18L axis-dominion (+6) vs oysteilo (allies) bm3

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    I’ll call on JDOW and ADAM

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    @oysteilo:

    I’ll call on JDOW and ADAM

    JDOW and ADAM:

    Can you “call” this game? I am convinced this is a brutal loss for the allies. axis-d think i should continue

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    I assue I can restart Soviet this round

  • 19 17

    It doesn’t look like Egypt can be saved, and Allies don’t have anything to pressure Germany who can then take 6 turns or so building slow then fast units to take Moscow.

    It’s not that premature.

  • 15 14

    With China fallen (tough to reclaim by the Germans given the partisan rules), USA at 101 income, 97 convoyed, +400 IPC before Japan (and probably 450-500 IPC edge after UK) I admit, I would not surrender at this time.

    The Axis have the advantage but before Egypt has fallen for sure I would continue.

    However I would redo the Russian turn. Reclaim and stack as many territories as you can.
    And fight for Egypt.

  • 25 24 22 21 20 19 18 16 15

    @oysteilo:

    I assue I can restart Soviet this round

    Yes of course. If you decide to continue, you may resume from start of Russian turn.

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 5 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Samara
                2 armour, 7 artilleries, 66 infantry, 1 marine and 3 mech_infantrys moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 7 artilleries, 66 infantry, 1 marine and 3 mech_infantrys
                    Germans defend with 2 infantry
                        Russians roll dice for 2 armour, 7 artilleries, 66 infantry, 1 marine and 3 mech_infantrys in Bryansk, round 2 : 14/79 hits, 16,17 expected hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 7 artilleries, 65 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1,50 expected hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Samara
                    retreated to Samara
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Samara to Russia
                2 aaGuns moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 15 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Germans : 1,00
        Russians : -1,00

    triplea_41892_Rus8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    one sec

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 5 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Samara
                2 armour, 7 artilleries, 66 infantry, 1 marine and 3 mech_infantrys moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 7 artilleries, 66 infantry, 1 marine and 3 mech_infantrys
                    Germans defend with 2 infantry
                        Russians roll dice for 2 armour, 7 artilleries, 66 infantry, 1 marine and 3 mech_infantrys in Bryansk, round 2 : 14/79 hits, 16,17 expected hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 7 artilleries, 65 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1,50 expected hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Samara
                    retreated to Samara
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Samara to Russia
                2 aaGuns moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 15 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Anhwe: 2 aaGuns and 12 infantry
                EDIT: Adding units owned by Russians to Hunan: 2 aaGuns and 12 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 1,00
        Russians : -1,00

    triplea_41892_Rus8.tsvg

  • 15 14

    Interesting game. Looks still unclear to me who has the upper hand here.

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    @JDOW:

    Interesting game. Looks still unclear to me who has the upper hand here.

    Don’t understand why you say this. This game is lost big time by the allies. They have nothing here long-term.  In two rounds income is equal and all momentum on axis hands.

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    If you think you can squeeze out a win here I am more than ok to hand it over to you  :-D

  • 15 14

    hmm, maybe I tend to overestimate the position for the Allies. But China will be lost for Japan which is a big factor as the do not threaten VC victory and this makes sure their income keeps limited.
    Italians under control

    USA 101 to spend, Russia safe, Egypt…let’s see, I guess UK can make it nasty to take it.

    Sure, Russia is a problem sooner or later and you could have a bit more momentum in Europe, also in Asia. You always shoot your bullets with transports too spewy :-)

    But I think there is still some game in here.

    So yes, maybe I was a bit optimistic on the first glance. Axis seem to have the upper hand but I still see room to fight for the Allies.

  • 15 14

    It was for instance completely unnecessary to throw a transport towards Manchuria. You have enough Chinese to take care of that. That TT could have been used more effectively.

    In case you throw transports in, you at least want to force Japan to lose a TT as well to retake it.

    In Manchuria, Japan could just have retaken without making any concessions. So do not throw it in here, safe it and keep the threat level.

    Sorry for jumping in AD:D

  • 25 24 22 21 20 19 18 16 15

    I’m cool with it. It’s good for people to learn from your wisdom.

    @JDOW:

    It was for instance completely unnecessary to throw a transport towards Manchuria. You have enough Chinese to take care of that. That TT could have been used more effectively.

    In case you throw transports in, you at least want to force Japan to lose a TT as well to retake it.

    In Manchuria, Japan could just have retaken without making any concessions. So do not throw it in here, safe it and keep the threat level.

    Sorry for jumping in AD:D

  • 15 14

    Also, why did you leave Carolines? You had a great position there, disrupting resupplies from sz6 forcing him to use blockers. If I did not overlook anything Japan had not even close the odds to attack you there?

    Then, why do you have 5 US carriers in the Pacific but only 6 US fighters? This does not match

    So yes, in case you continue making moves that favor Japan, you might get in trouble :-)

  • 15 14

    @axis-dominion:

    I�m cool with it.

    thanks, and sorry again for acting first and asking later!

  • 15 14

    One example, if you stayed at Caro, you could have a) killed the Japanese blockers safely and b) used the Anzac TT to take Iwo. Then Japan has at least to lose a transport to take it back or lose 4 income.

  • 15 14

    And may I ask, was this a missclick to leave the US ground units at Caro while having an empty US TT in 54 now?

    Then, you used our only “can opener” US amphibious units just to get 10 bucks. Now you do not threaten landing supported by UK air.
    And in case you go for that landing. why not use the empty TTs and load 4 UK units up?

    I guess these are plenty of details that in my opinion matters and that in the long run can turn the tide.

    Winning such positions is usually not making huge punchs against the Axis but to where them down effectively and efficiently. You lack precision here and thus keep the pain level for the Axis way lower than it should be.

    Ok, over and out. Sorry for that many posts.

    Good luck gents!

  • 15 14

    to where them down

    –> Wear down

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