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Dawgoneit (Axis) vs Desert Admiral (Allies+20) tourney

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    triplea_41309_Chi10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan
                1 infantry placed in Kweichow
                1 infantry placed in Chahar
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs

    triplea_41309_Chi10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 bombers, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 armour moved from Norway to Finland
                2 fighters moved from Norway to Finland
                3 bombers moved from Norway to Western Germany
                1 bomber moved from Norway to Western Germany
                1 infantry and 1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                2 fighters moved from 25 Sea Zone to 15 Sea Zone
                1 bomber moved from Soviet Far East to Japan
                1 fighter moved from Celebes to 43 Sea Zone
                1 fighter moved from Java to 43 Sea Zone

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 6,8,6 and causes: 15 damage to unit: factory_major
                    Bombing raid in Western Germany causes 15 damage total.
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/1 hits
                    Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Japan causes 3 damage total.
                Battle in 43 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 43 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Finland
                    Americans attack with 3 armour and 2 fighters
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 3 armour and 2 fighters in Finland, round 2 :  3/5 hits
                        Germans roll dice for 1 mech_infantry in Finland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 15 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 15 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 15 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 15 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 fighters in 15 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 15 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 15 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 15 Sea Zone to Korea
                6 fighters moved from Soviet Far East to Korea
                1 bomber moved from Japan to Korea
                4 fighters moved from Western United States to 25 Sea Zone
                1 fighter moved from 43 Sea Zone to Borneo
                1 fighter moved from 43 Sea Zone to Celebes
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                4 carriers, 1 cruiser and 5 destroyers moved from 123 Sea Zone to 109 Sea Zone
                2 fighters moved from Finland to Norway
                3 bombers moved from Western Germany to Norway
                1 submarine moved from 76 Sea Zone to 98 Sea Zone
                1 aaGun, 1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia

    Place Units - Americans
                3 infantry placed in Norway
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 bomber placed in Eastern United States
                3 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan
                1 infantry placed in Kweichow
                1 infantry placed in Chahar
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 2 destroyers and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Egypt to Alexandria
                2 fighters moved from Malta to 95 Sea Zone
                1 bomber moved from Egypt to 95 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery and 2 infantry moved from Burma to Shan State
                2 fighters and 2 tactical_bombers moved from India to Shan State
                8 fighters moved from Norway to Karelia

    Combat - British
                Battle in Karelia
                    British attack with 8 fighters
                    Germans defend with 1 artillery and 2 infantry
                        British roll dice for 8 fighters in Karelia, round 2 :  3/8 hits
                        Germans roll dice for 1 artillery and 2 infantry in Karelia, round 2 :  0/3 hits
                        1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Karelia
                    British win with 8 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in 95 Sea Zone
                    British attack with 1 bomber, 1 carrier, 2 destroyers and 4 fighters
                    Italians defend with 1 destroyer and 2 submarines
                        British roll dice for 1 bomber, 1 carrier, 2 destroyers and 4 fighters in 95 Sea Zone, round 2 :  1/7 hits
                        Italians roll dice for 2 submarines in 95 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 95 Sea Zone
                        British roll dice for 1 bomber, 1 carrier, 2 destroyers and 4 fighters in 95 Sea Zone, round 3 :  2/7 hits
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians, 2 destroyers owned by the British and 1 submarine owned by the Italians lost in 95 Sea Zone
                    British win with 1 bomber, 1 carrier and 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 destroyer and 2 submarines
                    Casualties for British: 2 destroyers
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Alexandria, round 2 :  0/7 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        British roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Alexandria, round 3 :  4/7 hits
                        Italians roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 :  3/7 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                4 infantry moved from India to Burma
                2 fighters moved from 95 Sea Zone to Malta
                1 bomber moved from 95 Sea Zone to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                8 fighters moved from Karelia to Finland
                1 battleship and 2 carriers moved from 123 Sea Zone to 109 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to India

    Place Units - British
                1 transport placed in 109 Sea Zone
                1 destroyer placed in 98 Sea Zone
                1 fighter and 1 tactical_bomber placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,4,6,2,3,6,1,5,6,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                UK_Pacific collect 11 PUs (4 lost to blockades); end with 11 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Korea : 1 bomber and 8 fighters
        Yunnan : 1 infantry
        Kweichow : 2 infantry
        Hopei : 1 infantry
        Szechwan : 1 fighter and 3 infantry
        Chahar : 2 infantry
        Shan State : 1 artillery and 1 infantry
        Burma : 4 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
        Borneo : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        Celebes : 1 fighter
        Sumatra : 1 flag, 2 infantry
        25 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine
        15 Sea Zone : 1 submarine
        10 Sea Zone : 1 destroyer and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Alexandria : 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
        Gibraltar : 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 aaGun, 1 harbour, 1 infantry and 1 mech_infantry
        Egypt : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 2 fighters and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 infantry and 1 mech_infantry
        Norway : 1 flag, 4 bombers, 1 factory_minor, 9 fighters and 3 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        95 Sea Zone : 1 carrier and 2 fighters
        106 Sea Zone : 1 flag, 2 transports
        109 Sea Zone : 1 armour, 1 artillery, 1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 2 infantry and 3 transports
        Iraq : 1 flag, 1 factory_minor
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 destroyer and 1 submarine
        Finland : 1 flag, 3 armour and 8 fighters
        Suriname : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 34 / 34
        Japanese : 36 / 38
        Americans : 59 / 80
        Chinese : 10 / 10
        British : 33 / 39
        UK_Pacific : 15 / 11
        Italians : 14 / 15
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 14 times
                3 was rolled 28 times
                4 was rolled 23 times
                5 was rolled 18 times
                6 was rolled 28 times
            Average roll : 3.786
            Median : 4.000
            Variance : 1.568
            Standard Deviation : 1.252
            Total rolls : 126

    Null / Other
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.739
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 23

    Germans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.125
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 12 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 4.023
            Median : 4.000
            Variance : 1.976
            Standard Deviation : 1.406
            Total rolls : 43

    Italians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.889
            Median : 2.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.739
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 23

    triplea_41309_UK_10.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    thank you algeria

  • 19 17

    Good gosh.  Saw my dice email first and saw my ones…

  • 19 17

    You didnt post the game.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Desert_Admiral:

    You didnt post the game.

    shows ya how ticked i was. :x :wink:

  • 19 17

    Still ticked?

  • 19 17

    still don’t see it.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    no working

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    @Desert_Admiral:

    Still ticked?

    no working

  • 19 17

    Hmm… May have to download previous version and redo turn.  Edit if there are differences.  I’ve had to do that a couple of times.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour and 1 mech_infantry moved from Tunisia to Algeria
                1 artillery moved from Tobruk to Libya
                1 artillery and 1 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Algeria
                        Italians roll dice for 1 armour in Algeria, round 3 :  1/1 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 3 :  0/2 hits
                        1 infantry owned by the Americans lost in Algeria
                        Italians roll dice for 1 armour in Algeria, round 4 :  1/1 hits
                        Americans roll dice for 1 mech_infantry in Algeria, round 4 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Algeria
                    Italians win, taking Algeria from Americans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Algeria: 1 armour
                EDIT: Adding units owned by Americans to Algeria: 1 infantry and 1 mech_infantry
                EDIT: Changing ownership of Algeria from Italians to Americans
                EDIT: Turning off Edit Mode

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs

    triplea_41309_Ita10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_41309_ANZ10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Norway to Finland
                1 infantry moved from Egypt to Alexandria

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Borneo : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 2 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 fighter
        42 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 destroyer
        36 Sea Zone : 1 destroyer
        35 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 submarines
        55 Sea Zone : 1 destroyer
        Alexandria : 1 infantry
        Egypt : 3 infantry
        United Kingdom : 2 infantry
        Finland : 1 fighter

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 34 / 34
        Japanese : 34 / 38
        Americans : 61 / 80
        Chinese : 10 / 10
        British : 33 / 39
        UK_Pacific : 15 / 11
        Italians : 14 / 15
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41309_Fre10.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 12x factory_major; Remaining resources: 39 PUs;
                Germans buy 2 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 infantry moved from Novgorod to Archangel
                5 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                6 infantry moved from Germany to Western Germany
                4 infantry moved from Western Germany to Denmark
                2 infantry moved from France to Western Germany
                3 infantry moved from Normandy Bordeaux to France
                2 infantry moved from Germany to Poland
                3 armour and 1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                4 armour moved from Novgorod to Belarus
                1 bomber, 3 fighters and 2 tactical_bombers moved from Novgorod to Belarus
                6 infantry moved from Poland to Eastern Poland
                4 infantry moved from Germany to Poland
                2 infantry moved from Germany to Poland
                3 infantry moved from Germany to Poland
                3 infantry moved from Germany to Poland
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  2/5 hits
                        Russians roll dice for 2 artilleries in Archangel, round 2 :  2/2 hits
                        1 infantry owned by the Germans, 2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 2 artilleries
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries
                        Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  4/6 hits
                        Russians roll dice for 2 artilleries in Western Ukraine, round 2 :  0/2 hits
                        2 artilleries owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries
                Battle in Belarus
                    Germans attack with 4 armour, 1 bomber, 3 fighters, 7 infantry and 2 tactical_bombers
                    Russians defend with 2 artilleries and 2 infantry
                        Germans roll dice for 4 armour, 1 bomber, 3 fighters, 7 infantry and 2 tactical_bombers in Belarus, round 2 :  6/17 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 :  1/4 hits
                        1 infantry owned by the Germans, 2 artilleries owned by the Russians and 2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 4 armour, 1 bomber, 3 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                1 bomber, 3 fighters and 2 tactical_bombers moved from Belarus to Novgorod
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 bomber, 1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in France
                2 armour placed in Western Germany
                Germans undo move 3.
                2 infantry placed in Western Germany
                2 armour and 1 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
                Germans collect 45 PUs; end with 45 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_41309_Ger11.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 armour moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 armour moved from Manchuria to Korea
                2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 armour, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus
                2 armour, 3 artilleries and 3 infantry moved from Smolensk to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Belarus

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 3 artilleries and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 3 artilleries and 3 infantry in Western Ukraine, round 2 :  1/6 hits
                        Germans roll dice for 3 infantry in Western Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 3 artilleries and 2 infantry in Western Ukraine, round 3 :  3/5 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 3 :  0/2 hits
                        2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 4 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 4 armour and 6 infantry
                        Russians roll dice for 4 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  5/15 hits
                        Germans roll dice for 4 armour and 6 infantry in Belarus, round 2 :  5/10 hits
                        4 infantry owned by the Russians, 1 artillery owned by the Russians and 5 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 4 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 :  6/10 hits
                        Germans roll dice for 4 armour and 1 infantry in Belarus, round 3 :  1/5 hits
                        1 artillery owned by the Russians, 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 4 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Germans: 4 armour and 6 infantry
                    Casualties for Russians: 2 artilleries and 4 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Amur to Korea
                2 aaGuns moved from Bryansk to Belarus
                2 aaGuns moved from Smolensk to Belarus
                5 artilleries and 3 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Belarus to Russia

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 armour and 1 mech_infantry
        Siberia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 4 aaGuns, 4 armour, 1 artillery and 1 mech_infantry
        Bryansk : 5 artilleries and 3 infantry
        Russia : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 3 artilleries and 2 infantry
        Volgograd : 1 factory_minor
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 35 / 35
        Japanese : 30 / 38
        Americans : 61 / 80
        Chinese : 13 / 10
        British : 33 / 39
        UK_Pacific : 15 / 11
        Italians : 14 / 15
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 13 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.473
            Standard Deviation : 0.688
            Total rolls : 56

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

    Russians Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.629
            Standard Deviation : 0.793
            Total rolls : 36

    triplea_41309_Rus11.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_major; Remaining resources: 6 SuicideAttackTokens; 35 PUs;
                Japanese buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from French Indo China to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                2 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 bomber moved from French Indo China to Kweichow
                1 armour moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                1 armour moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 mech_infantry moved from Anhwe to Chahar
                1 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                1 tactical_bomber moved from Anhwe to Kweichow
                1 cruiser and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                2 carriers moved from 37 Sea Zone to 36 Sea Zone
                2 transports moved from 37 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports in 36 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 2 :  1/2 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                        Japanese roll dice for 1 mech_infantry in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 6 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 cruiser and 1 destroyer
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 destroyer
                Battle in Hopei
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hopei
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in Kweichow, round 2 :  2/2 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 bomber and 1 tactical_bomber moved from Kweichow to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
                1 tactical_bomber moved from Hopei to Anhwe
                1 transport moved from 20 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 37 PUs

    triplea_41309_Jap11.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 7 Sea Zone
                1 submarine moved from 15 Sea Zone to 16 Sea Zone
                3 bombers moved from Western United States to 7 Sea Zone
                2 fighters moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from 25 Sea Zone to 7 Sea Zone
                1 bomber moved from Korea to Japan
                8 fighters moved from Korea to Buyant-Uhaa
                3 armour moved from Finland to Vyborg
                4 bombers and 9 fighters moved from Norway to Novgorod
                1 fighter moved from Celebes to 35 Sea Zone
                1 fighter moved from Borneo to 35 Sea Zone

    Combat - Americans
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/1 hits
                    Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Japan causes 6 damage total.
                Battle in Novgorod
                    Americans attack with 4 bombers and 9 fighters
                    Germans defend with 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
                        Americans roll dice for 4 bombers and 9 fighters in Novgorod, round 2 :  7/13 hits
                        Germans roll dice for 2 armour, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Novgorod, round 2 :  5/9 hits
                        1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 armour owned by the Germans, 1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans and 4 bombers owned by the Americans lost in Novgorod
                        Americans roll dice for 8 fighters in Novgorod, round 3 :  0/8 hits
                        Germans roll dice for 2 fighters in Novgorod, round 3 :  2/2 hits
                        2 fighters owned by the Americans lost in Novgorod
                        Americans roll dice for 6 fighters in Novgorod, round 4 :  2/6 hits
                        Germans roll dice for 2 fighters in Novgorod, round 4 :  2/2 hits
                        2 fighters owned by the Germans and 2 fighters owned by the Americans lost in Novgorod
                    Americans win with 4 fighters remaining. Battle score for attacker is -19
                    Casualties for Germans: 2 armour, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
                    Casualties for Americans: 4 bombers and 5 fighters
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 cruiser
                        Americans roll dice for 2 fighters in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 cruiser in 35 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 35 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 7 Sea Zone
                    Americans attack with 3 bombers, 1 destroyer and 2 fighters
                    Japanese defend with 3 submarines
                        Americans roll dice for 3 bombers, 1 destroyer and 2 fighters in 7 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 3 submarines in 7 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Americans and 3 submarines owned by the Japanese lost in 7 Sea Zone
                    Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 3 submarines
                Battle in Buyant-Uhaa
                    Americans attack with 8 fighters
                    Japanese defend with 1 armour
                        Americans roll dice for 8 fighters in Buyant-Uhaa, round 2 :  4/8 hits
                        Japanese roll dice for 1 armour in Buyant-Uhaa, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Buyant-Uhaa
                    Americans win with 8 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Vyborg
                    Americans attack with 3 armour
                    Germans defend with 1 infantry
                        Americans roll dice for 3 armour in Vyborg, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vyborg
                    Americans win, taking Vyborg from Germans with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                4 fighters moved from Novgorod to Belarus
                3 infantry moved from Norway to Finland
                1 armour, 1 artillery, 4 carriers, 1 cruiser, 5 destroyers, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 aaGun, 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 bomber moved from Eastern United States to Norway
                2 fighters moved from 35 Sea Zone to Philippines
                3 bombers moved from 7 Sea Zone to Korea
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from Japan to Korea
                2 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                8 fighters moved from Buyant-Uhaa to Korea

    Place Units - Americans
                3 mech_infantrys placed in Norway
                1 factory_minor placed in Finland
                1 destroyer and 2 submarines placed in 10 Sea Zone
                3 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Americans collect 58 PUs (3 lost to blockades); end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_41309_Ame11.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Chahar
                Chinese undo move 1.
                1 infantry placed in Sikang
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    triplea_41309_Chi11.tsvg

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