Had the worst dice ever I believe, so I was kinda upset about it. Hadnt post it after I played it because I was angry :) Oh well its gonna be one of those games I guess.
Wheatbeer allies -VS- dawgoneit axis W.A.W game #3
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
1 Infantry moved from Attu to 72 Sea Zone
1 Cruiser and 1 Infantry moved from 72 Sea Zone to 71 Sea Zone
1 Infantry moved from 71 Sea Zone to Kiska
Yamamoto take Kiska from Americans
7 Infantrys and 1 Marine moved from Attu to 72 Sea Zone
2 B.Transports, 1 Destroyer, 7 Infantrys and 1 Marine moved from 72 Sea Zone to 71 Sea Zone
7 Infantrys and 1 Marine moved from 71 Sea Zone to Alaska
Yamamoto take Alaska from Americans
2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 Tank moved from Mindanao to 111 Sea Zone
1 Infantry moved from Mindanao to 111 Sea Zone
2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
2 Infantrys and 1 Tank moved from 110 Sea Zone to Java
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Java
1 Battleship moved from 110 Sea Zone to 107 Sea Zone
1 Destroyer moved from 111 Sea Zone to 107 Sea Zone
1 Transport moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from Mindanao to 111 Sea Zone
2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
2 Adv.Fighters, 4 Carriers, 2 Destroyers, 6 Fighters, 6 S.Submarines, 7 Submarines and 1 Transport moved from 101 Sea Zone to 107 Sea Zone
1 Destroyer moved from 101 Sea Zone to 107 Sea Zone
1 Destroyer moved from 86 Sea Zone to 101 Sea Zone
2 Submarines moved from 86 Sea Zone to 96 Sea Zone
1 B.Carrier, 2 Destroyers, 3 Fighters and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
1 Infantry moved from Bulun to Khatanga
Yamamoto take Khatanga from Russians
1 Infantry moved from Ayan to Chita
Yamamoto take Chita from Russians
1 Infantry moved from Ayan to Okhotsk
1 Bomber moved from Banjarmasin to JavaPurchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 B.Carrier, 1 Destroyer, 2 Elites, 3 Fighters, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 96 Sea Zone
Yamamoto attack with 2 Submarines
British defend with 1 Destroyer
Yamamoto roll dice for 2 Submarines in 96 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 Destroyer in 96 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 2 Submarines in 96 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 Destroyer in 96 Sea Zone, round 3 : 1/1 hits
1 Submarine owned by the Yamamoto and 1 Destroyer owned by the British lost in 96 Sea Zone
Yamamoto win with 1 Submarine remaining. Battle score for attacker is 1
Casualties for British: 1 Destroyer
Casualties for Yamamoto: 1 Submarine
Battle in Java
Yamamoto attack with 2 Artillerys, 1 Bomber, 6 Infantrys and 1 Tank
Anzac defend with 1 Artillery and 2 Infantrys; Dutch defend with 1 Bunker
Yamamoto roll dice for 2 Artillerys, 1 Bomber, 6 Infantrys and 1 Tank in Java, round 2 : 2/10 hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker and 2 Infantrys in Java, round 2 : 0/4 hits
1 Infantry owned by the Anzac lost in Java
Yamamoto roll dice for 2 Artillerys, 1 Bomber, 6 Infantrys and 1 Tank in Java, round 3 : 4/10 hits
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Java, round 3 : 1/3 hits
1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Java
Yamamoto win, taking Java from Dutch with 2 Artillerys, 1 Bomber, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 12
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Artillery and 2 Infantrys
Casualties for Dutch: 1 BunkerNon Combat Move - Yamamoto
1 Bomber moved from Java to BanjarmasinPlace Units - Yamamoto
1 B.Carrier and 3 Fighters placed in 107 Sea Zone
2 Artillerys and 2 Elites placed in Banjarmasin
1 Destroyer and 1 Submarine placed in 85 Sea Zone
6 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 87 PUs; end with 87 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Kweichow to Hunan
1 ArmoredCar and 1 Infantry moved from Shansi to Chahar
1 Elite and 1 Infantry moved from Hupeh to Anhwei
1 Tank moved from Hupeh to Chahar
1 Fighter moved from Shensi to Anhwei
2 Adv.Fighters moved from Shensi to ChaharPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hunan
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 ArmoredCar in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 ArmoredCar in Hunan, round 3 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Yamamoto with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 ArmoredCar
Battle in Chahar
Chinese attack with 2 Adv.Fighters, 1 ArmoredCar, 1 Infantry and 1 Tank
Hisaichi defend with 3 Infantrys
Chinese roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Infantry and 1 Tank in Chahar, round 2 : 4/5 hits, 2.00 expected hits
Hisaichi roll dice for 3 Infantrys in Chahar, round 2 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Chinese and 3 Infantrys owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 2 Adv.Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 3 Infantrys
Battle in Anhwei
Chinese attack with 1 Elite, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Elite, 1 Fighter and 1 Infantry in Anhwei, round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 Infantry moved from Hupeh to Shansi
2 Artillerys and 4 Infantrys moved from Shensi to Hupeh
4 ArmoredCars, 2 Artillerys, 4 Elites and 2 Infantrys moved from Lanchow to Shensi
4 ArmoredCars moved from Shensi to Hupeh
1 Fighter moved from Anhwei to Hupeh
2 Adv.Fighters moved from Chahar to Hupeh
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
2 ArmoredCars and 1 Tank moved from W.Qinghai to Ningsia
2 Artillerys, 1 Elite and 3 Infantrys moved from E.Qinghai to Ningsia
1 Infantry moved from E.Sinkiang to W.Qinghai
2 ArmoredCars moved from Urumqi to W.QinghaiPlace Units - Chinese
2 Elites and 4 Infantrys placed in Hsining
1 Adv.Fighter and 2 ArmoredCars placed in UrumqiTurn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Hisaichi : -0.33
Yamamoto : 0.67
Chinese : 3.83Production/PUs Summary :
Germans : 82 / 93
Russians : 88 / 92
Italians : 56 / 58
French : 46 / 46
Yamamoto : 86 / 87
Chinese : 34 / 34
Hisaichi : 48 / 54
British : 92 / 96
Anzac : 36 / 36
Dutch : 15 / 18
Finns : 18 / 20
Romanians : 23 / 26
Thai : 16 / 16
Americans : 112 / 116 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
3 Infantrys moved from Kwangtung to Hunan
4 Transports moved from 110 Sea Zone to 92 Sea Zone
5 Infantrys moved from Hong Kong to 92 Sea Zone
1 Elite moved from Hong Kong to 92 Sea Zone
1 Elite and 5 Infantrys moved from 92 Sea Zone to Kwangsi
1 Infantry moved from Kwangtung to Hunan
2 Infantrys moved from Kwangtung to Kwangsi
4 ArmoredCars, 2 Artillerys, 15 Infantrys and 2 Tanks moved from Heilungchiang to Chita
1 Artillery and 2 Infantrys moved from Hulunbuir to Chita
1 Artillery and 2 Infantrys moved from Peking to ChaharPurchase Units - Hisaichi
Hisaichi buy 27 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Chahar
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 Infantry and 1 Tank in Chahar, round 2 : 1/2 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits
Chinese roll dice for 1 Tank in Chahar, round 3 : 1/1 hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in Hunan
Hisaichi attack with 4 Infantrys
Chinese defend with 1 Artillery
Hisaichi roll dice for 4 Infantrys in Hunan, round 2 : 3/4 hits
Chinese roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits
1 Artillery owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArtilleryNon Combat Move - Hisaichi
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
2 ArmoredCars moved from Liaoning to Shantung
1 Artillery and 1 Infantry moved from Liaoning to Heilungchiang
3 Infantrys moved from Kirin to Heilungchiang
1 Infantry moved from Changchun to Kirin
2 Submarines moved from 111 Sea Zone to 107 Sea ZonePlace Units - Hisaichi
6 Infantrys placed in Malaya
6 Infantrys placed in Hong Kong
3 Infantrys placed in Peking
4 Infantrys placed in Liaoning
8 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 51 PUs; end with 51 PUs -
my wife and i have the next 10 days off. we’re not going any
wheres but we have a bunch of projects we’re working on so i
might be a little slow on my turns. i will try to do at least 1 turn a day though. -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
1 ArmoredCar moved from Italian East Africa to Darfur
1 Artillery and 1 Infantry moved from Italian East Africa to Nubia
2 ArmoredCars moved from Rhodesia to Belgian Congo
1 ArmoredCar moved from Italian East Africa to Belgian Congo
1 Tank moved from French Equatorial Africa to Belgian Congo
1 Tank moved from French Equatorial Africa to Belgian Congo
1 Bomber moved from Cairo to Darfur
2 Adv.Fighters moved from Italian East Africa to Nubia
2 Fighters moved from Cairo to Darfur
2 Artillerys and 3 Infantrys moved from Assam to Burma
4 Artillerys and 4 Infantrys moved from Yunnan to Burma
1 Artillery and 2 Infantrys moved from N.French Indochina to N.Thailand
3 Artillerys and 3 Infantrys moved from Kweichow to Hunan
1 Infantry moved from Hupeh to Hunan
1 Fighter moved from French Sudan to Darfur
2 Fighters moved from Cairo to NubiaPurchase Units - British
British buy 2 Adv.Fighters, 2 ArmoredCars, 6 Artillerys, 1 Bunker, 4 Elites and 15 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in N.Thailand
British attack with 1 Artillery and 2 Infantrys
Thai defend with 1 Elite and 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 2/3 hits, 0.83 expected hits
Thai roll dice for 1 Elite and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai, 1 Elite owned by the Thai and 1 Infantry owned by the British lost in N.Thailand
British win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Thai: 1 Elite and 1 Infantry
Battle in Nubia
British attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry
Italians defend with 2 Infantrys
British roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry in Nubia, round 2 : 3/6 hits, 2.33 expected hits
Italians roll dice for 2 Infantrys in Nubia, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Italians lost in Nubia
British win, taking Nubia from Italians with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 Infantrys
Battle in Hunan
British attack with 3 Artillerys and 4 Infantrys
Hisaichi defend with 4 Infantrys
British roll dice for 3 Artillerys and 4 Infantrys in Hunan, round 2 : 1/7 hits, 2.17 expected hits
Hisaichi roll dice for 4 Infantrys in Hunan, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Hunan
British roll dice for 3 Artillerys and 2 Infantrys in Hunan, round 3 : 1/5 hits, 1.67 expected hits
Hisaichi roll dice for 3 Infantrys in Hunan, round 3 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Hunan
British roll dice for 3 Artillerys and 2 Infantrys in Hunan, round 4 : 1/5 hits, 1.67 expected hits
Hisaichi roll dice for 2 Infantrys in Hunan, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Hunan
British roll dice for 3 Artillerys and 1 Infantry in Hunan, round 5 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hunan
British win, taking Hunan from Hisaichi with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 3 Infantrys
Casualties for Hisaichi: 4 Infantrys
Battle in Belgian Congo
British attack with 3 ArmoredCars and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 3 ArmoredCars and 2 Tanks in Belgian Congo, round 2 : 3/5 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Belgian Congo
British loses 0 PUs for violating Belgian Congos neutrality.
British win, taking Belgian Congo from Neutral with 3 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Darfur
British attack with 1 ArmoredCar, 1 Bomber and 3 Fighters
Italians defend with 1 Infantry
British roll dice for 1 ArmoredCar, 1 Bomber and 3 Fighters in Darfur, round 2 : 1/5 hits, 2.00 expected hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 1 ArmoredCar, 1 Bomber and 3 Fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Burma
British attack with 6 Artillerys and 7 Infantrys
Thai defend with 1 Elite and 4 Infantrys
British roll dice for 6 Artillerys and 7 Infantrys in Burma, round 2 : 5/13 hits, 4.17 expected hits
Thai roll dice for 1 Elite and 4 Infantrys in Burma, round 2 : 1/5 hits, 1.67 expected hits
4 Infantrys owned by the Thai, 1 Elite owned by the Thai and 1 Infantry owned by the British lost in Burma
British win, taking Burma from Thai with 6 Artillerys and 6 Infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 Infantry
Casualties for Thai: 1 Elite and 4 InfantrysNon Combat Move - British
1 AAGun moved from Yunnan to Burma
2 Artillerys and 4 Infantrys moved from Bihar to Assam
2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar
1 Cruiser and 1 Transport moved from 58 Sea Zone to 59 Sea Zone
2 Infantrys moved from Bombay to 59 Sea Zone
1 Infantry moved from Mysore to 59 Sea Zone
1 Cruiser, 3 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
3 Infantrys moved from 58 Sea Zone to Italian East Africa
1 Infantry moved from Italian East Africa to Kordofan
2 Adv.Fighters and 2 Fighters moved from Nubia to Cairo
1 Bomber moved from Darfur to Cairo
1 Fighter moved from Darfur to Italian East Africa
2 Fighters moved from Darfur to Kordofan
2 ArmoredCars moved from Cape Town to Rhodesia
1 Artillery and 2 Infantrys moved from Italian East Africa to Kordofan
1 Infantry moved from Madras to Mysore
1 Infantry moved from Madras to Hyderabad
1 AAGun moved from Kweichow to Hunan
1 Artillery, 2 Infantrys and 1 Tank moved from Normandy to Paris
1 Elite moved from Brittany to Normandy
4 Transports moved from 20 Sea Zone to 18 Sea Zone
6 Infantrys moved from Wales to 18 Sea Zone
1 Infantry moved from Manchester to 18 Sea Zone
1 Infantry moved from Manchester to 18 Sea Zone
8 Infantrys and 4 Transports moved from 18 Sea Zone to 20 Sea Zone
8 Infantrys moved from 20 Sea Zone to Normandy
1 Transport moved from 25 Sea Zone to 13 Sea Zone
2 Infantrys moved from Quebec to Northeast USAPlace Units - British
1 Bunker and 6 Infantrys placed in Cairo
3 Artillerys placed in Italian East Africa
2 Infantrys placed in Bombay
2 ArmoredCars placed in Cape Town
1 Adv.Fighter, 1 Artillery and 3 Infantrys placed in Madras
1 Adv.Fighter, 2 Artillerys and 2 Elites placed in Delhi
British undo move 6.
1 Artillery and 4 Elites placed in Delhi
British undo move 5.
2 Adv.Fighters, 1 Artillery and 2 Infantrys placed in Madras
4 Infantrys placed in Wales
British undo move 7.
1 Artillery and 3 Infantrys placed in Wales
2 Infantrys placed in ManchesterTurn Complete - British
British collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Neutral : -0.67
British : 0.83
Italians : -1.00
Hisaichi : -0.33
Thai : -0.33Production/PUs Summary :
Germans : 82 / 93
Russians : 88 / 92
Italians : 53 / 58
French : 46 / 46
Yamamoto : 86 / 87
Chinese : 32 / 34
Hisaichi : 50 / 51
British : 100 / 100
Anzac : 36 / 36
Dutch : 15 / 18
Finns : 18 / 20
Romanians : 23 / 26
Thai : 13 / 16
Americans : 112 / 116 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
3 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Artillery and 1 Infantry moved from West Papua to 113 Sea Zone
1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone
2 Infantrys moved from West Papua to 113 Sea Zone
2 Artillerys, 4 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
2 Artillerys and 4 Infantrys moved from 67 Sea Zone to Java
2 Adv.Fighters and 5 Fighters moved from 67 Sea Zone to Java
1 Transport moved from 66 Sea Zone to 67 Sea Zone
2 Infantrys moved from Northern Territory to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to JavaPurchase Units - Anzac
Anzac buy 4 Artillerys, 1 Fighter, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in Java
Anzac attack with 2 Adv.Fighters, 2 Artillerys, 5 Fighters and 6 Infantrys
Yamamoto defend with 2 Artillerys, 5 Infantrys and 1 Tank
Anzac roll dice for 2 Adv.Fighters, 2 Artillerys, 5 Fighters and 6 Infantrys in Java, round 2 : 2/15 hits, 4.67 expected hits
Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in Java, round 2 : 2/8 hits, 2.83 expected hits
2 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Java
Anzac roll dice for 2 Adv.Fighters, 2 Artillerys, 5 Fighters and 4 Infantrys in Java, round 3 : 3/13 hits, 4.33 expected hits
Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Java, round 3 : 2/6 hits, 2.17 expected hits
2 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Java
Anzac roll dice for 2 Adv.Fighters, 2 Artillerys, 5 Fighters and 2 Infantrys in Java, round 4 : 2/11 hits, 4.00 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Tank in Java, round 4 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Java
Anzac roll dice for 2 Adv.Fighters, 2 Artillerys, 5 Fighters and 1 Infantry in Java, round 5 : 4/10 hits, 3.67 expected hits
Yamamoto roll dice for 1 Tank in Java, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 2 Adv.Fighters, 2 Artillerys and 5 Fighters remaining. Battle score for attacker is 11
Casualties for Anzac: 6 Infantrys
Casualties for Yamamoto: 2 Artillerys, 5 Infantrys and 1 TankNon Combat Move - Anzac
1 Adv.Fighter moved from 67 Sea Zone to Burma
2 Adv.Fighters and 5 Fighters moved from Java to 67 Sea Zone
1 Artillery and 2 Infantrys moved from Port Moresby to West PapuaPlace Units - Anzac
1 Fighter placed in 67 Sea Zone
2 Artillerys placed in Broome
1 Artillery and 2 Infantrys placed in Townsville
1 Artillery and 2 Infantrys placed in Port Moresby
1 Transport placed in 122 Sea ZoneTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto : -0.67
Anzac : -5.67Production/PUs Summary :
Germans : 82 / 93
Russians : 88 / 92
Italians : 53 / 58
French : 46 / 46
Yamamoto : 84 / 87
Chinese : 32 / 34
Hisaichi : 50 / 51
British : 100 / 100
Anzac : 36 / 36
Dutch : 17 / 18
Finns : 18 / 20
Romanians : 23 / 26
Thai : 13 / 16
Americans : 112 / 116 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Purchase Units - Dutch
Dutch buy 3 Bunkers; Remaining resources: 0 PUs;Non Combat Move - Dutch
1 Infantry and 1 Tank moved from Amazon to BahiaPlace Units - Dutch
1 Bunker placed in Java
1 Bunker placed in Sumatra
1 Bunker placed in FloresTurn Complete - Dutch
Dutch collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 82 / 93
Russians : 88 / 92
Italians : 53 / 58
French : 46 / 46
Yamamoto : 84 / 87
Chinese : 32 / 34
Hisaichi : 50 / 51
British : 100 / 100
Anzac : 36 / 36
Dutch : 17 / 17
Finns : 18 / 20
Romanians : 23 / 26
Thai : 13 / 16
Americans : 112 / 116 -
my wife and i have the next 10 days off. we’re not going any
wheres but we have a bunch of projects we’re working on so i
might be a little slow on my turns. i will try to do at least 1 turn a day though.I am happy to play at any pace, so no worries … good luck with your projects :-)
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
2 Elites, 8 Infantrys and 1 Tank moved from Tampere to Helsinki
2 Infantrys and 1 Tank moved from Finnmark to Lapland
1 Artillery, 3 Infantrys and 2 Tanks moved from Middle Norrland to Upper Norrland
2 Tanks moved from Upper Norrland to Lapland
1 Infantry moved from N.Karelia to Vyborg
Finns take Vyborg from Russians
1 Infantry moved from Lapland to OuluPurchase Units - Finns
Finns buy 4 Infantrys and 2 Tanks; Remaining resources: 2 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
4 Infantrys and 2 Tanks placed in HelsinkiTurn Complete - Finns
Finns collect 20 PUs; end with 22 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
1 Infantry moved from Kiev to Kursk
Romanians take Kursk from Russians
1 Artillery and 2 Infantrys moved from E.Romania to Vinnytsia
2 Infantrys moved from Bucharest to E.Romania
2 ArmoredCars moved from Bucharest to Vinnytsia
1 Artillery moved from Kiev to Vinnytsia
2 Infantrys moved from Kiev to Minsk
1 Artillery moved from Kiev to Vinnytsia
1 Fighter moved from Vinnytsia to MinskPurchase Units - Romanians
Romanians buy 2 Elites, 4 Infantrys and 2 Tanks; Remaining resources: 2 PUs;Combat - Romanians
Battle in Minsk
Romanians attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Artillery
Romanians roll dice for 1 Fighter and 2 Infantrys in Minsk, round 2 : 2/3 hits
Russians roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits
1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Minsk
Romanians win, taking Minsk from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 ArtilleryNon Combat Move - Romanians
1 Fighter moved from Minsk to VinnytsiaPlace Units - Romanians
2 Infantrys and 2 Tanks placed in Vinnytsia
2 Elites and 2 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 27 PUs; end with 29 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Thai
1 Infantry moved from S.French Indochina to N.French Indochina
Thai take N.French Indochina from French
1 Tank moved from Malaya to Burma
2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from S.Thailand to BurmaPurchase Units - Thai
Thai buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in Burma
Thai attack with 2 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks
British defend with 1 AAGun, 6 Artillerys and 6 Infantrys; Anzac defend with 1 Adv.Fighter
Thai roll dice for 2 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks in Burma, round 2 : 3/11 hits
British roll dice for 1 Adv.Fighter, 6 Artillerys and 6 Infantrys in Burma, round 2 : 2/13 hits
2 Infantrys owned by the Thai and 3 Infantrys owned by the British lost in Burma
Thai roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks in Burma, round 3 : 6/9 hits
British roll dice for 1 Adv.Fighter, 6 Artillerys and 3 Infantrys in Burma, round 3 : 4/10 hits
4 Infantrys owned by the Thai, 3 Artillerys owned by the British and 3 Infantrys owned by the British lost in Burma
Thai roll dice for 2 Artillerys, 1 Elite and 2 Tanks in Burma, round 4 : 4/5 hits
British roll dice for 1 Adv.Fighter and 3 Artillerys in Burma, round 4 : 2/4 hits
1 Elite owned by the Thai, 3 Artillerys owned by the British, 1 Adv.Fighter owned by the Anzac and 1 Artillery owned by the Thai lost in Burma
Thai win, taking Burma from British with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 27
Casualties for British: 6 Artillerys and 6 Infantrys
Casualties for Anzac: 1 Adv.Fighter
Casualties for Thai: 1 Artillery, 1 Elite and 6 InfantrysNon Combat Move - Thai
1 Infantry moved from Malaya to S.Thailand
1 AAGun, 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine moved from Bangkok to S.ThailandPlace Units - Thai
2 Artillerys, 1 Elite and 3 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Americans
1 Infantry moved from West Papua to 108 Sea Zone
1 Cruiser and 1 Infantry moved from 108 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Iwo Jima
Americans take Iwo Jima from Yamamoto
2 Bombers moved from Townsville to 101 Sea Zone
1 Fighter moved from 108 Sea Zone to 101 Sea Zone
2 Fighters moved from 97 Sea Zone to 96 Sea Zone
1 Destroyer moved from 97 Sea Zone to 96 Sea Zone
1 ArmoredCar, 2 Mech.Infs and 5 Tanks moved from Argentina to Santiago
3 Adv.Fighters and 4 Fighters moved from 108 Sea Zone to 85 Sea Zone
1 Fighter moved from 108 Sea Zone to 85 Sea Zone
1 Fighter moved from 108 Sea Zone to 101 Sea Zone
1 Submarine moved from 91 Sea Zone to 96 Sea ZonePurchase Units - Americans
Americans buy 2 Artillerys, 2 B.Transports, 2 Cruisers, 1 Destroyer, 4 Elites, 2 Infantrys, 2 L.Fighters and 3 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 101 Sea Zone
Americans attack with 2 Bombers and 2 Fighters
Yamamoto defend with 1 Destroyer
Americans roll dice for 2 Bombers and 2 Fighters in 101 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 101 Sea Zone
Americans win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in 96 Sea Zone
Americans attack with 1 Destroyer, 2 Fighters and 1 Submarine
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 96 Sea Zone
Americans win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Submarine
Battle in 85 Sea Zone
Americans attack with 3 Adv.Fighters and 5 Fighters
Yamamoto defend with 1 Destroyer and 1 Submarine
Americans roll dice for 3 Adv.Fighters and 5 Fighters in 85 Sea Zone, round 2 : 3/8 hits, 3.17 expected hits
Yamamoto roll dice for 1 Destroyer in 85 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 85 Sea Zone
Americans win with 3 Adv.Fighters and 4 Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 Fighter
Casualties for Yamamoto: 1 Destroyer and 1 Submarine
Battle in Santiago
Americans attack with 1 ArmoredCar, 2 Mech.Infs and 5 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 ArmoredCar, 2 Mech.Infs and 5 Tanks in Santiago, round 2 : 5/8 hits, 3.50 expected hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 5/6 hits, 2.33 expected hits
2 Mech.Infs owned by the Americans, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral, 2 Artillerys owned by the Neutral, 2 Tanks owned by the Americans and 1 ArmoredCar owned by the Americans lost in Santiago
Americans roll dice for 3 Tanks in Santiago, round 3 : 1/3 hits, 1.50 expected hits
Neutral roll dice for 1 Tank in Santiago, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 3 Tanks remaining. Battle score for attacker is -4
Casualties for Americans: 1 ArmoredCar, 2 Mech.Infs and 2 Tanks
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 TanksNon Combat Move - Americans
1 Artillery and 1 Elite moved from Hispaniola to 26 Sea Zone
1 Artillery, 1 Destroyer, 1 Elite, 1 Submarine and 1 Transport moved from 26 Sea Zone to 35 Sea Zone
1 Artillery and 1 Elite moved from 35 Sea Zone to Salvador
1 Artillery moved from Yap to 108 Sea Zone
1 Artillery moved from Ulithi to 108 Sea Zone
2 Artillerys, 4 Elites and 3 Infantrys moved from West Papua to 108 Sea Zone
4 Artillerys, 2 B.Transports, 5 Carriers, 6 Destroyers, 4 Elites, 3 Infantrys, 12 Submarines and 7 Transports moved from 108 Sea Zone to 86 Sea Zone
4 Artillerys, 4 Elites and 3 Infantrys moved from 86 Sea Zone to Minamitori
3 Adv.Fighters and 4 Fighters moved from 85 Sea Zone to 86 Sea Zone
2 Fighters moved from 101 Sea Zone to 86 Sea Zone
2 Bombers moved from 101 Sea Zone to Minamitori
2 Fighters moved from 96 Sea Zone to 87 Sea Zone
1 B.Carrier, 1 Destroyer, 3 Fighters and 2 Submarines moved from 83 Sea Zone to 74 Sea Zone
4 Infantrys moved from San Francisco to 83 Sea Zone
1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 74 Sea Zone
4 Infantrys moved from 74 Sea Zone to Yukon
1 Fighter moved from 74 Sea Zone to Yukon
1 Bomber moved from Amazon to Salvador
1 B.Carrier, 2 Destroyers and 3 Submarines moved from 91 Sea Zone to 96 Sea Zone
2 Fighters moved from 91 Sea Zone to 96 Sea Zone
1 Fighter moved from 91 Sea Zone to Yukon
2 Infantrys moved from Johnston to 97 Sea Zone
1 B.Carrier, 1 Destroyer, 2 Infantrys, 3 Submarines and 1 Transport moved from 97 Sea Zone to 87 Sea Zone
2 Infantrys moved from 87 Sea Zone to WakePlace Units - Americans
2 B.Transports placed in 83 Sea Zone
2 Artillerys, 4 Elites and 2 Infantrys placed in San Francisco
1 Cruiser placed in 83 Sea Zone
1 Cruiser and 1 Submarine placed in 35 Sea Zone
1 Destroyer and 2 Submarines placed in 91 Sea Zone
2 L.Fighters placed in South Atlantic USATurn Complete - Americans
Americans collect 117 PUs; end with 117 PUsCombat Hit Differential Summary :
Neutral : 2.17
Yamamoto : 1.00
Americans : 0.50Production/PUs Summary :
Germans : 82 / 93
Russians : 82 / 92
Italians : 53 / 58
French : 44 / 46
Yamamoto : 82 / 87
Chinese : 32 / 34
Hisaichi : 50 / 51
British : 99 / 100
Anzac : 36 / 36
Dutch : 17 / 17
Finns : 20 / 22
Romanians : 27 / 29
Thai : 16 / 16
Americans : 117 / 117 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Germans
1 Artillery and 1 Infantry moved from Latvia to Leningrad
1 Infantry moved from Latvia to Novgorod
Germans take Novgorod from Russians
1 Artillery moved from Latvia to Leningrad
3 Infantrys moved from Tampere to Helsinki
1 Infantry moved from Oulu to Tampere
2 Artillerys and 2 Infantrys moved from Latvia to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Helsinki
5 Artillerys, 1 Elite, 10 Infantrys and 6 Tanks moved from Kiev to Vinnytsia
3 Mech.Infs moved from Bohemia to Vinnytsia
1 Elite moved from Warsaw to Brest
3 HeavyTanks moved from Bavaria to Burgundy
3 HeavyTanks moved from Rhine to Burgundy
2 Infantrys moved from Burgundy to Orleanais
2 Infantrys moved from Burgundy to Languedoc
2 ArmoredCars moved from Burgundy to Picardy
1 Fighter moved from Bavaria to Languedoc
1 Fighter moved from Bavaria to Orleanais
1 Fighter moved from Bavaria to Picardy
1 Bomber moved from Bavaria to Picardy
1 Bomber moved from Bavaria to Languedoc
1 Stuka moved from Bavaria to Orleanais
1 Stuka moved from Bavaria to Picardy
4 HeavyTanks moved from Provence to Burgundy
1 HeavyTank moved from Rhine to Burgundy
1 Infantry moved from Burgundy to PicardyPurchase Units - Germans
Germans buy 2 Elites, 36 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Orleanais
Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
French defend with 1 Infantry
Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Orleanais, round 2 : 2/4 hits
French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits
1 Infantry owned by the French lost in Orleanais
Germans win, taking Orleanais from French with 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Languedoc
Germans attack with 1 Bomber, 1 Fighter and 2 Infantrys
French defend with 1 Artillery
Germans roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Languedoc, round 2 : 2/4 hits
French roll dice for 1 Artillery in Languedoc, round 2 : 0/1 hits
1 Artillery owned by the French lost in Languedoc
Germans win, taking Languedoc from French with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 Artillery
Battle in Leningrad
Germans attack with 2 Artillerys and 1 Infantry
Russians defend with 1 Artillery, 1 Factory and 1 Infantry
Germans roll dice for 2 Artillerys and 1 Infantry in Leningrad, round 2 : 1/3 hits
Russians roll dice for 1 Artillery and 1 Infantry in Leningrad, round 2 : 0/2 hits
1 Infantry owned by the Russians lost in Leningrad
Germans roll dice for 2 Artillerys and 1 Infantry in Leningrad, round 3 : 1/3 hits
Russians roll dice for 1 Artillery in Leningrad, round 3 : 0/1 hits
1 Artillery owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Picardy
Germans attack with 2 ArmoredCars, 1 Bomber, 1 Fighter, 1 Infantry and 1 Stuka
French defend with 2 Infantrys
Germans roll dice for 2 ArmoredCars, 1 Bomber, 1 Fighter, 1 Infantry and 1 Stuka in Picardy, round 2 : 0/6 hits
French roll dice for 2 Infantrys in Picardy, round 2 : 1/2 hits
1 Infantry owned by the Germans lost in Picardy
Germans roll dice for 2 ArmoredCars, 1 Bomber, 1 Fighter and 1 Stuka in Picardy, round 3 : 3/5 hits
French roll dice for 2 Infantrys in Picardy, round 3 : 0/2 hits
2 Infantrys owned by the French lost in Picardy
Germans win, taking Picardy from French with 2 ArmoredCars, 1 Bomber, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for French: 2 InfantrysNon Combat Move - Germans
1 Bomber, 1 Fighter and 1 Stuka moved from Picardy to Burgundy
1 Fighter and 1 Stuka moved from Orleanais to Burgundy
1 Bomber and 1 Fighter moved from Languedoc to Burgundy
2 Destroyers and 2 Submarines moved from 23 Sea Zone to 22 Sea Zone
1 Battleship moved from 24 Sea Zone to 22 Sea Zone
1 Cruiser moved from 24 Sea Zone to 22 Sea ZonePlace Units - Germans
1 Elite and 3 Tanks placed in Warsaw
1 Elite and 4 Infantrys placed in Bohemia
4 Infantrys placed in Provence
3 Infantrys placed in Bavaria
4 Infantrys placed in Rhine
6 Infantrys placed in Hamburg
15 Infantrys placed in BerlinTurn Complete - Germans
Germans collect 94 PUs; end with 94 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Russians
3 ArmoredCars, 9 Artillerys, 4 Elites, 21 Infantrys, 4 Mech.Infs and 13 Tanks moved from Kotka to Tampere
1 Infantry moved from S.Karelia to Leningrad
2 ArmoredCars moved from Arkhangelsk to Leningrad
2 ArmoredCars moved from Arkhangelsk to Vyborg
1 Infantry moved from S.Karelia to Leningrad
2 Artillerys and 4 Infantrys moved from Sibirsky to Khatanga
1 Infantry moved from Olyokminsk to Zhigansk
1 Bomber moved from N.Buryat Mongolia to Zhigansk
1 Infantry moved from S.Karelia to N.Karelia
Russians take N.Karelia from Finns
2 Bombers moved from Arkhangelsk to 21 Sea Zone
1 Artillery moved from S.Karelia to Leningrad
1 Infantry moved from S.Karelia to Leningrad
1 Artillery and 5 Infantrys moved from S.Karelia to Vyborg
1 Artillery, 1 Elite and 1 Infantry moved from Smolensk to Novgorod
1 Artillery and 1 Infantry moved from Donetsk to Kiev
1 Fighter moved from Rostov to Kiev
4 Artillerys, 1 Elite and 4 Infantrys moved from Tula to KurskPurchase Units - Russians
Russians buy 2 ArmoredCars, 8 Artillerys, 1 Elite, 18 Infantrys, 2 Mech.Infs and 1 Mech.Rocket; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 1 Artillery, 1 Elite and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in 21 Sea Zone
Russians attack with 2 Bombers
Germans defend with 1 Destroyer
Russians roll dice for 2 Bombers in 21 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans lost in 21 Sea Zone
Russians win with 2 Bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 Destroyer
Battle in Khatanga
Russians attack with 2 Artillerys and 4 Infantrys
Yamamoto defend with 1 Infantry
Russians roll dice for 2 Artillerys and 4 Infantrys in Khatanga, round 2 : 1/6 hits, 1.67 expected hits
Yamamoto roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Khatanga
Russians win, taking Khatanga from Yamamoto with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Zhigansk
Russians attack with 1 Bomber and 1 Infantry
Yamamoto defend with 1 Artillery
Russians roll dice for 1 Bomber and 1 Infantry in Zhigansk, round 2 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Zhigansk
Russians win, taking Zhigansk from Yamamoto with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Kursk
Russians attack with 4 Artillerys, 1 Elite and 4 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 4 Artillerys, 1 Elite and 4 Infantrys in Kursk, round 2 : 3/9 hits, 3.00 expected hits
Romanians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Kursk
Russians win, taking Kursk from Romanians with 4 Artillerys, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in Leningrad
Russians attack with 2 ArmoredCars, 1 Artillery and 3 Infantrys
Germans defend with 2 Artillerys, 1 Factory and 1 Infantry
Russians roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Leningrad, round 2 : 5/6 hits, 1.67 expected hits
Germans roll dice for 2 Artillerys and 1 Infantry in Leningrad, round 2 : 0/3 hits, 1.00 expected hits
2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 2 ArmoredCars, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 2 Artillerys and 1 Infantry
Battle in Kiev
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 2 : 2/3 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Romanians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Tampere
Russians attack with 3 ArmoredCars, 9 Artillerys, 4 Elites, 21 Infantrys, 4 Mech.Infs and 13 Tanks
Germans defend with 1 Infantry
Russians roll dice for 3 ArmoredCars, 9 Artillerys, 4 Elites, 21 Infantrys, 4 Mech.Infs and 13 Tanks in Tampere, round 2 : 20/54 hits, 18.83 expected hits
Finns roll dice for 1 Infantry in Tampere, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Tampere
Russians win, taking Tampere from Finns with 3 ArmoredCars, 9 Artillerys, 4 Elites, 21 Infantrys, 4 Mech.Infs and 13 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Vyborg
Russians attack with 2 ArmoredCars, 1 Artillery and 5 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 2 ArmoredCars, 1 Artillery and 5 Infantrys in Vyborg, round 2 : 2/8 hits, 2.00 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 2 ArmoredCars, 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 InfantryNon Combat Move - Russians
1 AAGun moved from Kotka to Tampere
2 Artillerys and 4 Infantrys moved from Rostov to Donetsk
2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
1 AAGun moved from Perm to Kirov
4 Elites moved from Irkutsk to N.Buryat Mongolia
2 Artillerys and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
1 Bomber moved from Zhigansk to N.Buryat Mongolia
5 Infantrys moved from Krasnoyarsk to Bratsk
3 Infantrys moved from Novosibirsk to Krasnoyarsk
5 Infantrys moved from Sverdlovsk to Novosibirsk
2 Infantrys moved from Tashkent to Uzbekistan
2 Elites moved from Smolensk to Kursk
2 Infantrys moved from Smolensk to Kursk
1 Artillery and 3 Infantrys moved from Smolensk to S.Karelia
1 AAGun moved from Smolensk to Kursk
2 Bombers moved from 21 Sea Zone to Manchester
1 Fighter moved from Kiev to Donetsk
1 HeavyTank moved from Moscow to S.Karelia
1 Artillery moved from Iraq to W.Iran
2 Infantrys moved from Iraq to W.Iran
5 Artillerys and 4 Infantrys moved from Moscow to TulaPlace Units - Russians
1 Infantry, 2 Mech.Infs and 1 Mech.Rocket placed in Arkhangelsk
3 Infantrys placed in Georgia
2 Artillerys and 3 Infantrys placed in Stalingrad
2 ArmoredCars placed in Tashkent
5 Infantrys placed in Sverdlovsk
2 Artillerys and 4 Infantrys placed in Sibirsky
1 Artillery and 2 Infantrys placed in W.Iran
Russians undo move 7.
Russians undo move 1.
2 Mech.Infs and 1 Mech.Rocket placed in Arkhangelsk
Russians undo move 4.
3 Infantrys placed in Sverdlovsk
Russians undo move 1.
2 Infantrys placed in Georgia
4 Artillerys and 6 Infantrys placed in Moscow
1 Elite placed in SverdlovskTurn Complete - Russians
Russians collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Germans : -0.67
Romanians : -0.67
Yamamoto : -0.67
Finns : -0.67
Russians : 5.67Production/PUs Summary :
Germans : 88 / 94
Russians : 94 / 94
Italians : 53 / 58
French : 38 / 46
Yamamoto : 80 / 87
Chinese : 32 / 34
Hisaichi : 50 / 51
British : 99 / 100
Anzac : 36 / 36
Dutch : 17 / 17
Finns : 16 / 22
Romanians : 21 / 29
Thai : 16 / 16
Americans : 117 / 117 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
7 Infantrys moved from Mersa Matruh to Lower Egypt
1 Artillery and 1 Infantry moved from Kufra to Darfur
1 Infantry moved from Kufra to Mersa Matruh
2 Infantrys moved from Hun to Kufra
1 Tank moved from Hun to Mersa Matruh
3 Tanks moved from N.Algeria to N.Tunisia
1 Infantry moved from N.Tunisia to N.Algeria
1 Artillery and 3 Infantrys moved from Tunis to N.Tunisia
6 Infantrys moved from Rome to 46 Sea Zone
6 Infantrys and 3 Transports moved from 46 Sea Zone to 51 Sea Zone
2 Transports moved from 51 Sea Zone to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys moved from 46 Sea Zone to N.Tunisia
1 Transport moved from 52 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from Greece to 52 Sea Zone
2 HeavyTanks moved from Istanbul to Bursa
5 Infantrys moved from Istanbul to Bursa
1 Artillery and 1 Infantry moved from 52 Sea Zone to BursaPurchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys and 22 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Darfur
Italians attack with 1 Artillery and 1 Infantry
British defend with 1 ArmoredCar
Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 1/2 hits
British roll dice for 1 ArmoredCar in Darfur, round 2 : 0/1 hits
1 ArmoredCar owned by the British lost in Darfur
Italians win, taking Darfur from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Battle in Bursa
Italians attack with 1 Artillery, 2 HeavyTanks and 6 Infantrys
Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank
Italians roll dice for 1 Artillery, 2 HeavyTanks and 6 Infantrys in Bursa, round 2 : 3/9 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 1/5 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Bursa
Italians roll dice for 1 Artillery, 2 HeavyTanks and 5 Infantrys in Bursa, round 3 : 3/8 hits
Neutral roll dice for 1 Bunker, 1 Infantry and 1 Tank in Bursa, round 3 : 2/3 hits
1 Bunker owned by the Neutral, 1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 2 Infantrys owned by the Italians lost in Bursa
Italians loses 0 PUs for violating Bursas neutrality.
Italians win, taking Bursa from Neutral with 1 Artillery, 2 HeavyTanks and 3 Infantrys remaining. Battle score for attacker is 11
Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank
Casualties for Italians: 3 InfantrysNon Combat Move - Italians
Place Units - Italians
1 Artillery and 3 Infantrys placed in Greece
1 ArmoredCar and 2 Infantrys placed in Hun
1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Tunis
10 Infantrys placed in Rome
5 Infantrys placed in LombardyTurn Complete - Italians
Italians collect 58 PUs; end with 58 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
7 Infantrys moved from Mersa Matruh to Lower Egypt
1 Artillery and 1 Infantry moved from Kufra to Darfur
1 Infantry moved from Kufra to Mersa Matruh
2 Infantrys moved from Hun to Kufra
1 Tank moved from Hun to Mersa Matruh
3 Tanks moved from N.Algeria to N.Tunisia
1 Infantry moved from N.Tunisia to N.Algeria
1 Artillery and 3 Infantrys moved from Tunis to N.Tunisia
6 Infantrys moved from Rome to 46 Sea Zone
6 Infantrys and 3 Transports moved from 46 Sea Zone to 51 Sea Zone
2 Transports moved from 51 Sea Zone to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys moved from 46 Sea Zone to N.Tunisia
1 Transport moved from 52 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from Greece to 52 Sea Zone
2 HeavyTanks moved from Istanbul to Bursa
5 Infantrys moved from Istanbul to Bursa
1 Artillery and 1 Infantry moved from 52 Sea Zone to BursaPurchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys and 22 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Darfur
Italians attack with 1 Artillery and 1 Infantry
British defend with 1 ArmoredCar
Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 1/2 hits
British roll dice for 1 ArmoredCar in Darfur, round 2 : 0/1 hits
1 ArmoredCar owned by the British lost in Darfur
Italians win, taking Darfur from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Battle in Bursa
Italians attack with 1 Artillery, 2 HeavyTanks and 6 Infantrys
Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank
Italians roll dice for 1 Artillery, 2 HeavyTanks and 6 Infantrys in Bursa, round 2 : 3/9 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 1/5 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Bursa
Italians roll dice for 1 Artillery, 2 HeavyTanks and 5 Infantrys in Bursa, round 3 : 3/8 hits
Neutral roll dice for 1 Bunker, 1 Infantry and 1 Tank in Bursa, round 3 : 2/3 hits
1 Bunker owned by the Neutral, 1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 2 Infantrys owned by the Italians lost in Bursa
Italians loses 0 PUs for violating Bursas neutrality.
Italians win, taking Bursa from Neutral with 1 Artillery, 2 HeavyTanks and 3 Infantrys remaining. Battle score for attacker is 11
Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank
Casualties for Italians: 3 InfantrysNon Combat Move - Italians
Place Units - Italians
1 Artillery and 3 Infantrys placed in Greece
1 ArmoredCar and 2 Infantrys placed in Hun
1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Tunis
10 Infantrys placed in Rome
5 Infantrys placed in LombardyTurn Complete - Italians
Italians collect 58 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 51 Sea Zone: 6 Infantrys and 4 Transports
EDIT: Adding units owned by Italians to 51 Sea Zone: 4 Transports
EDIT: Adding units owned by Italians to Mersa Matruh: 6 Infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - French
1 Artillery and 1 Infantry moved from Paris to Picardy
1 Artillery and 1 Infantry moved from Paris to Orleanais
1 Adv.Fighter moved from Paris to Orleanais
1 Fighter moved from Paris to Orleanais
1 Infantry moved from Paris to Orleanais
1 Infantry moved from Paris to Picardy
1 Artillery and 1 Infantry moved from E.Morocco to S.Algeria
1 Artillery and 1 Elite moved from E.Morocco to N.Algeria
1 Adv.Fighter moved from E.Morocco to S.AlgeriaPurchase Units - French
French buy 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 10 Infantrys; Remaining resources: 1 PUs;Combat - French
Battle in Picardy
French attack with 1 Artillery and 2 Infantrys
Germans defend with 2 ArmoredCars
French roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 ArmoredCars in Picardy, round 2 : 0/2 hits, 0.33 expected hits
French roll dice for 1 Artillery and 2 Infantrys in Picardy, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 ArmoredCars in Picardy, round 3 : 0/2 hits, 0.33 expected hits
French roll dice for 1 Artillery and 2 Infantrys in Picardy, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 ArmoredCars in Picardy, round 4 : 0/2 hits, 0.33 expected hits
French roll dice for 1 Artillery and 2 Infantrys in Picardy, round 5 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 ArmoredCars in Picardy, round 5 : 2/2 hits, 0.33 expected hits
2 ArmoredCars owned by the Germans and 2 Infantrys owned by the French lost in Picardy
French win, taking Picardy from Germans with 1 Artillery remaining. Battle score for attacker is 4
Casualties for French: 2 Infantrys
Casualties for Germans: 2 ArmoredCars
Battle in S.Algeria
French attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in S.Algeria, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in S.Algeria, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in S.Algeria
French win, taking S.Algeria from Italians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in N.Algeria
French attack with 1 Artillery and 1 Elite
Italians defend with 1 Infantry
French roll dice for 1 Artillery and 1 Elite in N.Algeria, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the French and 1 Infantry owned by the Italians lost in N.Algeria
French win, taking N.Algeria from Germans with 1 Elite remaining. Battle score for attacker is -2
Casualties for French: 1 Artillery
Casualties for Italians: 1 Infantry
Battle in Orleanais
French attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
Germans defend with 2 Infantrys
French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Orleanais, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 Infantrys in Orleanais, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans and 1 Infantry owned by the French lost in Orleanais
French win, taking Orleanais from Germans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Casualties for Germans: 2 InfantrysNon Combat Move - French
1 Adv.Fighter and 1 Fighter moved from Orleanais to Paris
1 Tank moved from Aquitaine to Paris
1 Adv.Fighter moved from S.Algeria to E.MoroccoPlace Units - French
2 Artillerys and 6 Infantrys placed in Paris
1 Adv.Fighter and 3 Infantrys placed in E.Morocco
1 Fighter and 1 Infantry placed in SyriaTurn Complete - French
French collect 44 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 1.67
Italians : -0.67
French : -1.17Production/PUs Summary :
Germans : 83 / 94
Russians : 94 / 94
Italians : 57 / 58
French : 44 / 45
Yamamoto : 80 / 87
Chinese : 32 / 34
Hisaichi : 50 / 51
British : 97 / 100
Anzac : 36 / 36
Dutch : 17 / 17
Finns : 16 / 22
Romanians : 21 / 29
Thai : 16 / 16
Americans : 117 / 117 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
2 Artillerys and 2 Elites moved from Banjarmasin to 110 Sea Zone
2 Artillerys and 2 Elites moved from 110 Sea Zone to Java
1 Bomber moved from Banjarmasin to Java
1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
1 Destroyer moved from 107 Sea Zone to 94 Sea Zone
1 Destroyer moved from 107 Sea Zone to 101 Sea Zone
2 Adv.Fighters, 2 B.Carriers, 1 Battleship, 4 Carriers, 4 Destroyers, 12 Fighters, 6 S.Submarines, 9 Submarines and 1 Transport moved from 107 Sea Zone to 85 Sea Zone
1 Artillery moved from Yakutsk to Zhigansk
1 Infantry moved from Okhotsk to Zhigansk
7 Infantrys and 1 Marine moved from Alaska to Yukon
1 Infantry moved from Kiska to 71 Sea Zone
2 B.Transports, 1 Cruiser, 1 Destroyer and 1 Infantry moved from 71 Sea Zone to 76 Sea Zone
1 Infantry moved from 76 Sea Zone to Kunashir
1 Infantry moved from Chita to S.Buryat Mongolia
Yamamoto take S.Buryat Mongolia from Russians
2 Tanks moved from Shanghai to Anhwei
1 Tank moved from Shanghai to ShansiPurchase Units - Yamamoto
Yamamoto buy 6 Destroyers, 2 Infantrys and 5 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Anhwei
Yamamoto attack with 2 Tanks
Chinese defend with 1 Elite and 1 Infantry
Yamamoto roll dice for 2 Tanks in Anhwei, round 2 : 2/2 hits
Chinese roll dice for 1 Elite and 1 Infantry in Anhwei, round 2 : 0/2 hits
1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Anhwei
Yamamoto win, taking Anhwei from Chinese with 2 Tanks remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Elite and 1 Infantry
Battle in Zhigansk
Yamamoto attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Zhigansk
Yamamoto roll dice for 1 Artillery in Zhigansk, round 3 : 0/1 hits
Russians roll dice for 1 Infantry in Zhigansk, round 3 : 1/1 hits
1 Artillery owned by the Yamamoto lost in Zhigansk
Russians win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Yukon
Yamamoto attack with 7 Infantrys and 1 Marine
Americans defend with 2 Fighters and 4 Infantrys
Yamamoto roll dice for 7 Infantrys and 1 Marine in Yukon, round 2 : 1/8 hits
British roll dice for 2 Fighters and 4 Infantrys in Yukon, round 2 : 1/6 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Yukon
Yamamoto roll dice for 6 Infantrys and 1 Marine in Yukon, round 3 : 0/7 hits
British roll dice for 2 Fighters and 3 Infantrys in Yukon, round 3 : 1/5 hits
1 Infantry owned by the Yamamoto lost in Yukon
Yamamoto roll dice for 5 Infantrys and 1 Marine in Yukon, round 4 : 1/6 hits
British roll dice for 2 Fighters and 3 Infantrys in Yukon, round 4 : 2/5 hits
2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Yukon
Yamamoto roll dice for 3 Infantrys and 1 Marine in Yukon, round 5 : 2/4 hits
British roll dice for 2 Fighters and 2 Infantrys in Yukon, round 5 : 2/4 hits
2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Yukon
Yamamoto roll dice for 1 Infantry and 1 Marine in Yukon, round 6 : 0/2 hits
British roll dice for 2 Fighters in Yukon, round 6 : 2/2 hits
1 Marine owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Yukon
British win with 2 Fighters remaining. Battle score for attacker is -10
Casualties for Yamamoto: 7 Infantrys and 1 Marine
Casualties for Americans: 4 Infantrys
Battle in Shansi
Yamamoto attack with 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Tank in Shansi, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shansi
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Java
Yamamoto attack with 2 Artillerys, 1 Bomber and 2 Elites
Anzac defend with 2 Artillerys; Dutch defend with 1 Bunker
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 2 Elites in Java, round 2 : 1/5 hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 2 Artillerys and 1 Bunker in Java, round 2 : 2/3 hits
1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Java
Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Elite in Java, round 3 : 0/3 hits
Dutch roll dice for 2 Artillerys and 1 Bunker in Java, round 3 : 1/3 hits
1 Elite owned by the Yamamoto lost in Java
1 Bomber owned by the Yamamoto retreated
Yamamoto roll dice for 1 Artillery in Java, round 4 : 1/1 hits
Dutch roll dice for 2 Artillerys and 1 Bunker in Java, round 4 : 0/3 hits
1 Artillery owned by the Anzac lost in Java
Yamamoto roll dice for 1 Artillery in Java, round 5 : 0/1 hits
Dutch roll dice for 1 Artillery and 1 Bunker in Java, round 5 : 2/2 hits
1 Artillery owned by the Yamamoto lost in Java
Dutch win with 1 Artillery and 1 Bunker remaining. Battle score for attacker is -10
Casualties for Yamamoto: 2 Artillerys and 2 Elites
Casualties for Anzac: 1 ArtilleryNon Combat Move - Yamamoto
1 Bomber moved from Java to BanjarmasinPlace Units - Yamamoto
2 Destroyers placed in 110 Sea Zone
4 Destroyers and 4 Submarines placed in 85 Sea Zone
1 Submarine placed in 85 Sea Zone
Yamamoto undo move 2.
3 Destroyers placed in 85 Sea Zone
1 Destroyer and 4 Submarines placed in 85 Sea Zone
2 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 83 PUs; end with 83 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
1 ArmoredCar moved from Hupeh to Shanghai
Chinese take Shanghai from Hisaichi
2 ArmoredCars and 1 Elite moved from Hupeh to Anhwei
2 Adv.Fighters and 1 Fighter moved from Hupeh to AnhweiPurchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys and 5 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Anhwei
Chinese attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Elite and 1 Fighter
Yamamoto defend with 2 Tanks
Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Elite and 1 Fighter in Anhwei, round 2 : 4/6 hits, 2.33 expected hits
Yamamoto roll dice for 2 Tanks in Anhwei, round 2 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Chinese and 2 Tanks owned by the Yamamoto lost in Anhwei
Chinese win, taking Anhwei from Yamamoto with 2 Adv.Fighters, 1 ArmoredCar, 1 Elite and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Chinese: 1 ArmoredCar
Casualties for Yamamoto: 2 TanksNon Combat Move - Chinese
2 Adv.Fighters and 1 Fighter moved from Anhwei to Hunan
1 ArmoredCar, 3 Artillerys and 7 Infantrys moved from Hupeh to Hunan
2 Artillerys, 4 Elites and 2 Infantrys moved from Shensi to Hupeh
2 ArmoredCars and 1 Tank moved from Ningsia to Hupeh
2 Artillerys, 1 Elite and 3 Infantrys moved from Ningsia to Shensi
2 Artillerys and 4 Infantrys moved from E.Qinghai to Ningsia
2 Elites and 4 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from W.Qinghai to E.Qinghai
2 ArmoredCars moved from W.Qinghai to Ningsia
1 Adv.Fighter moved from Urumqi to Ningsia
2 ArmoredCars moved from Urumqi to W.QinghaiPlace Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
1 Adv.Fighter, 2 ArmoredCars and 1 Infantry placed in UrumqiTurn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Yamamoto : 0.00
Chinese : 1.67Production/PUs Summary :
Germans : 83 / 94
Russians : 93 / 94
Italians : 57 / 58
French : 44 / 45
Yamamoto : 81 / 83
Chinese : 34 / 34
Hisaichi : 48 / 51
British : 97 / 100
Anzac : 36 / 36
Dutch : 17 / 17
Finns : 16 / 22
Romanians : 21 / 29
Thai : 16 / 16
Americans : 117 / 117 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Hisaichi
1 Elite and 6 Infantrys moved from Kwangsi to Kwangtung
1 Infantry moved from Hong Kong to Kiangsi
5 Infantrys moved from Hong Kong to Kwangtung
1 Artillery moved from Chahar to Suiyuan
Hisaichi take Suiyuan from Chinese
1 Infantry moved from Shantung to Shansi
Hisaichi take Shansi from Chinese
3 Infantrys moved from Peking to Shantung
2 Infantrys moved from Shantung to Shanghai
1 Bomber moved from Shantung to Shanghai
1 Destroyer moved from 111 Sea Zone to 112 Sea Zone
2 Submarines moved from 107 Sea Zone to 110 Sea Zone
2 ArmoredCars moved from Malaya to N.Thailand
2 Transports moved from 92 Sea Zone to 110 Sea Zone
2 Artillerys and 3 Infantrys moved from Malaya to 110 Sea Zone
2 Artillerys and 3 Infantrys moved from 110 Sea Zone to Java
1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Java
1 Artillery and 4 Infantrys moved from Heilungchiang to Chita
1 Infantry moved from Kirin to Heilungchiang
4 Infantrys moved from Liaoning to Heilungchiang
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
6 Infantrys moved from Changchun to 84 Sea Zone
6 Infantrys moved from 84 Sea Zone to Shantung
2 Infantrys moved from Changchun to KirinPurchase Units - Hisaichi
Hisaichi buy 1 Elite and 24 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Shanghai
Hisaichi attack with 1 Bomber and 2 Infantrys
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 Bomber and 2 Infantrys in Shanghai, round 2 : 1/3 hits
Chinese roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits
1 ArmoredCar owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Java
Hisaichi attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys
Anzac defend with 1 Artillery; Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys in Java, round 2 : 3/7 hits
Dutch roll dice for 1 Artillery and 1 Bunker in Java, round 2 : 1/2 hits
1 Artillery owned by the Anzac, 1 Bunker owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Java
Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 1 Artillery
Casualties for Dutch: 1 Bunker
Battle in N.Thailand
Hisaichi attack with 2 ArmoredCars
British defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 2 ArmoredCars in N.Thailand, round 2 : 1/2 hits
British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits
1 Infantry owned by the British lost in N.Thailand
Hisaichi roll dice for 2 ArmoredCars in N.Thailand, round 3 : 2/2 hits
British roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits
1 Artillery owned by the British lost in N.Thailand
Hisaichi win, taking N.Thailand from British with 2 ArmoredCars remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 InfantryNon Combat Move - Hisaichi
1 Fighter moved from Java to 110 Sea Zone
1 Adv.Fighter moved from Java to 110 Sea Zone
1 Bomber moved from Shanghai to Hong KongPlace Units - Hisaichi
6 Infantrys placed in Malaya
6 Infantrys placed in Hong Kong
3 Infantrys placed in Peking
4 Infantrys placed in Liaoning
1 Elite and 5 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 55 PUs; end with 55 PUs





