Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
1 Destroyer and 1 Submarine moved from 107 Sea Zone to 109 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Artillery moved from Davao to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo
Yamamoto take Jilolo from Dutch
1 Infantry moved from Ayan to Yakutsk
Yamamoto take Yakutsk from Russians
1 Artillery and 3 Infantrys moved from Ayan to Okhotsk
2 B.Transports and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
2 Tanks moved from Chubu to 84 Sea Zone
1 Artillery moved from Tokyo to 84 Sea Zone
2 ArmoredCars moved from Tokyo to 84 Sea Zone
4 Infantrys moved from Tokyo to 84 Sea Zone
2 ArmoredCars, 1 Artillery, 2 B.Transports, 4 Infantrys, 2 Tanks and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Cruiser moved from 75 Sea Zone to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from Okhotsk to Zhigansk
Yamamoto take Zhigansk from Russians
1 Artillery and 1 Elite moved from Kolyma to Koryakia
2 ArmoredCars, 1 Artillery, 5 Infantrys and 2 Tanks moved from 75 Sea Zone to Koryakia
2 Fighters moved from 76 Sea Zone to Koryakia
1 Transport moved from 76 Sea Zone to 85 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 ArmoredCars, 2 Destroyers, 10 Infantrys, 2 S.Submarines and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Koryakia
Yamamoto attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 5 Infantrys and 2 Tanks
Americans defend with 4 Artillerys, 1 Elite, 1 Marine and 3 Tanks
Yamamoto roll dice for 1 Cruiser in Koryakia, round 2 : 0/1 hits
Yamamoto roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 5 Infantrys and 2 Tanks in Koryakia, round 2 : 2/14 hits
Russians roll dice for 4 Artillerys, 1 Elite, 1 Marine and 3 Tanks in Koryakia, round 2 : 3/9 hits
1 Elite owned by the Americans, 3 Infantrys owned by the Yamamoto and 1 Artillery owned by the Americans lost in Koryakia
Yamamoto roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 2 Infantrys and 2 Tanks in Koryakia, round 3 : 6/11 hits
Russians roll dice for 3 Artillerys, 1 Marine and 3 Tanks in Koryakia, round 3 : 5/7 hits
1 Marine owned by the Americans, 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 3 Artillerys owned by the Americans, 2 Tanks owned by the Americans and 2 ArmoredCars owned by the Yamamoto lost in Koryakia
Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Tanks in Koryakia, round 4 : 3/6 hits
Russians roll dice for 1 Tank in Koryakia, round 4 : 0/1 hits
1 Tank owned by the Americans lost in Koryakia
Yamamoto win, taking Koryakia from Russians with 1 Artillery, 1 Elite, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 16
Casualties for Yamamoto: 2 ArmoredCars, 1 Artillery and 5 Infantrys
Casualties for Americans: 4 Artillerys, 1 Elite, 1 Marine and 3 Tanks
Non Combat Move - Yamamoto
2 Fighters moved from Koryakia to 85 Sea Zone
1 Carrier and 6 Destroyers moved from 76 Sea Zone to 85 Sea Zone
Place Units - Yamamoto
2 Destroyers and 2 Submarines placed in 107 Sea Zone
2 ArmoredCars placed in Kiangsi
2 S.Submarines placed in 85 Sea Zone
8 Infantrys placed in Tokyo
2 Infantrys placed in Chubu
Turn Complete - Yamamoto
Yamamoto collect 78 PUs; end with 78 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
2 Elites and 4 Infantrys moved from E.Qinghai to Lanchow
1 Artillery, 1 Elite and 1 Infantry moved from Shensi to Hupeh
1 Artillery and 2 Infantrys moved from Shensi to Shansi
2 ArmoredCars and 2 Tanks moved from Ningsia to Chahar
3 ArmoredCars moved from Shensi to Kweichow
1 ArmoredCar moved from Shensi to Chahar
1 Fighter moved from Ningsia to Chahar
Purchase Units - Chinese
Chinese buy 4 ArmoredCars, 2 Artillerys, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 3 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Kweichow
Chinese attack with 3 ArmoredCars
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 ArmoredCars in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 3 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Chahar
Chinese attack with 3 ArmoredCars, 1 Fighter and 2 Tanks
Hisaichi defend with 6 Infantrys
Chinese roll dice for 3 ArmoredCars, 1 Fighter and 2 Tanks in Chahar, round 2 : 2/6 hits, 2.33 expected hits
Hisaichi roll dice for 6 Infantrys in Chahar, round 2 : 2/6 hits, 2.00 expected hits
2 ArmoredCars owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Chahar
Chinese roll dice for 1 ArmoredCar, 1 Fighter and 2 Tanks in Chahar, round 3 : 1/4 hits, 1.67 expected hits
Hisaichi roll dice for 4 Infantrys in Chahar, round 3 : 1/4 hits, 1.33 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
Chinese roll dice for 1 Fighter and 2 Tanks in Chahar, round 4 : 0/3 hits, 1.33 expected hits
Hisaichi roll dice for 3 Infantrys in Chahar, round 4 : 1/3 hits, 1.00 expected hits
1 Fighter owned by the Chinese lost in Chahar
Chinese roll dice for 2 Tanks in Chahar, round 5 : 2/2 hits, 1.00 expected hits
Hisaichi roll dice for 3 Infantrys in Chahar, round 5 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Hisaichi lost in Chahar
Chinese roll dice for 2 Tanks in Chahar, round 6 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 6 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Tank remaining. Battle score for attacker is -13
Casualties for Chinese: 3 ArmoredCars, 1 Fighter and 1 Tank
Casualties for Hisaichi: 6 Infantrys
Battle in Lanchow
Chinese attack with 2 Elites and 4 Infantrys
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 2 Elites and 4 Infantrys in Lanchow, round 2 : 1/6 hits, 1.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Lanchow, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Lanchow
Chinese win, taking Lanchow from Hisaichi with 2 Elites and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Hupeh
Chinese attack with 1 Artillery, 1 Elite and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
2 Artillerys and 2 Infantrys moved from Ningsia to Suiyuan
1 AAGun moved from Ningsia to Suiyuan
2 ArmoredCars moved from Gobi Altai to Suiyuan
2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from E.Sinkiang to Gobi Altai
4 ArmoredCars moved from Urumqi to Gobi Altai
Place Units - Chinese
1 Artillery and 1 Elite placed in Ningsia
1 Artillery, 1 Elite and 4 Infantrys placed in Hsining
4 ArmoredCars placed in Urumqi
Turn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Hisaichi : -1.17
Chinese : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
3 Infantrys moved from N.French Indochina to Yunnan
3 Infantrys and 1 Tank moved from N.French Indochina to Kweichow
1 Artillery and 2 Infantrys moved from Anhwei to Hupeh
2 Artillerys and 2 Infantrys moved from Anhwei to Shansi
1 ArmoredCar moved from Shantung to Chahar
2 Infantrys moved from Peking to Chahar
1 Battleship, 1 T.Boat and 5 Transports moved from 105 Sea Zone to 110 Sea Zone
4 Infantrys moved from Changchun to 84 Sea Zone
4 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
1 Transport moved from 75 Sea Zone to 84 Sea Zone
4 Infantrys moved from Changchun to Kirin
6 Infantrys moved from Hong Kong to 92 Sea Zone
6 Infantrys and 3 Transports moved from 92 Sea Zone to 84 Sea Zone
6 Infantrys moved from 84 Sea Zone to Shantung
4 Infantrys moved from 75 Sea Zone to Ayan
1 Infantry moved from Anhwei to Hupeh
1 Bomber moved from Anhwei to Shansi
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 20 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Artillery and 1 Elite
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Hupeh, round 2 : 1/4 hits
Chinese roll dice for 1 Artillery and 1 Elite in Hupeh, round 2 : 1/2 hits
1 Elite owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Hupeh
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hupeh, round 3 : 1/3 hits
Chinese roll dice for 1 Artillery in Hupeh, round 3 : 0/1 hits
1 Artillery owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Elite
Battle in Yunnan
Hisaichi attack with 3 Infantrys
British defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits
Hisaichi roll dice for 3 Infantrys in Yunnan, round 3 : 1/3 hits
Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits
1 Infantry owned by the British lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Chahar, round 2 : 0/3 hits
Chinese roll dice for 1 Tank in Chahar, round 2 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Chahar, round 3 : 1/3 hits
Chinese roll dice for 1 Tank in Chahar, round 3 : 1/1 hits
1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 2 Infantrys remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Tank
Battle in Shansi
Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Infantrys
Chinese defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Shansi, round 2 : 3/5 hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits
1 Infantry owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 2 Artillerys, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Kweichow
Hisaichi attack with 3 Infantrys and 1 Tank
Chinese defend with 3 ArmoredCars
Hisaichi roll dice for 3 Infantrys and 1 Tank in Kweichow, round 2 : 0/4 hits
Chinese roll dice for 3 ArmoredCars in Kweichow, round 2 : 1/3 hits
1 Infantry owned by the Hisaichi lost in Kweichow
Hisaichi roll dice for 2 Infantrys and 1 Tank in Kweichow, round 3 : 1/3 hits
Chinese roll dice for 3 ArmoredCars in Kweichow, round 3 : 1/3 hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kweichow
Hisaichi roll dice for 1 Infantry and 1 Tank in Kweichow, round 4 : 0/2 hits
Chinese roll dice for 2 ArmoredCars in Kweichow, round 4 : 0/2 hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Kweichow, round 5 : 1/2 hits
Chinese roll dice for 2 ArmoredCars in Kweichow, round 5 : 0/2 hits
1 ArmoredCar owned by the Chinese lost in Kweichow
Hisaichi roll dice for 1 Infantry and 1 Tank in Kweichow, round 6 : 1/2 hits
Chinese roll dice for 1 ArmoredCar in Kweichow, round 6 : 0/1 hits
1 ArmoredCar owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 3 ArmoredCars
Non Combat Move - Hisaichi
1 Bomber moved from Shansi to Shantung
Place Units - Hisaichi
1 Adv.Fighter, 1 Infantry and 1 Tank placed in Chita
2 ArmoredCars and 1 Tank placed in Peking
8 Infantrys placed in Changchun
2 Artillerys and 1 Infantry placed in Shantung
6 Infantrys placed in Hong Kong
4 Infantrys placed in Banjarmasin
Turn Complete - Hisaichi
Hisaichi collect 69 PUs; end with 69 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
2 Tanks moved from Rhodesia to Equatoria
British take Kenya from Italians
British take Equatoria from Italians
1 Infantry moved from Italian East Africa to Kordofan
British take Kordofan from Italians
2 Infantrys moved from Italian East Africa to Kordofan
1 Infantry moved from Italian East Africa to Kordofan
1 Tank moved from Lower Egypt to Darfur
British take Nubia from Germans
British take Darfur from Italians
1 Artillery moved from Lower Egypt to Mersa Matruh
1 Mot.Inf moved from W.Iran to Palestine
1 Tank moved from Cairo to Mersa Matruh
2 Tanks moved from Lower Egypt to New Valley
3 Tanks moved from Lower Egypt to Palestine
1 Adv.Fighter moved from French Somaliland to Cairo
7 Infantrys moved from Assam to Yunnan
6 Infantrys moved from Burma to N.Thailand
1 Tank moved from S.Thailand to N.French Indochina
French take S.French Indochina from Thai
French take N.French Indochina from Yamamoto
2 Transports moved from 65 Sea Zone to 60 Sea Zone
4 Infantrys moved from Madras to 60 Sea Zone
1 Artillery and 1 Infantry moved from Sumatra to 65 Sea Zone
4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 5 Infantrys moved from 65 Sea Zone to S.Thailand
1 Infantry moved from Madras to Hyderabad
5 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
1 Transport moved from 58 Sea Zone to 59 Sea Zone
2 Infantrys moved from Bombay to 59 Sea Zone
2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to Italian East Africa
1 Transport moved from 58 Sea Zone to 59 Sea Zone
1 T.Boat moved from 21 Sea Zone to 22 Sea Zone
Purchase Units - British
British buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 2 Fighters and 19 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in N.Thailand
British attack with 6 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 6 Infantrys in N.Thailand, round 2 : 1/6 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in N.Thailand
British win, taking N.Thailand from Thai with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Mersa Matruh
British attack with 1 Artillery and 1 Tank
Italians defend with 1 ArmoredCar
British roll dice for 1 Artillery and 1 Tank in Mersa Matruh, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Artillery and 1 Tank in Mersa Matruh, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 ArmoredCar in Mersa Matruh, round 3 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Italians and 1 Artillery owned by the British lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Artillery
Casualties for Italians: 1 ArmoredCar
Battle in New Valley
British attack with 2 Tanks
Italians defend with 1 ArmoredCar
British roll dice for 2 Tanks in New Valley, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar in New Valley, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Italians lost in New Valley
British win, taking New Valley from Germans with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Italians: 1 ArmoredCar
Battle in Yunnan
British attack with 7 Infantrys
Hisaichi defend with 3 Infantrys
British roll dice for 7 Infantrys in Yunnan, round 2 : 0/7 hits, 1.17 expected hits
Hisaichi roll dice for 3 Infantrys in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the British lost in Yunnan
British roll dice for 5 Infantrys in Yunnan, round 3 : 2/5 hits, 0.83 expected hits
Hisaichi roll dice for 3 Infantrys in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Hisaichi lost in Yunnan
British roll dice for 5 Infantrys in Yunnan, round 4 : 0/5 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 5 Infantrys in Yunnan, round 5 : 0/5 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Yunnan
British roll dice for 4 Infantrys in Yunnan, round 6 : 1/4 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Yunnan
British win, taking Yunnan from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 3 Infantrys
Casualties for Hisaichi: 3 Infantrys
Non Combat Move - British
6 Adv.Fighters moved from Cairo to Istanbul
Place Units - British
1 Adv.Fighter, 4 ArmoredCars and 1 Fighter placed in Cairo
5 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 Artillerys placed in Assam
4 Infantrys placed in Manchester
British undo move 6.
4 Infantrys placed in Wales
1 Fighter and 3 Infantrys placed in Manchester
British undo move 7.
1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Manchester
1 Infantry placed in London
Turn Complete - British
British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : -2.00
Italians : 0.67
Hisaichi : 0.00
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Carrier, 1 Cruiser and 6 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Anzac
1 Transport moved from 70 Sea Zone to 122 Sea Zone
2 Infantrys moved from Wellington to 122 Sea Zone
1 Infantry moved from New South Wales to 122 Sea Zone
1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters, 3 Infantrys, 2 Submarines and 3 Transports moved from 122 Sea Zone to 120 Sea Zone
6 Infantrys moved from Queensland to 120 Sea Zone
9 Infantrys moved from 120 Sea Zone to New Caledonia
1 Fighter moved from Wellington to 120 Sea Zone
1 Fighter moved from Broome to 120 Sea Zone
Place Units - Anzac
1 Carrier and 1 Cruiser placed in 120 Sea Zone
3 Infantrys placed in Port Moresby
1 Adv.Fighter and 2 Infantrys placed in Townsville
1 Infantry placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Dutch
1 Infantry and 1 Tank moved from Bahia to Rio De Janeiro
1 Tank moved from Port Moresby to Hollandia
Purchase Units - Dutch
Dutch buy 2 Bunkers and 1 Factory; Remaining resources: 7 PUs;
Combat - Dutch
Battle in Rio De Janeiro
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 1 Infantry and 1 Tank in Rio De Janeiro, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Dutch lost in Rio De Janeiro
Dutch roll dice for 1 Tank in Rio De Janeiro, round 3 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 3 : 2/3 hits, 1.00 expected hits
1 Tank owned by the Dutch lost in Rio De Janeiro
Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -7
Casualties for Dutch: 1 Infantry and 1 Tank
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker and 1 Factory placed in Java
1 Bunker placed in Sumatra
Turn Complete - Dutch
Dutch collect 29 PUs; end with 36 PUs
Combat Hit Differential Summary :
Neutral : 1.00
Dutch : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
2 Infantrys moved from Oulu to N.Karelia
1 Fighter moved from Oulu to N.Karelia
2 Artillerys, 1 Elite and 3 Infantrys moved from Tampere to Oulu
2 Elites and 4 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from N.Karelia to Oulu
Place Units - Finns
2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
1 Artillery, 1 Elite and 1 Infantry moved from E.Romania to Odessa
1 Artillery, 2 Elites, 2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia
1 Tank moved from E.Romania to Odessa
2 Infantrys moved from E.Romania to Bulgaria
2 Elites, 1 Fighter and 1 Tank moved from E.Romania to Vinnytsia
4 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Odessa, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Vinnytsia
Romanians attack with 1 Artillery, 4 Elites, 1 Fighter, 2 Infantrys and 2 Tanks
Russians defend with 1 Elite and 4 Infantrys
Romanians roll dice for 1 Artillery, 4 Elites, 1 Fighter, 2 Infantrys and 2 Tanks in Vinnytsia, round 2 : 2/10 hits
Russians roll dice for 1 Elite and 4 Infantrys in Vinnytsia, round 2 : 2/5 hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Vinnytsia
Romanians roll dice for 1 Artillery, 4 Elites, 1 Fighter and 2 Tanks in Vinnytsia, round 3 : 2/8 hits
Russians roll dice for 1 Elite and 2 Infantrys in Vinnytsia, round 3 : 0/3 hits
2 Infantrys owned by the Russians lost in Vinnytsia
Romanians roll dice for 1 Artillery, 4 Elites, 1 Fighter and 2 Tanks in Vinnytsia, round 4 : 4/8 hits
Russians roll dice for 1 Elite in Vinnytsia, round 4 : 0/1 hits
1 Elite owned by the Russians lost in Vinnytsia
Romanians win, taking Vinnytsia from Russians with 1 Artillery, 4 Elites, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 Elite and 4 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Vinnytsia to E.Romania
Place Units - Romanians
2 Artillerys and 1 Elite placed in E.Romania
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 22 PUs; end with 22 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Purchase Units - Thai
Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Place Units - Thai
5 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Americans
1 unit repaired.
2 Artillerys and 1 Marine moved from Attu to 72 Sea Zone
1 Marine and 2 Mech.Infs moved from Northwest USA to 80 Sea Zone
1 B.Transport, 1 Marine and 2 Mech.Infs moved from 80 Sea Zone to 71 Sea Zone
1 Marine and 2 Mech.Infs moved from 71 Sea Zone to Attu
1 B.Transport moved from 71 Sea Zone to 80 Sea Zone
1 B.Transport moved from 72 Sea Zone to 71 Sea Zone
1 Infantry moved from Alaska to 71 Sea Zone
1 B.Transport and 1 Infantry moved from 71 Sea Zone to 72 Sea Zone
2 Artillerys, 1 Infantry and 1 Marine moved from 72 Sea Zone to Koryakia
2 Bombers moved from Midway to Koryakia
1 Elite moved from Pearl Harbor to 91 Sea Zone
1 Artillery and 1 Infantry moved from Midway to 88 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 104 Sea Zone
1 Artillery and 1 Infantry moved from 104 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
2 Adv.Fighters, 1 B.Carrier, 2 Carriers, 5 Destroyers, 3 Fighters, 1 Infantry, 8 Submarines and 3 Transports moved from 97 Sea Zone to 104 Sea Zone
1 Infantry moved from 104 Sea Zone to Jaluit
1 Submarine moved from 91 Sea Zone to 104 Sea Zone
1 Elite and 1 S.Submarine moved from 91 Sea Zone to 104 Sea Zone
1 Elite moved from 104 Sea Zone to Jaluit
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 Bunker, 1 Cruiser, 2 Destroyers, 4 Elites, 1 Marine, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Koryakia
Americans attack with 2 Artillerys, 2 Bombers, 1 Infantry and 1 Marine
Yamamoto defend with 1 Artillery, 1 Elite and 2 Tanks
Americans roll dice for 1 Battleship and 3 Cruisers in Koryakia, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 2 Artillerys, 2 Bombers, 1 Infantry and 1 Marine in Koryakia, round 2 : 3/6 hits, 3.00 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Tanks in Koryakia, round 2 : 1/4 hits, 1.67 expected hits
1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Americans and 2 Tanks owned by the Yamamoto lost in Koryakia
Americans win, taking Koryakia from Yamamoto with 2 Artillerys, 2 Bombers and 1 Marine remaining. Battle score for attacker is 15
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Artillery, 1 Elite and 2 Tanks
Non Combat Move - Americans
2 Bombers moved from Koryakia to Attu
2 Destroyers moved from 71 Sea Zone to 72 Sea Zone
Place Units - Americans
1 S.Submarine placed in 89 Sea Zone
1 Cruiser, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
1 Destroyer and 1 Submarine placed in 71 Sea Zone
1 Bunker placed in Wake
4 Elites placed in Northwest USA
1 Adv.Fighter placed in Alaska
Americans undo move 6.
1 Adv.Fighter placed in San Francisco
1 Marine placed in Alaska
Turn Complete - Americans
Americans collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67
Americans : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Germans
2 ArmoredCars, 1 HeavyTank and 1 Tank moved from Bohemia to Brest
1 Elite, 1 HeavyTank and 1 Infantry moved from Danzig to Brest
2 ArmoredCars, 2 HeavyTanks and 3 Tanks moved from Warsaw to Brest
5 Infantrys moved from Krakow to Brest
1 Bomber and 1 Stuka moved from Hamburg to Brest
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from 23 Sea Zone to Danzig
4 Infantrys moved from Kotka to Oulu
9 Infantrys moved from Belgium to Netherlands
1 Artillery, 1 Elite and 2 Infantrys moved from Rhine to Netherlands
1 Tank moved from Normandy to Aquitaine
Germans take Brittany from French
Germans take Aquitaine from French
1 Artillery moved from Orleanais to Brittany
5 Tanks moved from Normandy to Languedoc
3 Infantrys moved from Picardy to Normandy
5 Infantrys moved from Paris to Picardy
1 Infantry moved from Paris to Normandy
2 Infantrys moved from Paris to Orleanais
3 Tanks moved from Picardy to Netherlands
3 Infantrys moved from Bavaria to Bohemia
1 Infantry moved from Languedoc to 43 Sea Zone
1 Artillery moved from Languedoc to 43 Sea Zone
1 Tank moved from Languedoc to 43 Sea Zone
1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 43 Sea Zone to 44 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 44 Sea Zone to Corsica
2 Tanks moved from Ghadames to Kufra
1 Submarine moved from 23 Sea Zone to 22 Sea Zone
1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from 23 Sea Zone to Danzig
Purchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 HeavyTanks, 32 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Corsica
Germans attack with 1 Artillery, 1 Infantry and 1 Tank
French defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Corsica, round 2 : 3/3 hits
French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits
1 Infantry owned by the French lost in Corsica
Germans win, taking Corsica from French with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in 22 Sea Zone
Germans attack with 1 Submarine and 1 T.Boat
British defend with 1 T.Boat
Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 Submarine in 22 Sea Zone, round 3 : 1/1 hits
1 T.Boat owned by the British lost in 22 Sea Zone
Germans win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Netherlands
Germans attack with 1 Artillery, 1 Elite, 11 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 1 Artillery, 1 Elite, 11 Infantrys and 3 Tanks in Netherlands, round 2 : 5/16 hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits
1 Infantry owned by the Germans, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 1 Artillery, 1 Elite, 10 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Brest
Germans attack with 4 ArmoredCars, 1 Bomber, 1 Elite, 4 HeavyTanks, 6 Infantrys, 1 Stuka and 4 Tanks
Russians defend with 1 AAGun, 4 ArmoredCars, 1 Artillery, 12 Infantrys and 5 Tanks
AA fire in Brest : 1/2 hits
1 Bomber owned by the Germans lost in Brest
Germans roll dice for 4 ArmoredCars, 1 Elite, 4 HeavyTanks, 6 Infantrys, 1 Stuka and 4 Tanks in Brest, round 2 : 8/20 hits
Russians roll dice for 4 ArmoredCars, 1 Artillery, 12 Infantrys and 5 Tanks in Brest, round 2 : 6/22 hits
4 ArmoredCars owned by the Russians, 4 Infantrys owned by the Russians and 6 Infantrys owned by the Germans lost in Brest
Germans roll dice for 4 ArmoredCars, 1 Elite, 4 HeavyTanks, 1 Stuka and 4 Tanks in Brest, round 3 : 7/14 hits
Russians roll dice for 1 Artillery, 8 Infantrys and 5 Tanks in Brest, round 3 : 5/14 hits
4 ArmoredCars owned by the Germans, 7 Infantrys owned by the Russians and 1 Elite owned by the Germans lost in Brest
Germans roll dice for 4 HeavyTanks, 1 Stuka and 4 Tanks in Brest, round 4 : 6/9 hits
Russians roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Brest, round 4 : 4/7 hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians, 4 Tanks owned by the Russians and 4 Tanks owned by the Germans lost in Brest
Germans roll dice for 4 HeavyTanks and 1 Stuka in Brest, round 5 : 5/5 hits
Russians roll dice for 1 Tank in Brest, round 5 : 1/1 hits
1 Tank owned by the Russians and 1 Stuka owned by the Germans lost in Brest
Germans win, taking Brest from Russians with 4 HeavyTanks remaining. Battle score for attacker is -4
Casualties for Germans: 4 ArmoredCars, 1 Bomber, 1 Elite, 6 Infantrys, 1 Stuka and 4 Tanks
Casualties for Russians: 4 ArmoredCars, 1 Artillery, 12 Infantrys and 5 Tanks
Non Combat Move - Germans
1 AAGun, 1 Elite and 3 Infantrys moved from Bohemia to Krakow
19 Infantrys moved from Brandenburg to Pomerania
1 Elite and 2 Infantrys moved from Oslo to 23 Sea Zone
1 Elite and 2 Infantrys moved from 23 Sea Zone to Danzig
3 Artillerys and 12 Infantrys moved from Berlin to Brandenburg
Place Units - Germans
2 Artillerys and 2 Infantrys placed in Warsaw
1 ArmoredCar, 2 HeavyTanks and 2 Tanks placed in Bohemia
1 ArmoredCar, 1 Elite and 4 Infantrys placed in Hamburg
8 Infantrys placed in Paris
15 Infantrys placed in Berlin
3 Infantrys placed in Bavaria
Turn Complete - Germans
Germans collect 104 PUs; end with 104 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Russians
1 Artillery and 6 Infantrys moved from N.Buryat Mongolia to Ayan
1 Bomber and 1 Fighter moved from Olyokminsk to Ayan
3 Infantrys moved from Olyokminsk to Zhigansk
3 Infantrys moved from Olyokminsk to Yakutsk
6 Infantrys moved from Evenkia to Olyokminsk
3 Infantrys moved from Sibirsky to Khatanga
3 Infantrys moved from Sibirsky to Evenkia
5 Infantrys moved from Krasnoyarsk to Irkutsk
1 Infantry moved from Irkutsk to S.Buryat Mongolia
Russians take S.Buryat Mongolia from Hisaichi
3 Infantrys moved from Irkutsk to N.Buryat Mongolia
5 Infantrys moved from Novosibirsk to Krasnoyarsk
3 Infantrys moved from Sverdlovsk to Novosibirsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Elite moved from 53 Sea Zone to Bulgaria
2 Infantrys moved from Istanbul to Bulgaria
8 Infantrys and 1 Tank moved from East Prussia to Brest
10 Infantrys moved from Kiev to Brest
10 Infantrys moved from Kursk to Kiev
1 Elite and 5 Infantrys moved from Rostov to Donetsk
4 Infantrys moved from Arkhangelsk to S.Karelia
12 Infantrys moved from Leningrad to Latvia
6 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
5 Infantrys moved from Stalingrad to Rostov
1 Artillery moved from Georgia to Rostov
4 Infantrys moved from S.Karelia to Vyborg
Purchase Units - Russians
Russians buy 4 Bunkers and 39 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Yakutsk
Russians attack with 3 Infantrys
Yamamoto defend with 1 Infantry
Russians roll dice for 3 Infantrys in Yakutsk, round 2 : 0/3 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 Infantrys in Yakutsk, round 3 : 0/3 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 Infantrys in Yakutsk, round 4 : 2/3 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Yakutsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Yakutsk
Russians win, taking Yakutsk from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Zhigansk
Russians attack with 3 Infantrys
Yamamoto defend with 1 Infantry
Russians roll dice for 3 Infantrys in Zhigansk, round 2 : 1/3 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Zhigansk
Russians win, taking Zhigansk from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Ayan
Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 6 Infantrys
Hisaichi defend with 5 Infantrys
Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 6 Infantrys in Ayan, round 2 : 1/9 hits, 2.50 expected hits
Yamamoto roll dice for 5 Infantrys in Ayan, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 4 Infantrys in Ayan, round 3 : 2/7 hits, 2.17 expected hits
Yamamoto roll dice for 4 Infantrys in Ayan, round 3 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Ayan, round 4 : 1/5 hits, 1.83 expected hits
Yamamoto roll dice for 2 Infantrys in Ayan, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Ayan, round 5 : 1/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Infantry in Ayan, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Yamamoto with 1 Artillery, 1 Bomber and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Russians: 6 Infantrys
Casualties for Hisaichi: 5 Infantrys
Battle in Bulgaria
Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
Romanians defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Bulgaria, round 2 : 1/4 hits, 1.17 expected hits
Romanians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Romanians lost in Bulgaria
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Bulgaria, round 3 : 0/4 hits, 1.17 expected hits
Romanians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Bulgaria, round 4 : 1/4 hits, 1.17 expected hits
Romanians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Russians win, taking Bulgaria from Romanians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Brest
Russians attack with 18 Infantrys and 1 Tank
Germans defend with 1 AAGun and 4 HeavyTanks
Russians roll dice for 18 Infantrys and 1 Tank in Brest, round 2 : 4/19 hits, 3.50 expected hits
Germans roll dice for 4 HeavyTanks in Brest, round 2 : 2/4 hits, 2.67 expected hits
4 HeavyTanks owned by the Germans and 2 Infantrys owned by the Russians lost in Brest
Russians win, taking Brest from Germans with 16 Infantrys and 1 Tank remaining. Battle score for attacker is 24
Casualties for Russians: 2 Infantrys
Casualties for Germans: 4 HeavyTanks
Non Combat Move - Russians
1 Fighter moved from Latvia to Kiev
1 Bomber moved from Leningrad to Istanbul
1 Bomber and 1 Fighter moved from Ayan to Olyokminsk
Place Units - Russians
1 Bunker placed in N.Buryat Mongolia
1 Bunker placed in Vyborg
1 Bunker and 2 Infantrys placed in S.Karelia
1 Bunker placed in Donetsk
4 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
6 Infantrys placed in Sibirsky
5 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Romanians : -0.33
Germans : -0.67
Yamamoto : 1.67
Russians : -3.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Greece
2 Transports moved from 51 Sea Zone to 46 Sea Zone
1 Tank moved from Hun to Tobruk
2 HeavyTanks moved from Hun to Kufra
1 Mech.Inf moved from Tunis to Hun
2 ArmoredCars, 1 Artillery and 1 Infantry moved from N.Tunisia to S.Algeria
2 ArmoredCars and 1 Tank moved from Tunis to S.Algeria
Purchase Units - Italians
Italians buy 2 ArmoredCars, 2 HeavyTanks, 5 Infantrys, 3 T.Boats and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Italians
Place Units - Italians
1 HeavyTank placed in Greece
1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
1 ArmoredCar, 2 Infantrys and 1 Tank placed in Tunis
3 T.Boats placed in 51 Sea Zone
3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 53 PUs; end with 53 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - French
1 Tank moved from E.Morocco to N.Algeria
French take N.Algeria from Germans
1 Tank moved from N.Algeria to E.Morocco
1 Infantry moved from Lower Egypt to Palestine
1 Artillery and 1 Infantry moved from Dublin to 18 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 21 Sea Zone
1 Artillery and 1 Infantry moved from 21 Sea Zone to Manchester
Purchase Units - French
French buy 2 Adv.Fighters, 1 Bunker and 2 Infantrys; Remaining resources: 2 PUs;
Combat - French
Non Combat Move - French
Place Units - French
2 Adv.Fighters, 1 Bunker and 2 Infantrys placed in E.Morocco
Turn Complete - French
French collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
1 Artillery and 3 Infantrys moved from Okhotsk to Ayan
1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
1 S.Submarine moved from 109 Sea Zone to 103 Sea Zone
1 Infantry moved from Rongelap to 103 Sea Zone
1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to West Papua
Yamamoto take West Papua from Anzac
2 Infantrys moved from Chubu to 85 Sea Zone
2 Infantrys and 2 S.Submarines moved from 85 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to Milne Bay
Yamamoto take Milne Bay from Anzac
1 Infantry moved from 109 Sea Zone to Bougainville
Yamamoto take Bougainville from Anzac
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to New Ireland
2 Destroyers and 2 Submarines moved from 107 Sea Zone to 109 Sea Zone
2 ArmoredCars moved from Kiangsi to N.French Indochina
1 Infantry moved from Hunan to Kweichow
2 Transports moved from 109 Sea Zone to 107 Sea Zone
2 B.Transports moved from 75 Sea Zone to 84 Sea Zone
8 Infantrys moved from Tokyo to 84 Sea Zone
2 B.Transports and 8 Infantrys moved from 84 Sea Zone to 75 Sea Zone
1 Carrier and 2 Fighters moved from 85 Sea Zone to 75 Sea Zone
7 Infantrys moved from 75 Sea Zone to Koryakia
1 Infantry moved from 75 Sea Zone to Koryakia
2 Fighters moved from 75 Sea Zone to Koryakia
2 Destroyers and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
1 Submarine moved from 85 Sea Zone to 107 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 9 Infantrys, 2 S.Submarines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Ayan
Yamamoto attack with 1 Artillery and 3 Infantrys
Russians defend with 1 Artillery
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 2/4 hits
Russians roll dice for 1 Artillery in Ayan, round 2 : 1/1 hits
1 Artillery owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ayan
Yamamoto win, taking Ayan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Artillery
Battle in New Ireland
Yamamoto attack with 1 Artillery and 1 Infantry
Anzac defend with 1 Artillery
Yamamoto roll dice for 1 Battleship in New Ireland, round 2 : 1/1 hits
Anzac roll dice for 1 Artillery in New Ireland, round 2 : 0/1 hits
1 Artillery owned by the Anzac lost in New Ireland
Yamamoto win, taking New Ireland from Anzac with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Artillery
Battle in N.French Indochina
Yamamoto attack with 2 ArmoredCars
British defend with 1 Tank
Yamamoto roll dice for 2 ArmoredCars in N.French Indochina, round 2 : 0/2 hits
French roll dice for 1 Tank in N.French Indochina, round 2 : 0/1 hits
Yamamoto roll dice for 2 ArmoredCars in N.French Indochina, round 3 : 0/2 hits
French roll dice for 1 Tank in N.French Indochina, round 3 : 1/1 hits
1 ArmoredCar owned by the Yamamoto lost in N.French Indochina
Yamamoto roll dice for 1 ArmoredCar in N.French Indochina, round 4 : 0/1 hits
French roll dice for 1 Tank in N.French Indochina, round 4 : 0/1 hits
Yamamoto roll dice for 1 ArmoredCar in N.French Indochina, round 5 : 0/1 hits
French roll dice for 1 Tank in N.French Indochina, round 5 : 1/1 hits
1 ArmoredCar owned by the Yamamoto lost in N.French Indochina
French win with 1 Tank remaining. Battle score for attacker is -8
Casualties for Yamamoto: 2 ArmoredCars
Battle in Koryakia
Yamamoto attack with 2 Fighters and 8 Infantrys
Americans defend with 2 Artillerys and 1 Marine
Yamamoto roll dice for 1 Cruiser in Koryakia, round 2 : 1/1 hits
Yamamoto roll dice for 2 Fighters and 8 Infantrys in Koryakia, round 2 : 2/10 hits
Russians roll dice for 2 Artillerys and 1 Marine in Koryakia, round 2 : 3/3 hits
1 Marine owned by the Americans, 3 Infantrys owned by the Yamamoto and 2 Artillerys owned by the Americans lost in Koryakia
Yamamoto win, taking Koryakia from Russians with 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 3 Infantrys
Casualties for Americans: 2 Artillerys and 1 Marine
Non Combat Move - Yamamoto
2 Fighters moved from Koryakia to 75 Sea Zone
Place Units - Yamamoto
1 Artillery and 1 Infantry placed in Kiangsi
1 Artillery and 1 Elite placed in Davao
1 Destroyer and 1 Submarine placed in 107 Sea Zone
1 Factory placed in Kyushu
2 S.Submarines placed in 85 Sea Zone
8 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 79 PUs; end with 79 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
1 Infantry moved from Lanchow to Szechwan
2 Elites and 3 Infantrys moved from Lanchow to Shensi
2 ArmoredCars, 2 Artillerys and 2 Infantrys moved from Suiyuan to Shansi
1 Artillery and 1 Elite moved from Ningsia to Suiyuan
4 ArmoredCars moved from Gobi Altai to Suiyuan
2 Artillerys, 2 Elites and 2 Infantrys moved from E.Qinghai to Ningsia
2 Infantrys moved from Gobi Altai to Ningsia
4 ArmoredCars moved from Urumqi to Gobi Altai
1 Artillery, 1 Elite and 4 Infantrys moved from Hsining to E.Qinghai
Purchase Units - Chinese
Chinese buy 1 Factory and 12 Infantrys; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 2 ArmoredCars, 2 Artillerys and 2 Infantrys
Hisaichi defend with 2 Artillerys and 1 Infantry
Chinese roll dice for 2 ArmoredCars, 2 Artillerys and 2 Infantrys in Shansi, round 2 : 3/6 hits, 2.00 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Shansi, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 2 ArmoredCars, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Artillerys and 1 Infantry
Non Combat Move - Chinese
Place Units - Chinese
1 Factory placed in Shensi
2 Infantrys placed in Ningsia
6 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Chinese : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Hisaichi
2 Artillerys and 1 Infantry moved from Anhwei to Shansi
2 Artillerys, 7 Infantrys, 1 Marine and 1 Tank moved from Shantung to Shansi
1 Infantry moved from Chahar to Shansi
2 ArmoredCars moved from Peking to Shansi
1 Tank moved from Peking to Shansi
1 Tank moved from Kweichow to Shensi
1 Artillery and 2 Infantrys moved from Hupeh to Shensi
1 Bomber moved from Shantung to Shensi
3 Artillerys and 6 Infantrys moved from Banjarmasin to 110 Sea Zone
3 Artillerys, 5 Infantrys and 5 Transports moved from 110 Sea Zone to 92 Sea Zone
3 Artillerys and 3 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Adv.Fighter, 1 ArmoredCar, 4 Infantrys and 2 Tanks moved from Chita to N.Buryat Mongolia
1 Infantry and 1 T.Boat moved from 110 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to S.French Indochina
Hisaichi take S.French Indochina from French
2 Infantrys moved from 92 Sea Zone to N.French Indochina
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 21 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shensi
Hisaichi attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank
Chinese defend with 1 AAGun, 2 Elites, 1 Factory and 3 Infantrys
AA fire in Shensi : 0/1 hits
Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Shensi, round 2 : 1/5 hits
Chinese roll dice for 2 Elites and 3 Infantrys in Shensi, round 2 : 3/5 hits
2 Infantrys owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shensi
1 Tank retreated to Hupeh
Chinese win with 2 Elites and 2 Infantrys remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in N.French Indochina
Hisaichi attack with 3 Artillerys and 5 Infantrys
British defend with 1 Tank
Hisaichi roll dice for 3 Artillerys and 5 Infantrys in N.French Indochina, round 2 : 2/8 hits
French roll dice for 1 Tank in N.French Indochina, round 2 : 0/1 hits
1 Tank owned by the British lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar, 4 Infantrys and 2 Tanks
Russians defend with 1 Bunker and 3 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar, 4 Infantrys and 2 Tanks in N.Buryat Mongolia, round 2 : 1/8 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 3 Infantrys in N.Buryat Mongolia, round 2 : 4/4 hits
4 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
1 ArmoredCar and 2 Tanks retreated to Chita
Russians win with 1 Bunker and 3 Infantrys remaining. Battle score for attacker is -8
Casualties for Hisaichi: 4 Infantrys
Battle in Shansi
Hisaichi attack with 2 ArmoredCars, 4 Artillerys, 9 Infantrys, 1 Marine and 2 Tanks
Chinese defend with 2 ArmoredCars, 2 Artillerys and 2 Infantrys
Hisaichi roll dice for 2 ArmoredCars, 4 Artillerys, 9 Infantrys, 1 Marine and 2 Tanks in Shansi, round 2 : 6/18 hits
Chinese roll dice for 2 ArmoredCars, 2 Artillerys and 2 Infantrys in Shansi, round 2 : 2/6 hits
2 ArmoredCars owned by the Chinese, 2 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 2 ArmoredCars, 4 Artillerys, 7 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 16
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 2 ArmoredCars, 2 Artillerys and 2 Infantrys
Non Combat Move - Hisaichi
1 Bomber moved from Shensi to Shantung
1 Adv.Fighter moved from N.Buryat Mongolia to Chita
3 Transports moved from 84 Sea Zone to 92 Sea Zone
6 Infantrys moved from Hong Kong to 92 Sea Zone
6 Infantrys moved from 92 Sea Zone to N.French Indochina
2 Transports moved from 75 Sea Zone to 84 Sea Zone
6 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
4 Infantrys moved from 84 Sea Zone to Shantung
2 Infantrys moved from 75 Sea Zone to Ayan
4 Infantrys moved from Kirin to Heilungchiang
2 Infantrys moved from Changchun to Kirin
Place Units - Hisaichi
1 Artillery, 1 Infantry and 1 Tank placed in Chita
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Peking
1 ArmoredCar and 2 Infantrys placed in Shantung
6 Infantrys placed in Hong Kong
8 Infantrys placed in Changchun
3 Infantrys placed in Banjarmasin
1 Destroyer placed in 110 Sea Zone
Turn Complete - Hisaichi
Hisaichi collect 70 PUs; end with 70 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - British
2 Tanks moved from Equatoria to Kufra
1 ArmoredCar moved from Cairo to Mersa Matruh
1 Mot.Inf moved from Palestine to Kufra
2 Tanks moved from New Valley to Kufra
1 Tank moved from Darfur to Kufra
1 Tank moved from Mersa Matruh to Kufra
3 Fighters moved from Cairo to Kufra
4 Infantrys moved from Kordofan to Darfur
2 Infantrys moved from Italian East Africa to Kordofan
2 Adv.Fighters and 3 Fighters moved from Cairo to Greece
3 Adv.Fighters moved from Istanbul to Greece
4 Infantrys moved from Yunnan to Kweichow
6 Infantrys moved from N.Thailand to S.French Indochina
5 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
1 Infantry moved from Hyderabad to Calcutta
3 Artillerys, 1 Elite, 7 Infantrys and 1 Tank moved from S.Thailand to Malaya
2 Infantrys moved from Bombay to 59 Sea Zone
2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to Iraq
2 Adv.Fighters and 2 Fighters moved from Manchester to 22 Sea Zone
3 ArmoredCars moved from Cairo to New Valley
1 Fighter moved from Malaya to 106 Sea Zone
3 Transports moved from 65 Sea Zone to 60 Sea Zone
5 Infantrys moved from Madras to 60 Sea Zone
1 Infantry moved from Assam to 60 Sea Zone
2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
2 Infantrys moved from 65 Sea Zone to Sumatra
4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
3 Infantrys moved from 65 Sea Zone to Malaya
Purchase Units - British
British buy 1 Adv.Fighter, 4 ArmoredCars, 1 Bunker, 1 Factory, 3 Fighters and 17 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Kweichow
British attack with 4 Infantrys
Hisaichi defend with 1 Infantry; Yamamoto defend with 1 Infantry
British roll dice for 4 Infantrys in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
Hisaichi roll dice for 2 Infantrys in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 4 Infantrys in Kweichow, round 3 : 1/4 hits, 0.67 expected hits
Hisaichi roll dice for 2 Infantrys in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
British roll dice for 4 Infantrys in Kweichow, round 4 : 0/4 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kweichow
British roll dice for 3 Infantrys in Kweichow, round 5 : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kweichow
British roll dice for 2 Infantrys in Kweichow, round 6 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in Kweichow, round 7 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in Kweichow, round 8 : 1/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 8 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kweichow
British win, taking Kweichow from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for British: 2 Infantrys
Casualties for Yamamoto: 1 Infantry
Battle in Greece
British attack with 5 Adv.Fighters and 3 Fighters
Italians defend with 1 AAGun, 1 Factory, 1 HeavyTank and 3 Infantrys
AA fire in Greece : 1/8 hits, 1.33 expected hits
1 Adv.Fighter owned by the British lost in Greece
British roll dice for 4 Adv.Fighters and 3 Fighters in Greece, round 2 : 1/7 hits, 3.00 expected hits
Italians roll dice for 1 HeavyTank and 3 Infantrys in Greece, round 2 : 1/4 hits, 1.67 expected hits
1 Fighter owned by the British and 1 Infantry owned by the Italians lost in Greece
British roll dice for 4 Adv.Fighters and 2 Fighters in Greece, round 3 : 5/6 hits, 2.67 expected hits
Italians roll dice for 1 HeavyTank and 2 Infantrys in Greece, round 3 : 2/3 hits, 1.33 expected hits
1 HeavyTank owned by the Italians, 2 Fighters owned by the British and 2 Infantrys owned by the Italians lost in Greece
British win with 4 Adv.Fighters remaining. Battle score for attacker is -21
Casualties for British: 1 Adv.Fighter and 3 Fighters
Casualties for Italians: 1 HeavyTank and 3 Infantrys
Battle in Kufra
British attack with 3 Fighters, 1 Mot.Inf and 6 Tanks
Germans defend with 2 Tanks; Italians defend with 2 HeavyTanks and 1 Tank
British roll dice for 3 Fighters, 1 Mot.Inf and 6 Tanks in Kufra, round 2 : 4/10 hits, 4.17 expected hits
Italians roll dice for 2 HeavyTanks and 3 Tanks in Kufra, round 2 : 4/5 hits, 2.83 expected hits
1 HeavyTank owned by the Italians, 3 Fighters owned by the British, 1 Mot.Inf owned by the British, 1 Tank owned by the Italians and 2 Tanks owned by the Germans lost in Kufra
British roll dice for 6 Tanks in Kufra, round 3 : 3/6 hits, 3.00 expected hits
Italians roll dice for 1 HeavyTank in Kufra, round 3 : 1/1 hits, 0.67 expected hits
1 HeavyTank owned by the Italians and 1 Tank owned by the British lost in Kufra
British win, taking Kufra from Italians with 5 Tanks remaining. Battle score for attacker is -5
Casualties for British: 3 Fighters, 1 Mot.Inf and 1 Tank
Casualties for Germans: 2 Tanks
Casualties for Italians: 2 HeavyTanks and 1 Tank
Battle in 106 Sea Zone
British attack with 1 Fighter
Hisaichi defend with 1 T.Boat
British roll dice for 1 Fighter in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Fighter in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Fighter in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Fighter in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Fighter in 106 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Fighter in 106 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 T.Boat in 106 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the British lost in 106 Sea Zone
Hisaichi win with 1 T.Boat remaining. Battle score for attacker is -8
Casualties for British: 1 Fighter
Battle in 22 Sea Zone
British attack with 2 Adv.Fighters and 2 Fighters
Germans defend with 1 Submarine and 1 T.Boat
British roll dice for 2 Adv.Fighters and 2 Fighters in 22 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Submarine owned by the Germans and 1 T.Boat owned by the Germans lost in 22 Sea Zone
British win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 Submarine and 1 T.Boat
Battle in S.French Indochina
British attack with 6 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 6 Infantrys in S.French Indochina, round 2 : 1/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in S.French Indochina
British win, taking S.French Indochina from Hisaichi with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 Infantry moved from 65 Sea Zone to Malaya
1 AAGun moved from Baluchistan to E.Iran
4 Adv.Fighters moved from Greece to Bulgaria
3 Adv.Fighters moved from Istanbul to Bulgaria
1 AAGun and 3 Tanks moved from Palestine to Lower Egypt
2 Adv.Fighters and 2 Fighters moved from 22 Sea Zone to Manchester
Place Units - British
1 Adv.Fighter, 4 ArmoredCars, 1 Bunker and 1 Fighter placed in Cairo
1 Factory placed in Malaya
2 Infantrys placed in Assam
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 Infantrys placed in Bombay
3 Infantrys placed in W.Iran
2 Fighters placed in Manchester
Turn Complete - British
British collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : -3.00
Hisaichi : -1.33
AA fire in Greece : : -0.33
Italians : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Anzac
1 Artillery and 5 Infantrys moved from Hollandia to West Papua
10 Infantrys moved from Port Moresby to Milne Bay
4 Infantrys moved from New Caledonia to 120 Sea Zone
4 Infantrys and 2 Transports moved from 120 Sea Zone to 114 Sea Zone
4 Infantrys moved from 114 Sea Zone to New Ireland
1 Adv.Fighter moved from New Georgia to New Ireland
2 Fighters moved from 120 Sea Zone to New Ireland
2 Fighters moved from 120 Sea Zone to Bougainville
5 Infantrys moved from New Caledonia to 120 Sea Zone
2 Carriers, 4 Cruisers, 2 Destroyers, 5 Infantrys, 2 Submarines and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
5 Infantrys moved from 114 Sea Zone to Bougainville
10 Infantrys moved from Northern Territory to Queensland
Purchase Units - Anzac
Anzac buy 1 Carrier, 1 Cruiser and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in New Ireland
Anzac attack with 1 Adv.Fighter, 2 Fighters and 4 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 3 Cruisers in New Ireland, round 2 : 2/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in New Ireland, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in New Ireland
Anzac win, taking New Ireland from Yamamoto with 1 Adv.Fighter, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in West Papua
Anzac attack with 1 Artillery and 5 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Artillery and 5 Infantrys in West Papua, round 2 : 3/6 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in West Papua, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in West Papua
Anzac win, taking West Papua from Yamamoto with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Bougainville
Anzac attack with 2 Fighters and 5 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 2 Fighters and 5 Infantrys in Bougainville, round 2 : 1/7 hits, 1.50 expected hits
Yamamoto roll dice for 1 Infantry in Bougainville, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Bougainville
Anzac win, taking Bougainville from Yamamoto with 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Milne Bay
Anzac attack with 10 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 10 Infantrys in Milne Bay, round 2 : 3/10 hits, 1.67 expected hits
Yamamoto roll dice for 1 Infantry in Milne Bay, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Milne Bay
Anzac win, taking Milne Bay from Yamamoto with 9 Infantrys remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
1 Fighter moved from Broome to 114 Sea Zone
1 Adv.Fighter moved from Townsville to 114 Sea Zone
1 Adv.Fighter and 1 Fighter moved from New Ireland to 114 Sea Zone
1 Fighter moved from New Ireland to 114 Sea Zone
1 Fighter moved from Bougainville to 114 Sea Zone
1 Fighter moved from Bougainville to New Georgia
Place Units - Anzac
1 Carrier and 1 Cruiser placed in 114 Sea Zone
1 Infantry placed in Port Moresby
3 Infantrys placed in Townsville
1 Infantry placed in Wellington
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : 0.33
Anzac : 3.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 4 Infantrys moved from 72 Sea Zone to Kamchatka
Purchase Units - Dutch
Dutch buy 2 Bunkers, 1 Factory and 2 Infantrys; Remaining resources: 5 PUs;
Non Combat Move - Dutch
1 Infantry moved from Java to Lombok
1 Infantry moved from Lombok to Soembawa
Place Units - Dutch
1 Factory placed in Bahia
1 Bunker placed in Hollandia
1 Bunker placed in Tanimbar
2 Infantrys placed in Java
Turn Complete - Dutch
Dutch collect 29 PUs; end with 34 PUs
Combat Hit Differential Summary :