TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Smolensk to Belarus
1 artillery and 2 infantry moved from Smolensk to Archangel
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Smolensk to Belarus
1 artillery moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 armour and 1 mech_infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 armour moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/5 hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits
Germans roll dice for 3 infantry in Western Ukraine, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 artilleries and 1 tactical_bomber in Western Ukraine, round 4 : 2/3 hits
Germans roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 2 armour
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Archangel, round 2 : 2/5 hits
Germans roll dice for 2 armour in Archangel, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Belarus, round 2 : 2/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
2 artilleries moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
Place Units - Russians
5 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Territory Summary for Russians :
Korea : 1 flag, 1 armour
Sakha : 1 infantry
Amur : 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 artilleries and 2 infantry
Bryansk : 2 aaGuns, 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Archangel : 2 artilleries
Russia : 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 3 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 2 artilleries
Volgograd : 1 factory_minor
Smolensk : 2 aaGuns, 2 armour, 3 artilleries and 3 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 51
Russians : 34 / 34
Japanese : 35 / 47
Americans : 56 / 78
Chinese : 11 / 19
British : 33 / 37
UK_Pacific : 15 / 7
Italians : 15 / 15
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.706
Median : 4.000
Variance : 0.485
Standard Deviation : 0.696
Total rolls : 34
Germans Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.583
Median : 4.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.773
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 1 Sea Zone to 7 Sea Zone
1 submarine moved from 15 Sea Zone to 7 Sea Zone
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
1 armour and 1 infantry moved from Anhwe to Jehol
1 tactical_bomber moved from Shantung to Jehol
1 mech_infantry moved from Kwangtung to Anhwe
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Kweichow
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Kweichow, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Kweichow, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Kweichow
Japanese roll dice for 1 bomber in Kweichow, round 5 : 1/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
1 bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Jehol to Anhwe
1 bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from Siberia to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
Place Units - Japanese
1 cruiser, 1 destroyer and 1 transport placed in 20 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
3 armour moved from Norway to Finland
2 fighters moved from Norway to Finland
3 bombers moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 10 Sea Zone to 15 Sea Zone
2 fighters moved from 25 Sea Zone to 15 Sea Zone
1 bomber moved from Soviet Far East to Japan
1 fighter moved from Celebes to 43 Sea Zone
1 fighter moved from Java to 43 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/4 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6,8,6 and causes: 15 damage to unit: factory_major
Bombing raid in Western Germany causes 15 damage total.
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Japan causes 3 damage total.
Battle in 43 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 3 armour and 2 fighters
Germans defend with 1 mech_infantry
Americans roll dice for 3 armour and 2 fighters in Finland, round 2 : 3/5 hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 15 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 15 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 fighters in 15 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 15 Sea Zone to Korea
6 fighters moved from Soviet Far East to Korea
1 bomber moved from Japan to Korea
4 fighters moved from Western United States to 25 Sea Zone
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to Celebes
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
4 carriers, 1 cruiser and 5 destroyers moved from 123 Sea Zone to 109 Sea Zone
2 fighters moved from Finland to Norway
3 bombers moved from Western Germany to Norway
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
Place Units - Americans
3 infantry placed in Norway
1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in Chahar
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
3 armour moved from Norway to Finland
2 fighters moved from Norway to Finland
3 bombers moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 10 Sea Zone to 15 Sea Zone
2 fighters moved from 25 Sea Zone to 15 Sea Zone
1 bomber moved from Soviet Far East to Japan
1 fighter moved from Celebes to 43 Sea Zone
1 fighter moved from Java to 43 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/4 hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6,8,6 and causes: 15 damage to unit: factory_major
Bombing raid in Western Germany causes 15 damage total.
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Japan causes 3 damage total.
Battle in 43 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 3 armour and 2 fighters
Germans defend with 1 mech_infantry
Americans roll dice for 3 armour and 2 fighters in Finland, round 2 : 3/5 hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 15 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 15 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 fighters in 15 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 15 Sea Zone to Korea
6 fighters moved from Soviet Far East to Korea
1 bomber moved from Japan to Korea
4 fighters moved from Western United States to 25 Sea Zone
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to Celebes
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
4 carriers, 1 cruiser and 5 destroyers moved from 123 Sea Zone to 109 Sea Zone
2 fighters moved from Finland to Norway
3 bombers moved from Western Germany to Norway
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
Place Units - Americans
3 infantry placed in Norway
1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in Chahar
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 2 destroyers and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Egypt to Alexandria
2 fighters moved from Malta to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 2 infantry moved from Burma to Shan State
2 fighters and 2 tactical_bombers moved from India to Shan State
8 fighters moved from Norway to Karelia
Combat - British
Battle in Karelia
British attack with 8 fighters
Germans defend with 1 artillery and 2 infantry
British roll dice for 8 fighters in Karelia, round 2 : 3/8 hits
Germans roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 0/3 hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Karelia
British win with 8 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 1 carrier, 2 destroyers and 4 fighters
Italians defend with 1 destroyer and 2 submarines
British roll dice for 1 bomber, 1 carrier, 2 destroyers and 4 fighters in 95 Sea Zone, round 2 : 1/7 hits
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 95 Sea Zone
British roll dice for 1 bomber, 1 carrier, 2 destroyers and 4 fighters in 95 Sea Zone, round 3 : 2/7 hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians, 2 destroyers owned by the British and 1 submarine owned by the Italians lost in 95 Sea Zone
British win with 1 bomber, 1 carrier and 4 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 destroyer and 2 submarines
Casualties for British: 2 destroyers
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Alexandria, round 2 : 0/7 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Alexandria, round 3 : 4/7 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery
British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
4 infantry moved from India to Burma
2 fighters moved from 95 Sea Zone to Malta
1 bomber moved from 95 Sea Zone to Egypt
1 infantry moved from Iraq to Trans-Jordan
8 fighters moved from Karelia to Finland
1 battleship and 2 carriers moved from 123 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to India
Place Units - British
1 transport placed in 109 Sea Zone
1 destroyer placed in 98 Sea Zone
1 fighter and 1 tactical_bomber placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,4,6,2,3,6,1,5,6,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 11 PUs (4 lost to blockades); end with 11 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for Americans, British, Chinese and UK_Pacific :
Korea : 1 bomber and 8 fighters
Yunnan : 1 infantry
Kweichow : 2 infantry
Hopei : 1 infantry
Szechwan : 1 fighter and 3 infantry
Chahar : 2 infantry
Shan State : 1 artillery and 1 infantry
Burma : 4 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
Borneo : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 fighter
Sumatra : 1 flag, 2 infantry
25 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine
15 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Alexandria : 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 aaGun, 1 harbour, 1 infantry and 1 mech_infantry
Egypt : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 2 fighters and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag, 1 infantry and 1 mech_infantry
Norway : 1 flag, 4 bombers, 1 factory_minor, 9 fighters and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
95 Sea Zone : 1 carrier and 2 fighters
106 Sea Zone : 1 flag, 2 transports
109 Sea Zone : 1 armour, 1 artillery, 1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 2 infantry and 3 transports
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 destroyer and 1 submarine
Finland : 1 flag, 3 armour and 8 fighters
Suriname : 1 infantry
Production/PUs Summary :
Germans : 42 / 51
Russians : 34 / 34
Japanese : 36 / 38
Americans : 59 / 80
Chinese : 10 / 10
British : 33 / 39
UK_Pacific : 15 / 11
Italians : 14 / 15
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 14 times
3 was rolled 28 times
4 was rolled 23 times
5 was rolled 18 times
6 was rolled 28 times
Average roll : 3.786
Median : 4.000
Variance : 1.568
Standard Deviation : 1.252
Total rolls : 126
Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.739
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 23
Germans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.125
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 12 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 4.023
Median : 4.000
Variance : 1.976
Standard Deviation : 1.406
Total rolls : 43
Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.769
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.889
Median : 2.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9
Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.739
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 23
thank you algeria
Good gosh. Saw my dice email first and saw my ones…
You didnt post the game.
Still ticked?
still don’t see it.
no working
Hmm… May have to download previous version and redo turn. Edit if there are differences. I’ve had to do that a couple of times.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 artillery moved from Tobruk to Libya
1 artillery and 1 infantry moved from Libya to Tunisia
Combat - Italians
Battle in Algeria
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 0/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/2 hits
1 mech_infantry owned by the Italians lost in Algeria
Italians roll dice for 1 armour in Algeria, round 3 : 1/1 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Algeria
Italians roll dice for 1 armour in Algeria, round 4 : 1/1 hits
Americans roll dice for 1 mech_infantry in Algeria, round 4 : 0/1 hits
1 mech_infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 armour
EDIT: Adding units owned by Americans to Algeria: 1 infantry and 1 mech_infantry
EDIT: Changing ownership of Algeria from Italians to Americans
EDIT: Turning off Edit Mode
Place Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to Finland
1 infantry moved from Egypt to Alexandria
Turn Complete - French
Territory Summary for ANZAC and French :
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 fighter
42 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 destroyer
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 submarines
55 Sea Zone : 1 destroyer
Alexandria : 1 infantry
Egypt : 3 infantry
United Kingdom : 2 infantry
Finland : 1 fighter
Production/PUs Summary :
Germans : 42 / 51
Russians : 34 / 34
Japanese : 34 / 38
Americans : 61 / 80
Chinese : 10 / 10
British : 33 / 39
UK_Pacific : 15 / 11
Italians : 14 / 15
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 12x factory_major; Remaining resources: 39 PUs;
Germans buy 2 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 infantry moved from Novgorod to Archangel
5 infantry moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
6 infantry moved from Germany to Western Germany
4 infantry moved from Western Germany to Denmark
2 infantry moved from France to Western Germany
3 infantry moved from Normandy Bordeaux to France
2 infantry moved from Germany to Poland
3 armour and 1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
4 armour moved from Novgorod to Belarus
1 bomber, 3 fighters and 2 tactical_bombers moved from Novgorod to Belarus
6 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
3 infantry moved from Germany to Poland
3 infantry moved from Germany to Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 artilleries
Germans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits
Russians roll dice for 2 artilleries in Archangel, round 2 : 2/2 hits
1 infantry owned by the Germans, 2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Archangel
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 artilleries
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 artilleries
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/6 hits
Russians roll dice for 2 artilleries in Western Ukraine, round 2 : 0/2 hits
2 artilleries owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Belarus
Germans attack with 4 armour, 1 bomber, 3 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 4 armour, 1 bomber, 3 fighters, 7 infantry and 2 tactical_bombers in Belarus, round 2 : 6/17 hits
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits
1 infantry owned by the Germans, 2 artilleries owned by the Russians and 2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 1 bomber, 3 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Non Combat Move - Germans
1 bomber, 3 fighters and 2 tactical_bombers moved from Belarus to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
2 armour placed in Western Germany
Germans undo move 3.
2 infantry placed in Western Germany
2 armour and 1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 45 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 armour moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 armour moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 armour, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus
2 armour, 3 artilleries and 3 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 artilleries and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 3 artilleries and 3 infantry in Western Ukraine, round 2 : 1/6 hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 3 artilleries and 2 infantry in Western Ukraine, round 3 : 3/5 hits
Germans roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 4 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 armour and 6 infantry
Russians roll dice for 4 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 5/15 hits
Germans roll dice for 4 armour and 6 infantry in Belarus, round 2 : 5/10 hits
4 infantry owned by the Russians, 1 artillery owned by the Russians and 5 infantry owned by the Germans lost in Belarus
Russians roll dice for 4 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 6/10 hits
Germans roll dice for 4 armour and 1 infantry in Belarus, round 3 : 1/5 hits
1 artillery owned by the Russians, 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 4 armour and 6 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Non Combat Move - Russians
1 mech_infantry moved from Amur to Korea
2 aaGuns moved from Bryansk to Belarus
2 aaGuns moved from Smolensk to Belarus
5 artilleries and 3 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Russia
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Territory Summary for Russians :
Korea : 1 flag, 1 armour and 1 mech_infantry
Siberia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 4 aaGuns, 4 armour, 1 artillery and 1 mech_infantry
Bryansk : 5 artilleries and 3 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 3 artilleries and 2 infantry
Volgograd : 1 factory_minor
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 50
Russians : 35 / 35
Japanese : 30 / 38
Americans : 61 / 80
Chinese : 13 / 10
British : 33 / 39
UK_Pacific : 15 / 11
Italians : 14 / 15
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.375
Median : 3.500
Variance : 0.473
Standard Deviation : 0.688
Total rolls : 56
Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.600
Median : 4.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20
Russians Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 0.629
Standard Deviation : 0.793
Total rolls : 36