@axis-dominion sounds good fire it up whenever you want
G40 BM Bobbarosa (allies) v JWW
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For whatever reason, it wouldn’t let me pick up the infantry from Tanganyika on the noncombat transport. So I had to edit it.
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Oh, and sorry for not asking about the intercept in Western Ukraine. I kinda… didn’t see the Italian plane :-P and didn’t have any graceful way of backing out. Thankfully we both rolled 6’s and saved me from any embarrassment :-D.
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Oh, and sorry for not asking about the intercept in Western Ukraine. I kinda… didn’t see the Italian plane :-P and didn’t have any graceful way of backing out. Thankfully we both rolled 6’s and saved me from any embarrassment :-D.
I rolled a six? Shocking
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Western Ukraine to Volgograd
1 fighter moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Western Ukraine to Volgograd
1 fighter moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to UkraineCombat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Ukraine
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Ukraine
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Ukraine to Western Ukraine
1 aaGun, 2 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,3,5,6
Italians collect 6 PUs (6 lost to blockades); end with 6 PUsTerritory Summary for Italians :
Algeria : 1 flag, 3 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Libya : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 12 infantry and 1 mech_infantry
Belarus : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 aaGun, 2 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 54 / 63
Russians : 28 / 35
Japanese : 61 / 71
Americans : 51 / 71
Chinese : 4 / 6
British : 37 / 34
UK_Pacific : 5 / 5
Italians : 12 / 6
ANZAC : 10 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That is three straight air shot down by aa for me in various games….I’m just sending them into meat grinder. I should really stop
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Western Ukraine to Volgograd
1 fighter moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to UkraineCombat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Ukraine
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Ukraine
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Ukraine to Western Ukraine
1 aaGun, 2 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,3,5,6
Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 3 infantry
EDIT: Adding units owned by Italians to Tunisia: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
3 fighters moved from Queensland to 34 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 34 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 34 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 aaGuns and 4 infantry moved from Queensland to New South Wales
3 fighters moved from 34 Sea Zone to Caroline Islands
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : -0.83 -
@JWW:
That is three straight air shot down by aa for me in various games….I’m just sending them into meat grinder. I should really stop
More toasts to the heroes of Stalingrad! May their glory be forever immortalized in the songs from our hearts! Don’t worry, next time your bombers come the gunners will be so drunk they’ll be shooting at clouds :P.
But seriously though, that is really atrocious luck. I’m always nervous every time I send a bombing run. I know the odds of hitting are bad, but when they hit… ugh! I was playing one a couple months ago where my opponent did Sea Lion, so Russia was huge. I went to do a strat run on Germany with two Russian bombers… snake eyes… I’d never felt so crushed in an A&A game before. Ended up losing and a large part of it was the AA shots like that.
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@JWW:
That is three straight air shot down by aa for me in various games….I’m just sending them into meat grinder. I should really stop
More toasts to the heroes of Stalingrad! May their glory be forever immortalized in the songs from our hearts! Don’t worry, next time your bombers come the gunners will be so drunk they’ll be shooting at clouds :P.
But seriously though, that is really atrocious luck. I’m always nervous every time I send a bombing run. I know the odds of hitting are bad, but when they hit… ugh! I was playing one a couple months ago where my opponent did Sea Lion, so Russia was huge. I went to do a strat run on Germany with two Russian bombers… snake eyes… I’d never felt so crushed in an A&A game before. Ended up losing and a large part of it was the AA shots like that.
yeah bad dice happen to good people all the time…. :cry:
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
Germans buy 3 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
2 infantry moved from Western Ukraine to Ukraine
1 bomber and 1 tactical_bomber moved from Western Ukraine to Smolensk
1 bomber moved from Germany to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
Germans buy 3 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
2 infantry moved from Western Ukraine to Ukraine
1 bomber and 1 tactical_bomber moved from Western Ukraine to Smolensk
1 bomber moved from Germany to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Smolensk to Western Ukraine
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
8 mech_infantrys moved from Eastern Poland to Archangel
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 infantry moved from Romania to Bessarabia
5 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 cruiser and 2 destroyers moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 submarine moved from 109 Sea Zone to 123 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 infantry moved from Southern France to Normandy BordeauxPlace Units - Germans
3 artilleries placed in Western Ukraine
3 infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
Germans undo move 3.
1 infantry and 3 mech_infantrys placed in Germany
1 infantry placed in Germany
Germans undo move 4.
6 infantry placed in Western Germany
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,3,5,2
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry
Southern France : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Germany : 1 factory_major, 1 infantry and 3 mech_infantrys
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 1 armour, 1 artillery, 6 infantry and 9 mech_infantrys
Eastern Poland : 1 flag, 1 artillery, 1 infantry and 5 mech_infantrys
Bessarabia : 2 infantry
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 2 aaGuns, 9 armour, 7 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 20 infantry, 14 mech_infantrys and 2 tactical_bombers
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Smolensk : 1 flag, 1 infantry
124 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
123 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 64
Russians : 24 / 35
Japanese : 57 / 71
Americans : 51 / 71
Chinese : 4 / 6
British : 37 / 34
UK_Pacific : 5 / 5
Italians : 12 / 6
ANZAC : 14 / 22
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
Germans buy 3 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
2 infantry moved from Western Ukraine to Ukraine
1 bomber and 1 tactical_bomber moved from Western Ukraine to Smolensk
1 bomber moved from Germany to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Smolensk to Western Ukraine
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
8 mech_infantrys moved from Eastern Poland to Archangel
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 infantry moved from Romania to Bessarabia
5 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 cruiser and 2 destroyers moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 submarine moved from 109 Sea Zone to 123 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 infantry moved from Southern France to Normandy BordeauxPlace Units - Germans
3 artilleries placed in Western Ukraine
3 infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
Germans undo move 3.
1 infantry and 3 mech_infantrys placed in Germany
1 infantry placed in Germany
Germans undo move 4.
6 infantry placed in Western Germany
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,3,5,2
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Ukraine
1 infantry moved from Novosibirsk to Vologda
1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
5 infantry moved from Novosibirsk to Samara
2 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Volgograd to Tambov
1 artillery moved from Russia to Bryansk
9 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : -1.00 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
2 fighters moved from Siam to 43 Sea Zone
2 bombers moved from Siam to India
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 artillery moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
2 fighters moved from Siam to 43 Sea Zone
2 bombers moved from Siam to India
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 artillery moved from Szechwan to Shensi
1 infantry moved from Kweichow to ShensiCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Aleutian Islands
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Java
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 0/4 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Java, round 3 : 0/4 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Java, round 4 : 1/4 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siam: 2 tactical_bombers
EDIT: Adding units owned by Japanese to Siam: 2 tactical_bombers
EDIT: Turning off Edit Mode
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
2 bombers moved from India to Shan State
1 aaGun and 1 infantry moved from Korea to Manchuria
5 infantry moved from Jehol to Manchuria
1 aaGun and 1 artillery moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 armour moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 marine moved from Guam to 21 Sea Zone
1 battleship, 1 marine and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
2 fighters moved from Java to 37 Sea Zone
2 fighters moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to AnhwePlace Units - Japanese
1 carrier and 5 destroyers placed in 6 Sea Zone
3 infantry placed in Manchuria
2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siam: 2 tactical_bombers
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 marine and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 9 infantry and 1 mech_infantry
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 aaGun, 4 artilleries and 5 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 2 aaGuns, 1 armour, 1 artillery and 1 mech_infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
Shan State : 1 flag, 1 artillery, 2 bombers, 2 infantry and 1 marine
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 marine
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor, 2 fighters, 2 infantry and 2 tactical_bombers
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 transport
34 Sea Zone : 1 destroyer
8 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 3 carriers, 5 destroyers, 2 fighters, 1 submarine and 4 tactical_bombersProduction/PUs Summary :
Germans : 55 / 64
Russians : 27 / 33
Japanese : 63 / 67
Americans : 51 / 71
Chinese : 2 / 6
British : 37 / 34
UK_Pacific : 5 / 5
Italians : 12 / 6
ANZAC : 10 / 22
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I made a another blunder with Jpn, attacked z42 w/air from z37 instead of siam, which didn’t allow me to land my aircraft where I intended….meant to keep fgt & tac from z37 for landing in z6…sorry, anyways everything could have reached, hoping you allow me to move my siam tac’s to z6. would rather a fgt & tac as I intended but…i understand if you object. just let me know. Thanks for considering and don’t hurt me to badly here, afraid I didn’t give this move enough thought either!
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
2 fighters moved from Siam to 43 Sea Zone
2 bombers moved from Siam to India
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 artillery moved from Szechwan to Shensi
1 infantry moved from Kweichow to ShensiCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Aleutian Islands
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Java
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 0/4 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Java, round 3 : 0/4 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Java, round 4 : 1/4 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siam: 2 tactical_bombers
EDIT: Adding units owned by Japanese to Siam: 2 tactical_bombers
EDIT: Turning off Edit Mode
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
2 bombers moved from India to Shan State
1 aaGun and 1 infantry moved from Korea to Manchuria
5 infantry moved from Jehol to Manchuria
1 aaGun and 1 artillery moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 armour moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 marine moved from Guam to 21 Sea Zone
1 battleship, 1 marine and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
2 fighters moved from Java to 37 Sea Zone
2 fighters moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to AnhwePlace Units - Japanese
1 carrier and 5 destroyers placed in 6 Sea Zone
3 infantry placed in Manchuria
2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siam: 2 tactical_bombers
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 marine
EDIT: Adding units owned by Japanese to Shan State: 1 marine
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 fighter, 5 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber and 1 fighter moved from Western United States to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 marines moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 3 infantry, 3 marines, 1 submarine, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 armour, 2 artilleries, 3 infantry and 3 marines moved from 6 Sea Zone to Japan
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone -
@JWW:
I made a another blunder with Jpn, attacked z42 w/air from z37 instead of siam, which didn’t allow me to land my aircraft where I intended….meant to keep fgt & tac from z37 for landing in z6…sorry, anyways everything could have reached, hoping you allow me to move my siam tac’s to z6. would rather a fgt & tac as I intended but…i understand if you object. just let me know. Thanks for considering and don’t hurt me to badly here, afraid I didn’t give this move enough thought either!
I swapped a tac in SZ6 for a fighter in SZ37. Let me know if I interpreted your request wrong. Would you like to scramble and use kamikazes in SZ6? No promises on the not hurting part :-P, but I have definitely lost battles at better odds before…





