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L17 2nd Ed. G40 Omega1759 (L+20) vs AetV (X) Game III

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    2 AA and 2 infantries

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 carriers, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
                2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 fighter and 4 tactical_bombers moved from Kwangtung to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                3 fighters moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 2 artilleries, 4 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 1 artillery and 18 infantry; Americans defend with 1 bomber
                        AA fire in Amur :  0/6 hits
                        Japanese roll dice for 2 artilleries, 4 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 :  4/24 hits
                        Russians roll dice for 2 aaGuns, 1 artillery, 1 bomber and 18 infantry in Amur, round 2 :  8/20 hits
                        8 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 2 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries, 4 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 3 :  2/16 hits
                        Russians roll dice for 1 artillery, 1 bomber and 16 infantry in Amur, round 3 :  8/18 hits
                        7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                    2 artilleries owned by the Japanese retreated to Manchuria
                    Russians win with 1 artillery, 1 bomber and 14 infantry remaining. Battle score for attacker is -27
                    Casualties for Russians: 2 aaGuns and 4 infantry
                    Casualties for Japanese: 15 infantry and 1 mech_infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 4 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 fighter and 4 tactical_bombers in 43 Sea Zone, round 2 :  4/5 hits
                        Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 44 Sea Zone
                    Japanese attack with 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters in 44 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from 44 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
                2 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
                2 fighters moved from Amur to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Japan
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Manchuria
                3 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
                Japanese collect 40 PUs; end with 40 PUs

    triplea_40988_Jap5.tsvg

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    This is exactly the Situation where you shouldn’t loose your cool.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 carriers, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
                2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 fighter and 4 tactical_bombers moved from Kwangtung to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                3 fighters moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 2 artilleries, 4 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 1 artillery and 18 infantry; Americans defend with 1 bomber
                        AA fire in Amur :  0/6 hits
                        Japanese roll dice for 2 artilleries, 4 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 :  4/24 hits
                        Russians roll dice for 2 aaGuns, 1 artillery, 1 bomber and 18 infantry in Amur, round 2 :  8/20 hits
                        8 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 2 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries, 4 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 3 :  2/16 hits
                        Russians roll dice for 1 artillery, 1 bomber and 16 infantry in Amur, round 3 :  8/18 hits
                        7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                    2 artilleries owned by the Japanese retreated to Manchuria
                    Russians win with 1 artillery, 1 bomber and 14 infantry remaining. Battle score for attacker is -27
                    Casualties for Russians: 2 aaGuns and 4 infantry
                    Casualties for Japanese: 15 infantry and 1 mech_infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 4 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 fighter and 4 tactical_bombers in 43 Sea Zone, round 2 :  4/5 hits
                        Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 44 Sea Zone
                    Japanese attack with 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters in 44 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from 44 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
                2 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
                2 fighters moved from Amur to Manchuria
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Japan
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Manchuria
                3 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
                Japanese collect 40 PUs; end with 40 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Bryansk: 2 infantry
                EDIT: Removing units owned by Russians from Russia: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_40988_Jap5.tsvg

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    Wow, that was dicey!

  • 17 16 13 12

    I only wanted 1 infantry moved from Russia to Bryansk, will fit.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Amur to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 battleship moved from 42 Sea Zone to 41 Sea Zone
                2 carriers and 3 fighters moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 42 Sea Zone to Sumatra
                1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians

    Combat - Americans
                Battle in Borneo
                Battle in Sumatra
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 :  2/2 hits
                        Japanese roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 55 Sea Zone to 44 Sea Zone
                2 submarines moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Western United States to Midway
                3 fighters moved from Shan State to Persia
                1 mech_infantry moved from Western United States to Eastern United States
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Territory Summary for Americans :

    Borneo : 1 infantry
        New Zealand : 1 armour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 harbour
        Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
        Midway : 1 airfield and 1 fighter
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery
        41 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 submarines and 1 transport
        44 Sea Zone : 1 submarine
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        17 Sea Zone : 1 submarine
        16 Sea Zone : 1 submarine
        63 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
        Morocco : 1 flag
        Algeria : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        87 Sea Zone : 2 transports
        86 Sea Zone : 2 transports
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
        101 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        Persia : 3 fighters

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 26 / 26
        Japanese : 32 / 40
        Americans : 62 / 82
        Chinese : 13 / 19
        British : 31 / 31
        UK_Pacific : 15 / 12
        Italians : 14 / 20
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40988_Ame5.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 10 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 fighter moved from Yunnan to Kwangtung
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 3 artilleries, 1 fighter and 10 infantry
                    Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
                        AA fire in Kwangtung :  0/1 hits
                        Chinese roll dice for 3 artilleries, 1 fighter and 10 infantry in Kwangtung, round 2 :  4/14 hits
                        Japanese roll dice for 1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry in Kwangtung, round 2 :  2/8 hits
                        3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Kwangtung, round 3 :  4/12 hits
                        Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kwangtung, round 3 :  1/5 hits
                        3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    7 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Kwangsi
                    Japanese win with 1 artillery remaining. Battle score for attacker is 18
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 aaGun, 6 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Kwangsi
                1 artillery moved from Anhwe to Jehol
                1 infantry moved from Chahar to Jehol

    Place Units - Chinese
                1 artillery and 1 infantry placed in Anhwe
                3 artilleries placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kwangsi : 3 artilleries, 1 fighter and 7 infantry
        Kiangsu : 1 infantry
        Kiangsi : 1 infantry
        Jehol : 4 artilleries and 2 infantry
        Anhwe : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 26 / 26
        Japanese : 25 / 40
        Americans : 62 / 82
        Chinese : 20 / 26
        British : 31 / 31
        UK_Pacific : 15 / 12
        Italians : 14 / 20
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40988_Chi5.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Amur to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 battleship moved from 42 Sea Zone to 41 Sea Zone
                2 carriers and 3 fighters moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 42 Sea Zone to Sumatra
                1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians

    Combat - Americans
                Battle in Borneo
                Battle in Sumatra
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 :  2/2 hits
                        Japanese roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 55 Sea Zone to 44 Sea Zone
                2 submarines moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Western United States to Midway
                3 fighters moved from Shan State to Persia
                1 mech_infantry moved from Western United States to Eastern United States
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 10 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 fighter moved from Yunnan to Kwangtung
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 3 artilleries, 1 fighter and 10 infantry
                    Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
                        AA fire in Kwangtung :  0/1 hits
                        Chinese roll dice for 3 artilleries, 1 fighter and 10 infantry in Kwangtung, round 2 :  4/14 hits
                        Japanese roll dice for 1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry in Kwangtung, round 2 :  2/8 hits
                        3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Kwangtung, round 3 :  4/12 hits
                        Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kwangtung, round 3 :  1/5 hits
                        3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    7 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Kwangsi
                    Japanese win with 1 artillery remaining. Battle score for attacker is 18
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 aaGun, 6 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Kwangsi
                1 artillery moved from Anhwe to Jehol
                1 infantry moved from Chahar to Jehol

    Place Units - Chinese
                1 artillery and 1 infantry placed in Anhwe
                3 artilleries placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Adding units owned by Russians to Russia: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 3 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 artillery and 2 infantry moved from Persia to Iraq
                3 infantry moved from Northwest Persia to Iraq
                1 fighter moved from Egypt to Iraq
                1 fighter moved from India to Iraq

    Combat - British
                Battle in Kwangtung
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Iraq
                    British attack with 1 artillery, 2 fighters and 5 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 2 fighters and 5 infantry in Iraq, round 2 :  3/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter moved from Iraq to Trans-Jordan
                1 fighter moved from Iraq to Trans-Jordan
                1 fighter moved from Trans-Jordan to Egypt
                1 armour moved from Ethiopia to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour, 1 artillery and 2 infantry moved from 87 Sea Zone to French West Africa
                1 armour moved from India to Shan State
                1 fighter moved from Kwangtung to Shan State
                2 fighters moved from Kwangsi to Kazakhstan
                1 battleship moved from 42 Sea Zone to 41 Sea Zone

    Place Units - British
                1 fighter, 1 infantry and 1 mech_infantry placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 bomber placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kwangsi: 1 armour
                EDIT: Adding units owned by British to Szechwan: 1 armour
                EDIT: Removing units owned by British from Yunnan: 1 aaGun and 2 infantry
                EDIT: Adding units owned by British to Burma: 1 aaGun and 2 infantry
                EDIT: Removing units owned by British from Yunnan: 3 infantry
                EDIT: Adding units owned by British to Kwangsi: 3 infantry
                EDIT: Removing units owned by British from Yunnan: 1 aaGun and 1 infantry
                EDIT: Adding units owned by British to Shan State: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 bomber

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shantung : 1 infantry
        Kwangsi : 1 aaGun, 3 artilleries, 1 fighter and 10 infantry
        Kiangsu : 1 infantry
        Kiangsi : 1 infantry
        Jehol : 4 artilleries and 2 infantry
        Siam : 1 flag
        Szechwan : 1 armour
        Anhwe : 1 artillery and 1 infantry
        Shan State : 1 aaGun, 1 airfield, 1 armour, 1 fighter and 3 infantry
        Burma : 1 aaGun and 2 infantry
        India : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Borneo : 1 infantry
        Kwangtung : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 armour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 harbour
        Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
        Midway : 1 airfield and 1 fighter
        Kazakhstan : 2 fighters
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery
        41 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 fighter, 2 submarines and 1 transport
        44 Sea Zone : 1 submarine
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        17 Sea Zone : 1 submarine
        16 Sea Zone : 1 submarine
        63 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 fighter
        Gibraltar : 1 aaGun, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        French West Africa : 1 armour, 1 artillery and 2 infantry
        Ethiopia : 1 flag
        87 Sea Zone : 2 transports
        86 Sea Zone : 2 transports
        Iraq : 1 flag, 1 artillery and 4 infantry
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
        Eastern Persia : 1 flag
        101 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor, 4 fighters, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 26 / 26
        Japanese : 22 / 40
        Americans : 62 / 82
        Chinese : 20 / 26
        British : 33 / 33
        UK_Pacific : 18 / 23
        Italians : 14 / 20
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40988_UK_5.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        Italians roll dice for 1 armour in Belarus, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Belarus, round 3 :  0/2 hits
                        Italians roll dice for 1 armour in Belarus, round 4 :  0/1 hits
                        Russians roll dice for 2 infantry in Belarus, round 4 :  1/2 hits
                        1 armour owned by the Italians lost in Belarus
                    Russians win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery moved from Greece to 99 Sea Zone
                1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Alexandria
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 fighter moved from Southern Italy to Alexandria

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs

    triplea_40988_Ita5.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 45 Sea Zone
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from Kwangsi to Shan State

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Shan State : 1 aaGun, 1 fighter and 2 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer
        41 Sea Zone : 1 flag, 3 fighters
        45 Sea Zone : 1 destroyer
        34 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 26 / 26
        Japanese : 22 / 40
        Americans : 62 / 82
        Chinese : 20 / 26
        British : 33 / 33
        UK_Pacific : 18 / 23
        Italians : 14 / 14
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40988_ANZ5.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 45 Sea Zone
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from Kwangsi to Shan State

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Egypt to Bryansk

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Shan State : 1 aaGun, 1 fighter and 2 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer
        41 Sea Zone : 1 flag, 3 fighters
        45 Sea Zone : 1 destroyer
        34 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer and 2 submarines
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Bryansk : 1 fighter

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 26 / 26
        Japanese : 22 / 40
        Americans : 62 / 82
        Chinese : 20 / 26
        British : 33 / 33
        UK_Pacific : 18 / 23
        Italians : 14 / 14
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40988_Fre5.tsvg

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Belarus
                1 mech_infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Belarus
                1 fighter moved from Novgorod to Belarus
                1 bomber moved from Western Germany to Belarus
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                2 fighters moved from Western Germany to 114 Sea Zone
                2 fighters and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
                2 infantry moved from Ukraine to Rostov
                2 bombers moved from Southern Italy to Rostov

    triplea_40988_Ger6.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Belarus
                1 mech_infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Belarus
                1 fighter moved from Novgorod to Belarus
                1 bomber moved from Western Germany to Belarus
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                2 fighters moved from Western Germany to 114 Sea Zone
                2 fighters and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
                2 infantry moved from Ukraine to Rostov
                2 bombers moved from Southern Italy to Rostov

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 114 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters in 114 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 2 :  4/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Nenetsia from Russians to Germans
                EDIT: Adding units owned by Germans to Nenetsia: 1 infantry
                EDIT: Removing units owned by Germans from Nenetsia: 1 infantry
                EDIT: Turning off Edit Mode
                2 bombers moved from Rostov to Ukraine
                10 mech_infantrys moved from Eastern Poland to Ukraine
                1 bomber moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod
                2 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Nenetsia
                1 infantry moved from Archangel to Smolensk
                1 artillery moved from Archangel to Vologda
                3 mech_infantrys moved from Novgorod to Vologda
                2 fighters moved from 114 Sea Zone to Novgorod
                1 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 112 Sea Zone to 115 Sea Zone
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 cruiser moved from 112 Sea Zone to 115 Sea Zone
                1 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
                2 fighters and 1 tactical_bomber moved from 81 Sea Zone to Alexandria

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Western Germany
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_40988_Ger6.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                3 infantry moved from Bryansk to Rostov
                5 infantry moved from Russia to Vologda
                7 armour moved from Bryansk to Vologda
                1 fighter moved from Bryansk to Rostov
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 artillery and 2 infantry moved from Bryansk to Smolensk
                1 artillery and 1 infantry moved from Russia to Vologda
                1 infantry moved from Bryansk to Belarus
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 artillery and 14 infantry moved from Amur to Manchuria
                2 infantry moved from Buyant-Uhaa to Manchuria

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Germans scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 3 fighters and 2 transports
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 115 Sea Zone, round 2 :  1/5 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Manchuria
                    Russians attack with 1 artillery and 16 infantry
                    Japanese defend with 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 2 mech_infantrys
                        Russians roll dice for 1 artillery and 16 infantry in Manchuria, round 2 :  1/17 hits
                        Japanese roll dice for 1 aaGun, 2 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys in Manchuria, round 2 :  1/7 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                        Russians roll dice for 1 artillery and 15 infantry in Manchuria, round 3 :  2/16 hits
                        Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys in Manchuria, round 3 :  6/7 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 1 artillery and 9 infantry in Manchuria, round 4 :  1/10 hits
                        Japanese roll dice for 2 artilleries, 2 fighters and 1 mech_infantry in Manchuria, round 4 :  2/5 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 1 artillery and 7 infantry in Manchuria, round 5 :  0/8 hits
                        Japanese roll dice for 2 artilleries and 2 fighters in Manchuria, round 5 :  3/4 hits
                        3 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 1 artillery and 4 infantry in Manchuria, round 6 :  0/5 hits
                        Japanese roll dice for 2 artilleries and 2 fighters in Manchuria, round 6 :  2/4 hits
                        2 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 1 artillery and 2 infantry in Manchuria, round 7 :  1/3 hits
                        Japanese roll dice for 2 artilleries and 2 fighters in Manchuria, round 7 :  3/4 hits
                        1 artillery owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Manchuria
                    Japanese win with 1 artillery and 2 fighters remaining. Battle score for attacker is -32
                    Casualties for Russians: 1 artillery and 16 infantry
                    Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 :  0/5 hits
                        Germans roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 :  2/4 hits
                        Germans roll dice for 2 infantry in Belarus, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 7 armour, 1 artillery and 6 infantry
                    Germans defend with 1 artillery, 2 infantry and 4 mech_infantrys
                        Russians roll dice for 7 armour, 1 artillery and 6 infantry in Vologda, round 2 :  5/14 hits
                        Germans roll dice for 1 artillery, 2 infantry and 4 mech_infantrys in Vologda, round 2 :  0/7 hits
                        2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Vologda
                        Russians roll dice for 7 armour, 1 artillery and 6 infantry in Vologda, round 3 :  8/14 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 3 :  0/2 hits
                        1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 7 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 artillery, 2 infantry and 4 mech_infantrys
                Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
                Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
                Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                4 mech_infantrys moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Smolensk
                1 aaGun moved from Bryansk to Tambov
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Tambov
                1 fighter moved from Belarus to Russia
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 infantry moved from Olgiy to Kansu
                1 submarine moved from 103 Sea Zone to 92 Sea Zone
                1 infantry moved from Bryansk to Rostov
                5 artilleries and 32 infantry moved from Bryansk to Tambov

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Amur : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Belarus : 1 aaGun, 1 artillery and 1 infantry
        Bryansk : 1 infantry
        Rostov : 1 aaGun and 4 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters and 6 infantry
        Tambov : 1 aaGun, 6 artilleries, 32 infantry and 4 mech_infantrys
        Western Ukraine : 1 artillery and 1 infantry
        Vologda : 7 armour, 1 artillery and 6 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 aaGun, 1 artillery and 2 infantry
        92 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 29 / 29
        Japanese : 22 / 40
        Americans : 62 / 82
        Chinese : 20 / 26
        British : 33 / 33
        UK_Pacific : 18 / 23
        Italians : 12 / 14
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40988_Rus6.tsvg

  • 17 16 13 12

    Dicey turn!

  • 22 21 20 19 18 17 16

    If i had physical dice in my Hands last J turn, i would have smacked 'em against the wall. :x

  • 17 16 13 12

    @aequitas:

    If i had physical dice in my Hands last J turn, i would have smacked 'em against the wall. :x

    Understandable. That Russian stack is a big source of dicing in my games. It’s a pretty strong force after adding artillery to it. In this game, there is only one artillery so as we’ve just seen the punch isn’t quite enough.

  • 22 21 20 19 18 17 16

    It is one of my unfavourable battles in games the Manch-Amur conflict.
    Sometimes it gets dicey sometimes you just wonder. I saw both Outcomes, so i am trying to be careful with it most of the times.

  • 17 16 13 12

    @aequitas:

    It is one of my unfavourable battles in games the Manch-Amur conflict.
    Sometimes it gets dicey sometimes you just wonder. I saw both Outcomes, so i am trying to be careful with it most of the times.

    Yes, something the stack is blown up against a few infantries. With the anti-air guns in there and the low hitting infantries, there’s quite a bit of variance in the results.

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