18L axis-dominion (+6) vs oysteilo (allies) bm3

  • '15 '14

    Also, why did you leave Carolines? You had a great position there, disrupting resupplies from sz6 forcing him to use blockers. If I did not overlook anything Japan had not even close the odds to attack you there?

    Then, why do you have 5 US carriers in the Pacific but only 6 US fighters? This does not match

    So yes, in case you continue making moves that favor Japan, you might get in trouble :-)

  • '15 '14

    @axis-dominion:

    I�m cool with it.

    thanks, and sorry again for acting first and asking later!

  • '15 '14

    One example, if you stayed at Caro, you could have a) killed the Japanese blockers safely and b) used the Anzac TT to take Iwo. Then Japan has at least to lose a transport to take it back or lose 4 income.

  • '15 '14

    And may I ask, was this a missclick to leave the US ground units at Caro while having an empty US TT in 54 now?

    Then, you used our only “can opener” US amphibious units just to get 10 bucks. Now you do not threaten landing supported by UK air.
    And in case you go for that landing. why not use the empty TTs and load 4 UK units up?

    I guess these are plenty of details that in my opinion matters and that in the long run can turn the tide.

    Winning such positions is usually not making huge punchs against the Axis but to where them down effectively and efficiently. You lack precision here and thus keep the pain level for the Axis way lower than it should be.

    Ok, over and out. Sorry for that many posts.

    Good luck gents!

  • '15 '14

    to where them down

    –> Wear down


  • I was worried about sz 54. I cant throw blockers left and right to protect hawaii and new south wales. But I might have done mistakes here


  • and obviously I have too few fighters in the pacific

  • '15 '14

    Japanese fleet to 54 was not a threat. Japan could have only brought 12 attackers, with one buy at NSW and fighters that can move there you could have easily protected NSW.

    Leaving Caro was close to game decisive in my opinion.

    Still, did you forget the ground units at Caro? Your US TT at 54 is now empty ;)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Siberia to Soviet Far East
                1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                2 infantry moved from 19 Sea Zone to Kiangsu
                3 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Kiangsi
                2 armour, 2 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
                2 bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
                1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi
                1 tactical_bomber moved from Philippines to Kwangtung
                1 tactical_bomber moved from Philippines to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Philippines to Kwangtung
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 fighter moved from 6 Sea Zone to 18 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Philippines to 20 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Soviet Far East
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 bomber
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 1 bomber in Soviet Far East, round 2 : 0/1 hits, 0.17 expected hits
                        1 bomber owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Kwangtung
                    Japanese attack with 2 armour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    ANZAC defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 armour, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/7 hits, 2.83 expected hits
                        ANZAC roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the ANZAC lost in Kwangtung
                    Japanese win, taking Kwangtung from ANZAC with 2 armour, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                        Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 19 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 2 submarines
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        2 submarines owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Yunnan
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.00 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        ANZAC roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 18 Sea Zone
                        Japanese roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                        ANZAC roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 18 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 submarine
                Battle in Kiangsu
                Battle in Shantung
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun and 2 infantry moved from Korea to Manchuria
                2 infantry moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from Soviet Far East to Amur
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                3 fighters moved from 44 Sea Zone to Philippines
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 bomber moved from Yunnan to India
                1 bomber moved from Yunnan to Philippines
                4 mech_infantrys moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Kwangtung to 35 Sea Zone
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 18 Sea Zone to Manchuria
                1 marine moved from Philippines to 35 Sea Zone
                1 marine and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 aaGun moved from Kwangsi to 36 Sea Zone
                1 aaGun, 1 marine and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 aaGun and 1 marine moved from 19 Sea Zone to Manchuria
                1 mech_infantry moved from India to Shan State
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China

    Place Units - Japanese
                3 mech_infantrys placed in India
                3 infantry placed in French Indo China
                4 infantry placed in Japan
                3 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.00
        Americans : -0.67
        Chinese : 1.00
        Russians : -0.17
        Japanese : 2.83

    triplea_41892_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 4 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Anhwe to Kiangsu
                2 submarines moved from 54 Sea Zone to 44 Sea Zone
                      Americans take 42 Sea Zone from Japanese

    Combat - Americans
                Battle in Kiangsu
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans lost in Kiangsu
                    1 artillery owned by the Americans retreated to Anhwe
                    Japanese win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                2 mech_infantrys moved from Tobruk to Egypt
                1 marine moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk
                2 mech_infantrys moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 transport moved from 54 Sea Zone to 30 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                2 fighters moved from Western United States to 30 Sea Zone
                2 bombers moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery, 4 fighters and 3 infantry placed in Eastern United States
                2 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    Americans : 0,00
        Japanese : 0,33

    triplea_41892_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Jehol to Shantung
                1 fighter moved from Anhwe to Shantung
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                17 infantry moved from Hunan to Yunnan

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Shantung, round 2 : 1/5 hits, 1,17 expected hits
                        Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Shantung
                        Chinese roll dice for 1 fighter and 4 infantry in Shantung, round 3 : 1/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 17 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 17 infantry in Yunnan, round 2 : 3/17 hits, 2,83 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 17 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                6 infantry moved from Jehol to Anhwe
                1 fighter moved from Shantung to Anhwe

    Place Units - Chinese
                7 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Chinese : -0,17
        Japanese : -0,67

    triplea_41892_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 4 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Anhwe to Kiangsu
                2 submarines moved from 54 Sea Zone to 44 Sea Zone
                      Americans take 42 Sea Zone from Japanese

    Combat - Americans
                Battle in Kiangsu
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans lost in Kiangsu
                    1 artillery owned by the Americans retreated to Anhwe
                    Japanese win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                2 mech_infantrys moved from Tobruk to Egypt
                1 marine moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk
                2 mech_infantrys moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 transport moved from 54 Sea Zone to 30 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                2 fighters moved from Western United States to 30 Sea Zone
                2 bombers moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery, 4 fighters and 3 infantry placed in Eastern United States
                2 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Jehol to Shantung
                1 fighter moved from Anhwe to Shantung
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                17 infantry moved from Hunan to Yunnan

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Shantung, round 2 : 1/5 hits, 1,17 expected hits
                        Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Shantung
                        Chinese roll dice for 1 fighter and 4 infantry in Shantung, round 3 : 1/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 17 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 17 infantry in Yunnan, round 2 : 3/17 hits, 2,83 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 17 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                6 infantry moved from Jehol to Anhwe
                1 fighter moved from Shantung to Anhwe

    Place Units - Chinese
                7 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs

    Purchase Units - British
                British buy 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - British
                1 unit repaired.
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 infantry and 1 mech_infantry moved from Ethiopia to British Somaliland
                1 fighter moved from Ethiopia to British Somaliland
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 tactical_bomber moved from Egypt to British Somaliland

    Combat - British
                British creates battle in territory 39 Sea Zone
                Battle in British Somaliland
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in British Somaliland, round 2 : 2/4 hits, 1,50 expected hits
                        Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Italians lost in British Somaliland
                    British win, taking 39 Sea Zone from Japanese, taking British Somaliland from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Holland Belgium
                    British attack with 3 fighters and 3 infantry
                    Germans defend with 2 infantry
                        British roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 3/6 hits, 2,00 expected hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from British Somaliland to 80 Sea Zone
                1 fighter moved from British Somaliland to 80 Sea Zone
                2 fighters moved from 98 Sea Zone to Egypt
                1 artillery moved from Libya to Tobruk
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 aaGun moved from Iraq to Trans-Jordan
                1 armour and 1 artillery moved from Iraq to Trans-Jordan
                2 infantry moved from Iraq to Trans-Jordan
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 battleship and 1 cruiser moved from 98 Sea Zone to 72 Sea Zone
                1 cruiser moved from 98 Sea Zone to 80 Sea Zone
                1 armour moved from Trans-Jordan to Egypt
                3 infantry moved from Trans-Jordan to Egypt

    Place Units - British
                1 fighter and 1 mech_infantry placed in Union of South Africa
                1 submarine placed in 71 Sea Zone
                3 infantry placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 42 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Tobruk: 1 mech_infantry
                EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry
                EDIT: Changing PUs for Americans from 86 to 91
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 tactical_bomber
                EDIT: Removing units owned by British from Egypt: 1 fighter
                EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0,67
        British : 1,50
        Italians : -0,33
        Americans : 0,00
        Chinese : -0,17
        Japanese : -0,33

    triplea_41892_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns, 2 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland
                4 mech_infantrys moved from Western Ukraine to Eastern Poland
                3 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 infantry moved from Northern Italy to Western Germany
                1 bomber and 2 fighters moved from Rostov to Caucasus

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,5,6,3,2,6,6,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
                Italians collect 9 PUs (7 lost to blockades); end with 9 PUs

    Combat Hit Differential Summary :

    triplea_41892_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns, 2 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland
                4 mech_infantrys moved from Western Ukraine to Eastern Poland
                3 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 infantry moved from Northern Italy to Western Germany
                1 bomber and 2 fighters moved from Rostov to Caucasus

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,5,6,3,2,6,6,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
                Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 4 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 4 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
                EDIT: Removing units owned by Italians from Northern Italy: 2 mech_infantrys
                EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys
                EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_41892_Ita8.tsvg


  • Convoy rules and outcome is such bullshiiiiite. So random


  • @oysteilo:

    Convoy rules and outcome is such bullshiiiiite. So random

    I disagree, I think it’s a lot funner and more interesting this way.

    I’m going to call you mr. convoy from now on  :-P


  • I don’t have the solution though and certainly I do not want subs to be 2 and other warships 1. That is awefull.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                2 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    triplea_41892_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                2 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Paulau Island : 1 infantry
        Marshall Islands : 1 flag
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 artillery
        54 Sea Zone : 1 carrier, 1 cruiser, 3 fighters and 1 transport
        62 Sea Zone : 1 submarine and 1 transport
        Persia : 2 infantry

    triplea_41892_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                2 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
                      Germans take Eastern Persia from Neutral_Allies
                1 armour and 1 mech_infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Northwest Persia to Persia
                8 armour and 7 mech_infantrys moved from Northwest Persia to Iraq
                2 fighters and 2 tactical_bombers moved from Caucasus to Persia
                1 bomber moved from Caucasus to Smolensk
                3 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Tsinghai to Sikang
                      Germans take Sikang from Chinese
                1 tactical_bomber moved from Rostov to Smolensk
                1 fighter and 1 tactical_bomber moved from Caucasus to Persia

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 3 fighters and 3 infantry
                    British defend with 3 infantry
                        Germans roll dice for 1 bomber, 3 fighters and 3 infantry in Holland Belgium, round 2 : 4/7 hits, 2.67 expected hits
                        British roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Persia
                    Germans attack with 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    ANZAC defend with 2 infantry
                        Germans roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 4/9 hits, 4.33 expected hits
                        British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the ANZAC lost in Persia
                    Germans win, taking Persia from British with 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Iraq
                    Germans attack with 8 armour and 7 mech_infantrys
                    British defend with 2 infantry
                        Germans roll dice for 8 armour and 7 mech_infantrys in Iraq, round 2 : 5/15 hits, 5.17 expected hits
                        British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/6 hits, 2.67 expected hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Novosibirsk to Tsinghai
                1 aaGun and 4 artilleries moved from Belarus to Archangel
                2 artilleries moved from Novgorod to Archangel
                1 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
                2 mech_infantrys moved from Novosibirsk to Volgograd
                1 armour moved from Tsinghai to Volgograd
                1 aaGun, 7 artilleries and 5 infantry moved from Novosibirsk to Samara
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Samara
                1 armour moved from Volgograd to Samara
                1 armour moved from Timguska to Samara
                1 infantry moved from Tambov to Samara
                2 mech_infantrys moved from Novgorod to Archangel
                2 artilleries and 2 infantry moved from Finland to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Germany to 114 Sea Zone
                1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from 115 Sea Zone to Novgorod
                5 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries moved from Western Germany to Germany
                2 artilleries moved from Ukraine to Bessarabia
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                4 armour and 2 mech_infantrys moved from Caucasus to Persia
                1 mech_infantry moved from Caucasus to Iraq
                1 mech_infantry moved from Caucasus to Persia
                1 armour and 1 mech_infantry moved from Northwest Persia to Persia
                1 fighter moved from Persia to Northwest Persia
                1 tactical_bomber moved from Persia to Northwest Persia
                2 fighters and 2 tactical_bombers moved from Persia to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                4 mech_infantrys moved from Ukraine to Volgograd
                1 bomber moved from Smolensk to Caucasus
                1 fighter and 1 tactical_bomber moved from Smolensk to Caucasus
                1 tactical_bomber moved from Smolensk to Novgorod
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Tambov
                1 aaGun, 7 artilleries and 8 infantry moved from Rostov to Volgograd
                6 mech_infantrys moved from Ukraine to Caucasus
                1 bomber moved from Holland Belgium to Western Germany
                3 fighters moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 armour placed in Volgograd
                3 infantry placed in Novgorod
                1 artillery and 3 infantry placed in Germany
                3 infantry placed in Western Germany
                2 artilleries placed in Western Germany
                1 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,3,3,5,3,6,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,3,2,4,3,3,3,4
                Germans collect 64 PUs (9 lost to blockades); end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Germans : 0.17
        British : -0.33
        Russians : -0.67

    triplea_41892_Ger9.tsvg

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