@Oskar2KX ich weiß nicht ob ich lachen oder weinen soll…
Ich hab in 110 den (Br) Fighter leben lassen. Passt das so?
L18 BM3 G40 BSD (L) vs AetV (X+5) Game II
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I assumed no scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to MarianasCombat - ANZAC
Battle in Marianas
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win, taking Marianas from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is -14
Casualties for ANZAC: 1 destroyer and 1 submarineNon Combat Move - ANZAC
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in Queensland
2 transports placed in 54 Sea Zone
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
3 mech_infantrys moved from Caucasus to Persia
1 bomber moved from Yugoslavia to Persia
8 bombers moved from Yugoslavia to Normandy Bordeaux
3 fighters, 14 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Sikang to Szechwan
Germans take Szechwan from ChineseCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 8 bombers, 6 fighters, 14 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 armour, 1 artillery and 7 infantry; Americans defend with 2 armour, 4 artilleries, 1 factory_minor, 1 harbour and 5 infantry
AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 8 bombers, 5 fighters, 14 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 12/28 hits, 10,83 expected hits
Americans roll dice for 1 aaGun, 3 armour, 5 artilleries and 12 infantry in Normandy Bordeaux, round 2 : 8/20 hits, 7,17 expected hits
1 aaGun owned by the British, 8 infantry owned by the Germans, 5 infantry owned by the Americans and 6 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 8 bombers, 5 fighters, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 8/20 hits, 9,50 expected hits
Americans roll dice for 3 armour, 5 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 3/9 hits, 3,50 expected hits
3 infantry owned by the Germans, 2 armour owned by the Americans, 4 artilleries owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 8 bombers, 5 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 8/17 hits, 9,00 expected hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 8 bombers, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 1 fighter and 12 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery and 7 infantry
Casualties for Americans: 2 armour, 4 artilleries and 5 infantry
Battle in Persia
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Persia, round 2 : 2/4 hits, 1,17 expected hits
ANZAC roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from ANZAC with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Volgograd to Sikang
1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Persia to Trans-Jordan
30 armour, 1 artillery, 9 infantry and 15 mech_infantrys moved from Iraq to Trans-Jordan
3 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
5 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone
8 bombers, 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
3 fighters moved from Germany to Western Germany
8 infantry moved from Western Germany to France
9 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Novgorod to Karelia
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Germany to Yugoslavia
2 mech_infantrys moved from Germany to Western Germany
1 destroyer moved from 113 Sea Zone to 124 Sea ZonePlace Units - Germans
3 armour placed in Iraq
3 armour placed in Caucasus
2 bombers and 1 fighter placed in Yugoslavia
1 artillery and 2 infantry placed in France
Germans undo move 3.
3 fighters placed in Yugoslavia
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 76 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : -0,50
Americans : 0,83
ANZAC : 0,67
AA fire in Normandy Bordeaux : : 0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Combat Move - Russians
Turn Complete - Russians
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Russians
EDIT: Removing units owned by Russians from Manchuria: 1 aaGun and 3 infantry
EDIT: Adding units owned by Russians to Korea: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 35 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in Aleutian Islands
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in MidwayNon Combat Move - Japanese
1 submarine and 1 transport moved from 21 Sea Zone to 6 Sea Zone
2 carriers, 3 destroyers and 3 fighters moved from 35 Sea Zone to 18 Sea Zone
2 carriers, 3 destroyers and 3 fighters moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 14 PUs; end with 14 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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Will be back on June 02.2018 the latest.
I am on Vacation. -
I’m out of town for Memorial Day weekend. i will take this turn as soon as i get back.
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You got me, GG WP.
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Rematch?
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Sure
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OK, I bid 4 for Axis on BM3
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Pouff!?!, you poker high, ehm…
Counter with Axis plus 3.
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Frankly, just my 2 cent. I would have certainly not give up such a game before the dice a rolled.
1. 6% chance that Egypt holds (maybe 1-2% after Italy smashed in)
2. Allies could have taken Norway and definitely stop victory conditions for another turn by taking Novo. Keep in mind that Rome is at risk too.
I really think in such all-in situation in which Axis need to win in a certain time window it is worth fighting as Allies as long as victory conditions are 100% met. Also UK threatens to slowly reclaim the middle east.
Certainly, Axis remain huge favorite but I would have fought till the end:)
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Oh, and I realized I did not count the 2 persia fighters.
As said, this battle is not just 94%. In case Axis win with a tank and a bomber remaining I believe the Axis have good chances. So the window that leaves the game playable is not 6% but maybe 10-15%.
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@aequitas:
Pouff!?!, you poker high, ehm…
Counter with Axis plus 3.
You can have Axis+3
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Axis plus three it is. Going to set up the game now and send you the Link.





