@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Hawaiian Islands to 8 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 34 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 artillery, 1 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 carrier, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 8 Sea Zone to Western United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
3 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
7 infantry moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Hawaiian Islands to 8 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 34 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 artillery, 1 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 carrier, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 8 Sea Zone to Western United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
3 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
7 infantry moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to 99 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 artillery and 3 infantry moved from Egypt to Alexandria
1 fighter moved from India to 41 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Alexandria
British attack with 1 artillery and 4 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 4 infantry in Alexandria, round 2 : 0/5 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
British roll dice for 1 artillery and 4 infantry in Alexandria, round 3 : 0/5 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
British roll dice for 1 artillery and 4 infantry in Alexandria, round 4 : 0/5 hits
Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
British roll dice for 1 artillery and 4 infantry in Alexandria, round 5 : 0/5 hits
Italians roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits
British roll dice for 1 artillery and 4 infantry in Alexandria, round 6 : 0/5 hits
Italians roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits
British roll dice for 1 artillery and 4 infantry in Alexandria, round 7 : 1/5 hits
Italians roll dice for 1 infantry in Alexandria, round 7 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Madagascar from Neutral_Axis to British
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to Egypt
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from West India to India
1 fighter moved from 41 Sea Zone to India
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
2 destroyers placed in 98 Sea Zone
1 fighter placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
3 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Bessarabia to Western Ukraine
3 mech_infantrys moved from Romania to Western Ukraine
1 artillery and 1 infantry moved from British Somaliland to Ethiopia
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 bomber moved from Bessarabia to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour, 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 2 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Ethiopia
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits
British roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Southern Italy
1 infantry moved from Romania to Eastern Poland
2 aaGuns, 2 artilleries and 3 infantry moved from Romania to Bessarabia
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
2 artilleries moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Tunisia to Libya
Place Units - Italians
1 artillery, 1 fighter and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Territory Summary for Italians :
British Somaliland : 1 flag
Rhodesia : 1 flag, 1 infantry
Tanganyika Territory : 1 flag
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Libya : 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Ethiopia : 1 artillery
Eastern Poland : 1 infantry
Bessarabia : 2 aaGuns, 2 artilleries and 3 infantry
Western Ukraine : 1 flag, 2 armour and 2 mech_infantrys
Crete : 1 flag, 2 infantry
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 46 / 62
Russians : 29 / 42
Japanese : 54 / 62
Americans : 53 / 69
Chinese : 5 / 5
British : 31 / 33
UK_Pacific : 9 / 9
Italians : 18 / 18
ANZAC : 10 / 14
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 infantry moved from Finland to Karelia
1 infantry moved from Novgorod to Vyborg
1 bomber moved from Western Germany to Karelia
1 bomber moved from Western Germany to Vyborg
1 armour moved from Finland to Karelia
1 artillery moved from Novgorod to Karelia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Karelia, round 2 : 2/4 hits
Russians roll dice for 1 armour and 1 infantry in Karelia, round 2 : 1/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 marine moved from Finland to 115 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 bomber moved from Vyborg to Novgorod
1 bomber moved from Karelia to Novgorod
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to Western Germany
2 fighters moved from Ukraine to Western Ukraine
2 tactical_bombers moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Southern Italy to Western Ukraine
8 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Bessarabia to Western Ukraine
3 aaGuns, 2 artilleries, 14 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Novgorod to Nenetsia
4 mech_infantrys moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Nenetsia
1 artillery and 3 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 infantry moved from Greece to Bulgaria
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in Novgorod
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber
Germany : 1 factory_major and 10 mech_infantrys
Southern Italy : 1 fighter
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 1 armour and 1 artillery
Baltic States : 1 flag
Nenetsia : 1 flag, 1 armour and 2 mech_infantrys
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag
Eastern Poland : 1 flag, 14 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 3 aaGuns, 8 armour, 4 artilleries, 2 fighters, 18 infantry, 13 mech_infantrys and 3 tactical_bombers
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
124 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 51 / 60
Russians : 24 / 42
Japanese : 54 / 62
Americans : 53 / 69
Chinese : 5 / 5
British : 31 / 33
UK_Pacific : 9 / 9
Italians : 18 / 18
ANZAC : 10 / 19
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 infantry moved from Finland to Karelia
1 infantry moved from Novgorod to Vyborg
1 bomber moved from Western Germany to Karelia
1 bomber moved from Western Germany to Vyborg
1 armour moved from Finland to Karelia
1 artillery moved from Novgorod to Karelia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Karelia, round 2 : 2/4 hits
Russians roll dice for 1 armour and 1 infantry in Karelia, round 2 : 1/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 marine moved from Finland to 115 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 bomber moved from Vyborg to Novgorod
1 bomber moved from Karelia to Novgorod
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to Western Germany
2 fighters moved from Ukraine to Western Ukraine
2 tactical_bombers moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Southern Italy to Western Ukraine
8 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Bessarabia to Western Ukraine
3 aaGuns, 2 artilleries, 14 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Novgorod to Nenetsia
4 mech_infantrys moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Nenetsia
1 artillery and 3 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 infantry moved from Greece to Bulgaria
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in Novgorod
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
12 infantry moved from Siberia to Soviet Far East
2 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Russia to Smolensk
3 artilleries and 3 infantry moved from Bryansk to Smolensk
2 artilleries and 1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
Combat - Russians
Battle in Soviet Far East
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Soviet Far East, round 2 : 3/12 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 6 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 8 infantry in Smolensk, round 2 : 4/14 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Volgograd to Tambov
2 aaGuns moved from Siberia to Soviet Far East
6 infantry moved from Timguska to Urals
2 aaGuns moved from Bryansk to Smolensk
9 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
10 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
5 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
Place Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in Russia
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from Siam to 55 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Shan State to Malaya
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
2 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Siam to Burma
1 bomber and 2 tactical_bombers moved from Siam to Malaya
1 fighter moved from French Indo China to Malaya
1 submarine moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 42 Sea Zone to Dutch New Guinea
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in Celebes
Battle in Solomon Islands
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Celebes from Dutch, taking Solomon Islands from ANZAC, taking Dutch New Guinea from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 21 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
ANZAC defend with 1 cruiser
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 4/4 hits
ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 fighter
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/5 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Suiyuyan, round 3 : 2/3 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
1 armour moved from Hunan to Szechwan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 infantry moved from Kwangtung to Kwangsi
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from French Indo China to Manchuria
1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 bomber moved from Malaya to French Indo China
1 bomber moved from 55 Sea Zone to Philippines
1 fighter moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from Dutch New Guinea to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Siam to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Malaya to French Indo China
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 marine
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor, 3 infantry and 1 tactical_bomber
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 5 artilleries and 5 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry and 1 mech_infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 armour
Chahar : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 marine
Guam : 1 flag, 1 airfield and 1 infantry
Aleutian Islands : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 3 fighters, 3 infantry and 4 tactical_bombers
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
45 Sea Zone : 1 transport
49 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
39 Sea Zone : 1 submarine
21 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 60
Russians : 27 / 39
Japanese : 63 / 71
Americans : 53 / 69
Chinese : 3 / 5
British : 31 / 33
UK_Pacific : 5 / 9
Italians : 18 / 18
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to Algeria
1 marine moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Western United States to Aleutian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 26 Sea Zone to 49 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Aleutian Islands, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Algeria, round 2 : 2/5 hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
1 marine owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 marine
Non Combat Move - Americans
2 fighters moved from Algeria to 91 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to Suriname
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Aleutian Islands to British Columbia
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 49 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from Western United States to British Columbia
2 aaGuns moved from Western United States to British Columbia
Place Units - Americans
2 infantry placed in Central United States
1 destroyer and 1 transport placed in 101 Sea Zone
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to Algeria
1 marine moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Western United States to Aleutian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 26 Sea Zone to 49 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Aleutian Islands, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Algeria, round 2 : 2/5 hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
1 marine owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 marine
Non Combat Move - Americans
2 fighters moved from Algeria to 91 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to Suriname
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Aleutian Islands to British Columbia
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 49 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from Western United States to British Columbia
2 aaGuns moved from Western United States to British Columbia
Place Units - Americans
2 infantry placed in Central United States
1 destroyer and 1 transport placed in 101 Sea Zone
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Crete
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Rhodesia
1 bomber moved from Egypt to Rhodesia
1 infantry moved from Iraq to Syria
1 armour and 1 mech_infantry moved from Iraq to Syria
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 fighter moved from Egypt to Ethiopia
1 fighter moved from Egypt to Syria
1 battleship moved from 81 Sea Zone to 76 Sea Zone
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Tanganyika Territory
Battle in Crete
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Crete
British win, taking Tanganyika Territory from Italians, taking Crete from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Rhodesia
British attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 mech_infantrys in Rhodesia, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Syria, round 2 : 0/4 hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits
1 infantry owned by the British lost in Syria
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Syria, round 3 : 2/3 hits
Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ethiopia
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 battleship in Ethiopia, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Ethiopia, round 2 : 0/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Ethiopia, round 3 : 0/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits
1 infantry owned by the British lost in Ethiopia
British roll dice for 1 fighter and 1 infantry in Ethiopia, round 4 : 1/2 hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Ethiopia to Egypt
1 fighter moved from Syria to 98 Sea Zone
1 fighter moved from Crete to 98 Sea Zone
1 tactical_bomber moved from Crete to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
3 infantry moved from Alexandria to Egypt
1 bomber moved from Rhodesia to Egypt
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
Place Units - British
1 carrier placed in 98 Sea Zone
1 fighter placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Algeria: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
sorry for the delay, on a family vacation
@JWW:
sorry for the delay, on a family vacation
NP
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
1 aaGun, 1 artillery and 2 infantry moved from Bessarabia to Romania
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Libya to Tunisia
Place Units - Italians
3 mech_infantrys placed in Northern Italy
2 infantry placed in Southern Italy
Italians undo move 1.
1 mech_infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Territory Summary for Italians :
British Somaliland : 1 flag
Tunisia : 1 flag, 1 infantry
Western Germany : 1 infantry
Romania : 1 aaGun, 1 artillery and 2 infantry
Northern Italy : 1 artillery, 1 factory_major and 2 mech_infantrys
Libya : 1 armour, 2 artilleries and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Bryansk : 1 flag
Rostov : 1 flag, 2 armour and 2 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun, 1 artillery and 2 infantry
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
Yugoslavia : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 48 / 60
Russians : 24 / 39
Japanese : 61 / 71
Americans : 54 / 74
Chinese : 4 / 6
British : 35 / 38
UK_Pacific : 6 / 7
Italians : 17 / 17
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Java from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Java from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 5 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 bombers moved from Novgorod to Russia
2 fighters moved from Western Ukraine to Russia
4 artilleries and 18 infantry moved from Western Ukraine to Ukraine
3 tactical_bombers moved from Western Ukraine to Tambov
1 mech_infantry moved from Western Ukraine to Tambov
Combat - Germans
Air Battle in Russia
intercept?