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Whackamatt Allies -vs- dawgoneit Axis "#T-19.07"

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Yamamoto
                1 Destroyer and 1 Submarine moved from 107 Sea Zone to 109 Sea Zone
                1 Infantry moved from Davao to 107 Sea Zone
                1 Artillery moved from Davao to 107 Sea Zone
                1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo
                      Yamamoto take Jilolo from Dutch
                1 Infantry moved from Ayan to Yakutsk
                      Yamamoto take Yakutsk from Russians
                1 Artillery and 3 Infantrys moved from Ayan to Okhotsk
                2 B.Transports and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
                2 Tanks moved from Chubu to 84 Sea Zone
                1 Artillery moved from Tokyo to 84 Sea Zone
                2 ArmoredCars moved from Tokyo to 84 Sea Zone
                4 Infantrys moved from Tokyo to 84 Sea Zone
                2 ArmoredCars, 1 Artillery, 2 B.Transports, 4 Infantrys, 2 Tanks and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
                1 Cruiser moved from 75 Sea Zone to 84 Sea Zone
                1 Infantry moved from Tokyo to 84 Sea Zone
                1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone
                1 Infantry moved from Okhotsk to Zhigansk
                      Yamamoto take Zhigansk from Russians
                1 Artillery and 1 Elite moved from Kolyma to Koryakia
                2 ArmoredCars, 1 Artillery, 5 Infantrys and 2 Tanks moved from 75 Sea Zone to Koryakia
                2 Fighters moved from 76 Sea Zone to Koryakia
                1 Transport moved from 76 Sea Zone to 85 Sea Zone

    Purchase Units - Yamamoto
                Yamamoto buy 2 ArmoredCars, 2 Destroyers, 10 Infantrys, 2 S.Submarines and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Koryakia
                    Yamamoto attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 5 Infantrys and 2 Tanks
                    Americans defend with 4 Artillerys, 1 Elite, 1 Marine and 3 Tanks
                        Yamamoto roll dice for 1 Cruiser in Koryakia, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 5 Infantrys and 2 Tanks in Koryakia, round 2 :  2/14 hits
                        Russians roll dice for 4 Artillerys, 1 Elite, 1 Marine and 3 Tanks in Koryakia, round 2 :  3/9 hits
                        1 Elite owned by the Americans, 3 Infantrys owned by the Yamamoto and 1 Artillery owned by the Americans lost in Koryakia
                        Yamamoto roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 2 Infantrys and 2 Tanks in Koryakia, round 3 :  6/11 hits
                        Russians roll dice for 3 Artillerys, 1 Marine and 3 Tanks in Koryakia, round 3 :  5/7 hits
                        1 Marine owned by the Americans, 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 3 Artillerys owned by the Americans, 2 Tanks owned by the Americans and 2 ArmoredCars owned by the Yamamoto lost in Koryakia
                        Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Tanks in Koryakia, round 4 :  3/6 hits
                        Russians roll dice for 1 Tank in Koryakia, round 4 :  0/1 hits
                        1 Tank owned by the Americans lost in Koryakia
                    Yamamoto win, taking Koryakia from Russians with 1 Artillery, 1 Elite, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 16
                    Casualties for Yamamoto: 2 ArmoredCars, 1 Artillery and 5 Infantrys
                    Casualties for Americans: 4 Artillerys, 1 Elite, 1 Marine and 3 Tanks

    Non Combat Move - Yamamoto
                2 Fighters moved from Koryakia to 85 Sea Zone
                1 Carrier and 6 Destroyers moved from 76 Sea Zone to 85 Sea Zone

    Place Units - Yamamoto
                2 Destroyers and 2 Submarines placed in 107 Sea Zone
                2 ArmoredCars placed in Kiangsi
                2 S.Submarines placed in 85 Sea Zone
                8 Infantrys placed in Tokyo
                2 Infantrys placed in Chubu

    Turn Complete - Yamamoto
                Yamamoto collect 78 PUs; end with 78 PUs

    triplea_42537_Yam7.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Chinese
                2 Elites and 4 Infantrys moved from E.Qinghai to Lanchow
                1 Artillery, 1 Elite and 1 Infantry moved from Shensi to Hupeh
                1 Artillery and 2 Infantrys moved from Shensi to Shansi
                2 ArmoredCars and 2 Tanks moved from Ningsia to Chahar
                3 ArmoredCars moved from Shensi to Kweichow
                1 ArmoredCar moved from Shensi to Chahar
                1 Fighter moved from Ningsia to Chahar

    Purchase Units - Chinese
                Chinese buy 4 ArmoredCars, 2 Artillerys, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shansi
                    Chinese attack with 1 Artillery and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 3 : 2/3 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Kweichow
                    Chinese attack with 3 ArmoredCars
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 3 ArmoredCars in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Kweichow
                    Chinese win, taking Kweichow from Hisaichi with 3 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Chahar
                    Chinese attack with 3 ArmoredCars, 1 Fighter and 2 Tanks
                    Hisaichi defend with 6 Infantrys
                        Chinese roll dice for 3 ArmoredCars, 1 Fighter and 2 Tanks in Chahar, round 2 : 2/6 hits, 2.33 expected hits
                        Hisaichi roll dice for 6 Infantrys in Chahar, round 2 : 2/6 hits, 2.00 expected hits
                        2 ArmoredCars owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Chahar
                        Chinese roll dice for 1 ArmoredCar, 1 Fighter and 2 Tanks in Chahar, round 3 : 1/4 hits, 1.67 expected hits
                        Hisaichi roll dice for 4 Infantrys in Chahar, round 3 : 1/4 hits, 1.33 expected hits
                        1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
                        Chinese roll dice for 1 Fighter and 2 Tanks in Chahar, round 4 : 0/3 hits, 1.33 expected hits
                        Hisaichi roll dice for 3 Infantrys in Chahar, round 4 : 1/3 hits, 1.00 expected hits
                        1 Fighter owned by the Chinese lost in Chahar
                        Chinese roll dice for 2 Tanks in Chahar, round 5 : 2/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 3 Infantrys in Chahar, round 5 : 0/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Hisaichi lost in Chahar
                        Chinese roll dice for 2 Tanks in Chahar, round 6 : 1/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Infantry in Chahar, round 6 : 1/1 hits, 0.33 expected hits
                        1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
                    Chinese win, taking Chahar from Hisaichi with 1 Tank remaining. Battle score for attacker is -13
                    Casualties for Chinese: 3 ArmoredCars, 1 Fighter and 1 Tank
                    Casualties for Hisaichi: 6 Infantrys
                Battle in Lanchow
                    Chinese attack with 2 Elites and 4 Infantrys
                    Hisaichi defend with 1 ArmoredCar
                        Chinese roll dice for 2 Elites and 4 Infantrys in Lanchow, round 2 : 1/6 hits, 1.33 expected hits
                        Hisaichi roll dice for 1 ArmoredCar in Lanchow, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Hisaichi lost in Lanchow
                    Chinese win, taking Lanchow from Hisaichi with 2 Elites and 4 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 ArmoredCar
                Battle in Hupeh
                    Chinese attack with 1 Artillery, 1 Elite and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 Infantry
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                2 Artillerys and 2 Infantrys moved from Ningsia to Suiyuan
                1 AAGun moved from Ningsia to Suiyuan
                2 ArmoredCars moved from Gobi Altai to Suiyuan
                2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai
                2 Infantrys moved from E.Sinkiang to Gobi Altai
                4 ArmoredCars moved from Urumqi to Gobi Altai

    Place Units - Chinese
                1 Artillery and 1 Elite placed in Ningsia
                1 Artillery, 1 Elite and 4 Infantrys placed in Hsining
                4 ArmoredCars placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 40 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Hisaichi : -1.17
        Chinese : -1.33

    triplea_42537_Chi7.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Hisaichi
                3 Infantrys moved from N.French Indochina to Yunnan
                3 Infantrys and 1 Tank moved from N.French Indochina to Kweichow
                1 Artillery and 2 Infantrys moved from Anhwei to Hupeh
                2 Artillerys and 2 Infantrys moved from Anhwei to Shansi
                1 ArmoredCar moved from Shantung to Chahar
                2 Infantrys moved from Peking to Chahar
                1 Battleship, 1 T.Boat and 5 Transports moved from 105 Sea Zone to 110 Sea Zone
                4 Infantrys moved from Changchun to 84 Sea Zone
                4 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
                1 Transport moved from 75 Sea Zone to 84 Sea Zone
                4 Infantrys moved from Changchun to Kirin
                6 Infantrys moved from Hong Kong to 92 Sea Zone
                6 Infantrys and 3 Transports moved from 92 Sea Zone to 84 Sea Zone
                6 Infantrys moved from 84 Sea Zone to Shantung
                4 Infantrys moved from 75 Sea Zone to Ayan
                1 Infantry moved from Anhwei to Hupeh
                1 Bomber moved from Anhwei to Shansi

    Purchase Units - Hisaichi
                Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 20 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Hupeh
                    Hisaichi attack with 1 Artillery and 3 Infantrys
                    Chinese defend with 1 Artillery and 1 Elite
                        Hisaichi roll dice for 1 Artillery and 3 Infantrys in Hupeh, round 2 :  1/4 hits
                        Chinese roll dice for 1 Artillery and 1 Elite in Hupeh, round 2 :  1/2 hits
                        1 Elite owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Hupeh
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hupeh, round 3 :  1/3 hits
                        Chinese roll dice for 1 Artillery in Hupeh, round 3 :  0/1 hits
                        1 Artillery owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Artillery and 1 Elite
                Battle in Yunnan
                    Hisaichi attack with 3 Infantrys
                    British defend with 1 Infantry
                        Hisaichi roll dice for 3 Infantrys in Yunnan, round 2 :  0/3 hits
                        Chinese roll dice for 1 Infantry in Yunnan, round 2 :  0/1 hits
                        Hisaichi roll dice for 3 Infantrys in Yunnan, round 3 :  1/3 hits
                        Chinese roll dice for 1 Infantry in Yunnan, round 3 :  0/1 hits
                        1 Infantry owned by the British lost in Yunnan
                    Hisaichi win, taking Yunnan from Chinese with 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Chahar
                    Hisaichi attack with 1 ArmoredCar and 2 Infantrys
                    Chinese defend with 1 Tank
                        Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Chahar, round 2 :  0/3 hits
                        Chinese roll dice for 1 Tank in Chahar, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Chahar, round 3 :  1/3 hits
                        Chinese roll dice for 1 Tank in Chahar, round 3 :  1/1 hits
                        1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Chahar
                    Hisaichi win, taking Chahar from Chinese with 2 Infantrys remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 ArmoredCar
                    Casualties for Chinese: 1 Tank
                Battle in Shansi
                    Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Infantrys
                    Chinese defend with 1 Artillery and 2 Infantrys
                        Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Shansi, round 2 :  3/5 hits
                        Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 :  1/3 hits
                        1 Infantry owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 2 Artillerys, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Artillery and 2 Infantrys
                Battle in Kweichow
                    Hisaichi attack with 3 Infantrys and 1 Tank
                    Chinese defend with 3 ArmoredCars
                        Hisaichi roll dice for 3 Infantrys and 1 Tank in Kweichow, round 2 :  0/4 hits
                        Chinese roll dice for 3 ArmoredCars in Kweichow, round 2 :  1/3 hits
                        1 Infantry owned by the Hisaichi lost in Kweichow
                        Hisaichi roll dice for 2 Infantrys and 1 Tank in Kweichow, round 3 :  1/3 hits
                        Chinese roll dice for 3 ArmoredCars in Kweichow, round 3 :  1/3 hits
                        1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kweichow
                        Hisaichi roll dice for 1 Infantry and 1 Tank in Kweichow, round 4 :  0/2 hits
                        Chinese roll dice for 2 ArmoredCars in Kweichow, round 4 :  0/2 hits
                        Hisaichi roll dice for 1 Infantry and 1 Tank in Kweichow, round 5 :  1/2 hits
                        Chinese roll dice for 2 ArmoredCars in Kweichow, round 5 :  0/2 hits
                        1 ArmoredCar owned by the Chinese lost in Kweichow
                        Hisaichi roll dice for 1 Infantry and 1 Tank in Kweichow, round 6 :  1/2 hits
                        Chinese roll dice for 1 ArmoredCar in Kweichow, round 6 :  0/1 hits
                        1 ArmoredCar owned by the Chinese lost in Kweichow
                    Hisaichi win, taking Kweichow from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Chinese: 3 ArmoredCars

    Non Combat Move - Hisaichi
                1 Bomber moved from Shansi to Shantung

    Place Units - Hisaichi
                1 Adv.Fighter, 1 Infantry and 1 Tank placed in Chita
                2 ArmoredCars and 1 Tank placed in Peking
                8 Infantrys placed in Changchun
                2 Artillerys and 1 Infantry placed in Shantung
                6 Infantrys placed in Hong Kong
                4 Infantrys placed in Banjarmasin

    Turn Complete - Hisaichi
                Hisaichi collect 69 PUs; end with 69 PUs

    triplea_42537_His7.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - British
                2 Tanks moved from Rhodesia to Equatoria
                      British take Kenya from Italians
                      British take Equatoria from Italians
                1 Infantry moved from Italian East Africa to Kordofan
                      British take Kordofan from Italians
                2 Infantrys moved from Italian East Africa to Kordofan
                1 Infantry moved from Italian East Africa to Kordofan
                1 Tank moved from Lower Egypt to Darfur
                      British take Nubia from Germans
                      British take Darfur from Italians
                1 Artillery moved from Lower Egypt to Mersa Matruh
                1 Mot.Inf moved from W.Iran to Palestine
                1 Tank moved from Cairo to Mersa Matruh
                2 Tanks moved from Lower Egypt to New Valley
                3 Tanks moved from Lower Egypt to Palestine
                1 Adv.Fighter moved from French Somaliland to Cairo
                7 Infantrys moved from Assam to Yunnan
                6 Infantrys moved from Burma to N.Thailand
                1 Tank moved from S.Thailand to N.French Indochina
                      French take S.French Indochina from Thai
                      French take N.French Indochina from Yamamoto
                2 Transports moved from 65 Sea Zone to 60 Sea Zone
                4 Infantrys moved from Madras to 60 Sea Zone
                1 Artillery and 1 Infantry moved from Sumatra to 65 Sea Zone
                4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
                1 Artillery and 5 Infantrys moved from 65 Sea Zone to S.Thailand
                1 Infantry moved from Madras to Hyderabad
                5 Infantrys moved from Bihar to Assam
                5 Infantrys moved from Delhi to Bihar
                1 Transport moved from 58 Sea Zone to 59 Sea Zone
                2 Infantrys moved from Bombay to 59 Sea Zone
                2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
                2 Infantrys moved from 58 Sea Zone to Italian East Africa
                1 Transport moved from 58 Sea Zone to 59 Sea Zone
                1 T.Boat moved from 21 Sea Zone to 22 Sea Zone

    Purchase Units - British
                British buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 2 Fighters and 19 Infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in N.Thailand
                    British attack with 6 Infantrys
                    Yamamoto defend with 1 Infantry
                        British roll dice for 6 Infantrys in N.Thailand, round 2 : 1/6 hits, 1.00 expected hits
                        Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in N.Thailand
                    British win, taking N.Thailand from Thai with 6 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Mersa Matruh
                    British attack with 1 Artillery and 1 Tank
                    Italians defend with 1 ArmoredCar
                        British roll dice for 1 Artillery and 1 Tank in Mersa Matruh, round 2 : 0/2 hits, 0.83 expected hits
                        Italians roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 Artillery and 1 Tank in Mersa Matruh, round 3 : 1/2 hits, 0.83 expected hits
                        Italians roll dice for 1 ArmoredCar in Mersa Matruh, round 3 : 1/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Italians and 1 Artillery owned by the British lost in Mersa Matruh
                    British win, taking Mersa Matruh from Italians with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for British: 1 Artillery
                    Casualties for Italians: 1 ArmoredCar
                Battle in New Valley
                    British attack with 2 Tanks
                    Italians defend with 1 ArmoredCar
                        British roll dice for 2 Tanks in New Valley, round 2 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 ArmoredCar in New Valley, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Italians lost in New Valley
                    British win, taking New Valley from Germans with 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 ArmoredCar
                Battle in Yunnan
                    British attack with 7 Infantrys
                    Hisaichi defend with 3 Infantrys
                        British roll dice for 7 Infantrys in Yunnan, round 2 : 0/7 hits, 1.17 expected hits
                        Hisaichi roll dice for 3 Infantrys in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                        2 Infantrys owned by the British lost in Yunnan
                        British roll dice for 5 Infantrys in Yunnan, round 3 : 2/5 hits, 0.83 expected hits
                        Hisaichi roll dice for 3 Infantrys in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Hisaichi lost in Yunnan
                        British roll dice for 5 Infantrys in Yunnan, round 4 : 0/5 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                        British roll dice for 5 Infantrys in Yunnan, round 5 : 0/5 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in Yunnan
                        British roll dice for 4 Infantrys in Yunnan, round 6 : 1/4 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Yunnan
                    British win, taking Yunnan from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 3 Infantrys
                    Casualties for Hisaichi: 3 Infantrys

    Non Combat Move - British
                6 Adv.Fighters moved from Cairo to Istanbul

    Place Units - British
                1 Adv.Fighter, 4 ArmoredCars and 1 Fighter placed in Cairo
                5 Infantrys placed in Delhi
                5 Infantrys placed in Madras
                2 Infantrys placed in Bombay
                2 Artillerys placed in Assam
                4 Infantrys placed in Manchester
                British undo move 6.
                4 Infantrys placed in Wales
                1 Fighter and 3 Infantrys placed in Manchester
                British undo move 7.
                1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Manchester
                1 Infantry placed in London

    Turn Complete - British
                British collect 103 PUs; end with 103 PUs

    Combat Hit Differential Summary :

    Germans : -0.17
        British : -2.00
        Italians : 0.67
        Hisaichi : 0.00
        Thai : -0.33

    triplea_42537_Bri7.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Purchase Units - Anzac
                Anzac buy 1 Adv.Fighter, 1 Carrier, 1 Cruiser and 6 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Anzac
                1 Transport moved from 70 Sea Zone to 122 Sea Zone
                2 Infantrys moved from Wellington to 122 Sea Zone
                1 Infantry moved from New South Wales to 122 Sea Zone
                1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters, 3 Infantrys, 2 Submarines and 3 Transports moved from 122 Sea Zone to 120 Sea Zone
                6 Infantrys moved from Queensland to 120 Sea Zone
                9 Infantrys moved from 120 Sea Zone to New Caledonia
                1 Fighter moved from Wellington to 120 Sea Zone
                1 Fighter moved from Broome to 120 Sea Zone

    Place Units - Anzac
                1 Carrier and 1 Cruiser placed in 120 Sea Zone
                3 Infantrys placed in Port Moresby
                1 Adv.Fighter and 2 Infantrys placed in Townsville
                1 Infantry placed in Broome

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    triplea_42537_Anz7.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Dutch
                1 Infantry and 1 Tank moved from Bahia to Rio De Janeiro
                1 Tank moved from Port Moresby to Hollandia

    Purchase Units - Dutch
                Dutch buy 2 Bunkers and 1 Factory; Remaining resources: 7 PUs;

    Combat - Dutch
                Battle in Rio De Janeiro
                    Dutch attack with 1 Infantry and 1 Tank
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Dutch roll dice for 1 Infantry and 1 Tank in Rio De Janeiro, round 2 : 0/2 hits, 0.67 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Dutch lost in Rio De Janeiro
                        Dutch roll dice for 1 Tank in Rio De Janeiro, round 3 : 0/1 hits, 0.50 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 3 : 2/3 hits, 1.00 expected hits
                        1 Tank owned by the Dutch lost in Rio De Janeiro
                    Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -7
                    Casualties for Dutch: 1 Infantry and 1 Tank

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Bunker and 1 Factory placed in Java
                1 Bunker placed in Sumatra

    Turn Complete - Dutch
                Dutch collect 29 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Neutral : 1.00
        Dutch : -1.17

    triplea_42537_Dut7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Finns
                2 Infantrys moved from Oulu to N.Karelia
                1 Fighter moved from Oulu to N.Karelia
                2 Artillerys, 1 Elite and 3 Infantrys moved from Tampere to Oulu
                2 Elites and 4 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in N.Karelia
                    Finns attack with 1 Fighter and 2 Infantrys
                    Russians defend with 1 Infantry
                        Finns roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 2 :  1/3 hits
                        Russians roll dice for 1 Infantry in N.Karelia, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in N.Karelia
                    Finns win, taking N.Karelia from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Finns
                1 Fighter moved from N.Karelia to Oulu

    Place Units - Finns
                2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 14 PUs; end with 14 PUs

    triplea_42537_Fin7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Romanians
                1 Artillery, 1 Elite and 1 Infantry moved from E.Romania to Odessa
                1 Artillery, 2 Elites, 2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia
                1 Tank moved from E.Romania to Odessa
                2 Infantrys moved from E.Romania to Bulgaria
                2 Elites, 1 Fighter and 1 Tank moved from E.Romania to Vinnytsia
                4 Infantrys moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 2 Artillerys, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Odessa
                    Romanians attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Odessa, round 2 :  1/4 hits
                        Russians roll dice for 1 Infantry in Odessa, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Odessa
                    Romanians win, taking Odessa from Russians with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Vinnytsia
                    Romanians attack with 1 Artillery, 4 Elites, 1 Fighter, 2 Infantrys and 2 Tanks
                    Russians defend with 1 Elite and 4 Infantrys
                        Romanians roll dice for 1 Artillery, 4 Elites, 1 Fighter, 2 Infantrys and 2 Tanks in Vinnytsia, round 2 :  2/10 hits
                        Russians roll dice for 1 Elite and 4 Infantrys in Vinnytsia, round 2 :  2/5 hits
                        2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Vinnytsia
                        Romanians roll dice for 1 Artillery, 4 Elites, 1 Fighter and 2 Tanks in Vinnytsia, round 3 :  2/8 hits
                        Russians roll dice for 1 Elite and 2 Infantrys in Vinnytsia, round 3 :  0/3 hits
                        2 Infantrys owned by the Russians lost in Vinnytsia
                        Romanians roll dice for 1 Artillery, 4 Elites, 1 Fighter and 2 Tanks in Vinnytsia, round 4 :  4/8 hits
                        Russians roll dice for 1 Elite in Vinnytsia, round 4 :  0/1 hits
                        1 Elite owned by the Russians lost in Vinnytsia
                    Romanians win, taking Vinnytsia from Russians with 1 Artillery, 4 Elites, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 7
                    Casualties for Romanians: 2 Infantrys
                    Casualties for Russians: 1 Elite and 4 Infantrys

    Non Combat Move - Romanians
                1 Fighter moved from Vinnytsia to E.Romania

    Place Units - Romanians
                2 Artillerys and 1 Elite placed in E.Romania
                4 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 22 PUs; end with 22 PUs

    triplea_42537_Rom7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Purchase Units - Thai
                Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Place Units - Thai
                5 Infantrys and 1 Tank placed in Bangkok

    Turn Complete - Thai
                Thai collect 11 PUs; end with 11 PUs

    triplea_42537_Tha7.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Americans
                1 unit repaired.
                2 Artillerys and 1 Marine moved from Attu to 72 Sea Zone
                1 Marine and 2 Mech.Infs moved from Northwest USA to 80 Sea Zone
                1 B.Transport, 1 Marine and 2 Mech.Infs moved from 80 Sea Zone to 71 Sea Zone
                1 Marine and 2 Mech.Infs moved from 71 Sea Zone to Attu
                1 B.Transport moved from 71 Sea Zone to 80 Sea Zone
                1 B.Transport moved from 72 Sea Zone to 71 Sea Zone
                1 Infantry moved from Alaska to 71 Sea Zone
                1 B.Transport and 1 Infantry moved from 71 Sea Zone to 72 Sea Zone
                2 Artillerys, 1 Infantry and 1 Marine moved from 72 Sea Zone to Koryakia
                2 Bombers moved from Midway to Koryakia
                1 Elite moved from Pearl Harbor to 91 Sea Zone
                1 Artillery and 1 Infantry moved from Midway to 88 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 104 Sea Zone
                1 Artillery and 1 Infantry moved from 104 Sea Zone to Jaluit
                      Americans take Jaluit from Yamamoto
                2 Adv.Fighters, 1 B.Carrier, 2 Carriers, 5 Destroyers, 3 Fighters, 1 Infantry, 8 Submarines and 3 Transports moved from 97 Sea Zone to 104 Sea Zone
                1 Infantry moved from 104 Sea Zone to Jaluit
                1 Submarine moved from 91 Sea Zone to 104 Sea Zone
                1 Elite and 1 S.Submarine moved from 91 Sea Zone to 104 Sea Zone
                1 Elite moved from 104 Sea Zone to Jaluit

    Purchase Units - Americans
                Americans buy 1 Adv.Fighter, 1 Bunker, 1 Cruiser, 2 Destroyers, 4 Elites, 1 Marine, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Koryakia
                    Americans attack with 2 Artillerys, 2 Bombers, 1 Infantry and 1 Marine
                    Yamamoto defend with 1 Artillery, 1 Elite and 2 Tanks
                        Americans roll dice for 1 Battleship and 3 Cruisers in Koryakia, round 2 : 3/4 hits, 2.17 expected hits
                        Americans roll dice for 2 Artillerys, 2 Bombers, 1 Infantry and 1 Marine in Koryakia, round 2 : 3/6 hits, 3.00 expected hits
                        Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Tanks in Koryakia, round 2 : 1/4 hits, 1.67 expected hits
                        1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Americans and 2 Tanks owned by the Yamamoto lost in Koryakia
                    Americans win, taking Koryakia from Yamamoto with 2 Artillerys, 2 Bombers and 1 Marine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 Infantry
                    Casualties for Yamamoto: 1 Artillery, 1 Elite and 2 Tanks

    Non Combat Move - Americans
                2 Bombers moved from Koryakia to Attu
                2 Destroyers moved from 71 Sea Zone to 72 Sea Zone

    Place Units - Americans
                1 S.Submarine placed in 89 Sea Zone
                1 Cruiser, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
                1 Destroyer and 1 Submarine placed in 71 Sea Zone
                1 Bunker placed in Wake
                4 Elites placed in Northwest USA
                1 Adv.Fighter placed in Alaska
                Americans undo move 6.
                1 Adv.Fighter placed in San Francisco
                1 Marine placed in Alaska

    Turn Complete - Americans
                Americans collect 85 PUs; end with 85 PUs

    Combat Hit Differential Summary :

    Yamamoto : -0.67
        Americans : 0.83

    triplea_42537_Ame7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Germans
                2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Bohemia to Brest
                1 Elite, 1 HeavyTank and 1 Infantry moved from Danzig to Brest
                2 ArmoredCars, 2 HeavyTanks and 3 Tanks moved from Warsaw to Brest
                5 Infantrys moved from Krakow to Brest
                1 Bomber and 1 Stuka moved from Hamburg to Brest
                1 Infantry moved from Hamburg to 23 Sea Zone
                1 Infantry moved from 23 Sea Zone to Danzig
                4 Infantrys moved from Kotka to Oulu
                9 Infantrys moved from Belgium to Netherlands
                1 Artillery, 1 Elite and 2 Infantrys moved from Rhine to Netherlands
                1 Tank moved from Normandy to Aquitaine
                      Germans take Brittany from French
                      Germans take Aquitaine from French
                1 Artillery moved from Orleanais to Brittany
                5 Tanks moved from Normandy to Languedoc
                3 Infantrys moved from Picardy to Normandy
                5 Infantrys moved from Paris to Picardy
                1 Infantry moved from Paris to Normandy
                2 Infantrys moved from Paris to Orleanais
                3 Tanks moved from Picardy to Netherlands
                3 Infantrys moved from Bavaria to Bohemia
                1 Infantry moved from Languedoc to 43 Sea Zone
                1 Artillery moved from Languedoc to 43 Sea Zone
                1 Tank moved from Languedoc to 43 Sea Zone
                1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 43 Sea Zone to 44 Sea Zone
                1 Artillery, 1 Infantry and 1 Tank moved from 44 Sea Zone to Corsica
                2 Tanks moved from Ghadames to Kufra
                1 Submarine moved from 23 Sea Zone to 22 Sea Zone
                1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
                1 Infantry moved from Hamburg to 23 Sea Zone
                1 Infantry moved from 23 Sea Zone to Danzig

    Purchase Units - Germans
                Germans buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 HeavyTanks, 32 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Corsica
                    Germans attack with 1 Artillery, 1 Infantry and 1 Tank
                    French defend with 1 Infantry
                        Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Corsica, round 2 :  3/3 hits
                        French roll dice for 1 Infantry in Corsica, round 2 :  0/1 hits
                        1 Infantry owned by the French lost in Corsica
                    Germans win, taking Corsica from French with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in 22 Sea Zone
                    Germans attack with 1 Submarine and 1 T.Boat
                    British defend with 1 T.Boat
                        Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 T.Boat in 22 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 Submarine in 22 Sea Zone, round 3 :  1/1 hits
                    1 T.Boat owned by the British lost in 22 Sea Zone
                    Germans win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 6
                    Casualties for British: 1 T.Boat
                Battle in Netherlands
                    Germans attack with 1 Artillery, 1 Elite, 11 Infantrys and 3 Tanks
                    Neutral defend with 1 Artillery and 3 Infantrys
                        Germans roll dice for 1 Artillery, 1 Elite, 11 Infantrys and 3 Tanks in Netherlands, round 2 :  5/16 hits
                        Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 :  1/4 hits
                        1 Infantry owned by the Germans, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
                    Germans loses 0 PUs for violating Netherlandss neutrality.
                    Germans win, taking Netherlands from Neutral with 1 Artillery, 1 Elite, 10 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 Infantry
                    Casualties for Neutral: 1 Artillery and 3 Infantrys
                Battle in Brest
                    Germans attack with 4 ArmoredCars, 1 Bomber, 1 Elite, 4 HeavyTanks, 6 Infantrys, 1 Stuka and 4 Tanks
                    Russians defend with 1 AAGun, 4 ArmoredCars, 1 Artillery, 12 Infantrys and 5 Tanks
                        AA fire in Brest :  1/2 hits
                        1 Bomber owned by the Germans lost in Brest
                        Germans roll dice for 4 ArmoredCars, 1 Elite, 4 HeavyTanks, 6 Infantrys, 1 Stuka and 4 Tanks in Brest, round 2 :  8/20 hits
                        Russians roll dice for 4 ArmoredCars, 1 Artillery, 12 Infantrys and 5 Tanks in Brest, round 2 :  6/22 hits
                        4 ArmoredCars owned by the Russians, 4 Infantrys owned by the Russians and 6 Infantrys owned by the Germans lost in Brest
                        Germans roll dice for 4 ArmoredCars, 1 Elite, 4 HeavyTanks, 1 Stuka and 4 Tanks in Brest, round 3 :  7/14 hits
                        Russians roll dice for 1 Artillery, 8 Infantrys and 5 Tanks in Brest, round 3 :  5/14 hits
                        4 ArmoredCars owned by the Germans, 7 Infantrys owned by the Russians and 1 Elite owned by the Germans lost in Brest
                        Germans roll dice for 4 HeavyTanks, 1 Stuka and 4 Tanks in Brest, round 4 :  6/9 hits
                        Russians roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Brest, round 4 :  4/7 hits
                        1 Infantry owned by the Russians, 1 Artillery owned by the Russians, 4 Tanks owned by the Russians and 4 Tanks owned by the Germans lost in Brest
                        Germans roll dice for 4 HeavyTanks and 1 Stuka in Brest, round 5 :  5/5 hits
                        Russians roll dice for 1 Tank in Brest, round 5 :  1/1 hits
                        1 Tank owned by the Russians and 1 Stuka owned by the Germans lost in Brest
                    Germans win, taking Brest from Russians with 4 HeavyTanks remaining. Battle score for attacker is -4
                    Casualties for Germans: 4 ArmoredCars, 1 Bomber, 1 Elite, 6 Infantrys, 1 Stuka and 4 Tanks
                    Casualties for Russians: 4 ArmoredCars, 1 Artillery, 12 Infantrys and 5 Tanks

    Non Combat Move - Germans
                1 AAGun, 1 Elite and 3 Infantrys moved from Bohemia to Krakow
                19 Infantrys moved from Brandenburg to Pomerania
                1 Elite and 2 Infantrys moved from Oslo to 23 Sea Zone
                1 Elite and 2 Infantrys moved from 23 Sea Zone to Danzig
                3 Artillerys and 12 Infantrys moved from Berlin to Brandenburg

    Place Units - Germans
                2 Artillerys and 2 Infantrys placed in Warsaw
                1 ArmoredCar, 2 HeavyTanks and 2 Tanks placed in Bohemia
                1 ArmoredCar, 1 Elite and 4 Infantrys placed in Hamburg
                8 Infantrys placed in Paris
                15 Infantrys placed in Berlin
                3 Infantrys placed in Bavaria

    Turn Complete - Germans
                Germans collect 104 PUs; end with 104 PUs

    triplea_42537_Ger8.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Russians
                1 Artillery and 6 Infantrys moved from N.Buryat Mongolia to Ayan
                1 Bomber and 1 Fighter moved from Olyokminsk to Ayan
                3 Infantrys moved from Olyokminsk to Zhigansk
                3 Infantrys moved from Olyokminsk to Yakutsk
                6 Infantrys moved from Evenkia to Olyokminsk
                3 Infantrys moved from Sibirsky to Khatanga
                3 Infantrys moved from Sibirsky to Evenkia
                5 Infantrys moved from Krasnoyarsk to Irkutsk
                1 Infantry moved from Irkutsk to S.Buryat Mongolia
                      Russians take S.Buryat Mongolia from Hisaichi
                3 Infantrys moved from Irkutsk to N.Buryat Mongolia
                5 Infantrys moved from Novosibirsk to Krasnoyarsk
                3 Infantrys moved from Sverdlovsk to Novosibirsk
                1 Transport moved from 53 Sea Zone to 54 Sea Zone
                1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
                1 Artillery, 1 Elite and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
                1 Artillery and 1 Elite moved from 53 Sea Zone to Bulgaria
                2 Infantrys moved from Istanbul to Bulgaria
                8 Infantrys and 1 Tank moved from East Prussia to Brest
                10 Infantrys moved from Kiev to Brest
                10 Infantrys moved from Kursk to Kiev
                1 Elite and 5 Infantrys moved from Rostov to Donetsk
                4 Infantrys moved from Arkhangelsk to S.Karelia
                12 Infantrys moved from Leningrad to Latvia
                6 Infantrys moved from Yaroslavl to Kursk
                10 Infantrys moved from Moscow to Yaroslavl
                5 Infantrys moved from Stalingrad to Rostov
                1 Artillery moved from Georgia to Rostov
                4 Infantrys moved from S.Karelia to Vyborg

    Purchase Units - Russians
                Russians buy 4 Bunkers and 39 Infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Yakutsk
                    Russians attack with 3 Infantrys
                    Yamamoto defend with 1 Infantry
                        Russians roll dice for 3 Infantrys in Yakutsk, round 2 : 0/3 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 3 Infantrys in Yakutsk, round 3 : 0/3 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 3 Infantrys in Yakutsk, round 4 : 2/3 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Infantry in Yakutsk, round 4 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in Yakutsk
                    Russians win, taking Yakutsk from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Zhigansk
                    Russians attack with 3 Infantrys
                    Yamamoto defend with 1 Infantry
                        Russians roll dice for 3 Infantrys in Zhigansk, round 2 : 1/3 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Zhigansk
                    Russians win, taking Zhigansk from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry
                Battle in Ayan
                    Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 6 Infantrys
                    Hisaichi defend with 5 Infantrys
                        Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 6 Infantrys in Ayan, round 2 : 1/9 hits, 2.50 expected hits
                        Yamamoto roll dice for 5 Infantrys in Ayan, round 2 : 2/5 hits, 1.67 expected hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                        Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 4 Infantrys in Ayan, round 3 : 2/7 hits, 2.17 expected hits
                        Yamamoto roll dice for 4 Infantrys in Ayan, round 3 : 2/4 hits, 1.33 expected hits
                        2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
                        Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Ayan, round 4 : 1/5 hits, 1.83 expected hits
                        Yamamoto roll dice for 2 Infantrys in Ayan, round 4 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                        Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Ayan, round 5 : 1/4 hits, 1.67 expected hits
                        Yamamoto roll dice for 1 Infantry in Ayan, round 5 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Russians win, taking Ayan from Yamamoto with 1 Artillery, 1 Bomber and 1 Fighter remaining. Battle score for attacker is -2
                    Casualties for Russians: 6 Infantrys
                    Casualties for Hisaichi: 5 Infantrys
                Battle in Bulgaria
                    Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
                    Romanians defend with 2 Infantrys
                        Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Bulgaria, round 2 : 1/4 hits, 1.17 expected hits
                        Romanians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Romanians lost in Bulgaria
                        Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Bulgaria, round 3 : 0/4 hits, 1.17 expected hits
                        Romanians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Bulgaria, round 4 : 1/4 hits, 1.17 expected hits
                        Romanians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
                    Russians win, taking Bulgaria from Romanians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Romanians: 2 Infantrys
                    Casualties for Russians: 1 Infantry
                Battle in Brest
                    Russians attack with 18 Infantrys and 1 Tank
                    Germans defend with 1 AAGun and 4 HeavyTanks
                        Russians roll dice for 18 Infantrys and 1 Tank in Brest, round 2 : 4/19 hits, 3.50 expected hits
                        Germans roll dice for 4 HeavyTanks in Brest, round 2 : 2/4 hits, 2.67 expected hits
                        4 HeavyTanks owned by the Germans and 2 Infantrys owned by the Russians lost in Brest
                    Russians win, taking Brest from Germans with 16 Infantrys and 1 Tank remaining. Battle score for attacker is 24
                    Casualties for Russians: 2 Infantrys
                    Casualties for Germans: 4 HeavyTanks

    Non Combat Move - Russians
                1 Fighter moved from Latvia to Kiev
                1 Bomber moved from Leningrad to Istanbul
                1 Bomber and 1 Fighter moved from Ayan to Olyokminsk

    Place Units - Russians
                1 Bunker placed in N.Buryat Mongolia
                1 Bunker placed in Vyborg
                1 Bunker and 2 Infantrys placed in S.Karelia
                1 Bunker placed in Donetsk
                4 Infantrys placed in Leningrad
                4 Infantrys placed in Arkhangelsk
                10 Infantrys placed in Moscow
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                6 Infantrys placed in Sibirsky
                5 Infantrys placed in Sverdlovsk

    Turn Complete - Russians
                Russians collect 101 PUs; end with 101 PUs

    Combat Hit Differential Summary :

    Romanians : -0.33
        Germans : -0.67
        Yamamoto : 1.67
        Russians : -3.17

    triplea_42537_Rus8.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Italians
                1 Infantry moved from Rome to 46 Sea Zone
                1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
                1 Infantry moved from 51 Sea Zone to Greece
                2 Transports moved from 51 Sea Zone to 46 Sea Zone
                1 Tank moved from Hun to Tobruk
                2 HeavyTanks moved from Hun to Kufra
                1 Mech.Inf moved from Tunis to Hun
                2 ArmoredCars, 1 Artillery and 1 Infantry moved from N.Tunisia to S.Algeria
                2 ArmoredCars and 1 Tank moved from Tunis to S.Algeria

    Purchase Units - Italians
                Italians buy 2 ArmoredCars, 2 HeavyTanks, 5 Infantrys, 3 T.Boats and 2 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - Italians

    Place Units - Italians
                1 HeavyTank placed in Greece
                1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
                1 ArmoredCar, 2 Infantrys and 1 Tank placed in Tunis
                3 T.Boats placed in 51 Sea Zone
                3 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 53 PUs; end with 53 PUs

    triplea_42537_Ita8.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - French
                1 Tank moved from E.Morocco to N.Algeria
                      French take N.Algeria from Germans
                1 Tank moved from N.Algeria to E.Morocco
                1 Infantry moved from Lower Egypt to Palestine
                1 Artillery and 1 Infantry moved from Dublin to 18 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
                1 Artillery and 1 Infantry moved from 21 Sea Zone to Manchester

    Purchase Units - French
                French buy 2 Adv.Fighters, 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs;

    Combat - French

    Non Combat Move - French

    Place Units - French
                2 Adv.Fighters, 1 Bunker and 2 Infantrys placed in E.Morocco

    Turn Complete - French
                French collect 32 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    triplea_42537_Fre8.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Yamamoto
                1 Artillery and 3 Infantrys moved from Okhotsk to Ayan
                1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
                1 S.Submarine moved from 109 Sea Zone to 103 Sea Zone
                1 Infantry moved from Rongelap to 103 Sea Zone
                1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 109 Sea Zone
                1 Infantry moved from 109 Sea Zone to West Papua
                      Yamamoto take West Papua from Anzac
                2 Infantrys moved from Chubu to 85 Sea Zone
                2 Infantrys and 2 S.Submarines moved from 85 Sea Zone to 109 Sea Zone
                1 Infantry moved from 109 Sea Zone to Milne Bay
                      Yamamoto take Milne Bay from Anzac
                1 Infantry moved from 109 Sea Zone to Bougainville
                      Yamamoto take Bougainville from Anzac
                1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 109 Sea Zone
                1 Artillery and 1 Infantry moved from 109 Sea Zone to New Ireland
                2 Destroyers and 2 Submarines moved from 107 Sea Zone to 109 Sea Zone
                2 ArmoredCars moved from Kiangsi to N.French Indochina
                1 Infantry moved from Hunan to Kweichow
                2 Transports moved from 109 Sea Zone to 107 Sea Zone
                2 B.Transports moved from 75 Sea Zone to 84 Sea Zone
                8 Infantrys moved from Tokyo to 84 Sea Zone
                2 B.Transports and 8 Infantrys moved from 84 Sea Zone to 75 Sea Zone
                1 Carrier and 2 Fighters moved from 85 Sea Zone to 75 Sea Zone
                7 Infantrys moved from 75 Sea Zone to Koryakia
                1 Infantry moved from 75 Sea Zone to Koryakia
                2 Fighters moved from 75 Sea Zone to Koryakia
                2 Destroyers and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
                1 Submarine moved from 85 Sea Zone to 107 Sea Zone

    Purchase Units - Yamamoto
                Yamamoto buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 9 Infantrys, 2 S.Submarines and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Ayan
                    Yamamoto attack with 1 Artillery and 3 Infantrys
                    Russians defend with 1 Artillery
                        Yamamoto roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 :  2/4 hits
                        Russians roll dice for 1 Artillery in Ayan, round 2 :  1/1 hits
                        1 Artillery owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ayan
                    Yamamoto win, taking Ayan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Russians: 1 Artillery
                Battle in New Ireland
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Anzac defend with 1 Artillery
                        Yamamoto roll dice for 1 Battleship in New Ireland, round 2 :  1/1 hits
                        Anzac roll dice for 1 Artillery in New Ireland, round 2 :  0/1 hits
                        1 Artillery owned by the Anzac lost in New Ireland
                    Yamamoto win, taking New Ireland from Anzac with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Anzac: 1 Artillery
                Battle in N.French Indochina
                    Yamamoto attack with 2 ArmoredCars
                    British defend with 1 Tank
                        Yamamoto roll dice for 2 ArmoredCars in N.French Indochina, round 2 :  0/2 hits
                        French roll dice for 1 Tank in N.French Indochina, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 ArmoredCars in N.French Indochina, round 3 :  0/2 hits
                        French roll dice for 1 Tank in N.French Indochina, round 3 :  1/1 hits
                        1 ArmoredCar owned by the Yamamoto lost in N.French Indochina
                        Yamamoto roll dice for 1 ArmoredCar in N.French Indochina, round 4 :  0/1 hits
                        French roll dice for 1 Tank in N.French Indochina, round 4 :  0/1 hits
                        Yamamoto roll dice for 1 ArmoredCar in N.French Indochina, round 5 :  0/1 hits
                        French roll dice for 1 Tank in N.French Indochina, round 5 :  1/1 hits
                        1 ArmoredCar owned by the Yamamoto lost in N.French Indochina
                    French win with 1 Tank remaining. Battle score for attacker is -8
                    Casualties for Yamamoto: 2 ArmoredCars
                Battle in Koryakia
                    Yamamoto attack with 2 Fighters and 8 Infantrys
                    Americans defend with 2 Artillerys and 1 Marine
                        Yamamoto roll dice for 1 Cruiser in Koryakia, round 2 :  1/1 hits
                        Yamamoto roll dice for 2 Fighters and 8 Infantrys in Koryakia, round 2 :  2/10 hits
                        Russians roll dice for 2 Artillerys and 1 Marine in Koryakia, round 2 :  3/3 hits
                        1 Marine owned by the Americans, 3 Infantrys owned by the Yamamoto and 2 Artillerys owned by the Americans lost in Koryakia
                    Yamamoto win, taking Koryakia from Russians with 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 3 Infantrys
                    Casualties for Americans: 2 Artillerys and 1 Marine

    Non Combat Move - Yamamoto
                2 Fighters moved from Koryakia to 75 Sea Zone

    Place Units - Yamamoto
                1 Artillery and 1 Infantry placed in Kiangsi
                1 Artillery and 1 Elite placed in Davao
                1 Destroyer and 1 Submarine placed in 107 Sea Zone
                1 Factory placed in Kyushu
                2 S.Submarines placed in 85 Sea Zone
                8 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 79 PUs; end with 79 PUs

    triplea_42537_Yam8.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Chinese
                1 Infantry moved from Lanchow to Szechwan
                2 Elites and 3 Infantrys moved from Lanchow to Shensi
                2 ArmoredCars, 2 Artillerys and 2 Infantrys moved from Suiyuan to Shansi
                1 Artillery and 1 Elite moved from Ningsia to Suiyuan
                4 ArmoredCars moved from Gobi Altai to Suiyuan
                2 Artillerys, 2 Elites and 2 Infantrys moved from E.Qinghai to Ningsia
                2 Infantrys moved from Gobi Altai to Ningsia
                4 ArmoredCars moved from Urumqi to Gobi Altai
                1 Artillery, 1 Elite and 4 Infantrys moved from Hsining to E.Qinghai

    Purchase Units - Chinese
                Chinese buy 1 Factory and 12 Infantrys; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Shansi
                    Chinese attack with 2 ArmoredCars, 2 Artillerys and 2 Infantrys
                    Hisaichi defend with 2 Artillerys and 1 Infantry
                        Chinese roll dice for 2 ArmoredCars, 2 Artillerys and 2 Infantrys in Shansi, round 2 : 3/6 hits, 2.00 expected hits
                        Hisaichi roll dice for 2 Artillerys and 1 Infantry in Shansi, round 2 : 0/3 hits, 1.00 expected hits
                        1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 2 ArmoredCars, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 2 Artillerys and 1 Infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 Factory placed in Shensi
                2 Infantrys placed in Ningsia
                6 Infantrys placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 34 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Hisaichi : -1.00
        Chinese : 1.00

    triplea_42537_Chi8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Hisaichi
                2 Artillerys and 1 Infantry moved from Anhwei to Shansi
                2 Artillerys, 7 Infantrys, 1 Marine and 1 Tank moved from Shantung to Shansi
                1 Infantry moved from Chahar to Shansi
                2 ArmoredCars moved from Peking to Shansi
                1 Tank moved from Peking to Shansi
                1 Tank moved from Kweichow to Shensi
                1 Artillery and 2 Infantrys moved from Hupeh to Shensi
                1 Bomber moved from Shantung to Shensi
                3 Artillerys and 6 Infantrys moved from Banjarmasin to 110 Sea Zone
                3 Artillerys, 5 Infantrys and 5 Transports moved from 110 Sea Zone to 92 Sea Zone
                3 Artillerys and 3 Infantrys moved from 92 Sea Zone to N.French Indochina
                1 Adv.Fighter, 1 ArmoredCar, 4 Infantrys and 2 Tanks moved from Chita to N.Buryat Mongolia
                1 Infantry and 1 T.Boat moved from 110 Sea Zone to 106 Sea Zone
                1 Infantry moved from 106 Sea Zone to S.French Indochina
                      Hisaichi take S.French Indochina from French
                2 Infantrys moved from 92 Sea Zone to N.French Indochina

    Purchase Units - Hisaichi
                Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 21 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Shensi
                    Hisaichi attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank
                    Chinese defend with 1 AAGun, 2 Elites, 1 Factory and 3 Infantrys
                        AA fire in Shensi :  0/1 hits
                        Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Shensi, round 2 :  1/5 hits
                        Chinese roll dice for 2 Elites and 3 Infantrys in Shensi, round 2 :  3/5 hits
                        2 Infantrys owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shensi
                    1 Tank retreated to Hupeh
                    Chinese win with 2 Elites and 2 Infantrys remaining. Battle score for attacker is -6
                    Casualties for Hisaichi: 1 Artillery and 2 Infantrys
                    Casualties for Chinese: 1 Infantry
                Battle in N.French Indochina
                    Hisaichi attack with 3 Artillerys and 5 Infantrys
                    British defend with 1 Tank
                        Hisaichi roll dice for 3 Artillerys and 5 Infantrys in N.French Indochina, round 2 :  2/8 hits
                        French roll dice for 1 Tank in N.French Indochina, round 2 :  0/1 hits
                        1 Tank owned by the British lost in N.French Indochina
                    Hisaichi win, taking N.French Indochina from French with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 5
                    Casualties for British: 1 Tank
                Battle in N.Buryat Mongolia
                    Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar, 4 Infantrys and 2 Tanks
                    Russians defend with 1 Bunker and 3 Infantrys
                        Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar, 4 Infantrys and 2 Tanks in N.Buryat Mongolia, round 2 :  1/8 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker and 3 Infantrys in N.Buryat Mongolia, round 2 :  4/4 hits
                        4 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
                    1 ArmoredCar and 2 Tanks retreated to Chita
                    Russians win with 1 Bunker and 3 Infantrys remaining. Battle score for attacker is -8
                    Casualties for Hisaichi: 4 Infantrys
                Battle in Shansi
                    Hisaichi attack with 2 ArmoredCars, 4 Artillerys, 9 Infantrys, 1 Marine and 2 Tanks
                    Chinese defend with 2 ArmoredCars, 2 Artillerys and 2 Infantrys
                        Hisaichi roll dice for 2 ArmoredCars, 4 Artillerys, 9 Infantrys, 1 Marine and 2 Tanks in Shansi, round 2 :  6/18 hits
                        Chinese roll dice for 2 ArmoredCars, 2 Artillerys and 2 Infantrys in Shansi, round 2 :  2/6 hits
                        2 ArmoredCars owned by the Chinese, 2 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 2 ArmoredCars, 4 Artillerys, 7 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 16
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Chinese: 2 ArmoredCars, 2 Artillerys and 2 Infantrys

    Non Combat Move - Hisaichi
                1 Bomber moved from Shensi to Shantung
                1 Adv.Fighter moved from N.Buryat Mongolia to Chita
                3 Transports moved from 84 Sea Zone to 92 Sea Zone
                6 Infantrys moved from Hong Kong to 92 Sea Zone
                6 Infantrys moved from 92 Sea Zone to N.French Indochina
                2 Transports moved from 75 Sea Zone to 84 Sea Zone
                6 Infantrys moved from Changchun to 84 Sea Zone
                2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
                4 Infantrys moved from 84 Sea Zone to Shantung
                2 Infantrys moved from 75 Sea Zone to Ayan
                4 Infantrys moved from Kirin to Heilungchiang
                2 Infantrys moved from Changchun to Kirin

    Place Units - Hisaichi
                1 Artillery, 1 Infantry and 1 Tank placed in Chita
                1 ArmoredCar, 1 Artillery and 1 Infantry placed in Peking
                1 ArmoredCar and 2 Infantrys placed in Shantung
                6 Infantrys placed in Hong Kong
                8 Infantrys placed in Changchun
                3 Infantrys placed in Banjarmasin
                1 Destroyer placed in 110 Sea Zone

    Turn Complete - Hisaichi
                Hisaichi collect 70 PUs; end with 70 PUs

    triplea_42537_His8.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - British
                2 Tanks moved from Equatoria to Kufra
                1 ArmoredCar moved from Cairo to Mersa Matruh
                1 Mot.Inf moved from Palestine to Kufra
                2 Tanks moved from New Valley to Kufra
                1 Tank moved from Darfur to Kufra
                1 Tank moved from Mersa Matruh to Kufra
                3 Fighters moved from Cairo to Kufra
                4 Infantrys moved from Kordofan to Darfur
                2 Infantrys moved from Italian East Africa to Kordofan
                2 Adv.Fighters and 3 Fighters moved from Cairo to Greece
                3 Adv.Fighters moved from Istanbul to Greece
                4 Infantrys moved from Yunnan to Kweichow
                6 Infantrys moved from N.Thailand to S.French Indochina
                5 Infantrys moved from Bihar to Assam
                5 Infantrys moved from Delhi to Bihar
                1 Infantry moved from Hyderabad to Calcutta
                3 Artillerys, 1 Elite, 7 Infantrys and 1 Tank moved from S.Thailand to Malaya
                2 Infantrys moved from Bombay to 59 Sea Zone
                2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
                2 Infantrys moved from 58 Sea Zone to Iraq
                2 Adv.Fighters and 2 Fighters moved from Manchester to 22 Sea Zone
                3 ArmoredCars moved from Cairo to New Valley
                1 Fighter moved from Malaya to 106 Sea Zone
                3 Transports moved from 65 Sea Zone to 60 Sea Zone
                5 Infantrys moved from Madras to 60 Sea Zone
                1 Infantry moved from Assam to 60 Sea Zone
                2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
                2 Infantrys moved from 65 Sea Zone to Sumatra
                4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
                3 Infantrys moved from 65 Sea Zone to Malaya

    Purchase Units - British
                British buy 1 Adv.Fighter, 4 ArmoredCars, 1 Bunker, 1 Factory, 3 Fighters and 17 Infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Kweichow
                    British attack with 4 Infantrys
                    Hisaichi defend with 1 Infantry; Yamamoto defend with 1 Infantry
                        British roll dice for 4 Infantrys in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
                        Hisaichi roll dice for 2 Infantrys in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                        British roll dice for 4 Infantrys in Kweichow, round 3 : 1/4 hits, 0.67 expected hits
                        Hisaichi roll dice for 2 Infantrys in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Hisaichi lost in Kweichow
                        British roll dice for 4 Infantrys in Kweichow, round 4 : 0/4 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in Kweichow
                        British roll dice for 3 Infantrys in Kweichow, round 5 : 0/3 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in Kweichow
                        British roll dice for 2 Infantrys in Kweichow, round 6 : 0/2 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 Infantrys in Kweichow, round 7 : 0/2 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 7 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 Infantrys in Kweichow, round 8 : 1/2 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 8 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in Kweichow
                    British win, taking Kweichow from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for British: 2 Infantrys
                    Casualties for Yamamoto: 1 Infantry
                Battle in Greece
                    British attack with 5 Adv.Fighters and 3 Fighters
                    Italians defend with 1 AAGun, 1 Factory, 1 HeavyTank and 3 Infantrys
                        AA fire in Greece : 1/8 hits, 1.33 expected hits
                    1 Adv.Fighter owned by the British lost in Greece
                        British roll dice for 4 Adv.Fighters and 3 Fighters in Greece, round 2 : 1/7 hits, 3.00 expected hits
                        Italians roll dice for 1 HeavyTank and 3 Infantrys in Greece, round 2 : 1/4 hits, 1.67 expected hits
                        1 Fighter owned by the British and 1 Infantry owned by the Italians lost in Greece
                        British roll dice for 4 Adv.Fighters and 2 Fighters in Greece, round 3 : 5/6 hits, 2.67 expected hits
                        Italians roll dice for 1 HeavyTank and 2 Infantrys in Greece, round 3 : 2/3 hits, 1.33 expected hits
                        1 HeavyTank owned by the Italians, 2 Fighters owned by the British and 2 Infantrys owned by the Italians lost in Greece
                    British win with 4 Adv.Fighters remaining. Battle score for attacker is -21
                    Casualties for British: 1 Adv.Fighter and 3 Fighters
                    Casualties for Italians: 1 HeavyTank and 3 Infantrys
                Battle in Kufra
                    British attack with 3 Fighters, 1 Mot.Inf and 6 Tanks
                    Germans defend with 2 Tanks; Italians defend with 2 HeavyTanks and 1 Tank
                        British roll dice for 3 Fighters, 1 Mot.Inf and 6 Tanks in Kufra, round 2 : 4/10 hits, 4.17 expected hits
                        Italians roll dice for 2 HeavyTanks and 3 Tanks in Kufra, round 2 : 4/5 hits, 2.83 expected hits
                        1 HeavyTank owned by the Italians, 3 Fighters owned by the British, 1 Mot.Inf owned by the British, 1 Tank owned by the Italians and 2 Tanks owned by the Germans lost in Kufra
                        British roll dice for 6 Tanks in Kufra, round 3 : 3/6 hits, 3.00 expected hits
                        Italians roll dice for 1 HeavyTank in Kufra, round 3 : 1/1 hits, 0.67 expected hits
                        1 HeavyTank owned by the Italians and 1 Tank owned by the British lost in Kufra
                    British win, taking Kufra from Italians with 5 Tanks remaining. Battle score for attacker is -5
                    Casualties for British: 3 Fighters, 1 Mot.Inf and 1 Tank
                    Casualties for Germans: 2 Tanks
                    Casualties for Italians: 2 HeavyTanks and 1 Tank
                Battle in 106 Sea Zone
                    British attack with 1 Fighter
                    Hisaichi defend with 1 T.Boat
                        British roll dice for 1 Fighter in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 Fighter in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 Fighter in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 Fighter in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 Fighter in 106 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 Fighter in 106 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits
                        1 Fighter owned by the British lost in 106 Sea Zone
                    Hisaichi win with 1 T.Boat remaining. Battle score for attacker is -8
                    Casualties for British: 1 Fighter
                Battle in 22 Sea Zone
                    British attack with 2 Adv.Fighters and 2 Fighters
                    Germans defend with 1 Submarine and 1 T.Boat
                        British roll dice for 2 Adv.Fighters and 2 Fighters in 22 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                        Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 Submarine owned by the Germans and 1 T.Boat owned by the Germans lost in 22 Sea Zone
                    British win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 Submarine and 1 T.Boat
                Battle in S.French Indochina
                    British attack with 6 Infantrys
                    Hisaichi defend with 1 Infantry
                        British roll dice for 6 Infantrys in S.French Indochina, round 2 : 1/6 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in S.French Indochina
                    British win, taking S.French Indochina from Hisaichi with 6 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 Infantry moved from 65 Sea Zone to Malaya
                1 AAGun moved from Baluchistan to E.Iran
                4 Adv.Fighters moved from Greece to Bulgaria
                3 Adv.Fighters moved from Istanbul to Bulgaria
                1 AAGun and 3 Tanks moved from Palestine to Lower Egypt
                2 Adv.Fighters and 2 Fighters moved from 22 Sea Zone to Manchester

    Place Units - British
                1 Adv.Fighter, 4 ArmoredCars, 1 Bunker and 1 Fighter placed in Cairo
                1 Factory placed in Malaya
                2 Infantrys placed in Assam
                5 Infantrys placed in Madras
                5 Infantrys placed in Delhi
                2 Infantrys placed in Bombay
                3 Infantrys placed in W.Iran
                2 Fighters placed in Manchester

    Turn Complete - British
                British collect 105 PUs; end with 105 PUs

    Combat Hit Differential Summary :

    Germans : -0.17
        British : -3.00
        Hisaichi : -1.33
        AA fire in Greece : : -0.33
        Italians : 1.50

    triplea_42537_Bri8.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Anzac
                1 Artillery and 5 Infantrys moved from Hollandia to West Papua
                10 Infantrys moved from Port Moresby to Milne Bay
                4 Infantrys moved from New Caledonia to 120 Sea Zone
                4 Infantrys and 2 Transports moved from 120 Sea Zone to 114 Sea Zone
                4 Infantrys moved from 114 Sea Zone to New Ireland
                1 Adv.Fighter moved from New Georgia to New Ireland
                2 Fighters moved from 120 Sea Zone to New Ireland
                2 Fighters moved from 120 Sea Zone to Bougainville
                5 Infantrys moved from New Caledonia to 120 Sea Zone
                2 Carriers, 4 Cruisers, 2 Destroyers, 5 Infantrys, 2 Submarines and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
                5 Infantrys moved from 114 Sea Zone to Bougainville
                10 Infantrys moved from Northern Territory to Queensland

    Purchase Units - Anzac
                Anzac buy 1 Carrier, 1 Cruiser and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in New Ireland
                    Anzac attack with 1 Adv.Fighter, 2 Fighters and 4 Infantrys
                    Yamamoto defend with 1 Artillery and 1 Infantry
                        Anzac roll dice for 3 Cruisers in New Ireland, round 2 : 2/3 hits, 1.50 expected hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in New Ireland, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in New Ireland
                    Anzac win, taking New Ireland from Yamamoto with 1 Adv.Fighter, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Anzac: 1 Infantry
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Battle in West Papua
                    Anzac attack with 1 Artillery and 5 Infantrys
                    Yamamoto defend with 1 Infantry
                        Anzac roll dice for 1 Artillery and 5 Infantrys in West Papua, round 2 : 3/6 hits, 1.33 expected hits
                        Yamamoto roll dice for 1 Infantry in West Papua, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in West Papua
                    Anzac win, taking West Papua from Yamamoto with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Bougainville
                    Anzac attack with 2 Fighters and 5 Infantrys
                    Yamamoto defend with 1 Infantry
                        Anzac roll dice for 2 Fighters and 5 Infantrys in Bougainville, round 2 : 1/7 hits, 1.50 expected hits
                        Yamamoto roll dice for 1 Infantry in Bougainville, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in Bougainville
                    Anzac win, taking Bougainville from Yamamoto with 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Milne Bay
                    Anzac attack with 10 Infantrys
                    Yamamoto defend with 1 Infantry
                        Anzac roll dice for 10 Infantrys in Milne Bay, round 2 : 3/10 hits, 1.67 expected hits
                        Yamamoto roll dice for 1 Infantry in Milne Bay, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Milne Bay
                    Anzac win, taking Milne Bay from Yamamoto with 9 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Anzac: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Anzac
                1 Fighter moved from Broome to 114 Sea Zone
                1 Adv.Fighter moved from Townsville to 114 Sea Zone
                1 Adv.Fighter and 1 Fighter moved from New Ireland to 114 Sea Zone
                1 Fighter moved from New Ireland to 114 Sea Zone
                1 Fighter moved from Bougainville to 114 Sea Zone
                1 Fighter moved from Bougainville to New Georgia

    Place Units - Anzac
                1 Carrier and 1 Cruiser placed in 114 Sea Zone
                1 Infantry placed in Port Moresby
                3 Infantrys placed in Townsville
                1 Infantry placed in Wellington

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Yamamoto : 0.33
        Anzac : 3.00

    triplea_42537_Anz8.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Dutch
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 4 Infantrys moved from 72 Sea Zone to Kamchatka

    Purchase Units - Dutch
                Dutch buy 2 Bunkers, 1 Factory and 2 Infantrys; Remaining resources: 5 PUs;

    Non Combat Move - Dutch
                1 Infantry moved from Java to Lombok
                1 Infantry moved from Lombok to Soembawa

    Place Units - Dutch
                1 Factory placed in Bahia
                1 Bunker placed in Hollandia
                1 Bunker placed in Tanimbar
                2 Infantrys placed in Java

    Turn Complete - Dutch
                Dutch collect 29 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    triplea_42537_Dut8.tsvg

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