khabarovsk from Hisaichi
1 Infantry moved from Okhotsk to Ayan
3 Infantrys moved from Zhigansk to Okhotsk
1 Infantry moved from Kolyma to Okhotsk
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
3 Infantrys moved from Krasnoyarsk to Irkutsk
5 Infantrys moved from Novosibirsk to Krasnoyarsk
Purchase Units - Russians
Russians buy 6 Bunkers and 37 Infantrys; Remaining resources: 1 PUs;
Combat - Russians
Battle in Minsk
Russians attack with 10 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 10 Infantrys in Minsk, round 2 : 2/10 hits, 1.67 expected hits
Germans roll dice for 1 ArmoredCar in Minsk, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Minsk
Russians win, taking Minsk from Germans with 9 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 ArmoredCar
Battle in Latvia
Russians attack with 1 Fighter and 12 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter and 12 Infantrys in Latvia, round 2 : 5/13 hits, 2.33 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Fighter and 12 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Estonia
Russians attack with 2 Infantrys and 1 Tank
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Estonia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Latvia to Leningrad
1 AAGun moved from Vinnytsia to Kiev
1 AAGun moved from Odessa to Donetsk
1 Infantry moved from Kiev to Vinnytsia
1 Infantry moved from Donetsk to Odessa
1 AAGun moved from Olyokminsk to N.Buryat Mongolia
Place Units - Russians
1 Bunker placed in N.Buryat Mongolia
1 Bunker placed in Bulgaria
1 Bunker placed in Donetsk
1 Bunker placed in Kiev
1 Bunker and 4 Infantrys placed in Leningrad
1 Bunker placed in Vyborg
2 Infantrys placed in S.Karelia
4 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
6 Infantrys placed in Sibirsky
3 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 108 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 3.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
1 Infantry moved from Greece to Istanbul
Italians take Istanbul from Russians
2 Infantrys moved from Greece to 51 Sea Zone
2 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Fighters moved from 51 Sea Zone to Mersa Matruh
1 HeavyTank and 2 Tanks moved from Hun to Kufra
2 Infantrys moved from N.Tunisia to S.Algeria
4 Infantrys moved from Tunis to N.Tunisia
10 Infantrys moved from Rome to Campania
1 Infantry moved from Tuscany to Rome
Purchase Units - Italians
Italians buy 1 Battleship and 17 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Kufra
Italians attack with 1 HeavyTank and 2 Tanks
British defend with 1 ArmoredCar and 3 Infantrys
Italians roll dice for 1 HeavyTank and 2 Tanks in Kufra, round 2 : 1/3 hits
British roll dice for 1 ArmoredCar and 3 Infantrys in Kufra, round 2 : 2/4 hits
1 ArmoredCar owned by the British and 2 Tanks owned by the Italians lost in Kufra
1 HeavyTank retreated to Hun
British win with 3 Infantrys remaining. Battle score for attacker is -6
Casualties for Italians: 2 Tanks
Casualties for British: 1 ArmoredCar
Battle in Mersa Matruh
Italians attack with 2 Fighters and 2 Infantrys
British defend with 1 Adv.Fighter
Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 2/2 hits
British roll dice for 1 Adv.Fighter in Mersa Matruh, round 2 : 1/1 hits
1 Infantry owned by the Italians and 1 Adv.Fighter owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 Infantry
Casualties for British: 1 Adv.Fighter
Non Combat Move - Italians
2 Fighters moved from Mersa Matruh to 51 Sea Zone
Place Units - Italians
1 Battleship placed in 51 Sea Zone
3 Infantrys placed in Greece
4 Infantrys placed in Tunis
3 Infantrys placed in Hun
7 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 54 PUs; end with 54 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
5 Adv.Fighters, 1 Artillery, 21 Infantrys and 3 Tanks moved from E.Morocco to S.Algeria
1 Infantry moved from Palestine to Lower Egypt
2 Tanks moved from Syria to Lower Egypt
1 Artillery and 1 Infantry moved from Nordland to Oslo
French take Oslo from Germans
1 Destroyer and 1 Transport moved from 5 Sea Zone to 3 Sea Zone
1 Infantry moved from Greenland to 3 Sea Zone
1 Infantry moved from 3 Sea Zone to Iceland
1 Infantry moved from Keewatin to Baffin
Purchase Units - French
French buy 2 Bunkers and 6 Infantrys; Remaining resources: 10 PUs;
Combat - French
Battle in S.Algeria
French attack with 5 Adv.Fighters, 1 Artillery, 21 Infantrys and 3 Tanks
Italians defend with 14 ArmoredCars, 1 Artillery, 7 Infantrys and 5 Tanks
French roll dice for 5 Adv.Fighters, 1 Artillery, 21 Infantrys and 3 Tanks in S.Algeria, round 2 : 11/30 hits, 8.00 expected hits
Germans roll dice for 14 ArmoredCars, 1 Artillery, 7 Infantrys and 5 Tanks in S.Algeria, round 2 : 8/27 hits, 7.50 expected hits
11 ArmoredCars owned by the Italians and 8 Infantrys owned by the French lost in S.Algeria
French roll dice for 5 Adv.Fighters, 1 Artillery, 13 Infantrys and 3 Tanks in S.Algeria, round 3 : 9/22 hits, 6.67 expected hits
Germans roll dice for 3 ArmoredCars, 1 Artillery, 7 Infantrys and 5 Tanks in S.Algeria, round 3 : 9/16 hits, 5.67 expected hits
3 ArmoredCars owned by the Italians, 6 Infantrys owned by the Italians and 9 Infantrys owned by the French lost in S.Algeria
French roll dice for 5 Adv.Fighters, 1 Artillery, 4 Infantrys and 3 Tanks in S.Algeria, round 4 : 4/13 hits, 5.17 expected hits
Germans roll dice for 1 Artillery, 1 Infantry and 5 Tanks in S.Algeria, round 4 : 5/7 hits, 3.17 expected hits
2 Tanks owned by the Italians, 1 Artillery owned by the French, 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 4 Infantrys owned by the French lost in S.Algeria
French roll dice for 5 Adv.Fighters and 3 Tanks in S.Algeria, round 5 : 2/8 hits, 4.00 expected hits
Germans roll dice for 3 Tanks in S.Algeria, round 5 : 2/3 hits, 1.50 expected hits
2 Tanks owned by the Italians and 2 Tanks owned by the French lost in S.Algeria
French roll dice for 5 Adv.Fighters and 1 Tank in S.Algeria, round 6 : 5/6 hits, 3.00 expected hits
Germans roll dice for 1 Tank in S.Algeria, round 6 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians and 1 Tank owned by the French lost in S.Algeria
French win with 5 Adv.Fighters remaining. Battle score for attacker is 38
Casualties for French: 1 Artillery, 21 Infantrys and 3 Tanks
Casualties for Italians: 14 ArmoredCars, 1 Artillery, 7 Infantrys and 5 Tanks
Non Combat Move - French
5 Adv.Fighters moved from S.Algeria to E.Morocco
Place Units - French
1 Bunker and 4 Infantrys placed in E.Morocco
1 Bunker and 2 Infantrys placed in Syria
Turn Complete - French
French collect 30 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 6.67
French : 4.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Yamamoto
1 Artillery and 6 Infantrys moved from Tokyo to 84 Sea Zone
1 Artillery, 2 B.Transports and 6 Infantrys moved from 84 Sea Zone to 75 Sea Zone
1 Artillery and 6 Infantrys moved from 75 Sea Zone to Kamchatka
2 Fighters moved from 85 Sea Zone to Kamchatka
2 Submarines moved from 109 Sea Zone to 86 Sea Zone
2 Fighters moved from 109 Sea Zone to 86 Sea Zone
1 Carrier, 4 Destroyers, 2 Fighters and 4 Submarines moved from 107 Sea Zone to 109 Sea Zone
1 Transport moved from 107 Sea Zone to 85 Sea Zone
1 Cruiser and 1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
4 Infantrys moved from Shantung to Anhwei
1 Artillery and 1 Infantry moved from Kiangsi to Hunan
1 Fighter moved from Bangkok to Hunan
Purchase Units - Yamamoto
Yamamoto buy 10 Infantrys and 4 S.Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kamchatka
Yamamoto attack with 1 Artillery, 2 Fighters and 6 Infantrys
British defend with 4 Infantrys; Americans defend with 2 Bombers; Russians defend with 1 Bunker and 2 Infantrys
Yamamoto roll dice for 1 Artillery, 2 Fighters and 6 Infantrys in Kamchatka, round 2 : 2/9 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 2 Bombers, 1 Bunker and 6 Infantrys in Kamchatka, round 2 : 2/9 hits
1 Bomber owned by the Americans and 2 Infantrys owned by the Yamamoto lost in Kamchatka
Yamamoto roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Kamchatka, round 3 : 2/7 hits
Russians roll dice for 1 Bomber, 1 Bunker and 6 Infantrys in Kamchatka, round 3 : 2/8 hits
1 Infantry owned by the Russians, 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the British lost in Kamchatka
Yamamoto roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Kamchatka, round 4 : 3/5 hits
Russians roll dice for 1 Bomber, 1 Bunker and 4 Infantrys in Kamchatka, round 4 : 4/6 hits
1 Infantry owned by the Russians, 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the British and 1 Fighter owned by the Yamamoto lost in Kamchatka
Russians win with 1 Bomber, 1 Bunker and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 3 Infantrys
Casualties for Yamamoto: 1 Artillery, 1 Fighter and 6 Infantrys
Casualties for Americans: 1 Bomber
Casualties for Russians: 2 Infantrys
1 Fighter owned by the Yamamoto retreated
Battle in 86 Sea Zone
Yamamoto attack with 2 Fighters and 2 Submarines
Americans defend with 1 S.Submarine and 1 Transport
Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits
1 Transport owned by the Americans lost in 86 Sea Zone
Americans roll dice for 1 S.Submarine in 86 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 2 Fighters in 86 Sea Zone, round 2 : 1/2 hits
1 S.Submarine owned by the Americans lost in 86 Sea Zone
Yamamoto win with 2 Fighters and 2 Submarines remaining. Battle score for attacker is 16
Casualties for Americans: 1 S.Submarine and 1 Transport
Non Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 Fighters moved from 86 Sea Zone to 109 Sea Zone
1 Fighter moved from Kamchatka to 85 Sea Zone
Place Units - Yamamoto
Turning on Edit Mode
EDIT: Removing units owned by British from Kamchatka: 1 Infantry
EDIT: Adding units owned by Americans to Kamchatka: 1 Bomber
EDIT: Turning off Edit Mode
4 S.Submarines placed in 85 Sea Zone
8 Infantrys placed in Tokyo
Yamamoto undo move 1.
3 S.Submarines placed in 85 Sea Zone
1 S.Submarine placed in 85 Sea Zone
2 Infantrys placed in Chubu
Turn Complete - Yamamoto
Yamamoto collect 58 PUs; end with 58 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
1 Artillery, 1 Elite and 4 Infantrys moved from Ningsia to Suiyuan
1 Artillery and 2 Infantrys moved from Shensi to Shansi
4 ArmoredCars and 1 Tank moved from Shensi to Kweichow
1 Artillery, 4 Elites, 6 Infantrys and 1 Marine moved from Shensi to Hupeh
3 Infantrys moved from E.Qinghai to Lanchow
3 Infantrys moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 Artillerys, 2 Elites, 1 Fighter and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 ArmoredCars and 1 Tank
Hisaichi defend with 1 Artillery and 5 Infantrys
Chinese roll dice for 4 ArmoredCars and 1 Tank in Kweichow, round 2 : 1/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery and 5 Infantrys in Kweichow, round 2 : 0/6 hits, 2.00 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese roll dice for 4 ArmoredCars and 1 Tank in Kweichow, round 3 : 3/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Kweichow, round 3 : 0/5 hits, 1.67 expected hits
3 Infantrys owned by the Hisaichi lost in Kweichow
Chinese roll dice for 4 ArmoredCars and 1 Tank in Kweichow, round 4 : 1/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese roll dice for 4 ArmoredCars and 1 Tank in Kweichow, round 5 : 0/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese lost in Kweichow
Chinese roll dice for 3 ArmoredCars and 1 Tank in Kweichow, round 6 : 1/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 3 ArmoredCars and 1 Tank remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Artillery and 5 Infantrys
Casualties for Chinese: 1 ArmoredCar
Battle in Shansi
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 3 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hupeh
Chinese attack with 1 Artillery, 4 Elites, 6 Infantrys and 1 Marine
Hisaichi defend with 3 ArmoredCars and 2 Infantrys
Chinese roll dice for 1 Artillery, 4 Elites, 6 Infantrys and 1 Marine in Hupeh, round 2 : 6/12 hits, 3.33 expected hits
Hisaichi roll dice for 3 ArmoredCars and 2 Infantrys in Hupeh, round 2 : 1/5 hits, 1.17 expected hits
3 ArmoredCars owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Artillery, 4 Elites, 5 Infantrys and 1 Marine remaining. Battle score for attacker is 14
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 3 ArmoredCars and 2 Infantrys
Battle in Suiyuan
Chinese attack with 1 Artillery, 1 Elite and 4 Infantrys
Hisaichi defend with 1 AAGun and 1 Marine
Chinese roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Suiyuan, round 2 : 2/6 hits, 1.50 expected hits
Hisaichi roll dice for 1 Marine in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Artillery, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Marine
Non Combat Move - Chinese
1 AAGun moved from Shensi to Hupeh
Place Units - Chinese
1 Artillery and 1 Elite placed in Shensi
1 Artillery and 1 Elite placed in Ningsia
6 Infantrys placed in Hsining
1 Fighter and 3 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Hisaichi : -5.17
Chinese : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
2 Infantrys moved from Heilungchiang to Chita
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys and 1 Transport moved from 92 Sea Zone to 75 Sea Zone
2 Infantrys moved from 75 Sea Zone to Khabarovsk
2 Transports moved from 92 Sea Zone to 84 Sea Zone
4 Infantrys moved from Changchun to 84 Sea Zone
4 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
4 Infantrys moved from 75 Sea Zone to Khabarovsk
2 Transports moved from 92 Sea Zone to 84 Sea Zone
4 Infantrys moved from Changchun to 84 Sea Zone
4 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
2 Artillerys and 10 Infantrys moved from S.French Indochina to S.Thailand
1 Infantry moved from N.Thailand to S.Thailand
4 Infantrys moved from 92 Sea Zone to N.French Indochina
4 Infantrys moved from Hong Kong to 92 Sea Zone
4 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Infantry moved from Kirin to Heilungchiang
1 Infantry moved from Changchun to Kirin
1 Artillery moved from Chahar to Shantung
1 Infantry moved from Peking to Chahar
1 ArmoredCar moved from Chahar to Shansi
3 Infantrys moved from Shantung to Shansi
1 Adv.Fighter and 1 Bomber moved from Shantung to Shansi
4 Artillerys, 8 Infantrys and 2 Tanks moved from Shantung to Anhwei
3 Infantrys moved from Banjarmasin to 110 Sea Zone
3 Infantrys and 2 Transports moved from 110 Sea Zone to 105 Sea Zone
3 Infantrys moved from 105 Sea Zone to S.Thailand
2 Transports moved from 92 Sea Zone to 110 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 4 Artillerys, 20 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Khabarovsk
Hisaichi attack with 6 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 6 Infantrys in Khabarovsk, round 2 : 1/6 hits
Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in S.Thailand
Hisaichi attack with 2 Artillerys and 14 Infantrys
British defend with 8 Infantrys
Hisaichi roll dice for 2 Artillerys and 14 Infantrys in S.Thailand, round 2 : 3/16 hits
British roll dice for 8 Infantrys in S.Thailand, round 2 : 2/8 hits
3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in S.Thailand
Hisaichi roll dice for 2 Artillerys and 12 Infantrys in S.Thailand, round 3 : 5/14 hits
British roll dice for 5 Infantrys in S.Thailand, round 3 : 4/5 hits
5 Infantrys owned by the British and 4 Infantrys owned by the Hisaichi lost in S.Thailand
Hisaichi win, taking S.Thailand from British with 2 Artillerys and 8 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 6 Infantrys
Casualties for British: 8 Infantrys
Battle in Shansi
Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Bomber and 3 Infantrys
Chinese defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Bomber and 3 Infantrys in Shansi, round 2 : 2/6 hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits
1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi
Hisaichi roll dice for 1 Adv.Fighter, 1 Bomber and 3 Infantrys in Shansi, round 3 : 3/5 hits
Chinese roll dice for 1 Artillery in Shansi, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Casualties for Chinese: 1 Artillery and 2 Infantrys
Non Combat Move - Hisaichi
1 Adv.Fighter and 1 Bomber moved from Shansi to Anhwei
Place Units - Hisaichi
1 Adv.Fighter, 1 Artillery and 1 Tank placed in Chita
2 Artillerys and 2 Infantrys placed in Banjarmasin
1 Artillery, 1 Infantry and 1 Tank placed in Shantung
3 Infantrys placed in Peking
8 Infantrys placed in Changchun
6 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 66 PUs; end with 66 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - British
1 Infantry moved from Yunnan to N.Thailand
British take N.Thailand from Thai
2 Artillerys and 8 Infantrys moved from Yunnan to N.French Indochina
2 Cruisers moved from 65 Sea Zone to 60 Sea Zone
3 Transports moved from 65 Sea Zone to 60 Sea Zone
5 Infantrys moved from Madras to 60 Sea Zone
1 Artillery moved from Assam to 60 Sea Zone
1 Artillery and 5 Infantrys moved from Assam to Burma
1 Artillery, 2 Cruisers, 5 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys moved from Sumatra to 65 Sea Zone
3 Artillerys and 5 Infantrys moved from 65 Sea Zone to S.Thailand
2 Infantrys and 1 Tank moved from Java to Sumatra
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Malaya to S.Thailand
2 Infantrys moved from Malaya to S.Thailand
1 Tank moved from Lombok to Sumatra
2 Infantrys moved from Darfur to Kufra
2 ArmoredCars moved from Cairo to Mersa Matruh
1 Adv.Fighter and 1 Fighter moved from Cairo to Mersa Matruh
1 ArmoredCar moved from Cairo to New Valley
2 Adv.Fighters and 4 Fighters moved from Manchester to Oslo
Purchase Units - British
British buy 3 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 18 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in N.French Indochina
British attack with 2 Artillerys and 8 Infantrys
Hisaichi defend with 8 Infantrys
British roll dice for 2 Artillerys and 8 Infantrys in N.French Indochina, round 2 : 1/10 hits, 2.33 expected hits
Hisaichi roll dice for 8 Infantrys in N.French Indochina, round 2 : 3/8 hits, 2.67 expected hits
3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina
British roll dice for 2 Artillerys and 5 Infantrys in N.French Indochina, round 3 : 5/7 hits, 1.83 expected hits
Hisaichi roll dice for 7 Infantrys in N.French Indochina, round 3 : 2/7 hits, 2.33 expected hits
2 Infantrys owned by the British and 5 Infantrys owned by the Hisaichi lost in N.French Indochina
British roll dice for 2 Artillerys and 3 Infantrys in N.French Indochina, round 4 : 2/5 hits, 1.50 expected hits
Hisaichi roll dice for 2 Infantrys in N.French Indochina, round 4 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi lost in N.French Indochina
British win, taking N.French Indochina from Hisaichi with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 5 Infantrys
Casualties for Hisaichi: 8 Infantrys
Battle in Mersa Matruh
British attack with 1 Adv.Fighter, 2 ArmoredCars and 1 Fighter
Italians defend with 1 Infantry
British roll dice for 1 Adv.Fighter, 2 ArmoredCars and 1 Fighter in Mersa Matruh, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Adv.Fighter, 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in S.Thailand
British attack with 4 Artillerys, 1 Elite, 8 Infantrys and 1 Tank
Hisaichi defend with 2 Artillerys and 8 Infantrys
British roll dice for 2 Cruisers in S.Thailand, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 4 Artillerys, 1 Elite, 8 Infantrys and 1 Tank in S.Thailand, round 2 : 2/14 hits, 4.17 expected hits
Thai roll dice for 2 Artillerys and 8 Infantrys in S.Thailand, round 2 : 4/10 hits, 3.33 expected hits
4 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in S.Thailand
British roll dice for 4 Artillerys, 1 Elite, 4 Infantrys and 1 Tank in S.Thailand, round 3 : 5/10 hits, 3.50 expected hits
Thai roll dice for 2 Artillerys and 5 Infantrys in S.Thailand, round 3 : 1/7 hits, 2.33 expected hits
1 Infantry owned by the British and 5 Infantrys owned by the Hisaichi lost in S.Thailand
British roll dice for 4 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in S.Thailand, round 4 : 3/9 hits, 3.33 expected hits
Thai roll dice for 2 Artillerys in S.Thailand, round 4 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Hisaichi lost in S.Thailand
British win, taking S.Thailand from Thai with 4 Artillerys, 1 Elite, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 14
Casualties for British: 5 Infantrys
Casualties for Hisaichi: 2 Artillerys and 8 Infantrys
Non Combat Move - British
2 Infantrys moved from Malaya to S.Thailand
2 Infantrys moved from Iraq to Palestine
2 Infantrys moved from Iraq to Palestine
1 Infantry moved from Iraq to Palestine
1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to Cairo
Place Units - British
2 ArmoredCars placed in Cairo
2 Mech.Infs placed in Cape Town
3 Infantrys placed in W.Iran
1 Adv.Fighter, 2 Artillerys, 1 Infantry and 2 Tanks placed in Malaya
British undo move 4.
2 Tanks placed in Assam
1 Adv.Fighter, 2 Artillerys and 3 Infantrys placed in Malaya
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 Adv.Fighters and 2 Infantrys placed in Cairo
British undo move 7.
2 Infantrys placed in Darfur
3 Infantrys placed in Delhi
Turn Complete - British
British collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
British : 1.83
Hisaichi : -0.67
Italians : -0.33
Thai : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Anzac
Purchase Units - Anzac
Anzac buy 2 Carriers and 1 Destroyer; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
1 Submarine moved from 115 Sea Zone to 114 Sea Zone
1 Fighter moved from Townsville to 114 Sea Zone
2 Adv.Fighters and 1 Fighter moved from Port Moresby to 114 Sea Zone
Place Units - Anzac
2 Carriers and 1 Destroyer placed in 114 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Dutch
2 Adv.Fighters moved from Java to 105 Sea Zone
Purchase Units - Dutch
Dutch buy 2 Adv.Fighters and 2 Artillerys; Remaining resources: 2 PUs;
Combat - Dutch
Battle in 105 Sea Zone
Dutch attack with 2 Adv.Fighters
Hisaichi defend with 2 Transports
Dutch roll dice for 2 Adv.Fighters in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Hisaichi roll dice for 2 Transports in 105 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 Transports owned by the Hisaichi lost in 105 Sea Zone
Dutch win with 2 Adv.Fighters remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Transports
Non Combat Move - Dutch
2 Adv.Fighters moved from 105 Sea Zone to Sumatra
Place Units - Dutch
2 Artillerys placed in Bahia
2 Adv.Fighters placed in Java
Turn Complete - Dutch
Dutch collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Dutch : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Finns
2 Elites moved from Tampere to Oulu
4 Infantrys moved from Tampere to Kotka
2 Infantrys moved from Oulu to N.Karelia
1 Fighter moved from Oulu to N.Karelia
Purchase Units - Finns
Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits
1 Infantry owned by the Finns lost in N.Karelia
Finns roll dice for 1 Fighter and 1 Infantry in N.Karelia, round 3 : 1/2 hits
Russians roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from N.Karelia to Oulu
2 Elites and 4 Infantrys moved from Helsinki to Tampere
Place Units - Finns
2 Elites and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Romanians
2 Elites, 8 Infantrys and 4 Tanks moved from E.Romania to Bulgaria
Purchase Units - Romanians
Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Bulgaria
Romanians attack with 2 Elites, 8 Infantrys and 4 Tanks
British defend with 6 Adv.Fighters and 1 Fighter; Russians defend with 2 Bunkers and 2 Infantrys
Romanians roll dice for 2 Elites, 8 Infantrys and 4 Tanks in Bulgaria, round 2 : 7/14 hits
Russians roll dice for 6 Adv.Fighters, 2 Bunkers, 1 Fighter and 2 Infantrys in Bulgaria, round 2 : 7/11 hits
1 Fighter owned by the British, 2 Infantrys owned by the Russians, 2 Bunkers owned by the Russians and 7 Infantrys owned by the Romanians lost in Bulgaria
Romanians roll dice for 2 Elites, 1 Infantry and 4 Tanks in Bulgaria, round 3 : 2/7 hits
Russians roll dice for 6 Adv.Fighters in Bulgaria, round 3 : 4/6 hits
2 Elites owned by the Romanians, 1 Tank owned by the Romanians, 1 Infantry owned by the Romanians and 2 Adv.Fighters owned by the British lost in Bulgaria
Romanians roll dice for 3 Tanks in Bulgaria, round 4 : 1/3 hits
Russians roll dice for 4 Adv.Fighters in Bulgaria, round 4 : 3/4 hits
3 Tanks owned by the Romanians and 1 Adv.Fighter owned by the British lost in Bulgaria
Russians win with 3 Adv.Fighters remaining. Battle score for attacker is 12
Casualties for Romanians: 2 Elites, 8 Infantrys and 4 Tanks
Casualties for British: 3 Adv.Fighters and 1 Fighter
Casualties for Russians: 2 Bunkers and 2 Infantrys
Non Combat Move - Romanians
4 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
1 Elite and 2 Infantrys placed in E.Romania
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Thai
1 Artillery, 3 Elites and 10 Infantrys moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.Thailand
2 Infantrys moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Artillery, 3 Elites, 1 Fighter and 12 Infantrys
British defend with 4 Artillerys, 1 Elite, 5 Infantrys and 1 Tank
Thai roll dice for 1 Artillery, 3 Elites, 1 Fighter and 12 Infantrys in S.Thailand, round 2 : 4/17 hits
British roll dice for 4 Artillerys, 1 Elite, 5 Infantrys and 1 Tank in S.Thailand, round 2 : 4/11 hits
4 Infantrys owned by the Thai and 4 Infantrys owned by the British lost in S.Thailand
Thai roll dice for 1 Artillery, 3 Elites, 1 Fighter and 8 Infantrys in S.Thailand, round 3 : 4/13 hits
British roll dice for 4 Artillerys, 1 Elite, 1 Infantry and 1 Tank in S.Thailand, round 3 : 1/7 hits
1 Elite owned by the British, 1 Infantry owned by the Thai, 2 Artillerys owned by the British and 1 Infantry owned by the British lost in S.Thailand
Thai roll dice for 1 Artillery, 3 Elites, 1 Fighter and 7 Infantrys in S.Thailand, round 4 : 2/12 hits
British roll dice for 2 Artillerys and 1 Tank in S.Thailand, round 4 : 1/3 hits
1 Infantry owned by the Thai and 2 Artillerys owned by the British lost in S.Thailand
Thai roll dice for 1 Artillery, 3 Elites, 1 Fighter and 6 Infantrys in S.Thailand, round 5 : 6/11 hits
British roll dice for 1 Tank in S.Thailand, round 5 : 0/1 hits
1 Tank owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Artillery, 3 Elites, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 22
Casualties for British: 4 Artillerys, 1 Elite, 5 Infantrys and 1 Tank
Casualties for Thai: 6 Infantrys
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
1 Elite and 5 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 13 PUs; end with 13 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Americans
1 unit repaired.
1 Marine moved from Alaska to 71 Sea Zone
1 Marine and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone
2 Elites and 1 Marine moved from Kunashir to 76 Sea Zone
1 Elite moved from Paramushir to 76 Sea Zone
1 Elite moved from Iturup to 76 Sea Zone
2 B.Transports, 1 Battleship, 1 Carrier, 4 Cruisers, 9 Destroyers, 4 Elites, 1 Marine, 1 S.Submarine, 8 Submarines and 1 Transport moved from 76 Sea Zone to 85 Sea Zone
4 Elites and 2 Marines moved from 85 Sea Zone to Tokyo
2 Adv.Fighters moved from 104 Sea Zone to 85 Sea Zone
2 Bombers moved from Kamchatka to Tokyo
1 S.Submarine moved from 104 Sea Zone to 86 Sea Zone
1 Adv.Fighter and 3 Fighters moved from 104 Sea Zone to 86 Sea Zone
1 Transport moved from 104 Sea Zone to 103 Sea Zone
1 Infantry moved from Kwajalein to 103 Sea Zone
1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Ulithi
Americans take Ulithi from Yamamoto
1 Transport moved from 104 Sea Zone to 103 Sea Zone
1 Elite moved from Eniwetok to 103 Sea Zone
1 Elite and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
1 Elite moved from 102 Sea Zone to Ponape
Americans take Ponape from Yamamoto
1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 103 Sea Zone
1 Infantry moved from 103 Sea Zone to Kusaie
Americans take Kusaie from Yamamoto
1 S.Submarine moved from 91 Sea Zone to 97 Sea Zone
1 Infantry moved from Midway to 97 Sea Zone
1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Rongelap
Americans take Rongelap from Yamamoto
2 Elites and 2 Infantrys moved from Attu to 71 Sea Zone
1 B.Transport, 1 Destroyer, 2 Elites and 2 Infantrys moved from 71 Sea Zone to 76 Sea Zone
2 Elites and 2 Infantrys moved from 76 Sea Zone to Kunashir
2 Artillerys and 1 Elite moved from Northwest USA to 80 Sea Zone
2 Artillerys, 1 B.Transport and 1 Elite moved from 80 Sea Zone to 71 Sea Zone
2 Artillerys and 1 Elite moved from 71 Sea Zone to Attu
2 ArmoredCars and 1 Elite moved from Northwest USA to 83 Sea Zone
2 ArmoredCars, 1 B.Transport and 1 Elite moved from 83 Sea Zone to 74 Sea Zone
2 ArmoredCars and 1 Elite moved from 74 Sea Zone to Umnak
1 B.Transport moved from 83 Sea Zone to 80 Sea Zone
1 S.Submarine moved from 91 Sea Zone to 97 Sea Zone
1 Infantry moved from Midway to 97 Sea Zone
1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 88 Sea Zone
1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 87 Sea Zone
1 Infantry moved from 87 Sea Zone to Wake
4 Destroyers and 4 Submarines moved from 104 Sea Zone to 115 Sea Zone
3 Destroyers and 8 Submarines moved from 104 Sea Zone to 115 Sea Zone
1 B.Carrier, 2 Carriers and 1 Cruiser moved from 104 Sea Zone to 89 Sea Zone
1 Fighter moved from Johnston to 89 Sea Zone
1 Bomber moved from San Francisco to Minamitori
Purchase Units - Americans
Americans buy 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Battleship, 3 Destroyers, 1 S.Submarine and 2 Submarines; Remaining resources: 5 PUs;
Combat - Americans
Battle in 85 Sea Zone
Americans attack with 2 Adv.Fighters, 2 B.Transports, 1 Battleship, 1 Carrier, 4 Cruisers, 9 Destroyers, 2 S.Submarines, 8 Submarines and 1 Transport
Yamamoto defend with 1 Carrier, 1 Cruiser, 7 Destroyers, 1 Fighter, 6 S.Submarines, 4 Submarines and 3 Transports
Americans roll dice for 2 S.Submarines and 8 Submarines in 85 Sea Zone, round 2 : 2/10 hits, 3.67 expected hits
Yamamoto roll dice for 6 S.Submarines and 4 Submarines in 85 Sea Zone, round 2 : 5/10 hits, 4.33 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 2 Adv.Fighters, 2 B.Transports, 1 Battleship, 1 Carrier, 4 Cruisers, 9 Destroyers and 1 Transport in 85 Sea Zone, round 2 : 8/17 hits, 6.83 expected hits
Yamamoto roll dice for 1 Carrier, 1 Cruiser, 7 Destroyers, 1 Fighter and 3 Transports in 85 Sea Zone, round 2 : 3/13 hits, 4.33 expected hits
4 Submarines owned by the Americans, 2 B.Transports owned by the Americans, 4 Submarines owned by the Yamamoto, 1 Transport owned by the Americans, 3 Destroyers owned by the Yamamoto and 3 Transports owned by the Yamamoto lost in 85 Sea Zone
Americans roll dice for 2 S.Submarines and 4 Submarines in 85 Sea Zone, round 3 : 2/6 hits, 2.33 expected hits
Yamamoto roll dice for 6 S.Submarines in 85 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
Americans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Cruisers and 9 Destroyers in 85 Sea Zone, round 3 : 6/17 hits, 6.83 expected hits
Yamamoto roll dice for 1 Carrier, 1 Cruiser, 4 Destroyers and 1 Fighter in 85 Sea Zone, round 3 : 4/7 hits, 2.83 expected hits
2 Destroyers owned by the Americans, 4 Submarines owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 4 Destroyers owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 85 Sea Zone
Americans roll dice for 2 S.Submarines in 85 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
Yamamoto roll dice for 5 S.Submarines in 85 Sea Zone, round 4 : 4/5 hits, 2.50 expected hits
Americans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Cruisers and 7 Destroyers in 85 Sea Zone, round 4 : 5/15 hits, 6.17 expected hits
4 Destroyers owned by the Americans and 5 S.Submarines owned by the Yamamoto lost in 85 Sea Zone
Americans win with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Cruisers, 3 Destroyers and 2 S.Submarines remaining. Battle score for attacker is 70
Casualties for Americans: 2 B.Transports, 6 Destroyers, 8 Submarines and 1 Transport
Casualties for Yamamoto: 1 Carrier, 1 Cruiser, 7 Destroyers, 1 Fighter, 6 S.Submarines, 4 Submarines and 3 Transports
Battle in 86 Sea Zone
Americans attack with 1 Adv.Fighter, 3 Fighters and 1 S.Submarine
Yamamoto defend with 2 Submarines
Americans roll dice for 1 S.Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Adv.Fighter and 3 Fighters in 86 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
1 Submarine owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 86 Sea Zone
1 Submarine owned by the Yamamoto Submerged
Americans win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 S.Submarine
Casualties for Yamamoto: 1 Submarine
Battle in Tokyo
Americans attack with 2 Bombers, 4 Elites and 2 Marines
Yamamoto defend with 1 AAGun, 1 Factory and 8 Infantrys
AA fire in Tokyo : 2/2 hits, 0.33 expected hits
2 Bombers owned by the Americans lost in Tokyo
Americans roll dice for 4 Elites and 2 Marines in Tokyo, round 2 : 1/6 hits, 2.33 expected hits
Yamamoto roll dice for 8 Infantrys in Tokyo, round 2 : 4/8 hits, 2.67 expected hits
1 Infantry owned by the Yamamoto and 4 Elites owned by the Americans lost in Tokyo
Americans roll dice for 2 Marines in Tokyo, round 3 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 7 Infantrys in Tokyo, round 3 : 2/7 hits, 2.33 expected hits
2 Marines owned by the Americans and 1 Infantry owned by the Yamamoto lost in Tokyo
Yamamoto win with 6 Infantrys remaining. Battle score for attacker is -44
Casualties for Americans: 2 Bombers, 4 Elites and 2 Marines
Casualties for Yamamoto: 2 Infantrys
Non Combat Move - Americans
1 Adv.Fighter and 3 Fighters moved from 86 Sea Zone to Saipan
Place Units - Americans
1 Battleship placed in 89 Sea Zone
1 S.Submarine and 2 Submarines placed in 91 Sea Zone
1 ArmoredCar and 2 Artillerys placed in Northwest USA
1 B.Transport and 2 Destroyers placed in 71 Sea Zone
1 Destroyer placed in 80 Sea Zone
1 ArmoredCar placed in San Francisco
Turn Complete - Americans
Americans collect 100 PUs; end with 105 PUs
Combat Hit Differential Summary :
AA fire in Tokyo : : 1.67
Yamamoto : 2.33
Americans : -6.17
It was too tempting…I had to try for Tokyo. Your boys were HOT!
AA fire in Tokyo : : 1.67