Whackamatt Axis -vs- dawgoneit Aallies Game #5

  • '20 '18 '17 '15

    RIP Another bomber to AA fire.  :cry:


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - French
                1 Infantry moved from Aquitaine to Orleanais
                1 Tank moved from Aquitaine to Orleanais
                1 Fighter moved from Aquitaine to Wales
                1 Infantry moved from S.Algeria to S.Tunisia
                      French take S.Tunisia from Italians
                3 Adv.Fighters moved from E.Morocco to Tunis
                1 Artillery and 2 Infantrys moved from S.Algeria to E.Morocco
                1 Infantry moved from N.Algeria to E.Morocco
                2 Infantrys moved from French Equatorial Africa to Darfur
                1 Adv.Fighter moved from Syria to Lower Egypt
                1 Fighter moved from 56 Sea Zone to Lower Egypt
                1 Infantry moved from Italian East Africa to Nubia
                1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
                1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 13 Sea Zone

    Combat - French
                Battle in Lower Egypt
                    French attack with 1 Adv.Fighter and 1 Fighter
                    Italians defend with 1 Bomber and 1 Elite
                        French roll dice for 1 Adv.Fighter and 1 Fighter in Lower Egypt, round 2 :  2/2 hits
                        Italians roll dice for 1 Bomber and 1 Elite in Lower Egypt, round 2 :  0/2 hits
                        1 Bomber owned by the Italians and 1 Elite owned by the Italians lost in Lower Egypt
                    French win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 17
                    Casualties for Italians: 1 Bomber and 1 Elite
                Battle in Orleanais
                    French attack with 1 Infantry and 1 Tank
                    Germans defend with 1 Tank
                        French roll dice for 1 Infantry and 1 Tank in Orleanais, round 2 :  0/2 hits
                        Germans roll dice for 1 Tank in Orleanais, round 2 :  0/1 hits
                        French roll dice for 1 Infantry and 1 Tank in Orleanais, round 3 :  1/2 hits
                        Germans roll dice for 1 Tank in Orleanais, round 3 :  1/1 hits
                        1 Infantry owned by the French and 1 Tank owned by the Germans lost in Orleanais
                    French win, taking Orleanais from Germans with 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 Tank
                    Casualties for French: 1 Infantry

    Non Combat Move - French
                1 Adv.Fighter and 1 Fighter moved from Lower Egypt to 56 Sea Zone

    Turn Complete - French
                French collect 37 PUs; end with 37 PUs

    triplea_41643_Fre3.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Yamamoto
                2 Artillerys, 1 Elite and 1 Infantry moved from Tokyo to 85 Sea Zone
                2 Artillerys, 1 B.Transport, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Infantry and 1 Submarine moved from 85 Sea Zone to 111 Sea Zone
                2 Artillerys, 1 Elite and 1 Infantry moved from 111 Sea Zone to East And South Borneo
                2 Infantrys and 1 Tank moved from S.French Indochina to N.Thailand
                1 Infantry moved from N.French Indochina to Kweichow
                      Yamamoto take Kweichow from Chinese
                2 Transports moved from 93 Sea Zone to 107 Sea Zone
                2 Artillerys and 2 Elites moved from Davao to 107 Sea Zone
                2 Artillerys, 2 Elites and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
                2 Artillerys and 2 Elites moved from 111 Sea Zone to East And South Borneo
                2 Infantrys moved from Manila to 92 Sea Zone
                2 Infantrys and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone
                1 Infantry moved from 106 Sea Zone to British Borneo
                1 Infantry moved from 106 Sea Zone to West Borneo
                1 Destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 Battleship and 1 Destroyer moved from 108 Sea Zone to 111 Sea Zone
                1 Artillery and 2 Infantrys moved from Guam to 101 Sea Zone
                1 Infantry moved from Saipan to 101 Sea Zone
                1 Artillery, 3 Infantrys and 2 Transports moved from 101 Sea Zone to 111 Sea Zone
                1 Artillery and 3 Infantrys moved from 111 Sea Zone to East And South Borneo
                1 Transport moved from 92 Sea Zone to 93 Sea Zone
                1 Tank moved from Manila to 93 Sea Zone
                1 Infantry moved from Mindoro to 93 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
                1 Infantry and 1 Tank moved from 111 Sea Zone to East And South Borneo
                1 Artillery and 1 Infantry moved from Truk to Ponape
                1 Carrier moved from 93 Sea Zone to 106 Sea Zone
                2 Fighters moved from Kusaie to 106 Sea Zone
                1 Cruiser moved from 92 Sea Zone to 106 Sea Zone
                1 Cruiser moved from 92 Sea Zone to 106 Sea Zone
                1 Tank moved from Samar to Panay
                1 B.Transport moved from 102 Sea Zone to 85 Sea Zone
                1 Battleship and 2 Carriers moved from 87 Sea Zone to 85 Sea Zone

    Purchase Units - Yamamoto
                Yamamoto buy 2 Artillerys, 1 Destroyer, 1 Elite, 2 Factorys, 4 Infantrys, 1 Marine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 106 Sea Zone
                    Yamamoto attack with 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters and 2 T.Boats
                    Dutch defend with 1 Submarine
                        Dutch roll dice for 1 Submarine in 106 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters and 2 T.Boats in 106 Sea Zone, round 2 :  0/8 hits
                        Dutch roll dice for 1 Submarine in 106 Sea Zone, round 3 :  1/1 hits
                        Yamamoto roll dice for 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters and 2 T.Boats in 106 Sea Zone, round 3 :  2/8 hits
                        1 Submarine owned by the Dutch and 1 T.Boat owned by the Yamamoto lost in 106 Sea Zone
                        1 Infantry owned by the Yamamoto lost in British Borneo
                    Yamamoto win with 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 1
                    Casualties for Yamamoto: 1 T.Boat
                    Casualties for Dutch: 1 Submarine
                    Turning on Edit Mode
                    EDIT: Changing ownership of British Borneo from British to Yamamoto
                    EDIT: Adding units owned by Yamamoto to British Borneo: 1 Infantry
                    EDIT: Turning off Edit Mode
                Battle in East And South Borneo
                    Yamamoto attack with 5 Artillerys, 3 Elites, 5 Infantrys and 1 Tank
                    British defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 1 Battleship and 1 Cruiser in East And South Borneo, round 2 :  1/2 hits
                        1 Infantry owned by the British lost in East And South Borneo
                        Yamamoto roll dice for 5 Artillerys, 3 Elites, 5 Infantrys and 1 Tank in East And South Borneo, round 2 :  4/14 hits
                        Dutch roll dice for 1 Artillery in East And South Borneo, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in East And South Borneo
                    Yamamoto win, taking East And South Borneo from Dutch with 5 Artillerys, 3 Elites, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for British: 1 Artillery and 1 Infantry
                    Casualties for Yamamoto: 1 Infantry
                Battle in British Borneo
                Battle in West Borneo
                Battle in N.Thailand
                    Yamamoto attack with 2 Infantrys and 1 Tank
                    British defend with 1 Infantry
                        Yamamoto roll dice for 2 Infantrys and 1 Tank in N.Thailand, round 2 :  2/3 hits
                        Chinese roll dice for 1 Infantry in N.Thailand, round 2 :  0/1 hits
                        1 Infantry owned by the British lost in N.Thailand
                    Yamamoto win, taking West Borneo from Dutch, taking N.Thailand from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry

    Non Combat Move - Yamamoto
                1 Fighter moved from Kusaie to Ponape

    Place Units - Yamamoto
                1 Factory placed in Mindanao
                1 Factory placed in Manila
                1 Destroyer and 1 Transport placed in 85 Sea Zone
                2 Artillerys, 1 Elite, 1 Marine and 1 Tank placed in Tokyo
                4 Infantrys placed in Davao

    Turn Complete - Yamamoto
                Yamamoto collect 76 PUs; end with 76 PUs

    triplea_41643_Yam3.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Chinese
                2 Infantrys moved from Ningsia to Suiyuan
                1 Artillery and 1 Infantry moved from Shensi to Hupeh
                1 Tank moved from Szechwan to Kweichow
                2 Tanks moved from Shensi to Shansi
                1 Fighter moved from Shensi to Hupeh
                2 Tanks moved from Shensi to Suiyuan
                1 Artillery and 3 Infantrys moved from Lanchow to Shensi
                1 Tank moved from Shensi to Suiyuan
                1 Adv.Fighter moved from Hsining to Suiyuan

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Suiyuan
                    Chinese attack with 1 Adv.Fighter, 2 Infantrys and 3 Tanks
                    Hisaichi defend with 1 Artillery and 2 Infantrys
                        Chinese roll dice for 1 Adv.Fighter, 2 Infantrys and 3 Tanks in Suiyuan, round 2 :  2/6 hits
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 :  2/3 hits
                        2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
                        Chinese roll dice for 1 Adv.Fighter and 3 Tanks in Suiyuan, round 3 :  1/4 hits
                        Hisaichi roll dice for 1 Artillery in Suiyuan, round 3 :  0/1 hits
                        1 Artillery owned by the Hisaichi lost in Suiyuan
                    Chinese win, taking Suiyuan from Hisaichi with 1 Adv.Fighter and 3 Tanks remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery and 2 Infantrys
                    Casualties for Chinese: 2 Infantrys
                Battle in Hupeh
                    Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                    Hisaichi defend with 1 Artillery and 1 Infantry
                        Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hupeh, round 2 :  2/3 hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 :  0/2 hits
                        1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Battle in Shansi
                    Chinese attack with 2 Tanks
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 2 Tanks in Shansi, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Shansi, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Kweichow
                    Chinese attack with 1 Tank
                    Yamamoto defend with 1 Infantry
                        Chinese roll dice for 1 Tank in Kweichow, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 Tank in Kweichow, round 3 :  1/1 hits
                        Yamamoto roll dice for 1 Infantry in Kweichow, round 3 :  1/1 hits
                        1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Kweichow
                    Yamamoto win with no units remaining. Battle score for attacker is -3
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 1 Tank

    Non Combat Move - Chinese
                1 Tank moved from Szechwan to Shensi
                4 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
                2 Artillerys, 2 Infantrys and 1 Tank moved from Hsining to E.Qinghai
                1 Tank moved from E.Qinghai to Lanchow
                1 Fighter moved from Hupeh to Shensi
                1 Adv.Fighter moved from Suiyuan to Shensi
                2 Infantrys moved from W.Qinghai to E.Qinghai
                2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai

    Place Units - Chinese
                6 Infantrys placed in Hsining
                1 Adv.Fighter, 2 ArmoredCars and 1 Tank placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 29 PUs; end with 29 PUs

    triplea_41643_Chi3.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Hisaichi
                2 Artillerys and 3 Infantrys moved from Khabarovsk to Ayan
                1 Infantry moved from Chita to S.Buryat Mongolia
                1 Infantry moved from Chita to N.Buryat Mongolia
                1 Infantry moved from Chita to N.Buryat Mongolia
                2 Fighters moved from Chita to S.Buryat Mongolia
                1 Bomber and 1 Fighter moved from Chita to N.Buryat Mongolia
                1 Infantry moved from Chita to S.Buryat Mongolia
                1 Artillery, 2 Infantrys and 5 Tanks moved from Chita to Ayan
                2 Transports moved from 75 Sea Zone to 84 Sea Zone
                1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
                1 Artillery, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
                1 Tank moved from N.Sakhalin to 75 Sea Zone
                1 Artillery, 2 Infantrys and 1 Tank moved from 75 Sea Zone to Ayan
                1 Infantry moved from Changchun to 84 Sea Zone
                1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
                1 Infantry moved from 75 Sea Zone to Ayan
                1 Fighter moved from Changchun to Ayan
                2 Transports moved from 75 Sea Zone to 84 Sea Zone
                1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
                1 Infantry moved from Kiangsi to 84 Sea Zone
                1 Tank moved from Kiangsi to Hupeh
                1 Infantry moved from Hunan to Kweichow
                1 Artillery and 1 Infantry moved from Hunan to Hupeh
                1 Tank moved from Hunan to Hupeh
                4 Tanks moved from Hunan to Shansi
                4 Infantrys moved from Hong Kong to 92 Sea Zone
                4 Infantrys moved from 92 Sea Zone to N.French Indochina
                1 Transport moved from 75 Sea Zone to 84 Sea Zone
                1 Artillery and 1 Infantry moved from Kiangsi to 84 Sea Zone
                2 Artillerys and 4 Infantrys moved from 84 Sea Zone to Shantung
                2 Infantrys moved from Hong Kong to Kwangtung

    Purchase Units - Hisaichi
                Hisaichi buy 1 Cruiser, 1 Fighter, 14 Infantrys, 1 Marine, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Shansi
                    Hisaichi attack with 4 Tanks
                    Chinese defend with 2 Tanks
                        Hisaichi roll dice for 4 Tanks in Shansi, round 2 :  2/4 hits
                        Chinese roll dice for 2 Tanks in Shansi, round 2 :  2/2 hits
                        2 Tanks owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 2 Tanks
                    Casualties for Chinese: 2 Tanks
                Battle in N.Buryat Mongolia
                    Hisaichi attack with 1 Bomber, 1 Fighter and 2 Infantrys
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 2 :  0/4 hits
                        Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                        Hisaichi roll dice for 1 Bomber, 1 Fighter and 1 Infantry in N.Buryat Mongolia, round 3 :  0/3 hits
                        Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Bomber, 1 Fighter and 1 Infantry in N.Buryat Mongolia, round 4 :  2/3 hits
                        Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 4 :  0/1 hits
                        1 Infantry owned by the Russians lost in N.Buryat Mongolia
                    Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Hupeh
                    Hisaichi attack with 1 Artillery, 1 Infantry and 2 Tanks
                    Chinese defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Hupeh, round 2 :  1/4 hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                        Hisaichi roll dice for 1 Artillery and 2 Tanks in Hupeh, round 3 :  2/3 hits
                        Chinese roll dice for 1 Artillery in Hupeh, round 3 :  0/1 hits
                        1 Artillery owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Artillery and 1 Infantry
                Battle in S.Buryat Mongolia
                    Hisaichi attack with 2 Fighters and 2 Infantrys
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 2 Fighters and 2 Infantrys in S.Buryat Mongolia, round 2 :  1/4 hits
                        Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in S.Buryat Mongolia
                    Hisaichi win, taking S.Buryat Mongolia from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Hisaichi
                2 Fighters moved from S.Buryat Mongolia to Ayan
                1 Bomber and 1 Fighter moved from N.Buryat Mongolia to Ayan
                2 Submarines moved from 84 Sea Zone to 75 Sea Zone
                1 Fighter moved from 75 Sea Zone to Ayan
                1 Destroyer and 1 Submarine moved from 84 Sea Zone to 92 Sea Zone
                1 Destroyer and 1 Submarine moved from 92 Sea Zone to 106 Sea Zone
                1 AAGun moved from Kiangsi to Hunan
                3 Infantrys moved from Hulunbuir to Chita
                1 AAGun moved from Heilungchiang to Ayan

    Place Units - Hisaichi
                1 Cruiser placed in 84 Sea Zone
                2 Infantrys and 1 Marine placed in Kwangsi
                3 Infantrys placed in Hulunbuir
                1 Fighter, 2 Infantrys, 1 Mech.Inf and 2 Tanks placed in Hong Kong
                7 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 69 PUs; end with 69 PUs

    triplea_41643_His3.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - British
                2 Transports moved from 65 Sea Zone to 60 Sea Zone
                4 Infantrys moved from Madras to 60 Sea Zone
                4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
                4 Infantrys moved from 65 Sea Zone to Malaya
                1 Fighter moved from Malaya to S.Thailand
                1 Artillery moved from Burma to S.Thailand
                1 Infantry moved from Malaya to S.Thailand
                1 Infantry and 1 Tank moved from Yunnan to Burma
                2 Infantrys moved from Assam to Burma
                1 Infantry moved from Bihar to Assam
                2 Artillerys and 2 Infantrys moved from Hyderabad to Bihar
                5 Infantrys moved from Delhi to Bihar
                1 Infantry moved from Madras to Hyderabad
                1 Infantry moved from Bombay to Rajputana
                1 Infantry moved from Nubia to Lower Egypt
                      British take Lower Egypt from Italians
                1 Cruiser moved from 51 Sea Zone to 56 Sea Zone
                1 Infantry and 1 Tank moved from Darfur to Kufra
                1 Artillery and 3 Infantrys moved from Rhodesia to Angola
                1 Infantry moved from Colombia to Central America
                1 Battleship and 1 Destroyer moved from 10 Sea Zone to 20 Sea Zone
                1 Artillery moved from Wales to 18 Sea Zone
                1 Tank moved from Munster to 18 Sea Zone
                2 Infantrys moved from Munster to 18 Sea Zone
                1 Infantry moved from Wales to 18 Sea Zone
                1 Artillery, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Infantrys, 1 Submarine, 1 T.Boat, 1 Tank and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
                1 Artillery, 3 Infantrys and 1 Tank moved from 20 Sea Zone to Picardy
                1 Fighter moved from Wales to Picardy
                1 Bomber moved from Dover to Picardy
                2 Fighters moved from 20 Sea Zone to Picardy
                2 Infantrys moved from Quebec to Ontario
                1 Fighter moved from Iceland to 20 Sea Zone
                2 Tanks moved from Munster to Northern Ireland
                3 Infantrys moved from Manchester to Dover
                1 Infantry moved from Yukon to Alaska
                2 Infantrys moved from Attu to 71 Sea Zone
                1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
                2 Infantrys moved from 72 Sea Zone to Koryakia
                1 Infantry moved from Mauritania to W.Morocco

    Purchase Units - British
                British buy 1 Adv.Fighter, 2 Artillerys, 2 Destroyers, 12 Infantrys, 2 Mech.Infs, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in Kufra
                    British attack with 1 Infantry and 1 Tank
                    Italians defend with 1 Infantry
                        British roll dice for 1 Infantry and 1 Tank in Kufra, round 2 :  1/2 hits
                        Italians roll dice for 1 Infantry in Kufra, round 2 :  0/1 hits
                        1 Infantry owned by the Italians lost in Kufra
                    British win, taking Kufra from Italians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry
                Battle in S.Thailand
                    British attack with 1 Artillery, 1 Fighter and 1 Infantry
                    Thai defend with 2 Infantrys
                        British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 :  1/3 hits
                        Thai roll dice for 2 Infantrys in S.Thailand, round 2 :  1/2 hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                        British roll dice for 1 Artillery and 1 Fighter in S.Thailand, round 3 :  0/2 hits
                        Thai roll dice for 1 Infantry in S.Thailand, round 3 :  0/1 hits
                        British roll dice for 1 Artillery and 1 Fighter in S.Thailand, round 4 :  1/2 hits
                        Thai roll dice for 1 Infantry in S.Thailand, round 4 :  0/1 hits
                        1 Infantry owned by the Thai lost in S.Thailand
                    British win, taking S.Thailand from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 2 Infantrys
                Battle in Angola
                    British attack with 1 Artillery and 3 Infantrys
                    Neutral defend with 1 Infantry
                        British roll dice for 1 Artillery and 3 Infantrys in Angola, round 2 :  1/4 hits
                        Neutral roll dice for 1 Infantry in Angola, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Angola
                    British loses 0 PUs for violating Angolas neutrality.
                    British win, taking Angola from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Picardy
                    British attack with 1 Artillery, 1 Bomber, 3 Fighters, 3 Infantrys and 1 Tank
                    Germans defend with 1 AAGun, 1 Infantry and 3 Tanks
                        AA fire in Picardy :  1/4 hits
                        1 Fighter owned by the British lost in Picardy
                        British roll dice for 1 Battleship in Picardy, round 2 :  1/1 hits
                        1 Infantry owned by the Germans lost in Picardy
                        British roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank in Picardy, round 2 :  0/8 hits
                        Germans roll dice for 3 Tanks in Picardy, round 2 :  2/3 hits
                        2 Infantrys owned by the British lost in Picardy
                        British roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 1 Infantry and 1 Tank in Picardy, round 3 :  4/6 hits
                        Germans roll dice for 3 Tanks in Picardy, round 3 :  1/3 hits
                        1 Infantry owned by the British and 3 Tanks owned by the Germans lost in Picardy
                    British win, taking Picardy from Germans with 1 Artillery, 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 Infantry and 3 Tanks
                    Casualties for British: 1 Fighter and 3 Infantrys

    Non Combat Move - British
                2 Fighters moved from Picardy to 20 Sea Zone
                1 Fighter moved from 20 Sea Zone to Wales
                1 Bomber moved from Picardy to Wales
                1 Fighter moved from S.Thailand to Malaya

    Place Units - British
                1 Adv.Fighter and 5 Tanks placed in Malaya
                2 Artillerys and 3 Infantrys placed in Madras
                5 Infantrys placed in Delhi
                2 Infantrys placed in Bombay
                2 Mech.Infs placed in Cape Town
                1 Destroyer placed in 80 Sea Zone
                1 Destroyer and 1 Submarine placed in 20 Sea Zone
                2 Infantrys placed in Wales

    Turn Complete - British
                British collect 99 PUs; end with 99 PUs

    triplea_41643_Bri3.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Anzac
                1 Tank moved from Western Australia to 67 Sea Zone
                1 Infantry moved from Western Australia to 67 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 67 Sea Zone to 65 Sea Zone
                1 Infantry and 1 Tank moved from 65 Sea Zone to Malaya
                1 Tank moved from West Papua to 113 Sea Zone
                1 Elite moved from Townsville to 113 Sea Zone
                1 Elite, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
                1 Elite and 1 Tank moved from 67 Sea Zone to Broome
                4 Infantrys moved from South Australia to Western Australia
                2 Adv.Fighters moved from 67 Sea Zone to Malaya
                1 Infantry moved from Townsville to Northern Territory

    Purchase Units - Anzac
                Anzac buy 2 Adv.Fighters, 1 Destroyer, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Non Combat Move - Anzac

    Place Units - Anzac
                2 Adv.Fighters and 1 Destroyer placed in 67 Sea Zone
                2 Infantrys and 1 Marine placed in Townsville

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs

    triplea_41643_Anz3.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Purchase Units - Dutch
                Dutch buy 1 Bomber and 2 Tanks; Remaining resources: 3 PUs;

    Non Combat Move - Dutch
                1 Infantry moved from Suriname to Amazon

    Place Units - Dutch
                1 Bomber and 2 Tanks placed in Suriname

    Turn Complete - Dutch
                Dutch collect 22 PUs; end with 25 PUs

    triplea_41643_Dut3.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Finns
                1 Tank moved from Lapland to S.Karelia
                1 Infantry moved from N.Karelia to S.Karelia
                1 Fighter moved from Oulu to S.Karelia
                1 Infantry moved from Vyborg to S.Karelia
                1 Infantry moved from Kotka to Vyborg
                3 Infantrys moved from Tampere to Oulu
                1 Artillery moved from Lapland to N.Karelia
                1 Infantry moved from Murmansk to N.Karelia
                1 Infantry moved from Oulu to N.Karelia
                4 Infantrys moved from Helsinki to Tampere
                1 Fighter moved from Helsinki to S.Karelia

    Purchase Units - Finns
                Finns buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in S.Karelia
                    Finns attack with 2 Fighters, 2 Infantrys and 1 Tank
                    Russians defend with 2 Infantrys
                        Finns roll dice for 2 Fighters, 2 Infantrys and 1 Tank in S.Karelia, round 2 :  3/5 hits
                        Russians roll dice for 2 Infantrys in S.Karelia, round 2 :  1/2 hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia
                    Finns win, taking S.Karelia from Russians with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Finns: 1 Infantry
                    Casualties for Russians: 2 Infantrys

    Non Combat Move - Finns
                2 Fighters moved from S.Karelia to N.Karelia

    Place Units - Finns
                1 Adv.Fighter and 3 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 18 PUs; end with 18 PUs

    triplea_41643_Fin3.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Purchase Units - Thai
                Thai buy 4 Infantrys; Remaining resources: 0 PUs;

    Place Units - Thai
                4 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 8 PUs; end with 8 PUs

    triplea_41643_Tha3.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Americans
                1 Tank moved from Hispaniola to 26 Sea Zone
                1 B.Transport moved from 26 Sea Zone to 25 Sea Zone
                1 Elite moved from Jamaica to 26 Sea Zone
                1 Infantry moved from Jamaica to 26 Sea Zone
                1 Elite, 1 Infantry and 1 Tank moved from 26 Sea Zone to Venezuela
                1 Tank moved from Colombia to Venezuela
                1 Tank moved from Central America to 25 Sea Zone
                1 Infantry moved from Jamaica to 25 Sea Zone
                1 B.Transport, 1 Infantry and 1 Tank moved from 25 Sea Zone to 26 Sea Zone
                1 Infantry and 1 Tank moved from 26 Sea Zone to Venezuela
                1 Infantry moved from Northeast USA to South Atlantic USA
                3 Infantrys moved from Washington to Northeast USA
                1 Artillery and 1 Tank moved from Attu to 71 Sea Zone
                1 Tank moved from Attu to 71 Sea Zone
                3 Infantrys moved from Attu to 71 Sea Zone
                1 Artillery, 1 Battleship, 2 Cruisers, 2 Destroyers, 3 Infantrys, 2 Submarines, 2 Tanks and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
                1 Artillery, 3 Infantrys and 2 Tanks moved from 72 Sea Zone to Koryakia
                1 Submarine moved from 72 Sea Zone to 76 Sea Zone
                1 Destroyer moved from 96 Sea Zone to 104 Sea Zone
                2 Artillerys moved from Johnston to 98 Sea Zone
                2 Infantrys moved from Pearl Harbor to 98 Sea Zone
                1 Artillery moved from Oahu to Pearl Harbor
                1 Infantry moved from Kauai to Oahu
                2 Artillerys, 2 Carriers, 2 Destroyers, 4 Fighters, 2 Infantrys and 2 Transports moved from 98 Sea Zone to 104 Sea Zone
                1 Artillery moved from 104 Sea Zone to Jaluit
                      Americans take Jaluit from Yamamoto
                1 Artillery and 1 Infantry moved from 104 Sea Zone to Nauru
                3 Bombers moved from Johnston to West Papua
                2 Fighters moved from Johnston to West Papua
                1 Bomber moved from Pearl Harbor to West Papua
                6 ArmoredCars moved from San Francisco to Northwest USA
                1 Artillery and 1 Infantry moved from Yukon to Alaska
                5 Destroyers moved from 26 Sea Zone to 33 Sea Zone

    Purchase Units - Americans
                Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Bomber, 1 Cruiser, 2 Destroyers, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 1 Elite, 2 Infantrys and 3 Tanks
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 1 Elite, 2 Infantrys and 3 Tanks in Venezuela, round 2 :  2/6 hits
                        Neutral roll dice for 3 Infantrys in Venezuela, round 2 :  3/3 hits
                        1 Elite owned by the Americans, 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Venezuela
                        Americans roll dice for 3 Tanks in Venezuela, round 3 :  0/3 hits
                        Neutral roll dice for 1 Infantry in Venezuela, round 3 :  0/1 hits
                        Americans roll dice for 3 Tanks in Venezuela, round 4 :  1/3 hits
                        Neutral roll dice for 1 Infantry in Venezuela, round 4 :  1/1 hits
                        1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Venezuela
                    Americans loses 0 PUs for violating Venezuelas neutrality.
                    Americans win, taking Venezuela from Neutral with 2 Tanks remaining. Battle score for attacker is -6
                    Casualties for Neutral: 3 Infantrys
                    Casualties for Americans: 1 Elite, 2 Infantrys and 1 Tank

    Non Combat Move - Americans

    Place Units - Americans
                2 Artillerys and 1 Infantry placed in South Atlantic USA
                1 Battleship, 1 Destroyer and 1 Submarine placed in 71 Sea Zone
                1 Cruiser placed in 98 Sea Zone
                1 Adv.Fighter and 1 Bomber placed in Pearl Harbor
                1 Destroyer placed in 13 Sea Zone
                2 Infantrys placed in South Central USA

    Turn Complete - Americans
                Americans collect 95 PUs; end with 95 PUs

    triplea_41643_Ame3.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Germans
                Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
                Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
                Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
                Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
                Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
                Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
                Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
                Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
                Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
                Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
                Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
                Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
                Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
                Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
                Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
                2 Artillerys, 3 Infantrys, 3 Mech.Infs and 2 Tanks moved from Serbia to Greece
                1 Transport moved from 46 Sea Zone to 44 Sea Zone
                1 Infantry and 1 Tank moved from Provence to 44 Sea Zone
                1 Infantry and 1 Tank moved from 44 Sea Zone to Corsica
                1 Transport moved from 46 Sea Zone to 43 Sea Zone
                1 Infantry and 1 Tank moved from Languedoc to 43 Sea Zone
                1 Infantry and 1 Tank moved from 43 Sea Zone to Baleares
                1 Mech.Inf moved from Lombardy to Aquitaine
                1 Mech.Inf moved from Lombardy to Orleanais
                1 Artillery moved from Languedoc to Aquitaine
                1 Mech.Inf moved from Lombardy to Aquitaine
                1 Tank moved from Paris to Normandy
                      Germans take Normandy from French
                2 Tanks moved from Paris to Orleanais
                8 Tanks moved from Paris to Picardy
                3 Transports moved from 24 Sea Zone to 23 Sea Zone
                3 Artillerys and 3 Elites moved from Hamburg to 23 Sea Zone
                3 Artillerys, 3 Elites and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
                1 Infantry moved from East Prussia to 24 Sea Zone
                1 Infantry moved from East Prussia to 24 Sea Zone
                3 Artillerys, 3 Elites and 2 Infantrys moved from 24 Sea Zone to Leningrad
                1 Infantry and 1 Tank moved from East Prussia to Latvia
                1 Artillery and 1 Infantry moved from Brest to Lithuania
                1 Artillery, 1 Elite and 6 Infantrys moved from Vinnytsia to Kiev
                1 Artillery and 1 Infantry moved from Brest to Minsk
                1 Stuka moved from Bohemia to Lithuania
                2 Artillerys and 2 Infantrys moved from Warsaw to Brest
                3 Infantrys moved from Krakow to Brest
                1 Fighter moved from Helsinki to Minsk
                4 Submarines moved from 34 Sea Zone to 41 Sea Zone

    Purchase Units - Germans
                Germans buy 8 ArmoredCars, 4 Artillerys, 2 Cruisers, 3 Destroyers, 2 Elites, 13 Infantrys, 1 JetFighter, 3 Mech.Infs and 2 Submarines; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Greece
                    Germans attack with 2 Artillerys, 3 Infantrys, 3 Mech.Infs and 2 Tanks
                    Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                        Germans roll dice for 2 Artillerys, 3 Infantrys, 3 Mech.Infs and 2 Tanks in Greece, round 2 :  2/10 hits
                        Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 :  2/7 hits
                        2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Greece
                        Germans roll dice for 2 Artillerys, 1 Infantry, 3 Mech.Infs and 2 Tanks in Greece, round 3 :  3/8 hits
                        Neutral roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Greece, round 3 :  1/5 hits
                        1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Greece
                        Germans roll dice for 2 Artillerys, 3 Mech.Infs and 2 Tanks in Greece, round 4 :  2/7 hits
                        Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 4 :  1/2 hits
                        1 Fighter owned by the Neutral, 1 Artillery owned by the Germans and 1 Tank owned by the Neutral lost in Greece
                    Germans loses 0 PUs for violating Greeces neutrality.
                    Germans win, taking Greece from Neutral with 1 Artillery, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 Artillery and 3 Infantrys
                    Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
                Battle in Picardy
                    Germans attack with 8 Tanks
                    British defend with 1 Artillery and 1 Tank; French defend with 1 AAGun
                        Germans roll dice for 8 Tanks in Picardy, round 2 :  6/8 hits
                        French roll dice for 1 Artillery and 1 Tank in Picardy, round 2 :  0/2 hits
                        1 Tank owned by the British and 1 Artillery owned by the British lost in Picardy
                    Germans win, taking Picardy from French with 8 Tanks remaining. Battle score for attacker is 9
                    Casualties for British: 1 Artillery and 1 Tank
                Battle in Latvia
                    Germans attack with 1 Infantry and 1 Tank
                    Russians defend with 1 Tank
                        Germans roll dice for 1 Infantry and 1 Tank in Latvia, round 2 :  1/2 hits
                        Russians roll dice for 1 Tank in Latvia, round 2 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Latvia
                    Germans win, taking Latvia from Russians with 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Tank
                Battle in Aquitaine
                    Germans attack with 1 Artillery and 2 Mech.Infs
                    French defend with 1 Infantry
                        Germans roll dice for 1 Artillery and 2 Mech.Infs in Aquitaine, round 2 :  1/3 hits
                        French roll dice for 1 Infantry in Aquitaine, round 2 :  0/1 hits
                        1 Infantry owned by the French lost in Aquitaine
                    Germans win, taking Aquitaine from French with 1 Artillery and 2 Mech.Infs remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in Minsk
                    Germans attack with 1 Artillery, 1 Fighter and 1 Infantry
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 :  2/3 hits
                        Russians roll dice for 1 Infantry in Minsk, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Minsk
                    Germans win, taking Minsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Baleares
                    Germans attack with 1 Infantry and 1 Tank
                    Neutral defend with 1 Infantry
                        Germans roll dice for 1 Infantry and 1 Tank in Baleares, round 2 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Baleares, round 2 :  0/1 hits
                        Germans roll dice for 1 Infantry and 1 Tank in Baleares, round 3 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Baleares, round 3 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Baleares
                    Germans loses 0 PUs for violating Balearess neutrality.
                    Germans win, taking Baleares from Neutral with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Neutral: 1 Infantry
                Battle in Leningrad
                    Germans attack with 3 Artillerys, 3 Elites and 2 Infantrys
                    Russians defend with 1 AAGun, 2 ArmoredCars, 2 Artillerys, 1 Factory and 2 Tanks
                        Germans roll dice for 1 Battleship and 1 Cruiser in Leningrad, round 2 :  1/2 hits
                        1 ArmoredCar owned by the Russians lost in Leningrad
                        Germans roll dice for 3 Artillerys, 3 Elites and 2 Infantrys in Leningrad, round 2 :  2/8 hits
                        Russians roll dice for 1 ArmoredCar, 2 Artillerys and 2 Tanks in Leningrad, round 2 :  1/5 hits
                        1 ArmoredCar owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Leningrad
                        Germans roll dice for 3 Artillerys, 3 Elites and 1 Infantry in Leningrad, round 3 :  2/7 hits
                        Russians roll dice for 1 Artillery and 2 Tanks in Leningrad, round 3 :  0/3 hits
                        1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Leningrad
                        Germans roll dice for 3 Artillerys, 3 Elites and 1 Infantry in Leningrad, round 4 :  2/7 hits
                        Russians roll dice for 1 Tank in Leningrad, round 4 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Leningrad
                    Germans win, taking Leningrad from Russians with 3 Artillerys and 3 Elites remaining. Battle score for attacker is 22
                    Casualties for Germans: 2 Infantrys
                    Casualties for Russians: 2 ArmoredCars, 2 Artillerys and 2 Tanks
                Battle in Orleanais
                    Germans attack with 1 Mech.Inf and 2 Tanks
                    French defend with 1 Tank
                        Germans roll dice for 1 Mech.Inf and 2 Tanks in Orleanais, round 2 :  3/3 hits
                        French roll dice for 1 Tank in Orleanais, round 2 :  0/1 hits
                        1 Tank owned by the French lost in Orleanais
                    Germans win, taking Orleanais from French with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 5
                    Casualties for French: 1 Tank
                Battle in Lithuania
                    Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
                    Russians defend with 1 Tank
                        Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Lithuania, round 2 :  0/3 hits
                        Russians roll dice for 1 Tank in Lithuania, round 2 :  0/1 hits
                        Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Lithuania, round 3 :  3/3 hits
                        Russians roll dice for 1 Tank in Lithuania, round 3 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lithuania
                    Germans win, taking Lithuania from Russians with 1 Artillery and 1 Stuka remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Tank
                Battle in Kiev
                    Germans attack with 1 Artillery, 1 Elite and 6 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Kiev, round 2 :  2/8 hits
                        Russians roll dice for 1 Infantry in Kiev, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
                    Germans win, taking Kiev from Russians with 1 Artillery, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Corsica
                    Germans attack with 1 Infantry and 1 Tank
                    French defend with 1 Infantry
                        Germans roll dice for 1 Infantry and 1 Tank in Corsica, round 2 :  1/2 hits
                        French roll dice for 1 Infantry in Corsica, round 2 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Corsica
                    Germans win, taking Corsica from French with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for French: 1 Infantry

    Non Combat Move - Germans
                1 Fighter moved from Minsk to Brest
                1 Stuka moved from Lithuania to Brest
                1 AAGun moved from Krakow to Brest
                1 Artillery and 3 Infantrys moved from Bohemia to Krakow
                1 Stuka moved from Bavaria to Brest
                4 Infantrys moved from Rhine to Hamburg

    Place Units - Germans
                2 Destroyers and 2 Submarines placed in 43 Sea Zone
                2 Cruisers and 1 Destroyer placed in 24 Sea Zone
                2 Artillerys and 2 Elites placed in Warsaw
                2 Artillerys and 3 Infantrys placed in Bohemia
                6 Infantrys placed in Hamburg
                4 ArmoredCars and 4 Infantrys placed in Paris
                3 Mech.Infs placed in Bavaria
                4 ArmoredCars placed in Rhine
                1 JetFighter placed in Berlin

    Turn Complete - Germans
                Germans collect 120 PUs; end with 121 PUs

    triplea_41643_Ger4.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Russians
                2 ArmoredCars and 2 Tanks moved from Arkhangelsk to S.Karelia
                1 Artillery and 9 Infantrys moved from Yaroslavl to S.Karelia
                1 Infantry moved from Kursk to Smolensk
                1 ArmoredCar moved from Kursk to Novgorod
                2 ArmoredCars and 2 Mech.Infs moved from Moscow to S.Karelia
                1 Mech.Inf and 2 Tanks moved from Kursk to S.Karelia
                1 ArmoredCar moved from Kursk to S.Karelia
                1 Infantry moved from Rostov to Kursk
                1 Infantry moved from Rostov to Kursk
                5 Infantrys moved from Stalingrad to Rostov
                1 Infantry moved from Tula to Kursk
                6 Infantrys moved from Moscow to Yaroslavl
                3 Infantrys moved from Georgia to Rostov
                2 Artillerys moved from Astrakhan to Georgia
                2 Infantrys moved from Astrakhan to Georgia
                3 Infantrys moved from Perm to Kirov
                5 Infantrys moved from Sverdlovsk to Perm
                1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone
                1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
                1 Infantry moved from Tashkent to Uzbekistan
                1 ArmoredCar and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
                1 Artillery and 2 Infantrys moved from Irkutsk to S.Buryat Mongolia
                1 ArmoredCar moved from Olyokminsk to S.Buryat Mongolia
                1 Infantry moved from Evenkia to Olyokminsk
                1 Tank moved from Olyokminsk to Yakutsk
                1 Adv.Fighter and 1 Mech.Inf moved from Sibirsky to Yakutsk
                2 ArmoredCars moved from Sibirsky to Olyokminsk
                1 Tank moved from Sibirsky to Olyokminsk
                1 Infantry moved from Sibirsky to Evenkia

    Purchase Units - Russians
                Russians buy 4 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 2 HeavyTanks, 13 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in S.Buryat Mongolia
                    Russians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                    Hisaichi defend with 2 Infantrys
                        Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in S.Buryat Mongolia, round 2 :  1/4 hits
                        Hisaichi roll dice for 2 Infantrys in S.Buryat Mongolia, round 2 :  1/2 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                        Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in S.Buryat Mongolia, round 3 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 3 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                    Russians win, taking S.Buryat Mongolia from Hisaichi with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Russians: 2 Infantrys
                Battle in N.Buryat Mongolia
                    Russians attack with 1 ArmoredCar and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 1 ArmoredCar and 1 Infantry in N.Buryat Mongolia, round 2 :  0/2 hits
                        Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 2 :  0/1 hits
                        Russians roll dice for 1 ArmoredCar and 1 Infantry in N.Buryat Mongolia, round 3 :  0/2 hits
                        Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 3 :  1/1 hits
                        1 Infantry owned by the Russians lost in N.Buryat Mongolia
                        Russians roll dice for 1 ArmoredCar in N.Buryat Mongolia, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 4 :  1/1 hits
                        1 ArmoredCar owned by the Russians lost in N.Buryat Mongolia
                    Hisaichi win with 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 ArmoredCar and 1 Infantry
                Battle in S.Karelia
                    Russians attack with 5 ArmoredCars, 1 Artillery, 9 Infantrys, 3 Mech.Infs and 4 Tanks
                    Finns defend with 1 Infantry and 1 Tank
                        Russians roll dice for 5 ArmoredCars, 1 Artillery, 9 Infantrys, 3 Mech.Infs and 4 Tanks in S.Karelia, round 2 :  4/22 hits
                        Finns roll dice for 1 Infantry and 1 Tank in S.Karelia, round 2 :  0/2 hits
                        1 Infantry owned by the Finns and 1 Tank owned by the Finns lost in S.Karelia
                    Russians win, taking S.Karelia from Finns with 5 ArmoredCars, 1 Artillery, 9 Infantrys, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 7
                    Casualties for Finns: 1 Infantry and 1 Tank

    Non Combat Move - Russians

    Place Units - Russians
                2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Arkhangelsk
                2 Mech.Infs placed in Moscow
                2 ArmoredCars, 1 Artillery, 1 HeavyTank and 1 Tank placed in Sverdlovsk
                Russians undo move 3.
                2 ArmoredCars, 1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank placed in Sibirsky
                1 Fighter placed in Moscow
                1 Artillery, 1 Elite and 3 Infantrys placed in Stalingrad
                7 Infantrys placed in Moscow
                2 Infantrys placed in Georgia

    Turn Complete - Russians
                Russians collect 77 PUs; end with 77 PUs

    triplea_41643_Rus4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Italians
                1 Elite and 2 Infantrys moved from New Valley to Lower Egypt
                6 Tanks moved from Cairo to Lower Egypt
                1 Artillery, 1 Elite and 3 Infantrys moved from N.Tunisia to S.Tunisia
                2 Artillerys moved from Campania to 46 Sea Zone
                5 Infantrys moved from Campania to 46 Sea Zone
                2 Artillerys, 3 Cruisers, 5 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
                2 Artillerys and 5 Infantrys moved from 47 Sea Zone to S.Tunisia

    Purchase Units - Italians
                Italians buy 1 Cruiser, 4 Elites, 10 Infantrys and 1 Transport; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in S.Tunisia
                    Italians attack with 3 Artillerys, 1 Elite and 8 Infantrys
                    French defend with 1 Infantry
                        Italians roll dice for 3 Cruisers in S.Tunisia, round 2 :  1/3 hits
                        1 Infantry owned by the French lost in S.Tunisia
                    Italians win, taking S.Tunisia from French with 3 Artillerys, 1 Elite and 8 Infantrys remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in Lower Egypt
                    Italians attack with 1 Elite, 2 Infantrys and 6 Tanks
                    British defend with 1 Infantry
                        Italians roll dice for 1 Elite, 2 Infantrys and 6 Tanks in Lower Egypt, round 2 :  7/9 hits
                        British roll dice for 1 Infantry in Lower Egypt, round 2 :  1/1 hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                    Italians win, taking Lower Egypt from British with 1 Elite, 1 Infantry and 6 Tanks remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 Infantry
                    Casualties for British: 1 Infantry

    Non Combat Move - Italians
                1 AAGun moved from Cairo to Lower Egypt

    Place Units - Italians
                6 Infantrys placed in Cairo
                1 Cruiser and 1 Transport placed in 46 Sea Zone
                4 Elites and 4 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 48 PUs; end with 48 PUs

    triplea_41643_Ita4.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - French
                1 Adv.Fighter moved from 56 Sea Zone to 47 Sea Zone
                1 Fighter moved from 56 Sea Zone to 47 Sea Zone
                3 Adv.Fighters moved from Tunis to 47 Sea Zone
                1 Submarine moved from 56 Sea Zone to 48 Sea Zone
                1 Infantry moved from Tunis to N.Tunisia
                      French take N.Tunisia from Italians
                1 Infantry moved from Darfur to New Valley
                      British take New Valley from Italians

    Purchase Units - French
                French buy 1 Adv.Fighter, 4 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - French
                Battle in 47 Sea Zone
                    French attack with 4 Adv.Fighters and 1 Fighter
                    Italians defend with 3 Cruisers and 2 Transports
                        French roll dice for 4 Adv.Fighters and 1 Fighter in 47 Sea Zone, round 2 :  1/5 hits
                        Italians roll dice for 3 Cruisers and 2 Transports in 47 Sea Zone, round 2 :  2/5 hits
                        1 Fighter owned by the French, 1 Transport owned by the Italians and 1 Adv.Fighter owned by the French lost in 47 Sea Zone
                        French roll dice for 3 Adv.Fighters in 47 Sea Zone, round 3 :  1/3 hits
                        Italians roll dice for 3 Cruisers and 1 Transport in 47 Sea Zone, round 3 :  3/4 hits
                    3 Adv.Fighters owned by the French and 1 Cruiser owned by the Italians lost in 47 Sea Zone
                    Italians win with 2 Cruisers and 1 Transport remaining. Battle score for attacker is -30
                    Casualties for Italians: 1 Cruiser and 1 Transport
                    Casualties for French: 4 Adv.Fighters and 1 Fighter

    Non Combat Move - French

    Place Units - French
                4 Artillerys placed in Tunis
                4 Infantrys placed in E.Morocco
                1 Adv.Fighter and 1 Tank placed in French Equatorial Africa

    Turn Complete - French
                French collect 29 PUs; end with 29 PUs

    triplea_41643_Fre4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Yamamoto
                5 Artillerys, 3 Elites, 4 Infantrys and 1 Tank moved from East And South Borneo to Banjarmasin
                1 Infantry moved from West Borneo to Banjarmasin
                2 Tanks moved from Panay to 111 Sea Zone
                1 B.Transport and 2 Tanks moved from 111 Sea Zone to 110 Sea Zone
                2 Tanks moved from 110 Sea Zone to Banjarmasin
                1 Artillery moved from Mindoro to 111 Sea Zone
                1 Infantry moved from British Borneo to 111 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
                1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin
                2 Transports moved from 111 Sea Zone to 107 Sea Zone
                2 Infantrys moved from Davao to 107 Sea Zone
                2 Infantrys moved from 107 Sea Zone to Jilolo
                2 Infantrys moved from Davao to 107 Sea Zone
                2 Infantrys moved from 107 Sea Zone to Celebes
                2 Artillerys and 1 Elite moved from Tokyo to 85 Sea Zone
                1 Marine and 1 Tank moved from Tokyo to 85 Sea Zone
                2 Artillerys, 1 B.Transport, 1 Elite, 1 Marine, 1 Tank and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
                2 Artillerys moved from 107 Sea Zone to Jilolo
                1 Tank moved from 107 Sea Zone to Celebes
                1 Marine moved from 107 Sea Zone to Celebes
                1 Elite moved from 107 Sea Zone to Jilolo
                1 Battleship, 2 Carriers and 1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
                1 Battleship moved from 111 Sea Zone to 110 Sea Zone
                2 Fighters moved from 106 Sea Zone to 76 Sea Zone
                2 Destroyers moved from 111 Sea Zone to 110 Sea Zone
                1 Submarine moved from 111 Sea Zone to 110 Sea Zone
                1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
                1 Carrier moved from 106 Sea Zone to 110 Sea Zone
                1 Destroyer moved from 106 Sea Zone to 107 Sea Zone
                1 Transport moved from 111 Sea Zone to 107 Sea Zone
                2 Cruisers moved from 106 Sea Zone to 110 Sea Zone
                1 Cruiser and 1 Transport moved from 111 Sea Zone to 107 Sea Zone
                1 Artillery moved from Kwajalein to Jaluit

    Purchase Units - Yamamoto
                Yamamoto buy 1 Battleship, 1 Carrier, 2 Destroyers, 9 Infantrys and 2 Marines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 76 Sea Zone
                    Yamamoto attack with 1 Battleship, 2 Carriers, 1 Destroyer and 2 Fighters
                    Americans defend with 1 Submarine
                        Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Battleship, 2 Carriers, 1 Destroyer and 2 Fighters in 76 Sea Zone, round 2 :  4/6 hits
                        1 Submarine owned by the Americans lost in 76 Sea Zone
                    Yamamoto win with 1 Battleship, 2 Carriers, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 Submarine
                Battle in Banjarmasin
                    Yamamoto attack with 6 Artillerys, 3 Elites, 6 Infantrys and 3 Tanks
                    Dutch defend with 1 AAGun, 1 Elite, 1 Factory, 11 Infantrys and 3 Tanks
                        Yamamoto roll dice for 1 Battleship and 2 Cruisers in Banjarmasin, round 2 :  1/3 hits
                        1 Infantry owned by the Dutch lost in Banjarmasin
                        Yamamoto roll dice for 6 Artillerys, 3 Elites, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 :  8/18 hits
                        Dutch roll dice for 1 Elite, 10 Infantrys and 3 Tanks in Banjarmasin, round 2 :  9/14 hits
                        3 Artillerys owned by the Yamamoto, 6 Infantrys owned by the Yamamoto and 8 Infantrys owned by the Dutch lost in Banjarmasin
                        Yamamoto roll dice for 3 Artillerys, 3 Elites and 3 Tanks in Banjarmasin, round 3 :  3/9 hits
                        Dutch roll dice for 1 Elite, 2 Infantrys and 3 Tanks in Banjarmasin, round 3 :  2/6 hits
                        1 Elite owned by the Dutch, 1 Elite owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Banjarmasin
                        Yamamoto roll dice for 2 Artillerys, 2 Elites and 3 Tanks in Banjarmasin, round 4 :  4/7 hits
                        Dutch roll dice for 3 Tanks in Banjarmasin, round 4 :  2/3 hits
                        2 Elites owned by the Yamamoto and 3 Tanks owned by the Dutch lost in Banjarmasin
                    Yamamoto captures 25PUs while taking Dutch capital
                    Yamamoto win, taking Banjarmasin from Dutch with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 3
                    Casualties for Yamamoto: 4 Artillerys, 3 Elites and 6 Infantrys
                    Casualties for Dutch: 1 Elite, 11 Infantrys and 3 Tanks
                Battle in Celebes
                    Yamamoto attack with 2 Infantrys, 1 Marine and 1 Tank
                    Dutch defend with 1 Infantry
                        Yamamoto roll dice for 1 Cruiser in Celebes, round 2 :  1/1 hits
                        1 Infantry owned by the Dutch lost in Celebes
                    Yamamoto win, taking Celebes from Dutch with 2 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry
                Battle in Jaluit
                    Yamamoto attack with 1 Artillery
                    Americans defend with 1 Artillery
                        Yamamoto roll dice for 1 Artillery in Jaluit, round 2 :  0/1 hits
                        Americans roll dice for 1 Artillery in Jaluit, round 2 :  1/1 hits
                        1 Artillery owned by the Yamamoto lost in Jaluit
                    Americans win with 1 Artillery remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 1 Artillery
                Battle in Jilolo
                    Yamamoto attack with 2 Artillerys, 1 Elite and 2 Infantrys
                    Dutch defend with 1 Infantry
                        Yamamoto roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Jilolo, round 2 :  1/5 hits
                        Dutch roll dice for 1 Infantry in Jilolo, round 2 :  0/1 hits
                        1 Infantry owned by the Dutch lost in Jilolo
                    Yamamoto win, taking Jilolo from Dutch with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Yamamoto

    Place Units - Yamamoto
                1 Battleship, 1 Carrier and 2 Destroyers placed in 107 Sea Zone
                1 Marine placed in Mindanao
                2 Infantrys and 1 Marine placed in Manila
                7 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 81 PUs; end with 106 PUs

    triplea_41643_Yam4.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Chinese
                2 Tanks moved from Suiyuan to Chahar
                1 Tank moved from Suiyuan to Shansi
                1 Tank moved from Shensi to Shansi
                1 Infantry moved from Shensi to Shansi
                1 Artillery and 2 Infantrys moved from Shensi to Hupeh
                1 Tank moved from Lanchow to Hupeh
                1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh

    Purchase Units - Chinese
                Chinese buy 1 Fighter, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Hupeh
                    Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                    Hisaichi defend with 1 Artillery and 2 Tanks
                        Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Hupeh, round 2 :  2/6 hits
                        Hisaichi roll dice for 1 Artillery and 2 Tanks in Hupeh, round 2 :  2/3 hits
                        1 Tank owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hupeh
                        Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Tank in Hupeh, round 3 :  2/4 hits
                        Hisaichi roll dice for 1 Tank in Hupeh, round 3 :  0/1 hits
                        1 Tank owned by the Hisaichi lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 1 Artillery and 2 Tanks
                    Casualties for Chinese: 2 Infantrys
                Battle in Chahar
                    Chinese attack with 2 Tanks
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 2 Tanks in Chahar, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in Chahar, round 2 :  1/1 hits
                        1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
                    Chinese win, taking Chahar from Hisaichi with 1 Tank remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Tank
                Battle in Shansi
                    Chinese attack with 1 Infantry and 2 Tanks
                    Hisaichi defend with 2 Tanks
                        Chinese roll dice for 1 Infantry and 2 Tanks in Shansi, round 2 :  1/3 hits
                        Hisaichi roll dice for 2 Tanks in Shansi, round 2 :  1/2 hits
                        1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                        Chinese roll dice for 2 Tanks in Shansi, round 3 :  0/2 hits
                        Hisaichi roll dice for 1 Tank in Shansi, round 3 :  0/1 hits
                        Chinese roll dice for 2 Tanks in Shansi, round 4 :  1/2 hits
                        Hisaichi roll dice for 1 Tank in Shansi, round 4 :  0/1 hits
                        1 Tank owned by the Hisaichi lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 2 Tanks
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                2 Infantrys and 1 Marine moved from Lanchow to Szechwan
                2 Infantrys moved from Lanchow to Shensi
                2 ArmoredCars and 2 Tanks moved from Gobi Altai to Shensi
                2 Infantrys moved from E.Qinghai to Ningsia
                1 Artillery moved from E.Qinghai to Ningsia
                1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
                6 Infantrys moved from Hsining to E.Qinghai
                1 Adv.Fighter, 2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai
                1 Adv.Fighter moved from Gobi Altai to Shensi
                1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi

    Place Units - Chinese
                6 Infantrys placed in Hsining
                1 Fighter, 2 Infantrys and 1 Tank placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 31 PUs; end with 31 PUs

    triplea_41643_Chi4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Hisaichi
                3 Infantrys moved from Chita to S.Buryat Mongolia
                1 Mech.Inf moved from Hong Kong to Hupeh
                1 Infantry moved from Kweichow to Hupeh
                1 Bomber moved from Ayan to Hupeh
                1 Carrier, 1 Destroyer, 2 Submarines and 1 T.Boat moved from 75 Sea Zone to 76 Sea Zone
                1 Battleship moved from 75 Sea Zone to 76 Sea Zone
                1 Destroyer moved from 106 Sea Zone to 107 Sea Zone
                1 Submarine moved from 106 Sea Zone to 110 Sea Zone
                4 Infantrys moved from N.French Indochina to Yunnan
                1 Infantry moved from N.French Indochina to Kweichow
                2 Infantrys and 1 Marine moved from Kwangsi to Hunan
                2 Infantrys moved from Kwangtung to Hunan
                2 Tanks moved from Hong Kong to Hunan
                1 Fighter moved from Hong Kong to Hupeh
                1 Artillery and 2 Infantrys moved from Shantung to Shansi
                1 Artillery and 1 Infantry moved from Shantung to Chahar
                1 Infantry moved from Shantung to Chahar
                1 Cruiser moved from 84 Sea Zone to 76 Sea Zone
                6 Infantrys moved from Changchun to 84 Sea Zone
                6 Infantrys and 3 Transports moved from 84 Sea Zone to 92 Sea Zone
                6 Infantrys moved from 92 Sea Zone to N.French Indochina
                2 Infantrys moved from Hong Kong to Kwangtung
                2 Transports moved from 75 Sea Zone to 76 Sea Zone
                1 Infantry moved from Changchun to Kirin

    Purchase Units - Hisaichi
                Hisaichi buy 6 ArmoredCars, 1 Bunker, 7 Infantrys, 1 S.Bomber and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Hupeh
                    Hisaichi attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Mech.Inf
                    Chinese defend with 1 Artillery and 1 Tank
                        Hisaichi roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Mech.Inf in Hupeh, round 2 :  3/4 hits
                        Chinese roll dice for 1 Artillery and 1 Tank in Hupeh, round 2 :  2/2 hits
                        1 Tank owned by the Chinese, 1 Mech.Inf owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Hupeh
                    Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 Infantry and 1 Mech.Inf
                    Casualties for Chinese: 1 Artillery and 1 Tank
                Battle in Yunnan
                    Hisaichi attack with 4 Infantrys
                    British defend with 1 Infantry
                        Hisaichi roll dice for 4 Infantrys in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 Infantry in Yunnan, round 2 :  1/1 hits
                        1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan
                    Hisaichi win, taking Yunnan from Chinese with 3 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for British: 1 Infantry
                Battle in S.Buryat Mongolia
                    Hisaichi attack with 3 Infantrys
                    Russians defend with 1 ArmoredCar and 1 Artillery
                        Hisaichi roll dice for 3 Infantrys in S.Buryat Mongolia, round 2 :  1/3 hits
                        Russians roll dice for 1 ArmoredCar and 1 Artillery in S.Buryat Mongolia, round 2 :  1/2 hits
                        1 ArmoredCar owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                        Hisaichi roll dice for 2 Infantrys in S.Buryat Mongolia, round 3 :  0/2 hits
                        Russians roll dice for 1 Artillery in S.Buryat Mongolia, round 3 :  0/1 hits
                        Hisaichi roll dice for 2 Infantrys in S.Buryat Mongolia, round 4 :  0/2 hits
                        Russians roll dice for 1 Artillery in S.Buryat Mongolia, round 4 :  0/1 hits
                        Hisaichi roll dice for 2 Infantrys in S.Buryat Mongolia, round 5 :  0/2 hits
                        Russians roll dice for 1 Artillery in S.Buryat Mongolia, round 5 :  0/1 hits
                        Hisaichi roll dice for 2 Infantrys in S.Buryat Mongolia, round 6 :  0/2 hits
                        Russians roll dice for 1 Artillery in S.Buryat Mongolia, round 6 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                        Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 7 :  0/1 hits
                        Russians roll dice for 1 Artillery in S.Buryat Mongolia, round 7 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                    Russians win with 1 Artillery remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for Russians: 1 ArmoredCar
                Battle in Chahar
                    Hisaichi attack with 1 Artillery and 2 Infantrys
                    Chinese defend with 1 Tank
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 Tank in Chahar, round 2 :  0/1 hits
                        1 Tank owned by the Chinese lost in Chahar
                    Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 Tank
                Battle in Shansi
                    Hisaichi attack with 1 Artillery and 2 Infantrys
                    Chinese defend with 2 Tanks
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 :  2/3 hits
                        Chinese roll dice for 2 Tanks in Shansi, round 2 :  0/2 hits
                        2 Tanks owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10
                    Casualties for Chinese: 2 Tanks

    Non Combat Move - Hisaichi
                1 Fighter moved from Hupeh to Hunan
                1 Bomber moved from Hupeh to Hunan
                1 Infantry moved from Hulunbuir to Chita
                1 Infantry moved from Hulunbuir to Peking
                1 Infantry moved from Hulunbuir to Peking
                4 Fighters moved from Ayan to 76 Sea Zone
                1 Fighter moved from Ayan to Hunan
                1 AAGun, 5 Artillerys, 13 Infantrys and 6 Tanks moved from Ayan to Heilungchiang

    Place Units - Hisaichi
                1 Bunker placed in Chita
                Turning on Edit Mode
                EDIT: Adding units owned by Hisaichi to Chita: 1 AAGun, 5 Artillerys, 13 Infantrys and 6 Tanks
                EDIT: Removing units owned by Hisaichi from Heilungchiang: 1 AAGun, 5 Artillerys, 13 Infantrys and 6 Tanks
                EDIT: Turning off Edit Mode
                3 Infantrys placed in Hulunbuir
                3 Infantrys placed in Kwangsi
                1 S.Submarine placed in 92 Sea Zone
                3 ArmoredCars, 1 Infantry and 1 S.Bomber placed in Hong Kong
                3 ArmoredCars placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 67 PUs; end with 67 PUs

    triplea_41643_His4.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - British
                5 Infantrys moved from Dover to 20 Sea Zone
                5 Infantrys moved from 20 Sea Zone to Belgium
                2 Fighters moved from 20 Sea Zone to Belgium
                1 Bomber and 1 Fighter moved from Wales to Belgium
                1 Infantry moved from Kufra to Mersa Matruh
                      British take Mersa Matruh from Italians
                1 Tank moved from Kufra to El Agheila
                      British take El Agheila from Germans
                1 Tank moved from El Agheila to Hun
                      British take Hun from Italians
                1 Artillery and 3 Infantrys moved from Angola to Belgian Congo
                2 Mech.Infs moved from Cape Town to Belgian Congo
                1 Infantry moved from Central America to E.Mexico
                2 Infantrys moved from Ontario to Canadian Prairies
                2 Tanks moved from Northern Ireland to Manchester
                2 Infantrys moved from Wales to Dover
                4 Infantrys moved from Manchester to Dover
                1 Infantry moved from W.Morocco to E.Morocco
                1 Artillery moved from S.Thailand to S.French Indochina
                      French take S.French Indochina from Yamamoto
                1 Tank moved from Burma to Malaya
                1 Infantry moved from Burma to S.Thailand
                2 Artillerys and 7 Infantrys moved from Bihar to Assam
                1 Infantry moved from Assam to Burma
                2 Transports moved from 65 Sea Zone to 60 Sea Zone
                2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
                2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
                1 Infantry moved from Madras to Hyderabad
                1 Infantry moved from Hyderabad to Bihar
                1 Cruiser, 1 Submarine and 1 Transport moved from 57 Sea Zone to 59 Sea Zone
                1 Transport moved from 72 Sea Zone to 71 Sea Zone
                1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
                1 Infantry and 1 Tank moved from 71 Sea Zone to Attu
                2 Infantrys moved from Koryakia to Kolyma
                1 Destroyer moved from 80 Sea Zone to 71 Sea Zone

    Purchase Units - British
                British buy 6 ArmoredCars, 8 Artillerys, 1 Destroyer, 8 Infantrys, 3 Submarines and 1 Tank; Remaining resources: 0 PUs;

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 Artillery, 3 Infantrys and 2 Mech.Infs
                    Neutral defend with 2 Infantrys
                        British roll dice for 1 Artillery, 3 Infantrys and 2 Mech.Infs in Belgian Congo, round 2 :  3/6 hits
                        Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 :  0/2 hits
                        2 Infantrys owned by the Neutral lost in Belgian Congo
                    British loses 0 PUs for violating Belgian Congos neutrality.
                    British win, taking Belgian Congo from Neutral with 1 Artillery, 3 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys
                Battle in Belgium
                    British attack with 1 Bomber, 3 Fighters and 5 Infantrys
                    Neutral defend with 3 Infantrys
                        British roll dice for 1 Battleship in Belgium, round 2 :  1/1 hits
                        1 Infantry owned by the Neutral lost in Belgium
                        British roll dice for 1 Bomber, 3 Fighters and 5 Infantrys in Belgium, round 2 :  2/9 hits
                        Neutral roll dice for 2 Infantrys in Belgium, round 2 :  0/2 hits
                        2 Infantrys owned by the Neutral lost in Belgium
                    British loses 0 PUs for violating Belgiums neutrality.
                    British win, taking Belgium from Neutral with 1 Bomber, 3 Fighters and 5 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral: 3 Infantrys

    Non Combat Move - British
                1 Fighter moved from Belgium to 20 Sea Zone
                1 Bomber moved from Belgium to Wales
                1 Fighter moved from Belgium to 20 Sea Zone
                1 Fighter moved from Belgium to Wales

    Place Units - British
                6 Artillerys placed in Malaya
                2 Artillerys and 3 Infantrys placed in Madras
                Turning on Edit Mode
                EDIT: Removing units owned by British from Delhi: 5 Infantrys
                EDIT: Adding units owned by British to Bihar: 5 Infantrys
                EDIT: Turning off Edit Mode
                4 ArmoredCars and 1 Tank placed in Delhi
                3 Submarines placed in 80 Sea Zone
                1 Destroyer placed in 20 Sea Zone
                2 ArmoredCars placed in Cape Town
                4 Infantrys placed in Manchester
                1 Infantry placed in Wales

    Turn Complete - British
                British collect 110 PUs; end with 110 PUs

    triplea_41643_Bri4.tsvg


  • TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Anzac
                2 Adv.Fighters, 1 Carrier, 2 Destroyers, 1 Submarine and 1 Transport moved from 67 Sea Zone to 110 Sea Zone
                1 Transport moved from 65 Sea Zone to 110 Sea Zone
                2 Adv.Fighters and 2 Fighters moved from Malaya to 110 Sea Zone
                1 Infantry moved from Northern Territory to Western Australia
                2 Infantrys moved from Townsville to Northern Territory
                1 Marine moved from Townsville to Northern Territory

    Purchase Units - Anzac
                Anzac buy 2 Adv.Fighters and 2 Fighters; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in 110 Sea Zone
                    Anzac attack with 4 Adv.Fighters, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports
                    Hisaichi defend with 1 Submarine; Yamamoto defend with 1 B.Transport, 1 Battleship, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Submarine, 1 T.Boat and 1 Transport
                        Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 Submarines in 110 Sea Zone, round 2 :  1/2 hits
                        Anzac roll dice for 4 Adv.Fighters, 1 Carrier, 2 Destroyers, 2 Fighters and 2 Transports in 110 Sea Zone, round 2 :  7/9 hits

    triplea_41643_Anz4.tsvg

Suggested Topics

  • 4
  • 27
  • 109
  • 114
  • 64
  • 210
  • 323
  • 417
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.8k

Users

40.5k

Topics

1.8m

Posts