L17/18 BM3 G40 Variance (L) vs Aetv (X)

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 factory_minor, 1 fighter and 1 marine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 marines moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 95 Sea Zone to 96 Sea Zone
                1 infantry and 2 marines moved from 96 Sea Zone to Malta
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 96 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 armour moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 infantry and 2 marines
                    British defend with 1 aaGun and 1 airfield
                        1 aaGun owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 infantry and 2 marines remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
                    British defend with 1 carrier, 4 fighters and 1 submarine; Americans defend with 2 carriers, 1 cruiser and 1 submarine
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Units damaged: 1 carrier owned by the British
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits

    Combat Hit Differential Summary :

    Italians : 0,33

    triplea_41187_Ita7.tsvg

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    Combat sz98:

    1x Ita Sub hit -> UK CV tipped

    3x Hits first round Ool please.

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    2 subs and sink UK carrier

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 factory_minor, 1 fighter and 1 marine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 marines moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 95 Sea Zone to 96 Sea Zone
                1 infantry and 2 marines moved from 96 Sea Zone to Malta
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 96 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 armour moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 infantry and 2 marines
                    British defend with 1 aaGun and 1 airfield
                        1 aaGun owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 infantry and 2 marines remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
                    British defend with 1 carrier, 4 fighters and 1 submarine; Americans defend with 2 carriers, 1 cruiser and 1 submarine
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Units damaged: 1 carrier owned by the British
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
                        British roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                        British roll dice for 4 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,67 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        British roll dice for 3 carriers and 1 cruiser in 98 Sea Zone, round 2 : 3/4 hits, 1,50 expected hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 submarine owned by the British, 2 submarines owned by the Italians, 1 carrier owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians retreated to 96 Sea Zone
                    British win with 2 carriers, 1 cruiser and 4 fighters remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 carrier, 1 destroyer and 2 submarines
                    Casualties for British: 1 carrier and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Smolensk
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                        Italians roll dice for 1 armour and 2 infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Italians win, taking Smolensk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 marine moved from Northwest Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 artillery moved from Northwest Persia to Iraq
                1 aaGun moved from Northwest Persia to Iraq
                1 fighter moved from 98 Sea Zone to Iraq
                2 fighters moved from 98 Sea Zone to 95 Sea Zone
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 factory_minor placed in Iraq
                1 fighter and 1 marine placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,3,1,2,3,4,4,3
                Italians collect 23 PUs (1 lost to blockades); end with 23 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Italians : 0,67
        British : 1,50
        Russians : -1,00

    triplea_41187_Ita7.tsvg

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    I have no complaints about dice on that one!

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    As you can See i hit according to the expected.
    Except the russians, they sucked. :-P

    @aequitas:

    Battle in Smolensk
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                        Italians roll dice for 1 armour and 2 infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits

    Combat Hit Differential Summary :

    Italians : 0,67
        British : 1,50
        Russians : -1,00

    I am coming 8-)

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    that’s nice

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 61 Sea Zone
                1 destroyer moved from 63 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 armour, 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 2 artilleries and 8 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 cruiser, 1 fighter and 2 submarines
        62 Sea Zone : 3 submarines
        61 Sea Zone : 1 transport
        United Kingdom : 2 infantry
        Russia : 3 fighters

    triplea_41187_Fre7.tsvg

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    All praise the Dice Gods.  May they be merciful and just.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 fighter, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 carrier and 1 cruiser moved from 110 Sea Zone to 104 Sea Zone
                1 battleship moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 bomber moved from Western Germany to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 infantry moved from Nenetsia to Vologda
                1 tactical_bomber moved from Bryansk to Vologda
                1 infantry moved from Bryansk to Tambov
                1 bomber moved from Northwest Persia to Volgograd
                1 bomber moved from Northwest Persia to Tambov
                2 mech_infantrys moved from Caucasus to Volgograd
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Samara
                      Germans take Samara from Russians
                1 bomber moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Southern Italy to 93 Sea Zone
                2 fighters moved from 110 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 bombers in 93 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                        Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans, 1 bomber owned by the Germans and 1 transport owned by the Americans lost in 93 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Tambov
                    Germans attack with 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
                        Russians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0,83 expected hits
                        Russians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 armour and 1 mech_infantry; Russians defend with 1 factory_minor
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,83 expected hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 3 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,83 expected hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 4 : 1/2 hits, 0,83 expected hits
                        Russians roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the British lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 3 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 4 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Southern France
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 1/4 hits, 1,50 expected hits
                        Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 104 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Vologda
                    Germans attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Vologda
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Novgorod to Bryansk
                1 tactical_bomber moved from Vologda to Bryansk
                1 bomber moved from Archangel to Bryansk
                1 bomber moved from Tambov to Bryansk
                1 bomber moved from Volgograd to Bryansk
                1 aaGun moved from Bryansk to Smolensk
                3 armour moved from Ukraine to Bryansk
                1 carrier, 1 destroyer and 2 fighters moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 bomber moved from Southern France to Southern Italy
                3 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from 96 Sea Zone to Libya

    Place Units - Germans
                1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Novgorod
                3 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Germany
                2 bombers placed in Western Germany
                1 submarine placed in 105 Sea Zone

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Germans : -1,50
        Americans : 0,00
        Russians : -2,17

    triplea_41187_Ger8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Samara
                1 infantry moved from Russia to Samara
                3 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 1 infantry in Samara, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 2 aaGuns, 1 airfield, 1 factory_major, 48 infantry and 4 mech_infantrys
        Tambov : 2 infantry
        Samara : 1 armour
        115 Sea Zone : 1 cruiser and 1 submarine

    triplea_41187_Rus8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 3 infantry, 1 marine, 3 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
                1 fighter moved from Kweichow to Szechwan
                1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
                2 mech_infantrys moved from French Indo China to Szechwan
                1 armour and 1 mech_infantry moved from Timguska to Vologda
                      Japanese take Novosibirsk from Russians
                      Japanese take Vologda from Russians
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from Northwest Persia to Samara
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,33 expected hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits, 1,17 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 4 : 0/3 hits, 1,17 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 5 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 6 : 2/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys in Szechwan, round 2 : 1/6 hits, 2,00 expected hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys in Szechwan, round 3 : 2/6 hits, 2,00 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Samara
                    Japanese attack with 1 bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 1 bomber in Samara, round 2 : 0/1 hits, 0,67 expected hits
                        Russians roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 bomber in Samara, round 3 : 0/1 hits, 0,67 expected hits
                        Russians roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 bomber in Samara, round 4 : 0/1 hits, 0,67 expected hits
                        Russians roll dice for 1 armour in Samara, round 4 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 bomber in Samara, round 5 : 1/1 hits, 0,67 expected hits
                        Russians roll dice for 1 armour in Samara, round 5 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Russians lost in Samara
                    Japanese win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 bomber moved from 25 Sea Zone to Caroline Islands
                1 battleship, 2 carriers, 2 destroyers, 3 fighters and 5 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 carrier moved from 20 Sea Zone to 33 Sea Zone
                1 carrier and 1 fighter moved from 45 Sea Zone to 56 Sea Zone
                1 destroyer moved from 39 Sea Zone to 56 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
                3 fighters moved from 42 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 transport moved from 45 Sea Zone to 36 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Japan to 33 Sea Zone
                1 bomber moved from French Indo China to Caroline Islands
                1 fighter moved from Szechwan to Yunnan
                1 aaGun moved from Yunnan to Szechwan
                1 tactical_bomber moved from Kweichow to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 aaGun moved from French Indo China to Yunnan
                1 mech_infantry moved from Kwangtung to Hunan
                1 mech_infantry moved from Kwangtung to Anhwe
                1 mech_infantry moved from India to Eastern Persia
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 bomber moved from Samara to Bryansk

    Place Units - Japanese
                1 destroyer and 1 fighter placed in 39 Sea Zone
                1 infantry placed in India
                2 infantry and 1 marine placed in Kwangtung
                3 mech_infantrys placed in French Indo China
                5 submarines placed in 6 Sea Zone
                1 fighter placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 77 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,33
        Americans : -0,17
        Chinese : -0,67
        Russians : -2,00
        Japanese : -4,50

    triplea_41187_Jap8.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar

    Combat - Chinese
                Chinese creates battle in territory Chahar

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    triplea_41187_Chi8.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 5 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                8 fighters moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 8 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 8 fighters in 25 Sea Zone, round 2 :  4/9 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                8 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 armour, 2 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 fighters moved from Eastern United States to 26 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                1 destroyer moved from 101 Sea Zone to 11 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to 83 Sea Zone
                1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 infantry moved from 70 Sea Zone to South West Africa

    Place Units - Americans
                1 infantry placed in Western United States
                5 fighters placed in Eastern United States
                Americans undo move 2.
                5 fighters placed in Western United States
                2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar

    Combat - Chinese
                Chinese creates battle in territory Chahar

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters moved from 98 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 battleship moved from 81 Sea Zone to 96 Sea Zone
                2 bombers moved from Belgian Congo to 96 Sea Zone
                1 mech_infantry moved from Russia to Rostov
                      Russians take Rostov from Italians
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt

    Combat - British
                Battle in Volgograd
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    British win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 96 Sea Zone
                    British attack with 1 battleship, 2 bombers, 4 fighters and 1 submarine
                    Germans defend with 1 carrier and 1 destroyer; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 2 transports
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship, 2 bombers and 4 fighters in 96 Sea Zone, round 2 :  4/7 hits
                        Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 :  5/6 hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the Germans, 1 cruiser owned by the Italians, 1 carrier owned by the Germans, 1 submarine owned by the British and 3 fighters owned by the British lost in 96 Sea Zone
                        British roll dice for 1 battleship, 2 bombers and 1 fighter in 96 Sea Zone, round 3 :  2/4 hits
                        Italians roll dice for 1 battleship, 2 fighters and 2 transports in 96 Sea Zone, round 3 :  3/3 hits
                        1 bomber owned by the British, 2 fighters owned by the Italians, 1 battleship owned by the British and 1 fighter owned by the British lost in 96 Sea Zone
                        British roll dice for 1 bomber in 96 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 battleship and 2 transports in 96 Sea Zone, round 4 :  1/1 hits
                        1 bomber owned by the British and 1 battleship owned by the Italians lost in 96 Sea Zone
                    Italians win with 2 transports remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 carrier and 1 destroyer
                    Casualties for British: 1 battleship, 2 bombers, 4 fighters and 1 submarine
                    Casualties for Italians: 1 battleship, 1 cruiser and 2 fighters

    Non Combat Move - British
                1 transport moved from 71 Sea Zone to 70 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Volgograd to Russia

    Place Units - British
                2 artilleries and 1 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
                British collect 28 PUs (1 lost to blockades); end with 28 PUs

    Turn Complete - UK_Pacific

    triplea_41187_UK_8.tsvg

  • 17 16 15 14 12

    z96  :cry:

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Smolensk to Rostov
                1 fighter moved from Iraq to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 1 fighter
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/2 hits, 1,00 expected hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Bryansk to Rostov
                1 infantry moved from Smolensk to Bryansk
                1 infantry and 2 marines moved from Malta to 96 Sea Zone
                1 marine and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 marine moved from Southern Italy to 97 Sea Zone
                2 marines and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry and 3 marines moved from 99 Sea Zone to Syria

    Place Units - Italians
                3 armour placed in Iraq
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                Italians collect 24 PUs (1 lost to blockades); end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Italians : 0,00
        Russians : 0,67

    triplea_41187_Ita8.tsvg

  • 17 16 15 14 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 submarines moved from 62 Sea Zone to 56 Sea Zone

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                        ANZAC roll dice for 3 submarines in 56 Sea Zone, round 2 :  2/3 hits

    triplea_41187_ANZ8.tsvg

  • 17 16 15 14 12

    OOL mate?

  • 22 21 20 19 18 17 16

    Sink CV Please.

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 submarines moved from 62 Sea Zone to 56 Sea Zone

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                        ANZAC roll dice for 3 submarines in 56 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 :  0/4 hits
                        1 carrier owned by the Japanese lost in 56 Sea Zone
                    3 submarines owned by the ANZAC retreated to 61 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - ANZAC
                1 transport moved from 61 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41187_Fre8.tsvg

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