@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Entek allies vs dawg axis Match
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Yamamoto
1 unit repaired.
1 S.Submarine moved from 95 Sea Zone to 88 Sea Zone
1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Destroyer, 2 L.Fighters and 1 S.Submarine moved from 86 Sea Zone to 88 Sea Zone
1 B.Transport moved from 108 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from Ponape to 109 Sea Zone
1 Artillery, 1 B.Transport and 1 Infantry moved from 109 Sea Zone to 108 Sea Zone
1 Destroyer and 1 Submarine moved from 107 Sea Zone to 101 Sea Zone
1 ArmoredCar and 1 Elite moved from Minamitori to 86 Sea Zone
2 Infantrys moved from Minamitori to 86 Sea Zone
1 ArmoredCar, 1 B.Transport, 1 Elite and 2 Infantrys moved from 86 Sea Zone to 108 Sea Zone
1 ArmoredCar, 1 Elite and 2 Infantrys moved from 108 Sea Zone to West Papua
1 Artillery and 1 Infantry moved from 108 Sea Zone to West Papua
5 ArmoredCars moved from Bangkok to S.Thailand
1 Destroyer and 1 Submarine moved from 111 Sea Zone to 112 Sea Zone
4 Infantrys moved from Tokyo to 85 Sea Zone
1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 93 Sea Zone
4 Infantrys moved from 93 Sea Zone to Manila
1 Infantry moved from Zhigansk to Bulun
2 B.Transports moved from 111 Sea Zone to 107 Sea Zone
2 B.Transports moved from 107 Sea Zone to 93 Sea Zone
1 Transport moved from 111 Sea Zone to 107 Sea Zone
1 Battleship and 1 Carrier moved from 111 Sea Zone to 107 Sea Zone
4 Infantrys moved from Chubu to Kyushu
1 Infantry moved from Tohoku to Tokyo
4 Infantrys moved from Tokyo to Chubu
1 Destroyer and 1 Submarine moved from 85 Sea Zone to 101 Sea Zone
1 Submarine moved from 107 Sea Zone to 111 Sea Zone
1 Destroyer moved from 107 Sea Zone to 112 Sea Zone
1 Transport moved from 107 Sea Zone to 112 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 6 ArmoredCars, 2 Destroyers, 3 Infantrys, 2 S.Submarines and 2 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in S.Thailand
Yamamoto attack with 5 ArmoredCars
Anzac defend with 1 Bunker
Yamamoto roll dice for 5 ArmoredCars in S.Thailand, round 2 : 0/5 hits
Anzac roll dice for 1 Bunker in S.Thailand, round 2 : 0/1 hits
Yamamoto roll dice for 5 ArmoredCars in S.Thailand, round 3 : 1/5 hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 1 Bunker in S.Thailand, round 3 : 1/1 hits
1 ArmoredCar owned by the Yamamoto lost in S.Thailand
Yamamoto roll dice for 4 ArmoredCars in S.Thailand, round 4 : 0/4 hits
Anzac roll dice for 1 Bunker in S.Thailand, round 4 : 0/1 hits
Yamamoto roll dice for 4 ArmoredCars in S.Thailand, round 5 : 2/4 hits
Anzac roll dice for 1 Bunker in S.Thailand, round 5 : 1/1 hits
1 Bunker owned by the Anzac and 1 ArmoredCar owned by the Yamamoto lost in S.Thailand
Yamamoto win, taking S.Thailand from Anzac with 3 ArmoredCars remaining. Battle score for attacker is -2
Casualties for Yamamoto: 2 ArmoredCars
Casualties for Anzac: 1 Bunker
Battle in 88 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Destroyer, 2 L.Fighters and 2 S.Submarines
Americans defend with 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer, 2 Fighters and 1 S.Submarine
Yamamoto roll dice for 2 S.Submarines in 88 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 B.Carrier owned by the Americans
Americans roll dice for 1 S.Submarine in 88 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Destroyer and 2 L.Fighters in 88 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer and 2 Fighters in 88 Sea Zone, round 2 : 2/5 hits
2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 88 Sea Zone
Yamamoto roll dice for 2 S.Submarines in 88 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 S.Submarine in 88 Sea Zone, round 3 : 0/1 hits
Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier and 2 L.Fighters in 88 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 Adv.Fighter and 1 B.Carrier in 88 Sea Zone, round 3 : 1/2 hits
1 B.Carrier owned by the Americans, 1 Adv.Fighter owned by the Americans, 1 S.Submarine owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 88 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 B.Carrier, 2 L.Fighters and 1 S.Submarine remaining. Battle score for attacker is 38
Casualties for Yamamoto: 1 B.Transport, 1 Destroyer and 1 S.Submarine
Casualties for Americans: 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer, 2 Fighters and 1 S.Submarine
Battle in 112 Sea Zone
Yamamoto attack with 2 Destroyers, 1 Submarine and 1 Transport
Anzac defend with 1 S.Submarine
Yamamoto roll dice for 1 Submarine in 112 Sea Zone, round 2 : 0/1 hits
Anzac roll dice for 1 S.Submarine in 112 Sea Zone, round 2 : 1/1 hits
Yamamoto roll dice for 2 Destroyers and 1 Transport in 112 Sea Zone, round 2 : 1/2 hits
1 Transport owned by the Yamamoto and 1 S.Submarine owned by the Anzac lost in 112 Sea Zone
Yamamoto win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Transport
Casualties for Anzac: 1 S.Submarine
Battle in Manila
Yamamoto attack with 4 Infantrys
Anzac defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys in Manila, round 2 : 1/4 hits
Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits
1 Infantry owned by the Anzac lost in Manila
Yamamoto win, taking Manila from Americans with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in 101 Sea Zone
Yamamoto attack with 2 Destroyers and 2 Submarines
Anzac defend with 1 S.Submarine
Yamamoto roll dice for 2 Submarines in 101 Sea Zone, round 2 : 1/2 hits
Anzac roll dice for 1 S.Submarine in 101 Sea Zone, round 2 : 0/1 hits
1 S.Submarine owned by the Anzac lost in 101 Sea Zone
Yamamoto win with 2 Destroyers and 2 Submarines remaining. Battle score for attacker is 10
Casualties for Anzac: 1 S.Submarine
Battle in West Papua
Yamamoto attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 3 Infantrys
Anzac defend with 1 Marine; Dutch defend with 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto roll dice for 1 Cruiser in West Papua, round 2 : 1/1 hits
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 3 Infantrys in West Papua, round 2 : 1/6 hits
Anzac roll dice for 1 Artillery, 2 Infantrys, 1 Marine and 1 Tank in West Papua, round 2 : 1/5 hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in West Papua
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Infantrys in West Papua, round 3 : 0/5 hits
Anzac roll dice for 1 Artillery, 1 Marine and 1 Tank in West Papua, round 3 : 1/3 hits
1 Infantry owned by the Yamamoto lost in West Papua
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in West Papua, round 4 : 3/4 hits
Anzac roll dice for 1 Artillery, 1 Marine and 1 Tank in West Papua, round 4 : 2/3 hits
1 Artillery owned by the Dutch, 1 Infantry owned by the Yamamoto, 1 Marine owned by the Anzac, 1 Tank owned by the Dutch and 1 ArmoredCar owned by the Yamamoto lost in West Papua
Yamamoto win, taking West Papua from Anzac with 1 Artillery and 1 Elite remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 ArmoredCar and 3 Infantrys
Casualties for Anzac: 1 Marine
Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank
Battle in Bulun
Yamamoto attack with 1 Infantry
Russians defend with 1 Artillery
Yamamoto roll dice for 1 Infantry in Bulun, round 2 : 0/1 hits
Russians roll dice for 1 Artillery in Bulun, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Bulun
Russians win with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Yamamoto
1 B.Transport moved from 108 Sea Zone to 86 Sea ZonePlace Units - Yamamoto
1 Destroyer and 1 Submarine placed in 107 Sea Zone
2 ArmoredCars placed in Davao
1 Destroyer and 1 Submarine placed in 85 Sea Zone
2 S.Submarines placed in 86 Sea Zone
Yamamoto undo move 4.
2 S.Submarines placed in 86 Sea Zone
Yamamoto undo move 4.
2 S.Submarines placed in 85 Sea Zone
2 ArmoredCars placed in Minamitori
2 ArmoredCars and 1 Infantry placed in Kyushu
2 Infantrys placed in ChubuTurn Complete - Yamamoto
Yamamoto collect 73 PUs; end with 73 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Chinese
1 Elite and 4 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
2 Infantrys moved from E.Qinghai to NingsiaPurchase Units - Chinese
Chinese buy 1 Bunker, 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Ningsia
Chinese attack with 6 Infantrys
Hisaichi defend with 2 Tanks
Chinese roll dice for 6 Infantrys in Ningsia, round 2 : 0/6 hits, 1.00 expected hits
Hisaichi roll dice for 2 Tanks in Ningsia, round 2 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 6 Infantrys in Ningsia, round 3 : 1/6 hits, 1.00 expected hits
Hisaichi roll dice for 2 Tanks in Ningsia, round 3 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi lost in Ningsia
Chinese roll dice for 6 Infantrys in Ningsia, round 4 : 0/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Ningsia, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 6 Infantrys in Ningsia, round 5 : 1/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Ningsia, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Ningsia
Chinese win, taking Ningsia from Hisaichi with 6 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Tanks
Battle in Lanchow
Chinese attack with 1 Elite and 4 Infantrys
Hisaichi defend with 1 Marine and 2 Tanks
Chinese roll dice for 1 Elite and 4 Infantrys in Lanchow, round 2 : 0/5 hits, 1.00 expected hits
Hisaichi roll dice for 1 Marine and 2 Tanks in Lanchow, round 2 : 3/3 hits, 1.33 expected hits
3 Infantrys owned by the Chinese lost in Lanchow
1 Elite and 1 Infantry retreated to E.Qinghai
Hisaichi win with 1 Marine and 2 Tanks remaining. Battle score for attacker is -6
Casualties for Chinese: 3 InfantrysNon Combat Move - Chinese
6 Infantrys moved from Hsining to E.Qinghai
3 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to C.SinkiangPlace Units - Chinese
1 Bunker placed in E.Qinghai
1 Elite and 5 Infantrys placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Hisaichi : -1.33
Chinese : -3.00Production/PUs Summary :
Germans : 117 / 124
Russians : 55 / 55
Italians : 55 / 55
French : 23 / 23
Yamamoto : 73 / 73
Chinese : 18 / 18
Hisaichi : 87 / 92
British : 105 / 107
Anzac : 38 / 42
Dutch : 19 / 19
Finns : 15 / 13
Romanians : 30 / 32
Thai : 16 / 14
Americans : 110 / 113 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Hisaichi
2 Artillerys, 3 Mech.Infs and 9 Tanks moved from Yeniseysk to Surgut
3 Mech.Infs moved from Chita to Evenkia
1 Infantry moved from Olyokminsk to Evenkia
2 Adv.Fighters, 1 Bomber and 2 Fighters moved from Sibirsky to Evenkia
6 Tanks moved from Sibirsky to Yeniseysk
1 Infantry moved from Ayan to Yakutsk
1 Infantry moved from Szechwan to Yunnan
4 Infantrys moved from Kweichow to Yunnan
1 Tank moved from Lanchow to Yunnan
1 Infantry moved from N.French Indochina to Yunnan
2 Tanks moved from Hong Kong to 92 Sea Zone
2 Marines moved from Hong Kong to 92 Sea Zone
2 Marines, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
2 Marines and 2 Tanks moved from 110 Sea Zone to Malaya
5 Artillerys and 9 Infantrys moved from Bangkok to Malaya
5 Transports moved from 105 Sea Zone to 92 Sea Zone
2 L.Fighters and 2 S.Bombers moved from Hong Kong to Malaya
1 Marine and 1 Tank moved from Lanchow to Shensi
1 Elite and 3 Infantrys moved from Shansi to Shensi
1 Artillery moved from Chahar to Suiyuan
1 Tank moved from Shantung to Suiyuan
1 Mech.Inf moved from Chahar to Shensi
3 ArmoredCars moved from Peking to Suiyuan
1 Mech.Inf moved from Shantung to Suiyuan
1 Mech.Inf moved from Shantung to Shensi
1 Tank moved from Shensi to Suiyuan
11 Infantrys moved from Hulunbuir to Eastern Mongolia
4 ArmoredCars moved from Liaoning to Eastern Mongolia
4 Infantrys moved from Kirin to Liaoning
8 Infantrys moved from Changchun to Kirin
1 Infantry moved from Kwangsi to N.French Indochina
2 Fighters moved from 110 Sea Zone to MalayaPurchase Units - Hisaichi
Hisaichi buy 6 Mech.Infs, 2 S.Bombers, 2 Submarines and 1 T.Boat; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Evenkia
Hisaichi attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters, 1 Infantry and 3 Mech.Infs
Russians defend with 1 Bunker
Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters, 1 Infantry and 3 Mech.Infs in Evenkia, round 2 : 4/9 hits
Russians roll dice for 1 Bunker in Evenkia, round 2 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Evenkia
Hisaichi win, taking Evenkia from Russians with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 3 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Malaya
Hisaichi attack with 5 Artillerys, 2 Fighters, 9 Infantrys, 2 L.Fighters, 2 Marines, 2 S.Bombers and 2 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Tank; Anzac defend with 2 Artillerys, 2 Fighters, 1 Infantry and 1 Marine
AA fire in Malaya : 0/6 hits
Hisaichi roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 2/2 hits
Hisaichi roll dice for 5 Artillerys, 2 Fighters, 9 Infantrys, 2 L.Fighters, 2 Marines, 2 S.Bombers and 2 Tanks in Malaya, round 2 : 9/24 hits
British roll dice for 3 Artillerys, 2 Fighters, 1 Infantry, 1 Marine and 1 Tank in Malaya, round 2 : 5/8 hits
2 Artillerys owned by the Anzac, 1 Infantry owned by the Anzac, 1 Tank owned by the British, 2 Fighters owned by the Anzac, 1 Artillery owned by the British, 1 Marine owned by the Anzac and 5 Infantrys owned by the Hisaichi lost in Malaya
Hisaichi win, taking Malaya from British with 5 Artillerys, 2 Fighters, 4 Infantrys, 2 L.Fighters, 2 Marines, 2 S.Bombers and 2 Tanks remaining. Battle score for attacker is 29
Casualties for Hisaichi: 5 Infantrys
Casualties for British: 1 Artillery and 1 Tank
Casualties for Anzac: 2 Artillerys, 2 Fighters, 1 Infantry and 1 Marine
Battle in Surgut
Hisaichi attack with 2 Artillerys, 3 Mech.Infs and 9 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys, 3 Mech.Infs and 9 Tanks in Surgut, round 2 : 7/14 hits
Russians roll dice for 1 Infantry in Surgut, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Surgut
Hisaichi win, taking Surgut from Russians with 2 Artillerys, 3 Mech.Infs and 9 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Eastern Mongolia
Hisaichi attack with 4 ArmoredCars and 11 Infantrys
Neutral defend with 3 Infantrys
Hisaichi roll dice for 4 ArmoredCars and 11 Infantrys in Eastern Mongolia, round 2 : 5/15 hits
Neutral roll dice for 3 Infantrys in Eastern Mongolia, round 2 : 2/3 hits
3 Infantrys owned by the Neutral and 2 Infantrys owned by the Hisaichi lost in Eastern Mongolia
Hisaichi loses 0 PUs for violating Eastern Mongolias neutrality.
Hisaichi win, taking Eastern Mongolia from Neutral with 4 ArmoredCars and 9 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in Yunnan
Hisaichi attack with 6 Infantrys and 1 Tank
British defend with 2 Artillerys and 2 Infantrys
Hisaichi roll dice for 6 Infantrys and 1 Tank in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 2 Artillerys and 2 Infantrys in Yunnan, round 2 : 2/4 hits
2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Yunnan
Hisaichi roll dice for 4 Infantrys and 1 Tank in Yunnan, round 3 : 0/5 hits
Chinese roll dice for 2 Artillerys in Yunnan, round 3 : 1/2 hits
1 Infantry owned by the Hisaichi lost in Yunnan
Hisaichi roll dice for 3 Infantrys and 1 Tank in Yunnan, round 4 : 1/4 hits
Chinese roll dice for 2 Artillerys in Yunnan, round 4 : 0/2 hits
1 Artillery owned by the British lost in Yunnan
Hisaichi roll dice for 3 Infantrys and 1 Tank in Yunnan, round 5 : 1/4 hits
Chinese roll dice for 1 Artillery in Yunnan, round 5 : 1/1 hits
1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 4 Infantrys
Casualties for British: 2 Artillerys and 2 InfantrysNon Combat Move - Hisaichi
2 Adv.Fighters, 1 Bomber and 2 Fighters moved from Evenkia to Yeniseysk
2 Fighters moved from Malaya to 110 Sea Zone
2 S.Bombers moved from Malaya to Bangkok
2 L.Fighters moved from Malaya to S.ThailandPlace Units - Hisaichi
6 Mech.Infs placed in Sibirsky
2 S.Bombers placed in Chita
2 Submarines and 1 T.Boat placed in 110 Sea ZoneTurn Complete - Hisaichi
Hisaichi collect 97 PUs; end with 97 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - British
1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
1 Cruiser moved from 51 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Tobruk
British take Tobruk from Italians
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 52 Sea Zone
1 Artillery and 1 Infantry moved from 52 Sea Zone to Istanbul
5 Mech.Infs moved from Bursa to Istanbul
1 Bomber moved from Cairo to Istanbul
1 Fighter moved from 51 Sea Zone to Istanbul
2 Tanks moved from Cairo to Lower Egypt
1 Infantry moved from Cairo to Lower Egypt
2 Artillerys moved from Cairo to Lower EgyptPurchase Units - British
British buy 4 Artillerys, 1 Battleship, 1 Carrier, 4 Destroyers, 1 Elite, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Istanbul
British attack with 1 Artillery, 1 Bomber, 1 Fighter, 1 Infantry and 5 Mech.Infs
Romanians defend with 2 Elites, 2 Infantrys, 2 Mech.Infs and 3 Tanks
British roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 1 Infantry and 5 Mech.Infs in Istanbul, round 2 : 5/9 hits, 3.33 expected hits
Romanians roll dice for 2 Elites, 2 Infantrys, 2 Mech.Infs and 3 Tanks in Istanbul, round 2 : 2/9 hits, 3.50 expected hits
2 Elites owned by the Romanians, 1 Mech.Inf owned by the Romanians, 1 Artillery owned by the British, 2 Infantrys owned by the Romanians and 1 Infantry owned by the British lost in Istanbul
British roll dice for 1 Bomber, 1 Fighter and 5 Mech.Infs in Istanbul, round 3 : 3/7 hits, 2.67 expected hits
Romanians roll dice for 1 Mech.Inf and 3 Tanks in Istanbul, round 3 : 1/4 hits, 1.83 expected hits
2 Tanks owned by the Romanians, 1 Mech.Inf owned by the Romanians and 1 Mech.Inf owned by the British lost in Istanbul
British roll dice for 1 Bomber, 1 Fighter and 4 Mech.Infs in Istanbul, round 4 : 1/6 hits, 2.33 expected hits
Romanians roll dice for 1 Tank in Istanbul, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Romanians lost in Istanbul
British win, taking Istanbul from Romanians with 1 Bomber, 1 Fighter and 4 Mech.Infs remaining. Battle score for attacker is 25
Casualties for British: 1 Artillery, 1 Infantry and 1 Mech.Inf
Casualties for Romanians: 2 Elites, 2 Infantrys, 2 Mech.Infs and 3 TanksNon Combat Move - British
2 Mech.Infs moved from W.Iran to Bursa
1 Fighter moved from Istanbul to 51 Sea Zone
1 Bomber moved from Istanbul to Bursa
1 Destroyer moved from 11 Sea Zone to 18 Sea ZonePlace Units - British
1 Carrier and 3 Destroyers placed in 18 Sea Zone
1 Battleship and 1 Destroyer placed in 18 Sea Zone
2 Fighters placed in 18 Sea Zone
2 Artillerys and 2 Infantrys placed in Madras
Turning on Edit Mode
EDIT: Adding units owned by British to Assam: 1 Artillery, 1 Elite, 1 Infantry and 1 Mech.Inf
EDIT: Removing units owned by British from Burma: 1 Artillery, 1 Elite and 1 Infantry
EDIT: Removing units owned by British from Delhi: 1 Mech.Inf
EDIT: Turning off Edit Mode
2 Artillerys and 2 Infantrys placed in Cairo
1 Elite placed in LondonTurn Complete - British
British collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Romanians : -2.83
British : 0.67Production/PUs Summary :
Germans : 117 / 124
Russians : 54 / 55
Italians : 54 / 55
French : 23 / 23
Yamamoto : 73 / 73
Chinese : 16 / 18
Hisaichi : 97 / 97
British : 101 / 101
Anzac : 38 / 42
Dutch : 19 / 19
Finns : 15 / 13
Romanians : 29 / 32
Thai : 16 / 14
Americans : 110 / 113 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Anzac
1 Artillery moved from Panay to Mindanao
Americans take Mindanao from Yamamoto
1 Artillery moved from Port Moresby to West Papua
2 Fighters moved from 67 Sea Zone to 108 Sea Zone
2 Adv.Fighters moved from 113 Sea Zone to 108 Sea Zone
1 Submarine moved from 114 Sea Zone to 108 Sea Zone
1 Infantry moved from Yap to Ulithi
Anzac take Ulithi from Yamamoto
1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone
1 Artillery and 1 Infantry moved from 113 Sea Zone to West PapuaPurchase Units - Anzac
Anzac buy 4 Artillerys, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in West Papua
Anzac attack with 2 Artillerys and 1 Infantry
Yamamoto defend with 1 Artillery and 1 Elite
Anzac roll dice for 2 Artillerys and 1 Infantry in West Papua, round 2 : 2/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Elite in West Papua, round 2 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in West Papua
Anzac win, taking West Papua from Yamamoto with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Anzac: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Elite
Battle in 108 Sea Zone
Anzac attack with 2 Adv.Fighters, 2 Fighters and 1 Submarine
Yamamoto defend with 2 B.Transports, 1 Cruiser, 1 Destroyer and 2 Transports
Anzac roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 2 Adv.Fighters and 2 Fighters in 108 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Yamamoto roll dice for 2 B.Transports, 1 Cruiser, 1 Destroyer and 2 Transports in 108 Sea Zone, round 2 : 2/6 hits, 1.50 expected hits
1 Fighter owned by the Anzac, 1 Submarine owned by the Anzac and 2 Transports owned by the Yamamoto lost in 108 Sea Zone
Anzac roll dice for 2 Adv.Fighters and 1 Fighter in 108 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Yamamoto roll dice for 2 B.Transports, 1 Cruiser and 1 Destroyer in 108 Sea Zone, round 3 : 0/4 hits, 1.17 expected hits
1 B.Transport owned by the Yamamoto lost in 108 Sea Zone
Anzac roll dice for 2 Adv.Fighters and 1 Fighter in 108 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Yamamoto roll dice for 1 B.Transport, 1 Cruiser and 1 Destroyer in 108 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
1 Fighter owned by the Anzac, 1 B.Transport owned by the Yamamoto and 1 Adv.Fighter owned by the Anzac lost in 108 Sea Zone
Anzac roll dice for 1 Adv.Fighter in 108 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Cruiser and 1 Destroyer in 108 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
1 Destroyer owned by the Yamamoto lost in 108 Sea Zone
Anzac roll dice for 1 Adv.Fighter in 108 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Cruiser in 108 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
1 Cruiser owned by the Yamamoto and 1 Adv.Fighter owned by the Anzac lost in 108 Sea Zone
Yamamoto win with no units remaining. Battle score for attacker is 5
Casualties for Anzac: 2 Adv.Fighters, 2 Fighters and 1 Submarine
Casualties for Yamamoto: 2 B.Transports, 1 Cruiser, 1 Destroyer and 2 TransportsNon Combat Move - Anzac
1 Infantry moved from Townsville to 113 Sea Zone
1 Infantry moved from Timor to 113 Sea Zone
1 Artillery and 1 Infantry moved from Aroe to 113 Sea Zone
1 Artillery, 3 Infantrys and 4 Transports moved from 113 Sea Zone to 67 Sea Zone
2 Artillerys moved from Western Australia to 67 Sea Zone
3 Artillerys, 3 Infantrys and 3 Transports moved from 67 Sea Zone to 66 Sea Zone
3 Artillerys and 3 Infantrys moved from 66 Sea Zone to Sumatra
1 Carrier moved from 67 Sea Zone to 66 Sea Zone
1 Carrier and 1 Destroyer moved from 113 Sea Zone to 66 Sea ZonePlace Units - Anzac
1 Artillery and 2 Infantrys placed in Port Moresby
1 Artillery and 1 Infantry placed in Western Australia
1 Artillery and 1 Infantry placed in Broome
1 Artillery and 2 Infantrys placed in Townsville
2 Fighters placed in CanberraTurn Complete - Anzac
Anzac collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Yamamoto : 1.33
Anzac : 1.33Production/PUs Summary :
Germans : 117 / 124
Russians : 54 / 55
Italians : 54 / 55
French : 23 / 23
Yamamoto : 68 / 73
Chinese : 16 / 18
Hisaichi : 97 / 97
British : 101 / 101
Anzac : 41 / 41
Dutch : 19 / 19
Finns : 15 / 13
Romanians : 29 / 32
Thai : 16 / 14
Americans : 112 / 113 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Dutch
1 Tank moved from Suriname to 32 Sea Zone
1 Infantry moved from Amazon to 32 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania
1 Destroyer moved from 31 Sea Zone to 42 Sea Zone
1 Tank moved from E.Morocco to S.Tunisia
1 Tank moved from S.Algeria to S.TunisiaPurchase Units - Dutch
Dutch buy 3 Bunkers; Remaining resources: 1 PUs;Combat - Dutch
Battle in S.Tunisia
Dutch attack with 2 Tanks
Italians defend with 1 Infantry
Dutch roll dice for 2 Tanks in S.Tunisia, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Tank owned by the Dutch lost in S.Tunisia
Dutch win, taking S.Tunisia from Italians with 1 Tank remaining. Battle score for attacker is -3
Casualties for Dutch: 1 Tank
Casualties for Italians: 1 InfantryNon Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Tanimbar
1 Bunker placed in HollandiaTurn Complete - Dutch
Dutch collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0.67
Dutch : 1.00Production/PUs Summary :
Germans : 117 / 124
Russians : 54 / 55
Italians : 53 / 55
French : 24 / 23
Yamamoto : 68 / 73
Chinese : 16 / 18
Hisaichi : 97 / 97
British : 101 / 101
Anzac : 41 / 41
Dutch : 19 / 20
Finns : 15 / 13
Romanians : 29 / 32
Thai : 16 / 14
Americans : 112 / 113 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
1 Infantry moved from Kotka to Vyborg
2 Elites and 15 Infantrys moved from Tampere to Oulu
2 Elites and 4 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
1 Elite and 5 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Romanians
5 Infantrys moved from E.Romania to Bulgaria
7 Infantrys moved from Bucharest to E.Romania
1 Elite and 1 Infantry moved from Kursk to Tula
1 Elite moved from Kursk to Smolensk
1 Infantry moved from Kiev to Kursk
1 Elite and 2 Infantrys moved from Odessa to E.RomaniaPurchase Units - Romanians
Romanians buy 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Smolensk
Romanians attack with 1 Elite
Russians defend with 1 Infantry
Romanians roll dice for 1 Elite in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits
Romanians roll dice for 1 Elite in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits
Romanians roll dice for 1 Elite in Smolensk, round 4 : 1/1 hits
Russians roll dice for 1 Infantry in Smolensk, round 4 : 1/1 hits
1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Smolensk
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Romanians: 1 Elite
Casualties for Russians: 1 Infantry
Battle in Bulgaria
Romanians attack with 5 Infantrys
Russians defend with 2 Infantrys
Romanians roll dice for 5 Infantrys in Bulgaria, round 2 : 2/5 hits
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 1/2 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Tula
Romanians attack with 1 Elite and 1 Infantry
Russians defend with 1 AAGun and 1 Infantry
Romanians roll dice for 1 Elite and 1 Infantry in Tula, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Tula
Romanians win, taking Tula from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
Place Units - Romanians
4 Tanks placed in Greece
4 Infantrys placed in Bucharest
Romanians undo move 2.
3 Infantrys placed in E.Romania
3 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 33 PUs; end with 33 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Thai
2 Artillerys, 1 Elite and 2 Infantrys moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs;Non Combat Move - Thai
Place Units - Thai
5 Infantrys and 1 Marine placed in BangkokTurn Complete - Thai
Thai collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Americans
1 Mech.Inf moved from S.Algeria to Tripoli
Americans take Tripoli from Italians
1 Mech.Inf moved from Tripoli to Hun
1 Mech.Inf moved from S.Algeria to Hun
1 Mech.Inf moved from S.Algeria to Ghadames
Americans take Ghadames from Italians
1 Mech.Inf moved from Ghadames to Hun
2 Artillerys, 2 Elites, 1 Infantry and 2 Tanks moved from Andalusia to La Mancha
1 Destroyer moved from 42 Sea Zone to 45 Sea Zone
1 Destroyer moved from 43 Sea Zone to 46 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 41 Sea Zone to 46 Sea ZonePurchase Units - Americans
Americans buy 1 Adv.Fighter, 4 Destroyers, 1 Factory, 1 Infantry, 2 Mech.Infs, 2 S.Submarines, 3 Tanks and 1 Transport; Remaining resources: 1 PUs;Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Destroyer and 2 Fighters
Italians defend with 2 Transports
Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 46 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 2 Transports in 46 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Transport owned by the Italians lost in 46 Sea Zone
Americans roll dice for 1 Adv.Fighter and 2 Fighters in 46 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 Transport in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Italians lost in 46 Sea Zone
Americans win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 Destroyer
Casualties for Italians: 2 Transports
Battle in 45 Sea Zone
Americans attack with 1 Destroyer
Italians defend with 1 Transport
Americans roll dice for 1 Destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Transport in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Transport in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Transport in 45 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Italians lost in 45 Sea Zone
Americans win with 1 Destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 Transport
Battle in Hun
Americans attack with 3 Mech.Infs
Italians defend with 1 Factory and 3 Infantrys
Americans roll dice for 3 Mech.Infs in Hun, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 3 Infantrys in Hun, round 2 : 1/3 hits, 1.00 expected hits
1 Mech.Inf owned by the Americans and 2 Infantrys owned by the Italians lost in Hun
Americans roll dice for 2 Mech.Infs in Hun, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Hun, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Mech.Infs in Hun, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Hun, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Mech.Infs in Hun, round 5 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Hun, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Mech.Infs in Hun, round 6 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Hun, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Hun
Americans win, taking Hun from Italians with 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for Americans: 1 Mech.Inf
Casualties for Italians: 3 Infantrys
Battle in La Mancha
Americans attack with 2 Artillerys, 2 Elites, 1 Infantry and 2 Tanks
Neutral defend with 2 Infantrys
Americans roll dice for 2 Artillerys, 2 Elites, 1 Infantry and 2 Tanks in La Mancha, round 2 : 3/7 hits, 2.83 expected hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in La Mancha
Americans loses 0 PUs for violating La Manchas neutrality.
Americans win, taking La Mancha from Neutral with 2 Artillerys, 2 Elites and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Neutral: 2 InfantrysNon Combat Move - Americans
2 Transports moved from 41 Sea Zone to 31 Sea Zone
1 Artillery and 1 Tank moved from W.Morocco to 31 Sea Zone
1 Artillery, 1 Tank and 2 Transports moved from 31 Sea Zone to 41 Sea Zone
1 Artillery moved from 41 Sea Zone to Andalusia
1 Tank moved from 41 Sea Zone to Andalusia
3 Tanks moved from Rio de Oro to 34 Sea Zone
2 B.Transports and 3 Tanks moved from 34 Sea Zone to 41 Sea Zone
3 Tanks moved from 41 Sea Zone to Andalusia
1 AAGun moved from Mauritania to W.Morocco
1 AAGun moved from Rio de Oro to Mauritania
2 Transports moved from 34 Sea Zone to 32 Sea Zone
2 Destroyers moved from 41 Sea Zone to 45 Sea Zone
1 B.Carrier moved from 41 Sea Zone to 45 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 46 Sea Zone to 45 Sea Zone
1 Artillery and 5 Tanks moved from S.Algeria to S.Tunisia
1 AAGun moved from French Sudan to French Equatorial Africa
1 Infantry moved from French Equatorial Africa to Darfur
2 Mech.Infs moved from Belgian Congo to Darfur
2 Mech.Infs moved from Venezuela to Bahia
1 Artillery moved from Central America to Colombia
1 B.Transport moved from 41 Sea Zone to 34 Sea Zone
1 Destroyer moved from 33 Sea Zone to 30 Sea Zone
2 Destroyers moved from 33 Sea Zone to 31 Sea ZonePlace Units - Americans
3 Destroyers placed in 91 Sea Zone
1 S.Submarine placed in 87 Sea Zone
1 S.Submarine placed in 95 Sea Zone
1 Destroyer and 1 Transport placed in 71 Sea Zone
1 Infantry placed in Alaska
1 Factory placed in Mozambique
2 Mech.Infs placed in Belgian Congo
3 Tanks placed in Rio de Oro
1 Adv.Fighter placed in BahiaTurn Complete - Americans
Americans collect 119 PUs; end with 120 PUsCombat Hit Differential Summary :
Neutral : 0.33
Italians : -1.33
Americans : -0.17Production/PUs Summary :
Germans : 117 / 124
Russians : 49 / 55
Italians : 47 / 55
French : 24 / 23
Yamamoto : 68 / 73
Chinese : 16 / 18
Hisaichi : 97 / 97
British : 101 / 101
Anzac : 41 / 41
Dutch : 19 / 20
Finns : 16 / 16
Romanians : 33 / 33
Thai : 16 / 16
Americans : 119 / 120 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Germans
2 Infantrys moved from Vyborg to S.Karelia
1 Artillery moved from Vyborg to S.Karelia
1 Infantry moved from Vyborg to S.Karelia
1 Infantry moved from Vyborg to S.Karelia
8 Infantrys moved from Picardy to 20 Sea Zone
2 Infantrys moved from Normandy to 20 Sea Zone
10 Infantrys moved from 20 Sea Zone to Wales
1 Bomber and 2 JetFighters moved from Picardy to Wales
7 Infantrys moved from Paris to Normandy
1 Artillery and 3 Infantrys moved from Burgundy to Picardy
1 Adv.Fighter moved from Paris to Normandy
1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from Minsk to Smolensk
Germans take Smolensk from Russians
1 Infantry moved from Donetsk to Rostov
1 ArmoredCar moved from Kiev to Rostov
1 Tank moved from Novgorod to S.Karelia
6 Transports moved from 24 Sea Zone to 23 Sea Zone
6 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Stockholm to 23 Sea Zone
7 Infantrys and 6 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from East Prussia to 24 Sea Zone
2 HeavyTanks moved from Leningrad to 24 Sea Zone
1 HeavyTank moved from Leningrad to 24 Sea Zone
3 HeavyTanks and 8 Infantrys moved from 24 Sea Zone to Upper NorrlandPurchase Units - Germans
Germans buy 5 Adv.Fighters, 1 Bomber, 3 JetFighters and 3 Stukas; Remaining resources: 0 PUs;Combat - Germans
Battle in Rostov
Germans attack with 1 ArmoredCar and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 1 Infantry in Rostov, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Rostov, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Wales
Germans attack with 1 Bomber, 10 Infantrys and 2 JetFighters
British defend with 1 AAGun, 1 Factory and 3 Tanks
AA fire in Wales : 0/3 hits
Germans roll dice for 2 Battleships and 1 Cruiser in Wales, round 2 : 1/3 hits
Germans roll dice for 1 Bomber, 10 Infantrys and 2 JetFighters in Wales, round 2 : 3/13 hits
British roll dice for 3 Tanks in Wales, round 2 : 1/3 hits
3 Tanks owned by the British and 1 Infantry owned by the Germans lost in Wales
Germans win, taking Wales from British with 1 Bomber, 9 Infantrys and 2 JetFighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 Infantry
Casualties for British: 3 Tanks
Battle in Upper Norrland
Germans attack with 3 HeavyTanks and 8 Infantrys
Neutral defend with 2 Infantrys
Germans roll dice for 3 HeavyTanks and 8 Infantrys in Upper Norrland, round 2 : 3/11 hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits
2 Infantrys owned by the Neutral lost in Upper Norrland
Germans loses 0 PUs for violating Upper Norrlands neutrality.
Germans win, taking Upper Norrland from Neutral with 3 HeavyTanks and 8 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in S.Karelia
Germans attack with 1 Artillery, 4 Infantrys and 1 Tank
Russians defend with 1 ArmoredCar and 1 Infantry
Germans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in S.Karelia, round 2 : 3/6 hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in S.Karelia, round 2 : 0/2 hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in S.Karelia
Germans win, taking S.Karelia from Russians with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 ArmoredCar and 1 InfantryNon Combat Move - Germans
2 JetFighters moved from Wales to Normandy
1 Bomber moved from Wales to Normandy
2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev
2 Artillerys, 1 Elite, 4 HeavyTanks, 39 Infantrys and 3 Tanks moved from Kiev to Kursk
1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
1 Artillery and 1 Infantry moved from Brest to Minsk
14 Infantrys moved from Krakow to Brest
5 Infantrys moved from Bohemia to Krakow
4 Infantrys moved from Brandenburg to Bohemia
7 Infantrys moved from Berlin to Saxony
1 Artillery, 4 Infantrys and 2 Tanks moved from Vyborg to S.Karelia
1 Infantry moved from Estonia to Leningrad
1 HeavyTank moved from Leningrad to S.KareliaPlace Units - Germans
5 Adv.Fighters and 3 Stukas placed in Paris
1 Bomber and 2 JetFighters placed in Bavaria
1 JetFighter placed in RhineTurn Complete - Germans
Germans collect 128 PUs; end with 128 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Russians
4 Infantrys and 1 Tank moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Moscow to Tula
1 Tank moved from Yaroslavl to Tula
1 Artillery and 2 Infantrys moved from Yaroslavl to SmolenskPurchase Units - Russians
Russians buy 3 Bunkers, 1 Fighter and 14 Infantrys; Remaining resources: 1 PUs;Combat - Russians
Battle in Tula
Russians attack with 2 Infantrys and 1 Tank
Romanians defend with 1 AAGun, 1 Elite and 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Tula, round 2 : 1/3 hits, 0.83 expected hits
Romanians roll dice for 1 Elite and 1 Infantry in Tula, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Tula
Russians roll dice for 1 Infantry and 1 Tank in Tula, round 3 : 0/2 hits, 0.67 expected hits
Romanians roll dice for 1 Elite in Tula, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Tula, round 4 : 1/2 hits, 0.67 expected hits
Romanians roll dice for 1 Elite in Tula, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Tula
Russians win, taking Tula from Romanians with 1 Tank remaining. Battle score for attacker is 1
Casualties for Russians: 2 Infantrys
Casualties for Romanians: 1 Elite and 1 Infantry
Battle in Rostov
Russians attack with 7 Infantrys and 1 Tank
Germans defend with 1 ArmoredCar
Russians roll dice for 7 Infantrys and 1 Tank in Rostov, round 2 : 2/8 hits, 1.67 expected hits
Germans roll dice for 1 ArmoredCar in Rostov, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 7 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Smolensk
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Smolensk, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Smolensk, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 InfantryNon Combat Move - Russians
2 Mech.Rockets moved from Arkhangelsk to Moscow
2 Infantrys moved from Vologda to Arkhangelsk
1 ArmoredCar moved from Vologda to Yaroslavl
2 Infantrys moved from Yaroslavl to Vologda
1 AAGun, 1 ArmoredCar, 1 Fighter, 12 Infantrys, 2 Mech.Infs and 6 Tanks moved from Yaroslavl to Moscow
2 Infantrys moved from Tashkent to ChimkentPlace Units - Russians
1 Bunker, 1 Fighter and 4 Infantrys placed in Sverdlovsk
1 Bunker placed in Perm
1 Bunker and 10 Infantrys placed in MoscowTurn Complete - Russians
Russians collect 49 PUs; end with 50 PUsCombat Hit Differential Summary :
Romanians : 0.67
Germans : -0.50
Russians : -2.17Production/PUs Summary :
Germans : 125 / 128
Russians : 49 / 50
Italians : 47 / 55
French : 24 / 23
Yamamoto : 68 / 73
Chinese : 16 / 18
Hisaichi : 97 / 97
British : 97 / 101
Anzac : 41 / 41
Dutch : 19 / 20
Finns : 16 / 16
Romanians : 31 / 33
Thai : 16 / 16
Americans : 119 / 120 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 1 Elite, 1 Fighter and 17 Infantrys; Remaining resources: 0 PUs;Place Units - Italians
1 Adv.Fighter and 1 Fighter placed in Rome
Italians undo move 1.
1 Adv.Fighter and 1 Fighter placed in Rome
1 Elite and 3 Infantrys placed in Tunis
4 Infantrys placed in Provence
5 Infantrys placed in Lombardy
5 Infantrys placed in RomeTurn Complete - Italians
Italians collect 47 PUs; end with 47 PUs





