Snigg Allies -vs- dawgoneit axis WAW
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Dutch
1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
1 Submarine moved from 67 Sea Zone to 110 Sea Zone
1 Tank moved from Merauke to Hollandia
1 Infantry moved from Merauke to Hollandia
1 Infantry moved from Soembawa to Lombok
1 Artillery moved from Java to Sumatra
2 Infantrys moved from West Borneo to Banjarmasin
1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
1 Infantry and 1 Tank moved from Suriname to AmazonPurchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Dutch
Battle in 110 Sea Zone
Dutch attack with 1 Destroyer and 1 Submarine
Hisaichi defend with 1 Destroyer
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
Dutch win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in Amazon
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits
Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 0/2 hits
Neutral roll dice for 1 Infantry in Amazon, round 3 : 1/1 hits
1 Infantry owned by the Dutch lost in Amazon
Dutch roll dice for 1 Tank in Amazon, round 4 : 1/1 hits
Neutral roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits
1 Infantry owned by the Neutral lost in Amazon
Dutch loses 0 PUs for violating Amazons neutrality.
Dutch win, taking Amazon from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Dutch: 1 InfantryNon Combat Move - Dutch
Place Units - Dutch
4 Infantrys placed in BanjarmasinTurn Complete - Dutch
Dutch collect 28 PUs; end with 28 PUsTerritory Summary for Dutch :
Jilolo : 1 Infantry
Timor : 1 Infantry
Hollandia : 1 Artillery, 2 Infantrys and 1 Tank
Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
Banjarmasin : 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
Lombok : 1 Infantry
Celebes : 1 Infantry
Tanimbar : 1 Infantry
Amazon : 1 flag, 1 Tank
110 Sea Zone : 1 Destroyer and 1 Submarine -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Finns
1 Fighter, 3 Infantrys and 1 Tank moved from Helsinki to TamperePurchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Finns
1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea ZonePlace Units - Finns
3 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Romanians
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
1 Tank moved from Bucharest to E.Romania
1 Fighter moved from Bucharest to E.Romania
2 Infantrys moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Romanians
Battle in E.Romania
Romanians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 2/6 hits
Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 1/2 hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
Romanians win, taking E.Romania from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Artillery and 1 InfantryNon Combat Move - Romanians
1 Fighter moved from E.Romania to BulgariaPlace Units - Romanians
3 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from Bangkok to Malaya
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to West Borneo
Thai take West Borneo from Dutch
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to East And South Borneo
Thai take East And South Borneo from Dutch
1 Artillery moved from Bangkok to 105 Sea Zone
1 Artillery and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
1 Artillery moved from 111 Sea Zone to Panay
Thai take Panay from Americans
1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
1 Fighter moved from Bangkok to 110 Sea Zone
2 Artillerys and 1 Tank moved from Bangkok to MalayaPurchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in Malaya
Thai attack with 2 Artillerys, 1 Infantry and 1 Tank
British defend with 1 Bunker
Thai roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Malaya, round 2 : 1/4 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker in Malaya, round 2 : 0/1 hits
Thai roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Malaya, round 3 : 1/4 hits
British roll dice for 1 Bunker in Malaya, round 3 : 0/1 hits
1 Bunker owned by the British lost in Malaya
Thai win, taking Malaya from British with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for British: 1 Bunker
Battle in 110 Sea Zone
Thai attack with 1 Destroyer, 1 Fighter and 1 Submarine
Dutch defend with 1 Destroyer and 1 Submarine
Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits
Thai roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 1/2 hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the Dutch, 1 Destroyer owned by the Thai and 1 Submarine owned by the Thai lost in 110 Sea Zone
Thai roll dice for 1 Fighter in 110 Sea Zone, round 3 : 0/1 hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits
Thai roll dice for 1 Fighter in 110 Sea Zone, round 4 : 0/1 hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 1/1 hits
1 Fighter owned by the Thai lost in 110 Sea Zone
Dutch win with 1 Destroyer remaining. Battle score for attacker is -16
Casualties for Thai: 1 Destroyer, 1 Fighter and 1 Submarine
Casualties for Dutch: 1 SubmarineNon Combat Move - Thai
Place Units - Thai
4 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 19 PUs; end with 19 PUs -
now we have the first round done,
what do you think.
any questions? -
I think it definitely has a lot of possibility.
I’m still struggling with finding all my units and telling the difference between the various colors on the nations. I wish they had used a more contrasting color scheme like in the Triple version of G40. I’m still not sure what units are worth the money vs. the others, and the huge jump in some nations from first round money to second round money…like Russia going from 12 to 120 or something like that.
Have you guys found any inherent bias in the game, like G40 favors the Axis or the BM favors the Allies? Getting used to slower naval units again is going to take awhile, but that’s learning curve more than anything.
I chose Italy in the group game, as I thought it would be a little later in the game round, so I could try and get a feel and it’s a smaller country, so not as important as Russia or UK would have been for their side (at least that’s my gut instinct).
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Americans
1 Tank moved from South Atlantic USA to 13 Sea Zone
1 Infantry moved from Washington to 13 Sea Zone
1 Destroyer moved from 13 Sea Zone to 25 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 13 Sea Zone to 25 Sea Zone
1 Infantry and 1 Tank moved from 25 Sea Zone to Central America
3 Infantrys moved from Colombia to Central America
1 Bomber moved from South Central USA to Central America
1 Fighter moved from Washington to 25 Sea Zone
1 Bomber moved from Pearl Harbor to 91 Sea Zone
1 Fighter moved from Pearl Harbor to 91 Sea Zone
1 Fighter moved from Midway to 91 Sea Zone
1 Destroyer moved from 98 Sea Zone to 91 Sea Zone
1 Submarine moved from 98 Sea Zone to 91 Sea Zone
1 Submarine moved from 83 Sea Zone to 91 Sea Zone
2 Infantrys moved from Southwest USA to W.Mexico
1 Artillery and 1 Tank moved from Southwest USA to W.Mexico
1 Tank moved from San Francisco to W.Mexico
1 Tank moved from South Central USA to E.Mexico
1 Infantry moved from South Central USA to E.Mexico
1 Bomber moved from North Central USA to 91 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone
1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
1 Destroyer moved from 83 Sea Zone to 91 Sea Zone
1 Tank moved from Northwest USA to E.MexicoPurchase Units - Americans
Americans buy 1 Battleship, 1 Carrier and 2 Destroyers; Remaining resources: 0 PUs;Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 Destroyer, 1 Fighter and 1 Transport
Germans defend with 1 Submarine
Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 25 Sea Zone, round 2 : 1/2 hits
1 Submarine owned by the Germans lost in 25 Sea Zone
Americans win with 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Central America
Americans attack with 1 Bomber, 4 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Central America, round 2 : 2/6 hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Bomber, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in E.Mexico
Americans attack with 1 Infantry and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 0/3 hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits
Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 3 : 1/3 hits
Neutral roll dice for 1 Infantry in E.Mexico, round 3 : 1/1 hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in W.Mexico
Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in W.Mexico, round 2 : 2/5 hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits
1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Neutral: 1 Infantry and 1 Tank
Casualties for Americans: 1 Infantry
Battle in 91 Sea Zone
Americans attack with 2 Bombers, 2 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines
Yamamoto defend with 1 Battleship, 1 Destroyer and 2 Submarines
Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 2/2 hits
Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 Bombers, 2 Carriers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 7/12 hits
Yamamoto roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 2 : 2/2 hits
2 Submarines owned by the Americans, 1 Carrier owned by the Americans, 1 Battleship owned by the Yamamoto, 2 Submarines owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
Americans win with 2 Bombers, 1 Carrier, 3 Destroyers and 5 Fighters remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Battleship, 1 Destroyer and 2 Submarines
Casualties for Americans: 1 Carrier and 2 SubmarinesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 Carrier
EDIT: Turning off Edit Mode
1 Fighter moved from 91 Sea Zone to Pearl Harbor
2 Bombers moved from 91 Sea Zone to Pearl Harbor
1 Artillery, 2 Infantrys and 1 Tank moved from San Francisco to 83 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 91 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 91 Sea Zone to Pearl Harbor
2 Transports moved from 99 Sea Zone to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Infantry moved from Johnston to 98 Sea Zone
3 Infantrys and 2 Transports moved from 98 Sea Zone to 91 Sea Zone
1 Infantry moved from Kauai to 91 Sea Zone
4 Infantrys moved from 91 Sea Zone to Pearl Harbor
1 Fighter moved from 25 Sea Zone to South Atlantic USA
1 Infantry moved from North Central USA to South Central USA
1 Infantry moved from Northeast USA to South Atlantic USA
2 Infantrys moved from Washington to Northeast USA
1 Bomber moved from Central America to South Atlantic USA
1 Artillery and 1 Infantry moved from Northwest USA to Southwest USA
1 Submarine moved from 71 Sea Zone to 78 Sea Zone
1 Destroyer moved from 74 Sea Zone to 78 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 83 Sea Zone
1 Artillery and 1 Infantry moved from 83 Sea Zone to San FranciscoPlace Units - Americans
1 Battleship, 1 Carrier and 1 Destroyer placed in 91 Sea Zone
1 Destroyer placed in 13 Sea ZoneTurn Complete - Americans
Americans collect 96 PUs; end with 96 PUsTerritory Summary for Americans :
New Caledonia : 1 Infantry
Washington : 1 AAGun and 1 Factory
San Francisco : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
Pearl Harbor : 1 AAGun, 1 Artillery, 2 Bombers, 1 Factory, 1 Fighter, 8 Infantrys and 1 Tank
Southwest USA : 1 Artillery and 1 Infantry
South Central USA : 1 AAGun, 1 Factory and 1 Infantry
Wake : 1 Artillery and 1 Infantry
Oahu : 1 Artillery
Northeast USA : 2 Infantrys
Midway : 1 Infantry
Kermandec : 1 Infantry
Guam : 1 Infantry
South Atlantic USA : 1 AAGun, 1 Bomber, 1 Factory, 1 Fighter and 2 Infantrys
Mindanao : 1 Infantry
W.Mexico : 1 flag, 1 Artillery, 1 Infantry and 2 Tanks
Central America : 1 flag, 4 Infantrys and 1 Tank
E.Mexico : 1 flag, 2 Tanks
13 Sea Zone : 1 Destroyer
91 Sea Zone : 1 Battleship, 3 Carriers, 3 Destroyers, 4 Fighters and 4 Transports
25 Sea Zone : 1 Destroyer and 1 Transport
83 Sea Zone : 1 Transport
78 Sea Zone : 1 Destroyer and 1 Submarine -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
2 Artillerys, 8 Infantrys and 11 Tanks moved from Lorraine to Burgundy
3 Tanks moved from Bavaria to Lorraine
5 Tanks moved from Rhine to Lorraine
1 Tank moved from Languedoc to Aquitaine
Germans take Aquitaine from French
1 Tank moved from Aquitaine to Brittany
Germans take Brittany from French
1 Infantry and 1 Tank moved from Languedoc to Orleanais
3 Artillerys and 7 Infantrys moved from Danzig to Warsaw
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Elite and 1 Infantry moved from Hamburg to 23 Sea Zone
3 Infantrys moved from Pomerania to 23 Sea Zone
1 Elite, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from East Prussia to Lithuania
Germans take Lithuania from Russians
1 Infantry moved from East Prussia to Latvia
1 Elite and 3 Infantrys moved from 24 Sea Zone to Lapland
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
2 Artillerys moved from Upper Norrland to Lapland
1 Fighter and 1 Stuka moved from East Prussia to Latvia
1 Bomber moved from East Prussia to Lapland
5 Tanks moved from East Prussia to Brest
1 Stuka moved from East Prussia to Vinnytsia
1 Fighter moved from East Prussia to Vinnytsia
2 Infantrys moved from Krakow to Vinnytsia
1 Artillery and 2 Infantrys moved from Krakow to Brest
1 Fighter moved from East Prussia to Vinnytsia
2 Artillerys and 2 Infantrys moved from Hungary to E.Romania
3 Infantrys moved from Bohemia to Krakow
5 Infantrys moved from Pomerania to Danzig
2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
2 Submarines moved from 34 Sea Zone to 41 Sea Zone
2 Submarines moved from 31 Sea Zone to 41 Sea Zone
1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea ZonePurchase Units - Germans
Germans buy 12 Infantrys and 7 Mech.Infs; Remaining resources: 0 PUs;Combat - Germans
Battle in Orleanais
Germans attack with 1 Infantry and 1 Tank
French defend with 1 Infantry
Germans roll dice for 1 Infantry and 1 Tank in Orleanais, round 2 : 1/2 hits
French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits
1 Infantry owned by the French lost in Orleanais
Germans win, taking Orleanais from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Lapland
Germans attack with 2 Artillerys, 1 Bomber, 1 Elite and 3 Infantrys
Russians defend with 4 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys, 1 Bomber, 1 Elite and 3 Infantrys in Lapland, round 2 : 3/7 hits
Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 2 : 1/5 hits
3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
Germans roll dice for 2 Artillerys, 1 Bomber, 1 Elite and 2 Infantrys in Lapland, round 3 : 3/6 hits
Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 3 : 1/2 hits
1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 2 Artillerys, 1 Bomber, 1 Elite and 1 Infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 Infantrys
Casualties for Russians: 4 Infantrys and 1 Tank
Battle in Vinnytsia
Germans attack with 2 Fighters, 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 2 Fighters, 2 Infantrys and 1 Stuka in Vinnytsia, round 2 : 3/5 hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 2 Fighters, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Burgundy
Germans attack with 2 Artillerys, 8 Infantrys and 11 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Artillerys, 8 Infantrys and 11 Tanks in Burgundy, round 2 : 9/21 hits
French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 2 Artillerys, 7 Infantrys and 11 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for French: 1 Infantry
Battle in Warsaw
Germans attack with 3 Artillerys and 7 Infantrys
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 3 Artillerys and 7 Infantrys in Warsaw, round 2 : 2/10 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits
2 Infantrys owned by the Neutral lost in Warsaw
Germans roll dice for 3 Artillerys and 7 Infantrys in Warsaw, round 3 : 4/10 hits
Neutral roll dice for 1 Artillery in Warsaw, round 3 : 1/1 hits
1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 3 Artillerys and 6 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Latvia
Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits
Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Latvia, round 2 : 2/4 hits
Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/2 hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans win, taking Latvia from Russians with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Brest
Germans attack with 1 Artillery, 2 Infantrys and 5 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery, 2 Infantrys and 5 Tanks in Brest, round 2 : 4/8 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits
1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 1 Artillery, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 InfantrysNon Combat Move - Germans
1 Bomber moved from Lapland to Tampere
1 Fighter and 1 Stuka moved from Latvia to Tampere
2 Fighters and 1 Stuka moved from Vinnytsia to KrakowPlace Units - Germans
3 Mech.Infs placed in Bavaria
4 Mech.Infs placed in Rhine
5 Infantrys placed in Bohemia
6 Infantrys placed in Hamburg
1 Infantry placed in BerlinTurn Complete - Germans
Germans collect 87 PUs; end with 87 PUs -
I think it definitely has a lot of possibility.
I’m still struggling with finding all my units and telling the difference between the various colors on the nations. I wish they had used a more contrasting color scheme like in the Triple version of G40. I’m still not sure what units are worth the money vs. the others, and the huge jump in some nations from first round money to second round money…like Russia going from 12 to 120 or something like that.
Have you guys found any inherent bias in the game, like G40 favors the Axis or the BM favors the Allies? Getting used to slower naval units again is going to take awhile, but that’s learning curve more than anything.
I chose Italy in the group game, as I thought it would be a little later in the game round, so I could try and get a feel and it’s a smaller country, so not as important as Russia or UK would have been for their side (at least that’s my gut instinct).
no i don’t think this game is bias. what i do like about it that even if you make a mistake there is enough room to recoop.
ya the money thing is something to get used to.
i feel if you can play this game similar to the regular A&A you will have a good game.
in a couple of rounds you will get some upgraded pieces
like super subs that can move 3 and carry a man. your t boat can carry 1 man also and your cruiser.
its up to you but in our team game you can play the Romanians also. if not i will. its up to you. -
I think it definitely has a lot of possibility.
I’m still struggling with finding all my units and telling the difference between the various colors on the nations. I wish they had used a more contrasting color scheme like in the Triple version of G40. I’m still not sure what units are worth the money vs. the others, and the huge jump in some nations from first round money to second round money…like Russia going from 12 to 120 or something like that.
Have you guys found any inherent bias in the game, like G40 favors the Axis or the BM favors the Allies? Getting used to slower naval units again is going to take awhile, but that’s learning curve more than anything.
I chose Italy in the group game, as I thought it would be a little later in the game round, so I could try and get a feel and it’s a smaller country, so not as important as Russia or UK would have been for their side (at least that’s my gut instinct).
no i don’t think this game is bias. what i do like about it that even if you make a mistake there is enough room to recoop.
ya the money thing is something to get used to.
i feel if you can play this game similar to the regular A&A you will have a good game.
in a couple of rounds you will get some upgraded pieces
like super subs that can move 3 and carry a man. your t boat can carry 1 man also and your cruiser.
its up to you but in our team game you can play the Romanians also. if not i will. its up to you.In the team game, i think I would prefer to defer to you or wittman for that. I want to try and avoid to many mistakes, and learn from watching some. The Romanians have to work tightly with Germans to hold the eastern front it looks like.
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Russians
2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Tanks moved from S.Karelia to 6 Sea Zone
2 Infantrys and 2 Tanks moved from 6 Sea Zone to Lapland
1 Infantry moved from N.Karelia to Lapland
1 Fighter moved from S.Karelia to Lapland
2 Infantrys moved from Vyborg to Oulu
1 Fighter moved from Leningrad to Oulu
2 Infantrys and 1 Tank moved from Vyborg to Kotka
4 Infantrys moved from Leningrad to Latvia
2 Infantrys moved from Minsk to Lithuania
1 Tank moved from Kursk to Lithuania
1 Artillery and 3 Infantrys moved from Kiev to Vinnytsia
1 Tank moved from Odessa to Vinnytsia
1 Bomber moved from Georgia to E.Iran
2 Artillerys and 1 Infantry moved from Uzbekistan to E.Iran
2 Infantrys and 2 Tanks moved from Khobdo to Ulan Bator
1 Fighter moved from Irkutsk to Ulan Bator
1 Tank moved from Olyokminsk to Ulan Bator
1 Infantry moved from Kuybyshev to 126 Sea Zone
1 Artillery moved from Azerbaijan to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to E.IranPurchase Units - Russians
Russians buy 1 Adv.Fighter, 4 ArmoredCars, 6 Artillerys, 1 Cruiser, 3 Elites, 12 Infantrys and 6 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Latvia
Russians attack with 4 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 4 Infantrys in Latvia, round 2 : 0/4 hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Latvia
Russians roll dice for 3 Infantrys in Latvia, round 3 : 1/3 hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 2 Infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Kotka
Russians attack with 2 Infantrys and 1 Tank
Finns defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Kotka, round 2 : 2/3 hits
Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits
1 Infantry owned by the Finns lost in Kotka
Russians win, taking Kotka from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in E.Iran
Russians attack with 3 Artillerys, 1 Bomber and 2 Infantrys
Neutral defend with 1 Bunker and 3 Infantrys
Russians roll dice for 3 Artillerys, 1 Bomber and 2 Infantrys in E.Iran, round 2 : 1/6 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits
2 Infantrys owned by the Russians lost in E.Iran
Russians roll dice for 3 Artillerys and 1 Bomber in E.Iran, round 3 : 3/4 hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 2/4 hits
2 Artillerys owned by the Russians and 3 Infantrys owned by the Neutral lost in E.Iran
Russians roll dice for 1 Artillery and 1 Bomber in E.Iran, round 4 : 2/2 hits
Neutral roll dice for 1 Bunker in E.Iran, round 4 : 1/1 hits
1 Bunker owned by the Neutral and 1 Artillery owned by the Russians lost in E.Iran
Russians win with 1 Bomber remaining. Battle score for attacker is -4
Casualties for Neutral: 1 Bunker and 3 Infantrys
Casualties for Russians: 3 Artillerys and 2 Infantrys
Battle in Vinnytsia
Russians attack with 1 Artillery, 3 Infantrys and 1 Tank
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 2/5 hits
Germans roll dice for 2 Infantrys in Vinnytsia, round 2 : 0/2 hits
2 Infantrys owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Ulan Bator
Russians attack with 1 Fighter, 2 Infantrys and 3 Tanks
Neutral defend with 2 Infantrys
Russians roll dice for 1 Fighter, 2 Infantrys and 3 Tanks in Ulan Bator, round 2 : 1/6 hits
Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 0/2 hits
1 Infantry owned by the Neutral lost in Ulan Bator
Russians roll dice for 1 Fighter, 2 Infantrys and 3 Tanks in Ulan Bator, round 3 : 2/6 hits
Neutral roll dice for 1 Infantry in Ulan Bator, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Ulan Bator
Russians loses 0 PUs for violating Ulan Bators neutrality.
Russians win, taking Ulan Bator from Neutral with 1 Fighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Lapland
Russians attack with 1 Fighter, 3 Infantrys and 2 Tanks
Germans defend with 2 Artillerys, 1 Elite and 1 Infantry
Russians roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Lapland, round 2 : 3/6 hits
Finns roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Lapland, round 2 : 3/4 hits
3 Infantrys owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Lapland
Russians roll dice for 1 Fighter and 2 Tanks in Lapland, round 3 : 0/3 hits
Finns roll dice for 1 Artillery in Lapland, round 3 : 1/1 hits
1 Fighter owned by the Russians lost in Lapland
Russians roll dice for 2 Tanks in Lapland, round 4 : 1/2 hits
Finns roll dice for 1 Artillery in Lapland, round 4 : 0/1 hits
1 Artillery owned by the Germans lost in Lapland
Russians win, taking Lapland from Finns with 2 Tanks remaining. Battle score for attacker is -1
Casualties for Germans: 2 Artillerys, 1 Elite and 1 Infantry
Casualties for Russians: 1 Fighter and 3 Infantrys
Battle in Oulu
Russians attack with 1 Fighter and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Oulu, round 2 : 0/3 hits
Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits
Russians roll dice for 1 Fighter and 2 Infantrys in Oulu, round 3 : 1/3 hits
Finns roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits
1 Infantry owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Lithuania
Russians attack with 2 Infantrys and 1 Tank
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Lithuania, round 2 : 2/3 hits
Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits
1 Infantry owned by the Germans lost in Lithuania
Russians win, taking Lithuania from Germans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 InfantryNon Combat Move - Russians
2 Infantrys moved from S.Karelia to Vyborg
1 Fighter moved from Oulu to Leningrad
1 Infantry moved from Vologda to S.Karelia
1 Artillery and 2 Infantrys moved from Yaroslavl to S.Karelia
1 Infantry moved from Gorky to Yaroslavl
1 Tank moved from Kirov to S.Karelia
1 Infantry moved from Kirov to Gorky
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
3 Infantrys moved from Rostov to Donetsk
1 Infantry moved from Kursk to Kiev
1 Infantry moved from Astrakhan to Erzurum
1 Bomber moved from E.Iran to Georgia
1 Infantry moved from Irkutsk to Bratsk
1 Infantry moved from N.Buryat Mongolia to Ayan
1 Infantry moved from Yakutsk to Ayan
1 Artillery moved from Zhigansk to Okhotsk
1 Infantry moved from Okhotsk to Ayan
1 Infantry moved from Kolyma to Okhotsk
1 Fighter moved from Ulan Bator to Ayan
1 Infantry moved from Yeniseysk to Evenkia
2 Infantrys moved from Novosibirsk to Yeniseysk
1 AAGun moved from Tashkent to Chimkent
1 AAGun moved from Sverdlovsk to NovosibirskPlace Units - Russians
1 Adv.Fighter, 2 Artillerys and 1 Elite placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
4 ArmoredCars and 6 Tanks placed in Moscow
1 Cruiser placed in 54 Sea Zone
1 Artillery and 1 Elite placed in Georgia
1 Artillery, 1 Elite and 3 Infantrys placed in Stalingrad
6 Infantrys placed in Sibirsky
1 Infantry placed in TashkentTurn Complete - Russians
Russians collect 117 PUs; end with 117 PUsTerritory Summary for Russians :
Vladivostok : 1 Bunker
Okhotsk : 1 Artillery and 1 Infantry
Evenkia : 3 Infantrys
Novosibirsk : 1 AAGun
Lithuania : 2 Infantrys and 1 Tank
Arkhangelsk : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys
Donetsk : 5 Infantrys
Olyokminsk : 1 Infantry
Kiev : 1 Infantry
Krasnoyarsk : 1 Artillery and 1 Infantry
Vinnytsia : 1 Artillery, 3 Infantrys and 1 Tank
Gorky : 1 Infantry
Stalingrad : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 3 Infantrys
Moscow : 1 AAGun, 4 ArmoredCars, 1 Factory and 6 Tanks
Khatanga : 1 Infantry
Ayan : 1 Bunker, 1 Fighter and 5 Infantrys
Kamchatka : 1 Bunker and 1 Infantry
Latvia : 2 Infantrys
Leningrad : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 1 Elite, 1 Factory, 1 Fighter and 3 Infantrys
Odessa : 1 Infantry
Tashkent : 1 Factory and 1 Infantry
Sverdlovsk : 1 Factory
Bratsk : 1 Infantry
Sibirsky : 1 AAGun, 1 Factory and 6 Infantrys
Georgia : 1 AAGun, 1 Artillery, 1 Bomber, 1 Elite and 1 Factory
Chimkent : 1 AAGun
Yeniseysk : 2 Infantrys
Yaroslavl : 1 Infantry
Khabarovsk : 1 Bunker
S.Karelia : 1 Artillery, 3 Infantrys and 1 Tank
Kotka : 1 flag, 2 Infantrys and 1 Tank
Oulu : 1 flag, 2 Infantrys
Lapland : 1 flag, 2 Tanks
Vyborg : 1 flag, 2 Infantrys
Ulan Bator : 1 flag, 2 Infantrys and 3 Tanks
Azerbaijan : 1 flag, 1 Infantry
Khobdo : 1 flag
Erzurum : 1 flag, 2 Infantrys and 1 Tank
54 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
126 Sea Zone : 1 Transport
6 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Italians
1 Battleship and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone
2 Destroyers moved from 47 Sea Zone to 48 Sea Zone
1 Infantry moved from Sicily to 46 Sea Zone
1 Infantry and 1 T.Boat moved from 46 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Tobruk
1 Infantry moved from Sicily to 47 Sea Zone
1 Artillery and 2 Infantrys moved from Tunis to N.Tunisia
1 Infantry and 1 Tank moved from S.Tunisia to S.Algeria
1 Artillery moved from Tunis to 47 Sea Zone
1 Tank moved from Tunis to 47 Sea Zone
1 Artillery, 1 Infantry, 1 Tank and 3 Transports moved from 47 Sea Zone to 46 Sea Zone
3 Infantrys moved from Campania to 46 Sea Zone
1 Artillery, 4 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Tank moved from Greece to 49 Sea Zone
1 Tank and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
1 Artillery, 4 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
1 Carrier and 2 Fighters moved from 46 Sea Zone to 48 Sea Zone
2 Fighters moved from Lombardy to Tunis
2 Fighters moved from 48 Sea Zone to Tobruk
2 Tanks moved from Provence to Tuscany
2 Artillerys and 2 Infantrys moved from Provence to Lombardy
1 Artillery moved from Kordofan to Italian East Africa
1 Infantry moved from Kufra to Mersa Matruh
Italians take Mersa Matruh from British
1 Infantry moved from Kufra to Darfur
Italians take Darfur from British
1 Infantry moved from Kufra to New Valley
Italians take New Valley from British
1 Infantry moved from Kordofan to Italian East AfricaPurchase Units - Italians
Italians buy 6 ArmoredCars, 2 Artillerys, 6 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs;Combat - Italians
Battle in Italian East Africa
Italians attack with 1 Artillery and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 1/2 hits
French roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits
1 Infantry owned by the French lost in Italian East Africa
Italians win, taking Italian East Africa from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in 48 Sea Zone
Italians attack with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Submarine, 1 T.Boat and 5 Transports
French defend with 1 Submarine
Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 Submarine in 48 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the Italians
Italians roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 1 T.Boat and 5 Transports in 48 Sea Zone, round 2 : 2/5 hits
1 Submarine owned by the French lost in 48 Sea Zone
Italians win with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Submarine, 1 T.Boat and 5 Transports remaining. Battle score for attacker is 7
Casualties for French: 1 Submarine
Battle in S.Algeria
Italians attack with 1 Infantry and 1 Tank
French defend with 1 Infantry
Italians roll dice for 1 Infantry and 1 Tank in S.Algeria, round 2 : 1/2 hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits
1 Infantry owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Tobruk
Italians attack with 1 Artillery, 2 Fighters, 5 Infantrys and 2 Tanks
British defend with 1 Tank
Italians roll dice for 1 Artillery, 2 Fighters, 5 Infantrys and 2 Tanks in Tobruk, round 2 : 2/10 hits
British roll dice for 1 Tank in Tobruk, round 2 : 0/1 hits
1 Tank owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 Artillery, 2 Fighters, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in N.Tunisia
Italians attack with 1 Artillery and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Infantrys in N.Tunisia, round 2 : 1/3 hits
French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits
1 Infantry owned by the French lost in N.Tunisia
Italians win, taking N.Tunisia from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 InfantryNon Combat Move - Italians
2 Fighters moved from Tobruk to 48 Sea ZonePlace Units - Italians
2 Transports placed in 44 Sea Zone
1 Artillery, 1 Infantry and 1 Tank placed in Hun
4 ArmoredCars, 1 Artillery and 5 Infantrys placed in Rome
2 ArmoredCars placed in Tunis
Italians undo move 3.
2 ArmoredCars placed in Tunis
2 ArmoredCars, 1 Artillery and 5 Infantrys placed in RomeTurn Complete - Italians
Italians collect 62 PUs; end with 62 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
2 Infantrys moved from E.Morocco to S.Algeria
1 Artillery and 2 Infantrys moved from N.Algeria to S.Algeria
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from French Sudan to Mauritania
1 Infantry moved from Normandy to Orleanais
1 Artillery moved from Paris to Orleanais
1 Fighter moved from Paris to Orleanais
1 Infantry moved from Paris to OrleanaisPurchase Units - French
French buy 4 Artillerys, 3 Elites, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in S.Algeria
French attack with 1 Artillery and 4 Infantrys
Italians defend with 1 Infantry and 1 Tank
French roll dice for 1 Artillery and 4 Infantrys in S.Algeria, round 2 : 0/5 hits
Italians roll dice for 1 Infantry and 1 Tank in S.Algeria, round 2 : 1/2 hits
1 Infantry owned by the French lost in S.Algeria
French roll dice for 1 Artillery and 3 Infantrys in S.Algeria, round 3 : 0/4 hits
Italians roll dice for 1 Infantry and 1 Tank in S.Algeria, round 3 : 0/2 hits
French roll dice for 1 Artillery and 3 Infantrys in S.Algeria, round 4 : 0/4 hits
Italians roll dice for 1 Infantry and 1 Tank in S.Algeria, round 4 : 1/2 hits
1 Infantry owned by the French lost in S.Algeria
French roll dice for 1 Artillery and 2 Infantrys in S.Algeria, round 5 : 1/3 hits
Italians roll dice for 1 Infantry and 1 Tank in S.Algeria, round 5 : 2/2 hits
1 Infantry owned by the Italians and 2 Infantrys owned by the French lost in S.Algeria
French roll dice for 1 Artillery in S.Algeria, round 6 : 0/1 hits
Italians roll dice for 1 Tank in S.Algeria, round 6 : 1/1 hits
1 Artillery owned by the French lost in S.Algeria
Italians win with 1 Tank remaining. Battle score for attacker is -10
Casualties for Italians: 1 Infantry
Casualties for French: 1 Artillery and 4 Infantrys
Battle in Orleanais
French attack with 1 Artillery, 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry and 1 Tank
French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Orleanais, round 2 : 1/4 hits
Germans roll dice for 1 Infantry and 1 Tank in Orleanais, round 2 : 1/2 hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Orleanais
French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Orleanais, round 3 : 1/3 hits
Germans roll dice for 1 Tank in Orleanais, round 3 : 1/1 hits
1 Infantry owned by the French and 1 Tank owned by the Germans lost in Orleanais
French win, taking Orleanais from Germans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 Infantry and 1 Tank
Casualties for French: 2 InfantrysNon Combat Move - French
1 Fighter moved from Orleanais to ParisPlace Units - French
2 Elites and 2 Tanks placed in E.Morocco
3 Artillerys and 5 Infantrys placed in Paris
1 Artillery and 2 Infantrys placed in Normandy
2 Infantrys placed in Syria
French undo move 4.
1 Elite and 1 Infantry placed in Syria
1 Infantry placed in ChurchillTurn Complete - French
French collect 38 PUs; end with 38 PUsTerritory Summary for French :
Corsica : 1 Infantry
Paris : 2 AAGuns, 3 Artillerys, 1 Factory, 1 Fighter and 14 Infantrys
Churchill : 1 AAGun, 1 Factory and 2 Infantrys
Orleanais : 1 Artillery
Normandy : 1 Artillery, 1 Factory and 2 Infantrys
Picardy : 1 Bunker and 1 Infantry
N.Algeria : 1 AAGun
Keewatin : 1 Infantry
Syria : 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys
Mauritania : 1 Infantry
E.Morocco : 2 Elites, 1 Factory, 1 Infantry and 2 Tanks
W.Morocco : 1 Infantry
French Guiana : 1 Infantry
Madagascar : 1 Infantry
8 Sea Zone : 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
4 Fighters moved from 88 Sea Zone to 78 Sea Zone
1 Bomber moved from Eniwetok to 103 Sea Zone
2 Fighters moved from Peleliu to 102 Sea Zone
2 Artillerys, 1 Infantry and 1 Tank moved from Davao to 107 Sea Zone
1 Infantry moved from Peleliu to 107 Sea Zone
2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 107 Sea Zone to 110 Sea Zone
2 Artillerys, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
2 Fighters moved from 107 Sea Zone to Banjarmasin
1 Artillery moved from Manila to 92 Sea Zone
1 Artillery and 1 Transport moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from Palawan to 106 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin
1 Destroyer and 1 Submarine moved from 107 Sea Zone to 110 Sea Zone
1 Tank moved from S.French Indochina to 92 Sea Zone
1 Infantry moved from Kwangtung to 92 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
1 Battleship moved from 92 Sea Zone to 110 Sea Zone
1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Tank moved from Kyushu to 85 Sea Zone
2 Infantrys moved from Kyushu to 85 Sea Zone
1 B.Transport, 2 Infantrys and 1 Tank moved from 85 Sea Zone to 92 Sea Zone
2 Infantrys and 1 Tank moved from 92 Sea Zone to Kwangsi
1 Tank moved from Kwangtung to Kwangsi
1 Adv.Fighter and 1 Fighter moved from Tokyo to Kwangsi
1 Tank moved from Kiangsi to Kwangtung
1 Infantry moved from Chubu to 85 Sea Zone
1 Infantry and 1 T.Boat moved from 85 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Koryakia
Yamamoto take Koryakia from Russians
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Kyushu to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
1 T.Boat moved from 106 Sea Zone to 92 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 1 B.Transport, 1 Elite, 1 Fighter and 6 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 103 Sea Zone
Yamamoto attack with 1 Bomber
Anzac defend with 1 Transport
Yamamoto roll dice for 1 Bomber in 103 Sea Zone, round 2 : 1/1 hits
Anzac roll dice for 1 Transport in 103 Sea Zone, round 2 : 0/1 hits
1 Transport owned by the Anzac lost in 103 Sea Zone
Yamamoto win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Transport
Battle in 110 Sea Zone
Yamamoto attack with 1 Battleship, 1 Destroyer, 1 Submarine and 5 Transports
Dutch defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Battleship, 1 Destroyer and 5 Transports in 110 Sea Zone, round 2 : 1/2 hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the Dutch lost in 110 Sea Zone
Yamamoto win with 1 Battleship, 1 Destroyer, 1 Submarine and 5 Transports remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in 102 Sea Zone
Yamamoto attack with 2 Fighters
Anzac defend with 1 Destroyer
Yamamoto roll dice for 2 Fighters in 102 Sea Zone, round 2 : 0/2 hits
Anzac roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 1/1 hits
1 Fighter owned by the Yamamoto lost in 102 Sea Zone
Yamamoto roll dice for 1 Fighter in 102 Sea Zone, round 3 : 0/1 hits
Anzac roll dice for 1 Destroyer in 102 Sea Zone, round 3 : 1/1 hits
1 Fighter owned by the Yamamoto lost in 102 Sea Zone
Anzac win with 1 Destroyer remaining. Battle score for attacker is -16
Casualties for Yamamoto: 2 Fighters
Battle in 78 Sea Zone
Yamamoto attack with 4 Fighters
Americans defend with 1 Destroyer and 1 Submarine
Yamamoto roll dice for 4 Fighters in 78 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 Destroyer in 78 Sea Zone, round 2 : 1/1 hits
1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in 78 Sea Zone
1 Submarine owned by the Americans Submerged
Yamamoto win with 3 Fighters remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 1 Destroyer
Battle in Kwangsi
Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 2 Tanks
Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 2 Tanks in Kwangsi, round 2 : 2/6 hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangsi, round 2 : 1/3 hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks in Kwangsi, round 3 : 2/5 hits
Chinese roll dice for 1 Tank in Kwangsi, round 3 : 0/1 hits
1 Tank owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
Battle in Banjarmasin
Yamamoto attack with 3 Artillerys, 2 Fighters, 4 Infantrys and 2 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
AA fire in Banjarmasin : 0/2 hits
Yamamoto roll dice for 3 Artillerys, 2 Fighters, 4 Infantrys and 2 Tanks in Banjarmasin, round 2 : 7/11 hits
Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/12 hits
3 Infantrys owned by the Yamamoto and 7 Infantrys owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 3 Artillerys, 2 Fighters, 1 Infantry and 2 Tanks in Banjarmasin, round 3 : 1/8 hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 4/5 hits
3 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 2 Fighters and 2 Tanks in Banjarmasin, round 4 : 2/4 hits
Dutch roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Banjarmasin, round 4 : 0/4 hits
1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 2 Fighters and 2 Tanks in Banjarmasin, round 5 : 1/4 hits
Dutch roll dice for 1 Fighter and 1 Tank in Banjarmasin, round 5 : 0/2 hits
1 Tank owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 2 Fighters and 2 Tanks in Banjarmasin, round 6 : 1/4 hits
Dutch roll dice for 1 Fighter in Banjarmasin, round 6 : 0/1 hits
1 Fighter owned by the Dutch lost in Banjarmasin
Yamamoto captures 28PUs while taking Dutch capital
Yamamoto win, taking Banjarmasin from Dutch with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 16
Casualties for Yamamoto: 3 Artillerys and 4 Infantrys
Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
Battle in Shanghai
Yamamoto attack with 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Shanghai
Yamamoto win, taking Shanghai from Chinese with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from Kwangsi to Kwangtung
2 Carriers moved from 88 Sea Zone to 86 Sea Zone
3 Fighters moved from 78 Sea Zone to 86 Sea Zone
1 Bomber moved from 103 Sea Zone to Davao
2 Fighters moved from Banjarmasin to West BorneoPlace Units - Yamamoto
1 Adv.Fighter and 1 Fighter placed in 107 Sea Zone
2 Tanks placed in Davao
1 B.Transport placed in 85 Sea Zone
2 ArmoredCars, 1 Elite and 4 Tanks placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 71 PUs; end with 99 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from N.French Indochina to S.French Indochina
French take S.French Indochina from YamamotoPurchase Units - Chinese
Chinese buy 2 Adv.Fighters, 2 Artillerys, 2 Elites and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
1 Infantry moved from Suiyuan to Ningsia
1 Infantry moved from Chahar to Suiyuan
2 Tanks moved from Gobi Altai to Ningsia
1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
1 Tank moved from Sikang to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from Sikang to Lanchow
1 Fighter moved from Kweichow to Ningsia
2 Tanks moved from N.Thailand to Sikang
1 Infantry moved from Anhwei to Hupeh
1 AAGun and 2 Infantrys moved from E.Sinkiang to W.QinghaiPlace Units - Chinese
2 Adv.Fighters, 2 Artillerys and 2 Elites placed in Hsining
2 Tanks placed in UrumqiTurn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUsTerritory Summary for Chinese :
S.French Indochina : 1 Infantry
Suiyuan : 1 Infantry
E.Qinghai : 6 Infantrys
Hupeh : 1 Infantry
Urumqi : 1 Factory and 2 Tanks
W.Qinghai : 1 AAGun and 2 Infantrys
Lanchow : 1 Infantry
Ningsia : 1 AAGun, 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks
Hunan : 1 Infantry
Hsining : 2 Adv.Fighters, 2 Artillerys, 2 Elites and 1 Factory
N.Thailand : 1 flag
Gobi Altai : 1 flag
Sikang : 1 flag, 2 Tanks -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Infantry moved from Chita to N.Buryat Mongolia
Hisaichi take N.Buryat Mongolia from Russians
3 Infantrys moved from Chita to S.Buryat Mongolia
Hisaichi take S.Buryat Mongolia from Russians
1 Tank moved from Shansi to Szechwan
Hisaichi take Shensi from Chinese
Hisaichi take Szechwan from Chinese
2 Tanks moved from Shansi to Hupeh
1 Infantry moved from Peking to Chahar
Hisaichi take Chahar from Chinese
1 Artillery and 1 Infantry moved from Shantung to Anhwei
Hisaichi take Anhwei from Chinese
1 Tank moved from Shansi to Suiyuan
2 Tanks moved from Hong Kong to Hunan
1 Battleship moved from 92 Sea Zone to 105 Sea Zone
1 Bomber moved from Bangkok to S.Thailand
2 Fighters moved from 106 Sea Zone to S.Thailand
2 Artillerys moved from Hong Kong to 92 Sea Zone
1 Tank moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 92 Sea Zone to 105 Sea Zone
2 Artillerys, 2 Infantrys and 1 Tank moved from 105 Sea Zone to S.Thailand
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
Hisaichi take N.French Indochina from French
2 Transports moved from 92 Sea Zone to 84 Sea Zone
1 Artillery moved from Kirin to Vladivostok
2 ArmoredCars moved from Changchun to Vladivostok
3 Infantrys moved from Changchun to 84 Sea Zone
3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
1 Artillery moved from N.Sakhalin to 75 Sea Zone
1 Artillery and 3 Infantrys moved from 75 Sea Zone to Vladivostok
5 Infantrys moved from Heilungchiang to Ayan
1 Artillery moved from Chita to S.Buryat Mongolia
2 Tanks moved from Chita to Ayan
1 Tank moved from Chita to S.Buryat Mongolia
1 Tank moved from Chita to Ayan
1 Fighter moved from Heilungchiang to AyanPurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 1 Factory and 11 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Vladivostok
Hisaichi attack with 2 ArmoredCars, 2 Artillerys and 3 Infantrys
Russians defend with 1 Bunker
Hisaichi roll dice for 2 ArmoredCars, 2 Artillerys and 3 Infantrys in Vladivostok, round 2 : 1/7 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits
Hisaichi roll dice for 2 ArmoredCars, 2 Artillerys and 3 Infantrys in Vladivostok, round 3 : 3/7 hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 2 ArmoredCars, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Suiyuan
Hisaichi attack with 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Tank in Suiyuan, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Hisaichi attack with 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Tanks in Hupeh, round 2 : 1/2 hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Ayan
Hisaichi attack with 1 Fighter, 5 Infantrys and 3 Tanks
Russians defend with 1 Bunker, 1 Fighter and 5 Infantrys
Hisaichi roll dice for 1 Fighter, 5 Infantrys and 3 Tanks in Ayan, round 2 : 4/9 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker, 1 Fighter and 5 Infantrys in Ayan, round 2 : 5/7 hits
3 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 1 Fighter and 3 Tanks in Ayan, round 3 : 3/4 hits
Russians roll dice for 1 Bunker, 1 Fighter and 2 Infantrys in Ayan, round 3 : 1/4 hits
2 Infantrys owned by the Russians, 1 Fighter owned by the Hisaichi and 1 Bunker owned by the Russians lost in Ayan
Hisaichi roll dice for 3 Tanks in Ayan, round 4 : 0/3 hits
Russians roll dice for 1 Fighter in Ayan, round 4 : 0/1 hits
Hisaichi roll dice for 3 Tanks in Ayan, round 5 : 2/3 hits
Russians roll dice for 1 Fighter in Ayan, round 5 : 1/1 hits
1 Fighter owned by the Russians and 1 Tank owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Tanks remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Fighter, 5 Infantrys and 1 Tank
Casualties for Russians: 1 Bunker, 1 Fighter and 5 Infantrys
Battle in S.Thailand
Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank
British defend with 1 AAGun, 2 Artillerys and 3 Infantrys
AA fire in S.Thailand : 0/3 hits
Hisaichi roll dice for 1 Battleship in S.Thailand, round 2 : 1/1 hits
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 2/8 hits
British roll dice for 2 Artillerys and 3 Infantrys in S.Thailand, round 2 : 4/5 hits
3 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in S.Thailand
Hisaichi roll dice for 1 Bomber, 2 Fighters and 1 Tank in S.Thailand, round 3 : 2/4 hits
British roll dice for 2 Artillerys in S.Thailand, round 3 : 0/2 hits
2 Artillerys owned by the British lost in S.Thailand
Hisaichi win, taking S.Thailand from British with 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Artillerys and 2 Infantrys
Casualties for British: 2 Artillerys and 3 Infantrys
Battle in Hunan
Hisaichi attack with 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Tanks in Hunan, round 2 : 2/2 hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Tank remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
2 Fighters moved from S.Thailand to 110 Sea Zone
1 Carrier moved from 106 Sea Zone to 110 Sea Zone
1 Bomber moved from S.Thailand to Bangkok
1 Infantry moved from Changchun to Kirin
1 Destroyer and 1 Submarine moved from 75 Sea Zone to 94 Sea Zone
1 Destroyer and 1 Submarine moved from 92 Sea Zone to 94 Sea ZonePlace Units - Hisaichi
1 Factory placed in Shantung
2 ArmoredCars and 1 Infantry placed in Hulunbuir
6 Infantrys placed in Hong Kong
4 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 65 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 unit repaired.
British loses 0 PUs for violating E.Irans neutrality.
1 Infantry moved from Greenland to 8 Sea Zone
1 Tank moved from Greenland to 8 Sea Zone
1 Battleship, 2 Destroyers, 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
1 Infantry and 1 Tank moved from 10 Sea Zone to Iceland
1 Transport moved from 8 Sea Zone to 10 Sea Zone
2 Infantrys moved from Scotland to 10 Sea Zone
2 Infantrys moved from 10 Sea Zone to Dublin
2 Tanks moved from Scotland to Dublin
1 Infantry moved from Northern Ireland to Dublin
2 Infantrys moved from French Equatorial Africa to Darfur
1 Tank moved from Nubia to Kordofan
British take Kordofan from Italians
1 Tank moved from Kordofan to Italian East Africa
1 Infantry moved from British Somaliland to Italian East Africa
1 Fighter moved from Aden to Italian East Africa
1 Cruiser, 1 Submarine and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Artillery moved from S.Saudi Arabia to 57 Sea Zone
1 Infantry moved from Palestine to 57 Sea Zone
1 Artillery and 2 Infantrys moved from Lower Egypt to New Valley
2 Fighters moved from Palestine to New Valley
1 Tank moved from Palestine to New Valley
2 Transports moved from 51 Sea Zone to 56 Sea Zone
4 Infantrys moved from Cairo to 56 Sea Zone
4 Infantrys and 2 Transports moved from 56 Sea Zone to 51 Sea Zone
2 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 Artillery and 1 Infantry moved from 57 Sea Zone to Italian East Africa
2 Transports moved from 61 Sea Zone to 60 Sea Zone
2 Infantrys moved from Madras to 60 Sea Zone
1 Infantry moved from Hyderabad to 60 Sea Zone
1 Infantry moved from Assam to 60 Sea Zone
1 Artillery and 1 Infantry moved from British Borneo to East And South Borneo
4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
4 Infantrys moved from 65 Sea Zone to Sumatra
1 Destroyer and 1 Submarine moved from 61 Sea Zone to 65 Sea Zone
1 Artillery and 2 Infantrys moved from Mozambique to Kenya
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from Cape Town to South Africa
1 Infantry moved from Cape Town to South Africa
1 Infantry moved from French Sudan to Mauritania
1 Artillery, 3 Infantrys and 2 Tanks moved from W.Tibet to Assam
1 Artillery moved from Baluchistan to E.Iran
British take E.Iran from Neutral
1 Bomber moved from London to Dublin
1 Fighter moved from Manchester to Dublin
1 Fighter moved from London to Dublin
1 Artillery and 6 Infantrys moved from Manchester to Wales
1 Infantry moved from Scotland to ManchesterPurchase Units - British
British buy 1 Adv.Fighter, 8 Artillerys, 7 Elites, 3 Infantrys, 2 Submarines and 4 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in New Valley
British attack with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank
Italians defend with 1 Infantry
British roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in New Valley, round 2 : 1/6 hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits
1 Infantry owned by the Italians lost in New Valley
British win, taking New Valley from Italians with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Dublin
British attack with 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Bomber, 2 Fighters, 3 Infantrys and 2 Tanks in Dublin, round 2 : 3/8 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits
2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for British: 1 Infantry
Battle in Mersa Matruh
British attack with 4 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits
1 Infantry owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Darfur
British attack with 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits
British roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits
Italians roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits
1 Infantry owned by the British lost in Darfur
1 Infantry retreated to French Equatorial Africa
Italians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in East And South Borneo
British attack with 1 Artillery and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 1/2 hits
Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 1/1 hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in East And South Borneo
British win, taking East And South Borneo from Thai with 1 Artillery remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Iceland
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Battleship in Iceland, round 2 : 1/1 hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Italian East Africa
British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Italians defend with 1 Artillery and 1 Infantry
British roll dice for 1 Cruiser in Italian East Africa, round 2 : 1/1 hits
British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Italian East Africa, round 2 : 0/5 hits
Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 1/2 hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa
British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Italian East Africa, round 3 : 2/4 hits
Italians roll dice for 1 Artillery in Italian East Africa, round 3 : 0/1 hits
1 Artillery owned by the Italians lost in Italian East Africa
British win, taking Italian East Africa from Italians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Italians: 1 Artillery and 1 InfantryNon Combat Move - British
1 Fighter moved from Italian East Africa to French Somaliland
1 AAGun moved from Lower Egypt to Cairo
2 Fighters moved from New Valley to Cairo
1 AAGun moved from Rajputana to Hyderabad
2 Infantrys moved from Rajputana to Hyderabad
1 Bomber and 1 Fighter moved from Dublin to Wales
1 Bomber moved from Wales to London
1 Fighter moved from London to Wales
1 Fighter moved from Montreal to Greenland
1 Fighter moved from Dublin to Northern IrelandPlace Units - British
1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Tanks placed in Cairo
2 Artillerys and 3 Elites placed in Madras
2 Submarines placed in 59 Sea Zone
1 Artillery, 2 Elites and 2 Tanks placed in Delhi
British undo move 2.
2 Artillerys and 3 Elites placed in Madras
1 Artillery and 3 Infantrys placed in Manchester
2 Artillerys and 1 Elite placed in WalesTurn Complete - British
British collect 99 PUs; end with 99 PUsTerritory Summary for British :
London : 1 AAGun, 1 Bomber, 1 Factory, 5 Infantrys and 1 Tank
British Guiana : 1 Infantry
Italian East Africa : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
Picardy : 1 Infantry
French Somaliland : 1 Fighter
Mauritania : 1 Infantry
French Equatorial Africa : 1 Infantry
New Valley : 1 Artillery, 2 Infantrys and 1 Tank
Assam : 1 Artillery, 3 Infantrys and 2 Tanks
Vancouver : 1 AAGun, 1 Factory and 2 Infantrys
Bombay : 1 AAGun and 1 Factory
Ontario : 1 Infantry
Rhodesia : 1 Infantry
Northern Ireland : 1 Fighter
Tabiteuea : 1 Infantry
Hyderabad : 1 AAGun and 2 Infantrys
Wales : 3 Artillerys, 1 Elite, 1 Factory, 2 Fighters and 6 Infantrys
Mersa Matruh : 4 Infantrys
Quebec : 1 Tank
Fiji : 1 Artillery and 1 Infantry
Manchester : 2 AAGuns, 1 Artillery, 1 Factory and 4 Infantrys
Kenya : 1 Artillery and 2 Infantrys
Madras : 1 AAGun, 2 Artillerys, 3 Elites and 1 Factory
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 Artillery, 2 Elites, 1 Factory and 2 Tanks
Malta : 3 Bunkers
Nauru : 1 Infantry
Cairo : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Factory, 2 Fighters, 2 Infantrys and 2 Tanks
Gibraltar : 1 Bunker, 1 Fighter and 2 Infantrys
East And South Borneo : 1 Artillery
Sumatra : 4 Infantrys
Southwest USA : 2 Infantrys
Cape Town : 1 Factory
Dublin : 1 flag, 2 Infantrys and 2 Tanks
South Africa : 1 AAGun and 2 Infantrys
W.Tibet : 1 flag
E.Iran : 1 flag, 1 Artillery
Iceland : 1 flag, 1 Infantry and 1 Tank
S.Saudi Arabia : 1 flag
Mozambique : 1 flag
Greenland : 1 flag, 1 Fighter
10 Sea Zone : 1 Battleship, 2 Destroyers and 2 Transports
18 Sea Zone : 1 Submarine
20 Sea Zone : 1 T.Boat
51 Sea Zone : 1 Cruiser, 1 Destroyer and 2 Transports
83 Sea Zone : 1 Destroyer and 1 Transport
57 Sea Zone : 1 Cruiser, 1 Submarine and 1 Transport
65 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
59 Sea Zone : 2 Submarines -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
1 Infantry and 1 Tank moved from Kwajalein to Jaluit
Anzac take Jaluit from YamamotoPurchase Units - Anzac
Anzac buy 1 Battleship, 1 Carrier and 1 Elite; Remaining resources: 0 PUs;Combat - Anzac
Non Combat Move - Anzac
1 Infantry moved from Wellington to 120 Sea Zone
1 Artillery moved from Wellington to 120 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby
1 Submarine moved from 115 Sea Zone to 114 Sea Zone
1 AAGun and 4 Infantrys moved from New South Wales to Queensland
1 Fighter moved from Townsville to 114 Sea Zone
1 Destroyer moved from 102 Sea Zone to 114 Sea ZonePlace Units - Anzac
1 Battleship and 1 Carrier placed in 114 Sea Zone
1 Elite placed in Port MoresbyTurn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUsTerritory Summary for Anzac :
Kwajalein : 1 flag
Jaluit : 1 flag, 1 Infantry and 1 Tank
Tasmania : 1 Infantry
West Papua : 1 Artillery and 1 Infantry
Milne Bay : 1 Infantry
Port Moresby : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 4 Infantrys and 1 Tank
Wellington : 1 AAGun, 1 Factory and 2 Infantrys
Broome : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
Queensland : 1 AAGun and 4 Infantrys
New Britain : 1 Infantry
Canberra : 1 Bunker and 1 Factory
Townsville : 1 AAGun, 1 Bunker, 1 Factory, 3 Infantrys and 1 Tank
Guadalcanal : 1 Infantry
New Ireland : 1 Artillery
114 Sea Zone : 1 Battleship, 2 Carriers, 2 Destroyers, 2 Fighters, 2 Submarines and 1 Transport -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Infantry moved from Lombok to JavaNon Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 21 PUs; end with 21 PUsTerritory Summary for Dutch :
Jilolo : 1 Infantry
Timor : 1 Infantry
Hollandia : 1 Artillery, 2 Infantrys and 1 Tank
Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
Celebes : 1 Infantry
Tanimbar : 1 Infantry
Java : 1 Infantry
Amazon : 1 flag, 1 Tank -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from Tampere to 24 Sea Zone
3 Infantrys moved from Tampere to Oulu
1 Fighter moved from Tampere to Oulu
2 Infantrys moved from 24 Sea Zone to Oulu
1 Tank moved from Tampere to Oulu
2 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 5 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Oulu
Finns attack with 1 Fighter, 5 Infantrys and 1 Tank
Russians defend with 2 Infantrys
Finns roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Oulu, round 2 : 1/7 hits
Russians roll dice for 2 Infantrys in Oulu, round 2 : 0/2 hits
1 Infantry owned by the Russians lost in Oulu
Finns roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Oulu, round 3 : 2/7 hits
Russians roll dice for 1 Infantry in Oulu, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu
Finns win, taking Oulu from Russians with 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Casualties for Russians: 2 InfantrysNon Combat Move - Finns
1 Fighter moved from Oulu to TamperePlace Units - Finns
5 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 8 PUs; end with 8 PUs