Whackamatt (Axis) vs dawgoneit (Allies) Combo 3ish


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Russians
                1 Infantry moved from Kursk to Kiev
                      Russians take Kiev from Romanians
                2 Infantrys moved from Rostov to Donetsk
                1 ArmoredCar moved from Stalingrad to Donetsk
                3 ArmoredCars, 3 HeavyTanks and 8 Tanks moved from Leningrad to N.Karelia
                2 ArmoredCars moved from Arkhangelsk to N.Karelia
                4 Infantrys moved from Novgorod to Leningrad
                1 Infantry moved from Minsk to Lithuania
                      Russians take Lithuania from Germans
                1 Elite and 2 Infantrys moved from Minsk to Latvia
                1 Infantry moved from S.Karelia to Leningrad
                1 Infantry moved from Arkhangelsk to S.Karelia
                1 Mech.Inf moved from Moscow to Leningrad
                1 HeavyTank and 1 Tank moved from Moscow to Kursk
                1 Adv.Fighter moved from Moscow to Leningrad
                1 ArmoredCar moved from Moscow to Kursk
                10 Infantrys moved from Chimkent to Uzbekistan
                1 ArmoredCar and 4 Infantrys moved from Tashkent to Uzbekistan
                2 HeavyTanks and 2 Tanks moved from Rostov to Erzurum
                6 Infantrys moved from Georgia to Erzurum
                5 Infantrys moved from Ufa to Kuybyshev
                5 Infantrys moved from Sverdlovsk to Ufa
                1 Infantry moved from Chita to Hulunbuir
                      Russians take Hulunbuir from Hisaichi
                1 Infantry moved from S.Buryat Mongolia to Chita
                2 Infantrys moved from N.Buryat Mongolia to Chita
                1 HeavyTank moved from Olyokminsk to Chita
                1 ArmoredCar moved from Olyokminsk to Ayan
                      Russians take Ayan from Hisaichi
                1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                4 Infantrys moved from Evenkia to Olyokminsk
                1 ArmoredCar, 1 Artillery, 1 HeavyTank, 1 Infantry, 1 Mech.Inf and 1 Tank moved from Sibirsky to Evenkia
                1 ArmoredCar, 1 HeavyTank, 1 Mech.Inf and 1 Tank moved from Evenkia to Olyokminsk
                1 Mech.Inf moved from Olyokminsk to N.Buryat Mongolia

    Purchase Units - Russians
                Russians buy 2 ArmoredCars, 1 HeavyTank, 35 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Uzbekistan
                    Russians attack with 1 ArmoredCar and 14 Infantrys
                    Germans defend with 1 ArmoredCar and 2 Infantrys
                        Russians roll dice for 1 ArmoredCar and 14 Infantrys in Uzbekistan, round 2 :  3/15 hits
                        Germans roll dice for 1 ArmoredCar and 2 Infantrys in Uzbekistan, round 2 :  1/3 hits
                        1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Uzbekistan
                    Russians win, taking Uzbekistan from Germans with 1 ArmoredCar and 13 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 ArmoredCar and 2 Infantrys
                    Casualties for Russians: 1 Infantry
                Battle in Erzurum
                    Russians attack with 2 HeavyTanks, 6 Infantrys and 2 Tanks
                    Germans defend with 2 Artillerys, 1 HeavyTank, 2 Infantrys and 1 Tank
                        Russians roll dice for 2 HeavyTanks, 6 Infantrys and 2 Tanks in Erzurum, round 2 :  4/10 hits
                        Germans roll dice for 2 Artillerys, 1 HeavyTank, 2 Infantrys and 1 Tank in Erzurum, round 2 :  2/6 hits
                        2 Infantrys owned by the Russians, 2 Artillerys owned by the Germans and 2 Infantrys owned by the Germans lost in Erzurum
                        Russians roll dice for 2 HeavyTanks, 4 Infantrys and 2 Tanks in Erzurum, round 3 :  4/8 hits
                        Germans roll dice for 1 HeavyTank and 1 Tank in Erzurum, round 3 :  1/2 hits
                        1 HeavyTank owned by the Germans, 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Erzurum
                    Russians win, taking Erzurum from Germans with 2 HeavyTanks, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 18
                    Casualties for Germans: 2 Artillerys, 1 HeavyTank, 2 Infantrys and 1 Tank
                    Casualties for Russians: 3 Infantrys
                Battle in Donetsk
                    Russians attack with 1 ArmoredCar and 2 Infantrys
                    Germans defend with 1 Infantry
                        Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 :  0/3 hits
                        Germans roll dice for 1 Infantry in Donetsk, round 2 :  1/1 hits
                        1 Infantry owned by the Russians lost in Donetsk
                        Russians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 3 :  0/2 hits
                        Germans roll dice for 1 Infantry in Donetsk, round 3 :  1/1 hits
                        1 Infantry owned by the Russians lost in Donetsk
                        Russians roll dice for 1 ArmoredCar in Donetsk, round 4 :  0/1 hits
                        Germans roll dice for 1 Infantry in Donetsk, round 4 :  1/1 hits
                        1 ArmoredCar owned by the Russians lost in Donetsk
                    Germans win with 1 Infantry remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 ArmoredCar and 2 Infantrys
                Battle in N.Karelia
                    Russians attack with 5 ArmoredCars, 3 HeavyTanks and 8 Tanks
                    Germans defend with 1 HeavyTank, 1 Infantry, 3 Mech.Infs and 3 Tanks; Finns defend with 1 Infantry
                        Russians roll dice for 5 ArmoredCars, 3 HeavyTanks and 8 Tanks in N.Karelia, round 2 :  6/16 hits
                        Germans roll dice for 1 HeavyTank, 2 Infantrys, 3 Mech.Infs and 3 Tanks in N.Karelia, round 2 :  4/9 hits
                        1 Infantry owned by the Finns, 4 ArmoredCars owned by the Russians, 1 Infantry owned by the Germans, 3 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in N.Karelia
                        Russians roll dice for 1 ArmoredCar, 3 HeavyTanks and 8 Tanks in N.Karelia, round 3 :  7/12 hits
                        Germans roll dice for 1 HeavyTank and 2 Tanks in N.Karelia, round 3 :  1/3 hits
                        1 HeavyTank owned by the Germans, 1 ArmoredCar owned by the Russians and 2 Tanks owned by the Germans lost in N.Karelia
                    Russians win, taking N.Karelia from Germans with 3 HeavyTanks and 8 Tanks remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 HeavyTank, 1 Infantry, 3 Mech.Infs and 3 Tanks
                    Casualties for Finns: 1 Infantry
                    Casualties for Russians: 5 ArmoredCars
                Battle in Latvia
                    Russians attack with 1 Elite and 2 Infantrys
                    Germans defend with 1 Infantry
                        Russians roll dice for 1 Elite and 2 Infantrys in Latvia, round 2 :  1/3 hits
                        Germans roll dice for 1 Infantry in Latvia, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                    Russians win, taking Latvia from Germans with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Russians
                3 Infantrys moved from Stalingrad to Rostov
                3 Infantrys moved from Tula to Kursk
                1 Artillery and 2 Infantrys moved from Minsk to Latvia
                2 Artillerys and 7 Infantrys moved from Minsk to Kursk
                7 Infantrys moved from Yaroslavl to Kursk
                4 Infantrys moved from Moscow to Yaroslavl

    Place Units - Russians
                1 ArmoredCar, 1 HeavyTank and 4 Infantrys placed in Sibirsky
                1 ArmoredCar, 2 Infantrys and 1 Tank placed in Leningrad
                4 Infantrys placed in Arkhangelsk
                10 Infantrys placed in Moscow
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                5 Infantrys placed in Sverdlovsk
                2 Infantrys placed in Tashkent

    Turn Complete - Russians
                Russians collect 97 PUs; end with 97 PUs

    triplea_41765_Rus13.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Italians
                4 Infantrys moved from Tunis to N.Tunisia
                1 Infantry moved from Tripoli to S.Tunisia
                2 Infantrys moved from Hun to Tripoli
                1 Infantry moved from Catalonia to Valencia
                      Italians take Valencia from Americans
                1 HeavyTank, 2 Mech.Infs and 3 Tanks moved from Rhodesia to Cape Town
                      Italians take Cape Town from British
                1 Mech.Inf moved from South Africa to Cape Town
                2 Elites moved from Italian East Africa to Equatoria
                1 Mot.Inf moved from Kenya to Cape Town
                2 Infantrys and 1 Mot.Inf moved from Equatoria to French Equatorial Africa
                6 Infantrys moved from Darfur to French Equatorial Africa
                1 Tank moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 Tank moved from Nigeria to French Equatorial Africa
                4 Infantrys moved from Cairo to Lower Egypt

    Purchase Units - Italians
                Italians buy 8 Destroyers and 11 Infantrys; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in N.Tunisia
                    Italians attack with 4 Infantrys
                    Americans defend with 1 ArmoredCar
                        Italians roll dice for 4 Infantrys in N.Tunisia, round 2 : 2/4 hits, 0.67 expected hits
                        French roll dice for 1 ArmoredCar in N.Tunisia, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Americans lost in N.Tunisia
                    Italians win, taking N.Tunisia from French with 4 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 ArmoredCar

    Non Combat Move - Italians
                3 Infantrys moved from Languedoc to Catalonia
                4 Infantrys moved from Provence to Languedoc
                1 Submarine moved from 44 Sea Zone to 46 Sea Zone

    Place Units - Italians
                8 Destroyers placed in 46 Sea Zone
                4 Infantrys placed in Tunis
                3 Infantrys placed in French Equatorial Africa
                3 Infantrys placed in Hun
                1 Infantry placed in Kufra

    Turn Complete - Italians
                Italians collect 88 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    Italians : 1.33
        French : -0.17

    triplea_41765_Ita13.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - French
                2 Tanks moved from E.Morocco to S.Tunisia
                1 Mech.Inf and 1 Tank moved from S.Algeria to S.Tunisia
                1 Mech.Inf and 1 Tank moved from N.Algeria to S.Tunisia
                1 Adv.Fighter moved from French Sudan to N.Algeria
                2 Elites moved from E.Morocco to N.Algeria
                1 Tank moved from French Sudan to Nigeria
                      British take Nigeria from Italians
                1 Tank moved from Nigeria to French Sudan

    Purchase Units - French
                French buy 2 Elites, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - French
                Battle in S.Tunisia
                    French attack with 2 Mech.Infs and 4 Tanks
                    Italians defend with 1 Infantry
                        French roll dice for 2 Mech.Infs and 4 Tanks in S.Tunisia, round 2 :  2/6 hits
                        Italians roll dice for 1 Infantry in S.Tunisia, round 2 :  0/1 hits
                        1 Infantry owned by the Italians lost in S.Tunisia
                    French win, taking S.Tunisia from Italians with 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry

    Non Combat Move - French

    Place Units - French
                2 Infantrys placed in Churchill
                2 Elites, 1 Infantry and 1 Tank placed in E.Morocco

    Turn Complete - French
                French collect 18 PUs; end with 18 PUs

    triplea_41765_Fre13.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Yamamoto
                1 Elite moved from Mindanao to 107 Sea Zone
                1 Cruiser and 1 Elite moved from 107 Sea Zone to 113 Sea Zone
                1 Elite moved from 113 Sea Zone to West Papua
                1 Marine moved from Milne Bay to West Papua
                1 Artillery moved from Port Moresby to West Papua
                1 Infantry moved from Attu to 72 Sea Zone
                1 Infantry and 1 S.Submarine moved from 72 Sea Zone to 75 Sea Zone
                1 Infantry moved from 75 Sea Zone to Ayan
                6 Battleships, 2 Carriers, 2 Destroyers and 4 Fighters moved from 72 Sea Zone to 75 Sea Zone
                4 Fighters moved from 75 Sea Zone to Ayan
                2 Fighters moved from Mindanao to 109 Sea Zone
                2 Fighters moved from Davao to 109 Sea Zone
                1 Elite and 3 Infantrys moved from Davao to Mindanao

    Purchase Units - Yamamoto
                Yamamoto buy 1 B.Carrier, 1 B.Transport, 1 Bunker, 1 Destroyer, 4 Elites, 2 Fighters, 4 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Ayan
                    Yamamoto attack with 4 Fighters and 1 Infantry
                    Russians defend with 1 ArmoredCar
                        Yamamoto roll dice for 6 Battleships in Ayan, round 2 : 3/6 hits, 4.00 expected hits
                        1 ArmoredCar owned by the Russians lost in Ayan
                    Yamamoto win, taking Ayan from Russians with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 ArmoredCar
                Battle in 109 Sea Zone
                    Yamamoto attack with 4 Fighters
                    Americans defend with 1 S.Submarine
                        Yamamoto roll dice for 4 Fighters in 109 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    1 S.Submarine owned by the Americans Submerged
                Battle in West Papua
                    Yamamoto attack with 1 Artillery, 1 Elite and 1 Marine
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 1 Cruiser in West Papua, round 2 : 0/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Marine in West Papua, round 2 : 2/3 hits, 1.33 expected hits
                        Anzac roll dice for 1 Infantry in West Papua, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans lost in West Papua
                    Yamamoto winYamamoto win with 4 Fighters remaining, taking West Papua from Anzac with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Yamamoto
                4 Fighters moved from 109 Sea Zone to Milne Bay
                2 Fighters moved from Panay to 107 Sea Zone
                1 Infantry moved from Port Moresby to Milne Bay
                4 Fighters moved from Ayan to 75 Sea Zone

    Place Units - Yamamoto
                1 B.Carrier, 1 B.Transport, 1 Destroyer and 1 Submarine placed in 107 Sea Zone
                1 Bunker, 2 Fighters and 1 Infantry placed in Port Moresby
                1 Elite and 1 Infantry placed in Mindanao
                1 Elite and 1 Infantry placed in Panay
                Yamamoto undo move 2.
                1 T.Boat placed in 114 Sea Zone
                1 Bunker and 2 Fighters placed in Port Moresby
                2 Elites and 2 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 91 PUs; end with 91 PUs

    Combat Hit Differential Summary :

    Yamamoto : -2.17
        Anzac : -0.33

    triplea_41765_Yam13.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Chinese
                2 Infantrys moved from Suiyuan to Chahar
                1 Adv.Fighter moved from Ningsia to Chahar
                2 Infantrys moved from Suiyuan to Shansi
                1 ArmoredCar moved from Ningsia to Shansi
                4 Infantrys moved from Szechwan to Hupeh
                2 Adv.Fighters moved from Shensi to Hupeh
                1 ArmoredCar moved from Lanchow to Shansi
                1 Elite and 1 Infantry moved from Szechwan to Kweichow
                3 Infantrys moved from Lanchow to Szechwan
                1 Tank moved from Suiyuan to Hupeh
                3 Infantrys moved from Ningsia to Shensi
                3 Infantrys moved from Ningsia to Suiyuan
                1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
                4 Infantrys moved from Gobi Altai to Ningsia
                1 ArmoredCar moved from Hsining to Ningsia
                1 ArmoredCar moved from Hsining to Lanchow
                1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Hupeh
                    Chinese attack with 2 Adv.Fighters, 4 Infantrys and 1 Tank
                    Hisaichi defend with 4 Infantrys
                        Chinese roll dice for 2 Adv.Fighters, 4 Infantrys and 1 Tank in Hupeh, round 2 :  2/7 hits
                        Hisaichi roll dice for 4 Infantrys in Hupeh, round 2 :  1/4 hits
                        2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                        Chinese roll dice for 2 Adv.Fighters, 3 Infantrys and 1 Tank in Hupeh, round 3 :  1/6 hits
                        Hisaichi roll dice for 2 Infantrys in Hupeh, round 3 :  0/2 hits
                        1 Infantry owned by the Hisaichi lost in Hupeh
                        Chinese roll dice for 2 Adv.Fighters, 3 Infantrys and 1 Tank in Hupeh, round 4 :  2/6 hits
                        Hisaichi roll dice for 1 Infantry in Hupeh, round 4 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 2 Adv.Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 4 Infantrys
                    Casualties for Chinese: 1 Infantry
                Battle in Chahar
                    Chinese attack with 1 Adv.Fighter and 2 Infantrys
                    Hisaichi defend with 1 ArmoredCar
                        Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 3 :  0/3 hits
                        Hisaichi roll dice for 1 ArmoredCar in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 4 :  1/3 hits
                        Hisaichi roll dice for 1 ArmoredCar in Chahar, round 4 :  0/1 hits
                        1 ArmoredCar owned by the Hisaichi lost in Chahar
                    Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 ArmoredCar
                Battle in Shansi
                    Chinese attack with 2 ArmoredCars and 2 Infantrys
                    Hisaichi defend with 2 ArmoredCars
                        Chinese roll dice for 2 ArmoredCars and 2 Infantrys in Shansi, round 2 :  0/4 hits
                        Hisaichi roll dice for 2 ArmoredCars in Shansi, round 2 :  0/2 hits
                        Chinese roll dice for 2 ArmoredCars and 2 Infantrys in Shansi, round 3 :  1/4 hits
                        Hisaichi roll dice for 2 ArmoredCars in Shansi, round 3 :  0/2 hits
                        1 ArmoredCar owned by the Hisaichi lost in Shansi
                        Chinese roll dice for 2 ArmoredCars and 2 Infantrys in Shansi, round 4 :  1/4 hits
                        Hisaichi roll dice for 1 ArmoredCar in Shansi, round 4 :  0/1 hits
                        1 ArmoredCar owned by the Hisaichi lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 2 ArmoredCars
                Battle in Kweichow
                    Chinese attack with 1 Elite and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Elite and 1 Infantry in Kweichow, round 2 :  0/2 hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 Elite and 1 Infantry in Kweichow, round 3 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Kweichow
                    Chinese win, taking Kweichow from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                1 Adv.Fighter moved from Hupeh to Szechwan
                1 Adv.Fighter moved from Hupeh to Shensi
                1 Adv.Fighter moved from Chahar to Suiyuan

    Place Units - Chinese
                2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 30 PUs; end with 30 PUs

    triplea_41765_Chi13.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Hisaichi
                3 ArmoredCars moved from Peking to Hulunbuir
                2 ArmoredCars moved from Shantung to Shansi
                3 Fighters moved from Hunan to Shansi
                1 Adv.Fighter moved from N.French Indochina to Shansi
                1 Infantry moved from N.French Indochina to Hunan
                1 ArmoredCar moved from Shantung to Anhwei
                3 Transports moved from 92 Sea Zone to 84 Sea Zone
                6 Infantrys moved from Kirin to Heilungchiang
                6 Infantrys moved from Changchun to 84 Sea Zone
                1 Infantry moved from Changchun to Kirin
                1 Battleship, 3 Destroyers and 1 Submarine moved from 92 Sea Zone to 75 Sea Zone
                6 Infantrys and 3 Transports moved from 84 Sea Zone to 75 Sea Zone
                6 Infantrys moved from 75 Sea Zone to Kolyma
                4 S.Bombers moved from Changchun to Kolyma
                1 S.Bomber moved from Changchun to Shansi
                1 Infantry moved from Hong Kong to 92 Sea Zone
                1 Infantry and 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
                1 Infantry moved from 84 Sea Zone to Peking

    Purchase Units - Hisaichi
                Hisaichi buy 2 Bunkers, 20 Infantrys and 1 S.Bomber; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Hulunbuir
                    Hisaichi attack with 3 ArmoredCars
                    Russians defend with 1 Factory and 1 Infantry
                        Hisaichi roll dice for 3 ArmoredCars in Hulunbuir, round 2 : 2/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Hulunbuir
                    Hisaichi win, taking Hulunbuir from Russians with 3 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Kolyma
                    Hisaichi attack with 6 Infantrys and 4 S.Bombers
                    Americans defend with 4 Adv.Fighters and 2 Fighters
                        Hisaichi roll dice for 1 Battleship in Kolyma, round 2 : 0/1 hits, 0.67 expected hits
                        Hisaichi roll dice for 6 Infantrys and 4 S.Bombers in Kolyma, round 2 : 6/10 hits, 5.00 expected hits
                        Russians roll dice for 4 Adv.Fighters and 2 Fighters in Kolyma, round 2 : 5/6 hits, 3.67 expected hits
                        2 Fighters owned by the Americans, 4 Adv.Fighters owned by the Americans and 5 Infantrys owned by the Hisaichi lost in Kolyma
                    Hisaichi win, taking Kolyma from Russians with 1 Infantry and 4 S.Bombers remaining. Battle score for attacker is 46
                    Casualties for Hisaichi: 5 Infantrys
                    Casualties for Americans: 4 Adv.Fighters and 2 Fighters
                Battle in Shansi
                    Hisaichi attack with 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters and 1 S.Bomber
                    Chinese defend with 2 ArmoredCars and 2 Infantrys
                        Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters and 1 S.Bomber in Shansi, round 2 : 2/7 hits, 3.00 expected hits
                        Chinese roll dice for 2 ArmoredCars and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.00 expected hits
                        1 ArmoredCar owned by the Hisaichi and 2 ArmoredCars owned by the Chinese lost in Shansi
                        Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar, 3 Fighters and 1 S.Bomber in Shansi, round 3 : 2/6 hits, 2.67 expected hits
                        Chinese roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                        1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi
                    Hisaichi win with 1 Adv.Fighter, 3 Fighters and 1 S.Bomber remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 2 ArmoredCars
                    Casualties for Chinese: 2 ArmoredCars and 2 Infantrys

    Non Combat Move - Hisaichi
                1 Adv.Fighter and 2 Fighters moved from Shansi to Shantung
                1 Fighter and 1 S.Bomber moved from Shansi to Peking
                4 S.Bombers moved from Kolyma to Changchun

    Place Units - Hisaichi
                1 Bunker and 3 Infantrys placed in Peking
                1 Bunker and 3 Infantrys placed in Shantung
                2 Infantrys placed in N.French Indochina
                6 Infantrys placed in Hong Kong
                6 Infantrys and 1 S.Bomber placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 61 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    Hisaichi : -0.33
        Chinese : 0.33
        Russians : 1.00

    triplea_41765_His13.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - British
                3 Infantrys moved from London to Dover
                1 Adv.Fighter and 1 Fighter moved from London to Dover
                4 Artillerys and 4 Infantrys moved from Wales to Manchester
                3 Infantrys moved from London to Wales
                2 Adv.Fighters moved from Mauritania to French Sudan
                1 Elite and 8 Infantrys moved from Rajputana to Baluchistan
                2 Tanks moved from Delhi to Baluchistan
                13 Infantrys moved from Assam to Yunnan
                2 Artillerys moved from Burma to Yunnan
                17 Infantrys moved from Burma to Yunnan
                5 Infantrys moved from Hyderabad to Bihar
                2 Infantrys moved from Bombay to Rajputana
                4 Infantrys moved from Madras to Hyderabad
                3 Infantrys moved from Delhi to Rajputana
                1 Artillery moved from East And South Borneo to West Borneo

    Purchase Units - British
                British buy 2 Artillerys, 2 Elites, 18 Infantrys and 4 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in Yunnan
                    British attack with 2 Artillerys and 30 Infantrys
                    Hisaichi defend with 5 Infantrys
                        British roll dice for 2 Artillerys and 30 Infantrys in Yunnan, round 2 :  5/32 hits
                        Hisaichi roll dice for 5 Infantrys in Yunnan, round 2 :  2/5 hits
                        2 Infantrys owned by the British and 5 Infantrys owned by the Hisaichi lost in Yunnan
                    British win, taking Yunnan from Hisaichi with 2 Artillerys and 28 Infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 Infantrys
                    Casualties for Hisaichi: 5 Infantrys
                Battle in Dover
                    British attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                    Germans defend with 2 Infantrys
                        British roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Dover, round 2 :  2/5 hits
                        Germans roll dice for 2 Infantrys in Dover, round 2 :  1/2 hits
                        2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Dover
                    British win, taking Dover from Germans with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 Infantrys
                    Casualties for British: 1 Infantry
                Battle in Manchester
                    British attack with 4 Artillerys and 4 Infantrys
                    Germans defend with 1 AAGun, 1 Artillery, 2 Elites, 1 Factory and 1 Infantry
                        British roll dice for 4 Artillerys and 4 Infantrys in Manchester, round 2 :  5/8 hits
                        Germans roll dice for 1 Artillery, 2 Elites and 1 Infantry in Manchester, round 2 :  2/4 hits
                        2 Elites owned by the Germans, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Manchester
                    British win, taking Manchester from Germans with 4 Artillerys and 2 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 Artillery, 2 Elites and 1 Infantry
                    Casualties for British: 2 Infantrys

    Non Combat Move - British
                1 Adv.Fighter moved from Dover to London
                1 Fighter moved from Dover to London

    Place Units - British
                4 Tanks placed in Wales
                2 Artillerys and 6 Infantrys placed in London
                2 Elites and 3 Infantrys placed in Delhi
                5 Infantrys placed in Madras
                2 Infantrys placed in Bombay
                2 Infantrys placed in Montreal

    Turn Complete - British
                British collect 63 PUs; end with 63 PUs

    triplea_41765_Bri13.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Anzac
                1 Submarine moved from 114 Sea Zone to 113 Sea Zone
                2 Transports moved from 114 Sea Zone to 120 Sea Zone
                1 Adv.Fighter moved from Townsville to 113 Sea Zone

    Purchase Units - Anzac
                Anzac buy 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;

    Combat - Anzac
                Anzac creates battle in territory 114 Sea Zone
                Battle in 113 Sea Zone
                    Anzac attack with 1 Adv.Fighter and 1 Submarine
                    Yamamoto defend with 1 Cruiser
                        Anzac roll dice for 1 Submarine in 113 Sea Zone, round 2 :  1/1 hits
                        1 Cruiser owned by the Yamamoto lost in 113 Sea Zone
                    Anzac win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 12
                    Casualties for Yamamoto: 1 Cruiser
                Battle in 114 Sea Zone
                    Anzac attack with 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Submarine; Dutch loiter and taunt
                    Yamamoto defend with 1 T.Boat
                        Anzac roll dice for 1 Submarine in 114 Sea Zone, round 2 :  1/1 hits
                    1 T.Boat owned by the Yamamoto lost in 114 Sea Zone
                    Anzac win with 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 T.Boat

    Non Combat Move - Anzac
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 Infantry moved from Wellington to 120 Sea Zone
                1 Infantry moved from 120 Sea Zone to Queensland
                1 AAGun moved from Wellington to 120 Sea Zone
                1 AAGun moved from 120 Sea Zone to Queensland
                10 Infantrys moved from Canberra to New South Wales
                1 Infantry moved from South Australia to Western Australia
                1 Adv.Fighter moved from 113 Sea Zone to Broome
                1 ArmoredCar and 1 Infantry moved from Western Australia to Broome

    Place Units - Anzac
                Turning on Edit Mode
                EDIT: Removing units owned by Anzac from 120 Sea Zone: 2 Transports
                EDIT: Adding units owned by Anzac to 122 Sea Zone: 2 Transports
                EDIT: Turning off Edit Mode
                1 Cruiser, 1 Submarine and 1 Transport placed in 67 Sea Zone
                2 Infantrys placed in Townsville

    Turn Complete - Anzac
                Anzac collect 29 PUs; end with 29 PUs

    triplea_41765_Anz13.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Dutch
                4 Infantrys and 4 Tanks moved from Banjarmasin to East And South Borneo
                3 Adv.Fighters and 2 Fighters moved from Banjarmasin to East And South Borneo
                2 Elites moved from Banjarmasin to East And South Borneo
                1 Marine moved from Banjarmasin to East And South Borneo
                1 Mech.Inf and 2 Tanks moved from S.Chile to Rio De Janeiro
                1 Mech.Inf moved from Rio De Janeiro to Amazon

    Purchase Units - Dutch
                Dutch buy 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Infantry placed in Suriname
                1 Transport placed in 32 Sea Zone
                1 Adv.Fighter and 1 Fighter placed in Banjarmasin

    Turn Complete - Dutch
                Dutch collect 26 PUs; end with 26 PUs

    triplea_41765_Dut13.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Finns
                1 Infantry moved from Oulu to Lapland
                1 Elite and 2 Infantrys moved from Tampere to Oulu
                2 Infantrys moved from Helsinki to 24 Sea Zone
                2 Infantrys moved from 24 Sea Zone to Oulu
                4 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 1 PUs;

    Combat - Finns

    Non Combat Move - Finns

    Place Units - Finns
                1 Elite, 4 Infantrys and 1 Tank placed in Helsinki

    Turn Complete - Finns
                Finns collect 15 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    triplea_41765_Fin13.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Romanians
                1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
                2 Bombers, 1 Mech.Inf and 3 Tanks moved from Vinnytsia to Rostov
                1 Bomber moved from Rostov to Stalingrad
                2 Infantrys moved from E.Romania to Odessa
                1 Mot.Inf moved from Greece to Vinnytsia
                4 Tanks moved from Bucharest to Vinnytsia

    Purchase Units - Romanians
                Romanians buy 1 Infantry, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Romanians
                Strategic bombing raid in Stalingrad
                    Bombing raid in Stalingrad rolls: 2 and costs: 2 PUs.
                    Bombing raid costs 2 PUs
                Battle in Kiev
                    Romanians attack with 1 Artillery and 2 Infantrys
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0.83 expected hits
                        Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                        Romanians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Kiev
                    Romanians win, taking Kiev from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Rostov
                    Romanians attack with 1 Bomber, 1 Mech.Inf and 3 Tanks
                    Russians defend with 4 Infantrys
                        Romanians roll dice for 1 Bomber, 1 Mech.Inf and 3 Tanks in Rostov, round 2 : 5/5 hits, 2.50 expected hits
                        Russians roll dice for 4 Infantrys in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                        4 Infantrys owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Rostov
                    Romanians win, taking Rostov from Russians with 1 Bomber and 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for Romanians: 1 Mech.Inf
                    Casualties for Russians: 4 Infantrys

    Non Combat Move - Romanians
                1 Bomber moved from Rostov to Vinnytsia
                1 Bomber moved from Stalingrad to Vinnytsia

    Place Units - Romanians
                1 Infantry and 3 Tanks placed in Bucharest
                1 Mech.Inf and 1 Tank placed in Greece

    Turn Complete - Romanians
                Romanians collect 27 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Romanians : 1.83
        Russians : -1.00

    triplea_41765_Rom13.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Thai
                1 Infantry moved from S.Thailand to Burma
                      Thai take Burma from British
                15 Infantrys moved from N.Thailand to N.French Indochina
                3 Infantrys moved from Bangkok to S.Thailand
                6 Infantrys moved from Malaya to S.Thailand

    Purchase Units - Thai
                Thai buy 1 Elite and 7 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai

    Non Combat Move - Thai

    Place Units - Thai
                6 Infantrys placed in Malaya
                1 Elite and 1 Infantry placed in Bangkok

    Turn Complete - Thai
                Thai collect 18 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    triplea_41765_Tha13.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Americans
                1 S.Submarine moved from 43 Sea Zone to 41 Sea Zone
                1 Cruiser, 2 Destroyers and 6 S.Submarines moved from 45 Sea Zone to 41 Sea Zone
                2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
                4 Artillerys moved from Bahia to 35 Sea Zone
                2 ArmoredCars moved from Salvador to 35 Sea Zone
                2 ArmoredCars, 4 Artillerys and 2 B.Transports moved from 35 Sea Zone to 36 Sea Zone
                2 ArmoredCars and 4 Artillerys moved from 36 Sea Zone to French Sudan
                1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
                4 ArmoredCars moved from Bahia to 32 Sea Zone
                4 ArmoredCars and 1 B.Transport moved from 32 Sea Zone to 36 Sea Zone
                4 ArmoredCars moved from 36 Sea Zone to French Sudan
                2 Tanks moved from South Atlantic USA to 26 Sea Zone
                1 ArmoredCar moved from South Atlantic USA to 26 Sea Zone
                1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 26 Sea Zone to 32 Sea Zone
                1 ArmoredCar and 2 Tanks moved from 32 Sea Zone to Bahia
                2 ArmoredCars moved from Colombia to Bahia
                1 Elite moved from South Central USA to South Atlantic USA
                4 Adv.Fighters and 2 Bombers moved from Chita to Peking
                1 Bomber and 1 L.Fighter moved from Alaska to Kolyma
                1 ArmoredCar moved from Woleai to 109 Sea Zone
                1 ArmoredCar and 1 S.Submarine moved from 109 Sea Zone to 67 Sea Zone
                1 ArmoredCar moved from 67 Sea Zone to Soembawa
                      Dutch take Soembawa from Yamamoto
                1 Elite and 1 Tank moved from Pearl Harbor to 98 Sea Zone
                1 Elite, 1 Tank and 1 Transport moved from 98 Sea Zone to 88 Sea Zone
                1 Elite and 1 Tank moved from 88 Sea Zone to Wake
                      Americans take Wake from Yamamoto
                3 Adv.Fighters moved from San Francisco to Alaska

    Purchase Units - Americans
                Americans buy 2 Adv.Fighters, 4 ArmoredCars, 1 B.Transport, 1 Infantry, 2 L.Fighters, 1 Marine, 1 S.Bomber, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Kolyma
                    Americans attack with 1 Bomber and 1 L.Fighter
                    Hisaichi defend with 1 Infantry
                        Americans roll dice for 1 Bomber and 1 L.Fighter in Kolyma, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Kolyma, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Kolyma
                    Americans win with 1 Bomber and 1 L.Fighter remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Peking
                    Americans attack with 4 Adv.Fighters and 2 Bombers
                    Hisaichi defend with 1 Bunker, 1 Factory, 1 Fighter, 4 Infantrys and 1 S.Bomber
                        Americans roll dice for 4 Adv.Fighters and 2 Bombers in Peking, round 2 :  6/6 hits
                    Units damaged: 1 Bunker owned by the Hisaichi
                        Hisaichi roll dice for 1 Bunker, 1 Fighter, 4 Infantrys and 1 S.Bomber in Peking, round 2 :  4/7 hits
                    1 S.Bomber owned by the Hisaichi, 4 Adv.Fighters owned by the Americans and 4 Infantrys owned by the Hisaichi lost in Peking
                        Americans roll dice for 2 Bombers in Peking, round 3 :  1/2 hits
                        Hisaichi roll dice for 1 Bunker and 1 Fighter in Peking, round 3 :  1/2 hits
                        1 Bomber owned by the Americans and 1 Bunker owned by the Hisaichi lost in Peking
                        Americans roll dice for 1 Bomber in Peking, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 Fighter in Peking, round 4 :  1/1 hits
                        1 Bomber owned by the Americans lost in Peking
                    Hisaichi win with 1 Fighter remaining. Battle score for attacker is -36
                    Casualties for Hisaichi: 1 Bunker, 4 Infantrys and 1 S.Bomber
                    Casualties for Americans: 4 Adv.Fighters and 2 Bombers

    Non Combat Move - Americans
                1 Bomber and 1 L.Fighter moved from Kolyma to Olyokminsk

    Place Units - Americans
                1 B.Transport placed in 26 Sea Zone
                2 ArmoredCars placed in South Atlantic USA
                2 ArmoredCars placed in Colombia
                2 Tanks placed in Salvador
                1 Infantry and 1 Marine placed in Pearl Harbor
                1 Transport placed in 98 Sea Zone
                2 L.Fighters and 1 S.Bomber placed in Alaska
                2 Adv.Fighters placed in San Francisco

    Turn Complete - Americans
                Americans collect 107 PUs; end with 107 PUs

    triplea_41765_Ame13.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Germans
                1 Tank moved from Munster to 18 Sea Zone
                1 Tank and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
                2 Elites moved from Netherlands to 20 Sea Zone
                3 Infantrys moved from Normandy to 20 Sea Zone
                2 Elites, 3 Infantrys and 1 Tank moved from 20 Sea Zone to Wales
                4 Stukas moved from Netherlands to Wales
                1 Adv.Fighter and 2 Bombers moved from Netherlands to Wales
                1 Infantry moved from Munster to Dublin
                      Germans take Dublin from British
                1 Battleship moved from 21 Sea Zone to 20 Sea Zone
                3 Transports moved from 21 Sea Zone to 22 Sea Zone
                3 Artillerys and 3 Infantrys moved from Hamburg to 22 Sea Zone
                3 Artillerys, 3 Infantrys and 3 Transports moved from 22 Sea Zone to 21 Sea Zone
                2 Infantrys moved from Netherlands to 21 Sea Zone
                3 Artillerys and 5 Infantrys moved from 21 Sea Zone to Manchester
                2 Infantrys moved from Scotland to Manchester
                1 Infantry moved from Danzig to 24 Sea Zone
                1 Infantry moved from 24 Sea Zone to Upper Norrland
                3 Mech.Infs moved from Middle Norrland to Upper Norrland
                4 ArmoredCars moved from Brest to Latvia
                1 Infantry moved from East Prussia to Latvia
                2 Infantrys moved from Brest to Minsk
                1 Tank moved from Brest to Minsk
                2 Infantrys moved from Brest to Lithuania
                1 Tank moved from Brest to Minsk
                4 HeavyTanks moved from Brest to Lithuania
                1 Infantry moved from Brest to Vinnytsia
                4 Infantrys moved from Warsaw to Brest
                4 HeavyTanks and 1 Tank moved from Bohemia to Vinnytsia
                2 Infantrys moved from Danzig to East Prussia
                1 Elite and 2 Infantrys moved from Rhine to Netherlands
                1 Infantry moved from Belgium to Netherlands
                1 Elite moved from Syria to Adana
                1 Tank moved from Syria to Ankara
                2 HeavyTanks moved from Azerbaijan to E.Iran
                1 Elite and 1 Infantry moved from W.Iran to E.Iran
                1 Artillery moved from W.Iran to E.Iran
                2 Stukas moved from W.Iran to E.Iran
                3 Destroyers moved from 21 Sea Zone to 20 Sea Zone

    Purchase Units - Germans
                Germans buy 8 Artillerys, 5 Bunkers, 3 HeavyTanks, 15 Infantrys, 5 Tanks and 3 Transports; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Latvia
                    Germans attack with 4 ArmoredCars and 1 Infantry
                    Russians defend with 1 Artillery, 1 Elite and 3 Infantrys
                        Germans roll dice for 4 ArmoredCars and 1 Infantry in Latvia, round 2 : 1/5 hits, 1.50 expected hits
                        Russians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Latvia, round 2 : 1/5 hits, 1.67 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                        Germans roll dice for 4 ArmoredCars in Latvia, round 3 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Latvia, round 3 : 1/4 hits, 1.33 expected hits
                        1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Latvia
                        Germans roll dice for 3 ArmoredCars in Latvia, round 4 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Artillery and 1 Elite in Latvia, round 4 : 1/2 hits, 0.67 expected hits
                        1 Elite owned by the Russians and 1 ArmoredCar owned by the Germans lost in Latvia
                        Germans roll dice for 2 ArmoredCars in Latvia, round 5 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Artillery in Latvia, round 5 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Russians lost in Latvia
                    Germans win, taking Latvia from Russians with 2 ArmoredCars remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 ArmoredCars and 1 Infantry
                    Casualties for Russians: 1 Artillery, 1 Elite and 3 Infantrys
                Battle in Lithuania
                    Germans attack with 4 HeavyTanks and 2 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 4 HeavyTanks and 2 Infantrys in Lithuania, round 2 : 2/6 hits, 3.00 expected hits
                        Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
                    Germans win, taking Lithuania from Russians with 4 HeavyTanks and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Manchester
                    Germans attack with 3 Artillerys and 7 Infantrys
                    British defend with 1 AAGun, 4 Artillerys, 1 Factory and 2 Infantrys
                        Germans roll dice for 3 Artillerys and 7 Infantrys in Manchester, round 2 : 1/10 hits, 2.67 expected hits
                        British roll dice for 4 Artillerys and 2 Infantrys in Manchester, round 2 : 3/6 hits, 2.00 expected hits
                        3 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Manchester
                        Germans roll dice for 3 Artillerys and 4 Infantrys in Manchester, round 3 : 4/7 hits, 2.17 expected hits
                        British roll dice for 4 Artillerys and 1 Infantry in Manchester, round 3 : 1/5 hits, 1.67 expected hits
                        1 Infantry owned by the Germans, 3 Artillerys owned by the British and 1 Infantry owned by the British lost in Manchester
                        Germans roll dice for 3 Artillerys and 3 Infantrys in Manchester, round 4 : 4/6 hits, 2.00 expected hits
                        British roll dice for 1 Artillery in Manchester, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Manchester
                    Germans win, taking Manchester from British with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 5 Infantrys
                    Casualties for British: 4 Artillerys and 2 Infantrys
                Battle in Minsk
                    Germans attack with 2 Infantrys and 2 Tanks
                    Russians defend with 2 Infantrys
                        Germans roll dice for 2 Infantrys and 2 Tanks in Minsk, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Germans win, taking Minsk from Russians with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 2 Infantrys
                Battle in Wales
                    Germans attack with 1 Adv.Fighter, 2 Bombers, 2 Elites, 3 Infantrys, 4 Stukas and 1 Tank
                    British defend with 1 AAGun, 1 Factory, 7 Infantrys and 4 Tanks
                        AA fire in Wales : 1/7 hits, 1.17 expected hits
                        1 Stuka owned by the Germans lost in Wales
                        Germans roll dice for 1 Battleship in Wales, round 2 : 1/1 hits, 0.67 expected hits
                        1 Infantry owned by the British lost in Wales
                        Germans roll dice for 1 Adv.Fighter, 2 Bombers, 2 Elites, 3 Infantrys, 3 Stukas and 1 Tank in Wales, round 2 : 6/12 hits, 5.50 expected hits
                        British roll dice for 6 Infantrys and 4 Tanks in Wales, round 2 : 1/10 hits, 4.00 expected hits
                        1 Infantry owned by the Germans and 6 Infantrys owned by the British lost in Wales
                        Germans roll dice for 1 Adv.Fighter, 2 Bombers, 2 Elites, 2 Infantrys, 3 Stukas and 1 Tank in Wales, round 3 : 6/11 hits, 5.33 expected hits
                        British roll dice for 4 Tanks in Wales, round 3 : 1/4 hits, 2.00 expected hits
                        4 Tanks owned by the British and 1 Infantry owned by the Germans lost in Wales
                    Germans win, taking Wales from British with 1 Adv.Fighter, 2 Bombers, 2 Elites, 1 Infantry, 3 Stukas and 1 Tank remaining. Battle score for attacker is 22
                    Casualties for Germans: 2 Infantrys and 1 Stuka
                    Casualties for British: 7 Infantrys and 4 Tanks

    Non Combat Move - Germans
                2 Bombers moved from Wales to Munster
                3 Stukas moved from Wales to Munster
                1 Adv.Fighter moved from Wales to Munster

    Place Units - Germans
                3 Transports placed in 20 Sea Zone
                6 Artillerys placed in Hamburg
                1 Bunker and 3 HeavyTanks placed in E.Iran
                1 Bunker and 3 Tanks placed in W.Iran
                1 Bunker and 2 Infantrys placed in Syria
                1 Bunker and 4 Infantrys placed in Vinnytsia
                1 Bunker placed in Upper Norrland
                1 Artillery and 2 Tanks placed in Middle Norrland
                1 Artillery and 2 Infantrys placed in Danzig
                4 Infantrys placed in Warsaw
                3 Infantrys placed in Bohemia

    Turn Complete - Germans
                Germans collect 153 PUs; end with 153 PUs

    Combat Hit Differential Summary :

    Germans : 3.83
        British : -3.00
        AA fire in Wales : : -0.17
        Russians : 0.00

    triplea_41765_Ger14.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Russians
                1 Artillery and 5 Infantrys moved from Stalingrad to Rostov
                2 Infantrys moved from Tashkent to Uzbekistan
                2 HeavyTanks, 3 Infantrys and 2 Tanks moved from Erzurum to W.Iran
                1 Infantry moved from Astrakhan to Erzurum
                4 Infantrys moved from Astrakhan to Azerbaijan
                1 ArmoredCar and 13 Infantrys moved from Uzbekistan to E.Iran
                3 Infantrys moved from Georgia to Rostov
                1 Artillery and 2 Infantrys moved from Kursk to Donetsk
                3 HeavyTanks and 8 Tanks moved from N.Karelia to Vyborg
                1 Infantry moved from S.Karelia to Vyborg
                1 Artillery and 4 Infantrys moved from Kursk to Minsk
                1 Artillery and 4 Infantrys moved from Kursk to Kiev
                2 Infantrys moved from Kursk to Kiev
                2 Infantrys moved from Kursk to Minsk
                3 Infantrys moved from Leningrad to Latvia
                1 Adv.Fighter moved from Leningrad to Latvia
                1 ArmoredCar, 3 Infantrys and 1 Tank moved from Leningrad to Estonia
                3 Infantrys moved from Leningrad to Vyborg
                1 HeavyTank and 3 Infantrys moved from Chita to Hulunbuir
                1 Mech.Inf moved from N.Buryat Mongolia to Hulunbuir
                1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Ayan
                1 ArmoredCar, 1 HeavyTank, 4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
                1 Artillery and 1 Infantry moved from Evenkia to Olyokminsk
                4 Infantrys moved from Sibirsky to Evenkia
                1 ArmoredCar moved from Sibirsky to Olyokminsk
                1 HeavyTank moved from Sibirsky to Olyokminsk

    Purchase Units - Russians
                Russians buy 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 32 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Estonia
                    Russians attack with 1 ArmoredCar, 3 Infantrys and 1 Tank
                    Finns defend with 2 Infantrys
                        Russians roll dice for 1 ArmoredCar, 3 Infantrys and 1 Tank in Estonia, round 2 :  3/5 hits
                        Finns roll dice for 2 Infantrys in Estonia, round 2 :  1/2 hits
                        2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Estonia
                    Russians win, taking Estonia from Finns with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Finns: 2 Infantrys
                    Casualties for Russians: 1 Infantry
                Battle in Vyborg
                    Russians attack with 3 HeavyTanks, 4 Infantrys and 8 Tanks
                    Germans defend with 1 Infantry; Finns defend with 10 Infantrys and 1 Tank
                        Russians roll dice for 3 HeavyTanks, 4 Infantrys and 8 Tanks in Vyborg, round 2 :  7/15 hits
                        Finns roll dice for 11 Infantrys and 1 Tank in Vyborg, round 2 :  4/12 hits
                        6 Infantrys owned by the Finns, 4 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
                        Russians roll dice for 3 HeavyTanks and 8 Tanks in Vyborg, round 3 :  3/11 hits
                        Finns roll dice for 4 Infantrys and 1 Tank in Vyborg, round 3 :  3/5 hits
                        3 Infantrys owned by the Finns and 3 Tanks owned by the Russians lost in Vyborg
                        Russians roll dice for 3 HeavyTanks and 5 Tanks in Vyborg, round 4 :  2/8 hits
                        Finns roll dice for 1 Infantry and 1 Tank in Vyborg, round 4 :  0/2 hits
                        1 Infantry owned by the Finns and 1 Tank owned by the Finns lost in Vyborg
                    Russians win, taking Vyborg from Finns with 3 HeavyTanks and 5 Tanks remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Infantry
                    Casualties for Finns: 10 Infantrys and 1 Tank
                    Casualties for Russians: 4 Infantrys and 3 Tanks
                Battle in W.Iran
                    Russians attack with 2 HeavyTanks, 3 Infantrys and 2 Tanks
                    Germans defend with 1 AAGun, 3 Bunkers, 1 Factory and 3 Tanks
                        Russians roll dice for 2 HeavyTanks, 3 Infantrys and 2 Tanks in W.Iran, round 2 :  3/7 hits
                    Units damaged: 3 Bunkers owned by the Germans
                        Germans roll dice for 3 Bunkers and 3 Tanks in W.Iran, round 2 :  4/6 hits
                        3 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in W.Iran
                        Russians roll dice for 2 HeavyTanks and 1 Tank in W.Iran, round 3 :  2/3 hits
                        Germans roll dice for 3 Bunkers and 3 Tanks in W.Iran, round 3 :  2/6 hits
                        1 HeavyTank owned by the Russians, 1 Tank owned by the Russians and 2 Tanks owned by the Germans lost in W.Iran
                    1 HeavyTank retreated to Erzurum
                    Germans win with 3 Bunkers and 1 Tank remaining. Battle score for attacker is -13
                    Casualties for Germans: 2 Tanks
                    Casualties for Russians: 1 HeavyTank, 3 Infantrys and 2 Tanks
                Battle in Kiev
                    Russians attack with 1 Artillery and 6 Infantrys
                    Romanians defend with 1 Artillery and 2 Infantrys
                        Russians roll dice for 1 Artillery and 6 Infantrys in Kiev, round 2 :  0/7 hits
                        Romanians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 :  2/3 hits
                        2 Infantrys owned by the Russians lost in Kiev
                        Russians roll dice for 1 Artillery and 4 Infantrys in Kiev, round 3 :  1/5 hits
                        Romanians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 :  0/3 hits
                        1 Infantry owned by the Romanians lost in Kiev
                        Russians roll dice for 1 Artillery and 4 Infantrys in Kiev, round 4 :  1/5 hits
                        Romanians roll dice for 1 Artillery and 1 Infantry in Kiev, round 4 :  0/2 hits
                        1 Infantry owned by the Romanians lost in Kiev
                        Russians roll dice for 1 Artillery and 4 Infantrys in Kiev, round 5 :  1/5 hits
                        Romanians roll dice for 1 Artillery in Kiev, round 5 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Kiev
                    Russians win, taking Kiev from Romanians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Romanians: 1 Artillery and 2 Infantrys
                    Casualties for Russians: 3 Infantrys
                Battle in Ayan
                    Russians attack with 1 Artillery and 2 Infantrys
                    Yamamoto defend with 1 Infantry
                        Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 :  0/3 hits
                        Yamamoto roll dice for 1 Infantry in Ayan, round 2 :  0/1 hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 3 :  2/3 hits
                        Yamamoto roll dice for 1 Infantry in Ayan, round 3 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ayan
                    Russians win, taking Ayan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Rostov
                    Russians attack with 1 Artillery and 8 Infantrys
                    Romanians defend with 3 Tanks
                        Russians roll dice for 1 Artillery and 8 Infantrys in Rostov, round 2 :  3/9 hits
                        Romanians roll dice for 3 Tanks in Rostov, round 2 :  1/3 hits
                        1 Infantry owned by the Russians and 3 Tanks owned by the Romanians lost in Rostov
                    Russians win, taking Rostov from Romanians with 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 13
                    Casualties for Romanians: 3 Tanks
                    Casualties for Russians: 1 Infantry
                Battle in Hulunbuir
                    Russians attack with 1 HeavyTank, 3 Infantrys and 1 Mech.Inf
                    Hisaichi defend with 3 ArmoredCars and 1 Factory
                        Russians roll dice for 1 HeavyTank, 3 Infantrys and 1 Mech.Inf in Hulunbuir, round 2 :  2/5 hits
                        Hisaichi roll dice for 3 ArmoredCars in Hulunbuir, round 2 :  1/3 hits
                        2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Russians lost in Hulunbuir
                        Russians roll dice for 1 HeavyTank, 2 Infantrys and 1 Mech.Inf in Hulunbuir, round 3 :  3/4 hits
                        Hisaichi roll dice for 1 ArmoredCar in Hulunbuir, round 3 :  0/1 hits
                        1 ArmoredCar owned by the Hisaichi lost in Hulunbuir
                    Russians win, taking Hulunbuir from Hisaichi with 1 HeavyTank, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 3 ArmoredCars
                    Casualties for Russians: 1 Infantry
                Battle in E.Iran
                    Russians attack with 1 ArmoredCar and 13 Infantrys
                    Germans defend with 1 Artillery, 2 Bunkers, 1 Elite, 1 Factory, 5 HeavyTanks, 1 Infantry and 2 Stukas
                        Russians roll dice for 1 ArmoredCar and 13 Infantrys in E.Iran, round 2 :  3/14 hits
                    Units damaged: 2 Bunkers owned by the Germans
                        Germans roll dice for 1 Artillery, 2 Bunkers, 1 Elite, 5 HeavyTanks, 1 Infantry and 2 Stukas in E.Iran, round 2 :  6/12 hits
                        6 Infantrys owned by the Russians and 1 Stuka owned by the Germans lost in E.Iran
                        Russians roll dice for 1 ArmoredCar and 7 Infantrys in E.Iran, round 3 :  4/8 hits
                        Germans roll dice for 1 Artillery, 2 Bunkers, 1 Elite, 5 HeavyTanks, 1 Infantry and 1 Stuka in E.Iran, round 3 :  7/11 hits
                        7 Infantrys owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Stuka owned by the Germans lost in E.Iran
                    1 ArmoredCar retreated to Uzbekistan
                    Germans win with 2 Bunkers and 5 HeavyTanks remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 Artillery, 1 Elite, 1 Infantry and 2 Stukas
                    Casualties for Russians: 13 Infantrys
                Battle in Donetsk
                    Russians attack with 1 Artillery and 2 Infantrys
                    Germans defend with 1 Infantry
                        Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 :  1/3 hits
                        Germans roll dice for 1 Infantry in Donetsk, round 2 :  0/1 hits
                        1 Infantry owned by the Germans lost in Donetsk
                    Russians win, taking Donetsk from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Minsk
                    Russians attack with 1 Artillery and 6 Infantrys
                    Germans defend with 1 Infantry and 2 Tanks
                        Russians roll dice for 1 Artillery and 6 Infantrys in Minsk, round 2 :  2/7 hits
                        Germans roll dice for 1 Infantry and 2 Tanks in Minsk, round 2 :  0/3 hits
                        1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Minsk
                        Russians roll dice for 1 Artillery and 6 Infantrys in Minsk, round 3 :  0/7 hits
                        Germans roll dice for 1 Tank in Minsk, round 3 :  0/1 hits
                        Russians roll dice for 1 Artillery and 6 Infantrys in Minsk, round 4 :  1/7 hits
                        Germans roll dice for 1 Tank in Minsk, round 4 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Germans with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 Infantry and 2 Tanks
                    Casualties for Russians: 1 Infantry
                Battle in Latvia
                    Russians attack with 1 Adv.Fighter and 3 Infantrys
                    Germans defend with 2 ArmoredCars
                        Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Latvia, round 2 :  1/4 hits
                        Germans roll dice for 2 ArmoredCars in Latvia, round 2 :  0/2 hits
                        1 ArmoredCar owned by the Germans lost in Latvia
                        Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Latvia, round 3 :  2/4 hits
                        Germans roll dice for 1 ArmoredCar in Latvia, round 3 :  0/1 hits
                        1 ArmoredCar owned by the Germans lost in Latvia
                    Russians win, taking Latvia from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 ArmoredCars
                Battle in Azerbaijan
                    Russians attack with 4 Infantrys
                    Germans defend with 1 Infantry
                        Russians roll dice for 4 Infantrys in Azerbaijan, round 2 :  0/4 hits
                        Germans roll dice for 1 Infantry in Azerbaijan, round 2 :  1/1 hits
                        1 Infantry owned by the Russians lost in Azerbaijan
                        Russians roll dice for 3 Infantrys in Azerbaijan, round 3 :  1/3 hits
                        Germans roll dice for 1 Infantry in Azerbaijan, round 3 :  0/1 hits
                        1 Infantry owned by the Germans lost in Azerbaijan
                    Russians win, taking Azerbaijan from Germans with 3 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Russians
                4 Infantrys moved from Yaroslavl to Kursk
                5 Infantrys moved from Moscow to Tula
                5 Infantrys moved from Moscow to Yaroslavl
                1 Artillery moved from Moscow to Yaroslavl
                1 Adv.Fighter moved from Latvia to Leningrad
                1 Artillery and 7 Infantrys moved from Arkhangelsk to S.Karelia
                5 Infantrys moved from Kuybyshev to Astrakhan
                5 Infantrys moved from Ufa to Chimkent
                5 Infantrys moved from Sverdlovsk to Ufa

    Place Units - Russians
                1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Leningrad
                1 ArmoredCar and 3 Infantrys placed in Arkhangelsk
                1 HeavyTank, 4 Infantrys and 1 Tank placed in Sibirsky
                2 Infantrys placed in Tashkent
                5 Infantrys placed in Sverdlovsk
                3 Infantrys placed in Georgia
                5 Infantrys placed in Stalingrad
                Russians undo move 7.
                1 Artillery and 4 Infantrys placed in Stalingrad
                9 Infantrys and 1 Tank placed in Moscow

    Turn Complete - Russians
                Russians collect 102 PUs; end with 102 PUs

    triplea_41765_Rus14.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Italians
                1 Fighter moved from French Equatorial Africa to E.Iran
                4 Infantrys moved from Tripoli to S.Tunisia
                4 Infantrys moved from Tunis to S.Tunisia
                4 Infantrys moved from N.Tunisia to S.Tunisia
                2 Elites moved from Equatoria to French Equatorial Africa
                9 Destroyers and 7 Submarines moved from 46 Sea Zone to 42 Sea Zone

    Purchase Units - Italians
                Italians buy 2 Bunkers, 1 Cruiser, 2 Destroyers, 1 Fighter, 17 Infantrys and 1 Transport; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in S.Tunisia
                    Italians attack with 12 Infantrys
                    French defend with 2 Mech.Infs and 4 Tanks
                        Italians roll dice for 12 Infantrys in S.Tunisia, round 2 : 2/12 hits, 2.00 expected hits
                        French roll dice for 2 Mech.Infs and 4 Tanks in S.Tunisia, round 2 : 3/6 hits, 2.67 expected hits
                    2 Mech.Infs owned by the French and 3 Infantrys owned by the Italians lost in S.Tunisia
                        Italians roll dice for 9 Infantrys in S.Tunisia, round 3 : 1/9 hits, 1.50 expected hits
                        French roll dice for 4 Tanks in S.Tunisia, round 3 : 3/4 hits, 2.00 expected hits
                        1 Tank owned by the French and 3 Infantrys owned by the Italians lost in S.Tunisia
                        Italians roll dice for 6 Infantrys in S.Tunisia, round 4 : 2/6 hits, 1.00 expected hits
                        French roll dice for 3 Tanks in S.Tunisia, round 4 : 1/3 hits, 1.50 expected hits
                        2 Tanks owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia
                        Italians roll dice for 5 Infantrys in S.Tunisia, round 5 : 0/5 hits, 0.83 expected hits
                        French roll dice for 1 Tank in S.Tunisia, round 5 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Italians lost in S.Tunisia
                        Italians roll dice for 4 Infantrys in S.Tunisia, round 6 : 1/4 hits, 0.67 expected hits
                        French roll dice for 1 Tank in S.Tunisia, round 6 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the French lost in S.Tunisia
                    Italians win, taking S.Tunisia from French with 4 Infantrys remaining. Battle score for attacker is 16
                    Casualties for Italians: 8 Infantrys
                    Casualties for French: 2 Mech.Infs and 4 Tanks

    Non Combat Move - Italians
                3 Infantrys moved from Hun to Tripoli
                1 Infantry moved from Kufra to Darfur
                2 Infantrys moved from Lower Egypt to Palestine
                2 Infantrys moved from Lower Egypt to Palestine
                1 AAGun moved from Burgundy to Provence
                1 Artillery and 5 Infantrys moved from Catalonia to Valencia
                1 AAGun and 4 Infantrys moved from Languedoc to Catalonia

    Place Units - Italians
                1 Bunker and 3 Infantrys placed in French Equatorial Africa
                1 Bunker and 2 Infantrys placed in Cape Town
                1 Cruiser, 1 Destroyer and 1 Transport placed in 58 Sea Zone
                1 Destroyer placed in 44 Sea Zone
                4 Infantrys placed in Tunis
                6 Infantrys placed in Cairo
                1 Fighter and 2 Infantrys placed in Hun

    Turn Complete - Italians
                Italians collect 87 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    Italians : 0.00
        French : 0.83

    triplea_41765_Ita14.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - French
                1 Elite moved from N.Algeria to N.Tunisia
                      French take N.Tunisia from Italians
                1 Adv.Fighter moved from N.Algeria to French Sudan

    Purchase Units - French
                French buy 1 Elite and 3 Tanks; Remaining resources: 0 PUs;

    Combat - French

    Non Combat Move - French

    Place Units - French
                1 Elite and 3 Tanks placed in E.Morocco

    Turn Complete - French
                French collect 18 PUs; end with 18 PUs

    triplea_41765_Fre14.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Yamamoto
                2 Infantrys moved from Lombok to Soembawa
                2 Fighters moved from Port Moresby to 114 Sea Zone
                4 Fighters moved from Milne Bay to 114 Sea Zone
                1 Fighter moved from 107 Sea Zone to 114 Sea Zone
                1 Fighter moved from 107 Sea Zone to 114 Sea Zone
                1 B.Carrier moved from 107 Sea Zone to 112 Sea Zone
                1 Destroyer and 1 Submarine moved from 107 Sea Zone to 112 Sea Zone
                1 B.Carrier, 1 Destroyer and 1 Submarine moved from 112 Sea Zone to 67 Sea Zone
                3 Fighters moved from 75 Sea Zone to 67 Sea Zone
                1 B.Transport moved from 107 Sea Zone to 93 Sea Zone
                2 Elites moved from Mindanao to 93 Sea Zone
                1 Elite moved from Panay to 93 Sea Zone
                1 B.Transport and 3 Elites moved from 93 Sea Zone to 84 Sea Zone
                1 S.Submarine moved from 75 Sea Zone to 84 Sea Zone
                1 Elite moved from Kyushu to 84 Sea Zone
                3 Elites moved from 84 Sea Zone to Peking
                6 Battleships, 2 Carriers and 2 Destroyers moved from 75 Sea Zone to 84 Sea Zone
                1 Elite moved from 84 Sea Zone to Peking
                1 Fighter moved from 75 Sea Zone to 84 Sea Zone
                1 Infantry moved from Kamchatka to Koryakia
                1 Artillery, 1 Elite and 1 Marine moved from West Papua to Port Moresby
                1 Infantry moved from Milne Bay to Port Moresby
                2 Elites moved from Sumatra to Java

    Purchase Units - Yamamoto
                Yamamoto buy 1 Adv.Fighter, 3 B.Transports, 2 Cruisers, 1 Destroyer, 2 Fighters and 4 Infantrys; Remaining resources: 1 PUs;

    Combat - Yamamoto
                Battle in Soembawa
                    Yamamoto attack with 2 Infantrys
                    Americans defend with 1 ArmoredCar
                        Yamamoto roll dice for 2 Infantrys in Soembawa, round 2 : 0/2 hits, 0.33 expected hits
                        Dutch roll dice for 1 ArmoredCar in Soembawa, round 2 : 1/1 hits, 0.17 expected hits
                        1 Infantry owned by the Yamamoto lost in Soembawa
                        Yamamoto roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.17 expected hits
                        Dutch roll dice for 1 ArmoredCar in Soembawa, round 3 : 0/1 hits, 0.17 expected hits
                        Yamamoto roll dice for 1 Infantry in Soembawa, round 4 : 0/1 hits, 0.17 expected hits
                        Dutch roll dice for 1 ArmoredCar in Soembawa, round 4 : 0/1 hits, 0.17 expected hits
                        Yamamoto roll dice for 1 Infantry in Soembawa, round 5 : 0/1 hits, 0.17 expected hits
                        Dutch roll dice for 1 ArmoredCar in Soembawa, round 5 : 0/1 hits, 0.17 expected hits
                        Yamamoto roll dice for 1 Infantry in Soembawa, round 6 : 0/1 hits, 0.17 expected hits
                        Dutch roll dice for 1 ArmoredCar in Soembawa, round 6 : 0/1 hits, 0.17 expected hits
                        Yamamoto roll dice for 1 Infantry in Soembawa, round 7 : 1/1 hits, 0.17 expected hits
                        Dutch roll dice for 1 ArmoredCar in Soembawa, round 7 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Americans lost in Soembawa
                    Yamamoto win, taking Soembawa from Dutch with 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 ArmoredCar
                Battle in 67 Sea Zone
                    Yamamoto attack with 1 B.Carrier, 1 Destroyer, 3 Fighters and 1 Submarine
                    Americans defend with 1 S.Submarine; Anzac defend with 1 Cruiser, 1 Submarine and 1 Transport
                        Yamamoto roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 Transport owned by the Anzac lost in 67 Sea Zone
                        Anzac roll dice for 1 S.Submarine and 1 Submarine in 67 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Units damaged: 1 B.Carrier owned by the Yamamoto
                        Yamamoto roll dice for 1 B.Carrier, 1 Destroyer and 3 Fighters in 67 Sea Zone, round 2 : 3/5 hits, 1.50 expected hits
                        Anzac roll dice for 1 Cruiser in 67 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 Cruiser owned by the Anzac, 1 Submarine owned by the Yamamoto, 1 Submarine owned by the Anzac and 1 S.Submarine owned by the Americans lost in 67 Sea Zone
                    Yamamoto win with 1 B.Carrier, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 28
                    Casualties for Yamamoto: 1 Submarine
                    Casualties for Americans: 1 S.Submarine
                    Casualties for Anzac: 1 Cruiser, 1 Submarine and 1 Transport
                Battle in 114 Sea Zone
                    Yamamoto attack with 8 Fighters
                    Anzac defend with 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Submarine; Dutch defend with 2 Adv.Fighters
                        Yamamoto roll dice for 8 Fighters in 114 Sea Zone, round 2 : 4/8 hits, 2.67 expected hits
                        Anzac roll dice for 2 Adv.Fighters, 1 Carrier, 1 Cruiser and 1 Destroyer in 114 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                        1 Cruiser owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac, 1 Carrier owned by the Anzac and 3 Fighters owned by the Yamamoto lost in 114 Sea Zone
                        Yamamoto roll dice for 5 Fighters in 114 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                        Anzac roll dice for 2 Adv.Fighters in 114 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    2 Adv.Fighters owned by the Dutch and 1 Fighter owned by the Yamamoto lost in 114 Sea Zone
                    Yamamoto win with 4 Fighters remaining. Battle score for attacker is 29
                    Casualties for Yamamoto: 4 Fighters
                    Casualties for Anzac: 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Submarine
                    Casualties for Dutch: 2 Adv.Fighters

    Non Combat Move - Yamamoto
                4 Fighters moved from 114 Sea Zone to Port Moresby

    Place Units - Yamamoto
                1 B.Transport placed in 84 Sea Zone
                2 B.Transports, 1 Cruiser and 1 Destroyer placed in 107 Sea Zone
                1 Cruiser placed in 107 Sea Zone
                1 Infantry placed in Mindanao
                2 Infantrys placed in Panay
                2 Fighters and 1 Infantry placed in Port Moresby
                1 Adv.Fighter placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 87 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    Yamamoto : 3.67
        Anzac : 0.67
        Dutch : 0.00

    triplea_41765_Yam14.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Chinese
                1 Elite and 1 Infantry moved from Kweichow to Hunan
                1 Infantry moved from Szechwan to Kweichow
                2 Infantrys moved from Hupeh to Anhwei
                1 Adv.Fighter moved from Szechwan to Anhwei
                4 Infantrys moved from Gobi Altai to South Gobi
                1 Adv.Fighter moved from Suiyuan to South Gobi
                1 Adv.Fighter moved from Shensi to South Gobi
                2 Infantrys moved from Chahar to Shansi
                3 Infantrys moved from Suiyuan to Shansi
                3 Infantrys moved from Shensi to Shansi
                2 Tanks moved from Szechwan to Shansi
                1 Tank moved from Hupeh to Shansi
                1 ArmoredCar moved from Lanchow to Shansi
                1 ArmoredCar moved from Ningsia to Shansi

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Anhwei
                    Chinese attack with 1 Adv.Fighter and 2 Infantrys
                    Hisaichi defend with 1 ArmoredCar
                        Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Anhwei, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 2 :  1/1 hits
                        1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                    Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 ArmoredCar
                    Casualties for Chinese: 1 Infantry
                Battle in South Gobi
                    Chinese attack with 2 Adv.Fighters and 4 Infantrys
                    Neutral defend with 2 Infantrys
                        Chinese roll dice for 2 Adv.Fighters and 4 Infantrys in South Gobi, round 2 :  1/6 hits
                        Neutral roll dice for 2 Infantrys in South Gobi, round 2 :  0/2 hits
                        1 Infantry owned by the Neutral lost in South Gobi
                        Chinese roll dice for 2 Adv.Fighters and 4 Infantrys in South Gobi, round 3 :  1/6 hits
                        Neutral roll dice for 1 Infantry in South Gobi, round 3 :  0/1 hits
                        1 Infantry owned by the Neutral lost in South Gobi
                    Chinese loses 0 PUs for violating South Gobis neutrality.
                    Chinese win, taking South Gobi from Neutral with 2 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys
                Battle in Hunan
                    Chinese attack with 1 Elite and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Elite and 1 Infantry in Hunan, round 2 :  0/2 hits
                        Hisaichi roll dice for 1 Infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 Elite and 1 Infantry in Hunan, round 3 :  0/2 hits
                        Hisaichi roll dice for 1 Infantry in Hunan, round 3 :  1/1 hits
                        1 Infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 Elite in Hunan, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 Infantry in Hunan, round 4 :  1/1 hits
                        1 Elite owned by the Chinese lost in Hunan
                    Hisaichi win with 1 Infantry remaining. Battle score for attacker is -5
                    Casualties for Chinese: 1 Elite and 1 Infantry

    Non Combat Move - Chinese
                1 Adv.Fighter moved from Anhwei to Shansi
                2 Adv.Fighters moved from South Gobi to Shansi
                4 Infantrys moved from Ningsia to Suiyuan
                2 Infantrys moved from Szechwan to Hupeh
                1 Elite moved from Lanchow to Shensi
                2 Infantrys moved from Lanchow to Shensi
                1 Elite and 3 Infantrys moved from E.Qinghai to Lanchow
                2 ArmoredCars moved from Hsining to Ningsia
                2 Tanks moved from Hsining to Ningsia
                2 Infantrys moved from Hsining to E.Qinghai
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                2 ArmoredCars, 1 Elite, 1 Infantry and 2 Tanks placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 35 PUs; end with 35 PUs

    triplea_41765_Chi14.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 14

    Combat Move - Hisaichi
                1 Infantry moved from Heilungchiang to Chita
                      Hisaichi take Chita from Russians
                5 Infantrys moved from Heilungchiang to Hulunbuir
                1 Infantry moved from Shantung to Chahar
                      Hisaichi take Chahar from Chinese
                1 Adv.Fighter, 2 Fighters and 2 Infantrys moved from Shantung to Anhwei
                1 Fighter moved from Peking to Hulunbuir
                4 S.Bombers moved from Changchun to Hulunbuir
                1 S.Bomber moved from Changchun to Hulunbuir

    Purchase Units - Hisaichi
                Hisaichi buy 6 ArmoredCars, 2 Bunkers and 14 Infantrys; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Strategic bombing raid in Hulunbuir
                    Bombing raid in Hulunbuir rolls: 1 and costs: 1 PU.
                    Bombing raid costs 1 PU
                Battle in Hulunbuir
                    Hisaichi attack with 1 Fighter, 5 Infantrys and 4 S.Bombers
                    Russians defend with 1 Factory, 1 HeavyTank, 2 Infantrys and 1 Mech.Inf
                        Hisaichi roll dice for 1 Fighter, 5 Infantrys and 4 S.Bombers in Hulunbuir, round 2 : 5/10 hits, 5.17 expected hits
                        Russians roll dice for 1 HeavyTank, 2 Infantrys and 1 Mech.Inf in Hulunbuir, round 2 : 2/4 hits, 1.67 expected hits
                        2 Infantrys owned by the Russians, 1 Mech.Inf owned by the Russians, 1 HeavyTank owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Hulunbuir
                    Hisaichi win, taking Hulunbuir from Russians with 1 Fighter, 3 Infantrys and 4 S.Bombers remaining. Battle score for attacker is 13
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Russians: 1 HeavyTank, 2 Infantrys and 1 Mech.Inf
                Battle in Anhwei
                    Hisaichi attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Anhwei, round 2 : 3/5 hits, 1.50 expected hits
                        Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Anhwei
                    Hisaichi win, taking Anhwei from Chinese with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Hisaichi
                1 Adv.Fighter and 2 Fighters moved from Anhwei to Shantung
                1 Battleship, 3 Destroyers, 1 Submarine and 3 Transports moved from 75 Sea Zone to 84 Sea Zone
                2 Infantrys moved from Changchun to 84 Sea Zone
                2 Infantrys moved from 84 Sea Zone to Shantung
                2 Infantrys moved from Changchun to 84 Sea Zone
                2 Infantrys moved from 84 Sea Zone to Shantung
                2 Infantrys moved from Changchun to 84 Sea Zone
                2 Infantrys moved from 84 Sea Zone to Shantung
                1 Fighter moved from Hulunbuir to Shantung
                5 S.Bombers moved from Hulunbuir to Shantung

    Place Units - Hisaichi
                1 Bunker and 3 Infantrys placed in Shantung
                1 Bunker and 3 Infantrys placed in Peking
                2 Infantrys placed in N.French Indochina
                6 Infantrys placed in Hong Kong
                6 ArmoredCars placed in Changchun
                Turning on Edit Mode
                EDIT: Removing units owned by Hisaichi from Hong Kong: 6 Infantrys
                EDIT: Adding units owned by Hisaichi to Kiangsi: 3 Infantrys
                EDIT: Adding units owned by Hisaichi to Kwangtung: 3 Infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Hisaichi
                Hisaichi collect 64 PUs; end with 64 PUs

    Combat Hit Differential Summary :

    Hisaichi : 1.33
        Chinese : -0.33
        Russians : 0.33

    triplea_41765_His14.tsvg

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