Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
All praise the Dice Gods. May they be merciful and just.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 carrier and 1 cruiser moved from 110 Sea Zone to 104 Sea Zone
1 battleship moved from 110 Sea Zone to 104 Sea Zone
1 destroyer and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Nenetsia to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 infantry moved from Bryansk to Tambov
1 bomber moved from Northwest Persia to Volgograd
1 bomber moved from Northwest Persia to Tambov
2 mech_infantrys moved from Caucasus to Volgograd
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 bomber moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to Southern France
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Novgorod to Archangel
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 2 bombers in 93 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 bomber owned by the Germans and 1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer and 1 transport
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 4 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Archangel
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 3 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 4 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Southern France
Germans attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 destroyer
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 104 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 mech_infantry moved from Novgorod to Bryansk
1 tactical_bomber moved from Vologda to Bryansk
1 bomber moved from Archangel to Bryansk
1 bomber moved from Tambov to Bryansk
1 bomber moved from Volgograd to Bryansk
1 aaGun moved from Bryansk to Smolensk
3 armour moved from Ukraine to Bryansk
1 carrier, 1 destroyer and 2 fighters moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from 93 Sea Zone to Southern Italy
1 bomber moved from Southern France to Southern Italy
3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from 96 Sea Zone to Libya
Place Units - Germans
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Novgorod
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Germany
2 bombers placed in Western Germany
1 submarine placed in 105 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -1,50
Americans : 0,00
Russians : -2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Samara
1 infantry moved from Russia to Samara
3 infantry moved from Russia to Tambov
Combat - Russians
Battle in Samara
Russians attack with 1 armour and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 infantry in Samara, round 2 : 1/2 hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Russia : 2 aaGuns, 1 airfield, 1 factory_major, 48 infantry and 4 mech_infantrys
Tambov : 2 infantry
Samara : 1 armour
115 Sea Zone : 1 cruiser and 1 submarine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry, 1 marine, 3 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
1 fighter moved from Kweichow to Szechwan
1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from French Indo China to Szechwan
1 armour and 1 mech_infantry moved from Timguska to Vologda
Japanese take Novosibirsk from Russians
Japanese take Vologda from Russians
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from Northwest Persia to Samara
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 4 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 5 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 6 : 2/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys in Szechwan, round 2 : 1/6 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys in Szechwan, round 3 : 2/6 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Samara
Japanese attack with 1 bomber
Russians defend with 1 armour
Japanese roll dice for 1 bomber in Samara, round 2 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 bomber in Samara, round 3 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 bomber in Samara, round 4 : 0/1 hits, 0,67 expected hits
Russians roll dice for 1 armour in Samara, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 bomber in Samara, round 5 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 armour in Samara, round 5 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Samara
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Caroline Islands
1 battleship, 2 carriers, 2 destroyers, 3 fighters and 5 submarines moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 20 Sea Zone to 33 Sea Zone
1 carrier and 1 fighter moved from 45 Sea Zone to 56 Sea Zone
1 destroyer moved from 39 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
3 fighters moved from 42 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to 33 Sea Zone
1 bomber moved from French Indo China to Caroline Islands
1 fighter moved from Szechwan to Yunnan
1 aaGun moved from Yunnan to Szechwan
1 tactical_bomber moved from Kweichow to Yunnan
1 artillery moved from French Indo China to Yunnan
1 aaGun moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 bomber moved from Samara to Bryansk
Place Units - Japanese
1 destroyer and 1 fighter placed in 39 Sea Zone
1 infantry placed in India
2 infantry and 1 marine placed in Kwangtung
3 mech_infantrys placed in French Indo China
5 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 76 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Americans : -0,17
Chinese : -0,67
Russians : -2,00
Japanese : -4,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 5 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
8 fighters moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 8 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 8 fighters in 25 Sea Zone, round 2 : 4/9 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
8 fighters moved from 25 Sea Zone to 26 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 armour, 2 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Eastern United States to 26 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 destroyer moved from 101 Sea Zone to 11 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
Place Units - Americans
1 infantry placed in Western United States
5 fighters placed in Eastern United States
Americans undo move 2.
5 fighters placed in Western United States
2 carriers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 2 artilleries, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 battleship moved from 81 Sea Zone to 96 Sea Zone
2 bombers moved from Belgian Congo to 96 Sea Zone
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Italians
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
Combat - British
Battle in Volgograd
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 96 Sea Zone
British attack with 1 battleship, 2 bombers, 4 fighters and 1 submarine
Germans defend with 1 carrier and 1 destroyer; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 2 transports
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship, 2 bombers and 4 fighters in 96 Sea Zone, round 2 : 4/7 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 5/6 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Germans, 1 cruiser owned by the Italians, 1 carrier owned by the Germans, 1 submarine owned by the British and 3 fighters owned by the British lost in 96 Sea Zone
British roll dice for 1 battleship, 2 bombers and 1 fighter in 96 Sea Zone, round 3 : 2/4 hits
Italians roll dice for 1 battleship, 2 fighters and 2 transports in 96 Sea Zone, round 3 : 3/3 hits
1 bomber owned by the British, 2 fighters owned by the Italians, 1 battleship owned by the British and 1 fighter owned by the British lost in 96 Sea Zone
British roll dice for 1 bomber in 96 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 battleship and 2 transports in 96 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the British and 1 battleship owned by the Italians lost in 96 Sea Zone
Italians win with 2 transports remaining. Battle score for attacker is -14
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for British: 1 battleship, 2 bombers, 4 fighters and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 2 fighters
Non Combat Move - British
1 transport moved from 71 Sea Zone to 70 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
Place Units - British
2 artilleries and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 submarine placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 28 PUs (1 lost to blockades); end with 28 PUs
Turn Complete - UK_Pacific
z96 :cry:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Smolensk to Rostov
1 fighter moved from Iraq to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 fighter
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Smolensk to Bryansk
1 infantry and 2 marines moved from Malta to 96 Sea Zone
1 marine and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
2 marines and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 3 marines moved from 99 Sea Zone to Syria
Place Units - Italians
3 armour placed in Iraq
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
Italians collect 24 PUs (1 lost to blockades); end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0,00
Russians : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 3 submarines in 56 Sea Zone, round 2 : 2/3 hits
OOL mate?
Sink CV Please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 3 submarines in 56 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/4 hits
1 carrier owned by the Japanese lost in 56 Sea Zone
3 submarines owned by the ANZAC retreated to 61 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
Non Combat Move - ANZAC
1 transport moved from 61 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
scratch 1 carrier
Should have looked on the map eh?!?! :? :-o :|
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 bombers, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Samara
Germans take Samara from Russians
2 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Ukraine to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Novgorod to Tambov
3 bombers moved from Bryansk to 98 Sea Zone
2 bombers moved from Western Germany to 94 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Libya to Tunisia
Germans take Tunisia from Americans
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers
Americans defend with 2 carriers and 1 cruiser
Germans roll dice for 4 bombers in 98 Sea Zone, round 2 : 2/4 hits, 2,67 expected hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 carriers and 1 cruiser in 98 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
2 bombers owned by the Germans lost in 98 Sea Zone
Germans roll dice for 2 bombers in 98 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
Americans roll dice for 2 carriers and 1 cruiser in 98 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
1 bomber owned by the Germans and 2 carriers owned by the Americans lost in 98 Sea Zone
Germans roll dice for 1 bomber in 98 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 cruiser in 98 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Americans and 1 bomber owned by the Germans lost in 98 Sea Zone
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 4 bombers
Casualties for Americans: 2 carriers and 1 cruiser
Battle in 94 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 destroyer
Germans roll dice for 3 bombers in 94 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 94 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 bombers moved from 94 Sea Zone to Western Germany
1 transport moved from 104 Sea Zone to 105 Sea Zone
1 destroyer moved from 104 Sea Zone to 103 Sea Zone
1 battleship and 1 cruiser moved from 104 Sea Zone to 103 Sea Zone
1 carrier moved from 104 Sea Zone to 103 Sea Zone
2 fighters moved from 104 Sea Zone to 103 Sea Zone
1 tactical_bomber moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Archangel to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Southern France to Normandy Bordeaux
Place Units - Germans
1 artillery placed in Normandy Bordeaux
1 submarine and 1 transport placed in 105 Sea Zone
1 submarine placed in 112 Sea Zone
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
2 bombers and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -0,50
Americans : 1,83
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 4 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 5 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hopei to Chahar
1 fighter moved from Yunnan to Chahar
1 armour and 2 mech_infantrys moved from Szechwan to Sikang
1 tactical_bomber moved from Yunnan to Sikang
1 submarine moved from 42 Sea Zone to 61 Sea Zone
1 destroyer moved from 56 Sea Zone to 61 Sea Zone
2 bombers moved from Caroline Islands to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Bryansk to Sikang
Combat - Japanese
Battle in Chahar
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 61 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 3 submarines
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 3 submarines in 61 Sea Zone, round 2 : 2/3 hits, 0,50 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 61 Sea Zone
ANZAC win with 3 submarines remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers in 25 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sikang
Japanese attack with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 3/5 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Szechwan to Sikang
1 mech_infantry moved from Szechwan to Hopei
1 mech_infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from French Indo China to Kweichow
1 fighter moved from Chahar to Jehol
1 bomber moved from Sikang to Volgograd
1 tactical_bomber moved from Sikang to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry and 1 marine moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 infantry, 1 marine and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
Japanese take French Madagascar from Neutral_Axis
1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Eastern Persia to Iraq
1 armour and 1 mech_infantry moved from Vologda to Volgograd
1 fighter moved from Japan to 33 Sea Zone
4 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 bombers moved from 25 Sea Zone to Japan
Place Units - Japanese
2 mech_infantrys placed in French Indo China
1 carrier and 2 destroyers placed in 20 Sea Zone
5 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
ANZAC : 1,50
Americans : 0,67
Chinese : 0,00
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
3 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 destroyers, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
12 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 13 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 13 fighters in 25 Sea Zone, round 2 : 6/13 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 13 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
13 fighters moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 89 Sea Zone
2 carriers moved from 10 Sea Zone to 89 Sea Zone
4 fighters moved from Western United States to 89 Sea Zone
2 aaGuns moved from Central United States to Western United States
3 transports moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 70 Sea Zone to 68 Sea Zone
1 infantry moved from South West Africa to Union of South Africa
Place Units - Americans
4 destroyers and 4 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
3 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Russia to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - British
1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Union of South Africa
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 70 Sea Zone to 68 Sea Zone
1 submarine moved from 106 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
Place Units - British
1 carrier and 1 submarine placed in 98 Sea Zone
1 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,4,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
British collect 22 PUs (6 lost to blockades); end with 22 PUs
Turn Complete - UK_Pacific
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kansu : 1 fighter and 5 infantry
Hopei : 1 infantry
Line Islands : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Midway : 1 airfield
44 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 10 fighters and 1 submarine
10 Sea Zone : 4 destroyers, 4 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Belgian Congo : 1 armour and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 4 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Morocco : 1 flag, 1 airfield
French Central Africa : 1 flag
French Guiana : 1 flag
Algeria : 1 flag, 1 infantry
French West Africa : 1 flag
Ethiopia : 1 flag
Russia : 1 fighter
89 Sea Zone : 1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport
Eire : 1 flag
Brazil : 1 flag
98 Sea Zone : 1 carrier, 1 submarine and 1 tactical_bomber
68 Sea Zone : 2 transports