@Amon-Sul said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
No scramble
Godspeed :)
Okay let’s do this, perhaps i should start concentrating on this game! proceed when you are able!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Szechwan: 1 fighter
EDIT: Removing units owned by British from Burma: 1 aaGun and 4 infantry
EDIT: Adding units owned by British to India: 1 aaGun, 1 fighter and 4 infantry
EDIT: Turning off Edit Mode
Italians buy 5 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 unit repaired.
2 armour moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 battleship and 2 cruisers moved from 93 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 3 fighters and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 99 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Eastern Poland
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Eastern Poland, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Crete
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
3 fighters moved from 96 Sea Zone to Southern Italy
2 artilleries moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Romania
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
Russians : -0.33
@JWW:
Okay let’s do this, perhaps i should start concentrating on this game! proceed when you are able!
Nah, don’t feel obligated. Feel free to let your mind wander at its leisure :-D.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 marine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour, 1 marine and 1 mech_infantry
South Australia : 1 aaGun and 3 infantry
54 Sea Zone : 1 cruiser
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
Tobruk : 1 infantry
Libya : 1 flag
76 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 53
Russians : 36 / 41
Japanese : 45 / 50
Americans : 50 / 75
Chinese : 7 / 7
British : 28 / 31
UK_Pacific : 15 / 17
Italians : 18 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 bombers moved from Western Germany to 114 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
4 fighters moved from Syria to Egypt
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 3 bombers and 1 cruiser
Russians defend with 1 cruiser
Germans roll dice for 3 bombers and 1 cruiser in 114 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 cruiser
Battle in Egypt
Germans attack with 1 bomber and 4 fighters
British defend with 1 fighter, 1 harbour and 1 tactical_bomber
Germans roll dice for 1 bomber and 4 fighters in Egypt, round 2 : 1/5 hits, 2.67 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 2 : 2/2 hits, 1.17 expected hits
1 tactical_bomber owned by the British and 2 fighters owned by the Germans lost in Egypt
Germans roll dice for 1 bomber and 2 fighters in Egypt, round 3 : 2/3 hits, 1.67 expected hits
British roll dice for 1 fighter in Egypt, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Egypt
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 2 fighters
Casualties for British: 1 fighter and 1 tactical_bomber
Non Combat Move - Germans
2 fighters moved from Egypt to Iraq
1 fighter moved from Syria to Western Germany
3 aaGuns, 3 artilleries and 15 infantry moved from Poland to Eastern Poland
2 artilleries and 9 infantry moved from Romania to Eastern Poland
10 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 bomber moved from Egypt to Iraq
3 tactical_bombers moved from Syria to Eastern Poland
3 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from Southern France to France
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 bombers moved from 114 Sea Zone to Eastern Poland
Place Units - Germans
1 destroyer placed in 113 Sea Zone
2 infantry placed in France
1 armour, 1 infantry and 1 mech_infantry placed in Western Germany
3 armour and 2 mech_infantrys placed in Germany
Germans undo move 4.
1 armour placed in Western Germany
Germans undo move 4.
1 mech_infantry placed in Western Germany
3 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : 0.17
Russians : 0.50
Welp, that air battle worked out a lot better for you than I’d hoped :-P. That first round is still leaving me over here cleaning out my shorts :wink:.
Welp, that air battle worked out a lot better for you than I’d hoped :-P. That first round is still leaving me over here cleaning out my shorts :wink:.
what are you talking about I hit 1 @ 3 and 1 for 2 @ 4…… :roll:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 fighter moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 artillery and 1 tactical_bomber moved from Novgorod to Baltic States
might not have hit scramble for your german fighter, if I screwed up I will roll your fighter here….Hoping I can get lucky!
nope didn’t scramble your fighter, my ss missed of course, so did your DD, here is your fighter at 4
Rolls: 1@4; Total Hits: 01@4: (5)
another ss miss for me…here is your fighter
Rolls: 1@4; Total Hits: 11@4: (4)
R ss is dead……
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 fighter moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 artillery and 1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Vyborg, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 tactical_bomber in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Russians retreated to 114 Sea Zone
Non Combat Move - Russians
1 fighter moved from Karelia to Russia
1 fighter moved from Vyborg to Russia
1 tactical_bomber moved from Baltic States to Russia
1 aaGun, 3 artilleries and 18 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 armour and 2 mech_infantrys moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Ukraine to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Timguska : 6 infantry
Buryatia : 2 aaGuns and 12 infantry
Belarus : 1 infantry
Baltic States : 1 artillery
Bryansk : 3 aaGuns, 3 armour, 4 artilleries, 37 infantry and 4 mech_infantrys
Vyborg : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 51
Russians : 35 / 42
Japanese : 45 / 50
Americans : 50 / 75
Chinese : 7 / 7
British : 28 / 31
UK_Pacific : 15 / 17
Italians : 18 / 26
ANZAC : 10 / 15
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 fighter moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 artillery and 1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Vyborg, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 tactical_bomber in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Russians retreated to 114 Sea Zone
Non Combat Move - Russians
1 fighter moved from Karelia to Russia
1 fighter moved from Vyborg to Russia
1 tactical_bomber moved from Baltic States to Russia
1 aaGun, 3 artilleries and 18 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 armour and 2 mech_infantrys moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Ukraine to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 factory_minors, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
6 fighters and 4 tactical_bombers moved from Anhwe to Szechwan
2 bombers, 1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 artillery moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Shan State
1 artillery moved from Malaya to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Shan State
Japanese attack with 1 artillery and 1 fighter
British defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 5/5 hits, 2.50 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 7 fighters and 5 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in Szechwan, round 2 : 6/14 hits, 8.17 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 4/7 hits, 2.67 expected hits
4 fighters owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in Szechwan, round 3 : 6/10 hits, 5.83 expected hits
Chinese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Japanese: 5 fighters
Casualties for Chinese: 1 fighter and 6 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kweichow, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Anhwe to Suiyuyan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Anhwe
2 bombers moved from Szechwan to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 fighter and 2 tactical_bombers moved from Sumatra to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone
2 fighters and 5 tactical_bombers moved from Szechwan to Anhwe
1 fighter moved from Japan to Philippines
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
1 factory_minor placed in Malaya
2 submarines placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : 1.67
UK_Pacific : 0.00
Japanese : 0.83
Bleck. I didn’t like those planes anyway :-P. Good for nothing hot shots, the lot of em!
FYI, I’m going to be out of town for the next 5 days. I’ll try and fit turns in as I can, but probably won’t be able to post much. Sorry for the inconvenience.
no worries, glad I got some good dice. I am europe for quite a few days so my play will be sporadic
traveling for work, trying to get this move in, sorry for the delay!
No worries. Take your time, I’m in no rush :-D.