Entek allies vs dawg axis Match

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - British
                2 Artillerys moved from Malaya to 65 Sea Zone
                3 Infantrys moved from Malaya to 65 Sea Zone
                2 Artillerys and 3 Infantrys moved from 65 Sea Zone to Sumatra
                2 Fighters moved from Malaya to Sumatra
                2 Fighters moved from 65 Sea Zone to Sumatra
                2 Fighters moved from 56 Sea Zone to Kufra
                2 Mech.Infs moved from Lower Egypt to Kufra
                1 Mech.Inf moved from Belgian Congo to Darfur
                      British take Equatoria from Italians
                      British take Darfur from Italians
                1 Mech.Inf moved from Darfur to Nubia
                1 Mech.Inf moved from Belgian Congo to Nubia
                      British take Kordofan from Italians
                1 Artillery moved from Italian East Africa to Nubia
                1 Bomber moved from Cairo to Kufra
                2 Fighters moved from Cairo to 51 Sea Zone
                1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
                3 Artillerys and 3 Infantrys moved from Cairo to 56 Sea Zone
                3 Artillerys and 3 Infantrys moved from 56 Sea Zone to Mersa Matruh
                1 ArmoredCar moved from Palestine to Nubia
                1 Fighter moved from Azores to E.Morocco

    Purchase Units - British
                British buy 6 Artillerys, 1 Carrier, 5 Destroyers, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in 51 Sea Zone
                    British attack with 1 Destroyer and 2 Fighters
                    Italians defend with 1 Submarine
                        Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                        1 Submarine owned by the Italians lost in 51 Sea Zone
                    British win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 Submarine
                Battle in Nubia
                    British attack with 1 ArmoredCar, 1 Artillery and 2 Mech.Infs
                    Italians defend with 1 Artillery
                        British roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Nubia, round 2 : 2/4 hits, 1.33 expected hits
                        Italians roll dice for 1 Artillery in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Italians lost in Nubia
                    British win, taking Nubia from Italians with 1 ArmoredCar, 1 Artillery and 2 Mech.Infs remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 Artillery
                Battle in Sumatra
                    British attack with 2 Artillerys, 4 Fighters and 3 Infantrys
                    Hisaichi defend with 1 ArmoredCar and 2 Artillerys
                        British roll dice for 1 Cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 2 Artillerys, 4 Fighters and 3 Infantrys in Sumatra, round 2 : 3/9 hits, 2.83 expected hits
                        Hisaichi roll dice for 1 ArmoredCar and 2 Artillerys in Sumatra, round 2 : 0/3 hits, 0.83 expected hits
                        1 ArmoredCar owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Sumatra
                    British win, taking Sumatra from Hisaichi with 2 Artillerys, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 1 ArmoredCar and 2 Artillerys
                Battle in Kufra
                    British attack with 1 Bomber, 2 Fighters and 2 Mech.Infs
                    Italians defend with 1 ArmoredCar
                        British roll dice for 1 Bomber, 2 Fighters and 2 Mech.Infs in Kufra, round 2 : 1/5 hits, 2.00 expected hits
                        Italians roll dice for 1 ArmoredCar in Kufra, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Italians lost in Kufra
                    British win, taking Kufra from Italians with 1 Bomber, 2 Fighters and 2 Mech.Infs remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 ArmoredCar

    Non Combat Move - British
                2 Fighters moved from Kufra to 56 Sea Zone
                1 Bomber moved from Kufra to Cairo
                2 Fighters moved from 51 Sea Zone to Cairo
                2 Mech.Infs moved from Cape Town to Belgian Congo
                1 Transport moved from 58 Sea Zone to 59 Sea Zone
                1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
                1 Infantry and 1 Tank moved from 18 Sea Zone to Wales
                1 Destroyer moved from 21 Sea Zone to 12 Sea Zone
                2 Fighters moved from Sumatra to Malaya
                2 Fighters moved from Sumatra to 65 Sea Zone

    Place Units - British
                3 Artillerys and 3 Infantrys placed in Malaya
                4 Destroyers placed in 21 Sea Zone
                1 Carrier and 1 Destroyer placed in 18 Sea Zone
                2 Fighters placed in 18 Sea Zone
                1 Artillery and 2 Infantrys placed in W.Iran
                2 Artillerys and 1 Infantry placed in Cairo

    Turn Complete - British
                British collect 101 PUs; end with 101 PUs

    Combat Hit Differential Summary :

    Italians : -0.83
        British : 0.33
        Hisaichi : -0.83

    Production/PUs Summary :

    Germans : 102 / 110
        Russians : 78 / 80
        Italians : 63 / 71
        French : 20 / 22
        Yamamoto : 79 / 80
        Chinese : 19 / 22
        Hisaichi : 80 / 82
        British : 101 / 101
        Anzac : 36 / 38
        Dutch : 15 / 16
        Finns : 11 / 13
        Romanians : 22 / 22
        Thai : 16 / 0
        Americans : 105 / 111

    triplea_42002_Bri9.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Anzac
                1 Marine moved from Townsville to 113 Sea Zone
                1 Marine and 1 S.Submarine moved from 113 Sea Zone to 111 Sea Zone
                1 Marine moved from 111 Sea Zone to Panay
                1 Destroyer moved from 67 Sea Zone to 111 Sea Zone
                2 Artillerys and 2 Infantrys moved from Lombok to Java
                      Dutch take Java from Hisaichi
                2 Artillerys moved from Broome to 67 Sea Zone
                1 Infantry moved from Broome to 67 Sea Zone
                1 Infantry moved from Western Australia to 67 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
                2 Artillerys and 2 Infantrys moved from 65 Sea Zone to S.Thailand
                2 Fighters moved from 65 Sea Zone to S.Thailand
                1 Destroyer moved from 66 Sea Zone to 111 Sea Zone

    Purchase Units - Anzac
                Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Infantrys, 1 Marine and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in 111 Sea Zone
                    Anzac attack with 2 Destroyers and 1 S.Submarine
                    Hisaichi defend with 1 Destroyer
                        Anzac roll dice for 1 S.Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Hisaichi lost in 111 Sea Zone
                    Anzac win with 2 Destroyers and 1 S.Submarine remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Destroyer
                Battle in Panay
                Battle in S.Thailand
                    Anzac attack with 2 Artillerys, 2 Fighters and 2 Infantrys
                    Hisaichi defend with 1 Artillery
                        Anzac roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in S.Thailand, round 2 : 1/6 hits, 2.00 expected hits
                        Thai roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Hisaichi lost in S.Thailand
                    Anzac win, taking Panay from Yamamoto, taking S.Thailand from Thai with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery

    Non Combat Move - Anzac
                3 Transports moved from 65 Sea Zone to 67 Sea Zone
                1 Marine moved from Townsville to Northern Territory
                2 Fighters moved from S.Thailand to 65 Sea Zone

    Place Units - Anzac
                1 Artillery and 1 Infantry placed in Western Australia
                1 Artillery and 1 Infantry placed in Broome
                1 Adv.Fighter placed in 67 Sea Zone
                1 S.Submarine placed in 114 Sea Zone
                1 Marine placed in Port Moresby
                1 Elite placed in Townsville

    Turn Complete - Anzac
                Anzac collect 38 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    Hisaichi : -0.33
        Anzac : -0.50
        Thai : -0.33

    Production/PUs Summary :

    Germans : 102 / 110
        Russians : 78 / 80
        Italians : 63 / 71
        French : 20 / 22
        Yamamoto : 77 / 80
        Chinese : 19 / 22
        Hisaichi : 78 / 82
        British : 101 / 101
        Anzac : 38 / 38
        Dutch : 17 / 16
        Finns : 11 / 13
        Romanians : 22 / 22
        Thai : 14 / 0
        Americans : 107 / 111

    triplea_42002_Anz9.tsvg


  • dutch

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Dutch
                1 Elite and 1 Tank moved from French Sudan to French Equatorial Africa

    Purchase Units - Dutch
                Dutch buy 2 Bunkers and 2 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Dutch
                1 Infantry and 1 Tank moved from Suriname to 32 Sea Zone
                1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
                1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania

    Place Units - Dutch
                1 Bunker placed in Sumatra
                1 Bunker placed in Java
                2 Infantrys placed in Suriname

    Turn Complete - Dutch
                Dutch collect 17 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 102 / 110
        Russians : 78 / 80
        Italians : 63 / 71
        French : 20 / 22
        Yamamoto : 77 / 80
        Chinese : 19 / 22
        Hisaichi : 78 / 82
        British : 101 / 101
        Anzac : 38 / 38
        Dutch : 17 / 17
        Finns : 11 / 13
        Romanians : 22 / 22
        Thai : 14 / 0
        Americans : 107 / 111

    triplea_42002_Dut9.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Finns
                1 Infantry moved from N.Karelia to Murmansk
                      Finns take Murmansk from Russians
                2 Elites and 4 Infantrys moved from Tampere to Oulu
                6 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns

    Non Combat Move - Finns

    Place Units - Finns
                1 Elite and 5 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 12 PUs; end with 12 PUs

    triplea_42002_Fin9.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Romanians
                1 Mech.Inf moved from Bucharest to Istanbul
                2 ArmoredCars, 2 Elites, 1 Infantry and 2 Tanks moved from Bulgaria to Istanbul
                2 Elites moved from W.Romania to Bulgaria
                3 Elites and 1 Infantry moved from E.Romania to Vinnytsia
                1 Artillery and 1 Elite moved from Kiev to Kursk
                1 Tank moved from Donetsk to Kursk
                3 Infantrys moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 1 Elite, 4 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Istanbul
                    Romanians attack with 2 ArmoredCars, 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks
                    Neutral defend with 1 Bunker and 2 Infantrys
                        Romanians roll dice for 2 ArmoredCars, 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks in Istanbul, round 2 :  3/8 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 :  3/3 hits
                        1 ArmoredCar owned by the Romanians, 1 Elite owned by the Romanians, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Istanbul
                        Romanians roll dice for 1 ArmoredCar, 1 Elite, 1 Mech.Inf and 2 Tanks in Istanbul, round 3 :  3/5 hits
                        Neutral roll dice for 1 Bunker in Istanbul, round 3 :  0/1 hits
                        1 Bunker owned by the Neutral lost in Istanbul
                    Romanians loses 0 PUs for violating Istanbuls neutrality.
                    Romanians win, taking Istanbul from Neutral with 1 ArmoredCar, 1 Elite, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 1
                    Casualties for Romanians: 1 ArmoredCar, 1 Elite and 1 Infantry
                    Casualties for Neutral: 1 Bunker and 2 Infantrys
                Battle in Kursk
                    Romanians attack with 1 Artillery, 1 Elite and 1 Tank
                    Russians defend with 2 AAGuns, 4 Mech.Infs and 1 Mech.Rocket
                        Romanians roll dice for 1 Artillery, 1 Elite and 1 Tank in Kursk, round 2 :  3/3 hits
                        Russians roll dice for 4 Mech.Infs and 1 Mech.Rocket in Kursk, round 2 :  3/5 hits
                    1 Mech.Rocket owned by the Russians, 1 Elite owned by the Romanians, 2 Mech.Infs owned by the Russians, 1 Artillery owned by the Romanians and 1 Tank owned by the Romanians lost in Kursk
                    Russians win with 2 Mech.Infs remaining. Battle score for attacker is 6
                    Casualties for Romanians: 1 Artillery, 1 Elite and 1 Tank
                    Casualties for Russians: 2 Mech.Infs and 1 Mech.Rocket

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Elite, 1 Infantry and 1 Tank placed in E.Romania
                3 Infantrys and 1 Mech.Inf placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 23 PUs; end with 23 PUs

    triplea_42002_Rom9.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Thai
                1 Destroyer, 1 Submarine and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
                2 Transports moved from 110 Sea Zone to 111 Sea Zone

    Combat - Thai
                Battle in 111 Sea Zone
                    Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
                    Anzac defend with 2 Destroyers and 1 S.Submarine
                        Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 :  1/1 hits
                        Anzac roll dice for 1 S.Submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 111 Sea Zone, round 2 :  1/2 hits
                        Anzac roll dice for 2 Destroyers in 111 Sea Zone, round 2 :  1/2 hits
                        1 Transport owned by the Thai and 2 Destroyers owned by the Anzac lost in 111 Sea Zone
                        Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 :  1/1 hits
                        Anzac roll dice for 1 S.Submarine in 111 Sea Zone, round 3 :  0/1 hits
                    1 S.Submarine owned by the Anzac lost in 111 Sea Zone
                    Thai win with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 20
                    Casualties for Anzac: 2 Destroyers and 1 S.Submarine
                    Casualties for Thai: 1 Transport

    Non Combat Move - Thai

    Turn Complete - Thai
                Thai collect 14 PUs; end with 14 PUs

    triplea_42002_Tha9.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 Artillerys, 2 Bunkers, 4 Destroyers, 2 Elites, 1 Factory, 3 Fighters, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                1 B.Carrier, 1 Battleship, 2 Destroyers and 1 L.Fighter moved from 91 Sea Zone to 88 Sea Zone
                2 L.Fighters moved from Wake to 88 Sea Zone
                1 Adv.Fighter moved from Belgian Congo to 34 Sea Zone
                1 Tank moved from French Equatorial Africa to Kufra
                1 B.Transport and 1 Transport moved from 38 Sea Zone to 35 Sea Zone
                1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
                2 Artillerys moved from Salvador to 35 Sea Zone
                2 Artillerys and 1 B.Transport moved from 35 Sea Zone to 34 Sea Zone
                1 AAGun moved from Bahia to 35 Sea Zone
                1 AAGun and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
                3 Artillerys and 1 Infantry moved from 34 Sea Zone to Rio de Oro
                1 AAGun moved from 34 Sea Zone to Rio de Oro
                2 Destroyers moved from 35 Sea Zone to 34 Sea Zone
                1 Artillery and 1 Infantry moved from Venezuela to 26 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 35 Sea Zone
                1 Artillery and 1 Infantry moved from 35 Sea Zone to Bahia
                1 AAGun moved from Amazon to Bahia
                2 Tanks moved from Peru to Bahia
                1 Artillery moved from Colombia to Amazon
                2 Bombers moved from Yukon to Wake

    Place Units - Americans
                1 Bunker and 1 Factory placed in Belgian Congo
                1 Bunker placed in Rio de Oro
                2 Fighters placed in 34 Sea Zone
                1 Fighter placed in Rio de Oro
                1 Destroyer and 1 Transport placed in 88 Sea Zone
                1 Artillery and 1 Infantry placed in Bahia
                2 Elites placed in Salvador
                3 Destroyers placed in 26 Sea Zone
                2 Artillerys placed in Venezuela
                1 Artillery placed in South Central USA

    Turn Complete - Americans
                Americans collect 107 PUs; end with 107 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 102 / 110
        Russians : 77 / 80
        Italians : 63 / 71
        French : 20 / 22
        Yamamoto : 77 / 80
        Chinese : 19 / 22
        Hisaichi : 78 / 82
        British : 101 / 101
        Anzac : 38 / 38
        Dutch : 17 / 17
        Finns : 12 / 12
        Romanians : 23 / 23
        Thai : 14 / 14
        Americans : 107 / 107

    triplea_42002_Ame9.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Germans
                12 Infantrys moved from Danzig to East Prussia
                1 Infantry moved from Kiev to Minsk
                1 Infantry moved from Minsk to Lithuania
                1 Elite and 2 Infantrys moved from Kiev to Kursk
                1 Tank moved from Kiev to Kursk
                2 HeavyTanks and 1 Tank moved from Kiev to Rostov
                1 Stuka moved from Kiev to Rostov
                6 Infantrys and 1 Tank moved from Oslo to Middle Norrland
                1 T.Boat moved from 23 Sea Zone to 22 Sea Zone

    Purchase Units - Germans
                Germans buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 18 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Middle Norrland
                    Germans attack with 6 Infantrys and 1 Tank
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Germans roll dice for 6 Infantrys and 1 Tank in Middle Norrland, round 2 :  3/7 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 :  3/3 hits
                        3 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
                    Germans loses 0 PUs for violating Middle Norrlands neutrality.
                    Germans win, taking Middle Norrland from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 Infantrys
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                Battle in Rostov
                    Germans attack with 2 HeavyTanks, 1 Stuka and 1 Tank
                    Russians defend with 1 Artillery and 3 Infantrys
                        Germans roll dice for 2 HeavyTanks, 1 Stuka and 1 Tank in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 1 Artillery and 3 Infantrys in Rostov, round 2 :  1/4 hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Rostov
                        Germans roll dice for 2 HeavyTanks and 1 Stuka in Rostov, round 3 :  2/3 hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Rostov, round 3 :  2/3 hits
                        2 Infantrys owned by the Russians, 1 HeavyTank owned by the Germans and 1 Stuka owned by the Germans lost in Rostov
                        Germans roll dice for 1 HeavyTank in Rostov, round 4 :  0/1 hits
                        Russians roll dice for 1 Artillery in Rostov, round 4 :  0/1 hits
                        Germans roll dice for 1 HeavyTank in Rostov, round 5 :  0/1 hits
                        Russians roll dice for 1 Artillery in Rostov, round 5 :  0/1 hits
                        Germans roll dice for 1 HeavyTank in Rostov, round 6 :  0/1 hits
                        Russians roll dice for 1 Artillery in Rostov, round 6 :  0/1 hits
                        Germans roll dice for 1 HeavyTank in Rostov, round 7 :  0/1 hits
                        Russians roll dice for 1 Artillery in Rostov, round 7 :  0/1 hits
                        Germans roll dice for 1 HeavyTank in Rostov, round 8 :  1/1 hits
                        Russians roll dice for 1 Artillery in Rostov, round 8 :  0/1 hits
                        1 Artillery owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 HeavyTank remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 HeavyTank, 1 Stuka and 1 Tank
                    Casualties for Russians: 1 Artillery and 3 Infantrys
                Battle in Kursk
                    Germans attack with 1 Elite, 2 Infantrys and 1 Tank
                    Russians defend with 2 AAGuns and 2 Mech.Infs
                        Germans roll dice for 1 Elite, 2 Infantrys and 1 Tank in Kursk, round 2 :  1/4 hits
                        Russians roll dice for 2 Mech.Infs in Kursk, round 2 :  1/2 hits
                    1 Mech.Inf owned by the Russians and 1 Infantry owned by the Germans lost in Kursk
                        Germans roll dice for 1 Elite, 1 Infantry and 1 Tank in Kursk, round 3 :  2/3 hits
                        Russians roll dice for 1 Mech.Inf in Kursk, round 3 :  0/1 hits
                    1 Mech.Inf owned by the Russians lost in Kursk
                    Germans win, taking Kursk from Russians with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 2 Mech.Infs

    Non Combat Move - Germans
                1 HeavyTank and 1 Tank moved from Warsaw to East Prussia
                1 HeavyTank and 1 Tank moved from Warsaw to Kiev
                5 Infantrys moved from Vinnytsia to Donetsk
                11 Infantrys moved from Krakow to Vinnytsia
                2 ArmoredCars moved from Bohemia to Brest
                1 Artillery, 1 Elite and 1 Infantry moved from Bohemia to Krakow
                15 Infantrys moved from Pomerania to Danzig
                11 Infantrys moved from Brandenburg to Pomerania
                3 Infantrys moved from Brandenburg to Bohemia
                1 HeavyTank moved from Hamburg to Danzig
                3 Artillerys moved from Hamburg to Pomerania
                1 ArmoredCar and 2 Tanks moved from Netherlands to Pomerania
                2 ArmoredCars, 1 Artillery and 7 Infantrys moved from Berlin to Brandenburg
                2 ArmoredCars moved from Brandenburg to Bohemia

    Place Units - Germans
                1 Battleship, 1 Carrier and 2 S.Submarines placed in 22 Sea Zone
                2 Adv.Fighters placed in 22 Sea Zone
                4 Infantrys placed in Warsaw
                5 Infantrys placed in Bohemia
                9 Infantrys placed in Berlin

    Turn Complete - Germans
                Germans collect 110 PUs; end with 110 PUs

    triplea_42002_Ger10.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Russians
                1 Mech.Inf, 2 Mech.Rockets and 3 Tanks moved from Moscow to Kursk
                1 ArmoredCar, 1 Infantry and 1 Mech.Inf moved from Georgia to Rostov
                1 Infantry and 1 Tank moved from Novgorod to Minsk
                1 Infantry moved from Latvia to Lithuania
                2 Fighters moved from Yaroslavl to Tula
                2 Fighters moved from Tula to Rostov
                1 Mech.Inf moved from Gorky to Kursk
                9 Infantrys moved from Yaroslavl to Kursk
                1 Infantry moved from S.Karelia to N.Karelia
                      Russians take N.Karelia from Finns
                1 Infantry moved from Vyborg to Kotka
                      Russians take Kotka from Finns
                7 Artillerys, 14 Infantrys and 1 Tank moved from Lapland to Oulu
                1 Elite and 1 Infantry moved from Vyborg to Oulu
                1 ArmoredCar moved from Sibirsky to Evenkia
                1 ArmoredCar moved from Evenkia to Bratsk
                1 Infantry moved from Sibirsky to Evenkia
                1 Infantry moved from Zhigansk to Yakutsk
                      Russians take Yakutsk from Hisaichi
                1 Artillery and 1 Infantry moved from Khatanga to Bulun

    Purchase Units - Russians
                Russians buy 2 Artillerys, 4 Bunkers, 19 Infantrys and 2 Tanks; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Minsk
                    Russians attack with 1 Infantry and 1 Tank
                    Germans defend with 1 Infantry
                        Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 2/2 hits, 0.67 expected hits
                        Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Kursk
                    Russians attack with 9 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 3 Tanks
                    Germans defend with 2 AAGuns, 1 Elite, 1 Infantry and 1 Tank
                        Russians roll dice for 9 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 3 Tanks in Kursk, round 2 : 6/16 hits, 5.33 expected hits
                        Germans roll dice for 1 Elite, 1 Infantry and 1 Tank in Kursk, round 2 : 1/3 hits, 1.17 expected hits
                        1 Infantry owned by the Russians, 1 Elite owned by the Germans, 1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Kursk
                    Russians win, taking Kursk from Germans with 8 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 3 Tanks remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 1 Elite, 1 Infantry and 1 Tank
                Battle in Rostov
                    Russians attack with 1 ArmoredCar, 2 Fighters, 1 Infantry and 1 Mech.Inf
                    Germans defend with 1 HeavyTank
                        Russians roll dice for 1 ArmoredCar, 2 Fighters, 1 Infantry and 1 Mech.Inf in Rostov, round 2 : 2/5 hits, 1.67 expected hits
                        Germans roll dice for 1 HeavyTank in Rostov, round 2 : 1/1 hits, 0.67 expected hits
                        1 HeavyTank owned by the Germans and 1 Infantry owned by the Russians lost in Rostov
                    Russians win, taking Rostov from Germans with 1 ArmoredCar, 2 Fighters and 1 Mech.Inf remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 1 HeavyTank
                Battle in Oulu
                    Russians attack with 7 Artillerys, 1 Elite, 15 Infantrys and 1 Tank
                    Finns defend with 4 Elites, 1 Fighter, 32 Infantrys and 1 Tank
                        Russians roll dice for 7 Artillerys, 1 Elite, 15 Infantrys and 1 Tank in Oulu, round 2 : 12/24 hits, 6.83 expected hits
                        Finns roll dice for 4 Elites, 1 Fighter, 32 Infantrys and 1 Tank in Oulu, round 2 : 14/38 hits, 13.00 expected hits
                        12 Infantrys owned by the Finns and 14 Infantrys owned by the Russians lost in Oulu
                    7 Artillerys, 1 Elite, 1 Infantry and 1 Tank retreated to Vyborg
                    Finns win with 4 Elites, 1 Fighter, 20 Infantrys and 1 Tank remaining. Battle score for attacker is -4
                    Casualties for Russians: 14 Infantrys
                    Casualties for Finns: 12 Infantrys
                Battle in Bulun
                    Russians attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 1 Artillery and 1 Infantry in Bulun, round 2 : 1/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Infantry in Bulun, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Bulun
                    Russians win, taking Bulun from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Hisaichi: 1 Infantry
                Battle in Lithuania
                    Russians attack with 1 Infantry
                    Germans defend with 1 Infantry
                        Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.17 expected hits
                        Germans roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 1 Infantry

    Non Combat Move - Russians
                1 Tank moved from Latvia to Kursk
                1 Infantry moved from Estonia to Latvia
                4 Infantrys moved from Leningrad to Vyborg
                3 Artillerys moved from Leningrad to Vyborg
                7 Tanks moved from Leningrad to Vyborg
                1 Infantry moved from S.Karelia to Vyborg
                1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone
                1 Artillery and 1 Infantry moved from 6 Sea Zone to N.Karelia
                1 Artillery and 1 Infantry moved from Arkhangelsk to S.Karelia
                5 Infantrys moved from Gorky to Yaroslavl
                2 Fighters moved from Rostov to Yaroslavl
                2 Infantrys moved from Kuybyshev to Penza
                1 Artillery and 2 Infantrys moved from Khatanga to Sibirsky

    Place Units - Russians
                1 Bunker and 6 Infantrys placed in Sibirsky
                1 Bunker placed in Irkutsk
                1 Bunker placed in Evenkia
                1 Bunker placed in Bratsk
                4 Infantrys placed in Leningrad
                1 Artillery and 9 Infantrys placed in Moscow
                1 Artillery and 2 Tanks placed in Stalingrad

    Turn Complete - Russians
                Russians collect 82 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        Hisaichi : 0.67
        Finns : 1.00
        Russians : 8.67

    Production/PUs Summary :

    Germans : 104 / 110
        Russians : 82 / 83
        Italians : 63 / 71
        French : 20 / 22
        Yamamoto : 77 / 80
        Chinese : 19 / 22
        Hisaichi : 77 / 82
        British : 101 / 101
        Anzac : 38 / 38
        Dutch : 17 / 17
        Finns : 9 / 12
        Romanians : 23 / 23
        Thai : 14 / 14
        Americans : 107 / 107

    triplea_42002_Rus10.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Italians
                1 Submarine moved from 48 Sea Zone to 51 Sea Zone
                1 ArmoredCar and 2 Tanks moved from Hun to Kufra
                1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
                2 Fighters moved from 48 Sea Zone to Kufra
                1 Transport moved from 45 Sea Zone to 41 Sea Zone
                1 Artillery and 1 Infantry moved from Andalusia to 41 Sea Zone
                1 Artillery and 1 Infantry moved from 41 Sea Zone to E.Morocco
                1 Elite moved from N.Tunisia to 45 Sea Zone
                5 Infantrys moved from N.Tunisia to 45 Sea Zone
                1 Elite, 5 Infantrys and 3 Transports moved from 45 Sea Zone to 41 Sea Zone
                1 Elite and 5 Infantrys moved from 41 Sea Zone to E.Morocco
                7 ArmoredCars, 4 Artillerys, 4 Infantrys, 4 Mech.Infs and 1 Tank moved from N.Algeria to E.Morocco
                1 Infantry moved from S.Algeria to E.Morocco
                4 Mech.Infs moved from Tunis to E.Morocco
                1 Destroyer moved from 31 Sea Zone to 41 Sea Zone
                1 Infantry moved from N.Tunisia to 46 Sea Zone
                1 Infantry and 1 S.Submarine moved from 46 Sea Zone to 41 Sea Zone
                1 Infantry moved from 41 Sea Zone to E.Morocco
                1 ArmoredCar and 1 Infantry moved from Rome to Campania
                1 Destroyer moved from 46 Sea Zone to 48 Sea Zone

    Purchase Units - Italians
                Italians buy 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 6 Infantrys, 2 Submarines, 2 T.Boats and 2 Transports; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Kufra
                    Italians attack with 1 ArmoredCar, 2 Fighters and 2 Tanks
                    British defend with 2 Mech.Infs; Americans defend with 1 Tank
                        Italians roll dice for 1 ArmoredCar, 2 Fighters and 2 Tanks in Kufra, round 2 :  0/5 hits
                        British roll dice for 2 Mech.Infs and 1 Tank in Kufra, round 2 :  3/3 hits
                        1 ArmoredCar owned by the Italians and 2 Fighters owned by the Italians lost in Kufra
                        Italians roll dice for 2 Tanks in Kufra, round 3 :  2/2 hits
                        British roll dice for 2 Mech.Infs and 1 Tank in Kufra, round 3 :  2/3 hits
                        2 Tanks owned by the Italians and 2 Mech.Infs owned by the British lost in Kufra
                    British win with 1 Tank remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 ArmoredCar, 2 Fighters and 2 Tanks
                    Casualties for British: 2 Mech.Infs
                Battle in E.Morocco
                    Italians attack with 7 ArmoredCars, 5 Artillerys, 1 Elite, 12 Infantrys, 8 Mech.Infs and 1 Tank
                    British defend with 1 Fighter; French defend with 1 AAGun, 2 ArmoredCars, 9 Artillerys, 4 Bunkers, 2 Elites, 1 Factory, 7 Infantrys and 1 Tank
                        Italians roll dice for 7 ArmoredCars, 5 Artillerys, 1 Elite, 12 Infantrys, 8 Mech.Infs and 1 Tank in E.Morocco, round 2 :  4/34 hits
                    Units damaged: 4 Bunkers owned by the French
                        French roll dice for 2 ArmoredCars, 9 Artillerys, 4 Bunkers, 2 Elites, 1 Fighter, 7 Infantrys and 1 Tank in E.Morocco, round 2 :  10/26 hits
                        10 Infantrys owned by the Italians lost in E.Morocco
                        Italians roll dice for 7 ArmoredCars, 5 Artillerys, 1 Elite, 2 Infantrys, 8 Mech.Infs and 1 Tank in E.Morocco, round 3 :  12/24 hits
                        French roll dice for 2 ArmoredCars, 9 Artillerys, 4 Bunkers, 2 Elites, 1 Fighter, 7 Infantrys and 1 Tank in E.Morocco, round 3 :  6/26 hits
                        2 ArmoredCars owned by the French, 4 ArmoredCars owned by the Italians, 2 Elites owned by the French, 1 Artillery owned by the French, 7 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco
                        Italians roll dice for 3 ArmoredCars, 5 Artillerys, 1 Elite, 8 Mech.Infs and 1 Tank in E.Morocco, round 4 :  7/18 hits
                        French roll dice for 8 Artillerys, 4 Bunkers, 1 Fighter and 1 Tank in E.Morocco, round 4 :  5/14 hits
                        3 ArmoredCars owned by the Italians, 7 Artillerys owned by the French and 2 Artillerys owned by the Italians lost in E.Morocco
                        Italians roll dice for 3 Artillerys, 1 Elite, 8 Mech.Infs and 1 Tank in E.Morocco, round 5 :  5/13 hits
                        French roll dice for 1 Artillery, 4 Bunkers, 1 Fighter and 1 Tank in E.Morocco, round 5 :  3/7 hits
                        3 Bunkers owned by the French, 1 Tank owned by the French, 1 Artillery owned by the French and 3 Artillerys owned by the Italians lost in E.Morocco
                        Italians roll dice for 1 Elite, 8 Mech.Infs and 1 Tank in E.Morocco, round 6 :  3/10 hits
                        French roll dice for 1 Bunker and 1 Fighter in E.Morocco, round 6 :  1/2 hits
                        1 Fighter owned by the British, 1 Bunker owned by the French and 1 Mech.Inf owned by the Italians lost in E.Morocco
                    Italians win, taking E.Morocco from French with 1 Elite, 7 Mech.Infs and 1 Tank remaining. Battle score for attacker is 23
                    Casualties for Italians: 7 ArmoredCars, 5 Artillerys, 12 Infantrys and 1 Mech.Inf
                    Casualties for British: 1 Fighter
                    Casualties for French: 2 ArmoredCars, 9 Artillerys, 4 Bunkers, 2 Elites, 7 Infantrys and 1 Tank
                Battle in 51 Sea Zone
                    Italians attack with 1 Submarine and 1 T.Boat
                    British defend with 1 Destroyer
                        Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 T.Boat in 51 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 Destroyer in 51 Sea Zone, round 2 :  0/1 hits
                        1 Destroyer owned by the British lost in 51 Sea Zone
                    Italians win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 8
                    Casualties for British: 1 Destroyer

    Non Combat Move - Italians
                2 Infantrys moved from N.Tunisia to S.Tunisia
                1 Infantry moved from Tobruk to El Agheila
                1 HeavyTank moved from Hun to Tripoli

    Place Units - Italians
                1 Artillery, 1 HeavyTank and 1 Infantry placed in Hun
                2 ArmoredCars, 1 Artillery and 1 Infantry placed in Tunis
                2 Submarines placed in 48 Sea Zone
                2 Transports placed in 48 Sea Zone
                2 T.Boats placed in 46 Sea Zone
                4 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 67 PUs; end with 67 PUs

    triplea_42002_Ita10.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - French
                1 Mech.Inf moved from New Valley to Tobruk
                      French take Tobruk from Italians
                1 Mech.Inf moved from Tobruk to Kufra
                3 Infantrys and 1 Mech.Inf moved from New Valley to Kufra
                2 Infantrys moved from French Equatorial Africa to Darfur
                1 Artillery and 1 Infantry moved from Azores to 17 Sea Zone
                1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 17 Sea Zone to 31 Sea Zone
                1 Artillery and 1 Infantry moved from 31 Sea Zone to Andalusia

    Purchase Units - French
                French buy 2 Artillerys, 1 Infantry and 2 Mech.Infs; Remaining resources: 1 PUs;

    Combat - French
                Battle in 31 Sea Zone
                    French attack with 1 Destroyer and 1 Transport
                    Italians defend with 1 Destroyer
                        French roll dice for 1 Destroyer and 1 Transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        French roll dice for 1 Destroyer and 1 Transport in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 Destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        French roll dice for 1 Destroyer and 1 Transport in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 Destroyer in 31 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                        1 Destroyer owned by the French lost in 31 Sea Zone
                    1 Transport retreated to 30 Sea Zone
                    Italians win with 1 Destroyer remaining. Battle score for attacker is -8
                    Casualties for French: 1 Destroyer

    Non Combat Move - French

    Place Units - French
                2 Mech.Infs placed in Syria
                2 Artillerys and 1 Infantry placed in French Equatorial Africa

    Turn Complete - French
                French collect 17 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Italians : 0.00
        French : -1.00

    Production/PUs Summary :

    Germans : 104 / 110
        Russians : 82 / 83
        Italians : 66 / 67
        French : 17 / 18
        Yamamoto : 77 / 80
        Chinese : 19 / 22
        Hisaichi : 77 / 82
        British : 101 / 101
        Anzac : 38 / 38
        Dutch : 17 / 17
        Finns : 9 / 12
        Romanians : 23 / 23
        Thai : 14 / 14
        Americans : 107 / 107

    triplea_42002_Fre10.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Yamamoto
                1 ArmoredCar moved from N.Thailand to Burma
                      Yamamoto take Burma from British
                1 ArmoredCar moved from Burma to Assam
                      Yamamoto take Assam from British
                1 Infantry moved from Kolyma to Zhigansk
                      Yamamoto take Zhigansk from Russians
                2 ArmoredCars and 2 Infantrys moved from Iwo Jima to 85 Sea Zone
                2 ArmoredCars, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 93 Sea Zone
                2 ArmoredCars and 2 Infantrys moved from 93 Sea Zone to Panay
                2 Transports moved from 92 Sea Zone to 84 Sea Zone
                1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
                2 ArmoredCars moved from Iwo Jima to 85 Sea Zone
                2 ArmoredCars and 1 B.Transport moved from 85 Sea Zone to 84 Sea Zone
                1 ArmoredCar moved from Kyushu to 84 Sea Zone
                4 ArmoredCars moved from Chubu to 84 Sea Zone
                4 ArmoredCars moved from Tokyo to 84 Sea Zone
                1 ArmoredCar moved from Tokyo to 84 Sea Zone
                1 Infantry moved from Tokyo to 84 Sea Zone
                2 Infantrys moved from Tokyo to 84 Sea Zone
                8 ArmoredCars and 2 B.Transports moved from 84 Sea Zone to 106 Sea Zone
                8 ArmoredCars moved from 106 Sea Zone to S.French Indochina
                4 ArmoredCars and 3 Infantrys moved from 84 Sea Zone to Shantung
                1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
                4 Submarines moved from 107 Sea Zone to 85 Sea Zone
                2 Bombers moved from Saipan to Malaya
                1 ArmoredCar moved from S.French Indochina to 105 Sea Zone
                1 ArmoredCar moved from 105 Sea Zone to Malaya
                12 ArmoredCars and 2 Infantrys moved from Bangkok to Malaya
                2 B.Transports and 2 Transports moved from 105 Sea Zone to 92 Sea Zone
                1 ArmoredCar moved from N.Thailand to S.French Indochina

    Purchase Units - Yamamoto
                Yamamoto buy 2 Adv.Fighters, 8 ArmoredCars, 1 B.Carrier, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Panay
                    Yamamoto attack with 2 ArmoredCars and 2 Infantrys
                    Anzac defend with 1 Marine
                        Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Panay, round 2 :  1/4 hits
                        Americans roll dice for 1 Marine in Panay, round 2 :  0/1 hits
                        1 Marine owned by the Anzac lost in Panay
                    Yamamoto win, taking Panay from Americans with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Anzac: 1 Marine
                Battle in Malaya
                    Yamamoto attack with 13 ArmoredCars, 2 Bombers and 2 Infantrys
                    British defend with 1 AAGun, 1 ArmoredCar, 7 Artillerys, 2 Bunkers, 1 Factory, 2 Fighters and 3 Infantrys; Americans defend with 1 S.Bomber
                        AA fire in Malaya :  0/2 hits
                        Yamamoto roll dice for 1 Battleship in Malaya, round 2 :  0/1 hits
                        Yamamoto roll dice for 13 ArmoredCars, 2 Bombers and 2 Infantrys in Malaya, round 2 :  7/17 hits
                    Units damaged: 2 Bunkers owned by the British
                        British roll dice for 1 ArmoredCar, 7 Artillerys, 2 Bunkers, 2 Fighters, 3 Infantrys and 1 S.Bomber in Malaya, round 2 :  8/16 hits
                        1 ArmoredCar owned by the British, 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British, 3 Infantrys owned by the British and 6 ArmoredCars owned by the Yamamoto lost in Malaya
                        Yamamoto roll dice for 7 ArmoredCars and 2 Bombers in Malaya, round 3 :  2/9 hits
                        British roll dice for 6 Artillerys, 2 Bunkers, 2 Fighters and 1 S.Bomber in Malaya, round 3 :  4/11 hits
                        2 Artillerys owned by the British and 4 ArmoredCars owned by the Yamamoto lost in Malaya
                        Yamamoto roll dice for 3 ArmoredCars and 2 Bombers in Malaya, round 4 :  4/5 hits
                        British roll dice for 4 Artillerys, 2 Bunkers, 2 Fighters and 1 S.Bomber in Malaya, round 4 :  6/9 hits
                        2 Bombers owned by the Yamamoto, 4 Artillerys owned by the British and 3 ArmoredCars owned by the Yamamoto lost in Malaya
                    British win with 2 Bunkers, 2 Fighters and 1 S.Bomber remaining. Battle score for attacker is -46
                    Casualties for British: 1 ArmoredCar, 7 Artillerys and 3 Infantrys
                    Casualties for Yamamoto: 13 ArmoredCars, 2 Bombers and 2 Infantrys

    Non Combat Move - Yamamoto

    Place Units - Yamamoto
                1 B.Carrier placed in 85 Sea Zone
                2 Adv.Fighters and 1 Fighter placed in 85 Sea Zone
                1 ArmoredCar and 2 Infantrys placed in Kyushu
                7 ArmoredCars placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 83 PUs; end with 83 PUs

    triplea_42002_Yam10.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Chinese
                2 Infantrys moved from Shensi to Hupeh
                1 Fighter moved from Shensi to Hupeh
                6 Infantrys moved from Lanchow to Szechwan
                2 Infantrys moved from Shensi to Suiyuan
                2 Infantrys moved from Shensi to Shansi

    Purchase Units - Chinese
                Chinese buy 2 Elites and 8 Infantrys; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shansi
                    Chinese attack with 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Szechwan
                    Chinese attack with 6 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 6 Infantrys in Szechwan, round 2 : 0/6 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 5 Infantrys in Szechwan, round 3 : 1/5 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Hisaichi with 4 Infantrys remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 Infantrys
                    Casualties for Hisaichi: 1 Infantry
                Battle in Hupeh
                    Chinese attack with 1 Fighter and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Fighter and 2 Infantrys in Hupeh, round 2 : 0/3 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Hupeh
                        Chinese roll dice for 1 Fighter and 1 Infantry in Hupeh, round 3 : 0/2 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 Fighter and 1 Infantry in Hupeh, round 4 : 0/2 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 Fighter and 1 Infantry in Hupeh, round 5 : 2/2 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Infantry in Hupeh, round 5 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 Infantry
                    Casualties for Hisaichi: 1 Infantry
                Battle in Suiyuan
                    Chinese attack with 2 Infantrys
                    Hisaichi defend with 1 Artillery
                        Chinese roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Artillery in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Suiyuan
                        Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.17 expected hits
                        Hisaichi roll dice for 1 Artillery in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 0/1 hits, 0.17 expected hits
                        Hisaichi roll dice for 1 Artillery in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 Infantry in Suiyuan, round 5 : 0/1 hits, 0.17 expected hits
                        Hisaichi roll dice for 1 Artillery in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 Infantry in Suiyuan, round 6 : 0/1 hits, 0.17 expected hits
                        Hisaichi roll dice for 1 Artillery in Suiyuan, round 6 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 Infantry in Suiyuan, round 7 : 0/1 hits, 0.17 expected hits
                        Hisaichi roll dice for 1 Artillery in Suiyuan, round 7 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 Infantry in Suiyuan, round 8 : 0/1 hits, 0.17 expected hits
                        Hisaichi roll dice for 1 Artillery in Suiyuan, round 8 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Suiyuan
                    Hisaichi win with 1 Artillery remaining. Battle score for attacker is -4
                    Casualties for Chinese: 2 Infantrys

    Non Combat Move - Chinese
                6 Infantrys moved from E.Qinghai to Ningsia
                1 Elite moved from Gobi Altai to Ningsia
                2 Tanks moved from Gobi Altai to Shensi
                6 Infantrys moved from Hsining to E.Qinghai
                1 Infantry moved from E.Sinkiang to Gobi Altai
                2 Tanks moved from Urumqi to Gobi Altai
                2 Infantrys moved from Urumqi to E.Sinkiang
                1 Fighter moved from Hupeh to Shensi

    Place Units - Chinese
                2 Elites and 4 Infantrys placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 25 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Hisaichi : 0.00
        Chinese : -2.00

    Production/PUs Summary :

    Germans : 104 / 110
        Russians : 81 / 83
        Italians : 66 / 67
        French : 17 / 18
        Yamamoto : 83 / 83
        Chinese : 25 / 25
        Hisaichi : 71 / 82
        British : 98 / 101
        Anzac : 38 / 38
        Dutch : 17 / 17
        Finns : 9 / 12
        Romanians : 23 / 23
        Thai : 14 / 14
        Americans : 105 / 107

    triplea_42002_Chi10.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Hisaichi
                4 Transports moved from 105 Sea Zone to 110 Sea Zone
                2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 105 Sea Zone
                2 Artillerys and 2 Infantrys moved from 105 Sea Zone to Malaya
                1 Artillery and 1 Infantry moved from Bangkok to Malaya
                2 Artillerys moved from Bangkok to Malaya
                1 Elite and 1 Marine moved from Hunan to Hupeh
                1 Infantry moved from Kweichow to Hupeh
                3 ArmoredCars, 2 Artillerys, 1 Elite, 2 Marines and 12 Tanks moved from Anhwei to Hupeh
                1 Infantry moved from Shantung to Shansi
                1 Artillery moved from Suiyuan to Shansi
                1 ArmoredCar moved from Peking to Suiyuan
                1 Elite moved from Shantung to Shansi
                1 ArmoredCar moved from Peking to Shansi
                3 ArmoredCars, 4 Artillerys, 6 Infantrys and 9 Tanks moved from Olyokminsk to Khatanga
                1 Infantry moved from N.Buryat Mongolia to Yakutsk
                2 Adv.Fighters, 1 Bomber and 2 Fighters moved from N.Buryat Mongolia to Yakutsk
                1 Infantry moved from Chita to S.Buryat Mongolia
                1 Artillery, 1 Infantry and 3 Mech.Infs moved from Chita to N.Buryat Mongolia
                3 Mech.Infs moved from N.Buryat Mongolia to Khatanga

    Purchase Units - Hisaichi
                Hisaichi buy 3 S.Bombers and 4 Submarines; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Malaya
                    Hisaichi attack with 5 Artillerys and 3 Infantrys
                    British defend with 1 AAGun, 2 Bunkers, 1 Factory and 2 Fighters; Americans defend with 1 S.Bomber
                        Hisaichi roll dice for 5 Artillerys and 3 Infantrys in Malaya, round 2 :  1/8 hits
                        British roll dice for 2 Bunkers, 2 Fighters and 1 S.Bomber in Malaya, round 2 :  1/5 hits
                    1 S.Bomber owned by the Americans and 1 Infantry owned by the Hisaichi lost in Malaya
                        Hisaichi roll dice for 5 Artillerys and 2 Infantrys in Malaya, round 3 :  1/7 hits
                        British roll dice for 2 Bunkers and 2 Fighters in Malaya, round 3 :  2/4 hits
                        1 Bunker owned by the British and 2 Infantrys owned by the Hisaichi lost in Malaya
                        Hisaichi roll dice for 5 Artillerys in Malaya, round 4 :  2/5 hits
                        British roll dice for 1 Bunker and 2 Fighters in Malaya, round 4 :  0/3 hits
                        1 Fighter owned by the British and 1 Bunker owned by the British lost in Malaya
                        Hisaichi roll dice for 5 Artillerys in Malaya, round 5 :  0/5 hits
                        British roll dice for 1 Fighter in Malaya, round 5 :  0/1 hits
                        Hisaichi roll dice for 5 Artillerys in Malaya, round 6 :  2/5 hits
                        British roll dice for 1 Fighter in Malaya, round 6 :  1/1 hits
                        1 Fighter owned by the British and 1 Artillery owned by the Hisaichi lost in Malaya
                    Hisaichi win, taking Malaya from British with 4 Artillerys remaining. Battle score for attacker is 36
                    Casualties for Hisaichi: 1 Artillery and 3 Infantrys
                    Casualties for British: 2 Bunkers and 2 Fighters
                    Casualties for Americans: 1 S.Bomber
                Battle in Hupeh
                    Hisaichi attack with 3 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry, 3 Marines and 12 Tanks
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry, 3 Marines and 12 Tanks in Hupeh, round 2 :  14/23 hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 3 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry, 3 Marines and 12 Tanks remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Yakutsk
                    Hisaichi attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 Infantry
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 Infantry in Yakutsk, round 2 :  3/6 hits
                        Russians roll dice for 1 Infantry in Yakutsk, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Yakutsk
                    Hisaichi win, taking Yakutsk from Russians with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Khatanga
                    Hisaichi attack with 3 ArmoredCars, 4 Artillerys, 6 Infantrys, 3 Mech.Infs and 9 Tanks
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 3 ArmoredCars, 4 Artillerys, 6 Infantrys, 3 Mech.Infs and 9 Tanks in Khatanga, round 2 :  7/25 hits
                        Russians roll dice for 1 Infantry in Khatanga, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Khatanga
                    Hisaichi win, taking Khatanga from Russians with 3 ArmoredCars, 4 Artillerys, 6 Infantrys, 3 Mech.Infs and 9 Tanks remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Shansi
                    Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
                    Chinese defend with 2 Infantrys
                        Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Shansi, round 2 :  1/4 hits
                        Chinese roll dice for 2 Infantrys in Shansi, round 2 :  0/2 hits
                        1 Infantry owned by the Chinese lost in Shansi
                        Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Shansi, round 3 :  0/4 hits
                        Chinese roll dice for 1 Infantry in Shansi, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Shansi, round 4 :  1/4 hits
                        Chinese roll dice for 1 Infantry in Shansi, round 4 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 2 Infantrys

    Non Combat Move - Hisaichi
                1 AAGun, 2 Artillerys and 3 Infantrys moved from Shantung to Shansi
                1 Tank moved from Peking to Shansi
                1 Infantry moved from Heilungchiang to Chita
                2 Adv.Fighters, 1 Bomber and 2 Fighters moved from Yakutsk to N.Buryat Mongolia
                1 Infantry moved from N.Sakhalin to 75 Sea Zone
                1 Infantry moved from 75 Sea Zone to Okhotsk
                2 Infantrys moved from Heilungchiang to Chita
                4 Infantrys moved from Kirin to Heilungchiang
                2 Transports moved from 84 Sea Zone to 92 Sea Zone
                4 Infantrys moved from Hong Kong to 92 Sea Zone
                4 Infantrys and 2 Transports moved from 92 Sea Zone to 106 Sea Zone
                4 Infantrys moved from 106 Sea Zone to S.French Indochina
                8 Infantrys moved from Changchun to Kirin
                6 Infantrys moved from Kwangtung to Hunan
                2 Infantrys moved from Hong Kong to Kwangtung

    Place Units - Hisaichi
                3 S.Bombers placed in Chita
                4 Submarines placed in 110 Sea Zone

    Turn Complete - Hisaichi
                Hisaichi collect 83 PUs; end with 83 PUs

    triplea_42002_His10.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - British
                2 Fighters moved from 65 Sea Zone to Malaya
                2 Artillerys and 3 Infantrys moved from Sumatra to 65 Sea Zone
                1 Cruiser and 1 Infantry moved from 65 Sea Zone to 61 Sea Zone
                1 Infantry moved from 61 Sea Zone to Assam
                2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
                3 Artillerys and 3 Infantrys moved from Mersa Matruh to 56 Sea Zone
                2 Infantrys moved from Cairo to 56 Sea Zone
                3 Artillerys, 1 Carrier, 2 Cruisers, 3 Destroyers, 2 Fighters, 5 Infantrys and 3 Transports moved from 56 Sea Zone to 51 Sea Zone
                2 Fighters moved from 51 Sea Zone to Greece
                3 Artillerys and 5 Infantrys moved from 51 Sea Zone to Greece
                1 Bomber moved from Cairo to Greece
                2 Fighters moved from Cairo to 51 Sea Zone
                2 Mech.Infs moved from Nubia to El Agheila
                1 Tank moved from Mersa Matruh to El Agheila
                1 ArmoredCar moved from Nubia to Kufra
                1 Artillery moved from Nubia to New Valley
                1 Artillery, 2 Infantrys and 3 Mech.Infs moved from W.Iran to Adana
                1 Transport moved from 59 Sea Zone to 64 Sea Zone

    Purchase Units - British
                British buy 2 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Cruiser, 3 Destroyers, 4 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;

    Combat - British
                Battle in 51 Sea Zone
                    British attack with 1 Carrier, 2 Cruisers, 3 Destroyers, 2 Fighters and 3 Transports
                    Italians defend with 1 Submarine and 1 T.Boat
                        Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 Carrier, 2 Cruisers, 3 Destroyers, 2 Fighters and 3 Transports in 51 Sea Zone, round 2 : 4/8 hits, 2.83 expected hits
                        Italians roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 Submarine owned by the Italians and 1 T.Boat owned by the Italians lost in 51 Sea Zone
                    British win with 1 Carrier, 2 Cruisers, 3 Destroyers, 2 Fighters and 3 Transports remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 Submarine and 1 T.Boat
                Battle in Greece
                    British attack with 3 Artillerys, 1 Bomber, 2 Fighters and 5 Infantrys
                    Italians defend with 1 AAGun, 1 Factory and 5 Infantrys
                        AA fire in Greece : 0/3 hits, 0.50 expected hits
                        British roll dice for 3 Artillerys, 1 Bomber, 2 Fighters and 5 Infantrys in Greece, round 2 : 3/11 hits, 3.67 expected hits
                        Italians roll dice for 5 Infantrys in Greece, round 2 : 1/5 hits, 1.67 expected hits
                        3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Greece
                        British roll dice for 3 Artillerys, 1 Bomber, 2 Fighters and 4 Infantrys in Greece, round 3 : 2/10 hits, 3.50 expected hits
                        Italians roll dice for 2 Infantrys in Greece, round 3 : 1/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Greece
                    British win, taking Greece from Italians with 3 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 Infantrys
                    Casualties for Italians: 5 Infantrys
                Battle in El Agheila
                    British attack with 2 Mech.Infs and 1 Tank
                    Italians defend with 1 Infantry
                        British roll dice for 2 Mech.Infs and 1 Tank in El Agheila, round 2 : 3/3 hits, 1.17 expected hits
                        Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Italians lost in El Agheila
                    British win, taking El Agheila from Germans with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry
                Battle in Adana
                    British attack with 1 Artillery, 2 Infantrys and 3 Mech.Infs
                    Neutral defend with 1 Artillery and 2 Infantrys
                        British roll dice for 1 Artillery, 2 Infantrys and 3 Mech.Infs in Adana, round 2 : 2/6 hits, 2.00 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Adana
                        British roll dice for 1 Artillery, 1 Infantry and 3 Mech.Infs in Adana, round 3 : 3/5 hits, 1.67 expected hits
                        Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral lost in Adana
                    British loses 0 PUs for violating Adanas neutrality.
                    British win, taking Adana from Neutral with 1 Artillery, 1 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 6
                    Casualties for British: 1 Infantry
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                Battle in Assam
                    British attack with 1 Infantry
                    Yamamoto defend with 1 AAGun and 1 ArmoredCar
                        British roll dice for 1 Cruiser in Assam, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.17 expected hits
                        Yamamoto roll dice for 1 ArmoredCar in Assam, round 2 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 Infantry in Assam, round 3 : 1/1 hits, 0.17 expected hits
                        Yamamoto roll dice for 1 ArmoredCar in Assam, round 3 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Yamamoto lost in Assam
                    British win, taking Assam from Yamamoto with 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 ArmoredCar
                Battle in Malaya
                    British attack with 2 Artillerys, 2 Fighters and 2 Infantrys
                    Hisaichi defend with 1 AAGun, 4 Artillerys and 1 Factory
                        AA fire in Malaya : 1/2 hits, 0.33 expected hits
                        1 Fighter owned by the British lost in Malaya
                        British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Malaya, round 2 : 4/5 hits, 1.67 expected hits
                        Hisaichi roll dice for 4 Artillerys in Malaya, round 2 : 2/4 hits, 1.33 expected hits
                        2 Infantrys owned by the British and 4 Artillerys owned by the Hisaichi lost in Malaya
                    British win, taking Malaya from Hisaichi with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 Fighter and 2 Infantrys
                    Casualties for Hisaichi: 4 Artillerys

    Non Combat Move - British
                1 Fighter moved from Malaya to 65 Sea Zone
                2 Mech.Infs moved from Belgian Congo to Kufra
                2 Fighters moved from Greece to 51 Sea Zone
                2 Fighters moved from 51 Sea Zone to Cairo
                1 Bomber moved from Greece to Cairo
                1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport moved from 18 Sea Zone to 21 Sea Zone

    Place Units - British
                1 Cruiser and 3 Destroyers placed in 21 Sea Zone
                1 Bomber placed in London
                2 Artillerys and 2 Infantrys placed in Madras
                2 Infantrys, 2 Mech.Infs and 1 Tank placed in Cairo
                2 ArmoredCars and 1 Mech.Inf placed in W.Iran
                1 Mech.Inf placed in Delhi

    Turn Complete - British
                British collect 107 PUs; end with 107 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Neutral : -0.33
        Italians : -0.83
        British : 4.67
        AA fire in Greece : : -0.50
        Hisaichi : 0.67
        Yamamoto : -0.33
        AA fire in Malaya : : 0.67

    Production/PUs Summary :

    Germans : 102 / 110
        Russians : 79 / 83
        Italians : 62 / 67
        French : 17 / 18
        Yamamoto : 81 / 83
        Chinese : 21 / 25
        Hisaichi : 77 / 83
        British : 107 / 107
        Anzac : 38 / 38
        Dutch : 17 / 17
        Finns : 9 / 12
        Romanians : 23 / 23
        Thai : 14 / 14
        Americans : 105 / 107

    triplea_42002_Bri10.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Anzac
                1 Infantry moved from Port Moresby to 114 Sea Zone
                1 Infantry and 1 S.Submarine moved from 114 Sea Zone to 107 Sea Zone
                1 Infantry moved from 107 Sea Zone to Davao
                      Americans take Davao from Yamamoto
                2 Artillerys and 2 Infantrys moved from S.Thailand to Bangkok
                2 Fighters moved from 65 Sea Zone to Bangkok
                3 Destroyers moved from 67 Sea Zone to 111 Sea Zone
                1 Adv.Fighter moved from 67 Sea Zone to 111 Sea Zone

    Purchase Units - Anzac
                Anzac buy 1 Bunker, 1 Destroyer, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Bangkok
                    Anzac attack with 2 Artillerys, 2 Fighters and 2 Infantrys
                    Hisaichi defend with 2 Infantrys; Thai defend with 1 AAGun and 1 Factory
                        AA fire in Bangkok : 0/2 hits, 0.33 expected hits
                        Anzac roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Bangkok, round 2 : 1/6 hits, 2.00 expected hits
                        Thai roll dice for 2 Infantrys in Bangkok, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Bangkok
                        Anzac roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Bangkok, round 3 : 3/5 hits, 1.67 expected hits
                        Thai roll dice for 1 Infantry in Bangkok, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Bangkok
                    Anzac captures 14PUs while taking Thai capital
                    Anzac win, taking Bangkok from Thai with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry
                    Casualties for Hisaichi: 2 Infantrys
                Battle in 111 Sea Zone
                    Anzac attack with 1 Adv.Fighter and 3 Destroyers
                    Thai defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport
                        Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Anzac roll dice for 1 Adv.Fighter and 3 Destroyers in 111 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                        Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 111 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                        1 Transport owned by the Thai and 2 Destroyers owned by the Anzac lost in 111 Sea Zone
                        Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Anzac roll dice for 1 Adv.Fighter and 1 Destroyer in 111 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                        Thai roll dice for 1 Destroyer and 1 T.Boat in 111 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                    1 T.Boat owned by the Thai lost in 111 Sea Zone
                        Thai roll dice for 1 Submarine in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Anzac roll dice for 1 Adv.Fighter and 1 Destroyer in 111 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                        Thai roll dice for 1 Destroyer in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Anzac and 1 Submarine owned by the Thai lost in 111 Sea Zone
                        Anzac roll dice for 1 Adv.Fighter in 111 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                        Thai roll dice for 1 Destroyer in 111 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Anzac roll dice for 1 Adv.Fighter in 111 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
                        Thai roll dice for 1 Destroyer in 111 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                        Anzac roll dice for 1 Adv.Fighter in 111 Sea Zone, round 7 : 0/1 hits, 0.50 expected hits
                        Thai roll dice for 1 Destroyer in 111 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 Adv.Fighter owned by the Anzac lost in 111 Sea Zone
                    Thai win with 1 Destroyer remaining. Battle score for attacker is -15
                    Casualties for Anzac: 1 Adv.Fighter and 3 Destroyers
                    Casualties for Thai: 1 Submarine, 1 T.Boat and 1 Transport

    Non Combat Move - Anzac
                2 Artillerys and 1 Infantry moved from Western Australia to 67 Sea Zone
                1 Marine moved from Northern Territory to 67 Sea Zone
                2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
                2 Artillerys, 1 Infantry and 1 Marine moved from 65 Sea Zone to Malaya
                1 Artillery and 1 Marine moved from Port Moresby to West Papua
                2 Transports moved from 67 Sea Zone to 113 Sea Zone
                1 Carrier moved from 67 Sea Zone to 113 Sea Zone
                2 Fighters moved from Bangkok to Malaya

    Place Units - Anzac
                1 Bunker placed in S.Thailand
                1 Destroyer and 2 Submarines placed in 113 Sea Zone
                1 S.Submarine placed in 114 Sea Zone

    Turn Complete - Anzac
                Anzac collect 44 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    AA fire in Bangkok : : -0.33
        Anzac : -1.33
        Thai : 0.50

    Production/PUs Summary :

    Germans : 102 / 110
        Russians : 79 / 83
        Italians : 62 / 67
        French : 17 / 18
        Yamamoto : 77 / 83
        Chinese : 21 / 25
        Hisaichi : 77 / 83
        British : 107 / 107
        Anzac : 44 / 58
        Dutch : 17 / 17
        Finns : 9 / 12
        Romanians : 23 / 23
        Thai : 8 / 0
        Americans : 109 / 107

    triplea_42002_Anz10.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Dutch
                1 Tank moved from French Equatorial Africa to Kufra
                1 Elite moved from French Equatorial Africa to Darfur
                1 Infantry moved from Gold Coast to French Sudan
                1 Destroyer moved from 34 Sea Zone to 30 Sea Zone
                1 Transport moved from 34 Sea Zone to 32 Sea Zone

    Purchase Units - Dutch
                Dutch buy 2 Bunkers and 1 Tank; Remaining resources: 0 PUs;

    Non Combat Move - Dutch
                2 Infantrys moved from Suriname to Amazon

    Place Units - Dutch
                1 Bunker placed in Sumatra
                1 Bunker placed in Soembawa
                1 Tank placed in Suriname

    Turn Complete - Dutch
                Dutch collect 17 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 102 / 110
        Russians : 79 / 83
        Italians : 62 / 67
        French : 17 / 18
        Yamamoto : 77 / 83
        Chinese : 21 / 25
        Hisaichi : 77 / 83
        British : 107 / 107
        Anzac : 44 / 58
        Dutch : 17 / 17
        Finns : 9 / 12
        Romanians : 23 / 23
        Thai : 8 / 0
        Americans : 109 / 107

    triplea_42002_Dut10.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Finns
                1 Infantry moved from Oulu to Lapland
                      Finns take Lapland from Russians
                3 Infantrys moved from Oulu to N.Karelia
                1 Infantry moved from Oulu to N.Karelia
                1 Fighter moved from Oulu to N.Karelia
                2 Infantrys moved from Oulu to Kotka
                1 Elite moved from Oulu to Kotka
                6 Infantrys moved from Tampere to Oulu
                1 Elite and 5 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 6 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in N.Karelia
                    Finns attack with 1 Fighter and 4 Infantrys
                    Russians defend with 1 Artillery and 2 Infantrys
                        Finns roll dice for 1 Fighter and 4 Infantrys in N.Karelia, round 2 :  0/5 hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 :  2/3 hits
                        2 Infantrys owned by the Finns lost in N.Karelia
                        Finns roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 3 :  0/3 hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 :  1/3 hits
                        1 Infantry owned by the Finns lost in N.Karelia
                    1 Infantry retreated to Oulu
                    Russians win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -6
                    Casualties for Finns: 3 Infantrys
                Battle in Kotka
                    Finns attack with 1 Elite and 2 Infantrys
                    Russians defend with 1 Infantry
                        Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 2 :  0/3 hits
                        Russians roll dice for 1 Infantry in Kotka, round 2 :  0/1 hits
                        Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 3 :  0/3 hits
                        Russians roll dice for 1 Infantry in Kotka, round 3 :  0/1 hits
                        Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 4 :  0/3 hits
                        Russians roll dice for 1 Infantry in Kotka, round 4 :  0/1 hits
                        Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 5 :  1/3 hits
                        Russians roll dice for 1 Infantry in Kotka, round 5 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka
                    Finns win, taking Kotka from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Finns: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Finns
                1 Fighter moved from N.Karelia to Oulu

    Place Units - Finns
                6 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 13 PUs; end with 13 PUs

    triplea_42002_Fin10.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Romanians
                2 Elites moved from Bulgaria to Greece
                1 ArmoredCar and 1 Elite moved from Istanbul to Greece
                1 Mech.Inf and 2 Tanks moved from Istanbul to Greece
                1 Tank moved from E.Romania to Greece
                1 Mech.Inf moved from Bucharest to Greece
                1 Elite and 2 Infantrys moved from E.Romania to Bulgaria
                2 Infantrys moved from E.Romania to Vinnytsia
                3 Infantrys moved from Bucharest to E.Romania
                3 Elites and 1 Infantry moved from Vinnytsia to Kiev

    Purchase Units - Romanians
                Romanians buy 2 Elites, 3 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Greece
                    Romanians attack with 1 ArmoredCar, 3 Elites, 2 Mech.Infs and 3 Tanks
                    British defend with 1 AAGun, 3 Artillerys, 1 Factory and 3 Infantrys
                        Romanians roll dice for 1 ArmoredCar, 3 Elites, 2 Mech.Infs and 3 Tanks in Greece, round 2 :  3/9 hits
                        British roll dice for 3 Artillerys and 3 Infantrys in Greece, round 2 :  1/6 hits
                        1 Elite owned by the Romanians and 3 Infantrys owned by the British lost in Greece
                        Romanians roll dice for 1 ArmoredCar, 2 Elites, 2 Mech.Infs and 3 Tanks in Greece, round 3 :  1/8 hits
                        British roll dice for 3 Artillerys in Greece, round 3 :  1/3 hits
                        1 ArmoredCar owned by the Romanians and 1 Artillery owned by the British lost in Greece
                        Romanians roll dice for 2 Elites, 2 Mech.Infs and 3 Tanks in Greece, round 4 :  2/7 hits
                        British roll dice for 2 Artillerys in Greece, round 4 :  1/2 hits
                        1 Elite owned by the Romanians and 2 Artillerys owned by the British lost in Greece
                    Romanians win, taking Greece from British with 1 Elite, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 8
                    Casualties for Romanians: 1 ArmoredCar and 2 Elites
                    Casualties for British: 3 Artillerys and 3 Infantrys

    Non Combat Move - Romanians

    Place Units - Romanians
                2 Elites and 1 Tank placed in E.Romania
                3 Infantrys and 1 Mech.Inf placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 27 PUs; end with 27 PUs

    triplea_42002_Rom10.tsvg

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