0% for April

18L BM3.2 ArtofWar1947 (Axis+3) vs. Axis Dominion (Allies)

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    Thanks for the clarification on the convention.

    As I understand it, the next round would have 2 Bmrs,  1 Tac, and 3 Fs for the Germans and 1 UK F. If so go ahead with the next round

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    no prob

    actually you’d have 2 figs, 1 tac, and 2 bombers against my fig. still continue?

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    Yes, correct. Continue with air battle.

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    your attack:

    DiceRolls: 2@3 2@4; Total Hits: 22@3: (3, 6)2@4: (1, 5)

    my defense:

    DiceRolls: 1@4; Total Hits: 11@4: (3)

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    ok that clears me out, but I got another hit. what is your casualty?

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    Tale it on the F.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                2 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Baltic States to Belarus
                1 artillery and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                3 infantry moved from Ukraine to Bryansk
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Bessarabia to Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Belarus
                2 infantry moved from Caucasus to Rostov
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    triplea_42529_Rus1.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Hunan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter moved from Formosa to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3.00 expected hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.67 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Hunan
                    Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/10 hits, 4.33 expected hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Chahar
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 aaGun and 6 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to Kwangsi
                1 fighter moved from Korea to Kiangsu
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 29 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Chinese : 0.33
        Japanese : 1.00

    triplea_42529_Jap1.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Kweichow to Shensi
                1 fighter and 6 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                3 artilleries placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    triplea_42529_Chi1.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 2 submarines
                        British roll dice for 1 battleship, 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                        2 submarines owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                    British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is -8
                    Casualties for British: 1 battleship
                    Casualties for Germans: 2 submarines

    Non Combat Move - British
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 fighter moved from 96 Sea Zone to Malta
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Malaya to Shan State
                2 infantry moved from Malaya to Shan State
                1 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 battleship moved from 37 Sea Zone to 79 Sea Zone
                1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 carrier moved from 98 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone
                1 fighter moved from Burma to India
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from 110 Sea Zone to French Equatorial Africa
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 cruiser moved from 91 Sea Zone to 106 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                1 infantry placed in United Kingdom
                1 submarine placed in 110 Sea Zone
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Combat Hit Differential Summary :

    Germans : 0.67
        British : 1.83
        Italians : -0.33

    triplea_42529_UK_1.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Yugoslavia
                1 infantry moved from Albania to Greece
                1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery and 3 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to Greece
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Greece
                    Italians attack with 1 artillery, 1 fighter and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
                        Italians roll dice for 1 artillery, 1 fighter and 4 infantry in Greece, round 2 : 1/6 hits, 1.67 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Greece, round 3 : 3/4 hits, 1.33 expected hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 4 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Yugoslavia
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1.33 expected hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Yugoslavia, round 3 : 1/3 hits, 1.17 expected hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Neutral_Allies: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from Yugoslavia to Southern Italy
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 armour moved from Albania to Slovakia Hungary
                1 armour moved from Northern Italy to Slovakia Hungary
                2 aaGuns moved from Northern Italy to Yugoslavia
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 artillery and 2 infantry moved from Ethiopia to Kenya

    Place Units - Italians
                1 marine placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 16 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : 0.50
        British : 0.67
        Neutral_Allies : 3.00

    triplea_42529_Ita1.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1

    Politics - French
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42529_Fre1.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 unit repaired.
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 110 Sea Zone

    triplea_42529_Ger2.tsvg

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 unit repaired.
                1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland

    triplea_42529_Ger2.tsvg

  • 25 24 22 21 20 19 18 16 15

    in situations like that where u have overwhelming odds and there’s no strategic reason for me to not submerge, you may safely assume I am submerging. also I wouldn’t scramble.

    thanks

  • 25 24 23 22 21 20 19 18 16 15 14 13

    I assume you do NOT want to scramble a fighter to SZ 110 and want to submerge the SS in SZ 110. But thought I should ask.

  • 25 24 22 21 20 19 18 16 15

    @ArtofWar1947:

    I assume you do NOT want to scramble a fighter to SZ 110 and want to submerge the SS in SZ 110. But thought I should ask.

    yes correct

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 unit repaired.
                1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 cruiser, 2 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer and 1 submarine
                    1 submarine owned by the British Submerged
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/9 hits, 5.33 expected hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 2 bombers, 1 cruiser, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                3 aaGuns, 3 artilleries and 16 infantry moved from Poland to Eastern Poland
                1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour and 2 infantry moved from Romania to Eastern Poland
                2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 artillery moved from France to Western Germany
                4 armour and 3 mech_infantrys moved from France to Germany
                1 armour moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 bomber and 1 fighter placed in Western Germany
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 39 PUs (1 lost to blockades); end with 40 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Germans : -2.67
        British : -0.33

    triplea_42529_Ger2.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Bryansk to Smolensk
                1 armour and 1 mech_infantry moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Archangel
                2 artilleries moved from Bryansk to Smolensk
                1 artillery moved from Belarus to Smolensk
                3 infantry moved from Belarus to Smolensk
                3 infantry moved from Belarus to Smolensk
                2 infantry moved from Belarus to Smolensk
                5 infantry moved from Belarus to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                6 infantry moved from Russia to Bryansk
                2 fighters moved from Novgorod to Russia
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                1 infantry moved from Novgorod to Belarus
                6 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Russia

    Place Units - Russians
                1 infantry placed in Novgorod
                1 infantry placed in Ukraine
                8 infantry and 2 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    triplea_42529_Rus2.tsvg

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                2 artilleries and 5 infantry moved from Anhwe to Kweichow
                2 artilleries and 3 infantry moved from Hunan to Kweichow
                1 armour moved from Kwangsi to Kweichow
                1 mech_infantry moved from Chahar to Anhwe
                1 mech_infantry moved from Anhwe to Kweichow
                2 infantry moved from Korea to Manchuria
                1 fighter moved from Kiangsu to Manchuria
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Jehol to Anhwe
                1 aaGun and 5 infantry moved from Jehol to Chahar
                2 transports moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Kiangsu
                2 artilleries and 2 infantry placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

    Combat Hit Differential Summary :

    triplea_42529_Jap2.tsvg

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